(( I updated my shopping card. So the CCC (Combo Chrono Capacitor) have diffrent effects on diffrent weapons combined attack? If that's so, then I guess we just have to *Put on sunglasses* catch them all. But joking aside, can the effect be boosted if I default before the combo? and can I do double combo if I have two of this trinket? ))
Machinauts: Far Side of Cradle - A stat-based RP
((@Trymal look at the 3* gear catalog, write in what you want to buy and craft it.
If you won't craft gear you will be removed from the party with a note on your bio.
"Still crafting. Refer to this post to craft your gear and get back to the game"
So craft till you have time.))
((I haven't had a lot of time lately, but that should change, also I will make my character more plot friendly))
As 903 looks through what else he needs, he notices that he STILL doesn't have the auditory functions necessary to talk to purely organic life forms. He takes some part parts from the materials to construct a temporary measure.
((I'll make a complete list of all the items used by us, for reference, also post a list of your materials so I don't have to look through it all.
2 dead gold, 1 waste module, 2 iron gear, 1 ammo box, 1 owlite feather, 2 brimestone, 9 swordstone, 12 sharp fangs, 4 gel drops, 2 grave soil, 4 cheap gunpowder, 4 rock chips, 4 forbidden fruits
We will need some swordstones to complete even just 2 people crafting, let alone the others))
((@D-07: Yes, effects on Combo Attacks are boosted by DMB and ASI.
@Trymal: I told you what was going on and gave you instructions in this post. Did you read said post?
I am asking this question in this way because, in multiple situations, you have repeatedly posted asking what to do, complaining about how confused you were, even though half the thread was trying to explain the situation and point you in the direction of things you need to read.
If, after reading the post I linked to in this post, and following its directions, there is something you do not understand, please state, plainly, what it is you do not understand.))
"Shush, shush!" Celloh glances around frantically, slightly disturbing the Snipes nesting in his hat. "They might hear. They are very, very few above the lowest stratum, but they may be close. Don't know what they want on this stratum."
"Perhaps they're going to the surface?" Boost asks.
"They can't. Is too harsh for them above Depth 4." Celloh stares up at the ceiling. "Haven still safe right now."
"Then we'd best keep our eyes open. We have no idea what they'll try to do." Boost looks at the Alchemy Machines. "Hmm, an input there lets you use Warrior Points to substitute Materials. Keep an eye on that."
((@Herozenzero We have 6 philosopher's pebbles, can't we just use those to substitute for sword stones?))
((Anyways, Lim, is Thrynn only crafting the Default Coil? We're going down to Stratum 4, and I think 2* gear might not be as effective down there as it was in S3.))
Sorry, missed the post.
"Hmm... Nightblade or Multiburst Brandish... Multiburst Brandish sounds good. Multiburst Brandish, I choose you!"
(Craft Multiburst Brandish)
(If I have the materials)
"Royal, check your personal data bank." KV-103 commented, "You have accumulated 28 warrior points, these digital currency could be exchanged for real life money, make sure to use them to better fortify your armor and shield, I am just about sick and tired of seeing flexible machinauts getting blown away while hoping that they never get hit."
"What do you mean, KV-103?" questioned Royal.
Also guys, sorry for being a newbie. But how many orbs do I have? I looked at our materials, but I don't know where to find Rarities.
((Unless Doc said, you have no orbs Trymal.))
((as far as I can tell, you buy the orb and you use them, right now making a 3* gear cost 3 3* alchemy orbs just like in the actual game, so basically you pay 3K crs from boost to get three orbs and you get the gear. In another word, you buy three, they just get used up. That is why we don't have any in our shared inventory.))
((As for warrior point KV-103 mentioned, check your machinaut profile from the page 45, go to the machinaut roaster, click the link to your machinaut and check your warrior points, they should be next to your crown counter. And then you can spend them to exchange for more crowns to buy upgrades in gears that KV-103 pointed out, the real fallen king would have most likely executed Royal on sight for his ineptitude as a fighter, but thankfully in this RP the friendly fire is off.))
I am going to buy 2 Alc. Bases for Medisuit and Medihelm.
Craft this two.
I turn half of my 28 warrior points into 14,190? I think. Then 9,000 crowns into orbs... And the other half of my WPs I turn into heat...
I craft Multiburst Brandish now, I think I am able, correct me if I am wrong, please.
((You only needed to by 3 orbs for 3,000, but since you got 6 extra, I suggest getting an upgraded shield and some armor as well, since we're dealing with 3* enemies now.
EDIT: Wow, "some upgraded armor and shield". English, what are that?))
((There will be ample opportunities to craft in Chapter 3, and materials will be more plentiful from there on.
No dialogue today. I'll start putting my own summary of expenditures together so I can be ready to roll out on Thursday.))
@Trymal: It's 3000 crowns for 3 orbs (1000 crowns for 1 orb) and you need 3 orbs to craft each item, so that translates to 3000 per item. And no, unfortunately you do not have any orbs.
Also, I'm sorry I got so short with you. This game can be confusing sometimes.
@DSN-001: That English is full of people and noisy.))
--- Commercial time ---
Affraiel: "Ugh... if seems like this forum is really dead, I mean, no more fan fictions, no more RPs, and all we have now is this..."
