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Have a suggestion for Spiral Knights? We would like to hear it.

Ideas for sk

Submitted by Lange-Dechu on Fri, 02/17/2017 - 07:15
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  • Suggestions

Hello

New ideas
system of hot continuous if it is not the case takes more than 90% of the chance to have
Orb of Alchemy, fire crystals of 1 to 5 stars.

Do a sharing system items in machinery like capes of health, material, crowns etc... and more a collection of items
when a player gets for others, more a health shares when the player is on the ground.

Get more chips in 90% the chance event.

the crowns for the workings and prestige increase between 10K and 20K.

and one or more reward at the end of the prestige and the spraks of suit or others.

  • 3 comments

Fallen Leviathan Reskin

Submitted by Grimreaperlord on Sat, 02/11/2017 - 09:49
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The Leviathan that Arkus uses in 'The Silent Legion' is pretty damn awesome. You know the one, black sword with a purple glow in the middle. Sadly, that weapon is unusable, yet the texture for it still exists in the code.

It is referred to as the 'Fallen' reskin. Here's a suggestion: Allow this to be used as a weapon, if not a reskin. The Leviathan reskin is just sitting there, you can make so much with it's potential. Even if it was just the same damage stats as the Leviathan, I would still love it. It won't be too difficult to make it a weapon, right?

  • 2 comments

Notification bar.

Submitted by Boneblinder on Sat, 02/11/2017 - 05:06
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I think it would be a pretty good addition to the forums.

For eg- if a person tags you in a comment, you got a notification.
If a person posts a comment on your thread.
If someone posts on a thread that you have posted on.

Dual Wielding

Submitted by Crazee-Pi-Forum on Thu, 02/09/2017 - 17:33
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We've all been there, even the majority of SK that hasn't been there has somehow been there. You're fighting monsters and then you die because your Knight is using one of their hands to hold something useless (like my mouse, according to any movie with a hacking scene) and you think to yourselves "I could go for some pizza," and you order two pizzas for you and yourself, they arrive and you hold a pizza box in each hand because you're not a skrub who stacks pizza boxes and hold them with both hands. You wonder to yourself "Hey, if I can dual wield pizza boxes, why can't my Knight dual wield?

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some of the creature weapons and lockdown shields would be cool on knights

Submitted by Shadow-Drake on Thu, 02/02/2017 - 19:41
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there are some weapons already being used by the creatures in the clockworks that would be awesome if we could use them on knights.

I'm not very well versed on the monster names so bear with me:

flame thrower: there's a type of gremlin and gun-puppy who wield a flamethrower. it shoots out a straight line of fire which persists and ignites enemies.

shotguns: the gun-puppies in the JK mission have a triple shot ability that would be cool as a "shotgun" some of the higher level ones have a huge spray of shots like the autogun except it comes out in a single wave.

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Prestige Gear

Submitted by Dragonvaler on Wed, 02/01/2017 - 21:46
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This idea is still in development, but here's the general idea. This gear is one above 5* gear

| PRESTIGE GEAR | - Obtained by the help of the Sleeper using the residual strength of the swarm infested bosses, used against the swarm.

I haven't thought of specifics as to what this gear may look like (Although I'm going along the lines of specific boss looks like Darkfire Vanaduke, Ice Queen), I have an idea as to what the function is. They could make the gear very situational, but very powerful in specific situations and weak in others.

|Example| - Rabid Snarbolax Armour

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challenge maps

Submitted by Klenz on Wed, 02/01/2017 - 21:44
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credit to the idea: Mini-The-Monsta / Klenz

it's basically a challenge or like snap maps from DOOM 4.

You have a room with 30 zombies and you have to protect knights (NPCs) and you can only use certain weapons, Like: spike shower, umbra driver, ancient plate set. and you have a certain amount of time. and if the zombies hit the knights once you have to restart/quit.

And the zombies don't drop loot, you only get the loot/payout when you finish the mission.

And there can be certain difficulties just like normal missions.

and there could be achievements for it:

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More idea-borrowing from other games

Submitted by Umbra-Lunatis on Tue, 01/31/2017 - 06:57
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Weapon Drops-
When a player dies in co-op, a teammate may elect to switch out their weapon with one of the dead player's for the duration of the level. The dead player retains their weapon set, however, and players can choose to switch their weapons back at any time

This would encourage players to try out new styles of weapons--a preview run, if you will.

Key Guardian enemies, randomly boosted enemies-

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Allow rarities to be stored in guild storage

Submitted by Fangel on Tue, 01/31/2017 - 01:05
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There's no "rarity" tab in guild storage, and if someone wants to buy a bunch of unbound orbs from the supply depot and throw them into the guild storage they just can't. Sparks of Life being available are also something that would be great to have hanging out in storage. Slime casino coins could be laying around for anyone to nab onto once it rolls around.

Weapon variety

Submitted by Rincaptor on Sun, 01/29/2017 - 15:55
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What if there were more options for weapons like not just guns but more of a range of selection for long range weapons (example: a bow) and with swords I feel there could be a bit more of variety of melee weapons

  • 3 comments
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