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Have a suggestion for Spiral Knights? We would like to hear it.

Introducing Gratom !

Submitted by Gigaslash on Mon, 07/07/2014 - 12:18
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  • Suggestions

Before I begin, this is my first suggestion thread, so please do tell me if I'm doing something wrong...
Well then, without further ado:-

Introducing the mysterious Gratom!!!

Well then, without any more ado (is that even grammatically correct? XD ) lets get on to specifics, shall we?

GRATOM
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The Gratom is a mysterious battle sprite, who focuses on buffing knights around it while debuffing it's foes.

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Remedy caps give status resistance

Submitted by Holy-Nightmare on Mon, 07/07/2014 - 11:27
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Going off a similar topic

Have it so that if you use a remedy capsule when you don't have a status it gives you a buffer that prevents weak status and reduces chance and length of a stronger status.

This could allow players to walk through wisps (but not ground traps) without being inflicted by a status. It would also mean that GF and FOV charges would be safer.

A suggestion to possibly relieve the headache of LD players and OOO forum terminators alike?

Submitted by Terrifying-Pancake on Sun, 07/06/2014 - 20:27
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  • Suggestions

Alright, gonna poke the pile of cow manure with this one. Whatever that means...

So...Auto Target.

The anti target arguments: NO SKILL NUB

Tha pro-AT arguments: MY CONNEKTUN SUX SEVERS *#/-/% POLARIS

So©, here is a possible fix. I llayed another game, which uodated the ping of each player real time. It showed that some people had single digit ping, while others had over 50) - 1000. I think OOO could implement a feature that only allows auto target in lockdown only, with some code to regulate it.

For example, they could add :

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Monster and Bosses Suggestions

Submitted by Floppy-Phish on Sun, 07/06/2014 - 15:14
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I seriously think that spiral knights would be cooler with more monsters and bosses. It would be nice to see a giant stone golem boss that you have to circle around, avoiding him as well as his minions obstructing you while trying to get from checkpoint to checkpoint (Maybe a rocket of some sort that you activate and stun him and get to whack his head as he is stunned momentarily and falls)
Basically, more monsters! Leave what other creatures you might think would be cool to see in game. (Besides Tortodrone)

  • 2 comments

Seriously fix the Sudaruska.

Submitted by Glacies on Sun, 07/06/2014 - 14:52
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Not going to let this topic drop anymore. This has to absolutely be fixed at this point: Sudaruska and "stun."

The reason for its removal on normal hits was obvious: Stun was horribly broken. To the point that Sudaruska was a weapon with such a horrible reward upon using. This bug has been fixed for quite some time now with absolutely no fix in sight.

The biggest problem is that the developers have released quite a few Sudaruska remodels and still no sign of a fix. Sudaruska deserves love and attention along with this well-needed fix.

  • 13 comments

Mini-Games and Content Galore!

Submitted by Bossbane on Sat, 07/05/2014 - 23:21
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Hey there, Bossbane here.

So it's really late and I am going to be a broken man in the morning, but I just wanted to toss this out there to see what you've all to say about it in the morning!

How would several additional 'mini-games' centered around a Knight's life be? Either that, or an entire job system inserted. I mean, there is the Clockworks and we have that to do, but what exactly does a Knight do when he's not turning a Chromalisk into a pair of boots?

Mining? Delivering goods? Cooking?

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I know this is crazy, but TELEPORTATION

Submitted by Avihr on Sat, 07/05/2014 - 22:44
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Yis!

Let Skolver/Vog cub/Snarby armor users teleport around like wolvers. it be great.

they will be the knights with the Teleport fight style, Swing swung clash.... TELEPORT.

  • 10 comments

Volatile Alchemy Machine (new Energy/Crown sink)

Submitted by Deleted-Knight on Sat, 07/05/2014 - 17:29
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TL;DR
Create an "Volatile Alchemy Machine" (VAM) that takes in materials, minerals, and energy and spits out random prizes.

Details
1. Players can deposit as many minerals/materials as they want into the machine (kind of like old mineral deposits in arcade).

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You Guys Should Make Winmillion Freeze

Submitted by Asdfhasdga on Sat, 07/05/2014 - 17:02
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It Would Be A Veryr Cool Idea If Winmillion Could Freeze Dont U Agree xD. Lol

  • 12 comments

Random Events

Submitted by Tech-Star on Sat, 07/05/2014 - 13:11
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  • Suggestions

Could we get more exciting scenario rooms? And increase the rate of them? I mean I like it when I see a random dead tordorone or a fiend mini-arena to kill tordrones. Perhaps we discover a squad of knights and we have to defend them, or escort them to secondary elevators? Or ignore them and leave them to die off screen. I mean i'd be interesting.

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