((You still have the 'Keep Temparyx's heads alive' mission still up))
"Hiring Venom Edges of all groups?" Maydra examined them. "Whoever it is must really want us destroyed."
[Meteotillery Charge > Trooper C]
((You still have the 'Keep Temparyx's heads alive' mission still up))
"Hiring Venom Edges of all groups?" Maydra examined them. "Whoever it is must really want us destroyed."
[Meteotillery Charge > Trooper C]
((Derp. Removing that. And correcting the main objective.
Also, I'm allowing Defend to make Master Sparkrod shots fire immediately.))
"Spread fire."
Turn Order Roll: 2,2,3,2,3,2,1,2,2,1,2,2,2,1,2,2,3
VE Commander: 8 + 2 = 10 (70/100)
VE Trooper A: 10 + 2 = 12 (5/100)
VE Trooper B: 10 + 3 = 13
VE Trooper C: 10 + 2 = 12 (25/100)
VE Trooper D: 10 + 3 = 13
VE Silkwing A: 8 - 4 Row + 2 = 6 (16/100)
VE Silkwing B: 8 - 4 Row + 1 = 5 (37/100)
KV-103: 3 + 2 = 5 (73/100)
DSN-001: 7 + 2 + 1 CTR = 10 (25/100)
Ignem: 6 + 1 + 2 ASI = 9
ASSASSIN: 8 + 2 = 10 (92/100)
Matikclocker: 7 + 2 = 9
Nano2Nano: 9 + 2 = 11
Thrynn: 9 + 1 = 10 (56/100)
FXZ-42: 10 + 2 = 12 (44/100)
Mute: 7 + 2 + 1 CTR = 10 (81/100)
Lucretia: 5 + 3 - 2 ASI = 6 (60/100)
VE Trooper B: Herexi Punch Gun -> FXZ-42
1 shot @ 11 ES/8 BlS -- 9. Blocked! Shield Down! 719 damage.
VE Trooper D: Herexi Punch Gun -> Thrynn
1 shot @ 13 ES/11 BlS -- 13. Missed!
FXZ-42: Standard w/ Strike Needle -> Rolling Wall A
24 shots @ 8 ES -- 12,6,1,3,16,6,14,14,6,13,15,14,4,14,15,12,13,11,5,12,7,11,6,5. 10 hits! 1130 damage.
VE Trooper C: Herexi Punch Gun -> DSN-001
2 shots @ 11 ES/8 BlS -- 1,9. 1 hit, 1 blocked! 802 damage. DSN-001 was Poisoned!
VE Trooper A: Herexi Punch Gun -> Matikclocker
2 shots @ 10 ES/6 BlS -- 2,10. 1 hit! 787 damage. Matikclocker catches Fire!
Nano2Nano: Fire Charge w/ Luminary -> Rolling Wall A
-> Rolling Wall A @ 15 ES -- 8. Hit! 854 damage. Targeted by a Charged Faiserbeam!
-> Rolling Wall B @ 15 ES -- 14. Hit! 854 damage. Targeted by a Charged Faiserbeam!
X-Bomb!
-> Rolling Wall A @ 13 ES -- 16. Miss!
-> Rolling Wall B @ 13 ES -- 10. Hit! 267 damage. Targeted by a Quick Faiserbeam!
-> Silkwing A @ 9 ES -- 4. Hit! 267 damage. Targeted by a Quick Faiserbeam!
ASSASSIN: Standard w/ Katscratch -> Rolling Wall A
6 swings @ 15 ES -- 7,1,2,7,6,4. 6 hits! 1766 damage.
Mute: Deploy Lightbulb
Lightbulb is deployed!
Lightbulb: Cannonball -> Rolling Wall A
2 shots @ 16 ES -- 7,5. 2 hits! 1508 damage.
VE Commander: Beam Rifle -> KV-103
1 shot!
-> KV-103 @ 11 ES/6 BlS -- 16. Missed!
-> Lucretia @ 13 ES/10 BlS -- 5. Hit! 150 damage.
Thrynn: Standard w/ Spat-o-War -> Rolling Wall A
7 swings @ 15 ES -- 14,11,8,6,13,14,9. 7 hits! 1 FLIP! 2870 damage. The Stun effects caused 750 damage!
DSN-001: Fire Charge w/ Meteotillery Prime -> VE Trooper C
-> Trooper C @ 14 ES -- 1. Hit! 1073 damage.
-> Trooper A @ 14 ES -- 6. Hit! 1073 damage.
-> Trooper B @ 14 ES -- 2. Hit! 1073 damage.
-> Trooper D @ 14 ES -- 4. Hit! 1073 damage.
-> Commander @ 13 ES -- 8. Hit! 1073 damage.
-> Silkwing B @ 12 ES -- 10. Hit! 1073 damage.\
Ignem: Master Blaster -> Silkwing A
3 shots @ 9 ES -- 4,3,9. 2 hits! 916 damage.
Matikclocker is damaged by Fire.
Matikclocker: Charge w/ Ionic Double Bow -> VE Commander
Roll: 36. No Instacharge.
Lucretia: Standard w/ Master Sparkrod -> Rolling Wall B
28 shots deployed!
Silkwing A moves to Row 6.
Silkwing A: Healing
All non-Silkwing allies in row 6 gained 600 HP!
KV-103: Charge w/ Eviscerator -> Rolling Wall B
Roll: 24. No Instacharge.
Silkwing B moves to Row 0.
Silkwing B: Healing
All non-Silkwing allies in row 0 gained 600 HP!
--
"That barricade is something else..." IS-M44 says, "Watch where the Silkwings move. You might be able to hit them at close range depending on whether they move to the front or the back."
Victory Conditions
=Bypass the Venom Edge blockade!
-Pending Effects-
Matikclocker: Charge w/ Ionic Double Bow -> VE Commander
KV-103: Charge w/ Eviscerator -> Rolling Wall B
Lucretia: 28 Master Sparkrod shots -> Rolling Wall B
-Buffs and Debuffs-
DSN-001: Moderate Poison (2 turns remain)
Matikclocker: Moderate Fire (1 turn remains, 300 DPT)
-Field Effects-
-Loot-
-Venom Edge Mercenaries (ENEMY)-
Venom Edge Commander [A8|B6|R8] - 7027/7500 HP | Nrm 1000 | Prc 1000 | Ele 4000 | Shd -100 | Row 6
{Tactics: While alive, all allies pierce 200 points of Defense | Herexi Beam Rifle: 7 ACC, -1 ROF, 1x1200 Ele (up to 5), Fair Chance of Moderate Fire/Poison}
Venom Edge Trooper A [A6|B4|R10] - 3527/4000 HP | Nrm 1000 | Prc 1000 | Ele 4000 | Shd -100 | Row 6
{Herexi Punch Gun: 8 ACC, 2 ROF, 1x1350 Nm/El, Fair Chance of Moderate Fire/Poison | Herexi Scatter Grenade: 6 ACC, 1 attack, 1x(4x800 Shd)(up to 5), Fair Chance of Moderate Fire/Poison}
Venom Edge Trooper B [A6|B4|R10] - 3527/4000 HP | Nrm 1000 | Prc 1000 | Ele 4000 | Shd -100 | Row 6
{Herexi Punch Gun: 8 ACC, 2 ROF, 1x1350 Nm/El, Fair Chance of Moderate Fire/Poison | Herexi Scatter Grenade: 6 ACC, 1 attack, 1x(4x800 Shd)(up to 5), Fair Chance of Moderate Fire/Poison}
Venom Edge Trooper C [A6|B4|R10] - 3527/4000 HP | Nrm 1000 | Prc 1000 | Ele 4000 | Shd -100 | Row 6
{Herexi Punch Gun: 8 ACC, 2 ROF, 1x1350 Nm/El, Fair Chance of Moderate Fire/Poison | Herexi Scatter Grenade: 6 ACC, 1 attack, 1x(4x800 Shd)(up to 5), Fair Chance of Moderate Fire/Poison}
Venom Edge Trooper D [A6|B4|R10] - 3527/4000 HP | Nrm 1000 | Prc 1000 | Ele 4000 | Shd -100 | Row 6
{Herexi Punch Gun: 8 ACC, 2 ROF, 1x1350 Nm/El, Fair Chance of Moderate Fire/Poison | Herexi Scatter Grenade: 6 ACC, 1 attack, 1x(4x800 Shd)(up to 5), Fair Chance of Moderate Fire/Poison}
Venom Edge Bound Silkwing A [A0|B8|R8] - 2317/3500 HP | Nrm 1000 | Prc -200 | Ele 1000 | Shd 4000 | Row 6
{Healing: All allies in the same row gain 600 HP on the Silkwing's turn}
Venom Edge Bound Silkwing B [A0|B8|R8] - 2427/3500 HP | Nrm 1000 | Prc -200 | Ele 1000 | Shd 4000 | Row 6
{Healing: All allies in the same row gain 600 HP on the Silkwing's turn}
Venom Edge Rolling Wall A [A0|B0|R0] - 11622/20000 HP | Nrm 1000 | Prc 1000 | Ele 1000 | Shd 1000 | Row 0
{Block: Enemies in rows 4 and higher cannot be targeted by close-range weaponry while this entity is alive! | Wear and Tear: Status effects damage the Rolling Wall.}
Venom Edge Rolling Wall B [A0|B0|R0] - 19479/20000 HP | Nrm 1000 | Prc 1000 | Ele 1000 | Shd 1000 | Row 0
{Block: Enemies in rows 4 and higher cannot be targeted by close-range weaponry while this entity is alive! | Wear and Tear: Status effects damage the Rolling Wall.}
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 7200/7200 HP -- [ KO Meter: ||||||||||||||.. ] -- 1 Retribution (2/5)
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x2) | N/A
Ignem: 2000/2000 HP -- 0 BP (+2)
99ASSASSIN: 6600/6600 HP -- 0 Retribution (1/4)
Matikclocker: 1413/2500 HP -- KO METER: [ |||||||||||||||.. ] -- [OVERCLOCK METER: |...]
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] ]
FXZ-42: 5281/6000 HP
Mute: 4200/4200 HP -- Vials [DOOM/PSN]
-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 487/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 600/600 (Nm 450|10 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 0/750 (Nm 300|Spcl 150)
Mute: 0/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (1250/1250 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1112 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
--???: 57.9%--
-Consumables-
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
23 * Emptied Clips
35 * Gel Drops
27 * Brimstone
23 * Scrap Metal
37 * Grave Soil
16 * Spark Plugs
11 * Cheap Gunpowder
19 * Sharp Fangs
7 * Rock Chips
18 * Philosopher's Motes
9 ** Owlite Feathers
3 ** Forbidden Fruit
6 ** Chitin Frags
12 ** Waste Modules
11 ** Power Cells
15 ** Ammo Boxes
3 ** Iron Gears
12 ** Fuel Canisters
10 ** Gremlin Gizmos
3 ** Frayed Fabric
11 ** Translocation Residue
10 ** Cooling Cells
14 ** Physics Applicators
16 ** Dead Gold
6 ** Swordstones
15 ** Philosopher's Pebbles
7 *** Bushy Tails
0 *** Rocket Sprockets
6 *** Phials of Phear
9 *** Unstable Cores
4 *** Fine Fabric
4 *** Striker's Scabbards
9 *** Mod Calibrators
9 *** Soul Dust
5 *** Force Dynamos
9 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
19 *** Brute Cores
3 *** Toxic Cores
14 *** Philospher's Chunks
0 **** Almirian Scabbard
0 **** Blaze Pepper
2 **** Blighted Bone
2 **** Calibrator Mod
0 **** Corrosive Acid
0 **** Crystallized Gunsmoke
2 **** Drake Scale
0 **** Heavy Gear
0 **** Ironwood
0 **** Meteor Mote
2 **** Miracloth
3 **** Perfect Snowball
2 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
3 **** Unidentifiable Element
1 **** Whimsical Reactant
1 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
13 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"Hiding behind those barricade will only delay the inevitable mercenary!"
