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Your Awesome ideas that probably won't be seen on SK!

66 replies [Last post]
Sun, 10/13/2013 - 15:32
#51
Sandwich-Hero's picture
Sandwich-Hero
Um

Poison and Stun Brandish and Alch lines?

Sun, 10/13/2013 - 15:41
#52
Rage-Pillows's picture
Rage-Pillows
Ignore me. Meep.

Introduce a borrowing system where I can let only people in my friends list to use a weapon of mine.

Map the second or third attack to my scroll wheel. --Spam Hammer Dash all day long

Make vials act like t1 haze bombs upon impact.

Buff every weapon except the brandish series.

Introduce a sword line where my sword acts like a yo-yo. First attack pulls in enemies. Second attack knocks them back. Or would that be a gun?

More of a variety in environment. Like spiral knights walking on rather large branches, cave floors, and an ocean theme... Okay. Just the ocean theme.

Include a variation of the treasure room. Particularly stacked prized boxes in one big room. Stacked as in on top of each other.

Include more fire themed arcade. It's pretty rare.

Include an arena variation where if you don't die at all, you fight the arena king.

Add a bar to haven. And some chairs. And some houses. And more interaction/npcs in the arcade towns.

Better server.

Lower computer requirements.

Introduce strangers as normal-type enemies.

Make the gremlin missile launchers with a more fragile shield.

Add bulletin boards to guilds. Make it act like a forum.

Have a dedication auction hall for each haven... Have one knight be able to feature an item for two hours for bidding.

Have at least one love puppy npc somewhere. And I want to pet it.

Make Vana say different things every time.

Include a before-The Silent Legion moment in haven. Particularly a certain npc.

I'd like that challenge mode...

More friendly gremlins.

Night haven please.

Option to remove 3d model preview.

Option to return to old UI.

Sun, 10/13/2013 - 16:00
#53
Rage-Pillows's picture
Rage-Pillows
Have friendly fire enabled

Have friendly fire enabled somewhere that's not LD.

Increase enemy asi on elite.

Increase crown drop rate on elite.

Increase crown drop rate on boxes in elite.

Reduce the crown rate to 0 on lamps. Increase the heart rate on lamps.

Allow dmg uv to go pass the cap.

Introduce more music to SK.

Introduce... something to make the story missions more unique?

Introduce a better AI for ally npcs.

Introduce a level up system to increase the animation on picking, dropping, and throwing... Unless the bomb asi does that. In that case, make it exist.

Introduce more rewards for the HoH missions.

Sun, 10/13/2013 - 16:37
#54
Sonosuke's picture
Sonosuke
@Rage-Pillows

I agree on the enemy asi and drop rates in elite. I don't understand why OOO did such a thing in the first place, since Elite was supposed to have more drops in the first place.

Sun, 10/13/2013 - 16:56
#55
Pipipipipi's picture
Pipipipipi
"plant beasts" I know it

"plant beasts"

I know it sounds dumb but I got a whole load of thoughts on it

Sun, 10/13/2013 - 17:29
#56
Its-Some-Secret's picture
Its-Some-Secret
I KNOW!!!

Enabled PVP in the clockworks

Server bosses

Super brawl to come back

Introduce new monsters that are resistant to 2 types and neutral to normal and the 3rd type

An actual arcade in the Arcade!

More game modes in lockdown like capture the flag, king of the hill, death match, team death match, escort,elimination, monster arenas who can survive the longest.

Making a new sword that is overpowered to the brandish lines

Mon, 10/14/2013 - 00:27
#57
Dahall's picture
Dahall
@Your ideas

The drop rates are increased at elite.HAve you never noticed that you can get upto 9k from vana in elite and 3k in normal.

Some of the ideas are flawed and some are already there.

------
I haven't been posting new ideas because no one replied here which was discouraging.

