Old knight returning from around 2016. Was wondering about any notable changes.
Have shard bombs been changed at all since 2016? Did they fix the hit limit so that all the shards can hit large enemies? Always wanted to give them a try but I remember deciding not to when I had heard that it was capped to ~3 shard hit maximum per single target.
Have there been any other notable changes to mechanics of other gear, monsters, etc?