((Oh, BTW I want quality forge style for my non-shield))
Machinauts: Far Side of Cradle - A stat-based RP
((Above is what I've been doing all day. RPG Maker MV isn't curriculum, but when you do ambitious stuff like make unorthodox battle systems, it contributes a fair bit of experience.
Anyway! The most likely schedule is, I'll start the next battle on Monday (Labor Day here in the States), post on Tuesday, take off Wednesday, and continue whatever glorious ownage you are wreaking upon your foe on Thursday.))
((I didn't want to do this, but it'd be out of character if I didn't do it sometime.))
"King. About that.." IS-M44 internally prepares for any offended reaction King is about to have, and says, "The perpetrator of the attack on the Torchbellow city was the Moon Dracolisk Obsidithax and a collection of his supporters. Said supporters had, as mentioned before, gone rogue. They were traitors. Their own government disowned them when they launched their attack."
"Put those logic circuits to work. Do traitor Machinauts like the MZT line represent Machinauts as a whole? No. They do not. Do treacherous Gremlins like that hooded gremlin represent the Torchbellow Clan as a whole? No. They do not. Do rogue Dracolisks like Obsidithax represent all Dracolisks? No. They do not. No one makes threats to the Machinauts because of the MZT line. You don't make threats to the Torchbellow Clan because of the Hooded Gremlin. Don't make threats to the Dracolisks because of that dirty [redacted] Obsidithax."
"I have mentioned this before, calmly, to defuse tension. That doesn't look like it's working. I really don't want to reassign you, but too many remarks like that and I'll have to. We'll find the conniving scum responsible for the mercs and, if we can, we'll bring them to justice- again, IF Spor-zin'tur was telling the truth- but we won't go in and fight every Dracolisk there is."
"All right, move out. We can at least agree that the Venom Edge mercenaries may have valuable intel. We find out which way money is flowing, and we find our perps. Whoever they are. See if they have any installations at the end of that path you found."
Boost nods to you. "Right, looks like you're going, then! Good luck. And come back with even more loot!"
---
Following the path you took earlier, you pass by the site of the slime ambush, then move ahead along the path. Before long, you find an end to the path, but it seems to lead over a cliff and into the Clockworks. They can't have gone down this way...
"Hang on. I'm picking up trace electromagnetic signals. I'm wondering if there's a path to be discerned that way... carving that entire winding path would be useless. If they're anything like their boss, the Venom Edge mercs will be more pragmatic... I'll forward the scans to the techies, and we'll see what we can see."
Then IS-M44 adds, "...oh. Great. By the way, I hope you're ready to fight, because it looks like you've got Undead inbound."
Yep. Sure enough, large... zombies? They're very large for zombies, and covered in heavy armor... "Only a few big ones here, but they're bulky and they look like they'll hit hard. Where'd they come from? ...fight them off while we get this data scanned."
Victory Conditions
=Hold out for 6 turns!
-OPTIONAL: Kill at least 8 enemies (Reward: 4* Trinket Recipe)
-Pending Effects-
Preparation (1 turn): Can instantly use a Charge or Jump, or prepare an Overcharge or High Jump
-Buffs and Debuffs-
-Field Effects-
-Loot-
-Shattered Legion (ENEMY)-
Shattered Bruiser A [A8|B8|R4] - 6400/6400 HP | 1000 Nrm | 1000 Prc | -200 Ele | 4000 Shd | Row 0
{Dire Poleax: 8 ACC, 4 CSPD, ignores Back Row penalty, 1600 Nm/Sh (up to 3) | Thunderstomp: 6 ACC, 1 Attack, 400 Ele (up to 10), Good Chance of Strong Stun, Good Chance of Strong Shock}
Shattered Bruiser B [A8|B8|R4] - 6400/6400 HP | 1000 Nrm | 1000 Prc | -200 Ele | 4000 Shd | Row 0
{Dire Poleax: 8 ACC, 4 CSPD, ignores Back Row penalty, 1600 Nm/Sh (up to 3) | Thunderstomp: 6 ACC, 1 Attack, 400 Ele (up to 10), Good Chance of Strong Stun, Good Chance of Strong Shock}
Shattered Bruiser C [A8|B8|R4] - 6400/6400 HP | 1000 Nrm | 1000 Prc | -200 Ele | 4000 Shd | Row 0
{Dire Poleax: 8 ACC, 4 CSPD, ignores Back Row penalty, 1600 Nm/Sh (up to 3) | Thunderstomp: 6 ACC, 1 Attack, 400 Ele (up to 10), Good Chance of Strong Stun, Good Chance of Strong Shock}
Shattered Cannoneer A [A10|B4|R6] - 5800/5800 HP | 800 Nrm | 800 Prc | -200 Ele | 3200 Shd | Row 0
{Multigun: 8 ACC, 5 ROF, 1x1600 (alternating Ele/Shd)}
Shattered Cannoneer B [A10|B4|R6] - 5800/5800 HP | 800 Nrm | 800 Prc | -200 Ele | 3200 Shd | Row 0
{Multigun: 8 ACC, 5 ROF, 1x1600 (alternating Ele/Shd)}
Reinforcements are trickling in!
-??? (???)-
(N/A)
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 7200/7200 HP -- [ KO Meter: |||||||||||||||| ] -- 1086 Retribution (2/5)
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x2) | N/A
Ignem: 2000/2000 HP -- 0 BP (+2)
99ASSASSIN: 6600/6600 HP -- 0 Retribution (1/4)
Matikclocker: 2500/2500 HP -- KO METER: [ ||||||||||||||||| ] -- [OVERCLOCK METER: |...]
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] ]
FXZ-42: 6000/6000 HP
Mute: 4200/4200 HP -- Vials [DOOM/CURSE]
-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 0/600 (Nm 450|10 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (1250/1250 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1112 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
--???: 57.9%--
-Consumables-
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
21 * Emptied Clips
38 * Gel Drops
27 * Brimstone
23 * Scrap Metal
37 * Grave Soil
18 * Spark Plugs
11 * Cheap Gunpowder
17 * Sharp Fangs
4 * Rock Chips
18 * Philosopher's Motes
9 ** Owlite Feathers
4 ** Forbidden Fruit
6 ** Chitin Frags
15 ** Waste Modules
11 ** Power Cells
15 ** Ammo Boxes
5 ** Iron Gears
12 ** Fuel Canisters
11 ** Gremlin Gizmos
2 ** Frayed Fabric
11 ** Translocation Residue
10 ** Cooling Cells
12 ** Physics Applicators
16 ** Dead Gold
3 ** Swordstones
15 ** Philosopher's Pebbles
7 *** Bushy Tails
1 *** Rocket Sprockets
6 *** Phials of Phear
9 *** Unstable Cores
2 *** Fine Fabric
4 *** Striker's Scabbards
8 *** Mod Calibrators
9 *** Soul Dust
5 *** Force Dynamos
8 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
21 *** Brute Cores
9 *** Toxic Cores
14 *** Philospher's Chunks
0 **** Almirian Scabbard
0 **** Blaze Pepper
2 **** Blighted Bone
2 **** Calibrator Mod
1 **** Corrosive Acid
1 **** Crystallized Gunsmoke
2 **** Drake Scale
0 **** Heavy Gear
1 **** Ironwood
0 **** Meteor Mote
2 **** Miracloth
3 **** Perfect Snowball
2 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
3 **** Unidentifiable Element
1 **** Whimsical Reactant
1 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
13 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"I sometimes envy those undead, at least they never betray each other..."
[Charge Halberd]
Turn 1
Turn Order Roll: 3,3,1,3,2,1,2,3,1,1,2,3,2,1,1
Bruiser A: 4 + 3 = 7
Bruiser B: 4 + 3 = 7
Bruiser C: 4 + 1 = 5
Cannoneer A: 6 + 3 = 9
Cannoneer B: 6 + 2 = 8
KV-103: 3 + 1 = 4
DSN-001: 7 + 2 + 1 CTR = 10
Ignem: 6 + 3 = 9
ASSASSIN: 8 + 1 = 9
Matikclocker: 7 + 1 = 8
Nano2Nano: 9 + 2 = 11
Thrynn: 9 + 3 = 12
FXZ-42: 10 + 2 = 12
Mute: 7 + 1 + 1 CTR = 9
Lucretia: 5 + 1 + 3 CTR = 9
Thrynn: Fire Charge w/ Spat-o-War -> Bruiser A
1 swing @ 13 ES -- 9. Hit! FLIP! 5624 damage.
FXZ-42: Fire Charge w/ Vile Striker -> Cannoneer A
5 swings @ 11 ES -- 16,5,2,6,9. 4 hits! 2863 damage. Cannoneer A was Poisoned!
Nano: Fire Charge w/ Faeflare -> Bruiser A
->Bruiser A @ 11 ES -- 2. Hit! 1295 damage. Bruiser A is down!
->Bruiser C @ 11 ES -- 9. Hit! 1295 damage. Targeted!
->Cannoneer A @ 13 ES -- 11. Hit! 1295 damage. Targeted!
->Cannoneer B @ 13 ES -- 5. Hit! 1295 damage. Targeted!
X-Bomb!
->Bruiser B @ 9 ES -- 14. Missed!
->Cannoneer B @ 11 ES -- 5. Hit! 614 damage. Targeted!
(I'm going to get loot on Thursday, I won't be as sleepy then. I'll roll for heart drops if it looks like you're about to drop.)
DSN-001: Fire Charge w/ Meteotillery -> Bruiser C
-> Bruiser C @ 12 ES -- 2. Hit! 1627 damage.
-> Bruiser B @ 12 ES -- 4. Hit! 1627 damage.
-> Cannoneer A @ 14 ES -- 10. Hit! 1671 damage. Cannoneer A is down!
-> Cannoneer B @ 14 ES -- 6. Hit! 1671 damage.
ASSASSIN: Fire Charge w/ Dire Katscratch -> Cannoneer B
1 swing @ 15 ES -- 14. Hit! 2382 damage. Down!
LV-909: Fire Charge w/ Volt Driver -> Bruiser B
-> Bruiser B @ 11 ES -- 7. Hit! 3339 damage.
Split 1 Ricochet 1 -> Bruiser C @ 11 ES -- 1. Hit! 904 damage.
Split 1 Ricochet 2 -> Bruiser B @ 11 ES -- 8. Hit! 904 damage.
Split 2 Ricochet 1 -> Bruiser C @ 11 ES -- 1. Hit! 904 damage.
Split 2 Ricochet 2 -> Bruiser B @ 11 ES -- 8. Hit! 904 damage. Down!
Mute deploys Lightbulb!
Lightbulb: Cannonball -> Bruiser C
2 shots @ 12 ES -- 1,6. 2 hits! 1508 damage.
Lucretia: Overcharge w/ Hawkeye Featherbow
Roll: 70. No instacharge.
Matikclocker: Fire Charge w/ Cryo Driver -> Bruiser C
-> Bruiser C @ 11 ES -- 7. Hit! 3171 damage. Down!
KV-103: Hold Charge w/ Energy Halberd
Enemies arrive... wait, what is THAT?!
-----
"Son of a... is that a Snarbolax pup?!" IS-M44 says, "I thought those migrated to another floor... they say those things can't die! How'd the Undead get access to that... was this all a trap?"
"...try to stay alive! It's too powerful to damage it. I'll do what I can to organize an escape route!"
Victory Conditions
=Hold out for 6 turns!
-OPTIONAL: Kill at least 8 enemies (Reward: 4* Trinket Recipe) [5 of 8]
-Pending Effects-
Lucretia: Overcharge w/ Hawkeye Featherbow
KV-103: Charge w/ Energy Halberd
-Buffs and Debuffs-
-Field Effects-
-Loot-
To roll: 3 Bruiser, 2 Cannoneers
-Shattered Legion (ENEMY)-
Shattered Bruiser A down! (-519, Nano's Luminary)
Shattered Bruiser B down! (-374, Ignem's Volt Driver)
Shattered Bruiser C down! (-3009, Matik's Cryo Driver)
Shattered Bruiser D [A8|B8|R4] - 6400/6400 HP | 1000 Nrm | 1000 Prc | -200 Ele | 4000 Shd | Row 0
{Dire Poleax: 8 ACC, 4 CSPD, ignores Back Row penalty, 1600 Nm/Sh (up to 3) | Thunderstomp: 6 ACC, 1 Attack, 400 Ele (up to 10), Good Chance of Strong Stun, Good Chance of Strong Shock}
Shattered Bruiser E [A8|B8|R4] - 6400/6400 HP | 1000 Nrm | 1000 Prc | -200 Ele | 4000 Shd | Row 0
{Dire Poleax: 8 ACC, 4 CSPD, ignores Back Row penalty, 1600 Nm/Sh (up to 3) | Thunderstomp: 6 ACC, 1 Attack, 400 Ele (up to 10), Good Chance of Strong Stun, Good Chance of Strong Shock}
Shattered Cannoneer A down! (-29, DSN-001's Meteotillery)
Shattered Cannoneer B down! (-162, ASSASSIN's Dire Katscratch)
Shattered Cannoneer C [A10|B4|R6] - 5800/5800 HP | 800 Nrm | 800 Prc | -200 Ele | 3200 Shd | Row 3
{Multigun: 8 ACC, 5 ROF, 1x1600 (alternating Ele/Shd)}
Snarbolax Pup [A6|B6|R8] - 6000/6000 HP | 101000 Nrm | 100000 Prc | 104000 Ele | 101000 Shd | Row 0
{Frabjous Fang: 7 ACC, 5 SPD, 1600 Prc | Bristling Brambleburst: Charge Attack, 10 ACC, 2000 Prc (up to 10) | Howl: +500 damage to all hostile attacks for the next 3 turns | Invincibility: There's no loud noises anywhere in sight!}
Reinforcements are trickling in!
-??? (???)-
(N/A)
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 7200/7200 HP -- [ KO Meter: |||||||||||||||| ] -- 1086 Retribution (2/5)
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x2) | N/A
Ignem: 2000/2000 HP -- 0 BP (+2)
99ASSASSIN: 6600/6600 HP -- 0 Retribution (1/4)
Matikclocker: 2500/2500 HP -- KO METER: [ ||||||||||||||||| ] -- [OVERCLOCK METER: |...]
