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Have a suggestion for Spiral Knights? We would like to hear it.

The morai!

Submitted by Blazeshot on Wed, 01/21/2015 - 15:43
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  • Suggestions

I for one, think it would be cool to have an event in which there is a flashback to when everyone lived on Isora, and we get to fight morai, and see storyline up until the departure of the skylark. If not a flashback, then maybe after the core of the clockworks opens, we could have additional story in which we go back and fight morai to win the morai war... or something like that. Regardless, I'd like to see some more morai (see what i did there?) in the game, as well as isora. I'm sure someone has suggested this before, but im still suggesting it right now.

pls comment! thank you!

  • 2 comments

Single player coliseum game

Submitted by Holy-Nightmare on Wed, 01/21/2015 - 13:22
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  • Suggestions

http://pretzelninja.deviantart.com/art/Pac-Man-Spiral-Knight-Style-36337...

We have already made a Bomberman game for PVP why not let the players play a Pac-man based game. You get points for heat you collect, and all damage you take from monsters tranfers over to the next level. Once you die all the heat goes to fill a meter. For every "heat level" you pass you get one more token (maxing at 5 per heat level). If you can make it long enough to heat 10 levels you get a bonus 30 tokens.

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Game ideas

Submitted by Theyow-Kong on Wed, 01/21/2015 - 02:29
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  • Suggestions

1. income is generated from boxes for this game. new prize suggestion- sniped aura... maybe like the ove aura of mini snipes butthey are jumping to ground instead of floating... or spinning hovering around u. mini snipes.. or maybe a big hollogram snipe appears every min or so randomly. i dunno i like snipes though. others share my dmiration i think this wud go over well for the players who liketo dress up.

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Spark Token Prize Boxes

Submitted by Paintool on Tue, 01/20/2015 - 10:06
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  • Suggestions

I had a great idea for extending gameplay while also re-immersing old items back into the game again.

Let Brinks sell old prize boxes for Grim, Forge, and Primal spark tokens.
Respectively for boxes like "Shadow, Surge, and Hunter" sets that are long out of circulation.

Each box is 100 sparks, or the same as 5* trinket
Items in box are bound to prevent massive drop off of accesory prices.
Or maybe they are unbound? It takes a long time to get 100 sparks, so the economy won't get hurt that badly.

Gotta be a way to a Hunter scarf without "killing" someone over a ton of CE.

  • 3 comments

Biohazard/Neutraliser

Submitted by Dimpl on Tue, 01/20/2015 - 01:13
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  • Suggestions

Exploding bullets should trigger nearby bullets
Orbiting/trigger bullets should hit through shields (explosions are blocked by shields)

That's all I can think of for now

  • 2 comments

Motion censor mines and triggered bombs

Submitted by Captainstrongeagle on Mon, 01/19/2015 - 20:34
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  • Suggestions

It would be really cool to have a mine that I could charge and set down to wait for a baddie or to set it down and wait for a hoard to walk near and set it off with a trigger. But it would have to be able to be charged multiple times to plant more than one. It would take some thinking but it's a cool idea.

  • 3 comments

Have you considered using StackExchange, and why?

Submitted by Ghret on Mon, 01/19/2015 - 17:20
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  • Suggestions

http://drupal.stackexchange.com/

Basically it's a Question & Answer site where can make subdomains around specific areas, in the case of the above link, the Drupal forum software. The fact that posters have a reputation score next to their name allows you to decide at first pass whether their answer is trustworthy or not, that and the up-votes their answer has gotten.

  • 4 comments

Timing Based Attacks

Submitted by Chaos-Mist on Mon, 01/19/2015 - 14:32
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  • Suggestions

I'm pretty sure Nick said he was inspired by Phantasy Star (and looking at both games you really can see it). One thing I love on PS is the way that timing attacks actually makes a difference. On SK smashing the Z button works way more effectively than it should do (and there's no real downside to it, as-long as you remember when to shield).

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Remove arms appropriation missions

Submitted by Glitch-Incarnate on Mon, 01/19/2015 - 11:59
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  • Suggestions

Arms appropriation missions are probably the most stupid ones I've seen, would I give my Voltedge away for a measly 300 prestige? HECK NO! Nobody would want to give their cherished 5* Gear away for no reason.

  • 1 comment

Orb Drop Rate and New Weapons

Submitted by Verjinzero on Mon, 01/19/2015 - 06:37
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  • Suggestions

Hello, Me and a couple of friends have been thinking about Spiral Knights lately. We were wondering if you could increase the orb drop rate in a sense to always guarantee one type of alchemy based of the stratum you do. If this were the case, I believe the system created for obtaining orbs would not be as cruel. We also would like to know if you could change the characteristic of found orbs from bound to unbound. I am aware you can buy orbs at the auction, but it makes it easier for knights to make money and possibly buy orbs of another type with this method.

  • 2 comments
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