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Have a suggestion for Spiral Knights? We would like to hear it.

Nerf Rocket Puppies

Submitted by Censor on Mon, 04/04/2011 - 13:48
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  • Suggestions

Way OP. They do the most damage, set you on fire AND home better than heat seeking missiles IRL. Also, what's up with the rockets not exploding when they hit a block? It just sort of bounces around it.

  • 72 comments

An Off topic Forum section (like shore leave in YPP)

Submitted by Theory on Mon, 04/04/2011 - 13:30
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Everybody should have a place to post things unrelated to SK somewhere.

Make forum/wiki login last longer

Submitted by Tanonev on Mon, 04/04/2011 - 13:15
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I don't know if it's already been changed now that the game is officially released, but it would really be nice not to have to login every single day for the forums and the wiki.

  • 1 comment

Different ways to earn energy

Submitted by shairo on Mon, 04/04/2011 - 10:59
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IMHO I think there should be different ways to earn energy instead of spending real money, spending ALL your crowns or waiting 24 hours just to play a game for like 1 hour?

I just started playing today and used at least 300 CE and normal energy just to play 3 hours, now i have 15 crowns and no energy, I cant spend real money as times are tough and im sure the same goes for tons of other people.

  • 4 comments
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Crowns for Heat.

Submitted by Zerox on Mon, 04/04/2011 - 09:08
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Say all of your equipment is maxed and you need to farm for crowns but you dont want to waste heat, when you get to the end of a level it will give you crowns for your heat but only if your equipment is maxed. Alternitve is the heat shows up in your inventory and when you equip new armor and do a level it gos in to your equipment. Tell me what you think.

  • 3 comments

Guild Bank

Submitted by Keyblade on Mon, 04/04/2011 - 08:42
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I think that a good addition to the game would be a CE and Crown bank for guilds that is controlled by the guild master.
It would allow guild members to donate to their guild. It would also give kind guild masters the crowns and CE to help their guild mates obtain the items that they are questing for.
When the ability to expand guild halls comes into play this will help with providing the needed funds.

  • 2 comments

Transports

Submitted by Keyblade on Mon, 04/04/2011 - 08:41
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I think they should ad modes of transportation like motorcycles and horses.

  • 2 comments

Self Kick Option (Continue on alone): APPROVED!!

Submitted by Negimasonic on Mon, 04/04/2011 - 07:42
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  • Suggestions

At this very moment, I chose to enter a gate and join a random party, the party leader is very much AFK and its been five minutes. Seems kind of unfair that leave party or joining another party (for 10 more energy) are my only options, it cost me 10 energy to get here.

I think if you want to leave a party and go solo, you should be able to any time. Though I recognize this could affect things from a coding standpoint. If this could be implemented, this would be great.

A form of this already exists at the tier 1 to tier 2 crossover (and I'd assume the same is true for the tier 2 to 3).

  • 17 comments
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Guild Controlled Elevator Construction System [B2]

Submitted by BeAuMaN on Sun, 04/03/2011 - 22:10
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Alright... so we were even talking about the problem with elevator construction before preview, especially after autosell was implemented, but this recent post has shown that heated opinions are many and that there's displeasure with the system in general.

  • 9 comments
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Assorted Suggestions List

Submitted by Nyxeth on Sun, 04/03/2011 - 21:25
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  • Suggestions

As of playing the game the past few days, I have noticed a few dire - and not so dire - areas that could do with improvement which I have attempted to break down as below, with explanations and examples where appropriate. I'm not discussing stratums because that topic is already rather 'healthy' and lengthily discussed in other threads elsewhere.

UI:

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