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Give back the old Shard Bombs!

70 replies [Last post]
Wed, 11/07/2012 - 19:38
Michaelb's picture
Michaelb

Yeah, I know what you're thinking: "This argument has been made like 1,000 times. Why do you want to post a thread that will fall on blind eyes?" Well, I agree. But seriously. I'm sure that if you ever used this bomb to its actual potential, you agree with me. I mean, who wouldn't? It was pretty obvious that the "Clone" loadout was (and is) way more broken than any other set, and yet Three Cheerios decided to take away the Radiant Sun Shards/Ionized Salt Bomb -- pretty much the only real way for a bomber to do actual damage. And to make matters worse, they turned them into FIVE sets of practically unusable* bombs. So, apart from those stated above, here are my main points:

1. I don't know if anyone visited it, but a while back I had a thread suggesting to debuff the Final Flourish/Barbarous Thorn Blade and Gran Faust/Divine Avenger. Well, I got shot down for one reason: Many people had already invested in them as weapons. Well, OOO, I've got news for you. People also invested in the shard Bombs. The fact is, there wasn't exactly a legitimate excuse for taking them away when they were pretty much the only real way for a bomber to deal good amounts of damage. The very idea that they could just whisk away a weapon that, oh, I don't know, maybe 75% of bombers were already mastering and using to their full potential because OOO thought they weren't bomb-like enough is simply ridiculous.

2. Taking away those weapons actually destroyed value. People had already gone to lengths to craft them, to buy them, to get trinkets and unique variants to support them, and ultimately to practice and get very good at using them.

3. I think it's quite ridiculous that OOO took away these weapons, then brought them back as entirely different things that don't even "seem like bombs" or act nearly the way they used to. It's also ridiculous that OOO made them all flashy, plasticky, and glittery to make them appeal to people who didn't have the slightest care about their competitive use.

I hope to get enough support to suggest to OOO that maybe they should change a little something. I don't know. After all, the Iron Slug update hasn't happened yet. I realize that OOO has been busy lately, and I realize that it may not be possible to change them back, and if that's true, then what I think I -- and a large portion of the SK community would be most grateful for is simply an answer from one of the developers who figured in this change.

*I realize that these bombs are usable in some situations, but there are others that would do much, much better in those situations.

Wed, 11/07/2012 - 19:41
#1
Rangerwillx's picture
Rangerwillx

I agree, but everything you've said has been said before many times, and it won't change anything.

Wed, 11/07/2012 - 19:51
#2
Michaelb's picture
Michaelb

Rangerwillx -- I agree, but I still believe in trying to worm an answer out of them. It doesn't have to be changed if that's not possible, although it would be awesome.

Wed, 11/07/2012 - 20:09
#3
Eltia's picture
Eltia
To OP

These are all valid arguments. But the question really is, "so why is nothing being done so far"?

According to Three Ring's COO, the Devs take game balancing seriously and they are not going to withdraw the shard bomb patch. So the problem is really in the Devs who believe they did nothing wrong. And this is what is exactly wrong.

It's not like the Devs haven't read about the feedback of the player base. It's just that they refuse to acknowledge there is something not right about the new shard bombs, even with empirical data presented to them.

So maybe what is really wrong is the in the process in which the Devs make design decisions. I encourage you to post some questions relating to how Devs make design decisions to the latest Clockworks Confidential. Maybe we would get some clues on what went wrong and then what we could suggest to the COO on how to improve the decision making process of the Devs.

Wed, 11/07/2012 - 20:16
#4
Michaelb's picture
Michaelb

Eltia -- Ha! I'd like to know if the devs have ever even watched a PVP game with the post-update RSS in it. I can see them now: "well, the new weapons suck, and that's how it should be, as all bombs should be!" I mean, I'm trying to as optimistic as I can here, folks, but I'm not sure that they made a great deduction about that weapon.

And yes, I have been looking around there in Clockworks Confidential. But it seems to me that the devs ignored most of the feedback in the Testing Server, so why would they listen to us there?

Wed, 11/07/2012 - 20:19
#5
Evilnut's picture
Evilnut
"According to Three Ring's

"According to Three Ring's COO, the Devs take game balancing seriously"

*Looks at Combuster, Glacius, Acheron, Blitz Needle in my arsenal*

AHAHAHAHAHAHAHAHAHAHAHAHA Three Ostriches' COO is such a funny guy.