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] ]
FXZ-42: 6000/6000 HP
Mute: 4200/4200 HP -- Vials [DOOM/CURSE]
-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 0/600 (Nm 450|10 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (1250/1250 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1112 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
--???: 57.9%--
-Consumables-
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
21 * Emptied Clips
38 * Gel Drops
27 * Brimstone
23 * Scrap Metal
37 * Grave Soil
18 * Spark Plugs
11 * Cheap Gunpowder
17 * Sharp Fangs
4 * Rock Chips
18 * Philosopher's Motes
9 ** Owlite Feathers
4 ** Forbidden Fruit
6 ** Chitin Frags
15 ** Waste Modules
11 ** Power Cells
15 ** Ammo Boxes
5 ** Iron Gears
12 ** Fuel Canisters
11 ** Gremlin Gizmos
2 ** Frayed Fabric
11 ** Translocation Residue
10 ** Cooling Cells
12 ** Physics Applicators
16 ** Dead Gold
3 ** Swordstones
15 ** Philosopher's Pebbles
7 *** Bushy Tails
1 *** Rocket Sprockets
6 *** Phials of Phear
9 *** Unstable Cores
2 *** Fine Fabric
4 *** Striker's Scabbards
8 *** Mod Calibrators
9 *** Soul Dust
5 *** Force Dynamos
8 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
21 *** Brute Cores
9 *** Toxic Cores
14 *** Philospher's Chunks
0 **** Almirian Scabbard
0 **** Blaze Pepper
2 **** Blighted Bone
2 **** Calibrator Mod
1 **** Corrosive Acid
1 **** Crystallized Gunsmoke
2 **** Drake Scale
0 **** Heavy Gear
1 **** Ironwood
0 **** Meteor Mote
2 **** Miracloth
3 **** Perfect Snowball
2 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
3 **** Unidentifiable Element
1 **** Whimsical Reactant
1 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
13 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
WARNING: LARGE LIVE SIGNATURE DETECTED
CLASS: FEROCIO APEX
VULNERABILITY: UNKNOWN
"This one looks young..." KV-103 commented, "I guess detonating my own fusion core to take this vile creature with me is out of the question... the collateral damage would spark more conflict for sure... machinauts, fall back to defensive position!"
[Unleash Halberd Shattered Cannoneer C ]
((Poor King still doesn't get to unload that charge.))
Turn 2
Turn Order Roll: 3,1,2,3,2,1,3,2,1,2,3,3,1,1
Bruiser D: 4 + 3 = 7
Bruiser E: 4 + 1 = 5
Cannoneer C: 6 + 2 = 8 (10/100)
Snarbolax Pup: 8 + 3 = 11 (39/100)
KV-103: 3 + 2 = 5
DSN-001: 7 + 1 = 8
Ignem: 6 + 3 = 9
ASSASSIN: 8 + 2 = 10
Matikclocker: 7 + 1 = 8
Nano2Nano: 9 + 2 = 11 (76/100)
Thrynn: 9 + 3 = 12
FXZ-42: 10 + 3 = 13
Mute: 7 + 1 = 8
Lucretia: 5 + 1 + 2 CTR = 8
(Never mind, I'm getting loot on Friday.)
FXZ-42: Charge w/ DVS -> Cannoneer A
Roll: 61. No Instacharge.
Thrynn: Standard w/ Lumberdirk -> Cannoneer A
6 swings @ 12 ES -- 16,1,11,4,1,4. 5 Hit! 2322 damage. (Imagine what a Backstab would do...)
Nano: Standard w/ Faeflare -> Cannoneer A
3 -> Cannoneer C @ 11 ES: 13,5,5. 2 hits! 1128 damage!
2 -> Bruiser D @ 9 ES: 8,3 2 hits! 1128 damage!
2 -> Bruiser E @ 9 ES: 3,10. Hit! 564 damage!
"GRR-OOLLLL!"
Snarbolax Pup: Frabjous Fang -> Nano
2 swings @ 11 ES/9 BlS -- 10,9. 2 blocked! 2530 damage. (Ow.)
ASSASSIN: Charge w/ Dire Katscratch -> Cannoneer B (Nothin' else is gonna work on Spooky Scary Skeletons)
Roll: 64. No Instacharge.
LV-909: Standard w/ Volt Driver -> Cannoneer C
4 shots @ 11 ES -- 5,8,3,4. 3616 damage. Down!
Split 1 Ricochet 1 -> Bruiser D @ 9 ES -- 8. Hit! 904 damage.
Split 1 Ricochet 2 -> Bruiser E @ 9 ES -- 13. Missed!
Split 2 Ricochet 1 -> Bruiser D @ 9 ES -- 12. Missed!
Split 3 Ricochet 1 -> Bruiser E @ 9 ES -- 16. Missed!
Split 4 Ricochet 1 -> Bruiser D @ 9 ES -- 5. Hit! 904 damage.
Split 4 Ricochet 2 -> Bruiser E @ 9 ES -- 4. Hit! 904 damage.
Lucretia: Fire Overcharge w/ Hawkeye Featherbow -> Bruiser E
1 shot @ 16 ES -- 3. Hit! 7180 damage. Down!
Mute: Standard w/ Wizardry Orb -> Bruiser D
3 bombs @ 11 ES -- 5,6,6. 3 hits! 1986 damage.
Lightbulb: Cannonball -> Bruiser D
2 shots @ 12 ES -- 4,7. 2 hits! 1508 damage. Down!
DSN-001: Charge w/ Buster
No need to instacharge.
Matikclocker: Charge w/ Cryo Driver
No need to instacharge.
KV-103: Like the mantis, patiently await his chance to strike
A large host of Undead attacks at once!
-----
"Whoa, definitely don't do that unless it's a last resort! You're a good Machinaut. Even if we do butt heads a few times."
"Besides, a Snarbolax is nigh invulnerable to anything; there's reports of it making a drop down five depths without any injury. Its spawn are no different; even the Boxer Belt will only do so much. What we need is a means of producing the right combination of frequency and volume... or a way to avoid the Snarbolax pup itself."
A big number of Undead is approaching fast! "You're hacking them apart! They must be unleashing their force in larger waves. See if you can whittle them down some while you're evading that Snarbolax. Techies are scanning the floor. They think it might be your way out..."
Victory Conditions
=Hold out for 6 turns!
-OPTIONAL: Kill at least 8 enemies (Reward: 4* Trinket Recipe) [COMPLETE]
-OPTIONAL: Defeat 25 enemies! (Reward: 10000 Crowns!) [8 of 25]
-Pending Effects-
FXZ-42: Charge w/ Strike Needle -> Cannoneer A
ASSASSIN: Charge w/ Dire Katscratch -> Cannoneer B (Nothin' else is gonna work)
DSN-001: Charge w/ Meteotillery
Matikclocker: Charge w/ Cryo Driver
KV-103: Charge w/ Energy Halberd
-Buffs and Debuffs-
-Field Effects-
-Loot-
To roll: 5 Bruisers, 3 Cannoneers
-Shattered Legion (ENEMY)-
Shattered Deadnaught A [A4|B12|R4] - 8000/8000 HP | 1500 Nrm | 1500 Prc | -200 Ele | 6000 Shd | Row 0
[] Dark Shield (2000/2000 HP, 500 Nrm | 500 Prc | 0 Ele | 1000 Shd)
{Charge: 8 ACC, 1 Attack, 1200 Pc/Sh (up to (Reflex + 1 to 4) targets) | Intercept: 25% chance to take a hit for an ally and immediately Charge at the offender if it hasn't moved yet | Revive: Can revive fallen Zombies and Bombies in Row 2}
Shattered Deadnaught B [A4|B12|R4] - 8000/8000 HP | 1500 Nrm | 1500 Prc | -200 Ele | 6000 Shd | Row 0
[] Dark Shield (2000/2000 HP, 500 Nrm | 500 Prc | 0 Ele | 1000 Shd)
{Charge: 8 ACC, 1 Attack, 1200 Pc/Sh (up to (Reflex + 1 to 4) targets) | Intercept: 25% chance to take a hit for an ally and immediately Charge at the offender if it hasn't moved yet | Revive: Can revive fallen Zombies and Bombies in Row 2}
Shattered Bruiser A down! (-519, Nano's Luminary)
Shattered Bruiser B down! (-374, Ignem's Volt Driver)
Shattered Bruiser C down! (-3009, Matik's Cryo Driver)
Shattered Bruiser D down! (-30, Lightbulb's Cannonball (Mute's Turret))
Shattered Bruiser E down! (-2248, Lucretia's Hawk-Eye Featherbow)
Shattered Bruiser F [A8|B8|R4] - 6400/6400 HP | 1000 Nrm | 1000 Prc | -200 Ele | 4000 Shd | Row 0
{Dire Poleax: 8 ACC, 4 CSPD, ignores Back Row penalty, 1600 Nm/Sh (up to 3) | Thunderstomp: 6 ACC, 1 Attack, 400 Ele (up to 10), Good Chance of Strong Stun, Good Chance of Strong Shock}
Shattered Bruiser G [A8|B8|R4] - 6400/6400 HP | 1000 Nrm | 1000 Prc | -200 Ele | 4000 Shd | Row 0
{Dire Poleax: 8 ACC, 4 CSPD, ignores Back Row penalty, 1600 Nm/Sh (up to 3) | Thunderstomp: 6 ACC, 1 Attack, 400 Ele (up to 10), Good Chance of Strong Stun, Good Chance of Strong Shock}
Shattered Bruiser H [A8|B8|R4] - 6400/6400 HP | 1000 Nrm | 1000 Prc | -200 Ele | 4000 Shd | Row 0
{Dire Poleax: 8 ACC, 4 CSPD, ignores Back Row penalty, 1600 Nm/Sh (up to 3) | Thunderstomp: 6 ACC, 1 Attack, 400 Ele (up to 10), Good Chance of Strong Stun, Good Chance of Strong Shock}
Shattered Cannoneer A down! (-29, DSN-001's Meteotillery Prime)
Shattered Cannoneer B down! (-162, ASSASSIN's Dire Katscratch)
Shattered Cannoneer C down! (-1266, Ignem's Volt Driver)
Shattered Cannoneer D [A10|B4|R6] - 5800/5800 HP | 800 Nrm | 800 Prc | -200 Ele | 3200 Shd | Row 3
{Multigun: 8 ACC, 5 ROF, 1x1600 (alternating Ele/Shd)}
Shattered Cannoneer E [A10|B4|R6] - 5800/5800 HP | 800 Nrm | 800 Prc | -200 Ele | 3200 Shd | Row 3
{Multigun: 8 ACC, 5 ROF, 1x1600 (alternating Ele/Shd)}
Snarbolax Pup [A6|B6|R8] - 6000/6000 HP | 101000 Nrm | 100000 Prc | 104000 Ele | 101000 Shd | Row 0
{Frabjous Fang: 7 ACC, 5 SPD, 1600 Prc | Bristling Brambleburst: Charge Attack, 10 ACC, 2000 Prc (up to 10) | Howl: +500 damage to all hostile attacks for the next 3 turns | Invincibility: There's no loud noises anywhere in sight!}
Reinforcements are trickling in!
-??? (???)-
(N/A)
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 7800/7800 HP -- [ KO Meter: |||||||||||||||| ] -- 1086 Retribution (2/5)
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x2) | N/A
Ignem: 2000/2000 HP -- 0 BP (+2)
99ASSASSIN: 6600/6600 HP -- 0 Retribution (1/4)
Matikclocker: 2500/2500 HP -- KO METER: [ ||||||||||||||||| ] -- [OVERCLOCK METER: |...]
Nano: 3470/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] ]
FXZ-42: 6000/6000 HP
Mute: 4200/4200 HP -- Vials [DOOM/CURSE]
-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 600/600 (Nm 450|10 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 0/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (1250/1250 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1112 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
--???: 57.9%--
-Consumables-
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
21 * Emptied Clips
38 * Gel Drops
27 * Brimstone
23 * Scrap Metal
37 * Grave Soil
18 * Spark Plugs
11 * Cheap Gunpowder
17 * Sharp Fangs
4 * Rock Chips
18 * Philosopher's Motes
9 ** Owlite Feathers
4 ** Forbidden Fruit
6 ** Chitin Frags
15 ** Waste Modules
11 ** Power Cells
15 ** Ammo Boxes
5 ** Iron Gears
12 ** Fuel Canisters
11 ** Gremlin Gizmos
2 ** Frayed Fabric
11 ** Translocation Residue
10 ** Cooling Cells
12 ** Physics Applicators
16 ** Dead Gold
3 ** Swordstones
15 ** Philosopher's Pebbles
7 *** Bushy Tails
1 *** Rocket Sprockets
6 *** Phials of Phear
9 *** Unstable Cores
2 *** Fine Fabric
4 *** Striker's Scabbards
8 *** Mod Calibrators
9 *** Soul Dust
5 *** Force Dynamos
8 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
21 *** Brute Cores
9 *** Toxic Cores
14 *** Philospher's Chunks
0 **** Almirian Scabbard
0 **** Blaze Pepper
2 **** Blighted Bone
2 **** Calibrator Mod
1 **** Corrosive Acid
1 **** Crystallized Gunsmoke
2 **** Drake Scale
0 **** Heavy Gear
1 **** Ironwood
0 **** Meteor Mote
2 **** Miracloth
3 **** Perfect Snowball
2 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
3 **** Unidentifiable Element
1 **** Whimsical Reactant
1 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
13 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"I understand the meaning of sacrifice IS-M44," KV-103 replied, "I cannot die just yet, the Ultranauts have fought for 10,000 years to bring about the peace that they could never be a part of. If it takes the last of my kind to complete that goal, then so shall it be."
[Unleash halberd charge -> Shattered Deadnaught B]
"Oh great, it's one of those little pests
..." I said.
[Volt Driver: Attack: Shattered Cannoneer E]
((Welp. Looks like I'm going to be delayed today. I'll see you all tomorrow!))
". . . ." Thrynn was too occupied with the battle to really say anything.
[/Lumberdirk@Cannoneer_D]
((Sorry everyone, lately my schedule simply hasn't allowed for much free time. I don't think this is going to change for a while, either, but I might be popping in from time to time to have some more number crunching goodness.))
[Unleash Charge w/ Vile Striker >> Deadnaught B]
{Next Turn: Charge Plasma Capacitator}
((When I finished it was 1:44 so I might have missed something. Let me know if that's the case.))
Turn 3
Turn Order Roll: 3,2,2,2,3,3,2,2,3,2,2,2,3,2,3,2,2,1
Deadnaught A: 4 + 3 = 7
Deadnaught B: 4 + 2 = 6 (10/100)
Bruiser F: 4 + 2 = 6
Bruiser G: 4 + 2 = 6 (32/100)
Bruiser H: 4 + 3 = 7
Cannoneer D: 6 + 3 = 9
Cannoneer E: 6 + 2 = 8
Snarbolax Pup: 8 + 2 = 10 (52/100)
KV-103: 3 + 3 = 6 (54/100)
DSN-001: 7 + 2 = 9
Ignem: 6 + 2 + 2 ASI = 10 (47/100)
ASSASSIN: 8 + 2 = 10 (41/100)
Matikclocker: 7 + 3 = 10 (53/100)
Nano2Nano: 9 + 2 = 11
Thrynn: 9 + 3 = 12
FXZ-42: 10 + 2 = 12
Mute: 7 + 2 = 9
Lucretia: 5 + 1 = 6 (27/100)
Thrynn: Standard w/ Lumberdirk -> Cannoneer D
Deadnaught A intercepts the attack!
