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Have a suggestion for Spiral Knights? We would like to hear it.

Replayable Rescue Camp missions

Submitted by Flash-Flire on Sun, 11/06/2016 - 04:20
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  • Suggestions

I assume most of you know that once you get to Haven, you can no longer replay Rescue Camp missions.
This normally doesn't affect anything, but if any new completionist starts the game and realizes they can't get the shiny gold medals for the Rescue Camp missions because they didn't know to play Elite, it can be really annoying.
And for those of you saying "But it'll make no sense within the context of the story!", there are plenty of other replayable missions that don't make sense to be played twice.
Just think of any boss mission.
It's such a simple change, why can't it be made?

  • 7 comments

Re-usable/equipable personal color/height modifiers

Submitted by Flatflyer on Thu, 11/03/2016 - 21:03
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  • Suggestions

So as we all know, the end game of spiral knights pretty much turns into making your character as fabulous as possible, with many types of boxes to offer different cosmetics for everyone. the only issue is that players are pretty much limited to sticking with costumes that match whatever their player color is, otherwise they would have to shell out around 50K crowns just to change to color to fit with some other cosmetic set they have.

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(In Progress) "The Alter of Vog" new event depth in Clockworks w/ Renewed Fang of Vog and Dread Venom Striker

Submitted by Varris-Tyr on Thu, 11/03/2016 - 14:50
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  • Suggestions

>Dread Venom Striker:

  • 2 comments
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More Free to play events/Prize boxes

Submitted by Cutiefox on Thu, 11/03/2016 - 12:09
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  • Suggestions

I feel that there should be more Playing friendly events, That could spice up the gameplay style.
For example, Play time events, where the more time you play, the more rewards you can earn, and they would deliver prizes at the end of event/ when you reach a milestone timer.
Or, More Events That involve something refreshing from the same repeating events that we constantly get (Not that the same events are bad),
Such as "2x CR rate" Weekend, or Maybe have more social media events involving Facebook and such, Where they can play with Gm's and what not.

  • 1 comment
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More Free to play events/Prize boxes

Submitted by Cutiefox on Thu, 11/03/2016 - 12:09
in
  • Suggestions

I feel that there should be more Playing friendly events, That could spice up the gameplay style.
For example, Play time events, where the more time you play, the more rewards you can earn, and they would deliver prizes at the end of event/ when you reach a milestone timer.
Or, More Events That involve something refreshing from the same repeating events that we constantly get (Not that the same events are bad),
Such as "2x CR rate" Weekend, or Maybe have more social media events involving Facebook and such, Where they can play with Gm's and what not.

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Map Making

Submitted by Rambocreativity on Thu, 11/03/2016 - 08:02
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  • Suggestions

I am not aware if this has been suggested before so I'm gonna do my best to describe this idea.

Okay so first off What you can do with Map Making It should allow you to get creative with premade structures and builds, the game can get dull so being able to have people create their own unique puzzles or creative models or thing this would be amazing.

For instances

-Structures
-Variety of Puzzles (Or Premade or custom what ever works)
-Enemy Spawns (so they can place enemies for difficulty of course)
-Event Timers (Example: on button press > trigger door(1))

  • 4 comments
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Sudaruska... but with fire

Submitted by Sahrot-Strunmah on Wed, 11/02/2016 - 14:10
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  • Suggestions

There should totally be a fire elemental of the Sudaruska sword, instead of being a shattered sword being held together by light, a pillar of brimstone held together with magma. When you hit the ground with your charge attack it does a fiery explosion, igniting enemies too close. I mean there's already the Triglav, ice elemental, so why not fire?

  • 2 comments

A suggestion regarding the HUD.

Submitted by Fourarm on Mon, 10/31/2016 - 11:19
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  • Suggestions

So, I'd assume a lot of people who still play haven't played with the old HUD. IMO it was much better, and a bit cleaner as well. So, why not give us the option to use the old HUD and item icons over the newer ones? I assume this wouldn't be to hard for GH to implement... but you know what happens when you assume. As well as being something nice GH could do to show they are working on the game more than just keeping the servers up and events coming along with promos.

Just my thoughts anyways.

  • 1 comment

Dual Wield Idea!

Submitted by Varris-Tyr on Tue, 10/25/2016 - 14:36
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  • Suggestions

I think I MAY have the answer to this Dual Wielding suggestion everyone has, I cant say my idea is the best but it could work. Instead of just, throwing away the shields, we can keep them, and add the second weapon on the left hand (since shields do not involve being held what so ever).

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Few minor status-related fixes.

Submitted by Flash-Flire on Tue, 10/25/2016 - 13:34
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  • Suggestions

There are some things that are a bit weird with statuses: I suggest a quick fix since they seem simple enough.
1: When you're holding your shield, fire damages you directly, yet it still makes the "tink" sound when your shield is hit. This seems like it could be confusing for newer players ("What? How did I die? I'm blocking"), so I suggest change the sound to the normal hit sound.
2: When you're holding your shield, shock DOESN'T damage you directly, despite the shield having nothing to do with it. I suggest making shock do direct damage like fire (with the normal hit sound).

  • 1 comment
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