[Unleash charge Venom Edge Rolling Wall B]
Part of Mute's hardware shuddered at having to fight gremlims, out of all enemies. This aways happened when he had to take down someone from the same species as his creators. Perhaps it was an intentional effect of his assembly, a touch of morality from his makers. He cut that thought out and focused his processes on the fight.
"We definitely have to do this more!", said Bulb. "See?! Being deployed is so much better than sitting on your back, watching you hawl bombs at ruffians like an old man!!", he paused to take one more cannon shot. " Why dont you aways start the fight by deploying me, huh?!"
Mute just gazed foward sternly after Bulb's comment on his attacking speed. Instead of pullling another bomb, he pulled one of his ready-made Vials. A Poison Vial.
Keeping it steady in his hand despite of all the bullets flying around, PAD turned towards the three machinauts that he saw use for in his plan. Pointing at each one of them and motioning classic platoon hand-waving, he communicated to his fellow squadmates his commands in that silent language that no one but a Torchbellow soldier would understand:
FXZ-42, LV-909, ASSASSIN... his gestures called.
Shadow weapons on enemy leader (Venom Edge Commander). Mute will deploy Poison status. Silkwings kept from healing. Enemy leader die.Hostiles lose offensive bonus.
Not eager to stay a second longer waiting to understand whether the three 'nauts would follow his orders or not, Mute steped foward and trew the vial and the enemy leader.
(Super Poison Vial at Venom Edge Commander)
((Unfortunately, I'm going to have to delay tonight's post. I'll see you all tomorrow!))
"Prioritize Poisoned targets."
Turn Order Roll: 1,2,1,2,3,2,1,3,1,2,3,1,3,2,2,2,2
VE Commander: 8 + 1 = 9 (to 8 on turn)
VE Trooper A: 10 + 2 = 12 (33/100)
VE Trooper B: 10 + 1 = 11 (39/100)
VE Trooper C: 10 + 2 = 12 (92/100)
VE Trooper D: 10 + 3 = 13
VE Silkwing A: 8 + 2 = 10 (95/100)
VE Silkwing B: 8 - 4 Row + 1 = 5
KV-103: 3 + 3 = 6
DSN-001: 7 + 1 = 8
Ignem: 6 + 2 + 2 ASI = 10 (78/100)
ASSASSIN: 8 + 3 = 11 (9/100)
Matikclocker: 7 + 1 + 2 CTR = 10 (11/100)
Nano2Nano: 9 + 3 = 12 (28/100)
Thrynn: 9 + 2 = 10 (55/100)
FXZ-42: 10 + 2 = 12 (15/100)
Mute: 7 + 2 = 9
Lucretia: 5 + 2 - 2 ASI = 5
VE Trooper D: Herexi Punch Gun -> DSN-001
1 shot @ 11 ES/8 BlS -- 13. Missed!
VE Trooper C: Herexi Punch Gun -> DSN-001
2 shots @ 11 ES/8 BlS -- 15,9. 1 blocked! Shield down! 633 damage.
VE Trooper A: Herexi Punch Gun -> DSN-001
2 shots @ 11 ES -- 7,1. 2 hits! 1920 damage.
Nano2Nano: Standard w/ Virulent Catalyzer -> Commander
4 shots @ 12 ES -- 15,3,8,9. 3 hits! 2025 damage.
Rolling Wall A took 854 damage from a Charged Faiserbeam! (1 turn left)
Rolling Wall B took 854 damage from a Charged Faiserbeam! (1 turn left)
Rolling Wall B took 267 damage from a Quick Faiserbeam!
Silkwing A took 267 damage from a Quick Faiserbeam!
FXZ-42: Standard w/ Strike Needle -> Commander
24 shots @ 6 ES -- 13,2,8,3,1,6,7,2,3,16,10,11,14,5,16,11,2,3,12,15,3,1,7,16. 10 hits! 1130 damage.
VE Trooper B: Herexi Punch Gun -> DSN-001
2 shots @ 11 ES -- 14,13. Missed!
ASSASSIN: Standard w/ Katscratch -> Rolling Wall A
6 swings @ 15 ES -- 6,10,4,13,6,8. 6 hits! 1766 damage.
Silkwing A: Healing
All non-Silkwing allies in row 6 gained 600 HP!
Ignem: Master Blaster -> Commander
3 shots @ 11 ES -- 7,6,2. 3 hits! 1374 damage. Acc/Ref -1 this turn!
Thrynn: Standard w/ Spat-o-War -> Rolling Wall A
7 swings @ 15 ES -- 3,12,15,8,2,15,2. 5 hits! 1653 damage.
Matikclocker is damaged by Fire.
Matikclocker: Fire Charge w/ Ionic Double Bow -> VE Commander
2 shots @ 14 ES -- 8,6. 2 hits! 3866 damage. Down!
"The Commander's down already? This isn't worth it! Get out of here!"
Dropped:
-619 Crowns
-53 Heat
-**** Crystallized Gunsmoke
-*** Rocket Sprocket
-2 * Spark Plugs
Mute: Block Super Poison Vial -> VE Trooper B
VE Trooper B was poisoned!
VE Trooper C was poisoned!
VE Trooper D was poisoned!
Lightbulb: Cannonball -> VE Trooper D
2 shots @ 14 ES -- 6. Hit! 776 damage.
DSN-001: Standard w/ Buster -> Silkwing A
4 shots @ 10 ES -- 6,7,11,12. 2 hits! 364 damage. (Poison isn't fun.)
KV-103: Fire Charge w/ Eviscerator -> Rolling Wall B
4 + 1 swings @ 16 ES -- 6,7,15,15,2. 4 hits + 1 hit! 485 damage
+ 3988 damage! (Total: 4473)
Lucretia: Standard w/ Master Sparkrod -> Rolling Wall B
29 shots deployed!
Silkwing B moves to Row 0.
Silkwing B: Healing
All non-Silkwing allies in row 0 gained 600 HP! (Poisoned allies were harmed instead!)
--
"Good work. Looks like the remaining mercs are beating a retreat. If you shoot at them or break their barricades, you might be able to take down more of them. Not sure whether they'll show up at a bad time or not... pursue or don't pursue, your choice."
Victory Conditions
=Bypass the Venom Edge blockade!
-Pending Effects-
Lucretia: 29 Master Sparkrod shots -> Rolling Wall B (2 turns)
Lucretia: 28 Master Sparkrod shots -> Rolling Wall B (next turn)
VE Troopers A, B, C, D: Ready to bail out (may freely Retreat with a -5 Turn Order penalty, penalty is -8)
-Buffs and Debuffs-
VE Trooper B: Moderate Poison (2 turns remain)
VE Trooper C: Moderate Poison (2 turns remain)
VE Trooper D: Moderate Poison (2 turns remain)
DSN-001: Moderate Poison (1 turn remains)
-Field Effects-
-Loot-
-619 Crowns
-53 Heat
-**** Crystallized Gunsmoke
-*** Rocket Sprocket
-2 * Spark Plugs
-Venom Edge Mercenaries (ENEMY)-
Venom Edge Commander down! (-768, Matikclocker's Ionic Double Bow)
Venom Edge Trooper A [A6|B4|R10] - 4000/4000 HP | Nrm 1000 | Prc 1000 | Ele 4000 | Shd -100 | Row 6
{Herexi Punch Gun: 8 ACC, 2 ROF, 1x1350 Nm/El, Fair Chance of Moderate Fire/Poison | Herexi Scatter Grenade: 6 ACC, 1 attack, 1x(4x800 Shd)(up to 5), Fair Chance of Moderate Fire/Poison}
Venom Edge Trooper B [A6|B4|R10] - 3400/4000 HP | Nrm 1000 | Prc 1000 | Ele 4000 | Shd -100 | Row 6
{Herexi Punch Gun: 8 ACC, 2 ROF, 1x1350 Nm/El, Fair Chance of Moderate Fire/Poison | Herexi Scatter Grenade: 6 ACC, 1 attack, 1x(4x800 Shd)(up to 5), Fair Chance of Moderate Fire/Poison}
Venom Edge Trooper C [A6|B4|R10] - 3400/4000 HP | Nrm 1000 | Prc 1000 | Ele 4000 | Shd -100 | Row 6
{Herexi Punch Gun: 8 ACC, 2 ROF, 1x1350 Nm/El, Fair Chance of Moderate Fire/Poison | Herexi Scatter Grenade: 6 ACC, 1 attack, 1x(4x800 Shd)(up to 5), Fair Chance of Moderate Fire/Poison}
Venom Edge Trooper D [A6|B4|R10] - 2624/4000 HP | Nrm 1000 | Prc 1000 | Ele 4000 | Shd -100 | Row 6
{Herexi Punch Gun: 8 ACC, 2 ROF, 1x1350 Nm/El, Fair Chance of Moderate Fire/Poison | Herexi Scatter Grenade: 6 ACC, 1 attack, 1x(4x800 Shd)(up to 5), Fair Chance of Moderate Fire/Poison}
Venom Edge Bound Silkwing A [A0|B8|R8] - 1686/3500 HP | Nrm 1000 | Prc -200 | Ele 1000 | Shd 4000 | Row 6
{Healing: All allies in the same row gain 600 HP on the Silkwing's turn}
Venom Edge Bound Silkwing B [A0|B8|R8] - 2427/3500 HP | Nrm 1000 | Prc -200 | Ele 1000 | Shd 4000 | Row 6
{Healing: All allies in the same row gain 600 HP on the Silkwing's turn}
Venom Edge Rolling Wall A [A0|B0|R0] - 2876/20000 HP | Nrm 1000 | Prc 1000 | Ele 1000 | Shd 1000 | Row 0
{Block: Enemies in rows 4 and higher cannot be targeted by close-range weaponry while this entity is alive! | Wear and Tear: Status effects damage the Rolling Wall.}
Venom Edge Rolling Wall B [A0|B0|R0] - 18358/20000 HP | Nrm 1000 | Prc 1000 | Ele 1000 | Shd 1000 | Row 0
{Block: Enemies in rows 4 and higher cannot be targeted by close-range weaponry while this entity is alive! | Wear and Tear: Status effects damage the Rolling Wall.}
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 7200/7200 HP -- [ KO Meter: ||||||||||||||.. ] -- 1 Retribution (2/5)
Faidra: 1445/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x2) | N/A
Ignem: 2000/2000 HP -- 0 BP (+2)
99ASSASSIN: 6600/6600 HP -- 0 Retribution (1/4)
Matikclocker: 1113/2500 HP -- KO METER: [ |||||||||||||||.. ] -- [OVERCLOCK METER: |...]
