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Have a suggestion for Spiral Knights? We would like to hear it.

Regarding Heat

Submitted by Sim-Kay on Wed, 07/09/2014 - 12:01
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  • Suggestions

I''m sure every player has reached this point:

You don't have enough fire crystals. In order to get more, you need to either get more crystals from levels or get more money (also achieved by going through levels). As you go through the levels, your equipment will be fully heated. However, since you don't have the fire crystals to forge your equipment, they just end up staying at full heat as you get more heat from that moment on.

So, what happens to the heat when your equipment is fully heated?

...Nothing. The heat would just dissipate and be useless.

What I'm proposing is this:

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Something about Gift Boxes

Submitted by Revolutional on Wed, 07/09/2014 - 04:30
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  • Suggestions

So, I've been sending gifts to my friends lately, using the Gift Boxes that were in the Depot during Valentine's Day, etc. And sometimes, I want to give more than 1 item to a particular friend. And I find it more of a hassle to pack it into multiple Boxes, and giving it to my friends. And they'd take a longer time to open everything up too. I'm not sure if anyone else has thought about this yet, so why not give it a try?

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new gear and weapons set

Submitted by Blazeshot on Tue, 07/08/2014 - 22:44
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Just a suggestion, but i was thinking sports themed weapons/gear. my first idea was a baseball set.

Helmet: catchers mask
Armor: jersey
shield: baseball glove
sword: baseball bat
gun: practice baseball launcher

i haven't come up with a bomb idea for baseball quite yet, but i had a couple ideas for american football

helmet: american football helmet
armor: american football torso

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Character Glows and particle effects?

Submitted by Neo-Tokyo-Runner on Tue, 07/08/2014 - 21:44
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  • Suggestions

The game is awesome with the customisation and everything, why not make your character a little more noticeable?
My idea is like we should add effects like glow to our little knight, like red glow orange glow, yellow glow, etc.
But we don't need to make it expensive for let's say energy, let's make it a cheap cool 375 Crowns, how's that sound?
Now, topic 2:
Particle Effects:

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Heating crystals building up AND down

Submitted by Channerz on Tue, 07/08/2014 - 19:33
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Hasn't everyone been annoyed at being unable to get enough crystals efficiently? What if you can create radiants by shinings combining just like the reverse can be done? That would be amazing :D

  • 4 comments

Guild Hall needs seperate rooms

Submitted by Cetren on Tue, 07/08/2014 - 06:23
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  • Suggestions

I don't know about you guys, but I've been noticing how its kind of weird how the rooms are not separated. And there is no actual "Walls" you can set up besides the book cases and supply shelves which are see through, which is kind of unsatisfying. I was wondering, maybe they could make it in room options to "Separate Rooms" and it would cost some crs and stuff of course. But then it would add a wall in between the rooms so that you can feel private if you have a door only you can get through.

  • 4 comments

5* Winmillion (4 variations)

Submitted by Dragon-Mute on Tue, 07/08/2014 - 05:39
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  • Suggestions

So i just noticed the lack of any shadow/fire swords and I thought this was the perfect opportunity to make a 5* winmillion, however I didnt want other damage types left out so I paired elemental with shock and piercing with poison (because that combo only exists in plague needle so far) and normal damage with no status but higher damage than the others do to neutral enemies to make it somewhat usefull.

A certain friend of mine has made the actual skins so that its possible to view how they would look in-game all credit for those skins goes to Tandrevskiv.
Link to skins:

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alternative heart attack ultimates

Submitted by Qwote on Mon, 07/07/2014 - 18:03
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mending heart attack
-hearts dropped from defeated foes has a chance to remove debuffs
C4 HAHEATIOED ATTACAYJK
-defeated foes leave a bomb behind.
-use the skill during cooldown to detonate
everlasting heart attack
-hearts from affected foes lasts forever
increased heart attack
-hearts dropped from defeated foes will overheal

--

current heart attack ultimates are useless.

  • 7 comments

suggestions

Submitted by Deathunoob on Mon, 07/07/2014 - 14:51
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  • Suggestions

I think that if SK wants to get more players, they have to try harder. First, there should be a better way to get crowns, it takes way too long to very, very slowly build your way up to 5*, and then people get bored and quit. My friend got banned, because he was too impatient, and stole. Another thing that could be great in the game is a daily bonus system, if you play 3 floors (or something like that) you will get a cr/ce bonus, and every day rewards get bigger. Next, they need to advertise.

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GAME OVER?

Submitted by Arelic on Mon, 07/07/2014 - 12:41
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  • Suggestions

I would like to propose an alternative to the emergency revival's initiation.

To keep knights engaged in what goes on after the intermission that resembles defeat:

  • First, grant us fallen knights a moment to reflect on what has transpired. Ten seconds ought to be enough.
  • Next, with that time, allow the once fallen to CHOSE whether we would like to be STURDIER, STRONGER, SWIFTER, or normal.
  • Third, upon deciding how we wish to continue, cease the countdown and get the knight back on their feet.
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