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Have a suggestion for Spiral Knights? We would like to hear it.

Give cursed items an additional visual indicator

Submitted by Fangel on Thu, 07/21/2016 - 16:00
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  • Suggestions

With every status, we have visual indicators that we are inflicted, and that we are affected. Poison leaves a bubble trail, shock has electricity flowing through us, and freeze leaves a big ol' chunk of ice at our feet to hinder movements.

Curse is the only status in the game to have a visual indicator (the eye above the head + aura) that isn't telling of the status. It alerts teammates that you are cursed, however it does nothing to help you as a player decipher what is cursed.

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(Supply Depot > Market) Problen Solved

Submitted by Giftbr on Thu, 07/21/2016 - 10:18
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  • Suggestions

After looking into it for years, i saw a clear price control in hands of players with huge wallets, after a long discuss in gereneal forum, and months thinking about it, i came with this solution:

- Make Energy bound after the first trade, ie energy will only be unbound when it is first purchase with real money.

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Gear as a furniture?Your oppinion..

Submitted by Qever on Thu, 07/21/2016 - 06:25
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  • Suggestions

I dont know if u like the idea but i thought that it ll be cool to see for example a grey owlite shield hanging from a wall.Or hanging swords,guns in different patterns.Like Dual X or one Horizontal etc.What about Armors and cap as a set in a room.Like being an armor in a castle...

i feel fascinated to see so many beatifull gear decor a Guildhall.Plus i think it ll be less work for the GH to adjust them as decor instead making something new.

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Guild Rank Name Change Tickets

Submitted by Artistbma on Tue, 07/19/2016 - 18:29
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  • Suggestions

What if you could pay for a ticket, similar to a Guild Name Change ticket or a Knight Name Change ticket, that would change the name of one of the ranks in your guild?

Suppose you want to name your Guild Master rank "Supreme Leader" instead. Just buy a Guild Master Rank Name Change Ticket and rename it to something of your choosing.

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Make promotional items craftable with crazy amounts of materials

Submitted by Fangel on Mon, 07/18/2016 - 02:15
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  • Suggestions

We know mixmaster, orbit gun, teddy bear buckler, etc. are all desirable items. Not just in their function, but in their appearance.

What if we were able to craft these rare and limited items for crazy amounts of materials.

Let's take the mixmaster for an example.

  • Blue Shard: 5000
  • Scrap Metal: 2500
  • Gremlin Gizmo: 1000
  • Redwood: 750
  • Warp Dust: 250
  • Thunderball: 250
  • Storm Chaser: 100
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Make it happen...

Submitted by Nebrium on Sat, 07/16/2016 - 09:34
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  • Suggestions

A Celestial 5 Star Brandish...

Charge attack that will cast any of the 5 status below at random...

Fire
Shock
Freeze
Stun
Poison

Good promo weapon, I am sure people will open their wallets for that followed up with a Celestial Driver for the next promo...

  • 8 comments

Rare Drops!

Submitted by Defeat on Sat, 07/16/2016 - 09:15
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  • Suggestions

I find the rare spawns and their loot a bit lackluster in this game. Theyre all incredibly rare and exciting to find at first, but it doesn't really feel rewarding to find one and kill it only to get nothing....
I propose new drop tables for all rare spawns. And heck why not even add some new loot all together? ;)

Lovepuppy drop table:
1.5% lovepuppy drakon reskin
5% Love puppy prestige badge icon
10% love driver: nova driver reskin (Fires normally: unique status effect, bullet bounce turns into hearts for party)
10% Heart Shield ( swift strike reskin plzkthx)
35% true love locket

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Converting unused heat to fire crystals

Submitted by Ethrie on Fri, 07/15/2016 - 20:10
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I had this idea when I had filled my heat bar and at the end of the level I just saw it all vanish, because all of my equipment was fully heated, ready to be leveled up, which is hard without the proper crystals. Even more annoying that I was using a heat amplifier, so I lost all of that heat twice.
The crystals we get should be based on the stratum, and the amount of unused heat (maybe numbers could show the collected heat too) would be converted to the amount of crystals.

  • 2 comments

Ping influenced mercy frames

Submitted by Fangel on Fri, 07/15/2016 - 16:41
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  • Suggestions

Now I've suggested this before in other grouped up suggestions, but it's a fair standalone one too.

Basis to it is that people who have bad ping can't react to taking damage as easily as players with good ping. The solution is to give players with bad ping more "mercy frames" so that they can react to damage more readily.

How I would implement it would be that for every 50 ping you have, you gain an additional 0.25 seconds of mercy frames. This number stacks up to a maximum of 500 ping, at which point mercy frames would not last any longer.

Here's a quick rundown:

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A new idea.

Submitted by Loadingaca on Wed, 07/13/2016 - 04:41
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  • Suggestions

Hey, i've got something to say. I know the game i almost dead, so i think they should try to associate with another company so they can make a new game, but this time try to dodge the errors that make this game, i know.. it's sounds really strange, but i really had a good time in this game, thrust me.

  • 3 comments
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