Saboteur: "Well, it could have been worse, we could have had nothing..."
Affraiel: "Oh well, our days as RP characters are over now, and who knows if anyone is reading Time Warriors, that fan fic Midnight-Dj ditched due to unpopularity?"
Saboteur: "It got me curious though, how would our story have ended?"
Affraiel: "It would probably have involved some stupid plot twist in the end, Midnight-Dj graduated from M.Knight Shamalan's school of story writing after all... I bet it is something really stupid involving me and Gwen, maybe, as it turns out, Penumbra Greyionne, my failure of a mother was in fact, a fragment of Gwen when the flow of time is splintered, effectively making Gwen... my mother..."
Saboteur: "Wow... so does that also make Mezizas my secret grandmother?"
Affraiel: "Don't push it Sabo... Midnight-Dj is still lurking about... don't let him hear that..."
(: Nice, Midnight Dj. I think I saw that story, it was awesome.
KK, so then I have more crowns than I thought.
~~~COMMERCIAL TIME~~~
Matikclocker: What makes me and my weapons POWERFUL?
If my weapons would be weak then I wouldn't even EXIST!
Rooster: So what are you eating?
Matikclocker: Protonium Crystals with sugar and crunchy attribute.
They are called...
PROTONIUM CRUNCHIES!
If I wouldn't eat then I would be a thruster stick. Really.
Rooster: Really?! Give me the Protonium Crunchies!
Matikclocker: Protonium Crunchies - 10% sugar, 30% crunchy, 60% protonium.
Ideal for robots! Buy Protonium Crunchies!
"A Multiburst Brandish. Very good choice!" Boost nods. "Remember, the Multiburst Brandish can switch between Fire, Freeze and Shock modes with ease. Won't even slow you down once you get used to the switcher!"
Celloh shudders a little. "Yes, yes, burning them hurts them. Most of them, anyway. Fire... fire is a natural thing. It burns, and leaves ashes, and fumes. The corruption... it devours. It destroys..." Celloh buries his face in his robes for a few moments, before quickly looking outside of them, again paranoid that something is behind him.
Celloh, what is going on? You're more jumpy then a wolver!
((Craft dusker armor and the weapon recipes I bought))
((Unfortunately, due to some internet issues I was unable to post yesterday.
I'll have the first fight up and running tomorrow! Make sure you've crafted everything you want to craft.))
((Alright everyone, finish with the crafting of your 3* gear))
[Craft:
Burst Module w/ 2 Power Cells (Equip)
Supercharged Buster (Equip)
Shining Energy Saber (Equip)
Tactical Meteotillery (Equip)
Great Defender (Equip)
Fused Demo Suit (Equip)
Gunslinger Hat (Equip)]
((I'll begin processing your crafting requests now. After this is done, I'll have the next post up- all this will be done tonight.))
((Remind me about shields and Player Allies tomorrow. And let me know if I forgot anything, because this took some time.
If there's something you wanted to craft, I'll queue it up for after this fight. I'm aware some people were thrown off by the new Materials requirement for crafting; rest assured there will be a wealth of Materials provided for crafting among the spoils of future fights.))
"Something's close. It's nearby... Not the Corruption that you call the Swarm, not quite. Something different... but the same, from the same source. The Corruption... it still hates me so much. I feel its hate. And its hunger..."
CRASH! A loud sound is heard nearby, followed by a loud swear in the Geonids' tongue. Celloh recoils in horror. "It... it's here!"
Boost frantically looks around as your last item pops out of the Alchemy Machine. "I don't see anything nearby. I'll keep an eye on Celloh here- you go over there and see what's going on."
Following the noise, you run through the caves to find what appears to be General Regulus's quarters. Regulus himself alone in battle against a jet-black Geonid- not one of the Gravitants, but an inky black Geonid, with glowing pink eyes... and on closer inspection, in the exact shape of the General!
Regulus blocks an attack with a well-timed Gem Wall. "Bah! So that's what that shadow was... waiting for me to get stuck all on my own?" Regulus braces himself for another attack. "Lousy time to have the army exhausted and on leave... Machinauts! Good timing." Regulus ducks under a Scorching Eye attack from his copy. "Mind givin' me a hand?"
---
WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)
1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat
2 WP <--> Covers Material costs for one 2* or 3* Alchemy recipe
--
--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------
2 PENDING SYSTEM UPGRADES FOR: Mark30-Longshot, SEE-4, Sephiroth, E-304
For each upgrade, choose one W:
+1 Accuracy (Helps you land hits and increases "Critical Hit" effects like those on the Spat-o-War)
+1 Blocking (Helps you block and evade attacks)
+1 Reflexes (Can increase your attack count and decreases enemies' attack count, used to determine turn order)
--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------
--
-Victory Conditions-
=Destroy the hostile creature!