6 swings @ 8 ES/2 BlS -- 7,7,13,11,2,9. 1 Hit/2 Blocked! Sidestab! 767 damage. (DEADNAAAAUGHT!)
Deadnaught A retaliates!
-> Thrynn @ 11 ES/9 BlS -- 14. Missed!
-> FXZ-42 @ 9 ES/6 BlS -- 8. Blocked! Shield down! 163 damage.
-> Ignem @ 8 ES/4 BlS -- 12. Missed!
FXZ-42: Fire Charge w/ DVS -> Deadnaught B
7 ES/1 BlS -- 13,2,9,7,6. 2 Blocked! Shield Down! No damage.
Nano: Standard w/ Faeflare -> Deadnaught B
3 -> Deadnaught B @ 6 ES: 14,1,2. 2 hits! 1128 damage!
1 -> Cannoneer D @ 11 ES: 1. Hit! 564 damage!
1 -> Cannoneer E @ 11 ES: 10. Hit! 564 damage!
Matikclocker: Fire Charge w/ Cryo Driver -> Cannoneer D
1 shot @ 13 ES -- 10. Hit! 3171 damage.
Splitshot 1 Internal Splits to Cannoneer D! 860 damage. Frozen!
Splitshot 1 Ricochet 1 -> Cannoneer E @ 13 ES -- 5. Hit! 860 damage. Frozen!
Splitshot 1 Ricochet 2 -> Bruiser G @ 11 ES -- 9. Hit! 860 damage. Frozen!
Splitshot 2 Internal Splits to Cannoneer D! 860 damage.
Splitshot 2 Ricochet 1 -> Bruiser G @ 16 ES -- 10. Hit! 860 damage.
Splitshot 2 Ricochet 2 -> Deadnaught B @ 9 ES -- 2. Hit! 860 damage. Frozen!
Matikclocker's Cryo Driver gleams with stored power! Finishing Move ready! (I'm going to be lazy tonight because it's late, but it's definitely going to be a high-Elemental thing with its share of icy fresh goodness)
(And now because it's way late, I'm postponing loot. Again.)
Snarbolax Pup: Bristling Brambleburst -> Matikclocker
Roll: 4. INSTACHARGE! Fun fact: in chat, Gatrnerd linked this tumblr post before I rolled this.
->Matikclocker @ 12 ES/8 BlS -- 12. Missed!
->KV-103 @ 12 ES/7 BlS -- 6. Hit! 1575 damage.
->DSN-001 @ 13 ES/10 BlS -- 8. Hit! 1946 damage.
->ASSASSIN @ 14 ES/12 BlS -- 1. Hit! 1496 damage.
->Nano2Nano @ 14 ES/12 BlS -- 10. Hit! 2140 damage.
->Thrynn @ 15 ES/13 BlS -- 14. Blocked! 1104 damage.
->Mute @ 14 ES/11 BlS -- 15. Missed!
LV-909: Standard w/ Volt Driver -> Cannoneer E
4 shots @ (Frozen)16 ES -- 9,5,9,3. 3616 damage.
Split 1 Ricochet 1 -> Deadnaught B @ (Frozen) 16 ES -- 6. Hit! 904 damage.
Split 1 Ricochet 2 -> Deadnaught A @ 6 ES/1 BlS -- 1. Hit! 904 damage.
Split 2 Ricochet 1 -> Deadnaught A @ 6 ES/1 BlS -- 5. Blocked!
Split 2 Ricochet 2 -> Bruiser H @ 9 ES -- 11. Missed!
Split 3 Ricochet 1 -> Bruiser H @ 9 ES -- 6. Hit! 904 damage.
Split 3 Ricochet 2 -> Cannoneer E @ 11 ES -- 8. Hit! 904 damage. Down!
Split 4 Ricochet 1 -> Bruiser F @ 9 ES -- 2. Hit! 904 damage.
Split 4 Ricochet 2 -> Bruiser H @ 9 ES -- 4. Hit! 904 damage.
ASSASSIN: Fire Charge w/ Dire Katscratch -> Cannoneer D
1 swing @ 15 ES -- 5. Hit! 2382 damage. Down!
DSN-001: Fire Charge w/ Buster -> Bruiser F
1 shot @ 12 ES -- 3. Hit! 3593 damage.
Mute: Standard w/ Wizardry Orb -> Bruiser F
3 -> Bruiser F @ 11 ES -- 1,6,2. 3 hits! 1986 damage. Down!
3 -> Bruiser G @ 11 ES -- 5,1,4. 2 hits! 1312 damage.
3 -> Bruiser H @ 11 ES -- 11,14,14. Missed!
3 -> Deadnaught A @ 8 ES -- 2,4,9. 2 hits! 1312 damage. Poisoned!
3 -> Deadnaught B @ 8 ES -- 7,13,15. Hit! 656 damage.
Lightbulb: Cannonball -> Bruiser H
2 shots @ 12 ES -- 3,10. 2 hits! 1508 damage.
"One... fight..."
Bruiser H: Dire Poleax -> KV-103
2 -> KV-103 @ 12 ES: 15,8. Hit! 875 damage.
KV-103: Charge w/ Energy Halberd -> Deadnaught B
1 swing @ 11 ES -- 10. Hit! 5655 damage. Down.
Bruiser G: Dire Poleax -> Lucretia
1 -> Lucretia @ 14 ES/11 BlS -- 15. Missed!
1 -> Lightbulb @ 16 ES -- 3. Hit! 1181 damage.
Lucretia: Charge w/ Hawkeye Featherbow -> Bruiser G
Roll: 71. No Instacharge.
-----
"How'd that thing move that fast..."
"...breakthrough! Techies are picking up a surface on the ground that goes around the side of the metal. It's got Graviton tech and electromagnets, and uses both of those to allow you to walk on the side of the platform. Looks like the mercs used it to access the path without disturbing the brush... hold out a while longer! We're going to try and switch it on so you can move ahead."
Victory Conditions
=Hold out for 6 turns!
-OPTIONAL: Kill at least 8 enemies (Reward: 4* Trinket Recipe) [COMPLETE]
-OPTIONAL: Defeat 25 enemies! (Reward: 10000 Crowns!) [8 of 25] (i'll update this tomorrow)
-Pending Effects-
Lucretia: Charge w/ Hawkeye Featherbow -> Bruiser G
-Buffs and Debuffs-
Deadnaught A: Moderate poison (3 turns remain)
-Field Effects-
-Loot-
To roll: 5 Bruisers, 3 Cannoneers
-Shattered Legion (ENEMY)-
Shattered Deadnaught A [A4|B12|R4] - 4652/8000 HP | 1500 Nrm | 1500 Prc | -200 Ele | 6000 Shd | Row 0
[] Dark Shield (0/2000 HP, 500 Nrm | 500 Prc | 0 Ele | 1000 Shd)
{Charge: 8 ACC, 1 Attack, 1200 Pc/Sh (up to (Reflex + 1 to 4) targets) | Intercept: 25% chance to take a hit for an ally and immediately Charge at the offender if it hasn't moved yet | Revive: Can revive fallen Zombies and Bombies in Row 2}
Shattered Deadnaught B down! (-1207, KV-103's Forceful Energy Halberd)
Shattered Bruiser A down! (-519, Nano's Luminary)
Shattered Bruiser B down! (-374, Ignem's Volt Driver)
Shattered Bruiser C down! (-3009, Matik's Cryo Driver)
Shattered Bruiser D down! (-30, Lightbulb's Cannonball (Mute's Turret))
Shattered Bruiser E down! (-2248, Lucretia's Hawk-Eye Featherbow)
Shattered Bruiser F down! (-65, Mute's Wizardry Orb)
Shattered Bruiser G [A8|B8|R4] - 4680/6400 HP | 1000 Nrm | 1000 Prc | -200 Ele | 4000 Shd | Row 0
{Dire Poleax: 8 ACC, 4 CSPD, ignores Back Row penalty, 1600 Nm/Sh (up to 3) | Thunderstomp: 6 ACC, 1 Attack, 400 Ele (up to 10), Good Chance of Strong Stun, Good Chance of Strong Shock}
Shattered Bruiser H [A8|B8|R4] - 3084/6400 HP | 1000 Nrm | 1000 Prc | -200 Ele | 4000 Shd | Row 0
{Dire Poleax: 8 ACC, 4 CSPD, ignores Back Row penalty, 1600 Nm/Sh (up to 3) | Thunderstomp: 6 ACC, 1 Attack, 400 Ele (up to 10), Good Chance of Strong Stun, Good Chance of Strong Shock}
Shattered Cannoneer A down! (-29, DSN-001's Meteotillery Prime)
Shattered Cannoneer B down! (-162, ASSASSIN's Dire Katscratch)
Shattered Cannoneer C down! (-1266, Ignem's Volt Driver)
Shattered Cannoneer D down! (-2037, ASSASSIN's Dire Katscratch)
Shattered Cannoneer E down! (-144, Ignem's Volt Driver)
Snarbolax Pup [A6|B6|R8] - 6000/6000 HP | 101000 Nrm | 100000 Prc | 104000 Ele | 101000 Shd | Row 0
{Frabjous Fang: 7 ACC, 5 SPD, 1600 Prc | Bristling Brambleburst: Charge Attack, 10 ACC, 2000 Prc (up to 10) | Howl: +500 damage to all hostile attacks for the next 3 turns | Invincibility: There's no loud noises anywhere in sight!}
Reinforcements are trickling in!
-??? (???)-
(N/A)
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 5350/7800 HP -- [ KO Meter: |||||||||||||||| ] -- 3536 Retribution (2/5)
Faidra: 2654/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x2) | N/A
Ignem: 2000/2000 HP -- 0 BP (+2)
99ASSASSIN: 5104/6600 HP -- 1496 Retribution (1/4)
Matikclocker: 2500/2500 HP -- KO METER: [ ||||||||||||||||| ] -- [OVERCLOCK METER: |...]
Nano: 1330/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
Thrynn: 2896/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] ]
FXZ-42: 5837/6000 HP
Mute: 4200/4200 HP -- Vials [DOOM/CURSE]
-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 600/600 (Nm 450|10 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 38/150 (Nm 200)
Thrynn: 0/500 (Nm 200|Spcl 100)
FXZ-42: 0/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (69/1250 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1112 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
--???: 57.9%--
-Consumables-
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
21 * Emptied Clips
38 * Gel Drops
27 * Brimstone
23 * Scrap Metal
37 * Grave Soil
18 * Spark Plugs
11 * Cheap Gunpowder
17 * Sharp Fangs
4 * Rock Chips
18 * Philosopher's Motes
9 ** Owlite Feathers
4 ** Forbidden Fruit
6 ** Chitin Frags
15 ** Waste Modules
11 ** Power Cells
15 ** Ammo Boxes
5 ** Iron Gears
12 ** Fuel Canisters
11 ** Gremlin Gizmos
2 ** Frayed Fabric
11 ** Translocation Residue
10 ** Cooling Cells
12 ** Physics Applicators
16 ** Dead Gold
3 ** Swordstones
15 ** Philosopher's Pebbles
7 *** Bushy Tails
1 *** Rocket Sprockets
6 *** Phials of Phear
9 *** Unstable Cores
2 *** Fine Fabric
4 *** Striker's Scabbards
8 *** Mod Calibrators
9 *** Soul Dust
5 *** Force Dynamos
8 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
21 *** Brute Cores
9 *** Toxic Cores
14 *** Philospher's Chunks
0 **** Almirian Scabbard
0 **** Blaze Pepper
2 **** Blighted Bone
2 **** Calibrator Mod
1 **** Corrosive Acid
1 **** Crystallized Gunsmoke
2 **** Drake Scale
0 **** Heavy Gear
1 **** Ironwood
0 **** Meteor Mote
2 **** Miracloth
3 **** Perfect Snowball
2 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
3 **** Unidentifiable Element
1 **** Whimsical Reactant
1 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
13 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
Reeling from the Damage, KV-103's leaned onto its back, only to be pulled back by its powerful internal stabilization system, "How can mother nature spawn such a hellish abomination?" KV-103 commented, "Flesh shouldn't outlast steel! Adjutant, tell the technauts that we need all of their skills!"
[Keeping the belt charge, Halberd standard attack -> Shattered Bruiser G]
(OOC: Can confirm I did that. I found it funny and relevant so I sent him that. As a minor warning: Try not to poke around my tumblr too much. It's...a mess to put it lightly.)
[Volt Driver: Attack: Shattered Deadnaught A]
Turn 4
Turn Order Roll: 2,3,3,3,1,3,1,3,1,3,3,1,2,2
Deadnaught A: 4 + 2 = 6
Bruiser G: 4 + 3 = 7
Bruiser H: 4 + 3 = 7
Snarbolax Pup: 8 + 3 = 11 (6/100)
KV-103: 3 + 1 - 2 ASI = 2
DSN-001: 7 + 3 = 10
Ignem: 6 + 1 + 2 ASI = 9
ASSASSIN: 8 + 3 = 11 (60/100)
Matikclocker: 7 + 1 = 8
Nano2Nano: 9 + 3 = 12
Thrynn: 9 + 3 = 12
FXZ-42: 10 + 1 = 11 (98/100)
Mute: 7 + 2 = 9
Lucretia: 5 + 2 + 2 CTR = 9
(Postponing loot yet again. This time it's just me being lazy. But if someone's about to get killed, I'll roll for hearts.)
Nano: Charge w/ Faeflare -> Deadnaught A
3 -> Deadnaught A @ 6 ES: 10,3,2. 2 hits! 1128 damage!
2 -> Bruiser G @ 9 ES: 8,13. Hit! 564 damage!
3 -> Bruiser H @ 9 ES: 13,1,16. Hit! 564 damage!
Thrynn: Standard w/ Lumberdirk -> Bruiser H.
6 swings @ 11 ES -- 9,13,7,15,13,9. Sidestab! 1333 damage.
Deadnaught A retaliates!
-> Thrynn @ 11 ES/9 BlS -- 14. Missed!
-> FXZ-42 @ 9 ES/6 BlS -- 8. Blocked! Shield down! 163 damage.
-> Ignem @ 8 ES/4 BlS -- 12. Missed!
FXZ-42: Charge w/ Plasma Capacitor -> Bruiser H
Roll: 51. No Instacharge.
