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Expansion Mission packs unlockable with CE?

298 replies [Last post]
Tue, 02/28/2012 - 13:14
#201
Xombie's picture
Xombie
~

Most of what I want to say has been said, but like Nicoya, I'd be more than willing to pay with CE (all CE comes from someone's wallet anyways, so what's the difference?). Shutting out the F2P crowd isn't a good direction for SK to take, especially for people who don't use Steam. ~ Myllakka

I agree completely with what Myllakka typed above. It is exactly how I feel about the discussion.

Only players that have purchased Expansion Missions will have access to them. You will be able to gift them to others via Steam and we are looking in to the possibility of doing the same with the official client as well. ~ Nick post 43.

I really hope this "client trading" comes to fruition.

That is all.

Tue, 02/28/2012 - 13:31
#202
Kanz's picture
Kanz
A Plea to Nick and OOO...

Nick,

The one thing that I have always said to sell friends on this game is that you can do EVERYTHING in the game without paying real money. Because of this philosophy, I have spent quite a bit of money on this game to support it. However, this looks like the first step on a long road that leads to games like "Perfect World", games that make themselves truly enjoyable only to those that spend lots of money. While I would never expect OOO to plan something like this, once you head down this road it is a slippery slope, one with no clear end in sight. Why not make it purchasable with CE only after a player has completed some requirements (which would be of the developers choosing)? For example, perhaps these expansion missions are only available to people who have completed all the "Rank" missions, and have beaten all of the bosses (perhaps a Shadow Lair or two). By doing this, you encourage people to purchase CE, but still allow the most truly devoted players to obtain it strictly with in game money. Many players would still buy CE to buy things like shadow keys to allow them to meet these requirements, or may purchase CE to buy the actual Expansion mission packs. People who want to advance further into the game spend money; most average players spend money on the specials (such as the dragon wings, I know I've done both).

My plea to you Nick is this, don't ruin the reputation of this game. I already know that many people wouldn't buy the Expansion mission packs simply on a matter of principle. People who cannot justify buying a game come to Spiral Knights. I NEVER thought that was going to still be playing this game this long, or nearly as intensely as I have. I LOVE this game, partly because I can bring anyone into it. You don't have an excuse to NOT try this game, it is 100% free after all! Don't taint the wonderful thing that is Spiral Knights, please.

On behalf of the Spiral Knights Community,

-Kanz of In the Jelly

Tue, 02/28/2012 - 13:41
#203
Timewalker's picture
Timewalker
I agree with Kanz.I also

I agree with Kanz.

I also payed for some CE in this game because I thought it's nice that everything is available for free and just wanted to support the developers. With this development happening, I started to lose faith in this game. Especially do I hate if I'm forced to pay with real money just to see new content. The excuse about other games having 'DLC' isn't working for me, because I rarely buy DLC and this is a really stupid reason.

Tue, 02/28/2012 - 13:31
#204
Pepperonius's picture
Pepperonius
+1 to Kanz

You said what I feel.

Tue, 02/28/2012 - 13:53
#205
Assinram's picture
Assinram
I have to wait and see if the

I have to wait and see if the Expansion Missions are worth it.

If I'm not getting an awesome new weapon/armor and/or great storytelling/content, it's not worth it to me to buy the DLC.

That's just my thoughts on it.

@Khamsin: Hey, how's it going? We miss you. Can you register on our site and stay in touch? http://cloud9sk.guildportal.com/

Tue, 02/28/2012 - 14:11
#206
Klotz
@Eltia lol in PSO Ultimate

@Eltia lol in PSO Ultimate mode mostly everything will 2hit you if you're careless and don't resist that damage type

Point.
I haven't played PSO since death of Dreamcast and so I missed Episode 2-4.... might check those on some free server as replacement *drools*

Tue, 02/28/2012 - 14:11
#207
Daarke's picture
Daarke
hmmm....

I personally neither care or worry. I'm neither hither and dither. I'm happily playing with my friends and running my own fun events. I suppose its a great disappoint yes, but I'm having too much fun opening lockboxes and selling em of at ridiculous prices for the lols. XD

Tue, 02/28/2012 - 16:07
#208
Mohandar's picture
Mohandar
+1, Perronius and Kanz

The biggest selling point of SK is rather than barring premium content with money, premium content is barred with time (crowns earned from mist energy used to buy CE). From a purely monetary point of view, on a local scale SK truly is free to play. I have a large assortment of 5* equipment and have played all the Shadow Lairs, and have never paid a dime to do so. (On a global scale SK is not free to play, since someone has to buy CE; however, this isn't the main point of my argument.) This accessibility is incredible, and players buy energy with money not because they are forced to, but because they want to.