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] ]
FXZ-42: 5281/6000 HP
Mute: 4200/4200 HP -- Vials [DOOM/PSN]
-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 0/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 600/600 (Nm 450|10 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 188/750 (Nm 300|Spcl 150)
Mute: 38/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (1250/1250 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1112 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
--???: 57.9%--
-Consumables-
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
23 * Emptied Clips
35 * Gel Drops
27 * Brimstone
23 * Scrap Metal
37 * Grave Soil
16 * Spark Plugs
11 * Cheap Gunpowder
19 * Sharp Fangs
7 * Rock Chips
18 * Philosopher's Motes
9 ** Owlite Feathers
3 ** Forbidden Fruit
6 ** Chitin Frags
12 ** Waste Modules
11 ** Power Cells
15 ** Ammo Boxes
3 ** Iron Gears
12 ** Fuel Canisters
10 ** Gremlin Gizmos
3 ** Frayed Fabric
11 ** Translocation Residue
10 ** Cooling Cells
14 ** Physics Applicators
16 ** Dead Gold
6 ** Swordstones
15 ** Philosopher's Pebbles
7 *** Bushy Tails
0 *** Rocket Sprockets
6 *** Phials of Phear
9 *** Unstable Cores
4 *** Fine Fabric
4 *** Striker's Scabbards
9 *** Mod Calibrators
9 *** Soul Dust
5 *** Force Dynamos
9 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
19 *** Brute Cores
3 *** Toxic Cores
14 *** Philospher's Chunks
0 **** Almirian Scabbard
0 **** Blaze Pepper
2 **** Blighted Bone
2 **** Calibrator Mod
0 **** Corrosive Acid
0 **** Crystallized Gunsmoke
2 **** Drake Scale
0 **** Heavy Gear
0 **** Ironwood
0 **** Meteor Mote
2 **** Miracloth
3 **** Perfect Snowball
2 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
3 **** Unidentifiable Element
1 **** Whimsical Reactant
1 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
13 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"The mercenary is retreating," KV-103 commented, "It seems the Fiend didn't pay them enough, stingy as always..."
[Charge Eviscerator -> Venom Edge Rolling Wall B]
"How does poison affect us if we are machines?"
[Meteotillery Charge: Silkwing B]
"May as well land a few more hits on them."
[Standard w/ Strike Needle > Trooper D]
((@Midnight: Each battle will have more effective and less effective weapons. See the subject line.
@Liminori: Oh crap. I just realized I used the wrong attack for you last round. Sorry about that- I'll give you the right one this time.))
Turn Order Roll: 3,2,1,2,3,3,2,1,1,2,1,3,1,3,3
VE Trooper A: 10 + 3 - 5 Retreat = 8 (down to 5 on turn) (88/100)
VE Trooper B: 10 + 2 - 5 Retreat = 7 (down to 4 on turn)
VE Trooper C: 10 + 1 - 5 Retreat = 6 (down to 3 on turn)
VE Trooper D: 10 + 2 - 5 Retreat = 7 (down to 4 on turn)
VE Silkwing A: 8 + 3 = 11
VE Silkwing B: 8 + 3 = 11
KV-103: 3 + 2 = 5 (90/100)
DSN-001: 7 + 1 = 8
Ignem: 6 + 1 + 2 ASI = 9
ASSASSIN: 8 + 2 = 10
Matikclocker: 7 + 1 = 8
Nano2Nano: 9 + 3 = 12
Thrynn: 9 + 1 = 10
FXZ-42: 10 + 3 = 13
Mute: 7 + 3 = 10
Lucretia Defends.
Lucretia's bullets fire!
57 shots (wow) -> Rolling Wall B @ 12 ES -- 15,2,3,12,5,4,15,10,3,16,14,3,1,3,6,7,1,12,6,2,8,6,5,6,7,12,10,16,12,16,10,5,12,12,12,13,4,9,11,6,16,1,7,11,1,16,15,2,10,9,6,15,3,12,3,12,1. 39 hits! 3432 damage.
FXZ-42: Standard w/ Strike Needle -> Trooper D
12 shots @ 6 ES -- 16,8,16,11,2,1,5,16,11,2,10,10. 4 hits! 420 damage. (The other problem with the needle guns. Accuracy could be better.)
Nano2Nano: Standard w/ Virulent Catalyzer -> Trooper D
3 shots @ 12 ES -- 1,4,1. 3 hits! 2091 damage.
Rolling Wall A took 854 damage from a Charged Faiserbeam!
Rolling Wall B took 854 damage from a Charged Faiserbeam!
Silkwing A: Healing
All non-Silkwing allies in row 0 gained 600 HP! (Poisoned allies were harmed instead!)
Venom Edge Trooper D is down! (Yes, enemies can be teamkilled by healers when poison's involved.)
Dropped:
-499 Crowns
-36 Heat
-1 Small Heart (+300 HP)
-1 Large Heart (+900 HP)
-Ultra Curse Vial
-** Gremlin Gizmo
-* Rock Chip
Silkwing B: Healing
All non-Silkwing allies in row 0 gained 600 HP! (Poisoned allies were harmed instead!)
ASSASSIN: Standard w/ Katscratch -> Rolling Wall A
6 swings @ 15 ES -- 10,2,10,15,9,5. 5 hits! 1765 damage.
Thrynn: Standard w/ Lumberdirk -> Rolling Wall B
7 swings @ 14 ES -- 8,8,13,7,1,8,8. 7 hits! 1 Sidestab + 1 BACKSTAB!!! 4237 damage. (Don't ask me how you can backstab a wall. It's all about pressure points.)
Mute: Wizardry Orb -> Rolling Wall A
3 bombs!
3 -> Rolling Wall A @ 15 ES -- 14,14,6. 3 hits! 918 damage. Status Effects caused 500 damage! Down!
3 -> Rolling Wall B @ 15 ES -- 8,14,9. 3 hits! 918 damage. Status Effects caused 500 damage!
The VE troops' retreat is slowed!
Lightbulb: Cannonball -> VE Trooper C
1 shot @ 14 ES -- 7. Hit! 776 damage.
Ignem: Master Blaster -> VE Trooper C
3 shots @ 11 ES -- 7,6,3. 3 hits! 1440 damage. Down!
Dropped:
-547 Crowns
-33 Heat
-1 Small Heart (+300 HP)
-** Iron Gear
-** Frayed Fabric
Matikclocker: Charge w/ Ionic Double Bow -> VE Trooper A
Roll: 2. INSTACHARGE!
2 shots @ 14 ES -- 8,6. 2 hits! 3866 damage. VE Trooper A was Shocked!
DSN-001: Charge w/ Meteotillery Prime -> Silkwing A
Roll: 18. No Instacharge.
KV-103: Charge w/ Eviscerator -> Rolling Wall B
Roll: 15. No Instacharge.
VE Trooper A retreats!
VE Trooper B retreats!
The Silkwings are banished automatically upon the VE's defeat.
Dropped:
-781 Crowns
--
"Poison affecting you? I heard that was because some computer viruses have gone so far that they've embedded themselves in actual poisons. Of course, that's just a rumor. Some people say it's because Machinauts have complex systems, and others say it's got something to do with the Core..."
"...right. If that Archdevilite was telling the truth, we're within our rights to demand an explanation remotely. The presence of mercenaries on the way to the elevator confirms that it might be dangerous for the Diplo team, but Temparyx's nonhostile reaction to Machinaut presence suggests that we aren't opposed by all the Dracolisks. Most likely, there's one more fanatical faction that has it in for us." IS-M44 says, "For now, it looks like those mercenaries got away. Herex's war crimes were... numerous. Whoever DID hire them is certainly unscrupulous..."
"Diplo team's met with Temparyx already. I'll see if we can't patch into their systems and establish comms with anyone in Dragonspire City. Claim whatever treasure you can find on the downed mercs, but otherwise, leave them. We've got a few recons accompanying the diplo team that can give them forensic scans... not only could it point toward whoever hired them, it might give a little insight into what Herex was making for them."
The Machinauts are victorious!
=Bypass the Venom Edge blockade!
-Pending Effects-
-Buffs and Debuffs-
VE Trooper B: Moderate Poison (2 turns remain)
VE Trooper C: Moderate Poison (2 turns remain)
VE Trooper D: Moderate Poison (2 turns remain)
DSN-001: Moderate Poison (1 turn remains)
-Field Effects-
-Loot-
-619 Crowns
-53 Heat
-**** Crystallized Gunsmoke
-*** Rocket Sprocket
-2 * Spark Plugs
-499 Crowns
-36 Heat
-1 Small Heart (+300 HP)
-1 Large Heart (+900 HP)
-** Gremlin Gizmo
-* Rock Chip
-547 Crowns
-33 Heat
-1 Small Heart (+300 HP)
-** Iron Gear
-** Frayed Fabric
-781 Crowns
-Venom Edge Mercenaries (ENEMY)-
Venom Edge Commander down! (-768, Matikclocker's Ionic Double Bow)
Venom Edge Trooper A retreated. (134)
Venom Edge Trooper B retreated. (2200)
Venom Edge Trooper C down! (-16; Ignem's Master Blaster)
Venom Edge Trooper D down! (-487; Silkwing's Healing)
Venom Edge Bound Silkwing A vanished!
Venom Edge Bound Silkwing B vanished!
Venom Edge Rolling Wall A down! (-1161; Mute's Wizardry Orb)
Venom Edge Rolling Wall B [A0|B0|R0] - 8417/20000 HP | Nrm 1000 | Prc 1000 | Ele 1000 | Shd 1000 | Row 0
{Block: Enemies in rows 4 and higher cannot be targeted by close-range weaponry while this entity is alive! | Wear and Tear: Status effects damage the Rolling Wall.}
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 7200/7200 HP -- [ KO Meter: |||||||||||||||| ] -- 1 Retribution (2/5)
Faidra: 1445/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x2) | N/A
Ignem: 2000/2000 HP -- 0 BP (+2)
99ASSASSIN: 6600/6600 HP -- 0 Retribution (1/4)
Matikclocker: 1113/2500 HP -- KO METER: [ ||||||||||||||||| ] -- [OVERCLOCK METER: |...]