Wed, 11/07/2012 - 20:21
#6
Griseolar's picture
Griseolar
As much as I love to see old

As much as I love to see old RSS return, or even hear some words from the devs on how they came to the decision to butcher said bomb, their recent attitude change to an oath of silence would probably mean we'll get nothing...again.

Also, inb4oldRSSwasOP.

Wed, 11/07/2012 - 20:40
#7
Dead-Bard's picture
Dead-Bard
I don't really mind if they

I don't really mind if they give us back the old shards or if they keep the new ones as long as some serious buff is applied to them, they really can't be used for anything at all right now, and considering they are worth half of a bomber's roster... well you get it.

Wed, 11/07/2012 - 22:06
#8
Byas's picture
Byas
IBTL

I wonder how much time it will take for it to get into graveyard2 (suggestions) or to get locked, but anyway I'm supporting this. The least they could do is come up with a decent rebuttal to the points made by the community about why they are wrong in either the balance subject and the "not bomb-like" subject.

Wed, 11/07/2012 - 21:36
#9
Fashama
You already used or got your

You already used or got your free UV tickets because you had Shard Bombs, why should the developers revert it now? And bombs aren't meant to be guns, the old Shard Bombs perfectly showed how bombs should not be.

Wed, 11/07/2012 - 21:52
#10
Draycos's picture
Draycos
Fashama...Brandishes can act

Fashama...

Brandishes can act like line-bombs, and are the most OP weapon in the game.

Pulsars and Catalyzers act like ranged bombs.

The Winmillion is an awesome gun-sword, albeit extremely weak.

Avengers and Fausts shoot 'bullets', but DAs are arguably cone-bombs, the DA being OP.

Blitz Needles can act like close-range Swords, and outdamage them. Even compared to Brandishes.

Are swords meant to act like guns?
Are guns meant to act like swords?
Are swords meant to act like bombs?
Are guns meant to act like bombs?

Why can't bombs rarely act like guns or swords, since hybrids are already in the other families? There was no excuse to get rid of the old Sun Shards, and there still isn't. Bombs can only do AoE, but guns can do whatever the heck the devs want them to as long as they shoot bullets, and swords can be close-range weapons, guns, and AoE.

GH update is a step forward, but I'm not going to be happy with the actual gameplay until this is at least REASONABLY addressed, instead of some flawed excuse or a reason that makes them look even worse.

I'm not saying for them to trash every hybrid weapon in the game, because that would make the gameplay even duller. A few weapons that break the barriers would be great, but not having five in one family that break it and zero in another.

Wed, 11/07/2012 - 22:03
#11
Eltia's picture
Eltia
OP Weapon

You know which weapon is OP? Blitz Needle with CTR.

Ever tried a Blitz Needle with CTR Max? At Stratum 6, it can do about 172-191 damage per needle (up to 15 needles) and charge time is about 2.5 sec. That's like 172 x 15 / 2,5 sec ~= 1k damage per sec.

So really, why is this insane weapon not nerfed? It seems to me this gun is OP to the point that dwarf the old RSS so-called OPness any time, any where.

Anyways. We should know by now it is never about the lack of good refutal against the decision to remove old RSS or the introduction of the underwhelming new shard bombs. So I would suggest people to stop looking into the rational side of the change and look into other direction (like the decision process of the Dev).

Wed, 11/07/2012 - 22:12
#12
Draycos's picture
Draycos

While Blitz could use a -20% charge damage nerf, it's arguably more balanced than Brandishes because you at least need to think before you use it...

I suppose we'll have to wait until the mythical balance updates before we'll get any info.

Wed, 11/07/2012 - 22:23
#13
Luguiru's picture
Luguiru

You want some dru- I mean, weapon rebalances? I got your stuff right here.

What do you want? Some Blitz? How about some Voltedge or Combuster? Got some other good stuff on the way, I can set you up real good.

In terms of what they consider "balance", ask Johnny what I think.

Wed, 11/07/2012 - 22:28
#14
Draycos's picture
Draycos

Oh, right, I forgot about Luigi's balancing mega thread. Trust the box; it knows what it's talking about.

Those are some great ideas; admittedly I'm too lazy to have posted on any already. I'll try and get some discussion going tomorrow, though.

Wed, 11/07/2012 - 22:41
#15
Byas's picture
Byas
"So I would suggest people to

"So I would suggest people to stop looking into the rational side of the change and look into other direction (like the decision process of the Dev)."

