((Shouldn't the Sombrero Woof-If be dead?))
Agent Attacks the Bandit Leader, then casts Valor Up on our friendly Woof-If.
This land is called the Redundancy. It is a standard continent with grass, water, a castle, mountains, and trees. The grand kingdom of Everfell has established its rule in this continuent and promises peace and prosperity for years to come!
Until now, big surprise.
The king of Everfell has received dire news. The ruler of the north continent: Sarfram has sent a letter; a warning that the days to come will be dark as they come to conquer them. The king has reached a decision.
He will send one person to go stop this threat. Maybe two. There’s a slight chance for even three. You are in control of these heroes. Will you be able to stop the impending darkness quickly, or will you grind for hours before you do?
Welcome to my new ‘experimental’ forum game: Agent Flint’s Generic RPG. It’s different from traditional RPGs in the sense that it’s well… different. You’ll see. Here is the basic content of this game.
-The game starts with two characters. Up to six more join the party as the game progresses. You can control one of these characters at a time and switch to different characters during checkpoints.
-Oh, and you have no control over what these characters say or think.
-There’s no mana. Mana is replaced with a new system called Charge.
-Don’t expect a 9/10 for story. It is probably rather ridiculous.
-Everyone has some terrible names. Once you see them you’ll know.
After you read the rules, come have a look at these Game Modifiers. Pick two of them which will probably affect the game permanently. Or maybe just the chapter.
Vote… without a poll.
Faster Fights: Make battles go faster! ALL damage is doubled.
Faster Grinding: Make grinding easier! Experience is increased by 50%.
Disable Grinding: Experience gain is disabled. Characters will never level up, but neither will enemies.
Better Names: All of the characters get better names.
Codex: Become smarter. Damage formulas for skills and the defense stat are revealed.
Also, pick a character to play as.
♂️1 - Standard melee class with a good old fashioned sword. Appears in Chapter 1-1.
♀️2 - Balanced magic class with a variety of spells. Appears in Chapter 1-1.
♂️3 - Fast melee class with speed and stealth. Appears in Chapter 1-3.
((Shouldn't the Sombrero Woof-If be dead?))
Agent Attacks the Bandit Leader, then casts Valor Up on our friendly Woof-If.
Apprentice bleeds for 4 damage.
Woof-lf bleeds for 4 damage.
Apprentice uses a Medical Herb on the Woof-lf. +22.
Woof-lf bites the Bandit Leader. -6.
Agent attacks the Bandit Leader. -24.
Bandit Leader uses Artery on Agent! -17, Bleeding!
Apprentice bleeds for 4 damage.
Woof-lf bleeds for 4 damage.
Apprentice uses Venom Jet on the Bandit Leader! Evade!
Woof-lf defends itself.
Agent increases Woof-lf's valor!
Bandit Leader attacks Woof-lf. -12
Agent, Level 3
Bleeding(4x4)
HP 103/170
CHR 1/3
AP 35/50
Apprentice, Level 3
Bleeding(2x4)
HP 119/145
CHR 3/3
AP 40/50
Woof-lf, Level 3
Bleeding(2x4)
HP 27/30
AP 39/50
Bandit Leader, Level 3
HP ???/???
Aqua Jet then attack.
(I forgot to decrease Apprentice's CHR but whatevs)
Apprentice bleeds for 4 damage.
Woof-lf bleeds for 4 damage.
Apprentice blasts Bandit Leader with an Aqua Jet! -11, -12, -14, 15!
Agent double slashes Bandit Leader. -15, -9.
Leader: Graaah! This isn't over, damnit!
Bandit Leader flees.
Gained 90 Exp!
Agent: Okay, so where's the Witch?
Apprentice: She's in that cave over there.
Apprentice points to the cave with a wooden door in it.
Apprentice: Witch? Are you there? Answer me!
A woman with fancier clothes and a taller hat than Apprentice comes out of the cave.
Witch: Knight, and Apprentice. Thank you for getting those bandits to leave.
Agent: Aren't you supposed to be really powerful? I'm sure you could've taken those bandits on by yourself.
Witch: I could have, but the Bandits were trying to push the door open, and you're actually supposed to pull the door to open it.
Agent: Right...
Witch: It has been a long day, so I will teleport us all to the village.
