The title is still my biggest problem with this thread. The title should be "P2W is bad"
This game is bad.
hypocrisy just means to pretend, the morally better was in brackets as an example.
you could be a hypocrite if you pretended you were a bad person but was not.
'that one claims to believe or act on a virtue or moral they do not have or frequently violate.'
this, is correct.
they are acting on a virtue or moral they do not have, or violate.
so showing others to be a virtuous person but actually not, so deception or lying etc..
if someone says 'do as i say, not do as i do' is a double standard, definitely not hypocrisy.
because he knows he's not a good role model, so people should not do as he does.
someone who says 'you should do it this way' and doesn't do it that way themself is a hypocrite.
so yes.. someone who pretends they care, and reads all the posts, and states it.
but doesn't .. is a liar as well as a hypocrite
they are trying to present a virtue they don't actually have.
if you still don't believe me, look up the root of the word, it is synonymous with 'acting' and 'pretending' but modern language has made it a degorotory term.
@Benightz
Your idea actually seems pretty cool. But still....
"Do you hate the game just because you have no money?"
What does having money have to do with hating it? And its not the game itself, it's the pushy energy system.
@Broxaim
That's true, it's still possible to get the godly stuff for lockdown, but still, you need a TON of money to get all the shinies, which means endless hours of grinding. And I believe there's a certain point where the grinding is so bad, the only way to get your stuff in your lifetime is by paying money. And that's where it comes the p2w.
And it's a lot more dependent than you may possibly think. Even to progress through the game you need such CE. And no, I'm not one of those guys who want instant gratification, but I do want the progression to feel more natural as you progress, not suddenly hit a grind wall at tier 2 and have to constantly farm JK to get over it as quickly as possible.
And where does the "I want it easy and hard" come from? Seriously...
And no it wouldn't, if it's implemented properly and gives a bit of extra advertising or done along with a big update (guild halls' improvement or even "opening the core" for example. And you still would be able to craft stuff with CE if you're not with patience of getting the crowns for it.
And yes you can. MMOs these days, developers just use the same typical formulas to get money, instead of taking a risk for the sake of improvement.
@Aumir
Good to see you agree, although I'd be fine with the punch's variants if OOO didn't implmented the stupid locking thing. Now it's just more based on wealth than luck...
@Kalaina-Elderfall
>it's not the game's fault, it's the player's fault for having no money.
Yes, go ahead and blame the f2per for not being capable of playing a otherwise decent game for not having anymore energy.
And its strength strictly depends on how many people spend money in here and is willing to sell the cash currency. Imagine if there's no players selling such energy, how would you get on tier 3? Not that it's terrible, I admit, but it's certainly abusive at the point of not letting you continue playing without anyone spending cash for you.
And the last paragraph shows that you are an enormous casual. MMOs can be challenging (vindictus is a good example), and so can be Spiral Knights, and without being frustrating that is.
@Archduke-Of-Stupid
Your IGN says it all.
@Vinnydime
Go back to 9gag, I didn't even said I wanted the difficulty to be piss easy, much on the contrary. Why are you making such stupid conclusions.
@Griseolar
You don't get it, do you? I like the game, but I simply can't let this enormous flaw slip by, while people still praise it like idiots. And that's even why it will never be changed.
@Xxpapaya
In a nutshell, 2xpenta-heart Skolverclones dominate everything, that's why it's bad.
What else I can do in the game, genius?
Danger missions are just a bit harder than normal missions, you casual, and even there I rarely die. The only legitimately hard mission is Heart of Ice, and it's because they have the most difficult enemies on it.
And again, someone is blaming the player, not the flaw...
tl:dr you are either an idiot or a troll
but... this is what gets me the most:
"Have we overwhelmed you with our arguments?"
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAAAAAAAHAHAHAHAHAAAHHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAAAAAAAHAHAHAHAHAAAHHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAAAAAAAHAHAHAHAHAAAHHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAAAAAAAHAHAHAHAHAAAHHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAAAAAAAHAHAHAHAHAAAHno.
I don't know why people keep replying to this yahoo, especially when he doesn't know even the most fundamental facts about the game.
@Atrumvindex
I'm not usually this rude, but come on... Some people just say really stupid things without even knowing they're saying. And besides, being rude or not, what anyone says is still the same.
@Thimol
Care to explain since you are that wise?
"Really? Do you people actually defend this? That's really sad, you know?
And before you let the butthurt flow and telling me idiotic, naive arguments like "if u think this gaem is bad then why ur playin' it?", let me tell you that I actually like it, but there are a lot of people that would love it too if these problems, SPECIALLY the 4th one, were fixed. In fact, I'm pretty sure almost every new players that play this game for the 1st time quits after the 1st depleted mist tank.
So what excuses you'll be spouting to defend this?"
It's basiclaly a lengither, jerkish version of 'come at me bro, I said my gripes on the game'.