The pay-only Expansion is a giant slap in the face that completely shuts down this notion. If it were released as "Purchase with Energy", you would still get many people buying energy for the express purpose of accessing the Expansion. It would also work to release Expansions as purchasable with Energy OR direct purchase, which gives you a discount- i.e. if it costs 2500CE to unlock, the direct-purchase price might be $5. As Perronius, Kanz and others mentioned, I will be sad to see Spiral Knights lose the "100% free to play" title. I will (probably) continue playing, but each such update makes me less likely to recommend SK to a friend, and if I were a paying player, reduces the odds that I would pay money in the future. It certainly makes me less inclined to every spend money on SK. While it is true that life (and SK) will carry on (I have little doubt this update will be "successful" from a financial standpoint), to me and many others, SK will lose some of the sparkle that made it special.

Tue, 02/28/2012 - 19:23
#209
Magnicth's picture
Magnicth
i really was hoping that the

i really was hoping that the expansion missions would be bought with ce,but looks like i was wrong.i am a teenager that has a prepaid credit card that i cant refill all the time,only once in a long while,and i dont have a job.will these expansion missions at least be able to be purchased at any point after they are released and not only during a short period of time(dragon wings,love aura,etc.)? because i have to wait a long time for the money to refill the card.

Tue, 02/28/2012 - 19:27
#210
Iapnez's picture
Iapnez
If you have a Steam account,

If you have a Steam account, then you shouldn't even be worried about it being $$$ only because you can just purchase the missions from a credit card warrior (as a gift) in return for an appropriate amount of CE via Steam trading, which is legal activity since you CAN trade for CE in steam trades... so yeah. Get Steam and profit?

Tue, 02/28/2012 - 20:27
#211
Njthug's picture
Njthug
I do trust the team to make

I do trust the team to make it possible people without steam will be able to gift packs, and I am guessing if this works like the old packs Plasma etc. people will gift them for Ce as well so in a sense they are purchasable through the game.

Tue, 02/28/2012 - 20:29
#212
Iapnez's picture
Iapnez
Bingo, Njthug. If they can

Bingo, Njthug. If they can get the system set up, then it will be perfect. No need for everyone to fret so darn much over this, right? I probably won't have the cash for the packs, or if I do, then I'll sell them for CE via Steam Trades.

Tue, 02/28/2012 - 20:30
#213
Demonicsothe's picture
Demonicsothe
Or, some people don't like

Or, some people don't like steam. Maybe they have personal reasons, maybe they don't want to run both steam and sk.

The problem is that Nick did say they have thought about making the expansion packs tradeable in the standalone client, but did not say if it will be implemented.

http://forums.spiralknights.com/en/node/45284?page=1#comment-293867

Tue, 02/28/2012 - 20:35
#214
Iapnez's picture
Iapnez
I've already seen that

I've already seen that comment. It's not like I go TL;DR on the whole topic. Still, there's no need to fret about it. It's not like they're going to completely alienate the non-Steam players.

That and Steam doesn't take up much RAM at all... maybe like 100MB of RAM, which is tiny. Spiral Knights uses far more RAM than Steam does, so there's no point in bringing up the "system not good enough" argument. As for personal reasons, I won't argue that, though I've never seen a reason to not like Steam. It's a good platform from which to launch all of my games, whether they be on Steam or not.

Anyhoo, I'm sure they'll get everyone taken care of. No need to fret... yet.

Tue, 02/28/2012 - 21:10
#215
Knightrails's picture
Knightrails
Y'know, just because it's on

Y'know, just because it's on steam and it's DLC doesn't actually mean that we have to pay bucketloads for it. Who knows, they might even be nice and give the DLC free to early adopters, like some of the other MMORPGs are doing these days.

Oh, and for people who insist they won't pay, won't buy the DLC, that just has the wonderful effect of invalidating your feedback. Why would Nick, or anyone listen to anyone who doesn't intend to buy the DLC? If you aren't a customer, then you aren't a stakeholder in this issue. If you aren't a stakeholder, why do you care and why should anyone care hat you have to say? Considering how laggy the game is these days during peak hours, it won't hurt to lose a few players that have nothing to contribute but conspiracy theories about how companies wanting to make money.