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] ]
FXZ-42: 5281/6000 HP
Mute: 4200/4200 HP -- Vials [DOOM/2]
-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 0/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 600/600 (Nm 450|10 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 188/750 (Nm 300|Spcl 150)
Mute: 38/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (1250/1250 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1112 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
--???: 57.9%--
-Consumables-
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
23 * Emptied Clips
35 * Gel Drops
27 * Brimstone
23 * Scrap Metal
37 * Grave Soil
16 * Spark Plugs
11 * Cheap Gunpowder
19 * Sharp Fangs
7 * Rock Chips
18 * Philosopher's Motes
9 ** Owlite Feathers
3 ** Forbidden Fruit
6 ** Chitin Frags
12 ** Waste Modules
11 ** Power Cells
15 ** Ammo Boxes
3 ** Iron Gears
12 ** Fuel Canisters
10 ** Gremlin Gizmos
3 ** Frayed Fabric
11 ** Translocation Residue
10 ** Cooling Cells
14 ** Physics Applicators
16 ** Dead Gold
6 ** Swordstones
15 ** Philosopher's Pebbles
7 *** Bushy Tails
0 *** Rocket Sprockets
6 *** Phials of Phear
9 *** Unstable Cores
4 *** Fine Fabric
4 *** Striker's Scabbards
9 *** Mod Calibrators
9 *** Soul Dust
5 *** Force Dynamos
9 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
19 *** Brute Cores
3 *** Toxic Cores
14 *** Philospher's Chunks
0 **** Almirian Scabbard
0 **** Blaze Pepper
2 **** Blighted Bone
2 **** Calibrator Mod
0 **** Corrosive Acid
0 **** Crystallized Gunsmoke
2 **** Drake Scale
0 **** Heavy Gear
0 **** Ironwood
0 **** Meteor Mote
2 **** Miracloth
3 **** Perfect Snowball
2 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
3 **** Unidentifiable Element
1 **** Whimsical Reactant
1 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
13 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"It is not the poison that is damaging our system, adjutant," KV-103 respond to IS-M44, "I suspect it is the resurgence of the ancient machine plague, a special metal eating bacteria that was developed by Herex's ancestors during the unification war as a way to proliferate biological warfare. It seems our presence may have awakened them from their century long dormant..."
[Unleash charge on Venom Edge Rolling Wall B, keep the boxer belt charge.]
((For all intents and purposes, the fight is over. With no hostiles, it's easy to assume that the Machinauts just hit the second wall with some Charge Attacks and bust a hole in it like the first one.
Next fight should be up in two or three days.))
"Hmm. An old bioweapon... that might be it, too- or if not, then related to it. We'll have to really analyze some poison samples to track down the reason. In any case, biological Poison-resistant armor looks like it helps."
You are easily able to pass the second wall. "Right. Diplo team just got on the network. They're putting together a message now. The forensics squad should be there in a bit. Advance Force, hold position until you get there- we can't trust that Archdevilite's word, we're determining exactly where those mercs came from. One of the recons offered to track them down while the diplo team gets a direct connection in."
"Affirmative. We'll keep watch." I said. "Now, as for those ll-ll-*ZZT* low-life mercenaries...
"
{WARNING: Unauthorized entry detected. Unable to source position of intrusion. Internet protocol address suggests a repeat offender.}
As soon as that warning came up, I panicked slightly. "...on second thought, who's accessing my systems without permission!?"
"I have come to realize the machinauts in our team are very susceptible to hacking attacks. Or at least sudden maifestations of hidden identities on our proccessors. We realy should discuss this."
(Deploy Lightbulb in advance)
((I'm looking through the bios to update the group info chart, and I was wondering what the numbers in brackets mean. For instance:
903:27MAGICIAN
Nrm 1600[1800]
What are the brackets for?))
"It may be a side effect from our time in the Devilite's 'video game'," Faidra suggested.
"If that's the case," Maydra said, "why would it start to only one of us who went into the game?"
((The brackets are your defense after adjustments from heat, similar to the "Heat Adjusted" values on weapons.))
"That is troubling." IS-M44 says, "We're going to have to look into that. Any system vulnerability might be exploitable by the Swarm; better safe than sorry. I'll see if I can get a remote diagnostic scan from here... ah ha, there's the forensics squad."
Sure enough, three Recon Machinauts uncloak, led by the Recon unit HOLM-35. "Ho there! Advance Force, was it? Let's see here..." HOLM-35 takes a few minutes to examine the remains of the fallen Venom Edge mercs. "Hmm. Well then! I'm not seeing anything immediately that might determine an employer. I'm going to need a while to check these. However, they appear to have come..." HOLM-35 scans the area. "...from that direction. Judging by the mist signal latency in the air... hmm... yes, quite..."
"HOLM-35, do you have their trail?"
"Indeed I do, IS-M44! I'll upload it to you shortly!"
"We sure have a lot of scouts... " KV-103 commented, "And not a lot of field forces... HOLM-35, what did you mean by mist signal latency? are the mercenaries been bribed with crystallized energy?"
{Searching "Known Issues" for "security".}
{5 results found.}
{Open security database.db.}
{Finding "L" in "security database.db."}
{1 result found.}
{Security vulnerability LX-7: Allows unauthorized intrusions into the file system and networking system. Cannot be patched due to the resulting glitches that would ensue from such a patch.}
"As far as I know, it's not a security vulnerability in the software connected to my hardware, so there's no chance of Swarm infection from that area." I said to IS-M44. "But it does allow some...annoying
script kiddies access to communication systems that should've stayed secure."
{Incoming message.}
{Sender: Repeat offender A-12.}
{Content: war's going great! those starry morons are gonna get totally crushed at this rate.}
"...wwwwWHAT WAS THE PERSON SENDING THIS MESSAGE THINKING!?!
" I shouted.
"Vulnerabilities, hmm...?" Thrynn mused.
[searching for malware, please wait...]
"Wait, that's the wrong comma-"
[Spiral Knight software detected.]
"Wait, what?"
[Deletion of software will cause shutdown due to file merging. Continue anyway?]
"...No?"
Thrynn shrugged, not knowing what to say.
"Can't be sure what they're being paid in- most likely, it's crowns- but their comlinks use low-radiating Mist to send signals. Each one has a different frequency, and with the right scan..." A path appears on your HUD. "...we can pinpoint where they've been using the comlink in the last... I'd say three hours?"
"Good work, HOLM-35. I take it you're going to scan those mercs further?"
"Of course. You never know what sort of bio-weapons might be associated with the Venom Edge. I've read up on Herex- prickly fellow, he was- and you never know what he could've come up with."
"All right." IS-M44 says, "Looks like that path turns off the course you had, but it's best that we have someone take a look at it. While the diplo team patches in to Dragonspire's network and attempts remote contact, we should follow that lead. Change course, and chase that trail as far as you can."
Following HOLM-35's route, you turn to the south where a sign directed you north to the elevator... and then the path heads off the road through some thick brush. "That makes sense- they wouldn't want anyone finding a trail. Push some of the brush aside."
The brush around where HOLM-35's path is has been disturbed, with a number of snapped twigs. Behind that, you're able to see a wide, cleared path through the foliage they must've taken the Rolling Walls through.
Then your heat sensors pick up an anomaly. Rounding a bend, they detect an unexplained region of extreme cold at the end of the next bend. Then it moves, directly behind you... and then back again. You think you see some sort of... shape? Standing at the bend, where the cold should be.
For a few seconds, you get the sense that your eyes meet, though you can see nothing more than a vague... shape. Then, it vanishes, and your heat sensors detect no more anomalies.
"Advance Force? Come in! Advance Force!" IS-M44 says, "Whew, there you are. Connection dropped for a second, must've been the brush. Listen, I'm picking up some heat signatures advancing toward your location. Probably Slimes, and they're using the brush as cover. If you take a sword to the brush, you could get at them quicker."
Victory Conditions
=Fend off the attack!
-Pending Effects-
-Buffs and Debuffs-
-Field Effects-
-Loot-
-2446 Crowns (Applied)
-122 Heat (Applied)
-**** Crystallized Gunsmoke
-*** Rocket Sprocket
-2 * Spark Plugs
-** Gremlin Gizmo
-* Rock Chip
-** Iron Gear
-** Frayed Fabric
-Slimes (ENEMY)-
North Brush [A0|B0|R0] - 3000/3000 HP - Row 0
{Brush: Use a Sword or Bomb to clear this away, on HP 0: removes one row of brush and reveals enemies inside, can count as up to 6 targets for a Bomb and takes damage each time it's considered a target}
Central Brush [A0|B0|R0] - 3000/3000 HP - Row 0
{Brush: Use a Sword or Bomb to clear this away, on HP 0: removes one row of brush and reveals enemies inside, can count as up to 6 targets for a Bomb and takes damage each time it's considered a target}
South Brush [A0|B0|R0] - 3000/3000 HP - Row 0
{Brush: Use a Sword or Bomb to clear this away, on HP 0: removes one row of brush and reveals enemies inside, can count as up to 6 targets for a Bomb and takes damage each time it's considered a target}
(Enemies Left: 14)
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 7200/7200 HP -- [ KO Meter: |||||||||||||||| ] -- 1 Retribution (2/5)
Faidra: 2945/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x2) | N/A
Ignem: 2000/2000 HP -- 0 BP (+2)
99ASSASSIN: 6600/6600 HP -- 0 Retribution (1/4)
Matikclocker: 2500/2500 HP -- KO METER: [ ||||||||||||||||| ] -- [OVERCLOCK METER: |...]
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] ]
FXZ-42: 6000/6000 HP
Mute: 4200/4200 HP -- Vials [DOOM/2]
-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 0/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 600/600 (Nm 450|10 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 188/750 (Nm 300|Spcl 150)
Mute: 38/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (1250/1250 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1112 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
--???: 57.9%--
-Consumables-
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
23 * Emptied Clips
35 * Gel Drops
27 * Brimstone
23 * Scrap Metal
37 * Grave Soil
16 * Spark Plugs
11 * Cheap Gunpowder
19 * Sharp Fangs
7 * Rock Chips
18 * Philosopher's Motes
9 ** Owlite Feathers
3 ** Forbidden Fruit
6 ** Chitin Frags
12 ** Waste Modules
11 ** Power Cells
15 ** Ammo Boxes
3 ** Iron Gears
12 ** Fuel Canisters
10 ** Gremlin Gizmos
3 ** Frayed Fabric
11 ** Translocation Residue
10 ** Cooling Cells
14 ** Physics Applicators
16 ** Dead Gold
6 ** Swordstones
15 ** Philosopher's Pebbles
7 *** Bushy Tails
0 *** Rocket Sprockets
6 *** Phials of Phear
9 *** Unstable Cores
4 *** Fine Fabric
4 *** Striker's Scabbards
9 *** Mod Calibrators
9 *** Soul Dust
5 *** Force Dynamos
9 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
19 *** Brute Cores
3 *** Toxic Cores
14 *** Philospher's Chunks
0 **** Almirian Scabbard
0 **** Blaze Pepper
2 **** Blighted Bone
2 **** Calibrator Mod
0 **** Corrosive Acid
0 **** Crystallized Gunsmoke
2 **** Drake Scale
0 **** Heavy Gear
0 **** Ironwood
0 **** Meteor Mote
2 **** Miracloth
3 **** Perfect Snowball
2 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
3 **** Unidentifiable Element
1 **** Whimsical Reactant
1 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
13 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
WARNING: HOSTILES DETECTED
CURRENT LOCATION: UNKNOWN
"Behind the BUSH!!! Find them!!!"
[Charge Eviscerator ]
((I hate to say it, but I don't think I'll be able to finish a post tonight.
I'll see you all tomorrow!))
"I have a bad feeling about this..." I said, unsheathing my flourish.
[Attack: Swift Flourish: Central Bush]
Turn Order Roll: 3,3,1,3,1,1,1,1,3,3
KV-103: 3 + 3 = 6 (55/100)
DSN-001: 7 + 3 = 10
Ignem: 6 + 1 + 2 ASI = 9
ASSASSIN: 8 + 3 = 11
Matikclocker: 7 + 1 = 8 (36/100)
Nano2Nano: 9 + 1 = 10
Thrynn: 9 + 1 = 10
FXZ-42: 10 + 1 = 11
Mute: 7 + 3 + 1 CTR = 11
Lucretia: 5 + 3 = 8 (9/100)
ASSASSIN: Standard w/ Katscratch -> North Brush
7 swings @ 15 ES -- 16,9,4,14,16,9,4. 5 hits! 2166 damage.