And to stop making stupid posts saying trivial things that can't counter anything I say. Which obviously many of the posters in here ignored.
I'm sorry, but that really isn't making me see your point of view, if your going to be condesending.
Infact, I wan't going to counter any of those points which are common in complaints.
I'm saying that being condesending doesn't help with what you're saying.
I have yet to see legitimate excuses for these flaws, specially for the abusive cash system and why it should be kept like that instead of fixing them (which barely anyone of you even dared to mention by the way). So until then, I can be as smug as I want.
I personally don't care about the game much anymore, so I'm not going to voice my opinnion, or go into a arguement.
Again, being a dick doesn't help.
Being rude and smug for no good reason is a fail at life.
I don't believe in kicking a man when he's down, so that's why I've stopped commenting here.
You have to get used to the energy. I quit the game to plenty of times because of the energy but I finally came back and got used to it, dude. Sounding like a butthurt brat doesn't make the energy go away or make anything better.
I don't have problems with all the way of how skolvers/strikers play in Lockdown but I hate their attitude. They just think all of your skills rely on Lockdown, so if you suck at Lockdown it is to their eyes that you suck at this game period. I've been criticized in Lockdown alot for having low damage but I have a solution if they ever do it again. Someone named Soral told me "Practice makes perfect, you don't have to get great damage." and I really just wanna have fun. I don't care about my stats or winning. Some Skolvers in Lockdown really are just wanna bes that want to show off because they got high damage and there are a lot of ignorant people in Lockdown that do nothing but act like everyone else. Sorry if I sounded like a noob saying that and if I offended people because this doesn't directly go to everyone.
This game isn't as easy as you think. If you like the game, have patience and be happy. Also, we have to have energy or something that powers us. We're like robotic knights, if we didn't have energy. We'd probably have to be humans or something.
They just want to make the game more creative than most.
Now, you could've said that a lot more nicely though, if you like it then play it but simply suggest some improvements to fix this energy thing besides taking it a way. Oh wait, there already is one... CRYSTAL ENERGY! *Mordecai/Rigby Scream*:OOOOOOOOOOOOOOOOOOOOOOOOOOH!
I'll be honest, I'm used to the energy thing now, but not everyone is or will be willing to. A lot of people simply hate that you can't play for longer than a hour a day and leave by the 1st mist tank. And I was about to as well. I didn't for this being one of the very few mmos i actually enjoy. But the energy limitation really spoils it...
About lockdown a few things I do have to say:
- Just because anyone is terrible at lockdown, doesn't mean he's also terrible at PvE.
- Sorael is right, it's not the damage it counts, that's just a e-peen for spoiled brats. Real credits to team caps points.
- I'd have fun too, and so does anyone, but being steamrolled by 6 skolverclones is anything but fun to me.
- Speaking of who, those who call themselves "pros" have 2 penta-hearts, max speedy toothpick and faust, a polaris, possibly a rocket hammer, and a skolver set with good extra resistances, bonus points for max shock and stun on both. So basically, an autowin loadout. They have nothing to brag about if they "fragged" someone else less well-equipped, since anyone could probably do the same as easily with the same pricey equipment. So in short, lockdown is too unbalanced to be enjoyable, at least for me that is...
Also, Immersion is one thing, but kicking in the balls of f2pers for the sake of it is a little too much if that was actually their intention.
And I did told how: http://forums.spiralknights.com/en/node/67141?page=1#comment-553253 At least with the energy thing really.
I don't think there's any legit reason to graveyard this.
it's not like it's going offtopic or it's just become a flame war or the OP has left.
Either way, it'll do you (Spaghetti) good to be able to objectively analyse situations.
I can see that what you have posted is from your point of view, and your point of view only.
but from the developers point of view, they need to make money, and this is nowhere close to gouging.
as others have stated, if their service or pricing is horrible, people will just leave, take their business elsewhere.
but because they are sustainable, it must mean they are doing something right.
You keep talking about grind? Do you have numbers to back up what you are saying? some sort of evidence?
I've seen free to play players get to 5* in a couple of months. probably even less.
So what is this tier 2 brick wall you are talking about?
and from my perspective, I don't have the time to play SK much. So I paid for CE so I could get to the end faster.
if it was by your suggestion, and only vanity items were sold on the cash shop, I would not be tier 3 either.
I just simply would not have enough crowns to craft gear and progress. isn't that similarly a brick wall?
i'm not one of those elitist p2p people who believe they deserve to have statistically better items.
the only gripe I actually have about the design choices, is the amount of random chance/gambling there is involved with so many aspects of the game.
especially punch and the accessories.
I honestly hate the energy system to but we all have to adapt to it and if you can't adapt to it then the best thing to do is quit. I wanted to quit this game because of energy and I did but I came back because this game is too addicting. Honestly, I suggested that myself. Make mist energy not exist but still make crystal energy exist, and no this wouldn't mean you have to use crystal energy for elevators. Most game have a special currency like crystal energy but they don't have a minor version of it that limits your playtime. So, that's how Three Rings could get this game to work out and it would actually lead to MORE money for them because that means without mist energy people would have to get an extra one hundred crystal energy but it won't be so hard since we can play all we want.