Tue, 02/28/2012 - 21:59
#216
Promethium's picture
Promethium
Wow

Although it may not be contributing anything worthwhile to the discussion, I just want to commend everybody on maintaining the maturity level throughout the thread. Even those who came in angry eventually calmed down and began discussing with other people. It's a real rarity among game communities to see that.

Tue, 02/28/2012 - 22:33
#217
Diamondshreddie's picture
Diamondshreddie
idk ...

like i said before, I'm fine with P2P content and all ... and i have contributed a little to the energy economy so technically i am P2P but i usually don't buy energy packs.. so all I'm saying, is that i can only hope curtail content i.e.. King Tinkinzar/The core etc. should be either CE Ulnockable or available to all just like any other boss :| I'm quite worried about this, depending on the price, F2P players may have to save up energy comparable to the price of shadow keys in order to gain access to these incredible new levels that are coming out soon. basically all I think I'm saying is that .. I'm worried i want be able to access these levels that i, and many others have so eagerly waited for... lets hope for the best

Wed, 02/29/2012 - 00:34
#218
Tennis's picture
Tennis
---

I'd be fine with the Expansion Packs costing money if it was just a group of silly levels, but the Crimson Order? Ugh.
With all the plot build up about Gremlins and the mysterious Crimson Order, the cost of money feels like OOO gave me a ladder to climb only to punch my F2P face back down.
I haven't spent any money on this game and I want it to stay that way, dangit. :/

"Our first will feature some mission rewards that we feel are worth the price of admission alone"
I really hope those 'awesome' rewards won't include some OP weapon that everybody is gonna start using in Lockdown,
'cause now that I think about it, LD is one of the few reasons I still play this game.

Wed, 02/29/2012 - 00:51
#219
Blitzwingoo's picture
Blitzwingoo
Loss of Trust + Apparent

Loss of Trust + Apparent Greed = Loss of Respect for OOO.

It always seems to come down to that formula with OOO doesn't it. Apparently they have not learned anything from the Shadow Key Debacle or chooses to ignore the lesson.

OOO says the Expansion Missions would be accessible by CE, then changes it to real money. Whether or not if you consider this as "lying" or not, it makes people lose Trust in OOO. IMO, it's dishonest. To copy the Cookie example somebody gave way back in this thread.....it's like OOO telling you it will sell cookies for 50 cents (think CE), and then OOO changes their mind and says they will only sell you cookies for a bar of gold (think real money) that's worth 50 cents. They will only accept bars of gold, no matter how many cents you try to offer them.

OOO is being greedy trying to do a cash grab like this. Why won't they accept CE for payment to the Expansion Mission? CE is money.....all CE has been bought by somebody with real money. By not accepting CE, they're devaluing CE and the money that originally went to pay for it. It's like exchanging your money for foreign currency, then the foreign currency exchange rate goes down.....but it's worse than that, OOO is deliberately causing the exchange rate to go down and you can't change CE back to real money. Because of that, it's like OOO is stealing from us by making us buy their currency (CE) and then later saying their currency is no good. That is robbery and insulting in my opinion.

I've lost so much Respect for OOO since I've started back in August 2011. I wanted to think they're different than other greedy vile MMOs and companies out there, but they keep doing things in ways that I cannot think otherwise less I become delusional like a rabid fanboy. I think SK & OOO at one point was "good" before, but I think they're going "bad" now. I can only assume they're gotten too big, made too much money. Small Indy companies cater to the player's desires over their own because they need the players, large companies have to try to appear to be transparent because they fear their player base. I think OOO is in the middle now, they don't really care about catering to the player as much because they don't think they need us as much and they don't care about being transparent as much because they don't fear us.

If nobody buys the Expansion Missions with real money, OOO would probably have to do something about it....just like how they eventually had to offer Shadow Keys through the Vendors. Anybody buying the Expansion Missions with real money is just encouraging OOO to continue with this business model. I don't blame buyer for the problem though, the only one to really blame here is OOO for trying to create this business model. But just know this, anybody who buys the Expansion Missions with real money....it may become a ghost town without the rest of the players there, so have fun maybe solo-ing it all....no matter how many times you can replay it. But then again, maybe OOO will change it to be accessible with CE later....so have fun being sucked out of real money now and watch your CE go to waste later just sitting there accumulating and devaluing.

