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Have a suggestion for Spiral Knights? We would like to hear it.

Bigger reason to be in guilds? Help reward the community!

Submitted by Blue-Flood on Tue, 02/18/2014 - 17:08
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  • Suggestions

Right now the only thing you can do as a guild is GvG which rarely if ever breeds a good feeling in the community. If there were some sort of mission, point system (like levels run), or hell... in Dragon Saga you got like a 5% bonus to damage health etc for being in a guild for over a month, +5% for having your guild be active in a certain time (we could use prestige for this). Maybe a heat/crown bonus for having a member you invite stay in the guild/be active for over a month?

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Guild Hall Manifesto

Submitted by Gabrihel on Tue, 02/18/2014 - 04:50
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  • Suggestions

Well, why don't create another menu in the guild hall which enable to write a long text? The Message of the Day is good only for REALLY BRIEF messages, but with this, we can write directly in the guild hall our guildlines and will be read by everyone who pass by..

  • 6 comments

Weapon & Shield Skins

Submitted by Kesari on Mon, 02/17/2014 - 19:53
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  • Suggestions

Could we have a ticket system for weapon customization that works like so?:
- First select the weapon you wish to modify on the right menu.
- Choose a weapon skin you wish to apply to the weapon on the left menu.
- Adjust tweakables such as color and dimensions (if applicable) for the chosen weapon skin.
- Preview what your weapon will look like, overview the cost (probably energy) and confirm the purchase.

With this system, you keep your weapon with all its heat and UVs.
OOO gets another beloved energy sink that maybe wont piss off everyone.

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Monitor LD Points Scored instead of damage

Submitted by Mad-Wolver on Mon, 02/17/2014 - 19:01
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  • Suggestions

This new feature will allow LD points scored to be tracked on individual players. It will be shown in the report next to the players name. It will work like this:

Say Player A caps point 1. Now every time point 1 scores, it will get added to Player A's total score for the end round total.
Now for more than one person captures the same point, it will get added to all of there scores. So scores may not always add up to the score limit to win.

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What would you like to see done with guilds?

Submitted by Mayaura on Mon, 02/17/2014 - 17:12
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  • General Discussion
  • Suggestions

Before I ever joined a guild, I was excited by the mystery of it all? What do guilds do? Do they make unique weapons? Go on special adventures together? Meet in some really cool area of Clockworks?

After joining a guild I discovered that guilds really didn't do all that much. There was a room they could meet in and there was guild chat.

Thankfully, we now have customizable guild halls with some cool features, but it still feels like guilds are far from reaching their potential.

What features or abilities would you like to see added to guilds?

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New sword weapon idea (To have sketches and more detail later)

Submitted by Bossbane on Mon, 02/17/2014 - 15:11
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  • Suggestions

Hey there! Neo here.

So I am sure there are *TONS* of these out there, but I would like to recommend a new weapon concept to you, the good people of Three Rings.

We have all sorts of swords in Spiral Knights. The fast, the slow, the in between. The stabbing, the clashing, the crushing. We have Normal swords, normal and elemental, normal and shadow, normal and piercing --

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Ardent's list of suggestions. (Still being made.)

Submitted by Ardent-Light on Mon, 02/17/2014 - 14:03
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  • Suggestions

Game mechanics.
Statuses:
1.I think it should. This would make poison a force to be reckoned with, in pvp, and pve. More poison weapons would be used, and poison levels will be harder. The poison should hurt the player depending on what is healing them. They use a health pill, they take that amount of damage. They go over a heart they take that amount of damage.
Sprites:

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Summary at Every Depth

Submitted by Rika-Eternal on Mon, 02/17/2014 - 13:31
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  • Suggestions

A smaller (personal) summary of mats/crowns/ect collected that would show up every time step on an elevator, not just at the very end of a mission/full gate run would be very helpful for people who like to track stats like crowns or fire crystals per particular depth level.

And really any kind of customizable stat tracking options would be appreciated. (Times a mission/gate tier/boss level has been played, avg. lives used, avg. crowns awarded, ect)

  • 4 comments

Forge machine

Submitted by Pwnswag on Mon, 02/17/2014 - 11:14
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  • Suggestions

Hmm Why not add a forge machine to the begging of each lvl. It will make forging less hated and easier for players to forge. For example if you are trying to make a 5* weapon in one day u wont have to leave party everytime to forge instead u can forge after every lvl. Keep this in mind for future updates~

  • 11 comments

Activating missions' gates with minerals

Submitted by Trats-Romra on Mon, 02/17/2014 - 08:52
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  • Suggestions

The idea just popped from my mind: Make the missions' lobby, require a certain quantity of mineral to go down on the elevator.
It doesn't require that you put mineral at every level. Just on the lobby.

I thought something like that: Clockworks is cycling. To acess the clockworks, you can go to the missions or arcade. But, there's a difference:

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