The problem with it is that most (if not all) of us aren't devs so we don't know exactly how it would be... But from the points I (a gamer that's in no way related to game production) can think that would influence into a dev's decision:

- Profit? Nah, a sucky weapon taking place of an old one wouldn't give them that;
- Balance? Ha, forget I mentioned it;
- They want bombers to have an arsenal handicapped to only AoE? Maybe, but that would make the game even farther from the so called balance that they "take seriously";
- Reverse psychology by giving to players something they oppose to? Maybe, but I can't see how that would be a smart step;
- Part of a greater update? Considering that they have a brain that would be the most probable way of thinking, but to keep quiet about it for all this time and not give a single clue while the community thinks the current updates are bad, isn't smart business;
- Not wanting to give up in something they worked hard? Hardly like it, as they already tossed up the whole old shard's line and didn't even bother to make some adjustments asked by the community into the new ones;
- For the lulz? Likely... If it was a non-profit game, but it isn't the case;
- Didn't like the way all shards could hit a single target? Probably not, aside from ignoring the feedback to even put a little more damage into the new ones they could have simply put a greater explosion at the center that knocked the enemy a little to the side so they wouldn't be hit by all shards.
- Attracting new players? Nope.
- Community feedback? Nope again, as they didn't even bother to buff the new weapons a little.

I can't think into another reason for why they could have decided to keep it that way.

Wed, 11/07/2012 - 23:22
#16
Akvar's picture
Akvar
@Op, I agree with all that

@Op, I agree with all that you have said but we will never see the epic old RSS again outside of some outdated youtube vid. The best we can hope for now is that they will possibly give heed to the massive amount of feedback that was given on how to make these new shards work. Oh and please, for the love of God and the sake of all bombers, remove the radii ring that shows a bombers area of attack. The bomber is the only one who needs to see it not everyone else. Showing this in LD is like playing poker while holding your cards facing away from you, or you could always make a white line to show the arc of a swords first swing or the length and trajectory of a guns bullets. Ok rant done.

Wed, 11/07/2012 - 23:59
#17
Luguiru's picture
Luguiru

That link for Blitz is not a final result. This is. And I should feel bad for linking the one that was not an independent balance instead of balancing it against other gun mechanics.

About invisible bomb radii; for Lockdown it should definitely do that. Part of bombing is being able to trap enemies in the blast without them realizing they were in it to begin with. From a Clockworks-only-bomber-that-never-does-Lockdown perspective, that and this would be interesting. Rock hard, fellow bomber.

Thu, 11/08/2012 - 01:29
#18
Griseolar's picture
Griseolar
@Fashama

"And bombs aren't meant to be guns, the old Shard Bombs perfectly showed how bombs should not be."
I'm SO thankful that you're not in the dev team...

Thu, 11/08/2012 - 07:03
#19
Byas's picture
Byas
Heh, they didn't even leave

Heh, they didn't even leave the shadow copy at general this time. I guess we should be glad that this time they didn't lock it.
/salutes OOO for trying hard at hiding this

Thu, 11/08/2012 - 07:49
#20
Eltia's picture
Eltia
It's funny

I was looking for this thread in the General section and nope, I couldn't find it. Then I said to myself "Eury" and I found this thread immediately at the Graveyard 2 a.k.a. Suggestion section. Same old same old.

@Byas

That puzzles me also but the decision process is the closest thing I could think of that could contribute to this poor decision being made. It's not the lack of data that support new shard bombs are inferior, but we have player's testimony also. And there is a need for ranged attack for bombers because the other two classes (swordies and gunners) have. So it's quite evident that this whole shard bomb patch decision is based on shaky assumption (old shard bombs are functionally, not very bomb like) and as a result of that assumption, an inferior bomb is created to replace a perfectly likable bomb.

I guess what troubles me the most is that there is something that is degrading the quality of this game. When people see it and point it out, we are met with maneuvers that only serve to make the troubling aspect more apparent.

Christmas is drawing near and I think it's a good idea to send a Christmas card, together with a formal reply to Three Ring's COO. At this point, if the COO asked "so what exactly do you believe is the problem". My honest answer is "the closest answer we could think of is the decision process that the Devs use. But we are pretty sure the problems do not originate from Eury or the GMs."

So if you guys have a better idea of what to reply to the COO, feel free to mail me in-game or post to forum. I would keep an eye on the latest Clockworks Confidential too, to see if there are bits of useful information that can be gathered.

Thu, 11/08/2012 - 09:10
#21
Michaelb's picture
Michaelb

Fashama -- Do you honestly believe that a) a few UV tickets are a good compensation for the Shard Bombs and b) hybrid weapons should not be allowed?