I don't think I ever want to give OOO any real money anymore, least until they change their tune.

Lastly, I saw this video posted during the Shadow Key Debacle....it pretty much says it all.

Penny Arcade explains Mircotransactions

TL;DR
I think OOO is being dishonest for changing Expansion Missions to be accessible by real money only. CE is just as good as real money, but OOO is trying to devalue it. I think OOO is going bad and robbing us because they're getting too big to care about what we want and they don't fear us. If nobody buys the Expansion Missions with real money, OOO will probably have to make it accessible with CE.

Wed, 02/29/2012 - 01:00
#220
Aylnine's picture
Aylnine
One way that I've heard (and

One way that I've heard (and support) is to make the entry requirement similar to the test server, i.e. accessible to people who have spent X amount of money in the past Y days. That way, the price of entry is still a real money purchase but lets players play without having to purchase only missions, and it encourages rather than forces both F2P and P2P players into buying the ticket into the mission. However, with this route I would probably propose a time limit, say 30 days from your last purchase. Perhaps even both payment types could be implemented, so that the time limit version would be like a demo, and it would give players a choice on whether or not they want to "keep" the missions.

Just a thought.

Wed, 02/29/2012 - 01:07
#221
Tennis's picture
Tennis
---

About 7:00 in the mentioned video in Blitzwingoo's post is pretty applicable to what's happening with Spiral Knights now.
OOO is splitting the P2P and F2P crowd apart, setting a "fun zone" where only certain people can go.
And like the video said, "you should never ever ever split your community".

Wed, 02/29/2012 - 02:23
#222
Ufana
I think what bothers me most

I think what bothers me most is that I perceive that as sort of... reckless. I guess the reason why it's not planned to let us purchase those expansions directly with CE is, that that would be easier for the players so most would use that option... but it wouldn't register as a "purchase" and thus would not help bumping that "DLC" into whatever steam top lists there are. That "attitude" makes me doubt that it'll even be made available from the energy depot (those sales also don't register I guess) for nonsteam players or if that doesn't happen now, it might any time later... And I certainly won't bind a cross-platform game to a platform-dependant software that is otherwise useless for me and has a certain "maintenance" needs, just so I can help a game that I already "donated" for with its marketing campaign for free. Things like that make me feel used. And the possibility that I won't be able to spend the ingame currency to buy those expansions makes me feel betrayed and insecure about whether it's even good idea to purchase anything in the future.

Wed, 02/29/2012 - 03:01
#223
Koluad's picture
Koluad
trade

i dident really read all the post so feel free to ignore this if it was already posted but you can in fact trade CE and CR for steam games so it could still equal out it dose shut out non steam players but steam is free and you can sync your account i mean lets say the dlc is 9.99 and since CE has a absolute $ amount attached to it (i can buy 3500 energy for 9.95) you could probably find people willing to trade for a little more then what its worth just my 2 cents tho

Wed, 02/29/2012 - 03:12
#224
Oolon's picture
Oolon
Mission Packs

Nick has said, the Mission Packs will be steam tradeable, also they can be gifted.... So why does does 3 rings not make them a bind on use object that can only be obtained with a purchase like Dragon Wings, Stranger Hats, Love Auras, Rose sets etc (This is a successful model, and I have heard no complaints over it). If the packs can be gifted, why not in game tradable the trade system is there to protect players.

I assume shadow lairs, and lift passes were "dry runs" of different payment models, the problem with additional content is it normal purchased by experenced players, these are the same players who have lots of CE, so a CE payment would not bring in new money to compensate 3 rings for the work it has done.

Also consider throwing in a 7 day lift pass with the mission pack, as it seem a bit tight, to make someone pay for the missions then make them pay the energy costs for gates. This way they would get a few days to enjoy the new content, before it back to normal.

Wed, 02/29/2012 - 03:13
#225
Venomousbiohazard's picture
Venomousbiohazard
To OOO

OOO... I don't feel anything but disappointment. OOO has been doing good things due to player input lately (Echo's name, starter mission rewards) but this would make me feel a bit ostracized. I love SK because I currently don't feel that way. Many MMOs made me annoyed at the gap between f2ps and p2ps, this is why I don't play them now. If OOO decided to release it like dragon wings and tails along with a CE pack it would make sense (If the mission was tradeable). They could also make it as an exclusive pack (just the expansion) alongside it, except it is no longer tradeable. Players feeling as I see it on this forum is a complete loss of trust in OOO. Shadow keys are mocked as a debacle right now, but it wouldn't be even close to the rage people might feel about this expansion.

