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Have a suggestion for Spiral Knights? We would like to hear it.

Make it easier for 5v5 lockdown matches to start!

Submitted by Skeptics on Sat, 11/23/2019 - 23:36
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  • Suggestions

We constantly have 10 players queue'd for Lockdown matches, but rarely ever get the 5v5 lobbies. Players are constantly stuck in waiting queues for over 30 minutes at times simply because the algorithm for 5v5 has an awkward priority.

Can you please update the algorithm for 5v5 matches to be more consistent? Thanks!

Some Guild Hall Additions.

Submitted by Nizada on Fri, 11/22/2019 - 11:13
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  • Suggestions

So I have a few suggestions for Guild hall related things.

First is:
A 3x3 squares statue of Margrel that you can get somehow, or perhaps make at the Mysterious Alchemy Machine, during the Kataclysmic Confrontation event.

Secound is:
An interactive book stand, that you can write a bit in. So if you have it at the entrance, you might want to write guild rules. If you keep it in a chess room, you might want to write up the basic rules of chess for those who don't know. The imagination is the limit here.

Third is:

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Shadow Lair Armor Sets NEED to be changed

Submitted by Fishysh on Wed, 11/20/2019 - 15:08
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Shadow lairs are extremely hard, endgame dungeons that offer, by far, the most challenging environment in the game (especially due to the update). The rewards for completing each SL are materials that build into several armor sets. This is a fairly sound design, but the VAST MAJORITY of these armor sets are, quite literally, BOTTOM TIER.

For example, the last, longest, and perhaps hardest level in the game, Dark Fire Vanaduke, has a material that crafts into the Almirian Crusader set.

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Force high paying levels to spawn at the end of strata

Submitted by Fehzors-Forum-Alt on Tue, 11/19/2019 - 20:56
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That is to say, Arenas, Treasure Vault/Trove rotations, and perhaps a few mini boss levels, like the boss from heart of ice, could be placed so that they fall on depth 28, as well as before each terminal/subtown, with plenty of boxes as a reward.

This, along with designing levels based on where they will fall, only feels natural and would promote healthy runs. You wouldn't place Vanaduke on depth 26, would you? Of course not.

accident

Submitted by Baron-Boiler on Mon, 11/18/2019 - 16:00
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  • Suggestions

dont look at this accident

  • 1 comment

Clockwork Camps

Submitted by Rakaraka on Sat, 11/16/2019 - 20:46
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What are clockwork camps? Well they are a way to make exploring arcade a lot more interesting and fun! I'll be going over how they work in this post.

Clockwork camps are an encampment you can create at any depth in the clockworks! These camps are similar to clockwork terminals. Once a camp is created you can visit it at anytime to begin exploring the clockworks from that point! You can also customize your camp for various benefits.

Starting a Camp

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Rise up against shock

Submitted by Fallen-Feces on Wed, 11/13/2019 - 21:05
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Today I am calling for a protest on the oppression that the shock debuff puts knights through. I am sick and tired of shock always oppressing my movement rights. Every day, I try to have fun, but constantly deal with shock making me stand helpless at the worst times. Shock has also offended my friends and I by referring to my friends with various slurs. I do not condone the behavior of Mr. Shock and would like them removed.

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E-Class Battle sprite and Parma's Scout as Drakon reskins

Submitted by Zosu on Mon, 11/11/2019 - 14:36
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Dear Grey Havens,

Please make the already existing E-Class Battle sprite ( https://wiki.spiralknights.com/A_Visit_to_the_Lab#Gallery ) and Parma's Scout ( https://wiki.spiralknights.com/Parma%27s_Scout ) available as Drakon reskins, ideally as a Supply Depot Special.
Please don't make their appearance and size change much. They are already perfect as is. It would be a shame to have them become ugly on level up, like some other Battle Sprites.
Other Battle Sprites are already a bit too big to have them equipped in Haven. They can cover up another player almost entirely.

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Return of the Dragons Promotion Box

Submitted by Exelius on Sat, 11/09/2019 - 06:41
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Return of the Dragons Promotion
Costumes:
Revamped/Reskinned variants of the various chroma suits already existing
Variety of scale helms and scale mails
Accessories:
Chinese Dragon Whiskers(a facial accessory in the form of wavey streamer like whiskers)
Dragon Wings(existing dragon wings with potently some new variants)
Dragon Tails(reptilian themed tails with spike like protrusions)
Welp Tails(just an accessory form of the small tails on chroma suits)
Long Horns(Accessory where horns affix in the helmet and go backwards)

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Shadow Key Rework

Submitted by Rakaraka on Wed, 11/06/2019 - 18:53
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So Shadow Lairs are kinda in a bad place right now, one of the main reasons is the price of the Shadow Key, I have an idea. How about we add 4 new Shadow Keys, one for each of the Boss Lairs. These specific shadow keys will only be able to open that boss lair. How to obtain them you might ask? Simple, you get them from brinks: The keys will come unbound.

Gloaming Wildwoods Shadow Key: 30 Frumious Fangs
Royal Jelly Palace Shadow Key: 30 Jelly Gems
Ironclaw Munitions Factory Shadow Key: 30 Bark Modules
Firestorm Citadel Shadow Key: 40 Almirian Seals.

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