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Shotguns

13 replies [Last post]
Mon, 12/10/2012 - 22:56
Sondrei's picture
Sondrei

I think it would be great if OOO will create Shotguns, each fire will shoot 5 bullets in a spread like direction, the charge doubles the power and adds 2 more bullets but it creates a recoil of 1 square, during the charge he/she will fire 2 fast shots sending him/her 2 squares back..... The reload is much longer than any other gun in the game..... The magazine holds about 4 shots so the reload time should be 1 sec for each bullet = 4 seconds...

What do you think? Is it good?

Mon, 12/10/2012 - 23:41
#1
Zaffy-Laffy's picture
Zaffy-Laffy
Why are we going to transform

Why are we going to transform this game into call of duty xD

http://forums.spiralknights.com/en/node/60189
http://forums.spiralknights.com/en/node/34692
http://forums.spiralknights.com/en/node/24458
http://forums.spiralknights.com/en/node/18304
http://forums.spiralknights.com/en/node/58310
http://forums.spiralknights.com/en/node/14882

Seriously? It is just a repost =.=

Good or not, check them out

Tue, 12/11/2012 - 05:52
#2
Xxpapaya's picture
Xxpapaya
The papaya frowns

Oh dear, another thread suggesting this again, and as usual, I have no idea what to say ^^
I will leave this debate in the hands of other people =)

Tue, 12/11/2012 - 13:29
#3
Lezlyblaze's picture
Lezlyblaze
ugh!

just giv 'em the blasted shotgun and stop these threads!!!!

Tue, 12/11/2012 - 20:45
#4
Bluebrawlerneo's picture
Bluebrawlerneo
.

this thread has been rated

Tue, 12/11/2012 - 20:54
#5
Psychodestroyer's picture
Psychodestroyer

To answer your question, it's not.

Please don't make me explain, my head hurts from all the bad threads I've had to read since trying to catch up since my Forums stopped working.

Tue, 12/11/2012 - 21:19
#6
Sondrei's picture
Sondrei
LOL

XD i didnt really knew there were other posts like this well..... :P

Wed, 12/12/2012 - 02:49
#7
Forum-Brady's picture
Forum-Brady
Baffles me why people keep

Baffles me why people keep posting shotgun suggestion threads when we already have shotguns in-game....

Wed, 12/12/2012 - 03:02
#8
Severage's picture
Severage
@Brady:

There's no 'CoD' in 'Blitz Needle', that's why.

~Sev

Wed, 12/12/2012 - 03:03
#9
Forum-Brady's picture
Forum-Brady
I honestly think it is just

I honestly think it is just that, Sev. I mean, the sole difference between a shotgun and Blitz is...that Blitz isn't officially called a shotgun.

But if you want a shotgun; you got one!

Wed, 12/12/2012 - 03:13
#10
Severage's picture
Severage
...

You could call Callahan a shotgun too, really...I mean its normal shots are more like a (ridiculously high-kickback) magnum, but the charge is sorta kinda like a shotgun....

Yeah, Autoguns are the closest things we have to shotguns. I actually think the only difference is they shoot rapid-fire (Though both Autoguns and Shotguns are close-range only weapons) instead of all at once. Virtually the same thing though.

It's just the mentality of having something called a Shotgun. By some magic coincidence, the Blitz, the SK shotgun, is the #1 zombie killer....

~Sev

Wed, 12/12/2012 - 03:32
#11
Forum-Brady's picture
Forum-Brady
And, in reference to our

And, in reference to our invinci frame discussion in GD, it also happens to be the #1 people killer (assuming that someone's physical pain doesn't trigger brief immortality instead of adrenaline like us IRL folk)! That CoD/GoW enough for ya?!

Wed, 12/12/2012 - 04:18
#12
Severage's picture
Severage
...

rofl, Brief immortality...

Ah, the parallels between science fiction...and...and other science fiction. Almost scary.

~Sev

Wed, 12/12/2012 - 11:57
#13
Doctorspacebar's picture
Doctorspacebar

Hmm....

2-handed weapons are a no-no, but perhaps they can make something (one-handed of course) similar to the Scattergun the Scout carries in Team Fortress 2 (which is basically a shotgun). Except we make it slime-themed with Piercing, and call it the Splattergun! To make the reference clearer, the final stage could be called the "Force-a-Valestone".

...or maybe I've just played too much TF2.

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