Wed, 02/29/2012 - 03:15
#226
Oolon's picture
Oolon
Mission Pack content

Nick you have stated that there are 3 different tier versions with different rewards, will everyone be able to do which tiers they want? I am already a 5* Defender will that mean I can only play the Tier 3 version.

Also could you bring the packs out by mid march so I can have them for my birthday :-)

Wed, 02/29/2012 - 03:39
#227
Judisu's picture
Judisu
...

I have to say, when I read the first couple posts in this thread, and saw that it was 5 pages long I was expecting a lot more raging and QQ'ing than has actually taken place here. I'm impressed with this community to say the least. Especially impressed with Nick who has continued to address the player base's questions/concerns and has tried to be as up front as possible with the future inclusion of purchasable missions despite the small handful of inflammatory "You lied!! I hate u!! Raaage" posts here.

As long as the expansion can be traded on steam, or in game, I see no reason why anyone should be up in arms about this. As for in game trading of the expansion, I think that should be relatively trivial, right? Patch the expansion into all clients and then sell a tradeable item for real money similar to an elevator pass that allows you to access the expansion missions. Sounds easy enough.

As for a new boss in the expansion, well there needs be one... or else what's the point? OOO has shown us with the new missions that they are capable of creating quality experiences within the repetitive nature of the clockworks. The atmosphere of Blades of the Fallen, the great reference in Time Enough at Last, the humor in Work for Idle Hands - these missions show a lot of potential for story driven expansions. I want to see them run with this idea, and I'm more than willing to cough up a few bucks to see what they can really do building a story based mission set. This is OOO's opportunity to really hit it out of the park and set the stage for any future expansion and the future of the game in general. If it's just a collection of clockwork levels with nothing to take home but an OP weapon or two I highly doubt a considerable amount of people will purchase any further expansion packs.

One suggestion though.... if you guys are planning on putting in new bosses with the expansions, please please PLEASE don't pull the old Phantasy Star Universe trick of releasing "new" bosses that are really just reskins of existing bosses. Sega/Sonic Team tortured us with that in the PSU AoI expansion, and it was just a terribly low move. "Hey guys new dragon boss Alterzgohg!" No that's just De Ragnus... reskinned white with his element changed... "Hey guys new boss Dark Falz!!" No, that's just De Rol Le... reskinned dark... Those of you who played PSU a few years back know how disappointing that realization was. Don't do it OOO, please.

Wed, 02/29/2012 - 04:27
#228
Ufana
steam is free and you can

steam is free and you can sync your account
Stop that already!
Steam is NOT "free". It comes with a commitment to run that software every time you want to play the game. This commitment can not be undone and it also includes...:
- Having to get involved with a third party and becoming aware of their commercials, promotions, TOS updates etc. That equals "generated money which I see none of myself although it causes at least minor inconvenience to me"
- Permanently becoming unable to play the game on platforms that are not supported by steam
- Being forced to deal with potential future issues that are caused by steam, possibly increasing maintenance time for your machine depending on how you're using it
... and stuff like that.

Don't get me wrong, it's fine for people that use steam anyway, it can be a useful piece of software and for many steam on itself might already be more important than a single game like SK. But others don't use steam and wouldn't use it for anything else - for those it's definitely not a case of "just install [x] its free!". One of the reasons why I chose this game here in the first place was that I didn't feel like it was trying to "force me to do stuff I might not want to do"... like grinding (could just play slowly or spend money)... spending money (could just play slowly... or be especially clever + work with the ingame economy :3)... even installing the game to play it looked entirely optional (webstart is great)l. Well, lets just say: much seems to have changed. I'm aware that most of the changes probably are good for something, but that doesn't mean I have to like where the game's priorities seem to be heading.

Anyway... I'm looking forward to playing the new content. Just not sure when that will be and how... who of my guild mates/friends I will be able to play it with by then...maybe it's a good time to take a break until everything turned out fine somehow and everyone else somehow already managed to get those expansions + possible "community division troubles" are already over.