Akvar -- Hah! Well said. I mean, the devs think that BOMBS are OP?! Like, just because they've never even watched a Lockdown game they think that they have a good idea of what is and is not "balanced"?! But no, OOO still did nothing about the obviously overpowered pieces of the "Clone" loadout which has broken PvP since some credit-card warrior started using it.

Eltia -- Lol. No shadow copy? *tsk tsk tsk*, Eury. Yes, I agree, and as I have said, if nothing can be done, I would really like to be able to get an answer or try to reason with a dev. Maybe the answer can be found there(in the depths of Mount Doom).

Thu, 11/08/2012 - 09:10
#22
Luguiru's picture
Luguiru

Keep making threads like this.

Everywhere.

And never stop.

Thu, 11/08/2012 - 10:22
#23
Eltia's picture
Eltia
Well

It looks to me Eury has adopted this policy that anything that sounds like complains (legitimate or not) about shard bomb patch or new RSS, should belong to Graveyard 2.

Alright, she is the community manager so it's up to her I guess.

But as a consequence of this policy, if people want to raise concern about the new shard bombs, and you do not want to do it in Graveyard 2, you probably should be more cautious about the title of your thread.

Personally I would cite the old shard bomb as an example of poor decision making of the Devs, when a related thread requires an example to illustrate. I don't see anything wrong with that.

And if Eury prefers to move these related threads to Graveyard 2 also, I don't think anything would stop her of doing that.

Thu, 11/08/2012 - 14:15
#24
Oatmonster's picture
Oatmonster
Lick Number 58425

Welp, less than a day and it's already in graveyard number two. Looks like Eury only enforces the rules when threads relate to shard bombs and how the devs over at OOO made a huge mistake changing them.

Thu, 11/08/2012 - 11:49
#25
Michaelb's picture
Michaelb
forum node 58425

Oats -- They locked that thread up? :<

Well, we can still try to get them to notice us! everyone, put links to this thread and oats's thread in your subject boxes! put the node number! draw more people to the cause!

Thu, 11/08/2012 - 14:06
#26
Doctorspacebar's picture
Doctorspacebar
I remember...

I, believe it or not, played RuneScape for a time. The playerbase managed to convince RuneScape's even more vague developers, Jagex, to bring back the ability to trade freely, which had been removed in an attempt to stop cheating via macros. And this is RUNESCAPE'S community we're talking about- which is, or at least was, terrible.

Surely we, a more level-headed community, can convince Three Rings, a (slightly) more open company, to revert a decision based on what appears to be fear of a once-overpowered weapon type. Yes, in early Spiral Knights, bombs were overpowered, due to being able to lay three at once. The removal of the standard attack, however, changed that. Most Bombs are fine as they are- they do not need changes. This is how the Radiant Sun Shards were. Perhaps some tweaking was in order- lowering the range of the Shards some, and perhaps setting it so there was a 5* with the power of the old 4* RSS.

The (possibly partial) Stun fix made the Sun Shards line viable for the Clockworks. But the fact remains that the Shard bombs:
-Have very little damage relative even to other bombs, and far less area, so don't give me the AoE excuse
-PUNISH SKILLFUL PLAYING by causing enemies hit by three or more explosions to become completely immune to damage (they're probably a terrible choice for Lumbers AND bosses)
-Are terrible for Lockdown, when the old Shards were the bombers' answer to the Striker "clone loadout"
-Have an annoying "disappearing Shard" bug where Shards randomly either land or vanish at a certain distance from a wall

This is not the beta, Nick. Bombs are no longer overpowered. Wake the heck up.

Thu, 11/08/2012 - 15:38
#27
Aphrodite's picture
Aphrodite
Community Manager
I moved this thread here

I moved this thread here because it is a suggestion to make a change to the game and it was in the wrong forum section. I won't lock it as long as the discussion is on-topic and productive.

The other thread is locked because there was no further discussion and it was simply being bumped.

Thu, 11/08/2012 - 16:35
#28
Eltia's picture
Eltia
58425

Do you guys know the ZIP code for Cooperstown, ND?

Please help me remember it. Thanks!

Thu, 11/08/2012 - 16:55
#29
Addisond's picture
Addisond

Uh, I don't remember any blatant bumping after you gave the "friendly reminder".

Enclavean was showing support.
I was responding.
Aumir was responding to me.
Acck was protesting your banning of bumps.
Fehzor had a mildly relevant quote.

Thu, 11/08/2012 - 18:56
#30
Michaelb's picture
Michaelb
Node 58425

Notice how whenever a GM or developer makes a post in the suggestions forum it is either to quiet someone or to say why they moved it to Graveyard 2.