I already know that most people would disagree with this but that's my best suggestion for energy because most games have a special currency but not a form of it that limits your play time. Without energy this game would be kinda short but I realized with the Hall of Heroes in your ways, it won't be as hard.
Now, I kinda see some reasons why they have mist energy but that is just what I think.
I don't know if you seriously need to be spoonfed this point, or if you're just "pretending", but here I go:
"You want to actually play the game? You need energy."
Unless you're talking about mist energy, this simply isn't true, and judging from what you're trying to argue, I think we can all safely assume you didn't have mist energy in mind, instead trying to say that we have to pay for energy just to even think about getting the game started up and making OOO look like ungodly heathen communists or some bunch of CEOs that smoke cigars in their office suite.
Certainly it won't, but it's not my real intention to. And yes, they do make money they way they're doing, but it drags a lot of potential paying players away by putting the energy limitation on everyone's faces.
Yes, there is indeed grinding in there. And if you are still figuring where it is, it's right on tier 2. But if you still can't see it, consider this:
- Let's assume you just got on tier 2 and you need the minimal equipment to access to tier 3 (1 helm, armor, shield and any weapon, all 4*)
- It takes 4*200 energy to upgrade such equipment from 2* to 3*
- It takes 4*400 energy to upgrade the same stuff from 3* to 4*
- That's 2400 energy (1600CE+800mist) you'll be needing in order to do that, disregarding materials, recipes, crowns and heat.
- Most profitable run to do on tier 3 is the "sovereign slime" mission (giving you around 2,5K per 30CE, including boss)
- Since you can only do 3 3-room runs a day due to the mist tank (unless you have an elevator pass), you'll do a daily average of 7,5K cr, again, without considering other "much smaller" sources of proft
- Assuming the price of CE is now 9000 cr, to obtain all that energy for crafting will cost a minimum of 144000 cr (216000 cr without mist tanks)
- To obtain all those crowns, you need to:
>Grind for about 20-29 days straight on JK (for maximum efficiency)
>Kill royal jelly for about 58-87 times
And if you only play on regular levels, it will take about 5000Cr for 8 levels. That's 6250cr average for a full mist tank. You do the math now.
And this is just to level up 4 pieces of equipment from 2* to 4*... You still have from 4* to 5*, where you'll be farming FSC for a bit longer as well.
And yet, you say there is no grinding? Seriously... Why do you think there's so many complains about the CE price?
I didn't mentioned you could no longer buy weapons directly with energy or even crafting with it. I just said that the only thing that will be exclusive for people with CE would be cosmetics.
Here's my objective analysis. Happy now?
I'll be honest, I'm used to the energy thing now, but not everyone is or will be willing to. A lot of people simply hate that you can't play for longer than a hour a day and leave by the 1st mist tank.
And where, I dare ask, is the data? All we really have is anecdotal evidence lol.
And speaking of anecdotal evidence, I, for one, thought the energy thing was GOOD, because I am a very focused player: I play few games, and I play them a lot. Being in school, I thought the energy thing was perfect because if I ran my energy out, I'd have to stop playing and get on with homework, life, etc. I didn't want to get back into MMOs where you have to permanently calculate skill point allocations and be grinding alongside friends your level or fall behind.
The irony of this, of course, hit when I realized you could actually buy CE from other players and play 'forever'. This was, however, back when:
- CE was 4-5k - perfect for the hordes of T2 players at the time.
- You had to craft or buy all your gear (recipes and all) to move up.
- You could make money without playing a full run, finding the in-demand recipes at Basil.
- If you wanted to play vs a boss (assuming no guilds/other friends), you'd have to actually use energy and run extra levels... or get lucky and join an arcade run that's already almost there.
There was no PVP to keep you playing when the mist was out, and no missions to auto-lock the game into the-only-4-stages-you-will-ever-play-EVER (we'd have to actually play through other stages to get to the profitable ones, and arenas were actually a thing!).
I started with a group of friends from school and we were in tier 3 in 2, 3 weeks at most.
Times have changed, and if you're a new player now, I can only imagine what that's like.
- CE is well beyond 8k now, perfect for the hordes of T3 players... but wtf @ people starting out?
- Missions give you T2 gear. Missions give you recipes for the direct upgrades to the default gear. If you want to buy a non-standard recipe, you go straight to hall of heroes.
- If you want to play a boss, you just repeat the mission.
The process is actually a lot more efficient and more visibly a grind now, since there's almost none of the playing-through-actual-levels thing anymore so people go straight to the boss maps, and they rarely see some of the variety that made the game fun lol.
would anyone like some cheese with your whine?