-Pending Effects-
-Buffs and Debuffs-
-Hazards-
--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: 3
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
-Surge Mail Polyp: W
903:99: 0
Matikclocker: 0
BETA: 0
Nano2Nano: 3
-Shields-
KV-103: 68/68 (Nm 100)
DSN-001: 578/550 (Nm 220|Spcl 110)
Mark: 400/400 (Nm 300|Sh 50| [Fi/Po/St/Sl 8])
LV-909: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
D-07: 53/50 (Nm 100)
SEE-4: 500/500 (Nm 200|Spcl 100)
Sephiroth: 0/500 (Nm 200|Spcl 100)
Mute: 420/400 (Nm 300| [Fi/Po/St/Sl 8])
ASSASSIN: 50/50 (Nm 100)
E-304: 525/500 (Nm 200|Spcl 100)
Matikclocker: 500/500 (Nm 200|Spcl 100)
BETA: 525/500 (Nm 200|Spcl 100)
-??? (DANGER!)-
Unknown Geonid [A7|B8|R8] - 10000/10000 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Optic Attack -- Scorching Eye: 10 ArmSpd, 6 Acc, 475 Ele (up to 3), Fair Chance of Moderate Fire | Lumber Slam: 2 SPD, 8 Acc, 880 Nrm, Good Chance of Strong Stun | Barbarrage: 6 Acc, fires 12 spines (220 Prc ea.) at random targets | Vengeance: 50% chance to add 10% of the user's HP lost to an attack, effect is halved on each activation until the user's turn ends | Gem Block: Uses 100 HP to create a wall of mysterious crystal that absorbs 600 damage for the party}
-Luminant Geonids (ALLY)-
Regulus [A6|B8|R8] - 4900/5000 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Optic Attack -- Scorching Eye: 10 ArmSpd, 6 Acc, 450 Ele (up to 3), Fair Chance of Moderate Fire | Lumber Slam: 2 SPD, 8 Acc, 780 Nrm, Good Chance of Strong Stun | Barbarrage: 6 Acc, fires 12 spines (220 Prc ea.) at random targets | Vengeance: 50% chance to add 10% of the user's HP lost to an attack, effect is halved on each activation until the user's turn ends | Gem Block: Uses 100 HP to create a wall of Luminite that absorbs 600 damage for the party}
-Player Allies-
Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
Lightbulb (PAD-103 "Mute") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
Mark30-Longshot Stats [Colray]
'Cobalt' [Hexlash] Still crafting. Refer to this post to craft your gear and return to the game!
LV-909 "Ignem" Stats [Oroseira]
D-07 "Ditto" Stats [Spirals-Ore]
SEE-4 Stats [Eternity-Terminal]
K1XK1N9 "Enterthekicks" [Whyna] Still crafting. Refer to this post to craft your gear and return to the game!
"Sephiroth" Stats [Saucce]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99ASSASSIN Stats [Herozenzero]
M4g1k [Snakey-One] Still crafting. Refer to this post to craft your gear and return to the game!
E-304 Stats [Arylide]
Matikclocker Stats [Matikclocker]
BETA-01911 Stats [Dreathuxy]
Nano2Nano Stats [Nanonizer]
R8-368 "Royal" [Trymal]
Thrynn G-54 Stats [Liminori]
--------
-INVENTORY-
Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Consumables-
1 Super Fire Vial [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
14 * Beast Scales
14 * Ripped-Up Wanted Posters
8 * Emptied Clips
30 * Gel Drops
13 * Brimstone
11 * Scrap Metal
21 * Grave Soil
6 * Spark Plugs
4 * Philosopher's Motes
0 * Cheap Gunpowder
0 * Sharp Fangs
0 * Rock Chips
5 ** Owlite Feathers
12 ** Forbidden Fruit
11 ** Chitin Frags
7 ** Waste Modules
12 ** Power Cells
5 ** Ammo Boxes
2 ** Iron Gears
8 ** Fuel Canisters
4 ** Gremlin Gizmos
1 ** Frayed Fabric
3 ** Translocation Residue
5 ** Cooling Cells
8 ** Physics Applicators
8 ** Dead Gold
2 ** Philosopher's Pebbles
0 ** Swordstones
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
-Rarities-
13 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
***
****
*****
((OOC: Jet black geonid? Like this? ))
"General Regulus..." Said KV-103, "Who is that doppelganger of yours?"
(Charge Gaze of Cerberus -> unknown geonid)
Let's DO IT!
(Risky with Alchemer Mk2)
((When Reload is triggered?))
"Mmm..." Nano2Nano looked at A.I.M.
"Nope, I didn't steal from Ditto, nope. But, UNIQUE VARIANT?! Cool!"
Nano2Nano decided to test his Nano.NET connection and his artillery unit.
(Charge Faeflare)
"Hey matik! Let me borrow your weapon's cover!" D-07 activated the CCC, and boy he's excited.
( Combo Chrono Capacitor slash with matik alchemer )
"Time to test these new weapons."
[Shining Energy Saber Standard: Unknown Geonid]
((Unfortunately, a surprise assignment kept me from being able to post tonight. I'll see you all tomorrow!
@Midnight: It has the right color, but Regulus isn't quite that big, although that picture is all kinds of cool.))
((@KV-103: By the way, I haven't applied any of your WP, except for 2 that needed to be spent for crafting.
...Also, now that I think about it, the Faeflare has some similarities to the WoW spell "Faerie Fire". I'm making obscure references without even trying!
