This is Future OatMonster speaking to any newcomers of the thread. I don't necessarily want the new bombs removed. I just want the old shard bombs to be re-implimented. Although many valid questions have been brought up, OOO continues to dodge them, or ignore them completley. Back to Oatmonster from June.
In a post by Nick regarding the Crystal Bomb line here, he explains his plans on completely chanigng the crystal bombs into what are essentially cluster bombs. His reasonning behind this is that the current shard bombs are "not very bomb like". due to their long range and non-solid AOE. I honestly think this is a terrible "reason" to change the mechanics of this bomb. In his post, Nick states that "guns fire bullets, bombs create areas of damage, and swords do a mix of the two". In this case, maybe mist bombs should deal damage in the whole radius. Maybe vortex bombs should loose their suction and just do negative knock back. While we're at it, how about we remove the projectiles in the SS and brandish charges, and the projectiles in the Winmillion attack and charge. How about if instead expanding, Polaris shots would just deal more damage and have the same hitbox size as Antigua bullets. These are only a few of the weapons that slip outside of their "categories" and I think it's just not right to single out the shard bombs.
I feel like this proposed change is unjustified and although creating a petition is not the sort of thing I would normally do, I think this is just something that has to be done.
Sorry for the rant.
Official Links:
- Patch Notes
- Patch Notes Discussion
- First Announcement
- Announcement Discussion Thread
- Preview Announcement
- PVP Preview Announcement
Useful Links:
- Eeks' Shard Bomb Page (Lots of videos, many good side by side comparisons)
- Well No Wonder
- The RSS was "OP"? Lets get rid of other OP stuff
- Lizzi's thread
- Tsubasa's thread
- Fehzor's thread
Questions I want answered:
- Why was the shard bomb really changed?
- Why did you release the new bombs while they were still plagued with bugs?
- Are they really bugs or did you intentionally make the bombs finicky?
- Why did you replace the old bombs with six new bombs? Why didn't you just add a new line?
- Do you plan on buffing the new bombs?
- Do you even realize that the new bombs are underpowered?
- Why did you put stun, the most broken status, onto two of these underpowered bombs?
- (Off topic) Why was the Deconstructor Line left out? It needed more attention than all the other bombs you changed.
From the sounds of what nick has proposed. they're doing it to improve the RSS. While I like the RSS as is, I really am looking forwards to the new version of this bomb. Atleast the ISB is getting a huge buff - one of the several redundant bombs in the game.
Also they'll be bringing about more new bombs, which is another good thing.