I personally like provolone...
As much as I hate to say it, I kinda agree with the Knight of Spaghetti. Though I doubt his choices in armor material, he does bring up things that a lot of us have been too afraid to say about the game we love.
That title though is a little too much like troll-bait. Makes people get too flustered to say sensible things. Maybe change it?
Anyways, as I'm sure a lot of the forumites can attest to, the game is fun to play. The battle system, levels, and other elements that make up the core gameplay are fun and work fine. It's when you get into the finer details that things get a little... problematic.
The energy system in theory works great as a limiter for playtime so people don't go overboard, with a way to extend the allotted playtime in and out of the game. Using the same energy for crafting and some extra monetary purchases also makes players more wary of how they spend that energy. Having the nearly the entire market run by the players is also really great... in a way. However, this system generates problems when other factors start to come into the picture.
OOO is being as kind as they can with keeping nearly all of their content available for all the players, whether they pay or not. It brings them more players to play their game who may in turn bring in more of their friends to play the game as well. However, to make players more likely to pay money on their energy packs, the energy prices of ascending the tiers gets absolutely ridiculous. The time needed to put into the game if you're a free player is tremendous with the small output of crowns in the first two tiers. It feels like an utter grind-fest just trying to make a single piece of 4* equipment. With how reliant progression in the game is on energy and just how expensive energy is nowadays, it's turning away more players (old and new) than pulling them in.
Like Seiran, I was around when energy prices were FAR lower and getting the higher tier equipment wasn't all that much trouble at all. I never took advantage of it and left my knights with 3* equipment and now that I have the time to play again, I just can't due to the horrible grinding and mission farming required to make the higher stuff. If I were a new player who never got attached to the game, I would just up and leave this game because right now it isn't worth it to keep playing unless you have the money or vast amount of time and patience to put into the game.
Aside from the rather stupid energy and progression problems, there's also...
- Equipment balance issues. Far too many armors are seen as novelty items that can't hold a candle to the more versatile sword, gunner, and bomber armors. The same goes for a lot of weaponry that just can't dish out damage as quickly or as effectively as others. Then there's the equipment that is just annoyingly disruptive to other players or just plain overpowered (Polaris is a good example).
- Lack of content that truly builds on the game and its world such as more story related updates. Seriously when are we ever going to get to that Core?
- Lack of transparency between the player base and the developers. The GMs and the forum admins talk to us quite a bit, but in most cases they aren't the same folk who create the new content. It would be nice to hear some feedback over on the suggestions forums about whether or not they think any of the ideas thrown about there are ever being listened to. Hell, or if even the testers on the testing servers are being listened to, considering the backlash over the recent shard bomb change.
I love the game. I really do. The gameplay is still some of the most unique and fun stuff I've played and the art style is really fantastic. The world and what little story they've decided to add in also help make my past experience with the game really wonderful.
I don't like, however, where it's going. The constant simplification with Missions, the Hall of Heroes, and difficulty as well as the negligence of the Arcade, equipment balancing, and feedback from the playerbase is getting a little out of hand.
And this is a little random, but I think it would be great to hear what a brand new player has to say about the game. Someone new who's never really heard anything about the game and see what they think about it. I think that would give us the best idea of the state of the game and what needs to be worked on. And I don't mean one of those idiots who come to the suggestions forums after two minutes demanding the immediate removal of the energy system. Someone who can form actual thoughts would do much more nicely.
Does anyone know someone we could get to do that? My circle of friends is rather lacking in people who haven't played the game...
"Really? Do you people actually defend this? That's really sad, you know?
And before you let the butthurt flow and telling me idiotic, naive arguments like "if u think this gaem is bad then why ur playin' it?", let me tell you that I actually like it, but there are a lot of people that would love it too if these problems, SPECIALLY the 4th one, were fixed. In fact, I'm pretty sure almost every new players that play this game for the 1st time quits after the 1st depleted mist tank.
So what excuses you'll be spouting to defend this?"
It's basiclaly a lengither, jerkish version of 'come at me bro, I said my gripes on the game'.
Mon, 10/29/2012 - 12:58 (new) #111
Spaghetti-Knight
Yes, pretty much.
And to stop making stupid posts saying trivial things that can't counter anything I say. Which obviously many of the posters in here ignored."
Uh huh, and you keep lumping me with the clowns over there? -.-
"I'll be honest, I'm used to the energy thing now, but not everyone is or will be willing to. But the energy limitation really spoils it..."
Then you aren't used to the energy idea. You've got to be kidding me...
Meh, all games have flaws. Some more than others of course.