EDIT: Whooops. OK, I've got your charge attack now.))
Turn Roll: 3,1,3,3,2,3,1,1
Unknown Geonid: 8 + 3 = 11
Regulus: 8 + 1 = 9 (down to 6 on turn)
KV-103: 3 + 3 = 6
DSN-001: 7 + 3 = 10
ASSASSIN: 8 + 2 = 10
Matikclocker: 6 + 3 = 9
Nano2Nano: 9 + 1 = 10
Royal: 9 + 1 = 10
Thrynn defaults.
D-07 prepares to use a Combo Attack...
Unknown Geonid: Lumber Slam -> Regulus
1 strike, 1 hit! 815 damage.
Regulus was Stunned!
DSN-001: Standard w/ Shining E-Saber -> Unknown Geonid
4 swings, 2 hits! 270 damage.
ASSASSIN: Standard w/ Beam Shamshir -> Unknown Geonid
5 swings, 5 hits! 1163 damage!
Nano2Nano: Charge w/ Faeflare -> Unknown Geonid
Roll: 92. No Instacharge.
Royal: Standard w/ Muliburst Brandish -> Unknown Geonid
3 swings, 2 hits! 879 damage.
D-07 uses his Combo Chronopacitor!
----D-07's Beam Shamshir!
----Matikclocker's Cryotech Alchemer Mk II!
----3-Star Combo Attack: Ice Scraper!
Risk vs. Reload backfired... Matikclocker took 50 damage.
4 shots, 2 hits! No Ricochet hits. 1057 damage. Freeze resisted! (Imagine this move if there were more enemies around, and Ricochets had a decent chance of hitting. Yeah.)
(A new Combo Attack was recorded! Check the Combo Attack journal under the Shields section.)
Regulus: Lumber Slam -> Unknown Geonid
1 strike, Missed!
KV-103: Charge w/ Gaze of Cerberus
Roll: 63. No Instacharge.
~TURN SUMMARY~
The Unknown Geonid starts the fight with a ferocious Lumber Slam to General Regulus!
DSN-001, ASSASSIN, and Royal lay into the Geonid with new swords, while Nano2Nano prepares his Faeflare!
D-07 and Matikclocker test out the Combo Chronopacitor, and Ice Scraper proves effective even on a few missed shots!
Regulus, in a daze, tries to retaliate against his doppelganger, but misses completely; KV-103 revs up the Gaze of Cerberus!
The Unknown Geonid is legitimately shocked for a moment, but then glares at you, furious at being suddenly outnumbered. (Well, it should've expected that, considering Regulus is a general...)
"Oooh..." Regulus stumbles back onto his feet, still reeling from his mysterious copy's attack. "Classy. Just show up and sock me right in the head, why not..."
---
WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)
1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat
2 WP <--> Covers Material costs for one 2* or 3* Alchemy recipe
--
--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------
2 PENDING SYSTEM UPGRADES FOR: Mark30-Longshot, SEE-4, Sephiroth, E-304
For each upgrade, choose one W:
+1 Accuracy (Helps you land hits and increases "Critical Hit" effects like those on the Spat-o-War)
+1 Blocking (Helps you block and evade attacks)
+1 Reflexes (Can increase your attack count and decreases enemies' attack count, used to determine turn order)
--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------
--
-Victory Conditions-
=Destroy the hostile creature!
-Pending Effects-
Nano2Nano: Charge w/ Faeflare -> Unknown Geonid
KV-103: Charge w/ Gaze of Cerberus -> Unknown Geonid
-Buffs and Debuffs-
Regulus: Strong Stun (3 turns remain)
-Hazards-
--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: 3
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
-Surge Mail Polyp: W
903:99: 0
Matikclocker: 0
BETA: 0
Nano2Nano: 3
-Shields-
KV-103: 68/68 (Nm 100)
DSN-001: 578/550 (Nm 220|Spcl 110)
Mark: 400/400 (Nm 300|Sh 50| [Fi/Po/St/Sl 8])
LV-909: 400/400 (Nm 300| [Fi/Po/St/Sl 8])
D-07: 53/50 (Nm 100)
SEE-4: 500/500 (Nm 200|Spcl 100)
Sephiroth: 0/500 (Nm 200|Spcl 100)
Mute: 420/400 (Nm 300| [Fi/Po/St/Sl 8])
ASSASSIN: 50/50 (Nm 100)
E-304: 525/500 (Nm 200|Spcl 100)
Matikclocker: 500/500 (Nm 200|Spcl 100)
BETA: 525/500 (Nm 200|Spcl 100)
-Combo Attack Log-
Link here
-??? (DANGER!)-
Unknown Geonid [A7|B8|R8] - 6631/10000 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Optic Attack -- Scorching Eye: 10 ArmSpd, 6 Acc, 475 Ele (up to 3), Fair Chance of Moderate Fire | Lumber Slam: 2 SPD, 8 Acc, 880 Nrm, Good Chance of Strong Stun | Barbarrage: 6 Acc, fires 12 spines (220 Prc ea.) at random targets | Vengeance: 50% chance to add 10% of the user's HP lost to an attack, effect is halved on each activation until the user's turn ends | Gem Block: Uses 100 HP to create a wall of mysterious crystal that absorbs 600 damage for the party}
-Luminant Geonids (ALLY)-
Regulus [A6|B8|R8] - 4900/5000 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Optic Attack -- Scorching Eye: 10 ArmSpd, 6 Acc, 450 Ele (up to 3), Fair Chance of Moderate Fire | Lumber Slam: 2 SPD, 8 Acc, 780 Nrm, Good Chance of Strong Stun | Barbarrage: 6 Acc, fires 12 spines (220 Prc ea.) at random targets | Vengeance: 50% chance to add 10% of the user's HP lost to an attack, effect is halved on each activation until the user's turn ends | Gem Block: Uses 100 HP to create a wall of Luminite that absorbs 600 damage for the party}
-Player Allies-
Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
Lightbulb (PAD-103 "Mute") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
Mark30-Longshot Stats [Colray]
'Cobalt' [Hexlash] Still crafting. Refer to this post to craft your gear and return to the game!
