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Have a suggestion for Spiral Knights? We would like to hear it.

Vanaduke's scepter

Submitted by Blazeshot on Wed, 06/17/2015 - 06:33
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  • Suggestions

Suggestion, plain and simple. I think that vanaduke's scepter should be a sword that you can buy from brinks in return for many many almirian seals.

Other Vanaduke based equipment:
Vanaduke's mask as an equippable shield
vanaduke's cape as an accessory maybe

Here is one of my favorites: A new seraphynx sprite pod, of a nature sprite. kinda fits, doesn't it?

  • 4 comments

Spectator mode!

Submitted by Blazeshot on Wed, 06/17/2015 - 05:17
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  • Suggestions

I think I have mentioned this before, but I'm saying it again: Spiral knights needs a spectator option for those delving into the clockworks.

Reasons:
-It's fun
-It would give more opportunities to host player run events
-It allows people to maybe observe how certain equipment can be used while in the clockworks

  • 4 comments
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Shock and Fire status suggestion

Submitted by Holy-Nightmare on Tue, 06/16/2015 - 13:09
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  • Suggestions

Ok so most of us here know about the "sonic Mode" in the game. Basically if you have enough HP no monster (except stalkers) can take ALL that HP in one hit.

My problem is that if you get inflicted with shock or fire you CAN die from one hit due to the chip damage the status deals which would take away the 1% that you would have been left with from a status free (or non damaging status) monster.

As a solution I would propose that if a hit would cut you down to the "Sonic Mode" then you couldn't get inflicted with shock or fire status.

  • 3 comments

Get a ******** Australian server.

Submitted by Lavuntim on Tue, 06/16/2015 - 00:48
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  • Suggestions

do it. Mate.

[Edited for Language]

  • 2 comments

Haven't seen any undead/mecha bonuses on armor before

Submitted by Karituo-Luster on Mon, 06/15/2015 - 14:04
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  • Suggestions

There are anti-Fiend personnel, Dragon Scale set, Jelly themed equipment (along with the chroma line) at the Hall of Heroes, but what about the other 2/5 of the monsters without any dmg bonuses? I suggest making more dmg bonus armor for, mechas, and undead (mostly hoping for the default variant on the skelly line is all. I know about the Radiant Silvermail, but there's no helm to fit with it.) FOR THE GENERAL F2P PUBLIC. Mecha dmg bonuses are great with Roarmulus Twins, like how the chroma set is to Royal Jelly Palace. but there isn't a Snarbolax/The King of Ashes bonuses.

  • 15 comments

Orbs of Alchemy drop increase

Submitted by Aeromoz on Mon, 06/15/2015 - 09:27
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  • Suggestions

Hi!

I'm Aeromoz, I play through the Steam platform, and I have played on and off since the beta (?), or basically when elevators cost energy, and mist tanks existed, and there was an old HUD, and you automatically leveled up a weapon by using it in the Clockworks, etc.

I must really congratulate Three Rings and Sega on a game very well done, very much different from what I've normally seen. Especially the music, I can never get enough of it.

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We need more Beasts

Submitted by Bladeofblades on Mon, 06/15/2015 - 06:23
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  • Suggestions

Here are beasts we could have:

Gronix:
As wolvers coil when spawning, I came to conclusion that this animation can be used one more time in animal like armadillo!
http://postimg.org/image/fl75ewddl/

Funkey:
Because monkeys are awesome!
http://postimg.org/image/vug6h53pn/

  • 4 comments

Roarmulus Twin's Sword.

Submitted by Thagx on Mon, 06/15/2015 - 04:12
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  • Suggestions

I just had this random idea about how an RT sword would look like. This idea is just for fun, and is not so serious. People can give their idea's below.

  • 1 comment

Lockdown, allow respawn at team points

Submitted by Deleted-Knight on Sun, 06/14/2015 - 18:28
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  • Suggestions

When the death timer is still ticking, the player should be able to toggle between the locker room and every capture point his/her team controls. At the end of the timer, the respawn occurs at the selected spawn point. If the selected spawn point is captured/decaptured at any time before the respawn, the location defaults to the locker room.

Benefits:
-Adds a new element of strategy to the game. Spawning at unexpected places can throw your opponents off. There is now a distinct benefit to decapturing points.

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New gun line: Static Flayer

Submitted by Quintinius-Vergnix on Sun, 06/14/2015 - 12:10
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  • Suggestions

Guns in the Static Flayer line fire 5 bolts of lightning that randomly land somewhere in a 3-tile diameter circle around the targeted monster. On average, only 2 or 3 actually connect with the target, making these guns less useful for attacking single enemies but more useful against large swarms. The guns in the Static Striker line lock the player in lace while they are fired, similar to the guns in the Autogun line. All of the guns deal pure Elemental damage and have a Good chance of causing Medium shock on monsters they hit.

  • 3 comments
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