I do not understand what you are trying to accomplish here Spaghetti-Knight, but one thing I do know is that you are truly a fool when it comes to supporting your own argument. As I mentioned earlier to a few others, you are not supporting your opinion that the "Game is bad", in fact, you are doing quite the opposite. If you really did think this game is bad, you wouldn't (and shouldn't) even be posting on the forums. If you think "the game is bad", go find something more interesting to do than insulting the developers and making everyone's lives miserable. As I said earlier, I do not understand what it is you are trying to accomplish here.[Same thing goes with @Vinnydime, if you think the game is horrible then stop posting and find something else to do. You are only making other people miserable]
@Vinnydime "I'll be honest, I'm used to the energy thing now, but not everyone is or will be willing to. But the energy limitation really spoils it..."
I've posted this a lot of times in other threads complaining about stuff related to energy, but I shall post it here again anyways. How long does a run usually take? About an hour. 1 run (lets say from depth 0-moorcraft manor) uses up about 50 energy regarding you don't revive (and if you do its kind of your own fault). A lot of us play for more than 1 hours, so we go on another run, only lets say you revived on your previous run, so you only have 40 energy left. The entire run will still take about 40-50 minutes. You've played for about 2 hours now, and if you play for more than that then either 1. You are addicted or 2. You just like staying at home and don't appreciate the real meaning of life.
If you run out of energy, go find something else to do. If you live by the seaside go for a swim, catch a wave. If not, go out for a walk at the very least, because if you are tired its usually due to the lack of oxygen in your body.
@Zopyros-Il (Not gonna post what you said here since it will take up too much space)
A lot of people also complain about some items being overpowered compared to others (like the Polaris). But its hard to create an entirely new weapon with new stats, looks, and effects without it being the same/overpowered/underpowered compared with others. Just like a writing a story, its impossible to make something new complete out of scratch, not having any resemblance to other items. Nowadays stories and videos are predictable due to the fact that there simply aren't enough ideas, if you somehow manage to read every book in the world and watch every movie, you will realize that they all have some resemblance to another.
"lack of transparency between players and GM's" Because after a day of work I will sooooo want to talk to every single person playing the game. Even for GM's who are supposed to monitor the forums, it isn't too fun posting a reply to every single thread on the forums and a reply to every single post. People have other things to do too
" - Lack of content that truly builds on the game and its world such as more story related updates. Seriously when are we ever going to get to that Core?"
If they released that update straight away then we would've finished the entire game, the developers' stalling just builds up the excitement/tension if you ask me.
@Luckyle Lol? I found myself =) http://www.detoxdrinks.info/images/papaya_detox_drinks.jpg
1)Yes; so it isn't P2W, but P2Rush.
Sometimes you're better off making a Striker go back to lick his wounds than killing him so that he can revive instantly. That's double the road he has to run through to be healed than to be killed and come back. Some newer maps have neutral health pods though, which I find stupid and obscenely abusable by people who get to it fast enough, AKA Strikers.
Huh, so that's why the AWPer Hand description talks about it being banned in multiple countries...
Also something off-topic, I wanna bring your eyes to a couple of amazingly OP TF2 weapon sets: Degreaser+Axtinguisher; Jarate+Bushwacka; Black Box+Gunboats. I dare you -I double dare you- to tell me straight up in the face that those weapon sets are inferior to the vanilla weapons. >:(
Anyway...
2) I wanna point you to a couple of Pokemon games, namely Pokemon FireRed/LeafGreen, and I wanna know if you know of someone who managed to get past the Elite 4 and Champion in one straight shot without hours and hours of level grinding.
The one reason I say this game looks like many other RPGs is because if there's one place in a RPG where you're gonna grind like mad, it's End-Game. SK's 5* equipment takes an absurd amount of grinding, and for only one piece of equipment. And since 5* is End-Game... you know where I'm getting at.
3) Oh. Right. Their swiftness. I almost forgot about that, seeing as I can 3-shot most Fiends with ease with my Mega Magnus (4*).
That's all I have to say.
You know. None of you guys are going to convince the others guys so you might as well just stop rewording the same ideas over and over again. I agree with the Papaya. I also kind of want to hear the administrator's opinion on this stuff.
@ XxPapaya
- Weapon balance: Balancing the weapons and coming up with new ideas for the weapons are not one and the same thing. Honestly, Spiral Knights has some of the most unique weaponry for a game of its style that I've seen, with very fun and fair ways of using them. However, their damage values, status proc. chances, and a myriad of other problems puts some weapons and pieces of equipment above the rest in terms of pure usefulness. Comparing the Iron Slug/Supernova to their variant, the Callahan/Polaris, the latter two are used far more for their elemental attributes AND their status effects, which the former two don't have. Then there's entire armor lines that don't see much play (Plate, Vitasuit, and Ancient Plate being the biggest) due to their "strengths" not being on par as having a pure attacking boost. Then there's the Quicksilver line, who's movement bonus has been confirmed as more of a test and hasn't seen ANY tweaking to make it a more useful piece of armor. I'd go on, but Luguiru would be far more apt at telling what's broken about the equipment than I am.