FXZ-42: Standard w/ Vile Striker -> Central Brush
9 swings @ 11 ES -- 6,4,11,1,2,10,9,16,13. 6 hits! 3901 damage. The row 0 Central Brush is cleared! No enemies were inside.
Mute: Deploy Lightbulb
Mute deploys Lightbulb!
Lightbulb: Cannonball into North Brush
The attack didn't hit any enemies.
Row 0 North Brush: 2 Grazing Hits! 556 damage.
Row 1 North Brush: 2 Grazing Hits! 370 damage.
Row 2 North Brush: Grazing Hit! 97 damage.
DSN-001: Standard w/ Zero E-Saber -> South Brush
7 swings @ 13 ES -- 8,1,11,15,6,7,16. 5 hits! 3217 damage. The row 0 South Brush is cleared! No enemies were inside.
Nano2Nano: Luminary -> North Brush
4 bombs!
6 -> North Brush @ 13 ES: 16,1,8,4,1,3. 5 hits! 2780 damage. The row 0 North Brush is cleared! No enemies were inside.
2 -> Central Brush @ 13 ES: 9,6. 2 Hits! 1112 damage. Targeted by 2 quick Faiserbeams!
1 -> South Brush @ 13 ES: 3. Hit! 556 damage. Targeted by a quick Faiserbeam!
Thrynn: Standard w/ Spat-o-War -> North Brush
8 swings @ 15 ES: 3,3,5,7,10,6,10,7. 8 hits! 5032 damage. The row 1 North Brush is cleared! No enemies were inside.
"You've got 'em cornered. Watch out- that's when they're dangerous!"
LV-909: Standard w/ Swift Flourish -> Central Brush
5 swings @ 12 ES: 1,7,12,13,10. 3 hits! 720 damage.
You noticed something back up inside to avoid your sword!
Something is shifting in the brush.
Matikclocker: Standard w/ Gunsaber -> Central Brush
5 swings @ 13 ES -- 4,8,4,6,13. 4 hits! 2651 damage.
You hear something shifting to avoid your Gunsaber's bullets.
A poisonous Waste Shot hurtles out of the brush!
1 -> KV-103 @ 8 ES/3 BlS -- 8. Missed!
Lucretia: Standard w/ Sparkrod -> Central Brush
30 bullets fired!
A poisonous Waste Shot hurtles out of the brush!
1 -> KV-103 @ 8 ES/3 BlS -- 11. Missed!
Something is shifting in the brush.
KV-103: Charge w/ Eviscerator -> North Brush
Roll: 53. No Instacharge.
Thorn Roots emerge from below!
2 -> Mute @ 12 ES/9 BlS -- 3,2. 2 hits! 1398 damage.
Thorn Roots emerge from below!
2 -> FXZ-42 @ 12 ES/9 BlS -- 16,4. Hit! 475 damage. FXZ-42 was Poisoned!
-----
"They're closing in. Break through the farther brush and take them out. There might be Lichens in there, and if they combine, you might be in trouble."
Victory Conditions
=Fend off the attack!
-Pending Effects-
Lucretia: 30 Master Sparkrod Bullets (Original Target: Central Brush)
-Buffs and Debuffs-
FXZ-42: Moderate Poison (3 turns remain)
-Field Effects-
-Loot-
(still need to apply these)
-**** Crystallized Gunsmoke
-*** Rocket Sprocket
-2 * Spark Plugs
-** Gremlin Gizmo
-* Rock Chip
-** Iron Gear
-** Frayed Fabric
-Slimes (ENEMY)-
North Brush [A0|B0|R0] - 4250 HP - 500 Def - Row 2
{Brush: Use a Sword or Bomb to clear this away, on HP 0: removes one row of brush and reveals enemies inside, can count as up to 6 targets for a Bomb and takes damage each time it's considered a target}
Row 0 North Brush cleared! (-2502, Nano's Luminary)
Row 1 North Brush cleared! (-1902, Thrynn's Iron Chef Spat-O-War)
(Row 2: took 97 damage)
Central Brush [A0|B0|R0] - 129/3500 HP - Row 1
{Brush: Use a Sword or Bomb to clear this away, on HP 0: removes one row of brush and reveals enemies inside, can count as up to 6 targets for a Bomb and takes damage each time it's considered a target}
Row 0 Central Brush cleared! (-901, FXZ-42's Vile Striker)
South Brush [A0|B0|R0] - 3500/3500 HP - Row 1
{Brush: Use a Sword or Bomb to clear this away, on HP 0: removes one row of brush and reveals enemies inside, can count as up to 6 targets for a Bomb and takes damage each time it's considered a target}
Row 0 South Brush cleared! (-217, DSN-001's Zero Energy Saber)
(Enemies Left: 14)
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 7200/7200 HP -- [ KO Meter: |||||||||||||||| ] -- 1 Retribution (2/5)
Faidra: 2945/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x2) | N/A
Ignem: 2000/2000 HP -- 0 BP (+2)
99ASSASSIN: 6600/6600 HP -- 0 Retribution (1/4)
Matikclocker: 2500/2500 HP -- KO METER: [ ||||||||||||||||| ] -- [OVERCLOCK METER: |...]
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] ]
FXZ-42: 5525/6000 HP
Mute: 2802/4200 HP -- Vials [DOOM/1]
-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 0/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 600/600 (Nm 450|10 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 188/750 (Nm 300|Spcl 150)
Mute: 38/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (1250/1250 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1112 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
--???: 57.9%--
-Consumables-
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
23 * Emptied Clips
35 * Gel Drops
27 * Brimstone
23 * Scrap Metal
37 * Grave Soil
16 * Spark Plugs
11 * Cheap Gunpowder
19 * Sharp Fangs
7 * Rock Chips
18 * Philosopher's Motes
9 ** Owlite Feathers
3 ** Forbidden Fruit
6 ** Chitin Frags
12 ** Waste Modules
11 ** Power Cells
15 ** Ammo Boxes
3 ** Iron Gears
12 ** Fuel Canisters
10 ** Gremlin Gizmos
3 ** Frayed Fabric
11 ** Translocation Residue
10 ** Cooling Cells
14 ** Physics Applicators
16 ** Dead Gold
6 ** Swordstones
15 ** Philosopher's Pebbles
7 *** Bushy Tails
0 *** Rocket Sprockets
6 *** Phials of Phear
9 *** Unstable Cores
4 *** Fine Fabric
4 *** Striker's Scabbards
9 *** Mod Calibrators
9 *** Soul Dust
5 *** Force Dynamos
9 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
19 *** Brute Cores
3 *** Toxic Cores
14 *** Philospher's Chunks
0 **** Almirian Scabbard
0 **** Blaze Pepper
2 **** Blighted Bone
2 **** Calibrator Mod
0 **** Corrosive Acid
0 **** Crystallized Gunsmoke
2 **** Drake Scale
0 **** Heavy Gear
0 **** Ironwood
0 **** Meteor Mote
2 **** Miracloth
3 **** Perfect Snowball
2 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
3 **** Unidentifiable Element
1 **** Whimsical Reactant
1 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
13 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"Stain the bushes with their blood!"
[Unleash Eviscerator charge -> North Brush]
((Unfortunately, stuff came up, and I once again have to delay posting. Really should make a program to quick-calculate stuff, I need a warmup in Java... anyhow, I'll see you tomorrow!))
[Attack: Silent Nightblade: Central Brush]
EDIT: Welp. I forgot DSN-001's move. And got ninja'd by him. Fixing that!
EDIT 2: Fixed. I gave you a charge, both because I'm lazy and because a charge is a good idea tactically (it'll hit the Drops next turn before they can attack again).
Turn Order Roll: 1,1,3,1,2,2,1,2,2,1
KV-103: 3 + 1 = 4
DSN-001: 7 + 1 = 8
Ignem: 6 + 3 = 9 (60/100)
ASSASSIN: 8 + 1 = 9 (27/100)
Matikclocker: 7 + 2 = 9 (70/100)
Nano2Nano: 9 + 2 = 11
Thrynn: 9 + 1 + 2 ASI = 12
FXZ-42: 10 + 2 = 12
Mute: 7 + 2 = 9 (5/100)
Lucretia: 5 + 1 = 6
Thrynn: Standard w/ Spat-o-War -> North Brush
8 swings @ 15 ES: 9,3,1,12,6,3,4,15. 7 hits! 3523 damage.
Nano2Nano: Luminary -> North Brush
4 bombs!
4 -> North Brush @ 13 ES: 3,16,15,7. 2 hits! 754 damage. The Row 1 North Brush is cleared!
2 -> Central Brush @ 13 ES: 6,10. 2 Hits! 1112 damage. The Row 1 Central Brush is cleared!
2 -> South Brush @ 13 ES: 6,8. 2 Hits! 1112 damage. The Row 1 South Brush is cleared!
Revealed 5 Medium Toxic Lichens and 7 Waste Drops!
Two quick Faiserbeams strike Toxic Lichen C! 534 damage.
A quick Faiserbeam strikes Toxic Lichen E! 267 damage.
FXZ-42: Standard w/ Vile Striker -> South Brush
9 swings @ 11 ES -- 1,14,2,2,14,13,13,5,5. 5 hits! 2667 damage. You hit something in the brush for 34 damage!
Toxic Lichen E: Fuse
Toxic Lichen F: Fuse
Toxic Lichen Colony EF formed!
Matikclocker: Standard w/ Cryo Driver -> Toxic Lichen Colony EF
3 shots @ 11 ES -- 4,11,10. 2 hits! 980 damage. Toxic Lichen Colony EF was Frozen!
Shot 1 Ricochet 1 -> Waste Drop G @ 11 ES -- 14. Missed!
Shot 3 Ricochet 1 -> Waste Drop B @ 11 ES -- 3. Hit! 533 damage.
Shot 3 Ricochet 2 -> Waste Drop A @ 11 ES -- 9. Hit! 533 damage. Frozen!
Toxic Lichen D: Thorn Root -> Nano
2 roots @ 11 ES -- 16,11. Missed!
Ignem: Standard w/ Silent Nightblade -> Toxic Lichen Colony EF
Toxic Lichen Colony EF is Frozen!
3 swings @ 16 ES -- 9,4,8. 3 hits! 1946 damage.
Toxic Lichen A: Poison Tackle -> LV-909
2 strikes @ 10 ES/6 BlS -- 15,9. 1 Blocked! Shield down! 168 damage.
ASSASSIN: Standard w/ Katscratch -> Toxic Lichen C
5 swings @ 15 ES -- 10,10,3,6,9. 5 hits! 2285 damage. Down!
Dropped:
(To Roll - 10 Crown Dice, 2 Heat Dice, Mats)
Mute: Charge w/ Wizardry Orb
Roll: 37. No Instacharge.
Mute's Block of Elements produced a Curse vial!
Lightbulb: Cannonball -> Waste Drop H
2 shots @ 14 ES -- 6,8. 2 hits! 1596 damage. Down!
