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Auction House Update

Submitted by Rakaraka on Thu, 01/02/2020 - 17:28
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  • Suggestions

Some ideas to make auction house more fun
Buy Each
Instead of having to list the same item over and over again, we can check a checkbox underneath the auction time selection called "Buy Each" this will make each item in your stack costs the buy out. For Example: You list 10 divine stars for 1.5kcr Buy Each. A consumer can then come and select how many they want to buy for 1.5kcr each.

Infinite Auction Time Listing

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Make "Static Flash" a 5 star item (but otherwise keep it the same)

Submitted by Fehzors-Forum-Alt on Thu, 01/02/2020 - 09:16
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  • Suggestions

It's actually really effective. Would be super neat if it was like, same dps as nitronome, but small radius + shock.

Damage counter in PVE

Submitted by Fishysh on Thu, 12/26/2019 - 16:39
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  • Suggestions

We have a damage counter in pvp, so a damage counter for PVE sounds fun.

  • 2 comments

Idea - Palette Kits

Submitted by Pharik on Wed, 12/25/2019 - 13:20
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  • Suggestions

I had a thought the other day, and have mulled it over a bit since then. What if, wait for it…Grey Havens et al. changed the way they do promotions and the associated gear? My idea is this: rather than having all these different items in different colors for different promotions (ex: “Cool Mohawk”, “Cool Bolted Vee”, “Polar Bolted Vee”, etc.), separate the palettes from the items. All these purely aesthetic items tend to hog up space in the Auction House (and the Wiki).

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Separate cooldowns for battle sprite abilities.

Submitted by Shadow-Drake on Tue, 12/24/2019 - 16:33
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  • Suggestions

It has always struck me as odd, and has been quite annoying to me, that sprite abilities share a cooldown, even though the duration is different. Using firebolt on the drakon only incurs a small cooldown but it still disables flame barrier, but using flame barrier puts firebolt on a 36 second (with max focus) cooldown even though you didn't use it. I haven't got the ultimate yet but I imagine the cooldown is even longer for that. I don't know if this has been suggested before, I searched "battle sprite" and didn't find much, but what if the cooldowns were separated for each ability?

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Add more buggy collision.

Submitted by Fallen-Feces on Mon, 12/16/2019 - 20:33
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  • Suggestions

I find the funny things where I can clip into the ground or phase through walls to be very fun and I want to see more of it. Please add more spots around various areas that I can do weird stuff to.

New Gale Bomb Line

Submitted by Rakaraka on Sun, 12/15/2019 - 08:26
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  • Suggestions

So bombers need more variety. I had an idea
The gale bomb family is a new line of bombs in Spiral Knights. Gale bombs have a weiner-shaped radius and thus you have to aim the explosion. When it explodes it lets out 3 quick bursts of wind that deal considerable damage and knockback.

Line:
2* Gale Bomb - Pure Elemental
-4 tile length
-1.5 tile width

3*Super Gale Bomb - Pure Elemental
-5 tile length
-2 tile width

4*Powerful Gale Bomb - Pure Elemental
-6 tile length
-2.5 tile width

5*Zillion Zephyrs - Pure Elemental
-7 tile length
-3 tile width

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Yellow Snipes added to Birdsong

Submitted by Njthug on Wed, 11/27/2019 - 13:59
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  • Suggestions

Hi I believe this was a HUGE suggestion and it still hasnt been followed up if you want to makeover 15mil crowns I would do this think of the crown sink!!

Quick List of Balance Changes

Submitted by Rakaraka on Tue, 11/26/2019 - 08:14
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  • Suggestions

To make weapons a bit more fun to use and potentially meta viable

Swords
Wild Hunting Blade
-Beast Damage Removed
-Damage Type changed to piercing

Reason: Sudo-pierce doesn't do anything in today's world and so this weapon is horribly outdated.

Dread Venom Striker
-Charge attack now flinches on all hits like Wild Hunting Blade
-Poison Proc Chance increased

Reason: Charge is very hard to use, this would make it more fun. The poison also barely procs and isn't reliable when trying to poison something.

All Troikas
-Damage increased by 15%.

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Craftable Silver Keys

Submitted by Rakaraka on Tue, 11/26/2019 - 07:45
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  • Suggestions

Opening lockboxes is expensive and adding a way for anyone to unbox would massively benefit the economy and give people more reasons to unbox. With this change, slime lockboxes can no longer be opened with silver keys as that would make the slime key worthless. You get more silver keys depending on which orbs you use.

Silver Key Recipes **Slime Key recipes are the same but with Slime Fragments, which drop from the Golden Slime Casino Wheels and in vaults:

    1 Silver Key
      x10 Silver Fragments
      x3 Advanced Orbs
      1kcr

    2 Silver Keys

      x15 Silver Fragments
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