- Lack of transparency: With a team of their size, it would be nice to hear from them at least once a month via a developer blog or something of the sort. Smaller teams such as Mojang of Minecraft, keep in constant contact with their community while providing constant weekly test updates for them to play around with. And it's not as though OOO didn't interact with us a lot before. If you managed to see that thread "Old SK vs. New SK" that was recently necro'd by Laylla, you can see that at the start they truly valued our feedback and talked with the playerbase a lot. Now they're getting on Valve levels of interaction with their community. They still may talk to us via forums, games, and extra events, but they don't really listen to our feedback as much anymore. Tests from TF2's and SK's beta servers were/are largely ignored, as well as suggestions from their forums with major community support with nary an explanation as to why.
And it can't be that hard to write a news post once in a while to let us know what they're up to.
- Lack of Story Content: Well, I didn't mean for them to finish up the story quickly at all. Just have more story-related updates. There's still the rest of the Crimson Order to deal with aside from the Herex of Compound 42 and the now defeated Warmaster Seerus. If fan theory is to be believed and that each of the teeth on the Crimson Order cog emblem represents a member, that leaves Herex and seven other members to deal with. If each Crimson Order update were separated by a three-four month gap, that would be far more than a year's worth of content. All content that would be leading to the culmination of the game, an epic final event that would leave things open for more playing, but wrap up the story they originally laid out.
Instead things have stagnated. We haven't gotten a truly "meaty" update in a while. Recently we've only gotten tons of rather worthless cosmetics from OOO. The guild hall update looks promising, but doesn't really address the problem of the lack of playable content. All it does is give us more stuff to blow our money on.
All in all, I think Spiral Knights just has too many loose ends all over the place to be called the good game that originally drew us all in. It needs work.
@Spaghetti #122
much better, not objective, but definitely with numbers to back it up.
just to correct some mistakes, you wouldn't actually kill Royal Jelly for crowns.
if you only wanted crowns you'd just do the 2 stages before.
the game has changed a lot since I last played, but not sure if arena and jelly farm payouts have been nerfed, because those were better. Not sure if there's a mission that leads you directly to there tho.
either way your estimate of 4* being 29 days doesn't mean they can't get to 5* in 60 days (couple of months)
were you trying to refute my statement that f2p players can get to 5* in a couple of months?
and you still haven't answered me about the solution to the developers not making as much money. who's going to pay for their lively hood?
don't forget your objective and backed up numbers.
also about people like me who don't have the time to play the game, and want to spend money to make the experience smoother or faster.
i'm not as worried about the 29 days to get to 4* as the amount of hours I have to spend playing the game to get to FSC.
Nobody who is supporting the "This game is bad" side has told me WHY they are continuously posting bad things about the game and developers. Please tell me what exactly are you trying to do? Make people miserable? Cause if that's so, no offense, you have a pretty sad (and bad) life.........
If you wanna make a suggestion put it on the suggestion forums without making it one-sided or offensive against other players or the developers. Sometimes I actually wish the internet/computers was never "invented". People always think the screen of a computer (or any other device you are using to type this up) shields you from all harm and that is true in a way. But answer this @Spaghetti-Knight (and anybody else supporting him/her), would you go up to a bunch of people you don't know and say "The things you do suck, The things you do suck," over and over again? If that's so I dare say (and I don't care if I lose my reputation or I get banned from the forums. This is for supporting what I believe in) you are possibly one of the cruelest person on this planet.
[Slightly Off Topic] This is what I think would be a good description for a person who's never been on the internet before
Welcome to the internet, where people are as mean as hell (again, I don't care if I lose my reputation or get banned from the forums for that word, I'm supporting what I believe in) and don't care about you at all.
I'm not gonna get involved in any arguments, and I may be tooting my own horn, although I'm sure other people have done it. Since SK was released I have gotten to Tier 3 status and a full 5* loadout 3 times without putting a dime... penny, into the game or helping them with alts (I left the game twice...).
And all the money I've put in it have been for cosmetics to make me look pretty. I'm sure it's harder now but... y'know if you don't like it you can go elsewhere.
~The Mighty Cheese Knight; WeeGee
@ Xxpapaya
The thing is a lot of us that are picking apart the game and OOO have posted on the suggestions forum. There have been a lot of fresh ideas, rebalance proposals, and other suggestions ranging from new gameplay elements to silly new accessories circulating that sub-forum.
What we're trying to do isn't to make people miserable, but to try to get OOO to change the way they approach us, the players, and their own game. A little more interaction between everyone would be wonderful. Even if it's just a single post on some of the suggestions threads with a "This won't work. Here's why...," because otherwise those threads continue on and on even if it's an idea that OOO knows would never work, they just don't want to take the time to tell us not to.
Also a little more content would be greatly appreciated by everyone, I believe. I'm sure everyone is getting tired of new armor recolors every couple of months. They want new content to play, not wear. And letting us know of any progress on these updates, whether it be costume or gameplay, would be awesome.
