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Have a suggestion for Spiral Knights? We would like to hear it.

Change Colors

Submitted by halycon on Sat, 04/02/2011 - 20:20
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  • Suggestions

I'll pay energy for a color change, or custom colors.

  • 5 comments

Minor changes to UI to improve selected option visuals (picture demonstration)

Submitted by Franpa on Sat, 04/02/2011 - 20:16
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  • Suggestions

http://i63.photobucket.com/albums/h133/franpa/Untitled-79.png

At the moment, a selected item on a menu has a orange colour background, this might not be very obvious to players so I have this simple suggestion. As you can see, adding such an icon makes it exceedingly obvious which items you have selected!

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Changing our knight's color

Submitted by Tekofe on Sat, 04/02/2011 - 18:31
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  • Suggestions

Have you ever felt your armor looks horrible with your current color?
I've been wondering if it'd be possible to change our knight's color for a small CE price. What do you guys think?

  • 2 comments

Monster Bones are way too rare.

Submitted by Keyblade on Sat, 04/02/2011 - 18:00
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  • Suggestions

Can you please increase the drop ratio for monster bones they impossible to get any of the two parts of the wolver set.

  • 9 comments

No Energy Revives!

Submitted by AmeaAya on Sat, 04/02/2011 - 14:13
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  • Suggestions

I can deal with the high energy costs on Elevators and Energy, and those quickly drain my daily mist tank making me want to buy CE at times.(I actually have bought CE, too)

But being able to buy revives with Energy is terrible game play design.
Even if the costs increase each time, the current set up for revives without energy costs the team more health, so they have to balance their own survive with yours and make a strategic choice.

Or they can just spend Energy and revive with full health.

  • 2 comments
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Disable join-in-progress for tutorial gate

Submitted by Keiya on Fri, 04/01/2011 - 22:39
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  • Suggestions

The tutorial gate currently will drop you into an in-progress party, meaning you can miss the early lessons... not a good thing.

  • 3 comments

Other character details

Submitted by masayuflame on Fri, 04/01/2011 - 21:27
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  • Suggestions

It would be pretty nice to impliment a system where you are able to view other's character details, such as what armors they are wearing.

Id like to be able to walk through a town, see someone with interesting armor and think "damn what armor is that?" but as of right now i cant tell what armor they are using since i cant look at personal character infos.

so yeah this would be nice.

though this isnt exactly needed, its just a preference but im more of a fan of number statistics rather than bars showed on equipment specs. its pretty hard to compare bars sometimes.

  • 1 comment

were is East side....

Submitted by Crazywave on Fri, 04/01/2011 - 19:27
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  • Suggestions

what ever happed to east side that it was under construction during preview beta??? did it got scrap like the Arena!

  • 1 comment

Unique Bomb/Handgun Idea

Submitted by Techhead on Fri, 04/01/2011 - 18:56
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  • Suggestions

Currently, all bombs require charging, while charging is optional for all handguns and swords. Why not have a couple of weapons that are the exception to the rule?

  • 2 comments
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We really need an Auction House!

Submitted by Otrapas on Fri, 04/01/2011 - 17:36
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  • Suggestions

Pros:
You could have your items up for sale while inside a clockwork, allowing players to explore clockworks more often instead of hanging out in Haven.
Much easier and efficient to buy and sell items through an interface than it is to spam /1 and tabbing out to post offers on forums.
It'd regulate the economy, but in a good way. Less experienced players would be more unlikely to be screwed over in a deal.
The game has the groundwork for one with a mailing system already implemented.

  • 135 comments
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