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Coliseum: Signup Room

Submitted by Crazierz on Thu, 10/23/2014 - 17:55
in
  • Suggestions

We have a Lab that's used for nothing and we hardly use the actual arcade anymore. So if we were to make a Signup Room Portal in Town Square, that takes you to a room with a clerk like the one in the tier 2 entrance with a elevator that players chosen are allowed to file in and they are brought to the arena. Its its not that big, but its like three rooms next to each other in a guild. One for Blast Network, one for Lockdown, and one for Duels.

  • 3 comments

Minigame: Dueling

Submitted by Crazierz on Thu, 10/23/2014 - 17:22
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  • Suggestions

Its starts with 16 or 8 then whoever wins the duels get to the next round there will be four to three rounds: 16 people start the the winners of those round progress on, the first rounds losers become spectators and get no crowns. The 8 who won that round will duel until there are 4, the 4 that lost get 280 crowns and will also become spectators. The last 4 duel and then we give the last 2 losers 540 crowns. the last 2 duel and the winner is giver 820 crowns and the loser gets 680 crowns.

I will also be posting this on the Coliseum Forum.

  • 5 comments

Hallow Cat Tail

Submitted by Cheshireccat on Thu, 10/23/2014 - 09:56
in
  • Suggestions
  • Graveyard

Suggestion: Hallow Cat Tail in next year's Hallow boxes. Make it 1% or 0.5%.
Please +1.

--Cheshireccat

Edit: Graveyarded. See the following thread
http://forums.spiralknights.com/en/node/83294

  • 3 comments

Hallow Cat Tail

Submitted by Cheshireccat on Thu, 10/23/2014 - 09:39
in
  • Suggestions

Suggestion: Hallow Cat Tail in next year's Hallow boxes. Make it 1% or 0.5%.
Please +1.

--Cheshireccat

  • 3 comments

Boss battles

Submitted by Holy-Nightmare on Tue, 10/21/2014 - 12:13
in
  • Suggestions

Lots of games have them, it's the option to play through all the bosses you have defeated in the game. This option would be available to players who have defeated all the bosses (excluding shadow lair, event, and expansion bosses)

Lineup:
D17 Ironwood sentinel
D18 Razwog
D19 Collector
D20 Maulos

Arsenal station floor

D21 Snarbolax
D22 Sputterspark room 1
D23 Royal Jelly
D24 Arkus

Arsenal station floor

D25 Roarmulus twins
D26 Sputterspark room 2
D27 Big Iron
D28 Vanaduke

Arsenal station floor

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So, Unique Variants are the endgame leveling? But people aren't rolling as much because of inflation?

Submitted by Fehzor on Tue, 10/21/2014 - 10:43
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  • Suggestions

Revamp unique variants, specifically, make more rare unique variants. These variants would be harder to come by, and more valuable. All current variants would stay. When rolling a variant, there would be a 3% chance of receiving one of these, and a 97% chance of getting an old UV. Of course, those values are just my idea of what a fair setup would be, and I could easily see some of these being even rarer.

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Replay-ability?

Submitted by Arelic on Tue, 10/21/2014 - 08:49
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  • General Discussion
  • Suggestions

I do not recall where I framed some semblance of this idea but here goes nothing.

Apart from approaching the same missions in a different manner, do you think the following would help make the game a bit easier to revisit?

1. With each rank or set of missions (for example, 3-1 vs 3-2), or specific achievements of the highest order (Gold Survivor) NPCs within and out of missions regard you differently, giving way to new key points about the overall plot within the game at least?

For example,

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Level Idea: Coral Caverns

Submitted by Ironclaw-Mender on Mon, 10/20/2014 - 18:42
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  • Suggestions

(Sorry for the length, I'm no good at extensive writing.)

The lab has detected something strange rising from down in the Clockworks. Namely steam, and lots of it.

An elite squad, armed with the best weaponry available, was sent down to investigate the source of it all.

An hour into their journey, they found a strange new type of level. A sort of sphere, half filled with water, and contained what appeared to be an extensive cave network.

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New mini enemy: Small grievers

Submitted by Fehzor on Sun, 10/19/2014 - 23:00
in
  • Suggestions

Exactly like it sounds. Griever model, size of a silkwing.

Mills about until the knight moves, then charges at the knight using the behavior of grave scarabs, but travels much faster and with little to no recoil time when it misses the knight.

  • 12 comments

Pirate and Privateer Costumes

Submitted by Holy-Nightmare on Sun, 10/19/2014 - 17:06
in
  • Suggestions

For those of you who don't know a Privateer is someone who is commissioned to perform piratical actions against a certain nation.

In this box there would be two sets of costumes the Privateer costumes would be very clean cut
1
2

And would come in all standard colors (including shadow)

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