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Have a suggestion for Spiral Knights? We would like to hear it.

Much More Fun To Add

Submitted by kierany on Fri, 05/20/2011 - 23:47
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  • Suggestions

Hi Everyone,

I thought it would be a good idea to have a massive arena where we could hold massive CTP (Capture The Flag), DeathMatch events...
or just have a normal one you can create that anyone in your heat range (5-10...10-15 etc) can join.
If you win a great event (get best score) they get a choice between 6,000 crowns or 300 energy.
Also having a soccer field would be fun....run into a metal ball and it rolls,of cause you would be able to use attack to hit the ball,you target a teammate and right click attack (default) to pass.

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Haze/FireVap icon color

Submitted by Pupu on Fri, 05/20/2011 - 23:29
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So, today I changed my equip and went into the clockworks.
I entered a danger room and started to bomb everything with my agni.
Or so I thought, turns out I had equipped a lvl 1 haze bomb instead of my agni, because the color of their icons are exactly the same.

Please change this.

  • 2 comments

Combos

Submitted by xasper69 on Fri, 05/20/2011 - 21:31
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  • Suggestions

instead of click-click-click, it could be... click-wait-click or click-charge-click, etc and the combo multiplier goes up each time you hit the monsters but it goes back down to zero when you get hit (i'm a fan of DMC) XD

  • 1 comment

How to make lower UVs more useful.

Submitted by Daystar on Fri, 05/20/2011 - 20:28
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  • Suggestions

When you transmute an item that has a UV and choose to keep it, there should be a small chance (the same as having a new UV) of upping the UV on it.

Sorry if this has been suggested before a thousand times :)

  • 4 comments

Minimum bid increase needs to be 10% of previous bid.

Submitted by CrashFu on Fri, 05/20/2011 - 19:55
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  • Suggestions

If I'm not mistaken, the current minimum bid increase seems to be a mere 1% of the previous bid; this is incredibly problematic for the following reasons:

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Publish Patch Notes

Submitted by Panache on Fri, 05/20/2011 - 17:48
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  • Suggestions

Keep a log of what has changed on EVERY patch. Every time I see my client patch I think "dear god, what changed now." Knowing what the purpose of the patch is would be reassuring.

A Suggestion towards Unbinding Requirements (when Implemented)

Submitted by mirrorminx on Fri, 05/20/2011 - 17:21
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  • Suggestions

I think that a healthy way for high level weapon trade would also be so that one had to level the item to maximum heat in order to unbind it. Sure, it could also cost some crowns, or a little energy, but the full value in energy of the item is a high price to pay for the trade of an item (especially with increasing alchemy costs).

First, those who already were grinding for items would have to grind more (still allows for variety, and many of those players proved they were willing to invest the time rather than the money). This would lower the number of high level items going to market.

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No bomb line weapon for Jelly Gems

Submitted by Patito on Fri, 05/20/2011 - 13:18
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I know this would take some time, but I would really love to see a sealed-sword/antigua-like bomb line purchasable with Jelly Gems. As a bomber, there is no longer an incentive for me to face the Jelly King since I cannot profit from crafting the higher level weapons (genuinely not a jab at the recent patch changes). I really would love to see a new sort of bomb that could be crafted into specialized damage type dealers.

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Walk through harvested minerals

Submitted by covaithe on Fri, 05/20/2011 - 12:37
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  • Suggestions

TL;DR: I'd like to be able to walk through harvested mineral crystals, especially after someone has dropped them.

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Make spiral knights an MMO: Improving the games social aspects.

Submitted by Runeologic on Fri, 05/20/2011 - 11:54
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  • Suggestions

Now looking at the title you may be thinking “What the… It is already.” And you would be somewhat correct, yes you can go online and play with many people BUT there is no incentive to do so, from personal experience, apart from bosses, the game is far easier and more beneficial to solo though.

Don’t get me wrong, I’m a big fan of spiral knights, I enjoy playing it but with the recent update where 4* - 5* items were locked onto an account… what use was there in playing with others? I couldn’t come up with a justified answer for that. Being on a Games design course I have been taught to look at and analyse games and think of ways to improve them and when playing some more I made a guild. (Core, you should join it =P) Upon entering the guild hall I was very disappointed, there is so much potential here and it is wasted. With a big empty space, So in this suggestion thread I am going to offer suggestions onto how I feel that the Social aspects of the game can be improved as well as how OOO can make a profit from it, after all games are a business, we have to show our support if we want things done and I’m sure if even some of the changes are considered that people will be more willing to pay.

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