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Anniversary Mecha Knights

Submitted by Umbra-Lunatis on Wed, 10/05/2016 - 06:27
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Mecha Knights controlled by the electrified Creep Cakes we see in Moonstone Mixup.

They're the same color scheme as Batterbots, and their attack pattern is still the same. They have a Creep Cake on their heads and deal Shock.
They also wield oversize dessert forks as weapons.

Weapon types

Submitted by Resonat on Sat, 10/01/2016 - 12:50
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An idea I've had for a while now is a new class of weapons for the game, and they'd be 2-handed weapons. These would remove the use of a shield, take up 2 inventory loadout slots, and have multiple combos that could be used. They would also have a variety of charge attacks that would change depending on the weapon in question, and the combos would change as well.

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Heat Priority

Submitted by Aaronix on Thu, 09/29/2016 - 09:42
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We all know it's annoying to get Fire Crystals to level something up to level 10 (Unless you're rich) so I thought of a fair way to counter fire crystals, while having fire crystals still be an option for people with a lot of them; setting priority to items.

What priority does:

Setting priority to an item would stop heat from going to any other item, giving as much heat to the priority item as if everything else was full of heat or at max level. Once it reaches maximum level, there will be a second blue bar overlapping the orange one, sort of like this: http://imgur.com/a/2Wga5

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Balancing mixmaster/orbitgun

Submitted by Fangel on Wed, 09/28/2016 - 15:57
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Recently I came into contact with an orbit gun, because I really wanted one and a friend kept taking loans out from me and paying me back in energy so I had a bunch laying around. There's a lot to be said about the gun, and some "theoretical bits" I'd come up with in the past are a mixture of true and false in action.

Before I begin, let me explain a bit of mechanics behind the orbit gun:

    Upon firing:
  • Shoots an entity that moves 7 or so tiles in front of the player
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Status Effect Changes

Submitted by Fallen-Feces on Wed, 09/28/2016 - 05:37
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K so imma suggest a few changes about status effects and ALSO how they look.

-When spasming from shock and the shock effect wears off it INSTANTLY cancels out the spasm currently happening. Please change it to it goes thru the FULL amount of time of that one spasm because it can be disorienting to randomly being able to move when not expected in my opinion.

-When frozen and a player or mob hits you there should be a fairly loud sound that plays to signify that u arent frozen anymore.

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BPvP

Submitted by Abelisk on Fri, 09/23/2016 - 22:53
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Balanced PvP: A mode of Lockdown where all players have equal builds. In the Colloseum hub, make a tab that allows you to choose a build that includes various weapons with various Unique Variant choices (ex: Final Flourish with ASI Very High or CTR Very High or ADI Very High).

Then, choose your armor and helm with various Unique Variant choices (Stat Resist: Shock Max or MSI Very High etc)

Boop.

  • 4 comments

Rotation of clockworks rooms.

Submitted by Umbra-Lunatis on Tue, 09/20/2016 - 11:42
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I'll preface this by acknowledging the fact that some in-game models don't have backsides/etc to them. Those can stay facing forward if so desired.

Dungeon rooms in the underground always appear to have a specific orientation, usually facing northwards. I'm proposing a randomization of room rotation so that such areas appear different each time they're encountered, while still containing the same assets.

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Concerning relocation of the Spiral Knights

Submitted by Umbra-Lunatis on Tue, 09/20/2016 - 11:19
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You may have just gotten clickbaited.

Let me elaborate. Cradle's "world acquisition" system draws in any number of worlds and their inhabitants from wherever. This method of transportation does not seem to be the result of physical actions; rather, it's almost as if some form of teleportation were used. Maybe that's not the case, but it leads me to this:

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Halloween Petition!~~ Paper masks that last forever!~~ Sellable Confetti!

Submitted by Fehzors-Forum-Alt on Mon, 09/19/2016 - 06:26
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I want to keep my temporary halloween masks forever and spend all of my candy tokens on confetti directly!

This means-

Permanent Paper Kat Mask
Permanent Replica Kat Mask

Permanent Paper Phantom Mask
Permanent Replica Phantom Mask

Permanent Paper Frankenzom Mask
Permanent Replica Frankenzom Mask

Permanent Paper Scarab Mask
Permanent Replica Scarab Mask

Halloween Fetti- 1 candy

Signed-
Fehzor

  • 3 comments

Prize Box Drop Rate Petition

Submitted by Fallen-Feces on Sun, 09/18/2016 - 06:53
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I decided to make a petition on prize box drop rates. Here ill show what were talking about. (BEFORE I PUT IT I WOULD LIKE TO GIVE FULL CREDIT TO FANGEL FOR THIS LIST)

- 3% chance for the following:
Orbit Aura
Solar Plasma Wings
Cosmic Plasma Wings
Celestial Dragon Wings
Celestial Valkyrie Wings

- 14% chance for the following:
Celestial Orbitgun
Celestial Saber
Celestial Shield
Celestial Vortex

- 30% chance for the following:
Celestial Cat Tail
Celestial Wolver Tail
Celestial Plume
Celestial Mech'tenna
Celestial Spike Mohawk
Celestial Bolted Vee

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