Dropped:
(To Roll: 4 Crown Dice, 1 Heat Die, Mat)
DSN-001: Charge w/ Meteotillery -> Central Brush
Roll: 92. No Instacharge.
Waste Drop A: Waste Shot -> KV-103
Waste Drop A is Frozen!
1 -> KV-103 @ 2 ES/1 BlS -- 8. Missed!
Waste Drop B: Waste Shot -> KV-103
1 -> KV-103 @ 8 ES/3 BlS -- 4. Blocked! Shield Down! 150 damage.
A poisonous Waste Shot hurtles out of the brush!
1 -> KV-103 @ 8 ES -- 7. Hit! 150 damage.
Waste Drop D: Waste Shot -> KV-103
1 -> KV-103 @ 8 ES -- 1. Hit! 150 damage. Poisoned!
Waste Drop E: Waste Shot -> KV-103
1 -> KV-103 @ 8 ES -- 6. Hit! 280 damage.
Waste Drop F: Waste Shot -> KV-103
1 -> KV-103 @ 8 ES -- 15. Missed!
Waste Drop G: Waste Shot -> KV-103
1 -> KV-103 @ 8 ES -- 4. Hit! 280 damage.
Lucretia: Standard w/ Sparkrod -> Lichen Colony
28 bullets fired!
KV-103: Fire Charge w/ Eviscerator -> Medium Toxic Lichen A
4 swings + 1 swing @ 15 ES -- 14,4,11,3,14. 4 hits + 1 hit! 276damage
+ 2665 damage! (Total: 2941 damage) Down!
Dropped:
(To Roll - 10 Crown Dice, 2 Heat Dice, Mats)
-----
"All right, you're making progress. Kill off the Lichens first, before they fuse and break you in half, but watch out because I think a few are still in the brush."
Victory Conditions
=Fend off the attack!
-Pending Effects-
Lucretia: 30 Master Sparkrod Bullets (Original Target: Central Brush)
Lucretia: 28 Master Sparkrod Bullets (Original Target: Toxic Lichen Colony EF)
-Buffs and Debuffs-
KV-103: Moderate Poison (2 turns remain)
FXZ-42: Moderate Poison (2 turns remain)
Waste Drop A: Moderate Freeze (2 turns remain)
-Field Effects-
-Loot-
(To Roll - 10 Crown Dice, 2 Heat Dice, Mats)
(To Roll: 4 Crown Dice, 1 Heat Die, Mat)
(To Roll - 10 Crown Dice, 2 Heat Dice, Mats)
(still need to apply these)
-**** Crystallized Gunsmoke
-*** Rocket Sprocket
-2 * Spark Plugs
-** Gremlin Gizmo
-* Rock Chip
-** Iron Gear
-** Frayed Fabric
-Slimes (ENEMY)-
North Brush [A0|B0|R0] - 5000/5000 HP - 1000 Def - Row 3
{Brush: Use a Sword or Bomb to clear this away, on HP 0: removes one row of brush and reveals enemies inside, can count as up to 6 targets for a Bomb and takes damage each time it's considered a target}
Row 0 North Brush cleared! (-2502, Nano's Luminary)
Row 1 North Brush cleared! (-1902, Thrynn's Iron Chef Spat-O-War)
Row 2 North Brush cleared! (-124, Nano's Luminary)
Central Brush [A0|B0|R0] - 4250/4250 HP - 500 Def - Row 2
{Brush: Use a Sword or Bomb to clear this away, on HP 0: removes one row of brush and reveals enemies inside, can count as up to 6 targets for a Bomb and takes damage each time it's considered a target}
Row 0 Central Brush cleared! (-901, FXZ-42's Vile Striker)
Row 1 Central Brush cleared! (-983, Nano's Luminary)
South Brush [A0|B0|R0] - 4250/4250 HP - 500 Def - Row 2
{Brush: Use a Sword or Bomb to clear this away, on HP 0: removes one row of brush and reveals enemies inside, can count as up to 6 targets for a Bomb and takes damage each time it's considered a target}
Row 0 South Brush cleared! (-217, DSN-001's Zero Energy Saber)
Row 1 South Brush cleared! (-279, Nano's Luminary)
Medium Toxic Lichen A [A-7|B-4|R-7] Health 2500/2500 | 1000 Nrm | 4000 Prc | 1000 Ele | 0 Shd | Row 2
{Poison Tackle: 7 ACC, 4 SPD, 1050 Nrm, Fair Chance of Strong Poison | Spike Root: 6 ACC, 1 ROF, 2x725 Prc, Fair Chance of Moderate Poison | Fuse: Can fuse with other Toxic Lichens, restoring some HP and increasing stats and attack damage!}
Medium Toxic Lichen C down! (-319, ASSASSIN's creed- ahem, I mean ASSASSIN's Grim Katscratch)
Medium Toxic Lichen D down! (-441, KV-103's Eviscerator)
Toxic Lichen Colony EF [A-8|B-4|R-7] Health 2273/5500 | 1000 Nrm | 4000 Prc | 1000 Ele | 0 Shd | Row 1
{Mighty Poison Tackle: 7 ACC, 4 SPD, 1650 Nm/Pc, Fair Chance of Strong Poison | Fierce Spike Root: 6 ACC, 1 ROF, 4x950 Prc, Good Chance of Moderate Poison | Fission Bomb: Charge Attack, 10 ACC, 1200 Nrm (up to 8), Good Chance of Strong Poison, splits the user into two Medium Toxic Lichens with -250 HP | Fuse: Can fuse with other Toxic Lichens, restoring some HP and increasing stats and attack damage!}
Waste Drop A [A6|B4|R4] | HP 467/1000 | 800 Nrm | 3200 Prc | 800 Ele | 0 Shd | Row 2
{Spine Attack: 4 ACC (+4 against close range attackers), 600 Prc, Fair Chance of Moderate Poison | Waste Shot: 6 ACC, 7 ROF, 550 Ele, Fair Chance of Moderate Poison}
Waste Drop B [A6|B4|R4] | HP 467/1000 | 800 Nrm | 3200 Prc | 800 Ele | 0 Shd | Row 2
{Spine Attack: 4 ACC (+4 against close range attackers), 600 Prc, Fair Chance of Moderate Poison | Waste Shot: 6 ACC, 550 Ele, Fair Chance of Moderate Poison}
Waste Drop D [A6|B4|R4] | HP 1000/1000 | 800 Nrm | 3200 Prc | 800 Ele | 0 Shd | Row 2
{Spine Attack: 4 ACC (+4 against close range attackers), 600 Prc, Fair Chance of Moderate Poison | Waste Shot: 6 ACC, 550 Ele, Fair Chance of Moderate Poison}
Waste Drop E [A6|B4|R4] | HP 1000/1000 | 800 Nrm | 3200 Prc | 800 Ele | 0 Shd | Row 1
{Spine Attack: 4 ACC (+4 against close range attackers), 600 Prc, Fair Chance of Moderate Poison | Waste Shot: 6 ACC, 550 Ele, Fair Chance of Moderate Poison}
Waste Drop F [A6|B4|R4] | HP 1000/1000 | 800 Nrm | 3200 Prc | 800 Ele | 0 Shd | Row 1
{Spine Attack: 4 ACC (+4 against close range attackers), 600 Prc, Fair Chance of Moderate Poison | Waste Shot: 6 ACC, 550 Ele, Fair Chance of Moderate Poison}
Waste Drop G [A6|B4|R4] | HP 1000/1000 | 800 Nrm | 3200 Prc | 800 Ele | 0 Shd | Row 1
{Spine Attack: 4 ACC (+4 against close range attackers), 600 Prc, Fair Chance of Moderate Poison | Waste Shot: 6 ACC, 550 Ele, Fair Chance of Moderate Poison}
Waste Drop H down! (-596, Lightbulb's Cannonball)
(Enemies Left: 11)
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 6190/7200 HP -- [ KO Meter: |||||||||||||||| ] -- 1086 Retribution (2/5)
Faidra: 2945/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x2) | N/A
Ignem: 1832/2000 HP -- 0 BP (+2)
99ASSASSIN: 6600/6600 HP -- 0 Retribution (1/4)
Matikclocker: 2500/2500 HP -- KO METER: [ ||||||||||||||||| ] -- [OVERCLOCK METER: |...]
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] ]
FXZ-42: 5525/6000 HP
Mute: 2802/4200 HP -- Vials [DOOM/CURSE]
-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 0/600 (Nm 450|10 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (1250/1250 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1112 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
--???: 57.9%--
-Consumables-
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
23 * Emptied Clips
35 * Gel Drops
27 * Brimstone
23 * Scrap Metal
37 * Grave Soil
16 * Spark Plugs
11 * Cheap Gunpowder
19 * Sharp Fangs
7 * Rock Chips
18 * Philosopher's Motes
9 ** Owlite Feathers
3 ** Forbidden Fruit
6 ** Chitin Frags
12 ** Waste Modules
11 ** Power Cells
15 ** Ammo Boxes
3 ** Iron Gears
12 ** Fuel Canisters
10 ** Gremlin Gizmos
3 ** Frayed Fabric
11 ** Translocation Residue
10 ** Cooling Cells
14 ** Physics Applicators
16 ** Dead Gold
6 ** Swordstones
15 ** Philosopher's Pebbles
7 *** Bushy Tails
0 *** Rocket Sprockets
6 *** Phials of Phear
9 *** Unstable Cores
4 *** Fine Fabric
4 *** Striker's Scabbards
9 *** Mod Calibrators
9 *** Soul Dust
5 *** Force Dynamos
9 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
19 *** Brute Cores
3 *** Toxic Cores
14 *** Philospher's Chunks
0 **** Almirian Scabbard
0 **** Blaze Pepper
2 **** Blighted Bone
2 **** Calibrator Mod
0 **** Corrosive Acid
0 **** Crystallized Gunsmoke
2 **** Drake Scale
0 **** Heavy Gear
0 **** Ironwood
0 **** Meteor Mote
2 **** Miracloth
3 **** Perfect Snowball
2 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
3 **** Unidentifiable Element
1 **** Whimsical Reactant
1 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
13 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"These slimes are but rabbles, I am going to make sure that there is no hiding for them!"
[Eviscerator standard attack -> Medium Toxic Lichen A ]
((Unfortunately, I'm going to have one more delay. I should be free Friday through Sunday, although classes start up again on Monday, so no telling when I'll be delayed then.))
Turn Order Roll: 2,1,2,3,2,2,3,2,2,2,2,2,1,3,2,3,3,2
Lichen A: 7 + 2 = 9
Lichen EF: 7 + 1 = 8
Waste Drop A: 4 + 2 = 6
Waste Drop B: 4 + 3 = 7
Waste Drop C: 4 + 2 = 6
Waste Drop D: 4 + 2 = 6
Waste Drop E: 4 + 3 = 7
Waste Drop F: 4 + 2 = 6
Waste Drop G: 4 + 2 = 6
KV-103: 3 + 2 - 2 ASI = 5
DSN-001: 7 + 2 + 1 CTR = 10
Ignem: 6 + 2 = 8
ASSASSIN: 8 + 1 = 9
Matikclocker: 7 + 3 = 10
Nano2Nano: 9 + 2 = 11
Thrynn: 9 + 3 + 2 ASI = 14
FXZ-42: 10 + 3 + 1 ASI = 14
Mute: 7 + 2 + 1 CTR = 10
Lucretia: Defend
58 bullets hurtle toward Toxic Lichen Colony EF!