ASSASSIN: Charge w/ Dire Katscratch -> Bruiser G
Roll: 89. No Instacharge.
Snarbolax Pup: Bristling Brambleburst -> Matikclocker
Roll: 20. No Instacharge.
DSN-001: Charge w/ E-Saber -> Bruiser H
Roll: 87. No Instacharge.
LV-909: Standard w/ Volt Driver -> Deadnaught A
4 shots @ 6 ES -- 16,7,16,2. Hit! 904 damage. Shocked!
Split 1 Ricochet 1 -> Bruiser G @ 9 ES -- 3. Hit! 904 damage. Shocked!
Split 1 Ricochet 2 -> Deadnaught A @ 6 ES -- 7. Missed!
Mute: Standard w/ Wizardry Orb -> Deadnaught A
3 -> Deadnaught A @ 8 ES -- 15,1,1. 2 hits! 1312 damage.
3 -> Bruiser G @ 11 ES -- 6,12,6. 2 hits! 1312 damage.
3 -> Bruiser H @ 11 ES -- 8,15,7. 2 hits! 1312 damage. Down!
Lightbulb: Cannonball -> Bruiser G
2 shots @ 12 ES -- 6,5. 2 hits! 1508 damage.
Lucretia: Overcharge w/ Hawkeye Featherbow -> Bruiser G
Roll: 67. No Instacharge.
Matikclocker: Standard w/ Cryo Driver -> Deadnaught A
4 shots @ 9 ES -- 9,1,2,2. 3 hits! 2712 damage. Down!
Splitshot 1 Ricochet 1 -> Bruiser G @ 11 ES -- 3. Hit! 860 damage. Down!
(You've probably got a Bow charge ready, too! That's basically an instant Overcharge. Which says a lot about it.)
Nothing's left for KV-103 to Standard Attack!
KV-103: Charge w/ Energy Halberd
The last of them are all charging you at once!
-----
"...son of a... Watch out! They're sending everything they've got at you!"
At the head of the marching undead is a Clan-Lord of an ancient civilization, long lost to Cradle. Who found the bones of these long-fallen heroes? And who would so callously defile their memory? ...Only one thing to do.
Victory Conditions
=Hold out for 6 turns!
-OPTIONAL: Kill at least 8 enemies (Reward: 4* Trinket Recipe) [COMPLETE]
-OPTIONAL: Defeat 25 enemies! (Reward: 10000 Crowns!) [15 of 25] (i'll update this tomorrow)
-Pending Effects-
Lucretia: Overcharge w/ Hawkeye Featherbow -> Bruiser G
FXZ-42: Charge w/ Plasma Capacitor -> Bruiser H
ASSASSIN: Charge w/ Dire Katscratch -> Bruiser G
DSN-001: Charge w/ E-Saber -> Bruiser H
KV-103: Charge w/ Energy Halberd
Snarbolax Pup: Bristling Brambleburst -> Matikclocker
-Buffs and Debuffs-
Deadnaught A: Moderate poison (3 turns remain)
-Field Effects-
-Loot-
To roll: 5 Bruisers, 3 Cannoneers
-Shattered Legion (ENEMY)-
Shattered Clan-Lord [A10|B8|R6] - 10000/10000 HP | 1200 Nrm | 1200 Prc | -200 Ele | 6000 Shd | Row 0
[] Zephyr Cloak (1/1 HP, 0 Def, negates the first attack directed at it each turn)
{Ancient Sword: 7 ACC, 2 CSPD, 1350/1500 Nm/Sh, Fair Chance of Strong Curse | Owlicalibur: 4 ACC, 5 hits (all remaining hits miss when one misses), 600/700/800/900/1000 Ele}
Spooky Green Giant A [A7|B7|R4] - 7500/7500 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 0
{Giant Slam: 7 ACC, 1 Attack, 2000 Nrm | Spooky Green Minis: On attacking, 1d4 Spooky Green Minis appear, costing the Green Giant 100 HP each}
Spooky Green Giant B [A7|B7|R4] - 7500/7500 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 0
{Giant Slam: 7 ACC, 1 Attack, 2000 Nrm | Spooky Green Minis: On attacking, 1d4 Spooky Green Minis appear, costing the Green Giant 100 HP each}
Spooky Green Giant C [A7|B7|R4] - 7500/7500 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 0
{Giant Slam: 7 ACC, 1 Attack, 2000 Nrm | Spooky Green Minis: On attacking, 1d4 Spooky Green Minis appear, costing the Green Giant 100 HP each}
Spooky Green Giant D [A7|B7|R4] - 7500/7500 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 0
{Giant Slam: 7 ACC, 1 Attack, 2000 Nrm | Spooky Green Minis: On attacking, 1d4 Spooky Green Minis appear, costing the Green Giant 100 HP each}
Shattered Cannoneer F [A10|B4|R6] - 5800/5800 HP | 800 Nrm | 800 Prc | -200 Ele | 3200 Shd | Row 3
{Multigun: 8 ACC, 5 ROF, 1x1600 (alternating Ele/Shd)}
Shattered Cannoneer G [A10|B4|R6] - 5800/5800 HP | 800 Nrm | 800 Prc | -200 Ele | 3200 Shd | Row 3
{Multigun: 8 ACC, 5 ROF, 1x1600 (alternating Ele/Shd)}
Shattered Cannoneer H [A10|B4|R6] - 5800/5800 HP | 800 Nrm | 800 Prc | -200 Ele | 3200 Shd | Row 3
{Multigun: 8 ACC, 5 ROF, 1x1600 (alternating Ele/Shd)}
Shattered Cannoneer I [A10|B4|R6] - 5800/5800 HP | 800 Nrm | 800 Prc | -200 Ele | 3200 Shd | Row 3
{Multigun: 8 ACC, 5 ROF, 1x1600 (alternating Ele/Shd)}
Shattered Cannoneer J [A10|B4|R6] - 5800/5800 HP | 800 Nrm | 800 Prc | -200 Ele | 3200 Shd | Row 3
{Multigun: 8 ACC, 5 ROF, 1x1600 (alternating Ele/Shd)}
Shattered Deadnaught A down! (-1408, Matikclocker's Cryo Driver)
Shattered Deadnaught B down! (-1207, KV-103's Forceful Energy Halberd)
Shattered Bruiser A down! (-519, Nano's Luminary)
Shattered Bruiser B down! (-374, Ignem's Volt Driver)
Shattered Bruiser C down! (-3009, Matik's Cryo Driver)
Shattered Bruiser D down! (-30, Lightbulb's Cannonball (Mute's Turret))
Shattered Bruiser E down! (-2248, Lucretia's Hawk-Eye Featherbow)
Shattered Bruiser F down! (-65, Mute's Wizardry Orb)
Shattered Bruiser G down! (-512, Matikclocker's Cryo Driver)
Shattered Bruiser H down! (-125, Mute's Wizardry Orb)
Shattered Cannoneer A down! (-29, DSN-001's Meteotillery Prime)
Shattered Cannoneer B down! (-162, ASSASSIN's Dire Katscratch)
Shattered Cannoneer C down! (-1266, Ignem's Volt Driver)
Shattered Cannoneer D down! (-2037, ASSASSIN's Dire Katscratch)
Shattered Cannoneer E down! (-144, Ignem's Volt Driver)
Snarbolax Pup [A6|B6|R8] - 6000/6000 HP | 101000 Nrm | 100000 Prc | 104000 Ele | 101000 Shd | Row 0
{Frabjous Fang: 7 ACC, 5 SPD, 1600 Prc | Bristling Brambleburst: Charge Attack, 10 ACC, 2000 Prc (up to 10) | Howl: +500 damage to all hostile attacks for the next 3 turns | Invincibility: There's no loud noises anywhere in sight!}
Reinforcements are trickling in!
-??? (???)-
(N/A)
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 5350/7800 HP -- [ KO Meter: |||||||||||||||| ] -- 3536 Retribution (2/5)
Faidra: 2654/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x2) | N/A
Ignem: 2000/2000 HP -- 0 BP (+2)
99ASSASSIN: 5104/6600 HP -- 1496 Retribution (1/4)
Matikclocker: 2500/2500 HP -- KO METER: [ ||||||||||||||||| ] -- [OVERCLOCK METER: |...]
Nano: 1330/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
Thrynn: 2896/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] ]
FXZ-42: 5837/6000 HP
Mute: 4200/4200 HP -- Vials [DOOM/CURSE]
-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 600/600 (Nm 450|10 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 38/150 (Nm 200)
Thrynn: 0/500 (Nm 200|Spcl 100)
FXZ-42: 0/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (69/1250 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1112 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
--???: 57.9%--
-Consumables-
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
21 * Emptied Clips
38 * Gel Drops
27 * Brimstone
23 * Scrap Metal
37 * Grave Soil
18 * Spark Plugs
11 * Cheap Gunpowder
17 * Sharp Fangs
4 * Rock Chips
18 * Philosopher's Motes
9 ** Owlite Feathers
4 ** Forbidden Fruit
6 ** Chitin Frags
15 ** Waste Modules
11 ** Power Cells
15 ** Ammo Boxes
5 ** Iron Gears
12 ** Fuel Canisters
11 ** Gremlin Gizmos
2 ** Frayed Fabric
11 ** Translocation Residue
10 ** Cooling Cells
12 ** Physics Applicators
16 ** Dead Gold
3 ** Swordstones
15 ** Philosopher's Pebbles
7 *** Bushy Tails
1 *** Rocket Sprockets
6 *** Phials of Phear
9 *** Unstable Cores
2 *** Fine Fabric
4 *** Striker's Scabbards
8 *** Mod Calibrators
9 *** Soul Dust
5 *** Force Dynamos
8 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
21 *** Brute Cores
9 *** Toxic Cores
14 *** Philospher's Chunks
0 **** Almirian Scabbard
0 **** Blaze Pepper
2 **** Blighted Bone
2 **** Calibrator Mod
1 **** Corrosive Acid
1 **** Crystallized Gunsmoke
2 **** Drake Scale
0 **** Heavy Gear
1 **** Ironwood
0 **** Meteor Mote
2 **** Miracloth
3 **** Perfect Snowball
2 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
3 **** Unidentifiable Element
1 **** Whimsical Reactant
1 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
13 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
Hostiles detected: possible force field presence
"DSN-001, use your artillery to disperse the clan-lord's shield!"
[Unleash halberd charge -> Clan-lord]
[Firotech Alchermer@ Shattered Clan-Lord]
(Edit: Combos with King's Halberd attack?)
"On it."
[Meteotillery Charge -> Cannoneer F
OR (if I have to use the charge)
Energy Saber Charge Release -> Big Green D]
Turn 5
Turn Order Roll: 3,2,3,3,3,2,3,2,2,1,2,1,2,3,3,2,2,3,3,3,3
Clan-Lord: 6 + 3 = 9 (13/100)
Green Giant A: 4 + 2 = 6
Green Giant B: 4 + 3 = 7
Green Giant C: 4 + 3 = 7
Green Giant D: 4 + 3 = 7
Cannoneer F: 6 + 2 = 8
Cannoneer G: 6 + 3 = 9 (8/100)
Cannoneer H: 6 + 2 = 8
Cannoneer I: 6 + 2 = 8
Cannoneer J: 6 + 1 = 7
Snarbolax Pup: 8 + 2 = 10 (65/100)
KV-103: 3 + 1 = 4
DSN-001: 7 + 2 = 9 (50/100)
Ignem: 6 + 3 + 2 ASI = 11
ASSASSIN: 8 + 3 = 11
Matikclocker: 7 + 2 = 9 (73/100)
Nano2Nano: 9 + 2 = 11
Thrynn: 9 + 3 = 12
FXZ-42: 10 + 3 + 1 CTR = 14
Mute: 7 + 3 = 10 (78/100)
Lucretia: 5 + 3 + 2 CTR = 10 (32/100)
(Rolled for loot for everything earlier. It's listed down in the loot section. Still going to skip loot for today's kills.)
FXZ-42: Fire Charge w/ Plasma Capacitor -> Clan-Lord
->Clan-Lord @ 7 ES/3 BlS -- 15. Missed!
A Shocking Mist appears on the battlefield!
->Clan-Lord: The Zephyr Cloak absorbed the Shock attempt!
->Green Giant C: Minor Shock!
->Green Giant D: Moderate Shock!
->Cannoneer G: Moderate Shock!
->Cannoneer J: Moderate Shock!
The Shocking Mist will persist for three more turns!
Thrynn: Standard w/ Firotech (two-star) -> Clan-Lord
4 shots @ 11 ES -- 11,13,8,3. 2 hits! 254 damage. Shattered Clan-Lord catches Fire!
LV-909: Standard w/ Volt Driver -> Clan-Lord
4 shots @ 9 ES -- 1,5,1,2. Hit! 3616 damage. Shocked!
Split 1 Ricochet 1 -> Cannoneer G @ 11 ES -- 1. Hit! 904 damage.
Split 1 Ricochet 2 -> Cannoneer H @ 11 ES -- 1. Hit! 904 damage.
Split 2 Ricochet 1 -> Green Giant C @ 10 ES -- 1. Hit! 854 damage. Shocked!
Split 2 Ricochet 2 -> Cannoneer H @ 11 ES -- 8. Hit! 904 damage.
Split 3 Ricochet 1 -> Cannoneer I @ 11 ES -- 9. Hit! 904 damage.
Split 3 Ricochet 2 -> Cannoneer H @ 11 ES -- 1. Hit! 904 damage.
Split 4 Ricochet 1 -> Cannoneer J @ 11 ES -- 12. Missed!
ASSASSIN: Fire Charge w/ Dire Katscratch -> Green Giant A
1 swings @ 14 ES -- 10. Hit! 3261 damage.
Nano: Standard w/ Faeflare -> Green Giant A
3 -> Green Giant A @ 10 ES: 1,16,5. 2 hits! 1128 damage!
1 -> Clan-Lord @ 9 ES: 1. Hit! 614 damage.
2 -> Green Giant C @ 10 ES: 5,13. Hit! 564 damage!
2 -> Cannoneer F @ 11 ES: 1,11. Hit! 614 damage!
Mute: Standard w/ Wizardry Orb -> Green Giant B
3 -> Green Giant B @ 12 ES -- 16,16,16. Missed!
2 -> Clan-Lord @ 11 ES -- 2,1. 2 hits! 1312 damage.
2 -> Green Giant A @ 12 ES -- 1,7. 2 hits! 1224 damage. Green Giant A catches Fire!
1 -> Green Giant C @ 12 ES -- 4. Hit! 612 damage.
2 -> Cannoneer F @ 13 ES -- 6,7. 2 Hits! 1312 damage.