And honestly, as someone who is looking at possibly taking a career in game-design, I would say all of this to OOO's face. I'd still praise the hell out of them on the wonderful game they created, but I'd also want to show them all the things that are seriously bugging the players. Being quiet about something that bothers you is not the way to solve it. Especially if you admire the people who made it.
Though I will agree that the way Spaghetti initiated this whole "talk" was a bit too much of a flame-bait. People got too angry before posting to really think clearly. Though, typing on a computer generally doesn't convey the emotion that people are experiencing. I'm sorry if I've come of as sounding meaner than I intended. ):
@Weegeeftws
You're right in that a lot of people have probably taken the free path and gotten to 5* without putting any money into the game. It was very doable in the past when CE prices were far lower and there was still a lot of content promised to us. It's just that the problem now is that the same content that was promised a while ago still hasn't arrived. (Tortodrone for example: http://forums.spiralknights.com/en/node/17390#comment-101669, was said by Nick to make a return more than a year ago. Still no word on that one.) That, along with the rising CE prices, just makes taking the free route a much grindier ordeal. There's hardly any big goal anymore.
I remember someone crunched the numbers before and it takes far too long to make progress in the game nowadays without buying energy packs, something that a lot of newer players just wouldn't have the patience for since they're not nearly as attached to the game as we are. It probably turns away more players who were expecting a nice f2p game to play.
That's what I'm most afraid of. This game is becoming too hard to progress in, not because of the difficulty (it's far too easy at some points in my opinion), but because the amount of grinding needed to reach the higher tiers is getting to be too much. It probably feels like it's a waste of time to new players to try to get all the equipment free, and that's not the game a lot of us fell in love with. This game should never feel like a waste of time, freebie or paying.
Understood, but I still think the way @Spaghetti-Knight "informed" the players and developers was too harsh 0_0
@Weegeeftws (and kind of for you too Zopyros-II =) )
Yeah, back when the game was first out of beta energy was cheep =) That's one of the reasons I got to where I am right now XD Lowest energy price I've seen is 2.5k 0_0
@Spaghetti-knight
You expect us to post counter-arguments to your discussion (if you can call it that, since it's more like just ramblings), yet you start it off with "Everyone who disagrees with my opinion is a mindless drone", and then continue with "People praise this game like idiots"? Sorry, but people don't need to counter your points to make you look like a fool (inb4youdon'tbecauseyoucan't). And seriously, "I have yet to see legitimate excuses for these flaws, specially for the abusive cash system and why it should be kept like that instead of fixing them (which barely anyone of you even dared to mention by the way). So until then, I can be as smug as I want."? Could your ego be any more inflated?
Thanks for reviving the thread Griseolar, I was so happy when it went off the first page, and now its back 0_0. Lets just stop posting and let the thread slowly drift away.
Thimol
Mist is energy just like CE is, but it's limited, free, and rechargeable. And limited. Once you're out of mist, you'll need to buy CE or leave for the day.
Incization
I did got used to the energy, but it doesn't stop from spoiling my opinion about it. Also that idea just alone would break the whole game, since people can grind crowns a lot more per day, dramatically increasing the CE prices at a point of being nearly impossible to progress.
The game is short, energy or not, the grinding and elevator costs thing just gives it a fake sense of length.
Seiran
You think I'm pulling facts out of my butt? I already know 2 guys that left the game by the 1st mist tank... I can imagine a lot more people doing the same. Heck, if you take a look around the reviews, almost every single one of them say the same thing!
It's actually your fault for having no self-moderation. As for friends, eh, I suppose, but it doesn't justify the limitation, since it's not the game's fault for that.
And you can still play through the levels to reach the gates, people just happen to not bother with that anymore.
Dancinjen
I'm sorry you can't come up with anything to justify the badness on this game.
Zopyros-Il
Asides from the "energy limitation is a feature to prevent players to play for too long" I pretty much agree with everything.
Vinnydime, stop posting
1st, I'm saying to not make stupid butthurted posts telling me that I'm just a hater and to bug off, rather than actually defend the flaws of the game. 2nd, Just because you're used to an environment doesn't stop it from being rubbish.
Xxpapaya
Deluded spiral drone detected. Since when I'm saying that the bad things in the game are good? Can't take any criticism to your beloved game? As I said before somewhere, this game would be the one of the very few good free mmos out there if these problems were actually solved, SPECIALLY the energy thing. I'm here to tell that to everyone, and to see butthurt flowing from the biggest idiots who praise this game like it already is.
The rest of the answers are just as dumb as well.
Sgt-Brownie
You're talking about the constant energy reviving skolverclones (instant revive is p2w btw). And you're assuming he's near the enemy base. If not, it takes less time to return with the booster than to actually wait for revival, assuming he's a striker.