IDEAS:

-(Taken from the above comments)Global Day/night cycle in the cradle universe.
-Change the bosses to drop 1-2 more tokens on elite.
-Every player gets to roam around in his/her ready room.
-During aesthetic scenarios without any enemies,place the camera in a fit position for pictures.
-Increase the quality of models.
-If a monster is charge attacked whilie on an edge without wall,it will fall and die instantly with a consequence of no drops.

-Drones:
--They have 3 types:
---Scout;for longer ranged map,can be controlled remotely and gives mobility bonus.
---Shield;can be used as an obstacle(However,once it's shields are depleted,it will act as a pet),can be used to stun enemies and gives defensive bonus.
---Lance;can be launched at enemies from long range,has remote controlled attack(you can control it just like rockets or just lock on a target and let it fo its job) and gives offensive bonus.
--the only one bonus can be applied.eg.If an offensive drone is equipped,you can only apply either attack str,spd or chrg only.

-PvE matches such as defend the haven,Merchant panic etc.
-PvE guildmatches(where upto 50 guildplayers can join on each side).
-Make buy-only items which are the same strength as free-obtainable but looks way cooler.Could attract stoopid ppl to put pocket muneez :P

Mon, 10/14/2013 - 07:51
#58
Dahall's picture
Dahall
I'm starting to like the game

I'm starting to like the game prologue,so I got some ideas from it.

-There should be more environments similar to the prologue.
-There should be a "realistic" difficulty mode where you and enemies can die in 1-4 hits.
-There should also be a different kind of button that requires a single player step on one of them to activate(e.g. there are four buttons and four players,each player has to stand on those buttons seperately to continue).This is good for PvE duels where players are pitted against singular powerful enemies(like each player gets to face a clone of another player).

Mon, 10/14/2013 - 21:39
#59
Sandwich-Hero's picture
Sandwich-Hero
Shankles and Wisps are called Drones

Swordsman Update

Tue, 10/15/2013 - 00:43
#60
Scorcheir's picture
Scorcheir
@Dahall

My private little rumour is that they will actually make a proximity bomb.
http://www.reddit.com/r/spiral_knights/comments/1kjcop/i_found_this_weir...

Tue, 10/15/2013 - 12:03
#61
Scorcheir's picture
Scorcheir
@Dahall

My private little rumour is that they will actually make a proximity bomb.
http://www.reddit.com/r/spiral_knights/comments/1kjcop/i_found_this_weir...

Fri, 10/18/2013 - 07:44
#62
Dahall's picture
Dahall
NEW IDEAS!!1

-Hardcore LD where players fight in a T1 match equipped with nothing but proto gear.As a bonus,they will be equipped with 3 weapons(the proto gun,sword and bomb).

-Lag compensation where players can see themselves in their true positions instead of getting everything ****ed up(like players passing through walls.etc)

Guild Hall decorations

-A notice board which can be edited with text and can be read by players.
-A door for authorised personnel only.
-doors.
-office desks.
-PCs.
-Missions computer.
-Guest area(areas that guests are allowed in).

Fri, 10/18/2013 - 20:25
#63
Agra-Zero's picture
Agra-Zero
Advertising my own thread here :3

http://forums.spiralknights.com/en/node/91306

Fri, 10/18/2013 - 20:40
#64
Ustrinaferalthorn's picture
Ustrinaferalthorn
I too am advertising my old thread

http://forums.spiralknights.com/en/node/89095

Fri, 10/18/2013 - 20:50
#65
Sonosuke's picture
Sonosuke
@Dahall

They have doors in the guild halls. Also, maybe we could have battls sprites for moonstone and valestone, those are stacking pretty high in my inventory.

Sat, 10/19/2013 - 00:44
#66
Dahall's picture
Dahall
@sonosukeI mean small

@sonosuke

I mean small 1-block sized operating doors.

I believe the new battle sprites are already being made.

------

-Weapon and armor stands.
-Weapons and armor can be placed on the map.
-3D models of vials for decorative purposes.
-Pet room where players can craft pet food and buy harnesses.
-Wall themes can be changed.

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