1 -> Cannoneer I @ 13 ES -- 12. Hit! 656 damage.
Lightbulb: Cannonball -> Green Giant A
2 shots @ 13 ES -- 12,2. 2 hits! 1508 damage.
Snarbolax Pup: Bristling Brambleburst -> Matikclocker
-> Matikclocker @ 12 ES/8 BlS -- 12. Missed! (No joke. He rolled a 12 there last time AND this time.)
-> ASSASSIN @ 14 ES/12 BlS -- 13. Blocked! Shield down! 1260 damage.
Lucretia: Fire Overcharge w/ Hawkeye Featherbow -> Bruiser G
1 shot @ 16 ES -- 13. Hit! 7231 damage. Down!
Matikclocker: Standard w/ Cryo Driver -> Shattered Cannoneer G
4 shots @ 11 ES -- 9,12,14,4. 2 hits! 1808 damage. Frozen!
Splitshot 1 Ricochet 1 -> Cannoneer F @ 11 ES -- 2. Hit! 904 damage. Frozen!
Splitshot 1 Ricochet 2 -> Clan-Lord @ 9 ES -- 2. Hit! 904 damage. Frozen!
Splitshot 2 Ricochet 1 -> Green Giant A @ 10 ES -- 14. Missed!
DSN-001 discards his E-Saber charge.
DSN-001: Charge w/ Meteotillery -> Cannoneer F
Roll: 44. No Instacharge.
"Soon... rest... will finally..."
Clan-Lord: Ancient Sword -> KV-103
Clan-Lord is Frozen!
4 swings @ 1 ES -- 13,3,10,3. Missed!
Cannoneer G: Multigun -> Matikclocker
Cannoneer G is Frozen!
2 shots @ 1 ES -- 8,16. Missed!
Cannoneer F: Multigun -> Mute
Cannoneer F is Frozen!
2 shots @ 1 ES -- 13,6. Missed!
Cannoneer H: Multigun -> Ignem
2 shots @ 14 ES/10 BlS -- 9,8. 2 hits! 3200 damage.
Cannoneer I: Multigun -> FXZ-42
2 shots @ 15 ES/12 BlS -- 6,3. 2 hits! 2700 damage.
Cannoneer J: Multigun -> Nano
2 shots @ 16 ES/14 BlS -- 16,11. Hit! 1340 damage.
Green Giant B: Giant Slam -> Nano
1 Slam @ 12 ES/10 BlS -- 10. Blocked! 984 damage.
Four Green Minis spawned!
Green Giant C is fully shocked! It can't move!
Green Giant D: Giant Slam -> Mute
1 Slam @ 12 ES/9 BlS -- 10. Blocked!
Green Giant A takes damage from Fire.
Green Giant A is down!
Nothing's left for KV-103 to Standard Attack!
KV-103: Fire Charge w/ Energy Halberd
1 swing @ 13 ES -- 5. Hit! 5655 damage. Down!
-----
The Shattered Clan-Lord falls, beginning to smile as it buckles under your assault. Whatever forced it to fight is thwarted; it can rest.
"Hang in there! Good call picking up those hearts. Now, finish 'em off!"
Victory Conditions
=Hold out for 6 turns!
-OPTIONAL: Kill at least 8 enemies (Reward: 4* Trinket Recipe) [COMPLETE]
-OPTIONAL: Defeat 25 enemies! (Reward: 10000 Crowns!) [18 of 25]
-Pending Effects-
-Buffs and Debuffs-
Shattered Clan-Lord: Moderate Fire (2 turns remain, 500 DPT)
Shattered Clan-Lord: Moderate Shock (3 Turns remain, 30%/60%)
Green Giant A: Moderate Fire (2 turns remain, 575 DPT)
Green Giant C: Moderate Shock (3 Turns remain, 30%/30%)
Green Giant D: Moderate Shock (3 Turns remain, 30%/60%)
Cannoneer G: Moderate Shock (3 Turns remain, 30%/60%)
Cannoneer J: Moderate Shock (3 Turns remain, 30%/60%)
-Field Effects-
-Loot-
-6714 Crowns
-900 Heat
-8x 4* Mats
-9x 3* Mats
-9x 2* Mats
-10x 1* Mats
-8 Small Hearts (+300HP ea.)
-2 Large Hearts (+300HP ea.)
To roll: 5 Bruisers, 3 Cannoneers
-Shattered Legion (ENEMY)-
Shattered Clan-Lord down! (-2601, KV-103's Forceful Energy Halberd)
Spooky Green Giant A down! (-196, Mute's Fire effect)
Spooky Green Giant B [A7|B7|R4] - 7100/7500 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 0
{Giant Slam: 7 ACC, 1 Attack, 2000 Nrm | Spooky Green Minis: On attacking, 1d4 Spooky Green Minis appear, costing the Green Giant 100 HP each}
Spooky Green Giant C [A7|B7|R4] - 6324/7500 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 0
{Giant Slam: 7 ACC, 1 Attack, 2000 Nrm | Spooky Green Minis: On attacking, 1d4 Spooky Green Minis appear, costing the Green Giant 100 HP each}
Spooky Green Giant D [A7|B7|R4] - 7200/7500 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 0
{Giant Slam: 7 ACC, 1 Attack, 2000 Nrm | Spooky Green Minis: On attacking, 1d4 Spooky Green Minis appear, costing the Green Giant 100 HP each}
Spooky Green Mini A [A4|B4|R2] - 100/100 HP | 500 Nrm | 2000 Prc | 0 Ele | 500 Shd | Row 0
{Tackle: 7 ACC, 1 Attack, 500 Nrm | Swarming: Deals +100 damage per hit by other minis}
Spooky Green Mini B [A4|B4|R2] - 100/100 HP | 500 Nrm | 2000 Prc | 0 Ele | 500 Shd | Row 0
{Tackle: 7 ACC, 1 Attack, 500 Nrm | Swarming: Deals +100 damage per hit by other minis}
Spooky Green Mini C [A4|B4|R2] - 100/100 HP | 500 Nrm | 2000 Prc | 0 Ele | 500 Shd | Row 0
{Tackle: 7 ACC, 1 Attack, 500 Nrm | Swarming: Deals +100 damage per hit by other minis}
Spooky Green Mini D [A4|B4|R2] - 100/100 HP | 500 Nrm | 2000 Prc | 0 Ele | 500 Shd | Row 0
{Tackle: 7 ACC, 1 Attack, 500 Nrm | Swarming: Deals +100 damage per hit by other minis}
Spooky Green Mini E [A4|B4|R2] - 100/100 HP | 500 Nrm | 2000 Prc | 0 Ele | 500 Shd | Row 0
{Tackle: 7 ACC, 1 Attack, 500 Nrm | Swarming: Deals +100 damage per hit by other minis}
Spooky Green Mini F [A4|B4|R2] - 100/100 HP | 500 Nrm | 2000 Prc | 0 Ele | 500 Shd | Row 0
{Tackle: 7 ACC, 1 Attack, 500 Nrm | Swarming: Deals +100 damage per hit by other minis}
Spooky Green Mini G [A4|B4|R2] - 100/100 HP | 500 Nrm | 2000 Prc | 0 Ele | 500 Shd | Row 0
{Tackle: 7 ACC, 1 Attack, 500 Nrm | Swarming: Deals +100 damage per hit by other minis}
Shattered Cannoneer F [A10|B4|R6] - 2970/5800 HP | 800 Nrm | 800 Prc | -200 Ele | 3200 Shd | Row 3
{Multigun: 8 ACC, 5 ROF, 1x1600 (alternating Ele/Shd)}
Shattered Cannoneer G [A10|B4|R6] - 3088/5800 HP | 800 Nrm | 800 Prc | -200 Ele | 3200 Shd | Row 3
{Multigun: 8 ACC, 5 ROF, 1x1600 (alternating Ele/Shd)}
Shattered Cannoneer H [A10|B4|R6] - 3088/5800 HP | 800 Nrm | 800 Prc | -200 Ele | 3200 Shd | Row 3
{Multigun: 8 ACC, 5 ROF, 1x1600 (alternating Ele/Shd)}
Shattered Cannoneer I [A10|B4|R6] - 4240/5800 HP | 800 Nrm | 800 Prc | -200 Ele | 3200 Shd | Row 3
{Multigun: 8 ACC, 5 ROF, 1x1600 (alternating Ele/Shd)}
Shattered Cannoneer J down! (-1431, Lucretia's Hawk-Eye Featherbow)
Shattered Deadnaught A down! (-1408, Matikclocker's Cryo Driver)
Shattered Deadnaught B down! (-1207, KV-103's Forceful Energy Halberd)
Shattered Bruiser A down! (-519, Nano's Luminary)
Shattered Bruiser B down! (-374, Ignem's Volt Driver)
Shattered Bruiser C down! (-3009, Matik's Cryo Driver)
Shattered Bruiser D down! (-30, Lightbulb's Cannonball (Mute's Turret))
Shattered Bruiser E down! (-2248, Lucretia's Hawk-Eye Featherbow)
Shattered Bruiser F down! (-65, Mute's Wizardry Orb)
Shattered Bruiser G down! (-512, Matikclocker's Cryo Driver)
Shattered Bruiser H down! (-125, Mute's Wizardry Orb)
Shattered Cannoneer A down! (-29, DSN-001's Meteotillery Prime)
Shattered Cannoneer B down! (-162, ASSASSIN's Dire Katscratch)
Shattered Cannoneer C down! (-1266, Ignem's Volt Driver)
Shattered Cannoneer D down! (-2037, ASSASSIN's Dire Katscratch)
Shattered Cannoneer E down! (-144, Ignem's Volt Driver)
Snarbolax Pup [A6|B6|R8] - 6000/6000 HP | 101000 Nrm | 100000 Prc | 104000 Ele | 101000 Shd | Row 0
{Frabjous Fang: 7 ACC, 5 SPD, 1600 Prc | Bristling Brambleburst: Charge Attack, 10 ACC, 2000 Prc (up to 10) | Howl: +500 damage to all hostile attacks for the next 3 turns | Invincibility: There's no loud noises anywhere in sight!}
Reinforcements are trickling in!
-??? (???)-
(N/A)
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 5350/7800 HP -- [ KO Meter: |||||||||||||||| ] -- 3536 Retribution (2/5)
Faidra: 2654/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x2) | N/A
Ignem: 800/4000 HP -- 0 BP (+2)
99ASSASSIN: 3844/6600 HP -- 2756 Retribution (1/4)
Matikclocker: 2500/2500 HP -- KO METER: [ ||||||||||||||||| ] -- [OVERCLOCK METER: |...]
Nano: 3006/6000 HP -- \_/ [ Empty ] -- X-Bomb active! (8 small hearts, 2 Large hearts)
Thrynn: 2896/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] ]
FXZ-42: 3137/6000 HP
Mute: 3132/4200 HP -- Vials [DOOM/CURSE]
-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|12 Fir/Poi/Stn/Slp)
ASSASSIN: 0/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 0/150 (Nm 200)
Thrynn: 0/500 (Nm 200|Spcl 100)
FXZ-42: 0/750 (Nm 300|Spcl 150)
Mute: 0/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (69/1250 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1112 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
--???: 57.9%--
-Consumables-
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
21 * Emptied Clips
38 * Gel Drops
27 * Brimstone
23 * Scrap Metal
37 * Grave Soil
18 * Spark Plugs
11 * Cheap Gunpowder
17 * Sharp Fangs
4 * Rock Chips
18 * Philosopher's Motes
9 ** Owlite Feathers
4 ** Forbidden Fruit
6 ** Chitin Frags
15 ** Waste Modules
11 ** Power Cells
15 ** Ammo Boxes
5 ** Iron Gears
12 ** Fuel Canisters
11 ** Gremlin Gizmos
2 ** Frayed Fabric
11 ** Translocation Residue
10 ** Cooling Cells
12 ** Physics Applicators
16 ** Dead Gold
3 ** Swordstones
15 ** Philosopher's Pebbles
7 *** Bushy Tails
1 *** Rocket Sprockets
6 *** Phials of Phear
9 *** Unstable Cores
2 *** Fine Fabric
4 *** Striker's Scabbards
8 *** Mod Calibrators
9 *** Soul Dust
5 *** Force Dynamos
8 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
21 *** Brute Cores
9 *** Toxic Cores
14 *** Philospher's Chunks
0 **** Almirian Scabbard
0 **** Blaze Pepper
2 **** Blighted Bone
2 **** Calibrator Mod
1 **** Corrosive Acid
1 **** Crystallized Gunsmoke
2 **** Drake Scale
0 **** Heavy Gear
1 **** Ironwood
0 **** Meteor Mote
2 **** Miracloth
3 **** Perfect Snowball
2 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
3 **** Unidentifiable Element
1 **** Whimsical Reactant
1 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
13 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
[Ionic Double-Bow@Spooky Green Giant C] [Overcharge Activated.]
"wait i had this the whole time???"
"Did the clan lord... just smile?" KV-103 commented, "One final glorious battle before death, we granted him."
[Halberd normal attack -> Spooky Green Giant D]
{WARNING: Heavy damage to armor. Defensive action is strongly advised.}
[Defend!!]
"Tomb-Hijacking is a common treat for devilites. This legion of undead was definitely Spor'in Zur's doing."
Lightbulb emmited what seemed to be a yelp.
"H-hey, Mute. If this platform gets destroyed, you have a backup of me,right?!"
"Of course not, Bulb. Why would I waste space keeping another You around?"
"D-DUDE, what if I get torn appart by these minis?!"
Mute grabbed a device from his back. It was a rectangular metallic square, vaguely remsembling a Bomb weapon.
"THIS is where you are, Bulb. The gun puppy is being controled remotely by you trough this box, wich is the device that assembles the turret."
The gun puppy's mouth dropped as it stared blankly at Mute.
"Not now, Bulb. You can have a existencial crisis once were safe from these monsters.
...speaking of existencial crisis, let me see what a Doom vial could do about all these undead."
(Trow Doom Vial at Spooky Green Giant D)
((Unfortunately, something came up and I'll be forced to delay the whole post. I'll be ready Friday, so see you then!))
--- Commercial Time ---
Midnight-DJ's alternate boss music (his choice, of course):
Main boss:
Snarbolax
Rabid Snarbolax(s)
Royal Jelly
Ice Queen
Roamulus Twins
Red Roamulus Twins
Vanaduke
Dark fire Vanaduke
Mini boss:
Herex
Margrel
The Swarm (unknown passage)
Warmaster Seerus
((Good choices for Vanaduke! Really fits the whole "cursed king" thing quite well.))
