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Have a suggestion for Spiral Knights? We would like to hear it.

Swarm/Core styled lockdown map (6v6)

Submitted by Holy-Nightmare on Thu, 05/21/2015 - 12:11
in
  • Suggestions

The map will have 5 points with 2 on the bottom, one in the middle, and 2 on the top.

The map would use the same blocks as the ones used in the Dreams and Nightmares. In theme with the Core level there would be no HP pads anywhere on the map (not even in spawn).

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Add in bigger Spark of Life bundles to the Supply Depot

Submitted by Bernston on Thu, 05/21/2015 - 10:15
in
  • Suggestions

I often look at the Supply Depot in either Haven or the Ready Room & see that there is a pack of Sparks of Life that are currently holding 10 Sparks of Life that is worth 200 Energy.

This got me thinking, "Why not have bigger Spark of Life bundles added to the Supply Depot?". I would think that there should be bigger Sparks of Life bundles added to the Supply Depot so we could get more instead of buying the same bundle over & over again.

I hope you can add them in someday. Thanks!

  • 2 comments

Re-revise your soul spawning code

Submitted by Holy-Nightmare on Thu, 05/21/2015 - 08:10
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  • Suggestions

Souls are the most annoying and cheapest enemies in the whole game. Unlike many of the super tough event bosses and even Mini monsters these have no chance of dropping HP and there is no reward for combating them. Prior to the recent updates (the core update and the current one) souls wouldn't spawn when the party was full.
http://forums.spiralknights.com/en/node/109725
http://forums.spiralknights.com/en/node/109859

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Change the warmaster rocket hammer charge to be useful.

Submitted by Quaquonfaes on Thu, 05/21/2015 - 01:41
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  • Suggestions

As it is, the hammer charge attack is one of most unrewarding, unforgiving, dangerous and pointless charge attacks in the game.

It pushes you right into the enemy, has to attack twice which means you're helpless for those 2 attacks, does damage equal to 1.5 of the normal hammer combo and the knockback isn't nearly good enough to justify using it for that. (As opposed to say leviathan.)

The only thing its good for is trolling AFK players by pushing them onto spikes.

I have a very simple suggestion to fix most of these issues.

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Archiving or Shared Storage?

Submitted by Gyro-Quas on Wed, 05/20/2015 - 07:30
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  • Suggestions

I think it'd be great if there was a way to transfer items and crowns between your own characters without having to unbind or use the mail system, for players trying to make another character, being able to transfer materials, crowns and rarities this way would be absolutely awesome! :D

  • 3 comments

Event Idea: BLAST NETWORK--KROGMO RETURNS! [Low/moderate dev time; more stuff to do IG; Guild activity; $ Prize Box]

Submitted by Cheshireccat on Tue, 05/19/2015 - 12:25
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  • Suggestions

KROGMO'S BLAST NETWORK FREE-FOR-ALL!
Wherein King Krogmo decides to search for the gladiators on Cradle with the shortest fuse!

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Diver based gear

Submitted by Holy-Nightmare on Tue, 05/19/2015 - 08:02
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  • Suggestions

A diving suit styled costume
http://fc04.deviantart.net/fs70/i/2010/150/0/1/Diving_Suit_F_by_butterfr...

You know those cool old diving suits with the big metal helmets, I would think the SK army would have some suits lying around should there be a need for underwater exploration, however due to their tough build they can be used out of water just as well.

As for a new weapon I would really enjoy a drill weapon
http://static.comicvine.com/uploads/original/11117/111171590/4217312-big...

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Combat ally NPCs are annoying. Maybe let players tell them what to do?

Submitted by Dracora-Speaking on Mon, 05/18/2015 - 21:31
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  • Suggestions

I have talked with a few friends and we are tired of NPCs that get in the way of our gameplay. Allies summoned with pickups bust vana's ice, mechas/rescued knights knock things out of our attack paths while dealing very little damage themselves, and do a variety of other stupid things. Why fix this? Because it's awful and it doesn't make sense.

1) why would a knight sabotage our efforts. Are they spies for enemy forces!?

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Long overdue upgrades to guildhall administration

Submitted by Forspan on Mon, 05/18/2015 - 15:17
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  • Suggestions

As a long-lasting guildmaster of Knights of Finland, there are several things about the general administration capabilities and ways to deal with shady guilders that shouldn't but rather NEED to be improved. Over the time in our guild, the following actions have taken place at least once:
- Exceeding set rules in our guild about storage use
- Theft varying from minor to full storages worth of materials and equipment
- Vandalizing the guildhall
- Vandalizing the guildhall in design mode

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Put this back

Submitted by Aimjunkies on Mon, 05/18/2015 - 08:33
in
  • General Discussion
  • Suggestions

Seriously, OOO Put the shared loot back.

  • 14 comments
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