You need the 4th rocket more often than you might think, although I admit that it is a pain to kill someone with that rocket launcher. And for closer range, you'd rather prefer wielding a shotty than blowing your own feet (even with the gunboats). Degreaser+axtinguisher is the good pyro combo, but it's still easy to avoid, since he needs to get close to you to kill you. Same thing for the jarate-bushwacka.
I don't play pokemon, so I can't really say anything about that, however, grinding isn't supposed to be a part of any rpg at all. Sure they might have it some of them, but it's certainly not a feature. And yes, iI agree about taking a huge amount of time, but I can't really say SK is an RPG, much least for being grindy.
Magnus line is "desgined" to murder fiends (I made a callahan specifically to fill devilites with holes), thanks to its fast bullets. Now try with any other gun and see if you can kill tem so easily.
Broxaim
Yes, but it does little difference (you can just sell the gear with tokens anyways, but doesn't increase much the profit either)
There is such mission, and so for every boss in the Arcade.
Yes, you are right, but considering you only need 1 hour a day to use the whole tank, grinding 29 hours straight, and another 60 for 5* sounds fun? Clearly not. I can finish long RPGs twice as fast with all that time.
Selling cosmetics with CE only and making CE a better value for money, silly beans. And by the 1st I don't mean these recolor armors. I meant actual fancy costumes (like the chef outfit on the caketastrophe event), and well, I have another idea in mind, but might be too extense to explain.
And of course you're not worried, you PAID to go faster though the progress. I don't think you know what's the agony of being stuck on a tier for one bloody month, where there's not much to do asides farming JK.
Weegeeftws
How long did it took you to get past those tiers?
And stop with the "u no like it, go away".
Griseolar
Nice ad hominem, but how about justifying the flaws of the game being here rather than being fixed?
And sorry to disappoint you papaya, but I'm not leaving anyone's posts unanswered. Much least yours :3c
Well, except for this, which I forgot to answer.
"If the limiter works for the model then i have no qualms.
The title's also misleading.
Couldn't it be that "this game is good but has several flaws"
Seriously, gives as bad impression that I have to aggree with everyone else here.
Hence why they would say that."
It works because it prevents the CE needed for crafting from being too expensive for the common f2per, because supply/demand. But if that's why they implemented it, then why not just allowing people to craft without the need of CE instead? Not saying to remove the use of CE for it, just saying to give two options for crafting.
And a game cannot be good if it has several flaws on it, specially one that is facebook game tier. It's decent at best, but it can be much better than this.
Can you compare another similar facebook tier game with a similar system?
And I did said it, the current CE crafting and the alternative crown-instead-of-CE crafting.
The ideal, in my opinion, would be around 5000-6000cr for every 100CE, discounting 50% from the mist tank, based on current CE costs on crafting. Or maybe something like this (speculating):
0* would keep the original price of 150 cr, I believe.
1* 500 - 1000 cr
2* 2500 - 3000cr
3* 7500 - 8000 cr
4* 17500 - 20000 cr
5* 35000 - 40000 cr
The price shouldn't be too low or it will be too easy to obtain the stuff, making the CE useless without having to add other sort of benefits, less recommended.
Too high, however, and it simply won't fix the grinding problem, although it can "fix" the CE at the point of balance (no real benefit of crafting one way over other). Pointless if the cost of crafting with crowns is larger than with CE, specially when it comes to dwindle grinding.
The thing about you Spaghetti-knight, is that whenever one of us support the game. You call us mindless drones or something without giving a valid counter argument. By saying "the rest of my answers are dumb as well" that means either 1. You gave into me or 2. You aren't bothered to support your own side of the argument. For your information Mr.Spaghettio, I can take in criticism to the game quite well. In fact I was one of the many people who made a thread on the suggestions forums before wanting energy prices to be lowered, or let there be no energy. I saw that everyone was unhappy with that suggestion so I just let it go, you however are as stubborn as a donkey. And you STILL haven't told me what you are trying to accomplish here.
So before you start posting more "suggestions" please tell me what you are trying to accomplish here. If you are trying to suggest things (in a very one-sided way I dare say) please move this to the suggestion forums.
I just didn't bothered to answer for the others, just your reply to me.
And if you want really to know my intention, it is to hopefully open up a few eyes. And to see a few people giving me angry childish replies while they deny these flaws. :3c
So obviously if anyone really thought this game was utterly flawed, they would simply quit.
Play a different game.
Move on in life.
Ya get?
Pasta-boy here apparently believes it is his mission in life to point out every flaw in SK, while still "enjoying" the game, and continues to loud-mouth his way into the first page on the forums for weeks on end.
Open your eyes people. He wants the attention, and you're giving it to him.
Wanna know a secret? If nobody posts here, the thread will disappear! Graveyard maybe! Kaput!
End these posts, and end the hate.
It ain't good for the community!
Then i have no qualms.
The title's also misleading.
Couldn't it be that "this game is good but has several flaws"
Seriously, gives as bad impression that I have to aggree with everyone else here.
Hence why they would say that.