58 shots @ 10 ES -- 16,10,6,15,9,14,1,8,5,13,8,14,14,10,8,7,5,11,9,7,13,8,4,5,1,5,12,12,14,1,12,3,9,9,10,10,14,13,1,7,10,10,13,16,3,13,13,7,9,3,16,2,4,3,16,14,16,9. 33 hits! 7458 damage. Toxic Lichen Colony EF goes down!
Lucretia's Hawk-Eye Featherbow gleams with power! Finishing Move ready!
Dropped:
-1054 Crowns
-142 Heat
-Two 3* Mats
-One 2* Mat
-One 1* Mat
FXZ-42: Standard w/ Spectral Scissorsword -> Toxic Lichen A
6 swings @ 9 ES -- 3,8,1,3,12,5. 5 hits! 2315 damage.
Thrynn: Standard w/ Spat-o-War -> Toxic Lichen A
4 swings @ 13 ES: 5,11,5,5. 4 hits! TWO FLIPS! 2426 damage. Down!
Nano2Nano: Luminary -> South Brush
4 bombs!
4 -> South Brush @ 13 ES: 7,15,3,15. 2 hits! 754 damage.
2 -> North Brush @ 13 ES: 5,11. 2 Hits! 534 damage.
2 -> Central Brush @ 13 ES: 5,9. 2 Hits! 754 damage.
DSN-001: Fire Charge w/ Meteotillery -> Central Brush
-> Central Brush @ 16 ES -- 13. Hit! 1649 damage.
-> North Brush @ 16 ES -- 16. Missed!
2 -> South Brush @ 16 ES -- 2,1. 2 hits! 3298 damage.
-> Waste Drop B @ 14 ES -- 1. Hit! 1583 damage. Down!
-> Waste Drop D @ 14 ES -- 4. Hit! 1583 damage. Down!
-> Waste Drop G @ 14 ES -- 12. Hit! 1583 damage. Down!
Dropped:
-583 Crowns
-79 Heat
-Two 3* Mats
-One 2* Mat
-Small Heart (+300 HP)
Matikclocker: Standard w/ Cryo Driver -> Waste Drop E
4 shots @ 11 ES -- 10,6,3,12. 3 hits! 1599 damage. Down!
Shot 1 Ricochet 1 -> Waste Drop F @ 11 ES -- 2. Hit! 533 damage. Frozen!
Shot 1 Ricochet 2 -> Waste Drop A @ 11 ES -- 4. Hit! 533 damage. Down!
Shot 2 Ricochet 1 -> Waste Drop F @ 11 ES -- 10. Hit! 533 damage. Down!
Dropped:
-691 Crowns
-77 Heat
-One 3* Mat
-One 2* Mat
-One 1* Mat
-Large Heart (+900 HP)
Mute: Fire Charge w/ Wizardry Orb -> Central Brush
2 -> Central Brush @ 16 ES -- 13,1. 2 hits! 3092 damage. (Bonus 500 Damage from Freeze!) The Row 2 Central Brush is cleared!
3 -> North Brush @ 16 ES -- 8,8,11. 3 hits! 4308 damage.
2 -> South Brush @ 16 ES -- 13,13. 2 hits! 3092 damage. (Bonus 500 Damage from Poison!) The Row 2 South Brush is cleared!
Something in the brush was hit! 1480 damage. Down!
Medium Toxic Lichen B was revealed!
Dropped:
-197 Crowns
-42 Heat
-One 3* Material
-[4*] Elite Reconnaissignal
Lightbulb: Cannonball -> Toxic Lichen B
1 shot @ 14 ES -- 7. Hit! 754 damage.
ASSASSIN: Standard w/ Katscratch -> Toxic Lichen C
5 swings @ 15 ES -- 13,15,6,1,5. 4 hits! 2284 damage. Down!
Dropped:
-212 Crowns
-25 Heat
-4* Mat
-----
"Whew! That had potential to get nasty. Looks like that path isn't going to be one you want to traverse unprepared."
"Right. While you were checking that path out, the diplo team got a connection to Dragonspire City. Haven't gotten any calls with any of the Council, but we made contact with one of their Judges- that's basically their judicial and legislative branch. Anyway, Judge Mouldar says the Venom Edge mercs are relatively new to the region, and normally range from territorial to hostile in regard to other Dracolisks. He also mentioned there were scattered appearances of an Archdevilite vaguely matching Spor-zin'tur's description."
IS-M44 continues, "Mouldar also mentioned there's been unrest in their government- with all that implies- so we can expect issues there. But a few Council members are ready to support us, most notably Kirisia and Kaan. Kirisia is grateful to have her friend Galvaron back, and is hawkish when it comes to fighting the Swarm, while Kaan... well, Mouldar said Kaan actually wants your autographs. No joke. He thinks high-tech stuff is really, really cool, and I guess we qualify."
"More importantly, HOLM-35 found trace elements of the same stuff that made the Antiflame on the dead Venom Edge mercs. It's a distinct possibility that they're involved in this. You'll need to be prepared, so wait for a bit, because reports are that Boost went down here to help Celloh get back to his home, and he'll probably take the opportunity to sell you recipes."
The Machinauts are victorious!
=Fend off the attack!
-Pending Effects-
-Buffs and Debuffs-
KV-103: Moderate Poison (2 turns remain)
FXZ-42: Moderate Poison (2 turns remain)
-Field Effects-
-Loot-
-212 Crowns
-25 Heat
-4* Mat
-197 Crowns
-42 Heat
-One 3* Material
-[4*] Elite Reconnaissignal
-691 Crowns
-77 Heat
-One 3* Mat
-One 2* Mat
-One 1* Mat
-Large Heart (+900 HP)
-583 Crowns
-79 Heat
-Two 3* Mats
-One 2* Mat
-Small Heart (+300 HP)
-1054 Crowns
-142 Heat
-Two 3* Mats
-One 2* Mat
-One 1* Mat
-1273 Crowns
-133 Heat
-One 4* Mat
-Four 2* Mats
-1054 Crowns
-142 Heat
-Two 3* Mats
-One 2* Mat
-One 1* Mat
(still need to apply these)
-**** Crystallized Gunsmoke
-*** Rocket Sprocket
-2 * Spark Plugs
-** Gremlin Gizmo
-* Rock Chip
-** Iron Gear
-** Frayed Fabric
-Slimes (ENEMY)-
North Brush [A0|B0|R0] - 158/5000 HP - 1000 Def - Row 3
{Brush: Use a Sword or Bomb to clear this away, on HP 0: removes one row of brush and reveals enemies inside, can count as up to 6 targets for a Bomb and takes damage each time it's considered a target}
Row 0 North Brush cleared! (-2502, Nano's Luminary)
Row 1 North Brush cleared! (-1902, Thrynn's Iron Chef Spat-O-War)
Row 2 North Brush cleared! (-124, Nano's Luminary)
Central Brush [A0|B0|R0] - 5000/5000 HP - 1000 Def - Row 3
{Brush: Use a Sword or Bomb to clear this away, on HP 0: removes one row of brush and reveals enemies inside, can count as up to 6 targets for a Bomb and takes damage each time it's considered a target}
Row 0 Central Brush cleared! (-901, FXZ-42's Vile Striker)
Row 1 Central Brush cleared! (-983, Nano's Luminary)
Row 2 Central Brush cleared! (-1745, Mute's Wizardry Orb)
South Brush [A0|B0|R0] - 5000/5000 HP - 1000 Def - Row 3
{Brush: Use a Sword or Bomb to clear this away, on HP 0: removes one row of brush and reveals enemies inside, can count as up to 6 targets for a Bomb and takes damage each time it's considered a target}
Row 0 South Brush cleared! (-217, DSN-001's Zero Energy Saber)
Row 1 South Brush cleared! (-279, Nano's Luminary)
Row 2 South Brush cleared! (-3394, Mute's Wizardry Orb)
Medium Toxic Lichen A down! (-2214, Thrynn's Iron Chef Spat-O-War)
Medium Toxic Lichen B down! (-538, ASSASSIN's Grim Katscratch)
Medium Toxic Lichen C down! (-319, ASSASSIN's creed- ahem, I mean ASSASSIN's Grim Katscratch)
Medium Toxic Lichen D down! (-441, KV-103's Eviscerator)
Toxic Lichen Colony EF down! (-5185, Lucretia's Master Sparkrod)
Waste Drop A down! (-66, Matikclocker's Cryo Driver)
Waste Drop B down! (-1116, DSN-001's Meteotillery Prime)
Waste Drop C down! (We hardly knew ye. -480, Mute's Wizardry Orb)
Waste Drop D down! (-583, DSN-001's Meteotillery Prime)
Waste Drop E down! (-599, Matikclocker's Cryo Driver)
Waste Drop F down! (-66, Matikclocker's Cryo Driver)
Waste Drop G down! (-583, DSN-001's Meteotillery Prime)
Waste Drop H down! (-596, Lightbulb's Cannonball)
(No more heat signatures detected in the brush!)
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 6190/7200 HP -- [ KO Meter: |||||||||||||||| ] -- 1086 Retribution (2/5)
Faidra: 2945/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x2) | N/A
Ignem: 1832/2000 HP -- 0 BP (+2)
99ASSASSIN: 6600/6600 HP -- 0 Retribution (1/4)
Matikclocker: 2500/2500 HP -- KO METER: [ ||||||||||||||||| ] -- [OVERCLOCK METER: |...]
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] ]
FXZ-42: 5525/6000 HP
Mute: 2802/4200 HP -- Vials [DOOM/CURSE]
-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 0/600 (Nm 450|10 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (1250/1250 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1112 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
--???: 57.9%--
-Consumables-
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
23 * Emptied Clips
35 * Gel Drops
27 * Brimstone
23 * Scrap Metal
37 * Grave Soil
16 * Spark Plugs
11 * Cheap Gunpowder
19 * Sharp Fangs
7 * Rock Chips
18 * Philosopher's Motes
9 ** Owlite Feathers
3 ** Forbidden Fruit
6 ** Chitin Frags
12 ** Waste Modules
11 ** Power Cells
15 ** Ammo Boxes
3 ** Iron Gears
12 ** Fuel Canisters
10 ** Gremlin Gizmos
3 ** Frayed Fabric
11 ** Translocation Residue
10 ** Cooling Cells
14 ** Physics Applicators
16 ** Dead Gold
6 ** Swordstones
15 ** Philosopher's Pebbles
7 *** Bushy Tails
0 *** Rocket Sprockets
6 *** Phials of Phear
9 *** Unstable Cores
4 *** Fine Fabric
4 *** Striker's Scabbards
9 *** Mod Calibrators
9 *** Soul Dust
5 *** Force Dynamos
9 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
19 *** Brute Cores
3 *** Toxic Cores
14 *** Philospher's Chunks
0 **** Almirian Scabbard
0 **** Blaze Pepper
2 **** Blighted Bone
2 **** Calibrator Mod
0 **** Corrosive Acid
0 **** Crystallized Gunsmoke
2 **** Drake Scale
0 **** Heavy Gear
0 **** Ironwood
0 **** Meteor Mote
2 **** Miracloth
3 **** Perfect Snowball
2 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
3 **** Unidentifiable Element
1 **** Whimsical Reactant
1 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
13 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"So, even with centuries of wisdom and long lifespan, the Dracolisk still could not end their meaningless politicking..." KV-103 commented, "The Torchbellow clan have built wonders, what have these beasts ever achieved other than wanton destruction? Nothing... mahcinauts, continue with the escort mission... but be prepared if things don't go well... especially when the fiendish scums and their mercenary dogs are now somehow involved."