Fri, 11/09/2012 - 10:52
#31
Addisond's picture
Addisond
@michaelb

That's not entirely true, Nick occasionally posts and the GMs sometimes chime in personally to support.

Sun, 11/11/2012 - 15:32
#32
Byas's picture
Byas
"Uh, I don't remember any

- "Uh, I don't remember any blatant bumping after you gave the "friendly reminder"."

I can't remember of any either.

- "So it's quite evident that this whole shard bomb patch decision is based on shaky assumption (old shard bombs are functionally, not very bomb like) and as a result of that assumption, an inferior bomb is created to replace a perfectly likable bomb."

What's fishy about it is that they didn't even listen to the community feedback about the tweaks to make the bombs better while on the test server... It's like something doesn't add up, if it was the only motive why can't they make simple changes on the bomb? Plus people already gave a rebuttal about it being "not bomb-like", something like: the rules to "how to be a bomb" being completely unfair if compared to "how to be a gun and sword" as it limited the class gameplay to only AoE while the other ones don't have this kind of limitation and still no answer.

EDIT: Something to ilustrate.

Mon, 11/12/2012 - 08:36
#33
Fehzor's picture
Fehzor

I support changing the shard bombs....

But aren't you not supposed to-
"Re-create threads that have been Graveyarded, locked, or unpublished."

And obviously, the main petition thread for this topic has been locked. Or are you one of those guys that aren't effected by rules<69?

Mon, 11/12/2012 - 13:01
#34
Oatmonster's picture
Oatmonster
Lick Number 58425

@Fehzor, First of all, that was a discussion. It was a place for people to post their opinions on the shard bomb change. The genral consensus was that the change was bad.

Secondly, if OOO decides now is the time to finally enforce that rule, it would just show how they without a doubt hate bombers. There have been countless threads recreated, and countless more recreations of those threads. As far as I know, none of the people involved in those threads faced any punishment, or even a warnning. Heck, that isn't even the only rule they don't enforce. There are numerous necro, bump, troll, and spam threads and posts that litter these forums, none of which are locked, graveyarded, or deleted. Players who create these threads and posts continue making these threads and posts, without fear. The few that do get banned create alts and while this is against the rules, the alts remain unbanned.

Any action taken against this thread would show OOO's favoritism and tendncy to turn a blind eye whenever subtle but noticeable trouble starts on the forums.

Tue, 11/13/2012 - 10:18
#35
Byas's picture
Byas
Newz

- Access denied
You are not authorized to access this page.

Looks like the old thread got deleted, to people who are putting the node on subject put a link to 67992 now.

Tue, 11/13/2012 - 10:57
#36
Doctorspacebar's picture
Doctorspacebar
Forum Node 67992 (OOO hid 58425)

That's just plain fighting dirty. What justification do they have for getting rid of that thread?

Are they going to tell us or are they just going to lock this thread too?

Tue, 11/13/2012 - 10:59
#37
Little-Juances's picture
Little-Juances

As much as I miss RSS, we're beating a dead horse. Things will escalate quickly, we'll end up banned or something.

Tue, 11/13/2012 - 12:35
#38
Kazujaxyz's picture
Kazujaxyz
My thoughts on this.

"I am Kazuja. And I see a whole army of my fellow knights,
here in defiance of tyranny(making a change for unneeded "balance" reasons and not listening to almost every player playing your game)! You have come to fight as free men. And free men you are! What will you do without freedom? Will you fight?"
"Two thousand against ten?" - someone shouts. "No! We will
run - and stay in-game!"
Yes! Fight and you may be banned. Run and you will stay at least awhile. And then stopping to play this game for good one day, would you be willing to trade all the days from this day to that for one chance, just one chance, to come back here as young players and tell the devs that they may take our accounts, but they will never take
our freedom!"

The whole thing up there is more or less directly from Braveheart(of course altered to fit the situation). It's not even supposed to sound that harsh, I just found it incredibly fitting for this situation.

