English Language Forums › General

Search

Suggestions

Have a suggestion for Spiral Knights? We would like to hear it.

New Sealed sword line

Submitted by Holy-Nightmare on Mon, 11/24/2014 - 16:45
in
  • Suggestions

This is a weapon designed to fill in the last gap in the Sealed sword lines.

The 4 star version is similar to the Faust/Avenger lines but instead of being a straight edged blade there are short spikes along one side, and instead of a purple or yellow symbol on the blade it would be a sky blue color.

The 5 star version would have much larger spikes and they would be on both sides of the blade, the symbol around the blade would be have large curved spikes on the symbol as well.

  • 7 comments
  • Read more

Reduce Radiant Crystal and Eternal Orb drop rate to 0.00000000000000000000000000000000000000000000001 and other things for Kozma

Submitted by Crazee-Pi-Forum on Sun, 11/23/2014 - 18:01
in
  • Suggestions

This is ridiculous, I tell you! The drop rate of them are too high, so high they make Kozma sad and they're putting her out of business, you're making her cry. ;_;

What do you mean the other strangers in the Bazaar? Nobody cares about them, get out you

Anyway, I suggest we reduce Radiant Crystal and Eternal Orb drop rate to 0.000000000000000000000000000000000000000000000000000000001 in order to get Kozma more monies.

Also have SoL Kozma exclusive. (So you can't get it from drops)

After a while, have her prices increase to 10000-100000 CE because inflation.

  • 5 comments
  • Read more

SEA Servers

Submitted by Blazescore on Sun, 11/23/2014 - 04:20
in
  • Suggestions

I don't know if this was already posted, but it will be nice if Three Rings will provide Spiral Knights a South East Asia Server. It will be a big help for us in Asia to play since some of us experience having about 200ms or higher pings (just an estimation, I don't have any means to measure my ping in Spiral Knights).

Thanks! :)

Best regards,
Blazescore

  • 1 comment

Immunity to flinch for plate set

Submitted by Trats-Romra on Sat, 11/22/2014 - 20:33
in
  • Suggestions

I tried to point out the idea of giving hazard immunity to Plate sets, but I was convinced that immunity to flinch would be better. So I changed the topic.

The following pieces of gear would receive:
-Plate Helm: Charge reset immunity
-Plate Armor: Flinch immunity
-Ancient Plate Helm: Charge reset immunity and Increased time of invincity frames (I guess... 2-3 seconds?)
-Ancient Plate Armor: Flinch immunity and Faster Shield Regeneration

I tried to keep part of my original idea on Ancient Plate, because it have MSD along with ASD. But Fangel came up with better ideas.

  • 11 comments
  • Read more

Remove the mandatory "deposit" and "withdrawal" limits from the "Energy Well" guildhall item.

Submitted by Corinthmaxwell on Sat, 11/22/2014 - 18:57
in
  • Suggestions

When they were first introduced, the initial purpose of the "Mist Well" furniture items for guild halls was to enable their members to refill their Mist Energy tanks, due to any member (or multiple members) of a guild "donating" enough Crystal Energy to help keep the well active. With Mist Energy no longer a part of Spiral Knights, the requirement of a user having to deposit a minimum of 500 Crystal Energy is as functionally redundant as the "minimum withdrawal limit" of 100 Crystal Energy.

  • 8 comments
  • Read more

Fix weapon hitboxes already.

Submitted by Avihr on Thu, 11/20/2014 - 18:41
in
  • Suggestions

I've made this thread for two reasons:

1) A lot of players seem to be confused by hitboxes, and they often blame lag or wonky monster hitboxes, but they could not be farther from the true problem that is affecting their gameplay, TBH I thought that this was common knowledge among the players but I guess that I was wrong.

2) To ask you, Tree Rings, to fix this horrible bug already, It makes the game appear more laggy than it really is, it confuses players and well... it just breaks the game.

  • 19 comments
  • Read more

Spiral Knight & Course in Sonic & All-Stars Racing Transformed

Submitted by Bignastycupcake on Thu, 11/20/2014 - 17:38
in
  • Suggestions

I know, Spiral Knight has been suggested, so I'm suggesting 4 additional courses, The Gloaming Wildwoods, Garden of Goo, Ironclaw Munitions Factory, and the Firestorm Citadel. All 4 of these maps, features the bosses, Snarbolax, Jelly King, Roarmulus Twins, and Vanaduke. Snarbolax, will try to bite at you, when going through his lair, on the final lap. Much like the other 3 now, Jelly King, would swing around at you, trying to throw you off track, here, it's a bit different for the Roarmulus Twins.

  • 7 comments
  • Read more

Another haze bomb mehbeh?

Submitted by Green-Neko on Thu, 11/20/2014 - 03:59
in
  • Suggestions

Name: Revelation Reverie
Deals (damage): Elemental (Same amount of damage each haze bomb does. Ex. VT's Explosion deals 37-43 in stratum 1, so RR will do the same.)
Deals (status): Random
Range: A in between 4* Haze Bomb range and 5* Haze Bomb range.
Star/s: 5*
Description: "Oooohhhh! A surprise awaits its user and its victim. Usually a 'good' surprise for the user and a 'bad' surprise for its victim. You'll never know what you'll get next."
How to craft: Just get any 4* Haze Bomb and craft it~

  • 4 comments
  • Read more

Set Loadouts

Submitted by Cryptian on Tue, 11/18/2014 - 18:52
in
  • Suggestions

Not one of the best suggestions, but it may be helpful to some who have many loadouts and want to mark them without hassle.
Pretty much you can mark a group of loadouts as a set, and choose when to mark them as PvP or not.

This would allow people to efficiently toggle between T1, T2, and T3 LD loadouts instead of clicking them one at a time. (Wait... T1 is nearly extinct.)

I don't really see much downside to this as it wouldn't affect much of the gameplay but would allow more efficiency.

  • 3 comments

Challenge mode starting at Core depth: Low dev effort improvement!

Submitted by Flawedknight on Tue, 11/18/2014 - 16:42
in
  • Suggestions

Original Subject: Open the Core.... it really doesn't have to do anything special!!!

Hello there,

  • 14 comments
  • Read more
  • « first
  • ‹ previous
  • …
  • 233
  • 234
  • 235
  • 236
  • 237
  • 238
  • 239
  • 240
  • 241
  • …
  • next ›
  • last »
Syndicate content
Powered by Drupal, an open source content management system