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Have a suggestion for Spiral Knights? We would like to hear it.

We need the old levels to have new mechanics.

Submitted by Pery-Alaois on Sat, 06/06/2015 - 19:23
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  • Suggestions

The devs have put in some creative ideas. Mini monsters, missile launcher puzzles, mini bosses, etc. But there is a problem.
These aren't in older levels.

The devs need to put this in to the arcade levels. Dust bunnies in wolver dens, the puzzles in constuct levels, a randomly occurring boss fight in clockwork tunnels, stuff like that.

Of course, this would be in the Arcade Redux, so that means the devs need to continue that.

  • 1 comment

Idea

Submitted by Kosciany on Sat, 06/06/2015 - 08:53
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  • Suggestions

I wanna kill dragons and save princess. Or Recon Module :D Or we can kill big monster called Vog. New swords or bombs will be ok and maybe massive dungoen for 5 or more people.

  • 2 comments

core is opened by herex and swarm...

Submitted by Sebastian-Fantom on Sat, 06/06/2015 - 04:41
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  • Suggestions

is in clockworks. Normal standard like clockworks tunnels is overtaken by swarm.In tier 1 there are not many swarm levels, tier 2 more itd... .In this levels player must fight with swarm infested monsters. (this levels is not like unknown passage)for example swarm infested clocworks tunnels is swarmed tunnels.Like of swam infested monsters is not other in tier 1 and tier 2 ,3.only damage and hp is other.

  • 2 comments

two new weapons

Submitted by Kian-Slime-Master on Fri, 06/05/2015 - 18:30
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  • Suggestions

I was once going on heart of ice danger mission, when i saw maulos's mace i thought we should be able to use one, once my friends took me to the fsc (firestorm citadel) and when i saw vana's mace i was thinking we should also get to use it, i would love these two new maces, and make them have special effects, like the maulos mace inflict freeze on the second hit of the two swipe compo or when the freeze ray hits an enemy, for the vana mace it should also do two swipes, with the second hit inflicting fire, and the charge attack would do the same thing that happens when vana smashes with his ma

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Have monsters say "Lag!" on death

Submitted by Amaki on Fri, 06/05/2015 - 17:40
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  • Suggestions

You know, to simulate real human behavior.

What do you mean, I should have said this two months ago?

  • 5 comments

Put event items on the featured auctions

Submitted by Fangel on Fri, 06/05/2015 - 15:12
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  • Suggestions

So it just occurred to me that since we have this event going around, and quite a few event items are bound, why not throw some things on the auction house's featured auctions?

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New bomb: Endless Tower Bomb

Submitted by Bladeofblades on Thu, 06/04/2015 - 13:11
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At first, I'm sorry for my image - I'm not good at drawing.

When I was looking over the bombs at wiki I couldn't find any cursing one,
so I decided to make such:
http://postimg.org/image/nue6zz4z9/
This device would ONLY curse, so it wouldn't be OP
I think there should be 2 generations of it,
First: 3-stared bomb named "Endless Tower Bomb"
Second: 4-stared bomb named "Deadly Tower Bomb"

Working:
When player plant a bomb, it's spiral ( around the mainstay ) will slowly "grow" from nothing to full spiral.

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Radiant's drop a bit more.

Submitted by Thagx on Thu, 06/04/2015 - 03:05
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They should increase the chance of radiant drops as we have to start arcade at depth 18, and we start getting rad's at around depth 26. We have to waste hours to get to depth 26, and yet we get only three or six rad's per depth. Even in Vana you can make around 20-30 rads, but thats rare. Vana doesnt have so many boxes and you get like 3 or 6 rads per depth. After boss fight I mostly get like 15, but again here after an hours work. I'm not complaining or anything. The shinings, glowing,etc. system is pretty good. You can get like 60-70 shinings in a tier 3 arcade run.

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How to fix the bleeping Trojans.

Submitted by Gent-Soopakoopa on Wed, 06/03/2015 - 21:15
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I've recently come back to the game from a loooooong hiatus. And in spite of all of the changes that have been made
in that time, there's just one thing that DIDN'T change, and I'm really disappointed about it.

Trojans.

Can.

STILL.

Trap you in corners.

How this usually happens is that you'll be standing in or near a corner (or sometimes just ANYWHERE between the
corner and the Trojan), when suddenly the Trojan dashes at you and pushes you into it. Due to the size of its hitbox

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Kat event and Moorcroft furniture.

Submitted by Dracora-Speaking on Wed, 06/03/2015 - 19:20
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  • Suggestions

Please put some Moorcroft furniture in the supply depot for the duration of the event. It's so easy to forget about stuff like that. There's always new guilds that need things to sit upon and well, it doesn't seem relevant to make this stuff available at other times (though lamps etc have been).

*Wonders about katastrophe prize boxes*

OOO does what it wants.

  • 3 comments
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