Apprentice: Could've you have teleported yourself to the village?
Witch: As easy as that would be, no. The cave I was trapped in was a magical cave, so I could not have teleported out of it.
*whirrrrr weew!*
Everyone is teleported back to the village.
Apprentice's Woof-lf leaps out of her hands and runs back into the forest.
Apprentice: No, fluffy!
Witch: Leave him, Apprentice. Woof-lfs do not like to leave their natural habitats. Now then, is there something you needed from me, knight?
Agent: My name is Agent, and no I didn't need anything from you. I just needed Apprentice to stop looking for you so she could take me to the port town.
Witch: Alright then, you should go.
Agent: Okay Apprentice, can you take me to the port town now?
Apprentice: Alright.
The two arrive at a coastal area.
Apprentice: Alright! We just need to go through this beachy place to reach the town.
Agent: Hey, who's that?
A person wearing slightly different armor than what Agent is wearing walks up to the two.
?????: Excuse me, are you Agent?
Agent's response
"Yes."
"No."
"What's it to you?"
Apprentice's question
"Who're you?"
"Nice hair."
"Why're you looking for Agent?"
Agent responds with "Yes."
"Nice hair."
(I didn't think you guys were gonna come back.)
Agent: Yes.
?????: Excellent, I was looking for you. You were due at the port town 3 hours ago, but you never came. You got a good reason?
Agent: My friend Apprentice here was supposed to guide me to the place, but... her master Witch was missing.
?????: Aren't witches supposed to be really powerful?
Apprentice: She was stuck in a magical cave.
?????: Okay, without further ado...
Apprentice: Nice hair.
?????: ...
Agent: ...
?????: Thank you.
Agent: Hey, whats your name anyway?
?????: I am called Speedrunner, because I have high Agility. Also i'm the agility class because you're the fighter class and you're the magic class.
Apprentice: Well nice to meet you, Speedrunner!
Speedrunner: Okay, let's go to Porttown!
Speedrunner joined the party!
He has no accessories equipped on him.
He has mastered his first skill tree.
One of you can change to the Speedrunner class, with the unused character being used as an AI. Or yunno... keep your current character.
I'm keeping as Agent.
Stay as apprentice.
Speedrunner: Alright, let's go! For real this time.
Encountered 2 Crabs.
Agent, Level 3
HP 170/170
CHR 1/3
AP 4/50
Apprentice, Level 3
HP 145/145
CHR 1/3
AP 6/50
Speedrunner, Level 3
HP 125/125
CHR 1/3
AP 9/50
Crab, Level 4 Crustacean
HP ??/??
Crab, Level 3 Crustacean
HP ??/??
Agent uses his turn to scan the Crabs with the Codex.
Attack the level 3 one.
Speedrunner uses First Blood on the Lv3 Crab. -16.
Apprentice attacks the Lv3 Crab. -4.
Agent uses the Codex on a Crab.
Crabs have 22+5L HP, 5 Atk, 1 Mag, 2 Spd, and 125 Def.
Lv3 Crab attacks Speedrunner. -7.
Lv4 Crab attacks Speedrunner. -7.
Agent, Level 3
HP 170/170
CHR 2/3
AP 8/50
Apprentice, Level 3
HP 145/145
CHR 2/3
AP 12/50
Speedrunner, Level 3
HP 111/125
CHR 0/3
AP 18/50
Crab, Level 4 Crustacean
HP 42/42
Crab, Level 3 Crustacean
HP 17/37
Agent uses Armor Pierce on the Level 3 Crab.
Attack the level 3 crab again.
Speedrunner slashes the Lv4 Crab. -8.
Apprentice attacks the Lv3 Crab. -3.
Agent uses Armor Pierce on the Lv3 Crab. -21.
Lv3 crab died.
Lv4 Crab snaps Speedrunner. -8.
Agent, Level 3
HP 170/170
CHR 1/3
AP 12/50
Apprentice, Level 3
HP 145/145
CHR 3/3
AP 18/50
Speedrunner, Level 3
HP 103/125
CHR 1/3
AP 27/50
Crab, Level 4 Crustacean
HP 34/42
Agent uses Armor Pierce against the remaining Crab.
Aqua Jet the crab.
Speedrunner attacks Crab. -7.