LV-909 "Ignem" Stats [Oroseira]
D-07 "Ditto" Stats [Spirals-Ore]
SEE-4 Stats [Eternity-Terminal]
K1XK1N9 "Enterthekicks" [Whyna] Still crafting. Refer to this post to craft your gear and return to the game!
"Sephiroth" Stats [Saucce]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99ASSASSIN Stats [Herozenzero]
M4g1k [Snakey-One] Still crafting. Refer to this post to craft your gear and return to the game!
E-304 Stats [Arylide]
Matikclocker Stats [Matikclocker]
BETA-01911 Stats [Dreathuxy]
Nano2Nano Stats [Nanonizer]
R8-368 "Royal" [Trymal]
Thrynn G-54 Stats [Liminori]
--------
-INVENTORY-
Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Consumables-
1 Super Fire Vial [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
14 * Beast Scales
14 * Ripped-Up Wanted Posters
8 * Emptied Clips
30 * Gel Drops
13 * Brimstone
11 * Scrap Metal
21 * Grave Soil
6 * Spark Plugs
4 * Philosopher's Motes
0 * Cheap Gunpowder
0 * Sharp Fangs
0 * Rock Chips
5 ** Owlite Feathers
12 ** Forbidden Fruit
11 ** Chitin Frags
7 ** Waste Modules
12 ** Power Cells
5 ** Ammo Boxes
2 ** Iron Gears
8 ** Fuel Canisters
4 ** Gremlin Gizmos
1 ** Frayed Fabric
3 ** Translocation Residue
5 ** Cooling Cells
8 ** Physics Applicators
8 ** Dead Gold
2 ** Philosopher's Pebbles
0 ** Swordstones
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
-Rarities-
13 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
***
****
*****
"That's quite the damage, this trinket is not to be taken lightly" D-07 showed signs of impression to his new gear. But what if the target combo is a charge attack?
"Hey Fallen King, Let me ride your charge attack this time!"
( CCC slash with KV-103 charge attack )
"Forward then!" KV-103 replied to D-07, "Attack as one!"
(Unleash charge on the ??? geonid)
"Ep, ep, ep, ep, BACK! Well, after half missing that was a wrecking amount of damage. Also, we need to try that again."
(Charge Alchemer. Time for frosty finish!)
"I shall commence battle mode! Go forth, Multiburst Brandish!" shouts Royal at the Geonoid.
Hopefully this works... thinks Royal.
(Attacks Geonoid with Multiburst Brandish (Fire mode))
((Ahhh Doc, why Network Block didn't throw bombs when I was charging my Faeflare? Also, Shields section. Machinauts newer than Nano2Nano doesn't have their shield HP. Also, Faerie Fire? Like I've been a faerie with a laser gun looking at others...))
Nano2Nano looked at Ditto and Matikclocker's insane Ice Scraper attack.
"Woah, that was insane... Would be more insaner if Clocker didn't ep-ep after Risk-a-Load didn't backfire."
Then he decided to send a faerie laser down here.
"Who is not ready?! I assume Dr. Ganger isn't ready!"
(Release Faeflare on that Regulus 'ganger and let the CARNAGE begin!)
Thrynn sits back, and realises how time consuming his plan is.
"You know what... I shouldn't do this until some bigger bads pop up."
Thrynn prepares a [>Charge Attack!] aimed at the unknown enemy.
((@Nano2Nano: Ooooops. Forgot about that. I'll correct this immediately!
...All right, I rolled for it, but your attack missed.
@D-07: The good news is that three-star and higher Chronopacitors can use Charge Attacks as a Combo component. The bad news is that your current two-star capacitor cannot.
@KV-103: Mostly because of stuff I had to get done. Don't worry, I'll get around to it on Tuesday (since I'm skipping Monday due to late classes, as usual).))
Turn Roll: 2,3,3,2,2,1,3,3,2,1
Unknown Geonid: 8 + 2 = 10
Regulus: 8 - 3 Stun + 3 = 8
KV-103: 3 + 3 = 6
DSN-001: 7 + 2 = 9
D-07: 12 + 2 = 14
ASSASSIN: 8 + 1 = 9
Matikclocker: 6 + 3 = 9
Nano2Nano: 9 + 3 = 12
Royal: 9 + 2 = 11
Thrynn: 9 + 1 + 4 CTR = 13
D-07 prepares to use a Combo Attack... Error! A two-star Chronopacitor can't handle a Charge Attack's energy; reverting action to specified Standard Attack.