Turn 6
Turn Order Roll: 1,3,2,1,3,3,1,1,1,3,1,3,3,1,1,3,1,3
Green Giant B: 4 + 1 = 5
Green Giant C: 4 + 3 = 7
Green Giant D: 4 + 2 = 6
Green Minis: 2 + 1 = 3
Cannoneer F: 6 + 3 = 9
Cannoneer G: 6 + 3 = 9
Cannoneer H: 6 + 1 = 7
Cannoneer I: 6 + 1 = 7
KV-103: 3 + 1 - 4 ASI = 0
DSN-001: 7 + 3 = 10
Ignem: 6 + 1 + 2 ASI = 9
ASSASSIN: 8 + 3 = 11
Matikclocker: 7 + 3 = 10
Nano2Nano: 9 + 1 = 10
Thrynn: 9 + 1 = 10
FXZ-42: 10 + 3 = 13
Mute: 7 + 1 = 8
Lucretia: 5 + 3 + 2 CTR = 10
The Snarbolax Pup howls!
All enemies gained +500 attack damage!
FXZ-42: Standard w/ Strike Needle -> Cannoneer G
Cannoneer G is Frozen!
24 shots @ 16 ES -- 5,16,12,3,2,10,2,5,15,15,10,10,10,10,13,1,1,8,9,1,6,5,11,10. 23 hits! 3128 damage. Down! Finishing Move ready!
The Shocking Mist surges with electricity!
->Green Giant B: Moderate Shock!
->Cannoneer H: Moderate Shock!
->Cannoneer I: Moderate Shock!
The Shocking Mist will persist for two more turns!
ASSASSIN: Standard w/ Dire Katscratch -> Green Giant C
5 swings @ 12 ES -- 8,8,5,10,1. Hit! 1389 damage.
DSN-001: Fire Charge w/ Meteotillery -> Cannoneer F
-> Cannoneer F @ 16 ES: 7. Hit! 1671 damage.
-> Cannoneer H @ 14 ES: 11. Hit! 1671 damage.
-> Cannoneer I @ 14 ES: 10. Hit! 1671 damage.
-> Green Giant B @ 13 ES: 7. Hit! 1627 damage.
-> Green Giant C @ 13 ES: 10. Hit! 1627 damage.
-> Green Giant D @ 13 ES: 14. Missed!
-> Mini D @ 14 ES: 3. Hit! 1736 damage. Down!
-> Mini E @ 14 ES: 12. Hit! 1736 damage. Down!
-> Mini F @ 14 ES: 11. Hit! 1736 damage. Down!
-> Mini G @ 14 ES: 4. Hit! 1736 damage. Down!
Matikclocker: Standard w/ Cryo Driver -> Shattered Cannoneer I
4 shots @ 11 ES -- 10,6,2,11. 3 hits! 2712 damage. Down!
Splitshot 1 Ricochet 1 -> Cannoneer F @ 11 ES -- 7. Hit! 904 damage.
Splitshot 1 Ricochet 2 -> Green Giant C @ 10 ES -- 2. Hit! 854 damage. Frozen!
Splitshot 2 Ricochet 1 -> Green Giant C @ 10 ES -- 2. Hit! 854 damage.
Splitshot 2 Ricochet 2 -> Cannoneer H @ 11 ES -- 10. Hit! 904 damage.
Splitshot 3 Ricochet 1 -> Cannoneer H @ 11 ES -- 6. Hit! 904 damage. Down!
Splitshot 3 Ricochet 2 -> Green Giant D @ 10 ES -- 7. Hit! 854 damage. Frozen!
Nano: Standard w/ Faeflare -> Green Giant C
3 -> Green Giant C @ 10 ES: 8,8,5. 3 hits! 1692 damage. Down!
2 -> Green Giant B @ 10 ES: 1,1. Hit! 1128 damage.
2 -> Green Giant D @ 10 ES: 3,4. Hit! 1128 damage.
1 -> Mini B @ 11 ES: 9. Hit! 564 damage. DOwn!
Cannoneer F was struck by a Quick Faiserbeam! 614 damage. Down!
Thrynn unleashes his Ionic Double Bow's full power! Sublime Draw!
INSTANT OVERCHARGE!
First arrow -> Green Giant B hits! 2670 damage.
Second arrow -> Green Giant B hits! 2670 damage. Down!
Third arrow -> Green Giant D hits! 2670 damage.
Fourth arrow -> Green Giant D hits! 2670 damage. Down!
Thrynn's Finishing Move was reset.
Optional Objective complete!
Lucretia has nothing she can really do here.
Lucretia defends.
LV-909: Standard w/ Volt Driver -> Mini A
4 shots @ 11 ES -- 4,11,14,1. 2 Hits! 1708 damage. Down!
Split 1 Ricochet 1 -> Mini C @ 11 ES -- 10. Hit! 854 damage. Down!
-----
"All right, we've got it!" IS-M44's tech team remotely activates the magno-alchemic floor beneath you. With little trouble at all, you're able to walk on the side of the Clockwork platform!
By the time the Snarbolax Pup notices where you've gone, you're already too far along the floor. It wouldn't be able to knock you off, and it would risk falling off itself by trying to attack or chase you through the brush. So it stays back, and lets out one more angry roar before your escape.
"All right. Keep moving." IS-M44 directs you to the end of the magnet floor and back onto upright ground. "Whew... I don't think it followed you. Good work. Cool down for now, and treat your damage. The Venom Edge mercs can't be far now."
The Machinauts are victorious!
=You escaped!
-OPTIONAL: Kill at least 8 enemies (Reward: 4* Trinket Recipe) [COMPLETE]
-OPTIONAL: Defeat 25 enemies! (Reward: 10000 Crowns!) [25 of 25]
-Pending Effects-
-Buffs and Debuffs-
Shattered Clan-Lord: Moderate Fire (2 turns remain, 500 DPT)
Shattered Clan-Lord: Moderate Shock (3 Turns remain, 30%/60%)
Green Giant A: Moderate Fire (2 turns remain, 575 DPT)
Green Giant C: Moderate Shock (3 Turns remain, 30%/30%)
Green Giant D: Moderate Shock (3 Turns remain, 30%/60%)
Cannoneer G: Moderate Shock (3 Turns remain, 30%/60%)
Cannoneer J: Moderate Shock (3 Turns remain, 30%/60%)
-Field Effects-
-Loot-
-6714 Crowns
-900 Heat
-8x 4* Mats
-9x 3* Mats
-9x 2* Mats
-10x 1* Mats
-8 Small Hearts (+300HP ea.)
-2 Large Hearts (+300HP ea.)
To roll: 5 Bruisers, 3 Cannoneers
-Shattered Legion (ENEMY)-
Shattered Clan-Lord down! (-2601, KV-103's Forceful Energy Halberd)
Spooky Green Giant A down! (-196, Mute's Fire effect)
Spooky Green Giant B down! (-995, Thrynn's Ionic Double Bow finisher)
Spooky Green Giant C down! (-88, Nano's Luminary)
Spooky Green Giant D down! (-122, Thrynn's Ionic Double Bow finisher)
Spooky Green Mini A down! (-1608, Ignem's Volt Driver)
Spooky Green Mini B down! (-464, Nano's Luminary)
Spooky Green Mini C down! (-754, Ignem's Volt Driver)
Spooky Green Mini D down! (-1636, DSN-001's Meteotillery Prime)
Spooky Green Mini E down! (-1636, DSN-001's Meteotillery Prime)
Spooky Green Mini F down! (-1636, DSN-001's Meteotillery Prime)
Spooky Green Mini G down! (-1636, DSN-001's Meteotillery Prime)
Shattered Cannoneer F down! (-219, Nano's Quick Faiserbeam)
Shattered Cannoneer G down! (-40, FXZ-42's Strike Needle)
Shattered Cannoneer H down! (-391, Matikclocker's Cryo Driver)
Shattered Cannoneer I down! (-143, Matikclocker's Cryo Driver)
Shattered Cannoneer J down! (-1431, Lucretia's Hawk-Eye Featherbow)
Shattered Deadnaught A down! (-1408, Matikclocker's Cryo Driver)
Shattered Deadnaught B down! (-1207, KV-103's Forceful Energy Halberd)
Shattered Bruiser A down! (-519, Nano's Luminary)
Shattered Bruiser B down! (-374, Ignem's Volt Driver)
Shattered Bruiser C down! (-3009, Matik's Cryo Driver)
Shattered Bruiser D down! (-30, Lightbulb's Cannonball (Mute's Turret))
Shattered Bruiser E down! (-2248, Lucretia's Hawk-Eye Featherbow)
Shattered Bruiser F down! (-65, Mute's Wizardry Orb)
Shattered Bruiser G down! (-512, Matikclocker's Cryo Driver)
Shattered Bruiser H down! (-125, Mute's Wizardry Orb)
Shattered Cannoneer A down! (-29, DSN-001's Meteotillery Prime)
Shattered Cannoneer B down! (-162, ASSASSIN's Dire Katscratch)
Shattered Cannoneer C down! (-1266, Ignem's Volt Driver)
Shattered Cannoneer D down! (-2037, ASSASSIN's Dire Katscratch)
Shattered Cannoneer E down! (-144, Ignem's Volt Driver)
Snarbolax Pup [A6|B6|R8] - 6000/6000 HP | 101000 Nrm | 100000 Prc | 104000 Ele | 101000 Shd | Row 0
{Frabjous Fang: 7 ACC, 5 SPD, 1600 Prc | Bristling Brambleburst: Charge Attack, 10 ACC, 2000 Prc (up to 10) | Howl: +500 damage to all hostile attacks for the next 3 turns | Invincibility: There's no loud noises anywhere in sight!}
Reinforcements are trickling in!
-??? (???)-
(N/A)
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 5350/7800 HP -- [ KO Meter: |||||||||||||||| ] -- 3536 Retribution (2/5)
Faidra: 2654/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x2) | N/A
Ignem: 800/4000 HP -- 0 BP (+2)
99ASSASSIN: 3844/6600 HP -- 2756 Retribution (1/4)
Matikclocker: 2500/2500 HP -- KO METER: [ ||||||||||||||||| ] -- [OVERCLOCK METER: |...]
Nano: 3006/6000 HP -- \_/ [ Empty ] -- X-Bomb active! (8 small hearts, 2 Large hearts)
Thrynn: 2896/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] ]
FXZ-42: 3137/6000 HP
Mute: 3132/4200 HP -- Vials [DOOM/CURSE]
-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|12 Fir/Poi/Stn/Slp)
ASSASSIN: 0/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 0/150 (Nm 200)
Thrynn: 0/500 (Nm 200|Spcl 100)
FXZ-42: 0/750 (Nm 300|Spcl 150)
Mute: 0/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (69/1250 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1112 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
--???: 57.9%--
-Consumables-
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
21 * Emptied Clips
38 * Gel Drops
27 * Brimstone
23 * Scrap Metal
37 * Grave Soil
18 * Spark Plugs
11 * Cheap Gunpowder
17 * Sharp Fangs
4 * Rock Chips
18 * Philosopher's Motes
9 ** Owlite Feathers
4 ** Forbidden Fruit
6 ** Chitin Frags
15 ** Waste Modules
11 ** Power Cells
15 ** Ammo Boxes
5 ** Iron Gears
12 ** Fuel Canisters
11 ** Gremlin Gizmos
2 ** Frayed Fabric
11 ** Translocation Residue
10 ** Cooling Cells
12 ** Physics Applicators
16 ** Dead Gold
3 ** Swordstones
15 ** Philosopher's Pebbles
7 *** Bushy Tails
1 *** Rocket Sprockets
6 *** Phials of Phear
9 *** Unstable Cores
2 *** Fine Fabric
4 *** Striker's Scabbards
8 *** Mod Calibrators
9 *** Soul Dust
5 *** Force Dynamos
8 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
21 *** Brute Cores
9 *** Toxic Cores
14 *** Philospher's Chunks
0 **** Almirian Scabbard
0 **** Blaze Pepper
2 **** Blighted Bone
2 **** Calibrator Mod
1 **** Corrosive Acid
1 **** Crystallized Gunsmoke
2 **** Drake Scale
0 **** Heavy Gear
1 **** Ironwood
0 **** Meteor Mote
2 **** Miracloth
3 **** Perfect Snowball
2 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
3 **** Unidentifiable Element
1 **** Whimsical Reactant
1 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
13 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"Excellent shot Thyrnn," KV-103 complimented G-54.
(Charge Halberd)
((Crap. I forgot the end-of-battle dialogue. I'll get that now. In short: you guys won the fight and escaped the Snarby Pup by walking on a wall.
Next fight will be in two or three days from now, as usual.))
(( I'M TO SLOOW... and cheap.))
His arm rotors clutched violently, nearly crushing the Doom Vial in his hand. As the remainders of the enemy fell down to the ground, Mute holstered his ordnances and just reserved himself to staring miserably at the Snarbolax Pup, almost recieving some sort of pitifull stare from the creature. As the bridge finished deploying, the robot quietly took Bulb -who was laughing to the top of his speakers at just how slow his partner was- to put him into his back and walked away from the black beast. He stared back at the creature's last angry roar, almost letting out a "yes, I've assimilated that feeling as well".
-----------
As the team procedded trough the bridge, Lightbulb was still chuckling from the last battle's ending, and Mute was clearly half-a-CPU to trow the Gun Pup off into the clockworks.
"Yes, quite a powerfull shot." he sharply said to break his tought line before it would conclude to get rid of both the laughing turret AND it's assembly box.
"I've come to two conclusions about our fighting force. First, I should be focusing on compensating for my slow deployment speed, not for my damage. Second, my stopping force is unnecessary, as we have more than enough firepower to take down most hostiles we've met so far in a few volleys. I'm planning to commit completely to a status-inflicting role as part of this squadron from now on."
Mute then grabbed two of his bombs and raised his voice so the whole Advance Force could hear.
"Would any of the other bomb-wielders in this team be interested in a field trade? I'm willing to give up my Wizardry Orb and Heavy Slinter Bomb. They've proven to be more effective at damage than support."
((Now, I've gotta talk about the game's current dificulty.
Uhm... it's kinda too easy, you know. We've got so many player characters that whatever you trow at us, we'll win. We've got 10 machinauts to take the damage and do the damage. Worst that happens is that one guy gets knocked out, and even then there's another nine to bring him/her/it back up. Also, all these characters to manage have got to be taking a toll on you, Doc.
I'm definitely not suggesting we get rid of the inactive players, tough. It would be just rude to erase someone's character just to have the creator come back and find out he's completely gone from the story.
Well, if no solution presents itself, I'll just suggest we start going into these fights on Elite mode from now on.))