Wed, 02/29/2012 - 04:25
#229
Venomousbiohazard's picture
Venomousbiohazard
Steam

I had to install steam to play Civilations V and I have to agree it is awful (for me at least). It always slows down my comp, and I really hope OOO allows it to be gifted and/or traded in game.

Wed, 02/29/2012 - 04:43
#230
Metagenic's picture
Metagenic
Just pointing something out: Blaqqie isn't trolling.

Despite the way he presents himself, he actually has a point.

Not trying to attack P2P players but if you keep using irl money to support greedy dev actions then OOO won't ever feel like they have to change.

and this is coming from a guy who bought 20750 CE, 2 elevator passes, and both the starter and battle pack.

Wed, 02/29/2012 - 07:24
#231
Pepperonius's picture
Pepperonius
Blaqqie certainly is not a troll

I would agree with that completely. Blaqqie is upset about a prior incident, and I fear that it has colored his/her view of this one, causing a bias in his earlier responses. IIRC at one point Blaqqie realised this, and posted a rather coherent and pertinent post. So yeah, I concur. Def not a troll.

Wed, 02/29/2012 - 07:53
#232
Neodasus's picture
Neodasus
When it comes out I'm sure it

When it comes out I'm sure it will be every bit worth your money

Honestly, what are you guys expecting...9.99 DLC? It's not an expansion pack it's like 5 new levels at the least

Wed, 02/29/2012 - 08:00
#233
Wuvvums's picture
Wuvvums
My friends and I were

My friends and I were thinking it'd be like $5 at the most, but I was expecting it to be like a $2 thing.

Wed, 02/29/2012 - 08:07
#234
Shoebox's picture
Shoebox
You work for a salary+%royalties, of course you like the prices.

Honestly, they're not going to make it an additional purchase for less than $5, you can expect it will be something like .99c~$1.99 per individial mission with whole packs costing $5~$10.

Considering Silver Keys are $2.49 for a random chance at an optional, cosmetic item, I can only imagine with the total cost of all these missions will be once they're all released.

Wed, 02/29/2012 - 08:11
#235
Eltia's picture
Eltia
Here is an idea

How about provide two payment options for DLC:

- via cash trade (the default way) or;
- unlockable by upgrading your Guild Hall. e.g. implement Prestige points on guild and allow guild members to contribute their excess Prestige points to level up their guild. Once the guild reaches certain level, DLC will be unlocked to all guild members.

Missions cost CE. So either way, cash would be involved at some point to buy these CE (and this translates to cash inflow for OOO).

Wed, 02/29/2012 - 08:15
#236
Sniperjoe's picture
Sniperjoe
Here's The Thing...

TL;DR at the bottom

I watched the Extra Credits video, and found it to be spot-on with nearly all of its points. That's informing my post right now.

At some point during the process, OOO decided that they were going to charge real money, rather than CE for the Crimson Hammer map pack. Many knights have pointed out Nick's switch before, and I'd like to add my own confusion to the matter.

I've been playing on and off for about a year now; yes, ever since Spiral Knights went free to play. It was a fun and convenient distraction from my actual life, and I remained F2P since ME provided a convenient limiting factor to boot me out of the game and back to work. However, I was pleased with my steady (however slow) rate of progress through the game. I could eventually see myself running through FireStorm Citadel with my 5* gear, effectively the Endgame at the time. However, my interest (and time available to play) waned to the point where I stopped for about six months.

Coming back into the game, I rolled up a new knight to see what changes were made to the whole experience. Imagine my surprise when I saw the Shadow Keys and, moreover, the rather hefty cost for a one use, one run pass. I was used to grinding for boss token and crowns, but this seemed beyond my ability and time commitment to the game. Earning roughly 100 to 200 CE per day, I couldn't see myself going on one Shadow Lair run anytime soon, let alone all four, and certainly not repeating any, as I had earlier boss tiers. Even worse, given the perceived difficulty spike, I could see myself wiping, disconnecting, or otherwise "wasting" my key and about a month of playtime. I decided Shadow Lairs simply were not for me. That was fine, though; I still had to get to Vanaduke and had a mess of gameplay content to wade through.