"It is irritating to see all the gridlock regarding alliance, but at the very least there appears to be an interest in technology among the Dracolisks. ...Have they built anything?" IS-M44 says, "...any of you guys have anything on Dracolisk history?"
"Why, I happen to be an expert on the subject!" HOLM-35 says, "The Dracolisks had a better society in ancient times, from what I hear... incredibly long ago, they made a huge, shining kingdom. A few ancient Owlite scholars' accounts describe it as rivaling their cities, and the Owlites had a very high opinion of their cities. But they fell behind when a loony tyrant took the throne and drove it into the ground by waging failed wars of conquest. The fool drew the attention of the Stranger Merchant Union and the Owlite Master Sages at the same time! Lost Almirian legends mention that the war so devastated the Dracolisks that, after the tyrant and his allies died, the next fellow in line for the throne swore off monarchy forever."
"So he set up the parliamentary-ish system they have now... well, at least they're slower to make bad decisions." IS-M44 says, "Boost went ahead of the diplo team. He says he's already seen Celloh to his home, and is heading to your location. It'd be best to have as much Four-star equipment as you can get, so I'd stop and spend some of your spoils."
((Where are battles featuring Matik2002??))
Matikclocker has resumed normal functionality.
"Well, I thought it could get worse. Anyways, I wonder how's Matik2002 doing."
----------
MEANWHILE AT THE DIPLO TEAM...
"This Dragonspire is very interesting it seems." Matik2002 said.
((Won't be able to post much tonight. Birthday celebration went on longer than I thought, and I need to get sleep.
I'll have crafting ready tomorrow.))
((Updating Crowns, Heat and Mats will have to be done tomorrow, as unfortunately I need to get up pretty early in the morning on Tuesdays and Thursdays.))
You follow the trail back out of the brush, where Boost eagerly awaits you with his Portable Alchemy Machine already deployed. "Machinauts! Good to see you. This place is quite overgrown. Have you seen Dragonspire City yet? ...I suppose not, now that I think about it. Dangerous business, these mercenaries! But there's plenty of sightseeing you can do around here, if you find the time. Tourism would be huge here if it weren't for the wildlife!" Boost shrugs. "I have no idea why Celloh lives in this region, but, eh, I can't get into his mind."
Boost gestures toward the Alchemy Machine. "I've got everything all set up. Repairs are on the house, and you can feel free to stock up on items and craft whatever equipment you'd like!"
Crafting is enabled! Crowns will be added to all accounts tomorrow night.
4* Crafting Recipes - 1500 Crowns each
4* Crafting Orbs - 6000 for 3, 2000 for 1
3* Alchemical base (can replace required upgrade item when crafting) - 2400 Crowns
Spark of Life - 3000 Crowns
Remedy Capsule - 750 Crowns
Ultra Health Capsule (+2000 HP) - 1500 Crowns
Shining Fire Crystal - 500 Crowns (1 x Item Level to change Forge Style)
The Machinauts are victorious!
=Fend off the attack!
-Pending Effects-
-Buffs and Debuffs-
KV-103: Moderate Poison (2 turns remain)
FXZ-42: Moderate Poison (2 turns remain)
-Field Effects-
-Loot-
-5064 Crowns
-640 Heat
-[4*] Elite Reconnaissignal
-**** Corrosive Acid
-**** Ironwood
-**** Crystallized Gunsmoke
-*** Rocket Sprocket
-2 *** Brute Cores
-6 *** Toxic Cores
-3 ** Frayed Fabric
-2 ** Iron Gear
-** Forbidden Fruit
-3 ** Waste Modules
-** Swordstone
-** Gremlin Gizmo
-* Rock Chip
-2 * Spark Plugs
-3 * Gel Drops
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 6190/7200 HP -- [ KO Meter: |||||||||||||||| ] -- 1086 Retribution (2/5)
Faidra: 2945/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x2) | N/A
Ignem: 1832/2000 HP -- 0 BP (+2)
99ASSASSIN: 6600/6600 HP -- 0 Retribution (1/4)
Matikclocker: 2500/2500 HP -- KO METER: [ ||||||||||||||||| ] -- [OVERCLOCK METER: |...]
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] ]
FXZ-42: 5525/6000 HP
Mute: 2802/4200 HP -- Vials [DOOM/CURSE]
-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 0/600 (Nm 450|10 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (1250/1250 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1112 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
--???: 57.9%--
-Consumables-
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
23 * Emptied Clips
38 * Gel Drops
27 * Brimstone
23 * Scrap Metal
37 * Grave Soil
18 * Spark Plugs
11 * Cheap Gunpowder
19 * Sharp Fangs
8 * Rock Chips
18 * Philosopher's Motes
9 ** Owlite Feathers
4 ** Forbidden Fruit
6 ** Chitin Frags
15 ** Waste Modules
11 ** Power Cells
15 ** Ammo Boxes
5 ** Iron Gears
12 ** Fuel Canisters
11 ** Gremlin Gizmos
6 ** Frayed Fabric
11 ** Translocation Residue
10 ** Cooling Cells
14 ** Physics Applicators
16 ** Dead Gold
7 ** Swordstones
15 ** Philosopher's Pebbles
7 *** Bushy Tails
1 *** Rocket Sprockets
6 *** Phials of Phear
9 *** Unstable Cores
4 *** Fine Fabric
4 *** Striker's Scabbards
9 *** Mod Calibrators
9 *** Soul Dust
5 *** Force Dynamos
9 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
21 *** Brute Cores
9 *** Toxic Cores
14 *** Philospher's Chunks
0 **** Almirian Scabbard
0 **** Blaze Pepper
2 **** Blighted Bone
2 **** Calibrator Mod
1 **** Corrosive Acid
1 **** Crystallized Gunsmoke
2 **** Drake Scale
0 **** Heavy Gear
1 **** Ironwood
0 **** Meteor Mote
2 **** Miracloth
3 **** Perfect Snowball
2 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
3 **** Unidentifiable Element
1 **** Whimsical Reactant
1 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
13 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"Judging from what our adjutant have told us, Boost," said KV-103, "The spire is just a shadow of the Dracolisks' former glory, it is not as worth visiting as you might think... anyways, it is time to arm up, I am not going to show any weakness against the people who destroyed our home."
CONNECTING TO SHOP
Crafting ascended non-shield: Recipe 1500 cr + orbs 6000 cr
Upgrading owlite tome of impact retribution to Elemental Tome of Impact Retribution 2000 cr for the orb + 500 cr
Total: 10000 cr
Mute's wires couldnt take it anymore. The Ultranaut kept on and on with his problems with the Dracolisks, and Mute had the increasing urge to find out what type of events could leave a synthetic so angsty about an entire species.
PAD swiftly approached King as he was waiting for his Elemental Tome to assemble. Mute knew he was not likely to get certifiable data from the incoming ramblings, but King was in fact the last remmnant of such a distant past after all. He had to ask.
"Fallen, my memory banks have limited knowledge of what happened during your age. If you're going to keep this rancor over an entire species, I ask you to at least tell me what happened between you and the Drakolisks."
And raising his hand half-menacingly, he finished:
"And dont tell me the basic 'they attacked us' that I've heard already. I want to know what exactly made you come to such an unshakable conclusion that the Dracolisk are a threat no matter what."
((College is back with a vengeance. Definitely going to need to throw a faster calculator together for directly calculating damage. I can probably build something basic between classes...
Anyway, due to a combination of slight mental fatigue and shameless laziness, I'll be delaying the crowns/heat/mats again. Terribly sorry about that. However, you'll get at least one more Rocket Sprocket from mats, so you probably won't need to fret (too much) about 3* mats. Bios haven't been updated yet (of course, I'll edit this when I update bios).
EDIT: Crowns and mats updated. Heat to follow soon.))
"Yes, I'm aware of Dracolisk history. But there's still quite a bit to see, historically speaking! Ruins, monuments, old battle sites..." Boost says. "I might be biased, though. I do have a fondness for military history..." Boost rambles on about places the Machinauts should check out if they have the free time, most of them being old fortresses.
IS-M44 decides to let both sides air out their arguments before taking any further action.
"You don't know?" KV-103 turned to Mute, "200 years ago, the Torchbellow city was once the crowning jewel of the clockwork, the envy of rival clans and a shining star in the darkness, we once possessed technology to build anything we could have ever wanted, great buildings, machines and maybe even a way to permanently defeat the swarm. These technologies were not easy to come by, the precursors of the Torchbellow clan were a group of technocrats that preserved these technology dating back from the golden age of the Gremlin race after it come to past due to a devastating civil war 10,000 years ago, from the fragmented records inside my AI's archive, nuclear and biological weapons were used."
Mounting the new tome onto its waist, KV-103 continued, "Torchbellow was the few clans out there that was spared from Tinkinzar's wrath during the unification war by supplying his army with combat capable machinauts. And by the end of the massive campaign we retained much of our autonomy thanks to our contribution during the war. Thanks to the struggle of our ancestors, much of the technology that once thought lost was retained by the Torchbellow clan, with it, we could have lift ourselves from our failing existence reign supreme among the denizens of cradle, even Tinkinzar will be BOWING before us. We could have traveled into the stars, writing down new sagas for our illustrious history."
"But all of it," KV-103 clenched its metal fist, "All of it was lost during the dracolisk bombing of the torchbellow city, thousands of ancient blue prints and hard drives with invaluable data were wiped out in a blink of an eye... 10,000 years of advancement reduced back to sqaure one! The Dracolisks took something priceless from us, our future, our promise of a second golden age is now forever lost. And as the last remnant of that age, I will take something priceless from the Dracolisks in return, namely their lives."
((...whew! I think I'll have to skip Mondays and Wednesdays.
Unfortunately, Crown/Heat/Mat totals will not be updated until tomorrow night; crafting should last 3 to 4 days afterward. I'll more than likely be skipping a lot on Mondays and Wednesdays due to the way my schedule lines up.))
(Appropriate music. Maybe.)
[Buy the following:
Grand Flourish Recipe (1,500)
12 4* Alchemy Orbs (3 x 6000 = 24,000)
24,000 + 1,500 = 25,500
26067 - 25,500 = 567]
(ouch)
[Then, craft:
Grand Flourish
Sunset Duster
Sunset Stetson
Sturdy Support Shield
& equip all items crafted]
(In hindsight, I should've waited for the totals to be updated, but I couldn't wait and I had more pressing matters to tend to. Also, with Mondays and Wednesdays being skipped, I presume this is a Sunday-Tuesday-Thursday-Friday-Saturday updating schedule?)
"I knew it, it seems the Dracolisks are still plagued by their own arrogance after all these years..." KV-103 said, "Hiring mercenary to do their dirty work? How far have they fallen... machinauts! Break through the barricade!"
[Charge Eviscerator -> Venom Edge Rolling Wall B]