So yeah, what is my point in quoting Mel Gibson's Braveheart speech?
If we stop with this whole stuff about shard bombs, we give them permission to do whatever the heck they want. They will completely ignore what the playerbase has to say. They will tell us that they know better than us, even though we are the persons that play the game for hours and days. They will continue pushing the bombers around, as it's pretty obvious that they don't see dynamite as dangerous weapons in comparison to swords. What'll be next? Will they "nerf" the vaporizers, because they are able to do the status job better than any other weapon? Or will they change the autogun to some sort of close-range antigua?
Of course, nothing of this can be proven, maybe they will do a nice job after this nerf? But one thing is for sure: Right now, they don't seem to care about our opinions at all. They may do requests/suggestions by users, but when they DECIDE something, we are just the stupid playerbase leaving their money at them. And if we stop now and keep the shard bombs just like they are, we signal them that we're okay with that.
I don't care about wether we get the old shardbombs back. I don't care if they stay the same with some buffs to actually make them useful. What I care about however is that we get a point across. The point that they actually have to incorporate the players themself when balancing stuff. The point that they aren't perfect and that we can help improving something. The point that a dev team and the community are actually a unity and that they have to act together to work properly.
I could've posted this on an alternate or something to keep my game-progress in case they start fighting dirty and ban me for not approving their decision. However, what'd the point of this post be then if I'm frigthened myself of standing up and saying "This can't go on like this"?

It's not an exclamation to start war against the dev team, because this would be completely counterintuitive. However, we should, in my honest opinion, keep pushing for a change. Okay, maybe the prior shard bomb was overpowered, but at least let us meet somewhere at the middle. Either buffing the current shard bombs or bringing the old back, albeit nerfed.
It's just important to me that we get to know that we made a difference.

You are free to call me insane, stupid, irrational or quarrelsome now. I just don't feel there's justice in shrugging a sizable chunk of the playerbase off just like that.

Tue, 11/13/2012 - 13:53
#39
Darkbrady's picture
Darkbrady
90% of buffs, nerfs and major

90% of buffs, nerfs and major changes in MMOs never get reverted, so instead of making yet another clone thread that we have several variations of, how about trying to find a way to make the new shards work, instead?

Be productive, instead of whiney.

Tue, 11/13/2012 - 14:04
#40
Kazujaxyz's picture
Kazujaxyz
Well, Darkbrady...

That was kinda my point. I don't care for the old shards coming back. It's just the whole thing about them saying that the current shard bombs are perfect/at least much better than the old ones now, even though they aren't. We can't hope on a change in heart on the side of the devs, but there should at the very least be made some sort of compromise. Otherwise they'd just spit on the opinion of almost everyone of us.
Old shards are overpowered, okay. Maybe it was a bit too OP. However, they are so damn weak now it's not even funny. Yet they ignore our tweaks because we shouldn't question the magic behind developing a game.

It's more about bringing the point across that the community, to an extend, also is part of the dev team, and that it's voice should not be ignored like that.

Tue, 11/13/2012 - 13:57
#41
Byas's picture
Byas
- "90% of buffs, nerfs and

- "90% of buffs, nerfs and major changes in MMOs never get reverted, so instead of making yet another clone thread that we have several variations of, how about trying to find a way to make the new shards work, instead?"
It doesn't work either, they ignored all the tweaks posted while on the test server.

- "Be productive, instead of whiney."
>Posts this
>Whine about threads
lol

Tue, 11/13/2012 - 14:16
#42
Darkbrady's picture
Darkbrady
@Kazu:I don't at all oppose

@Kazu:
I don't at all oppose buffing the new ones, as they are tragically weak. I'd rather threads be made on buffing the new shards than pointlessly repeating themselves asking for the old ones back when it simply isn't likely to happen.

@Byas:
If I'd posted a comment as pointless as yours, then aye, I'd just be whining. But I gave him a suggestion about what to do instead as well as explaining why I feel his thread is pointless, thusly being more productive. Keep up, scooter~

Tue, 11/13/2012 - 14:08
#43
Eltia's picture
Eltia
58425

Guys, I'm going to keep quiet for a bit on discussion relating to shard bomb. If you need me for anything shard bomb related contact me in-game and we can talk on a network that is outside of Three Rings jurisdiction.

Entering radio silence, now.

Tue, 11/13/2012 - 14:46
#44
Byas's picture
Byas
- If I'd posted a comment as

- If I'd posted a comment as pointless as yours, then aye, I'd just be whining.
It looks like you didn't get the irony about you whining about whining :/

- But I gave him a suggestion about what to do instead as well as explaining why I feel his thread is pointless, thusly being more productive. Keep up, scooter~
It looks like you also didn't read that I just said "It doesn't work either, they ignored all the tweaks posted while on the test server", to show that your idea is just as "pointless" as the one in this thread, quite sad considering that the text was small. :/
Plus, they are two different ideas even if related. There's no need to stop one thread to make the other, and there are people like me who even agreeing with the new bombs tweak still think that the logic to take the old one is flawed and wants clarification, in the end agreeing more with this thread than the "tweak the new bombs".

