Greetings, greetings. This is a project of mine which I have been working on for...too long? Anyway, I lost access to my old account, thus my old thread, so I'm making another thread.
For those of you who are impatient...
-Download-
Windows 7/8/10 (64bit)
Windows 7/8/10 (32bit)
Mac
Linux (Compile guide)
Elemedals uses an auto-update system! I've tested this and I can say that it at least works on Windows. It ought to work on Linux as well. I cannot vouch for Mac, I don't have one. (Sadly.) If you have a firewall, you might need to make an exception for Anura if you'd like to have it automatically update.
The game should run on all modern systems. If you can run Spiral Knights at all, you can run this.
I'll occasionally push a new version to the module server. I'll try my best to make sure that what I put on the server is stable. However, if you want the latest, bleeding edge version, you'll have to pull Elemedals from the git repository. Only developers should want this. (See the Linux Compile guide if you want a little help on getting everything working.)
-SOUND EFFECTS WANTED-
Check this thread!
-Story-
I have a story, but I took it down. Because, well...I'll explain later.
-Other notes-
For the final version, I intend on making the game have 6 main bosses total. (Including enemies, stages, etc.) I have doubts that I will get to achieve that total, so the way I have things set up, I only have to make half that total to have a decent game.
If all 6 bosses get made, 3 bosses originate from Spiral Knights, and 3 that aren't in Spiral Knights. The player will have a choice between two of each at a time. (Although all 6 bosses will have to be defeated in the end.) Some of the game's mechanics will be like Spiral Knights' mechanics, while others will be loosely based upon those from other games. (Such as Megaman Zero, Cavestory, and Shovel Knight. I don't intend on haphazardly utilizing others' mechanics, of course.)
-Links-
Very old videos: (Playlist)
Sorry for replying so late your other thread. I'm quite busy recently.
Replying your last post from the other thread:
If you wish, I could try getting the Frogatto team in on this. They might ask you for a certain file or to look into stuff...I'm not sure.
Yes, I wish. I hope it helps with your game.
What I don't get is the last option you have. ("Depurar o programa," meaning "Debug this program"?) I've never seen that.
If I'm not wrong, it was always there. But I believe it does nothing, because I click on it, the window takes a time to dispose and no more than that.
I think I've said it before, and I'll say it again: I'm using the bleeding-edge version of Anura, so I don't think the game will run for everyone. When the next stable version of Anura is released, then I'll stick with that, and everyone should be able to run the game. Until then, sorry if you run into difficulties.
No problem to me. You are doing it all alone. It must be hard. I already thought on helping you, but... well... I had a lot of difficulty to put anura to run and I lost myself on the tutorial. So I just give up.