D-07: Standard w/ Beam Shamshir -> Unknown Geonid
8 swings, 7 hits! 1962 damage. (Those were some amazing rolls!)
Thrynn: Charge w/ Alchemer -> Unknown Geonid
Roll: 85. No Instacharge.
Nano2Nano: Fire Charge w/ Faeflare -> Unknown Geonid
Hit! 505 damage.
Unknown Geonid was marked by a three-star Faiserbeam!
Royal: Standard w/ Muliburst Brandish -> Unknown Geonid
3 swings, 2 hits! 606 damage.
Unknown Geonid: Barbarrage!
2 -> KV-103: 1 Blocked! KV-103's Tempered Non-Shield broke! KV-103's armor absorbed the rest of the damage.
1 -> DSN-001: 1 Blocked! Great Defender lasts with 567 HP.
1 -> D-07: 1 Hit! Vengeance (1/4) increased the damage! 236 damage.
2 -> Matikclocker: 1 Blocked! Vengeance (1/2) increased the damage! Great Defender lasts with 245 HP.
2 -> Nano: 1 hit! Vengeance increased the damage! 809 damage!
3 -> Royal: 1 Blocked, 1 Hit! Vengeance (1/8) increased the second hit's damage. Took 250 damage. Defender lasts with 317 HP.
1 -> Thrynn: Miss!
(This took some doing. I had to determine the order each spine was thrown, match it up with when Vengeance proc'd, and then roll to hit and add up the damage numbers. For the record, the base boost from Vengeance was 644. (Also, I remembered the Retribution Points from your shield this time, Midnight!))
DSN-001: Standard w/ Shining E-Saber -> Unknown Geonid
4 swings, 3 hits! 410 damage.
ASSASSIN: Standard w/ Beam Shamshir -> Unknown Geonid
5 swings, 4 hits! 872 damage.
Matikclocker: Charge w/ Cryotech Alchemer Mk II -> Unknown Geonid
Roll: 31. No Instacharge.
Regulus: Gem Block!
Regulus created a wall of Luminite!
KV-103: Fire Charge w/ Gaze of Cerberus -> Unknown Geonid
2 hits + 1 hit! The Fledglite Tome of Retribution boosted the attack! 743 damage.
Final Cut damage! 375 damage. (That would've been even more if more of the initial hits had landed; the Gaze of Cerberus has serious potential.)
~TURN SUMMARY~
D-07, with his Combo Chronopacitor unable to work with KV-103's Charge Attack, settles for a basic attack that deals some impressive damage nonetheless!
Thrynn charges his Pan while Nano2Nano blasts the Geonid with a moon laser and Royal swings with his Multiburst Brandish.
The Unknown Geonid retaliates with a nasty Barbarrage!
Matikclocker charges his Cryotech Alchemer, while DSN-001 and ASSASSIN keep chipping away at the Unknown Geonid!
Regulus regains enough sense to put up a Gem Block, while KV-103's new chainblade rips into the Unknown Geonid!
The Unknown Geonid's anger intensifies as it reaches critical damage. It won't go down without a fight, and the amount of damage Nano2Nano just took from one Vengeance-boosted spine shows that this false Regulus is every bit as formidable a fighter as the original.
"Keep it up!" Regulus watches the Unknown Geonid with trepidation. "I'll finish him off as soon as my head stops rattling."
---
WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)
1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat
2 WP <--> Covers Material costs for one 2* or 3* Alchemy recipe
--
--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------
2 PENDING SYSTEM UPGRADES FOR: Mark30-Longshot, SEE-4, Sephiroth, E-304
For each upgrade, choose one W:
+1 Accuracy (Helps you land hits and increases "Critical Hit" effects like those on the Spat-o-War)
+1 Blocking (Helps you block and evade attacks)
+1 Reflexes (Can increase your attack count and decreases enemies' attack count, used to determine turn order)
--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------
--
-Victory Conditions-
=Destroy the hostile creature!