Now, with the Crimson Hammer update coming out SOON, I'm a little torn. Brand new content? Yes please. A new type of pay wall beyond what players can earn through gameplay? Many players have voiced their concern with this new direction, and I'll add my voice to the chorus. I purchased an Elevator Pass (today!) because I wanted to EARN my way to higher levels of play. Along with the feeling of self-satisfaction, I can safely say that I have seen my own skill levels rise. Players with better gear than myself have wiped themselves out with shoddy play tactics, and I have to admit that it feels good to be visibly playing better. That's why I bought the Pass; it provided convenience (saving my energy for crafting) rather than a shortcut to endgame content. That shortcut was still there, if I would CHOOSE to take it, but I decided to work my way up the ladder.

I realize the many complexities that involve the global market of energy, which means someone has to pay for the rest of us to play, but this is a different animal. Has anyone noticed that threads complaining about CE prices or suggestions for how players (the real drivers of the economy) to "fix" the market have fallen off the map in favor of complaints about specific "pay walls", including Shadow Keys and this new expansion?

Here's my point: this business decision robs player of their agency. Players have no individual choice about how to access this content; it is quite clearly behind a wall of money, and not CE. Gifting these passes is a nice gesture by the devs, but it completely short-circuits the mechanism of personal achievement that many players, paid and free alike, have set up in their mind. I don't want to pay to play, I want to play in order to play MORE. That was what was so ingenious about the individual CE market and ME regen rates.

While I've raised the subject, gifting seems like a contrived and hilariously problematic "solution" to pay walls. The mere ability for this to happen will invite scams, beggars, and service tickets, as we've already seen with CE in general.

TL;DR: let players choose to pay rather than earn. We've already got an in-game economy, just let us use it once in a while.

Wed, 02/29/2012 - 09:47
#237
Alynn's picture
Alynn
pay rather than earn?

from iv read you seem to want the other way, EARN it rather than PAY it

Wed, 02/29/2012 - 10:13
#238
Ufana
It's about choice. It's not

It's about choice. It's not about the amount of money. It's about having to spend money at all. Many of us purchased ce... and not being able to use those purchased ce directly for something as "important" as the new content is a violation of our trust in the "currency" which we chose to purchase (or earn the hard way).

Wed, 02/29/2012 - 10:08
#239
Captain-Pancake's picture
Captain-Pancake
CE prices

As a matter of interest (hadn't seen this mentioned at all) if this were purchasable for CE you do realise that CE prices would probably skyrocket right?
If you're a F2P hardcore and you can afford it and have the means of purchasing it then you're probably better off paying for the DLC with money to prevent the cost of your CE from going up. Or simply not purchasing it (and having your CE prices stay the same).
If you were going to buy the CE to buy the DLC with money then nothing has changed for you really (unless you jumped the gun and already have the CE).

Not weighing in on who's right and who's wrong... just pointing out a minor repercussion that noone seems to be looking at.

Wed, 02/29/2012 - 11:23
#240
Dancinjen's picture
Dancinjen
I'm excited and I have no

I'm excited and I have no problem with this being something that has to actually be bought with money. I just hope that they get the client based gifting system out so more people can play.

Someone suggested making it tradeable so you can put it up on the auction house, that might would work without it being too expensive.

So, I think that there is a lot of complaining now but as soon as it becomes more accessible to F2P players, that it would be more appreciated. Please Nick, get that client based gifting system up soon. I strongly support it and endorse it. I'm sure many others will/do as well.

Wed, 02/29/2012 - 11:26
#241
Sniperjoe's picture
Sniperjoe
Responses:

Alynn: While you're right about my own personal motivations, it's more about the possibility for people to pick which way they'd rather have it. SK was among the few games out there that was Free to Play with an optional buy-in mechanic to "skip" all the earning. Now that the Expansion missions have arrived, it's extraordinarily difficult to continue to choose "free" without jumping through the many hoops Nick outlined earlier in the thread (convincing or finding someone else to purchase the Expansion Mission, set up agreeable trade, hope they do not scam you)

Pancake: Spiral HQ can halt or reverse that massive shift by offering energy specials, as they did last weekend. The major problem with THAT is that the new content is now behind an actual, honest-to-goodness pay wall. So, as many people have realized, those who took advantage of those specials, recently and in the past, with the understanding that they could use that CE to access the new content have a load of CE that absolutely cannot be used to access Operation Crimson Hammer.