Tue, 11/13/2012 - 15:05
#45
Darkbrady's picture
Darkbrady
I got the irony you intended,

I got the irony you intended, but there's a difference between a pointlessly whiny post and a "ffs, another one of these. Right [solution]", which is productive, despite the urge to rip ones face off.

There are plenty of threads like this. There's no need for more, quite simply. Each thread only achieves one thing: to rally support, +1s and agreement to making a reversion change. Making another thread achieves absolutely nothing but to spam the message boards. Oatmonster made a petition that looked exactly like this, but had more posts; go post on that to show your approval of the idea, don't make fifty threads.
OOO are more likely to respond to one ten-page thread that everyone gets in on and agrees on (check Sevs Guild Hall thread) than they are to respond to fifty squillion tiny threads that all say the eaxct same thing and only ever reach 10 posts because everyone's already posted on an older thread and cbf doing it again.

HOWEVER.

Making new suggestions about how to improve the current shards merits different threads, as different suggestions can be made.
Instead of "change RSS" and "we want RSS back" and "return the old RSS" which is stupid and pointless, we get five threads, each with (hopefully) unique ideas about how to improve the bombs, each of which can rally their own support.

I have already posted on older threads that I approve of the idea of retruning our RSS back, buuuuuuut....

Tue, 11/13/2012 - 15:20
#46
Byas's picture
Byas
- I got the irony you

- I got the irony you intended, but there's a difference between a pointlessly whiney post and a "ffs, another one of tehse. Right [solution]", which is productive, despite the urge to rip ones face off.
Well, people didn't like the update and are saying why they didn't like and giving reasons for it to change back, it's just the same as a "pointlessly whiney" about not liking an updated weapon and giving reasons for it change.

- "Oatmonster made a petition that looked exactly like this, but had more posts; go post on that to show your approval of the idea, don't make fifty threads."
You totally ignored the whole thread, read it and see how Oat's petition got locked for "bump" even when the blatant bumps had stopped after the warning and then it got deleted as people have started putting the node on messages subjects to spread the message, thus generating this thread... So yeah, you should get into the subject before saying something.

- Making new suggestions about how to improve the current shards merits different threads, as different suggestions can be made.
Instead of "change RSS" and "we want RSS back" and "return the old RSS" which is stupid and pointless, we get five threads, each with (hopefully) unique ideas about how to improve the bombs, each of which can rally their own support.

Go ahead and make one, after all you just said that we should do something instead of "whining", then go ahead and do it instead of whining at people who are doing something else. Aside from that people have different opinions, you have your opinion that it could do some good I still have mine that's just as "pointless" as a "give back old RSS" thread since there were lots of those while on the test server and OOO simply turned the blind eye to all of them (and this is during the test period where they "wanted" test feedback, imagine it now).

Tue, 11/13/2012 - 16:28
#47
Darkbrady's picture
Darkbrady
If people had anything new to

If people had anything new to say about why they disapprove of the change, then maybe I'd pay more attention. I'm yet to see something new that hasn't been posted 10,000 times before, as in the very first line of the OP.

Doesn't make what I said any less true at all. No one's in the dark about the shards; it comes up on enough other threads and enough pointless threads like this to let absolutely every SKr in the universe know that everybody wants RSS back, so more and more and more threads like these continue to achieve...nothing!

Don't sit and talk about "they ignored all our suggestions for fixes, so there's no point asking for a fix" then expect them to pay attention to asking them to undo all their work to change it. It's easier, and more likely, that they'll fix it than change it, so every time you think "nah, it's pointless" just multiply that for these types of threads.

And I have been trying to be productive about it, I'm just not making stupid threads that we've seen fifty of before. I'm not making suggestions on changes because, as you stated, they're being largely ignored and even if it does get implemented, it won't be soon. I'm spending my time trying to find a way to best utilise them as they currently are, and have posted on this subject multiple times over even just the past couple of days, as well as ingame to many people and testing it in LD/CW conditions. Should I come up with anything that works, I'll consider that productive. In the meantime, anyone that comes up with ideas should post them and hope for the best.

But in a month when someone else makes another thread that's exactly the same as this one, it'll be just as pointless...unless they have somethin' new to say, that'd be interestin'...
But fact is, that even with your arguing against me here, you're yet to posit a legitimate purpose or reason for this thread that separates it from the 10k others before it. Telling me "I'm wrong" doesn't automatically make it so. I'm happy to be proven wrong, though, I'm just not seeing it with what you're saying.