-Pending Effects-
Thrynn: Charge w/ Alchemer -> Unknown Geonid
Matikclocker: Charge w/ Cryotech Alchemer Mk II -> Unknown Geonid
-Buffs and Debuffs-
Gem Wall (Ally Team): 600 HP
Regulus: Strong Stun (2 turns remain)
Unknown Geonid: Nano2Nano's Charged Faiserbeam (2 more rounds)
-Hazards-
--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: 3
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
-Surge Mail Polyp: W
903:99: 0
Matikclocker: 0
BETA: 0
Nano2Nano: 3
-Shields-
KV-103: 0/75 (Nm 60)
DSN-001: 567/750 (Nm 300|Spcl 150)
D-07: 75/75 (Nm 60)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 245/750 (Nm 300|Spcl 150)
Nano2Nano: 75/75 (Nm 60)
Royal: 317/500 (Nm 300|Spcl 150)
Thrynn: 500/500 (Nm 300|Spcl 150)
-Combo Attack Log-
Link here
-??? (DANGER!)-
Unknown Geonid [A7|B8|R8] - 1158/10000 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Optic Attack -- Scorching Eye: 10 ArmSpd, 6 Acc, 475 Ele (up to 3), Fair Chance of Moderate Fire | Lumber Slam: 2 SPD, 8 Acc, 880 Nrm, Good Chance of Strong Stun | Barbarrage: 6 Acc, fires 12 spines (220 Prc ea.) at random targets | Vengeance: 50% chance to add 10% of the user's HP lost to an attack, effect is halved on each activation until the user's turn ends | Gem Block: Uses 100 HP to create a wall of mysterious crystal that absorbs 600 damage for the party}
-Luminant Geonids (ALLY)-
Regulus [A6|B8|R8] - 3985/5000 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Optic Attack -- Scorching Eye: 10 ArmSpd, 6 Acc, 450 Ele (up to 3), Fair Chance of Moderate Fire | Lumber Slam: 2 SPD, 8 Acc, 780 Nrm, Good Chance of Strong Stun | Barbarrage: 6 Acc, fires 12 spines (220 Prc ea.) at random targets | Vengeance: 50% chance to add 10% of the user's HP lost to an attack, effect is halved on each activation until the user's turn ends | Gem Block: Uses 100 HP to create a wall of Luminite that absorbs 600 damage for the party}
-Player Allies-
Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
Lightbulb (PAD-103 "Mute") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
Mark30-Longshot Stats [Colray]
'Cobalt' [Hexlash] Still crafting. Refer to this post to craft your gear and return to the game!
LV-909 "Ignem" Stats [Oroseira]
D-07 "Ditto" Stats [Spirals-Ore]
SEE-4 Stats [Eternity-Terminal]
K1XK1N9 "Enterthekicks" [Whyna] Still crafting. Refer to this post to craft your gear and return to the game!
"Sephiroth" Stats [Saucce]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99ASSASSIN Stats [Herozenzero]
M4g1k [Snakey-One] Still crafting. Refer to this post to craft your gear and return to the game!
E-304 Stats [Arylide]
Matikclocker Stats [Matikclocker]
BETA-01911 Stats [Dreathuxy]
Nano2Nano Stats [Nanonizer]
R8-368 "Royal" [Trymal]
Thrynn G-54 Stats [Liminori]
--------
-INVENTORY-
Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Consumables-
1 Super Fire Vial [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
14 * Beast Scales
14 * Ripped-Up Wanted Posters
8 * Emptied Clips
30 * Gel Drops
13 * Brimstone
11 * Scrap Metal
21 * Grave Soil
6 * Spark Plugs
4 * Philosopher's Motes
0 * Cheap Gunpowder
0 * Sharp Fangs
0 * Rock Chips
5 ** Owlite Feathers
12 ** Forbidden Fruit
11 ** Chitin Frags
7 ** Waste Modules
12 ** Power Cells
5 ** Ammo Boxes
2 ** Iron Gears
8 ** Fuel Canisters
4 ** Gremlin Gizmos
1 ** Frayed Fabric
3 ** Translocation Residue
5 ** Cooling Cells
8 ** Physics Applicators
8 ** Dead Gold
2 ** Philosopher's Pebbles
0 ** Swordstones
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
-Rarities-
13 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
***
****
*****
[Supercharged Buster Charge: Unknown Geonid]
"It seems our attack didn't connect..." said KV-103, "Regardless, the doppelganger is finished."
(regular attack with the gaze of Cerberus, see if I can get a kill steal.)
Nano2Nano turns to Fallen King.
"Do you think you will get a kill steal? Say that to my Faiserbeam!"
Then he turned to General Regulus.
"That geonid doppelganger is as strong as you - This 1 hit with Full Vengeance proves that!"
Nano2Nano watches as his beam strikes to wreck the false Regulus.
(Stardard Alchemer attack)
((Last call on any last-minute crafting you want to get done. After this fight (or more precisely, just before the next fight), I'll automatically convert your WP to Crowns.
Also, I'm going to update any missed WP, including those for the Faeflare when I work out what kind of Finishing Move it gets.))
Turn Roll: 3,1,3,2,3,1,3,2,2,2
Unknown Geonid: 8 + 3 = 11
Regulus: 8 - 3 Stun + 1 = 6
KV-103: 3 + 3 = 6
DSN-001: 7 + 2 = 9
D-07: 12 + 3 = 15
ASSASSIN: 8 + 1 = 9
Matikclocker: 6 + 3 = 9
Nano2Nano: 9 + 2 = 11
Royal: 9 + 2 = 11
Thrynn: 9 + 2 = 11
D-07: Standard w/ Beam Shamshir -> Unknown Geonid
8 swings, 7 hits! 1962 damage. (Wow. Same thing happened twice!)
The Unknown Geonid fades away!
No loot was dropped by the Geonid...
~TURN SUMMARY~
D-07 strikes the final blow on the Unknown Geonid before it can wreak more havoc with Vengeance!
The Unknown Geonid's last expression isn't one of fear... only hate. Even in its glowing eyes, you might feel a fierce, unbridled hate. Then, the Geonid shatters, and fades into swiftly vanishing particles of shadow...