((I've been noticing the easy difficulty as well. Mostly it's getting used to the new baseline, but the large defense disparity between players is tricky to deal with as well, and I'm too tempted to be merciful with some of these damage values. I'll probably have to A: give enemies extra attacks, B: beef up their damage, or C: make their attacks very simple to roll for if I want to keep up with the large number of players.
Or I could do something about inactives. While erasing inactives is not happening, I could leave some inactives out by using checkpoints (largely based around when you get to rest and heal) that you have to respond directly to. They'd still get Crowns and Heat so they could build up their weapons and keep up if they want to return; sometimes things get in the way and I understand that, and I can adjust difficulty to compensate.
I'll consider the checkpoint plan after the next fight, which should be up on Monday if I can throw it together before class, or Tuesday if I can't.
As for your bombs, you certainly did your part; having a Bomb charge ready on the battle's start meant that (on autopilot) you could deploy Lightbulb immediately, who contributed upwards of 6000 total damage over the course of the battle, and often to weakened targets; meanwhile, your Wizardry Orb Standard did its part, especially considering your enemies were usually on the slow side AND all weak to Elemental damage. A Doom Vial wouldn't have done very much there, because it was Turn 6 of a 6-turn battle.
Another thing I've noticed: Doom is completely useless to the Machinauts in many cases, and I might have to lower its turn count against enemies. Strong Doom should definitely be dangerous- like 1 or 2 turns, add another for Moderate and yet another for Light- and Doom itself probably could stand to appear on more enemies. I'll definitely make it worth it against the bigger enemies, though Shadow-based enemies (like Fiends and Undead- but not necessarily the Swarm!) may be resistant.
Fire is also kind of weak (750 DPT on Strong Fire is nothing compared to the damage a Charge Attack can churn out now), so either I'll do a flat damage increase, or I'll add a bit of stacking to Fire. In an RPG Maker project I'm working on, hitting with more Fire effects increases the damage the fire causes, and I'm considering adding something similar to Machinauts. (The Cookware finisher "Crackling Bacon Grease" would increase the stacking potential even more!) Freeze, Shock, Poison, Stun, Sleep, and Curse are all potent enough; Fire and Doom sorely need improvement.))
{Escape from Snarbolax juvenile successful. Activating self-repair.}
"Whew...that was tough." I said, holstering my weapons. "Since we're on the subject of our roles, I'll continue offering heavy fire through my guns & swords. Sure, sometimes too much stopping power tends to be overkill, but what happens if we run into something that makes that excessive power necessary?"
((I'll probably distribute Crowns and Heat during downtime on Wednesday and Thursday. Or, failing that, Thursday night along with the next post.))
"All right, keep heading forward. We should be getting closer..."
"...wait! Don't move!" IS-M44's voice starts to grow frantic. "...no! We lost control of the magnet floor... Be ready for anything!"
Then your scanners pick something up. The Venom Edge were prepared for this. Before you, flanked by Cryo Knights, stands an enormous Battlepod, with five enormous computers whirring to life. Inside, scans reveal an enormous amount of explosives...
In the distance, a Mender in Venom Edge garb flashes a malicious grin from out of your range, preparing his wand. They plan on exploding that thing and taking you down in one fell swoop!
"Quick! The metal computers attached to that Battlepod are complex firewall adapters. Techies can't break through 'em. Bust them, and we'll be able to stop that thing from exploding!"
[The Range Mender is targeting Firewall Adapter A!]
Victory Conditions
=Eliminate the Firewall Adapters before the Mega Mine can commence an explosion! (0 of 5 turns)
-Pending Effects-
-Buffs and Debuffs-
-Field Effects-
-Loot-
-10587 Crowns
-1482 Heat
-10x 4* Mats
-14x 3* Mats
-11x 2* Mats
-19x 1* Mats
-8 Small Hearts (+300HP ea.)
-2 Large Hearts (+300HP ea.)
To roll: 5 Bruisers, 3 Cannoneers
-Venom Edge Mega-Mine (ENEMY)-
Mega Mine - --/-- HP
{Explosion Imminent!: On turn 5, this will detonate if it has a firewall active! You can't survive a blast of this size!}
Mega Mine Firewall Adapter A [A0|B0|R0] - 10000/10000 HP | 500 Def
{Firewall: While active, the Mega Mine is priming to explode!}
Mega Mine Firewall Adapter B [A0|B0|R0] - 10000/10000 HP | 500 Def
{Firewall: While active, the Mega Mine is priming to explode!}
Mega Mine Firewall Adapter C [A0|B0|R0] - 10000/10000 HP | 500 Def
{Firewall: While active, the Mega Mine is priming to explode!}
Reinforced Mega Mine Firewall A [A0|B0|R0] - 8000/8000 HP | 1000 Def | Poison-Immune
{Firewall: While active, the Mega Mine is priming to explode!}
Reinforced Mega Mine Firewall B [A0|B0|R0] - 8000/8000 HP | 1000 Def | Poison-Immune
{Firewall: While active, the Mega Mine is priming to explode!}
Cryo Knight A [A6|B8|R6] - 4000/4000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Freeze-Immune | Row 0
{Cryotech Blade: 7 ACC, 5 CSPD, 1050/1150/1150 Nm/El, Good Chance of Moderate Freeze | Cryo Tornado: Charge Attack, 9 ACC, 2800 (up to 4), Good Chance of Strong Freeze} (CTR: High)
Cryo Knight B [A6|B8|R6] - 4000/4000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Freeze-Immune | Row 0
{Cryotech Blade: 7 ACC, 5 CSPD, 1050/1150/1150 Nm/El, Good Chance of Moderate Freeze | Cryo Tornado: Charge Attack, 9 ACC, 2800 (up to 4), Good Chance of Strong Freeze} (CTR: High)
Cryo Knight C [A6|B8|R6] - 4000/4000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Freeze-Immune | Row 0
{Cryotech Blade: 7 ACC, 5 CSPD, 1050/1150/1150 Nm/El, Good Chance of Moderate Freeze | Cryo Tornado: Charge Attack, 9 ACC, 2800 (up to 4), Good Chance of Strong Freeze} (CTR: High)
Range Mender [A10|B0|R0] - --/-- HP | 1000 Nrm | 1000 Prc | 4000 Ele | 0 Shd | Row 15
{Out of Range: Can't be attacked | Focused Mend: Heals the current target for 10000 HP at the end of the turn, before pre-selecting a new target for the next turn}
[Focused Mend: Targeting Trigger A!]
-??? (???)-
(N/A)
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 7800/7800 HP -- [ KO Meter: |||||||||||||||| ] -- 3536 Retribution (2/5)
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x2) | N/A
Ignem: 4000/4000 HP -- 0 BP (+2)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Matikclocker: 2500/2500 HP -- KO METER: [ ||||||||||||||||| ] -- [OVERCLOCK METER: |...]
Nano: 3006/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] ]
FXZ-42: 6000/6000 HP
Mute: 4200/4200 HP -- Vials [DOOM/CURSE]
-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|12 Fir/Poi/Stn/Slp)
ASSASSIN: 0/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 0/150 (Nm 200)
Thrynn: 0/500 (Nm 200|Spcl 100)
FXZ-42: 0/750 (Nm 300|Spcl 150)
Mute: 0/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (69/1250 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1112 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
--???: 57.9%--
-Consumables-
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
21 * Emptied Clips
38 * Gel Drops
27 * Brimstone
23 * Scrap Metal
37 * Grave Soil
18 * Spark Plugs
11 * Cheap Gunpowder
17 * Sharp Fangs
4 * Rock Chips
18 * Philosopher's Motes
9 ** Owlite Feathers
4 ** Forbidden Fruit
6 ** Chitin Frags
15 ** Waste Modules
11 ** Power Cells
15 ** Ammo Boxes
5 ** Iron Gears
12 ** Fuel Canisters
11 ** Gremlin Gizmos
2 ** Frayed Fabric
11 ** Translocation Residue
10 ** Cooling Cells
12 ** Physics Applicators
16 ** Dead Gold
3 ** Swordstones
15 ** Philosopher's Pebbles
7 *** Bushy Tails
1 *** Rocket Sprockets
6 *** Phials of Phear
9 *** Unstable Cores
2 *** Fine Fabric
4 *** Striker's Scabbards
8 *** Mod Calibrators
9 *** Soul Dust
5 *** Force Dynamos
8 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
21 *** Brute Cores
9 *** Toxic Cores
14 *** Philospher's Chunks
0 **** Almirian Scabbard
0 **** Blaze Pepper
2 **** Blighted Bone
2 **** Calibrator Mod
1 **** Corrosive Acid
1 **** Crystallized Gunsmoke
2 **** Drake Scale
0 **** Heavy Gear
1 **** Ironwood
0 **** Meteor Mote
2 **** Miracloth
3 **** Perfect Snowball
2 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
3 **** Unidentifiable Element
1 **** Whimsical Reactant
1 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
13 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"BREAK THEIR DEFENSE!!!" KV-103 pointed at the adapter with its chainsword, "Make these mercenary pay! They sought to make this mine our grave, but it is their grave that we shall dug here!"
[Eviscerator -> Mega Mine Firewall Adapter B ]
Lightbulb's turret scanners immediately picked up the alarming explosive contents of the battlepod. A shudder transited from Bulb to Mute, almost like a wave.
"Well, it seems the universe went ahead to prove your point, Ignem...."
(Deploy Lightbulb)
"Focus on Firewalll adapter C!"
Maydra quickly assessed the situation. "Artillery bombs may be too dangerous to use. Sorry, Faidra, but we can't risk compromising the Mega Mine with an explosion of the Meteotillery's size."
Faidra nodded and drew his Energy Saber. "That Battlepod may look durable, but it is still an explosive. Stick to focused bombs, swords, and guns."
[Energy Saber Standard -> Firewall Adapter C]
"Speak of the devilites, Mute..." I said, charging up.
{WARNING: 5 minutes to Mega Mine explosion!}
[Volt Driver: Charge.]
(Interpreting every turn as a minute in-universe.)
"Dammit..."
[Ionic_Double-bow Standard @ Firewall_Adaptor_C]
Turn Order Roll: 2,3,2,1,3,1,1,3,2,3,3,2,1
Cryo Knight A: 6 + 2 = 8
Cryo Knight B: 6 + 3 = 9 (9/100)
Cryo Knight C: 6 + 2 = 8
KV-103: 3 + 1 = 4
DSN-001: 7 + 3 = 10
Ignem: 6 + 1 + 2 ASI = 9 (46/100)
ASSASSIN: 8 + 1 = 9 (41/100)
Matikclocker: 7 + 3 = 10
Nano2Nano: 9 + 2 = 11
Thrynn: 9 + 3 = 12
FXZ-42: 10 + 3 = 13
Mute: 7 + 2 + 1 CTR = 10
Lucretia: 5 + 1 = 6
FXZ-42: Charge w/ Strike Needle -> Adapter B
Roll: 63. No Instacharge.
Thrynn: Charge w/ Ionic Double Bow -> Adapter C (There's no Standard for the Bows, but it won't matter because...)
Roll: 21. INSTACHARGE! (Glad you picked Dangerous?)
4 shots @ 16 ES -- 2,7,4,16. 3 hits! 7008 damage. Adapter C was Shocked!
The Shock effects struck circuitry! 1000 extra damage!
Nano: Standard w/ Virulent Catalyzer -> Adapter B
6 shots @ 14 ES -- 15,10,5,1,13,11. 5 hits! 2460 damage. Down!
DSN-001: E-Saber Standard -> Adapter C
7 swings @ 1,1,11,2,6,16,14. 5 hits! 2342 damage.
Matikclocker: Charge w/ Ionic Double Bow
Roll: 28. No Instacharge. (Though when you get another point of CTR, it WILL be an Instacharge!)
Mute deploys Lightbulb!
Lightbulb: Cannonball -> Adapter C
2 shots @ 16 ES -- 5,14. 2 hits! 1754 damage.
Ignem: Charge w/ Volt Driver -> Adapter C
Roll: 19. No Instacharge. (Remember, it's 5% + 5 per CTR stage!)
ASSASSIN: Charge w/ Dire Katscratch -> Adapter C
Roll: 51. No Instacharge.
Cryo Knight B: Charge w/ Cryo Tornado
Roll: 74. No Instacharge.
Cryo Knight A: Charge w/ Cryo Tornado
Roll: 29. No Instacharge.
Cryo Knight C: Charge w/ Cryo Tornado
Roll: 35. No Instacharge.
Lucretia: Charge w/ Featherbow -> Reinforced Adapter B
Roll: 86. No Instacharge.
KV-103: Charge w/ Eviscerator -> Adapter C
Roll: 71. No Instacharge.
uJHC THZMAFP. (1 | i++)
The Range Mender grumbles something. Lipreading scans indicate it might be about being too [expletive] predictable.
[The Range Mender is targeting Firewall Adapter C!]
---
"More data on the firewalls! The only status effect immunity on any of them is the poison-immunity on the Reinforced walls. Anything else is fair game."
"I'm getting some odd scans around here, so finish this quick! We can't be sure if there are Stalkers, or Fiends, or what..."
Victory Conditions
=Eliminate the Firewall Adapters before the Mega Mine can commence an explosion! (0 of 5 turns)
-Pending Effects-
-Buffs and Debuffs-
-Field Effects-
-Loot-
-10587 Crowns (applied)
-1482 Heat (applied partially)
-10x 4* Mats
-14x 3* Mats
-11x 2* Mats
-19x 1* Mats
-Venom Edge Mega-Mine (ENEMY)-
Mega Mine - --/-- HP
{Explosion Imminent!: On turn 5, this will detonate if it has a firewall active! You can't survive a blast of this size!}
Mega Mine Firewall Adapter A [A0|B0|R0] - 10000/10000 HP | 500 Def
{Firewall: While active, the Mega Mine is priming to explode!}
Mega Mine Firewall Adapter B down! (-458, Nano's Virulent Catalyzer)
Mega Mine Firewall Adapter C [A0|B0|R0] - 5904/10000 HP | 500 Def
{Firewall: While active, the Mega Mine is priming to explode!}
Reinforced Mega Mine Firewall A [A0|B0|R0] - 8000/8000 HP | 1000 Def | Poison-Immune
{Firewall: While active, the Mega Mine is priming to explode!}
Reinforced Mega Mine Firewall B [A0|B0|R0] - 8000/8000 HP | 1000 Def | Poison-Immune
{Firewall: While active, the Mega Mine is priming to explode!}
Cryo Knight A [A6|B8|R6] - 4000/4000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Freeze-Immune | Row 0
{Cryotech Blade: 7 ACC, 5 CSPD, 1050/1150/1150 Nm/El, Good Chance of Moderate Freeze | Cryo Tornado: Charge Attack, 9 ACC, 2800 (up to 4), Good Chance of Strong Freeze} (CTR: High)
Cryo Knight B [A6|B8|R6] - 4000/4000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Freeze-Immune | Row 0
{Cryotech Blade: 7 ACC, 5 CSPD, 1050/1150/1150 Nm/El, Good Chance of Moderate Freeze | Cryo Tornado: Charge Attack, 9 ACC, 2800 (up to 4), Good Chance of Strong Freeze} (CTR: High)
Cryo Knight C [A6|B8|R6] - 4000/4000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Freeze-Immune | Row 0
{Cryotech Blade: 7 ACC, 5 CSPD, 1050/1150/1150 Nm/El, Good Chance of Moderate Freeze | Cryo Tornado: Charge Attack, 9 ACC, 2800 (up to 4), Good Chance of Strong Freeze} (CTR: High)
Range Mender [A10|B0|R0] - --/-- HP | 1000 Nrm | 1000 Prc | 4000 Ele | 0 Shd | Row 15
{Out of Range: Can't be attacked | Focused Mend: Heals the current target for 10000 HP at the end of the turn, before pre-selecting a new target for the next turn}
[Focused Mend: Targeting Trigger A!]
