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Have a suggestion for Spiral Knights? We would like to hear it.

next apocrean event: obsidian shield

Submitted by Blazeshot on Wed, 01/14/2015 - 21:45
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  • Suggestions

I was thinking, since there is apocrean torso and head costumes, an aura, and weapons, we can complete the set with a shield. I have a first try of what the obsidian shield might look like here

http://i.imgur.com/51UkvQB.png

(i suck at photo editing)

  • 10 comments

Moon Missions

Submitted by Kovos-Datch on Wed, 01/14/2015 - 19:50
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Note: I am pretty new to the forums. I also haven't seen a post about this, but if there is, please forgive me!

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When we log into Spiral Knights, we get the screen with this background:
http://i.imgur.com/BELtyZW.jpg

Notice anything to the right of Cradle? Yup. That would be a moon! This moon looks rather cold and icy, which means it's likely the moon hasn't been explored as of yet. What kind of strange and odd creatures live there? Is it a barren icy wasteland full of zombies? Is it like an ice age with wooly creatures?

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Snarbolax battle sprite

Submitted by Glitch-Incarnate on Wed, 01/14/2015 - 19:33
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The Snarbolax battle sprite could make either Valestone/Moonstone (preferably valestone) useful once again, and provide us with yet another Battle sprite.

(Terms: SBS =Snarbolax battle sprite)(PC = Personal color)

SBS, like drakon, focuses on causing havoc and having powerful attacks, unlike drakon, Snarbolax can also reduce enemy stats by lowering attack/defense, and using Stun to slow enemies down, also buffing the player and leaving traps.
It's three harness choices are either Iron (Normal) Gold (Piercing) Dark (Shadow)

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Troika Buff

Submitted by Fe-Tarkus on Wed, 01/14/2015 - 14:12
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1) Increase regular attack arcs by 1.5x; Still push enemies forwards.
2) Add a non-damaging (non-freeze/stun) push around the charge attack, similar to Vanaduke's mace attack. (maybe 1/2 to 3/4 extra radius for the push) (or just increase the radius of the charge attack)

  • 4 comments

After we reach Vanguard...

Submitted by Mid-Light on Wed, 01/14/2015 - 09:49
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Now I don't know if there's a forum for this already, but i'll do it anyways. We all know that once we reach vanguard we cant do anymore of our rank missions. I was thinking if there were more rank missions than rank 10. Probably up to rank 15 at the max, I know that there will be problems they will encounter when doing this, but since we have our BS (battle sprite) they increase our defence and offence. Some people will think this game is easy since they already reached the highest rank in the game and they have a BS to support them in battle.

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What this game lacks.

Submitted by Calyos on Wed, 01/14/2015 - 04:21
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And no its not another topic about sk being bad or something, I always wondered what devs would do different to make this game more enjoyable. Share your opinion with everyone if u want. (Also lets look at steam, welp 313 players online. That means something ? I know it might be early for some players but whyyyyy.)

  • 18 comments

come on OOO why haven't you made this yet- winking eyes

Submitted by Spark-Of-Hope on Tue, 01/13/2015 - 19:09
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WHERE ARE THE WINKING EYES I MEAN YOU'VE MADE BLOODY SNOWFLAKES FOR EYES!!!

srly I want winking eye version for all the eye variants there already are so they would double the amount of type of eyes

  • 6 comments

New Story, New Levels, New Monsters, New Events, NEW EVERYTHING IDEAS

Submitted by Blazeshot on Tue, 01/13/2015 - 18:14
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I think SK could use some more stuff, in a lot of different ways.

First and Foremost, BRING SLEEP BASED MONSTERS BACK INTO THE GAME... please

other ideas:

New Monsters:
-Beast family: Bats, or Birds, some kind of flying beasts
-Gremlin Family: gremlin mutants/ experiments gone wrong, like in compound 42, but the experiments were on gremlins

More Story:
-i had an idea for putting Cradle's moon into the game http://forums.spiralknights.com/en/node/107523 here, i thought it was cool

New Clockworks Level:

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Puzzles in the Arcade

Submitted by Supnaplamqw on Tue, 01/13/2015 - 16:50
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Inspired by Fehzor's Gameplay Redux - A new concept for how the game is played forum

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Have lockdown show how many are waiting on each tier

Submitted by Holy-Nightmare on Tue, 01/13/2015 - 07:25
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  • Suggestions

We've all had that moment (maybe a long time ago for some of you) but when you look at lockdown and see 19 or so people waiting on a match and think you'll be able to get into a T1-2 match just to find out after 15 minutes or so, that you aren't playing LD still.

Have LD tell players how many are waiting on each tier rather than just all the tiers

Then it would look like

T1 waitlist: 0
T2 waitlist: 0
T3 waitlist: 19

This wouldn't affect those who frequent T3 but it would certainly keep lower tier players from wasting their time waiting on a match they think is going to happen.

  • 8 comments
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