"Whooooo." Regulus wipes a bead of salt off his brow. "That was a real- ahem. Professionalism." Regulus recovers from the previous stunning hit. "Well, that's another one I owe you. What was it tryin' to do?" Regulus lowers his head. "I haven't seen anything like that... anywhere. Hold on, I'll see if Tinder caught this one comin' in..."
Regulus is safe from harm for the moment, but the appearance of this Unknown Geonid and Celloh's grim news about the Swarm bode ill for all on Cradle. Still, it would have been far worse if Regulus had fallen. Well done!
---
WARRIOR POINT REWARDS (At any time, you may trade 1 Warrior Point for any of the following!)
1 WP <--> 800 Crowns
1 WP <--> 400 Crowns, 100 Heat
1 WP <--> 200 Heat
2 WP <--> Covers Material costs for one 2* or 3* Alchemy recipe
--
--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------
2 PENDING SYSTEM UPGRADES FOR: Mark30-Longshot, SEE-4, Sephiroth, E-304
For each upgrade, choose one W:
+1 Accuracy (Helps you land hits and increases "Critical Hit" effects like those on the Spat-o-War)
+1 Blocking (Helps you block and evade attacks)
+1 Reflexes (Can increase your attack count and decreases enemies' attack count, used to determine turn order)
--------------------------------------------------------------
--------------------------------------------------------------
--------------------------------------------------------------
--
-The Machinauts are victorious!-
=Unknown Geonid terminated!
-Pending Effects-
-Buffs and Debuffs-
-Hazards-
--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: 3
SEE-4: 1
-Surge Mail Polyp: W
Sephiroth: 3
Mute: 3
-Surge Mail Polyp: W
903:99: 0
Matikclocker: 0
BETA: 0
Nano2Nano: 3
-Shields-
KV-103: 0/75 (Nm 60)
DSN-001: 567/750 (Nm 300|Spcl 150)
D-07: 75/75 (Nm 60)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 245/750 (Nm 300|Spcl 150)
Nano2Nano: 75/75 (Nm 60)
Royal: 317/500 (Nm 300|Spcl 150)
Thrynn: 500/500 (Nm 300|Spcl 150)
-Combo Attack Log-
Link here
-??? (DEFEATED)-
Unknown Geonid Down! (-804/10000)
-Luminant Geonids (ALLY)-
Regulus [A6|B8|R8] - 3985/5000 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Optic Attack -- Scorching Eye: 10 ArmSpd, 6 Acc, 450 Ele (up to 3), Fair Chance of Moderate Fire | Lumber Slam: 2 SPD, 8 Acc, 780 Nrm, Good Chance of Strong Stun | Barbarrage: 6 Acc, fires 12 spines (220 Prc ea.) at random targets | Vengeance: 50% chance to add 10% of the user's HP lost to an attack, effect is halved on each activation until the user's turn ends | Gem Block: Uses 100 HP to create a wall of Luminite that absorbs 600 damage for the party}
-Player Allies-
Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (230/230 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
Lightbulb (PAD-103 "Mute") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
Mark30-Longshot Stats [Colray]
'Cobalt' [Hexlash] Still crafting. Refer to this post to craft your gear and return to the game!
LV-909 "Ignem" Stats [Oroseira]
D-07 "Ditto" Stats [Spirals-Ore]
SEE-4 Stats [Eternity-Terminal]
K1XK1N9 "Enterthekicks" [Whyna] Still crafting. Refer to this post to craft your gear and return to the game!
"Sephiroth" Stats [Saucce]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99ASSASSIN Stats [Herozenzero]
M4g1k [Snakey-One] Still crafting. Refer to this post to craft your gear and return to the game!
E-304 Stats [Arylide]
Matikclocker Stats [Matikclocker]
BETA-01911 Stats [Dreathuxy]
Nano2Nano Stats [Nanonizer]
R8-368 "Royal" [Trymal]
Thrynn G-54 Stats [Liminori]
--------
-INVENTORY-
Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Consumables-
1 Super Fire Vial [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
14 * Beast Scales
14 * Ripped-Up Wanted Posters
8 * Emptied Clips
30 * Gel Drops
13 * Brimstone
11 * Scrap Metal
21 * Grave Soil
6 * Spark Plugs
4 * Philosopher's Motes
0 * Cheap Gunpowder
0 * Sharp Fangs
0 * Rock Chips
5 ** Owlite Feathers
12 ** Forbidden Fruit
11 ** Chitin Frags
7 ** Waste Modules
12 ** Power Cells
5 ** Ammo Boxes
2 ** Iron Gears
8 ** Fuel Canisters
4 ** Gremlin Gizmos
1 ** Frayed Fabric
3 ** Translocation Residue
5 ** Cooling Cells
8 ** Physics Applicators
8 ** Dead Gold
2 ** Philosopher's Pebbles
0 ** Swordstones
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
-Rarities-
13 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
***
****
*****
"Hm... I believe that might have been the Swarm that Celloh was talking about." Faidra retracted his Arm Arm, which now sported a notably silver and gold coloring.
I think I will reverse my 2* Alchemy Orb purchase and craft Mega Cannon Puppy using 1 Alc*Base.