Feel free to reword mind you, I don't hold grudges~

Tue, 11/13/2012 - 17:03
#48
Oatmonster's picture
Oatmonster
Lick Number 58425

@Darkbrady, I'll give you a reason for this threads existence; OOO decided tHat instead od deleting this "duplicate" thread, they should delete the original thread. A thread that had started discussing the change before it was even released. If OOO finds it neccessary to only have one thread, and if the first thread can't be that one thread, the next best thread should remain.

@OOO, What's wrong? Can't stand being shown your horrendous mistake in the form of five simple numbers? Are you so desperate that you would delete a thread filled with valid comments, arguments, and community support? Was trying to silence the community by locking the dominant RSS thread not enough?

Tue, 11/13/2012 - 17:41
#49
Byas's picture
Byas
- No one's in the dark about

- No one's in the dark about the shards; it comes up on enough other threads and enough pointless threads like this to let absolutely every SKr in the universe know that everybody wants RSS back, so more and more and more threads like these continue to achieve...nothing!
You do know that this is basically the only "bring back shards" in the suggestions now, right? Most of them were on discussion or were joke-threads like one where I even posted a MGS video to show that the joke was pretty good. Since the official thread was deleted is only natural to create a new official one.

- Don't sit and talk about "they ignored all our suggestions for fixes, so there's no point asking for a fix" then expect them to pay attention to asking them to undo all their work to change it. It's easier, and more likely, that they'll fix it than change it, so every time you think "nah, it's pointless" just multiply that for these types of threads.
Actually I was just using your words back at you, because this thread is as "pointless" as those, not that this one or the other have a better chance of not getting ignored. As for "asking them to undo all their work to change it" they already did it, or do you still see the old shards on the game?

- And I have been trying to be productive about it, I'm just not making stupid threads that we've seen fifty of before. I'm not making suggestions on changes because, as you stated, they're being largely ignored and even if it does get implemented, it won't be soon.
The same way that there were "fifty bring back the shards" before, there were a lot of "buff the new shards" so I still can't see how this thread is stupid because of it and the buff x isn't.

- I'm spending my time trying to find a way to best utilise them as they currently are, and have posted on this subject multiple times over even just the past couple of days, as well as ingame to many people and testing it in LD/CW conditions. Should I come up with anything that works, I'll consider that productive. In the meantime, anyone that comes up with ideas should post them and hope for the best.
You have courage. I couldn't even bring myself to use that thing more than 2 times, it's just like trying to play Sonic 06... The best way to play it is don't.

- But fact is, that even with your arguing against me here, you're yet to posit a legitimate purpose or reason for this thread that separates it from the 10k others before it.
It's the new "official" thread, as the old one got locked and deleted. Even if it ends up like the other one at least it's something to make sure people and OOO never forget the damned update.

Tue, 11/13/2012 - 17:54
#50
Darkbrady's picture
Darkbrady
@Oat/Byas' last comment:Fair

@Oat/Byas' last comment:
Fair enough. I did say keeping one "official" thread made sense, and I have no problem with it being this one over any others. I just think more and more duplicate threads are pointless when you have a main one to use.

-As for "asking them to undo all their work to change it" they already did it, or do you still see the old shards on the game?
The fact that they've already changed it once only serves to show that they won't be willing to change it again for some time. Who wants to sit and make a whole new bomb only for it to change within a month? Year down the line maybe, but it's still too soon for them to be even likely to considering it seriously.

-so I still can't see how this thread is stupid because of it and the buff x isn't
Because there were fifty of these threads all saying the same thing, while there's only one thread of each suggestion. The purpose of the thread itself isn't pointless; I believe heavily on making oneself heard as a community, but once there's already a main discussion, making seven new threads saying exactly the same thing is pointless. Refer to my first comment~

-I couldn't even bring myself to use that thing more than 2 times,
Just a determination to try and find a use for bombs that will otherwise sit in my inventory hopelessly. If a change or reversion happens, great, but I'm not going to rely on it to repair my arsenal; I have a weapon to use, so I want to find a way to use it. Primarily for LD, where bombers are extremely limited in real options; I'd like to be able to find a successful way to take back some ground as a bomber.
Then again, I am also relying on threads like these, and suggestions threads, to try and help repair the damage. Even a damage buff on the bombs would go a long way, so I don't expect they'll remain this way forever.
Unless they have a secret method of using them and are wondering if we'll discover it, in which case....I intend to find it! :D

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