Essentially, players are mad because their understanding of the game's accessibility has shifted under their feet, without much warning or explanation. Kudos to everyone in this thread for offering as much conjecture and detective work as possible. The support team's answers have been unusually cagey, with a lot of silver lining rather than rationale.

I'm beginning to suspect that this has much more to do with Steam and distribution deals than it does satisfying the player base with accessibility and agency over their own purchasing decisions via the in-game economy. I'd like a straight answer from the development team as to what motivated this sudden change in the game economy.

Wed, 02/29/2012 - 11:30
#242
Alynn's picture
Alynn
@sniperjoe

your TL;DR is wrong
i was correcting it

Wed, 02/29/2012 - 11:33
#243
Asukalan's picture
Asukalan
So here it is, new update, no

So here it is, new update, no word if Expansion Pack will be tradeable in any way (not mentioning ingame SK client).

Guess here ends "Oh, ppl wait, im sure they will do something and listen to us, give them time". Here ends the myth that devs listen to us and our concers.

Feed them more, let them steal your $$, you are bringing it on yourselfs. If we will just wait, and let them to whatever they want. If we will still lie to ourself that they really listen to us and care bout us in a blink of eye you will notice there is much of new content but its $$$ only.

Remember my words, as we saw recently, there is more and more $$$ only promos, they milk us from real money on every occasion, i have seen it in many games, recent influx of $$$ only promos, extras, specials just to make you spend money, and then suddenly game starts to die out, no new players, no new content and then you see that dev started to make its own brand new game. And you realise that this place was just their way to milk ppl from their money in order to make new game.

Wed, 02/29/2012 - 11:36
#244
Thimol's picture
Thimol
-----

Oh and the world is going to end of May of last year.

Wed, 02/29/2012 - 11:40
#245
Sniperjoe's picture
Sniperjoe
Asuka: Though you may have a

Asuka: Though you may have a point about "voting with our dollars" (or not), it's silly to think that Sega and OOO won't do ANYTHING in the future except work on Spiral Knights. Shoot, I don't have anything against either of those companies making money; for a F2P game, Spiral Knights looks and plays great, and that doesn't come cheap. Developers need to eat too, and I'd like both of those companies to continue making games.

Wed, 02/29/2012 - 11:45
#246
Dancinjen's picture
Dancinjen
asu, nick said that the pack

asu, nick said that the pack is giftable through steam. If you have steam it is, essentially, something you can trade. Just be patient. They aren't going to keep it exactly like this forever. They will change it according to what they see the needs are in the community. You may not feel like they do that, but they get data and they see all the hard facts of what people really do.

People will complain here, but how many will actually bust out a card and buy it? hmm..... we'll find out. I know I'll buy it depending on the cost. :D

Wed, 02/29/2012 - 14:14
#247
Aumir's picture
Aumir
SERIOUSLY

This is... I would get banned if I were to say it, I know it, so I will just say:

EXCLUSIVE WEAPONS? SERIOUSLY? ARE YOU MAD?

I am mad, I have a really, really big problem with this update, and not having ANY means as a f2p player to get this is . SERIOUSLY.

Feel free to redact my post whichever way you want if it feels bad to post THIS.

Wed, 02/29/2012 - 15:17
#248
Alynn's picture
Alynn
@Aumir

Agreed

P2P only weapons are pure BS. On top of that, its OP as hell. Pure elemental sword? WOW. Pure shadow blast bomb? WOW.
Im sooooo not looking forward to fighting with people in LD with these. This is worse than toothpick strikers........

Wed, 02/29/2012 - 15:41
#249
Spamisalreadyinuse's picture
Spamisalreadyinuse
i totally enjoy the feeling

i totally enjoy the feeling of being left out or getting scalped. thanks OOO!

Wed, 02/29/2012 - 17:22
#250
Tantarian's picture
Tantarian
Eh

I'll have to agree with Shoebox on this one: http://forums.spiralknights.com/en/node/45284?page=2#comment-294355
It's not that I can't pay the price. I simply refuse to support this model, for I think it's ridiculous.
The price is also hilarious considering what we get in terms of content. The biggest incentive I'd guess are the weapons that a lot of people have wanted for a long time. Making the deal basically "pay for these awesome weapons that you can't get anywhere else". This is something you should never do in any F2P game if you know what you're doing.

Also I invite Nick to make a list of the future content that will or will not be P2P, so I know weather SK will become something more than a chat client (one without tabs yet).

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