Apprentice casts Aqua Jet on the Crab! -13, -14, -16, -18.
Crab died.
Gained 70 Experience!
You arrived in the town aptly named Port Town.
Speedrunner: Alright, we're here. Anything you want to do before departing to the seas?
Apprentice: Let's buy stuff!
Speedrunner: You go on ahead, I don't have any money.
Agent's Moneys: 300
Apprentice's Moneys: 300
Agent: Pirate Sword(150)
Apprentice: Blue Staff(150)
Speedrunner: BladethatIforgotthenameof(100)
?????: Fire Harp(100)
Game Mod: Realistic Names(30)
Cookie(35) - Heals 20 HP.
Cupcake(60) - Heals 30 HP.
Epinephrine Shot(90) - Revives a fallen ally.
Red Glyph(100) - Attack +2, Aegis -25.
Blue Glyph(100) - Magic +2, Defense -25.
Agent buys the Epinephrine Shot, the Fire Harp, and the "BladethatIforgotthenameof" to give to Speedrunner.
Agent equips the Epinephrine Shot.
Buy a Blue Staff and Pirate Sword.
Agent equips the Epinephrine Shot and the Bluesteel Cutlass.
Apprentice equips the Epinephrine Shot and the Blue Staff.
Speedrunner equips the Epinephrine Shot, Cyan Glyph, Green Glyph, and the Wakizashi.
Now that you've geared up, you can either kill some more crabs or go to the ship for the voyage.
You decide, Pi.
I don't know either. Let me just get a random number generator and...
Voyage.
Agent: Let's go! To the great open seas!
Everyone walks to the big boat.
?????: Hold it right there!
Rival quickly speedwalks in on you, along with Healer and Mage.
Rival: That boat was supposed to be ours!
Agent: Uhh...
What're you gonna say?
Politely ask where they're going with the boat, then start wondering where we're going with the boat.
"Can't we just ride together?"
Agent: Can't we just ride together?
Rival: NO! I gotta go Northwest for my mission, with extra West. And you gotta go North with extra North!
Agent: You're overreacting. You can wait for the next ship, can't you?
Apprentice: Where're we going, anyway?
Agent: An island full of evil bad guys.
Speedrunner: This is a waste of time. Let's go already.
Rival: Hold it! We still want that boat, and if we can't have it, then we'll have to fight for it!
Speedrunner: Are you serious? What do your friends think of it?
Healer: I don't wanna wait...
Mage: The next ship will come in half an hour, and I don't think I can wait that long.
Agent: ...
Rival will fite u m8, what to say?
Wait, if the ships are on a schedule, then wouldn't that mean that their destinations are preset?
If not, why can't the ship just go to one of our destinations then the other?
(They're just hired transport ships that are paid by the Kingdom to take their Knights to certain places.)
(Or something like that.)
"Okay, but I will warn you that this is a pointless conflict."
Agent draws his sword in acceptance of the Rival's challenge.
Agent: Okay, but I will warn you that this is a pointless conflict.
Rival: Whatever. Let's do this.
-Battle Transition Fade Through!-
Healer: Oh come on! They have more health than us?
Agent, Level 3 Knight
HP - 180/180
CHR - 1/3
AP - 14/50
Apprentice, Level 3 Apprentice
HP - 145/145
CHR - 1/3
AP - 16/50
Speedrunner, Level 3 Speedrunner
HP - 145/145
CHR - 1/3
AP - 19/50
Rival, Level 3 Swordsman
HP - ??/??
CHR - 1/3
AP - 15/50
Healer, Level 3 Healer
HP - ??/??
CHR - 2/3
AP - 15/50
Mage, Level 3 Mage
HP - ??/??
CHR - 1/3
AP - 15/50
Double Damage: ALL attacks deal double damage. Additionally, healing is twice as powerful.
Codex: Scanning an enemy with the codex reveals their stats. Scanning two enemies reveals all their stats.
Agent casts Vigor Up on Speedrunner.
Codex Healer.
Speedrunner uses First Blood on Healer. -24.
Apprentice uses the Codex on Healer.
Healer has 44+4L HP, 1 Atk, 6+1L Mag, 5 Spd, 100 Aeg, and 50 Def.
Healer casts Bubble Shield on herself.
Mage defends.
