Every Team going down has 1 of those rockets. Sadly inside The Shadow Layer they are weaker and offer less time of protection. This means you can make a 'safe' zone for no more then an hour Game time. After that your SoL and don't have any more. That being said there is only one safe zone in the Shadow-Layer, and that is where I wanted the Story to take place, the Sanctuary. From there and out I want it to work like a Zombie flick, where the interests is less about the Swarm and more about the characters.
See in the set up, we are still in the start. Meeting all the people and seeing what we have at our disposal and bla. Once you get to the Sanctuary you will find out, the swarm is not the only enemy here. Its also each other.
Also Potato: You all have yet to get to that level, so she has already escaped scot free. And no, you will not be seeing her on the next level.
Thin: You're a Day late and A Dollar short here. The Battle already happened, so unless you want to kill the Ranger and the Gremlin before there time I suggest going back and redoing that part. As for the Assassin, I really would like it if you kept the Swarm located to where they are found as we know it. Currently Swarm is only found in weak forms outside of the Shadow-Layer.
I want it to really be kept like this: Swarm can only manifest inside the Shadow-Layer, but your beating my dream hard here. We should talk in game about this one day. I know your good at doing the Swarm and all, but at least let me share some guide lines for now.
What's up with all these hallucinations?