-??? (???)-
(N/A)
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 7800/7800 HP -- [ KO Meter: |||||||||||||||| ] -- 3536 Retribution (2/5)
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x2) | N/A
Ignem: 4000/4000 HP -- 0 BP (+2)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Matikclocker: 2500/2500 HP -- KO METER: [ ||||||||||||||||| ] -- [OVERCLOCK METER: |...]
Nano: 3006/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] ]
FXZ-42: 6000/6000 HP
Mute: 4200/4200 HP -- Vials [DOOM/CURSE]
-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|12 Fir/Poi/Stn/Slp)
ASSASSIN: 0/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 0/150 (Nm 200)
Thrynn: 0/500 (Nm 200|Spcl 100)
FXZ-42: 0/750 (Nm 300|Spcl 150)
Mute: 0/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (69/1250 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1112 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
--???: 57.9%--
-Consumables-
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
21 * Emptied Clips
38 * Gel Drops
27 * Brimstone
23 * Scrap Metal
37 * Grave Soil
18 * Spark Plugs
11 * Cheap Gunpowder
17 * Sharp Fangs
4 * Rock Chips
18 * Philosopher's Motes
9 ** Owlite Feathers
4 ** Forbidden Fruit
6 ** Chitin Frags
15 ** Waste Modules
11 ** Power Cells
15 ** Ammo Boxes
5 ** Iron Gears
12 ** Fuel Canisters
11 ** Gremlin Gizmos
2 ** Frayed Fabric
11 ** Translocation Residue
10 ** Cooling Cells
12 ** Physics Applicators
16 ** Dead Gold
3 ** Swordstones
15 ** Philosopher's Pebbles
7 *** Bushy Tails
1 *** Rocket Sprockets
6 *** Phials of Phear
9 *** Unstable Cores
2 *** Fine Fabric
4 *** Striker's Scabbards
8 *** Mod Calibrators
9 *** Soul Dust
5 *** Force Dynamos
8 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
21 *** Brute Cores
9 *** Toxic Cores
14 *** Philospher's Chunks
0 **** Almirian Scabbard
0 **** Blaze Pepper
2 **** Blighted Bone
2 **** Calibrator Mod
1 **** Corrosive Acid
1 **** Crystallized Gunsmoke
2 **** Drake Scale
0 **** Heavy Gear
1 **** Ironwood
0 **** Meteor Mote
2 **** Miracloth
3 **** Perfect Snowball
2 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
3 **** Unidentifiable Element
1 **** Whimsical Reactant
1 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
13 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"Their mender is distracted, attack the first adapter, now!"
[Unleash eviscerator charge -> Mega Mine Firewall Adapter A, FULL RETRIBUTION + BELT!!!]
"A distraction? Excellent, let's use it against them." I said. "Continue dismantling the bomb."
{4 minutes to Mega Mine explosion. Firewalls remaining: 4}
[Volt Driver: Charge Attack: Mega Mine Firewall Adapter C]
((@King: Oh yes, forgot to state this! I haven't been using your Retribution and Belt because the Charge Attacks you landed were already able to kill their targets. However, this probably won't be the case. You are going to hit for a LOT of damage tonight.))
((Hey, how many finisher points does Lightbulb have by now?))
Despite having his sights focused on the adapter, Lightbulb kept close attention to the off-range mender, and noticed it's change of body-gesture.
"It's going to heal our target!!!"
"Fallen will likely be able to take down the A Adapter on his own. Machinauts, focus on C Adapter! We might be able to take it down before the mender makes his move!"
((Lightbulb: Target Firewall Adapter C
Mute: Charge Heavy Splinter Bomb at Firewall Adapter C))
((Well, okay, tomorrow. Stuff came up and I'll have to do another delay. I'll see you all tomorrow!))
((@Magmaul: OH CRAP I FORGOT. Got a bit of a time crunch today so I'll be generous and give you 20.
Also, oops. Gave Thrynn too many shots, that wasn't an Overcharge. And, in fact, his bow is Mighty, not Dangerous, so he might have not Instacharged. Welp, not going to screw that up again, but Thrynn can keep the free shots!
And... wow. Maybe I should've given them more Blocking.))
Turn Order Roll: 1,1,3,1,1,3,2,1,2,2,2,3,1
Cryo Knight A: 6 + 1 + 3 CTR = 10 (14/100)
Cryo Knight B: 6 + 1 + 3 CTR = 10 (67/100)
Cryo Knight C: 6 + 3 + 3 CTR = 12 (5/100)
KV-103: 3 + 1 = 4
DSN-001: 7 + 1 = 8
Ignem: 6 + 3 = 9
ASSASSIN: 8 + 2 = 10 (83/100)
Matikclocker: 7 + 1 + 4 CTR = 12 (13/100)
Nano2Nano: 9 + 2 = 11
Thrynn: 9 + 2 = 11
FXZ-42: 10 + 2 = 12 (83/100)
Mute: 7 + 3 = 10 (95/100)
Lucretia: 5 + 1 + 4 CTR = 10 (1/100)
FXZ-42: Fire Charge w/ Strike Needle -> Adapter C
15 shots @ 10 ES -- 10,2,5,3,10,11,11,7,11,12,2,8,16,3,7. 8 hits! 3512 damage.
Matikclocker: Fire Charge w/ Ionic Double Bow -> Adapter C
Split up shots!
1 shot -> Adapter C @ 16 ES -- 5. Hit! 2336 damage. Shocked! +1000 damage. Down!
1 shot -> Reinforced Adapter A @ 16 ES -- 4,12,2. 3 hits! 1890 damage. Shocked! +1000 damage.
Cryo Knight C: Cryo Tornado -> Matikclocker
-> Matikclocker @ 11 ES/7 BlS -- 16. Missed!
-> KV-103 @ 11 ES/6 BlS -- 11. Missed!
Thrynn: Charge w/ Ionic Double Bow -> Reinforced Adapter B
Roll: 12. INSTACHARGE! (Glad you picked Dangerous?)
2 shots @ 16 ES -- 13,15. 2 hits! 4452 damage. Shocked! +1000 damage. Down!
Nano: Standard w/ Virulent Catalyzer -> Reinforced Adapter A
6 shots @ 14 ES -- 9,13,6,15,1,11. 5 hits! 1915 damage.
DSN-001: E-Saber Standard -> Adapter C
7 swings @ 1,1,11,2,6,16,14. 5 hits! 2342 damage.
Matikclocker: Charge w/ Ionic Double Bow
Roll: 28. No Instacharge. (Though when you get another point of CTR, it WILL be an Instacharge!)
Mute: Charge w/ Heavy Splinter Bomb -> Reinforced Adapter A
Roll: 23. No Instacharge.
X-Bomb! Main Blast:
-> Reinforced Adapter A @ 15 ES: 7. Hit! 250 damage.
Shards:
3 -> Reinforced Adapter A @ 15 ES: 7,4,13. 3 hits! 390 damage.
2 -> Adapter A @ 15 ES: 3,1. 2 hits! 510 damage.
1 -> Cryo Knight B @ 11 ES: 5. Hit! 1 damage.
Lightbulb: Cannonball -> Reinforced Adapter A
2 shots @ 16 ES -- 15,6. 2 hits! 1536 damage.
ASSASSIN: Fire Charge w/ Dire Katscratch -> Reinforced Adapter A
1 shot @ 16 ES -- 3. Hit! 3342 damage.
"OH COME ON. ELIMINATE SOMETHING!"
Cryo Knight B: Cryo Tornado -> Ignem
-> Ignem @ 11 ES/7 BlS -- 3. Hit! 2608 damage.
-> Nano @ 13 ES/11 BlS -- 5. Hit! 2410 damage.
"WE WERE OUTGUNNED!"
Cryo Knight A: Cryo Tornado -> KV-103
-> KV-103 @ 11 ES/6 BlS -- 12. Missed!
(I'll let you go first.)
KV-103: Fire Charge w/ Eviscerator -> Adapter A
4 + 1 swings @ 15 ES -- 14,6,4,7,2. 4 + 1 hits!
The Boxer Belt bolstered the attack! The Tome of Retribution bolstered the attack! 5608 damage
+ 5498 more damage! (11106 damage total)
Adapter A is down!
(There is, truly, no kill like overkill)
Lucretia: Fire Charge w/ Featherbow -> Reinforced Adapter A
1 shot @ 16 ES -- 5. Hit! 3731 damage. Down!
The enemies retreat!
---
"...whew. That was dangerous, but it looks like the techies have it under control. We're going to have to pull you back- we can't risk another encounter like that."
"Good news is, Dragonspire City is confirmed safe." IS-M44 says, "Retreat. I'll tell you when the magnet floor's back under control."
Victory Conditions
=Eliminate the Firewall Adapters before the Mega Mine can commence an explosion! (0 of 5 turns)
-Pending Effects-
-Buffs and Debuffs-
-Field Effects-
-Loot-
-10587 Crowns (applied)
-1482 Heat (applied partially)
-10x 4* Mats
-14x 3* Mats
-11x 2* Mats
-19x 1* Mats
-Venom Edge Mega-Mine (ENEMY)-
Mega Mine - --/-- HP
{Explosion Imminent!: On turn 5, this will detonate if it has a firewall active! You can't survive a blast of this size!}
Mega Mine Firewall Adapter A down! (-1616, KV-103's Eviscerator)
Mega Mine Firewall Adapter B down! (-458, Nano's Virulent Catalyzer)
Mega Mine Firewall Adapter C down! (-944, Matikclocker's Ionic Double Bow)
Reinforced Mega Mine Firewall A down! (-3164, Lucretia's Hawk-Eye Featherbow)
Reinforced Mega Mine Firewall B down! (-342, Thrynn's Ionic Double Bow)
-??? (???)-
(N/A)
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 7800/7800 HP -- [ KO Meter: ................ ] -- 0 Retribution (2/5)
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x2) | N/A
Ignem: 1302/4000 HP -- 0 BP (+2)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Matikclocker: 2500/2500 HP -- KO METER: [ ||||||||||||||||| ] -- [OVERCLOCK METER: |...]
Nano: 596/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
Thrynn: 4000/4000 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] ]
FXZ-42: 6000/6000 HP
Mute: 4200/4200 HP -- Vials [DOOM/CURSE]
-Shields- (Still not entirely updated)
KV-103: 75/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|12 Fir/Poi/Stn/Slp)
ASSASSIN: 0/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 0/150 (Nm 200)
Thrynn: 0/500 (Nm 200|Spcl 100)
FXZ-42: 0/750 (Nm 300|Spcl 150)
Mute: 0/150 (Nm 200)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (69/1250 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1112 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
--???: 57.9%--
-Consumables-
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
1 Ultra Stun Vial [****]
1 Ultra Sleep Vial [****]
2 Ultra Curse Vials [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
25 * Beast Scales
32 * Ripped-Up Wanted Posters
21 * Emptied Clips
38 * Gel Drops
27 * Brimstone
23 * Scrap Metal
37 * Grave Soil
18 * Spark Plugs
11 * Cheap Gunpowder
17 * Sharp Fangs
4 * Rock Chips
18 * Philosopher's Motes
9 ** Owlite Feathers
4 ** Forbidden Fruit
6 ** Chitin Frags
15 ** Waste Modules
11 ** Power Cells
15 ** Ammo Boxes
5 ** Iron Gears
12 ** Fuel Canisters
11 ** Gremlin Gizmos
2 ** Frayed Fabric
11 ** Translocation Residue
10 ** Cooling Cells
12 ** Physics Applicators
16 ** Dead Gold
3 ** Swordstones
15 ** Philosopher's Pebbles
7 *** Bushy Tails
1 *** Rocket Sprockets
6 *** Phials of Phear
9 *** Unstable Cores
2 *** Fine Fabric
4 *** Striker's Scabbards
8 *** Mod Calibrators
9 *** Soul Dust
5 *** Force Dynamos
8 *** Torchstones
7 *** Hailstones
5 *** Volt Oil
21 *** Brute Cores
9 *** Toxic Cores
14 *** Philospher's Chunks
0 **** Almirian Scabbard
0 **** Blaze Pepper
2 **** Blighted Bone
2 **** Calibrator Mod
1 **** Corrosive Acid
1 **** Crystallized Gunsmoke
2 **** Drake Scale
0 **** Heavy Gear
1 **** Ironwood
0 **** Meteor Mote
2 **** Miracloth
3 **** Perfect Snowball
2 **** Rocky Core
1 **** Thunderball
1 **** Trojan Horseshoe
3 **** Unidentifiable Element
1 **** Whimsical Reactant
1 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
13 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
Target Status: ELIMINATED
"That adapter, is ruined..."
Commercial Time
KV-103: "Human, why doesn't Ignem have the forge mark of the Torchbellow clan?"
Me: "Forge mark? What is that?"
KV-103: "The Torchbellow clan insignia, the one you came up with, it is on my left shoulder guard, on Maticlocker's shield and on Bismarck's right shoulder guard. I would exclude Thyrnn since he is not even a machinaut by definition. So, where is Ignem's?"
Me: "Oh, it is on her back of course."
KV-103: "So that is where it was, wait... is that, her... buttock??? Why does Ignem need hips like that?!"
Me: "Well..."
KV-103: "I despise you, human... why did you do this? What do you hope to gain by twisting Ignem's design?"
Me: "Hey, every good fictional team needs a piece of eye candy."
KV-103: "Your eyes need nourishment?"
Me: "Well... you can see it that way..."
((@Gatrnerd - pretty much.
I've updated the Crowns and Mats. Heat still needs to be done as of this post.))