Rival uses Double Slash on Agent. -21. -10.
Agent uses Vigor Up on Speedrunner.
Agent
HP - 149/180
CHR - 0/3
AP - 18/50
Apprentice
HP - 145/145
CHR - 2/3
AP - 22/50
Speedrunner
Vigor(3)
HP - 145/145
CHR - 0/3
AP - 28/50
Rival
HP - ??/??
CHR - 0/3
AP - 20/50
Healer
Bubble(9)
HP - 32/56
CHR - 1/3
AP - 20/50
Mage
Defending(1)
HP - ??/??
CHR - 2/3
AP - 20/50
Agent Attacks the Mage.
Speedrunner attacks Healer. Missed.
Apprentice attacks Healer. Evade!
Healer casts Heal on herself. +34.
Mage casts Fireball on Apprentice. -37.
Rival attacks Apprentice. -19.
Agent attacks Mage. -20.
Agent
HP - 149/180
CHR - 1/3
AP - 22/50
Apprentice
HP - 89/145
CHR - 3/3
AP - 28/50
Speedrunner
Vigor(2)
HP - 145/145
CHR - 1/3
AP - 37/50
Rival
HP - ??/??
CHR - 1/3
AP - 25/50
Healer
Bubble(8)
HP - 56/56
CHR - 0/3
AP - 25/50
Mage
HP - ??/??
CHR - 0/3
AP - 25/50
Venom Jet the Mage.
Agent Double Slashes Healer.
Speedrunner attacks Mage. -34.
Apprentice casts Venom Jet on Mage. -49.
Mage collapsed...
Rival attacks Apprentice. -23.
Healer attacks Agent. -7.
Agent Double Slashes Healer. Block! -17.
Agent
HP - 142/180
CHR - 0/3
AP - 26/50
Apprentice
HP - 66/145
CHR - 1/3
AP - 34/50
Speedrunner
Vigor(1)
HP - 145/145
CHR - 2/3
AP - 46/50
Rival
HP - ??/??
CHR - 2/3
AP - 30/50
Healer
HP - 39/56
CHR - 1/3
AP - 30/50
Agent Attacks Healer.
Medical herb self.
Speedrunner uses Artery on Healer. -33. Bleeding!
Apprentice uses a Medical Herb on herself. +49.
Rival uses Double Slash on Apprentice. -21, -10.
Healer casts Heal on herself. Failed.
Agent slashes Healer. -38.
Healer collapsed...
Rival: You won't survive my next attack!
Agent
HP - 142/180
CHR - 1/3
AP - 30/50
Apprentice
HP - 84/145
CHR - 0/3
AP - 40/50
Speedrunner
HP - 145/145
CHR - 0/3
AP - 52/50
Rival
HP - ??/??
CHR - 1/3
AP - 35/50
Agent Codexes the Rival.
Speedrunner slashes Rival. Evade!
Apprentice attacks Rival. -7.
Rival uses Eviscerate on Apprentice! -100!
Apprentice collapsed...
Agent uses the Codex.
Rival has 75+5L HP, 6+L Atk, 2 Mag, 5 Spd, 75 Aeg, and 100 Def. If his allies are knocked out, he is capable of uses Eviscerate once, which deals exactly 100 damage.
Speedrunner attacks Rival. -26.
Agent
HP - 142/180
CHR - 2/3
AP - 34/50
Apprentice
Unconscious(∞)
HP - 0/145
CHR - 1/3
AP - 45/50
Speedrunner
HP - 145/145
CHR - 0/3
AP - 11/50
Rival
HP - 64/90
CHR - 1/3
AP - 40/50
Start dreaming.
Agent uses Vigor Up on himself.
Speedrunner attacks Rival. -24.
Apprentice has a particularly pleasant dreams about her pet Woof-lf.
Rival double slashes Agent. -20, -10.
Agent increases his Vigor.
Agent
HP - 112/180
CHR - 1/3
AP - 38/50
Apprentice
Unconscious(∞)
HP - 0/145
CHR - 1/3
AP - 45/50
Speedrunner
HP - 145/145
CHR - 1/3
AP - 20/50
Rival
HP - 40/90
CHR - 0/3
AP - 45/50
Agent uses Armor Pierce on Rival.
Dream some more.