English Language Forums › General

Search

Suggestions

Have a suggestion for Spiral Knights? We would like to hear it.

Giving Underrated Swords a Chance

Submitted by Sondrei on Tue, 01/05/2016 - 01:59
in
  • Suggestions

Hi and welcome to my thread, I've seen and played a lot of weapons in Spiral Knights but sometimes you see some underrated weapons that could actually be good and one of those is the Cutter Series.

Why?

Well first of all

    It has speed.
    You most likely use it's combo rather than it's charge attack unlike Brandishes and Calibur (as a different feel to it).
    You can most likely shred opponents with ease when used well.

What the hell is wrong with it?

  • 6 comments
  • Read more

Please let me Cash in my Winterfest tokens

Submitted by Asthix on Sun, 01/03/2016 - 09:28
in
  • Suggestions

I just want to cash them in. I never got a single box.

  • 5 comments

Updates that would help the game

Submitted by Ryanreborn on Sat, 01/02/2016 - 21:18
in
  • Suggestions

-Fixes-

-The Magma Driver can light raw oil on fire with a charge or the seperate split shots, although no other fire type weapon can light raw oil on fire

-Gran Faust and Divine Avenger charge being destroyed when standing to close to a wall

-Moonstone and Valestone minerals having little use in the game, and you can't sell them since the devs removed the mineral deposits

-After Vanaduke dies the Almirian crusaders stay around for around 5 seconds and they can still deal damage

  • 11 comments
  • Read more

Snowball Throwing

Submitted by Umbra-Lunatis on Sat, 01/02/2016 - 00:07
in
  • Suggestions

This is a minor issue, but whenever I'm holding a throwable item such as a snowball/pillow/etc., I oftentimes accidentally click on another player and open the "interact" UI containing Tell, Trade, Inspect, etc. instead of throwing the snowball.

I'm asking for a fix where you can't open the interaction UI of of a player while you're trying to bean 'em in the face with a lump of ice.

Thanks!

  • 3 comments

Guild Hall Furnishing: A multitude of ideas.

Submitted by Umbra-Lunatis on Fri, 01/01/2016 - 23:53
in
  • Suggestions

I have several ideas for Guild Hall Furnishings and one suggested improvement. I will start with the latter, as it is something that may enhance the Hall's decoration methods.

Layering:
Chests of Drawers should be able to stack to 2 tiles high.
Small Guild Hall furnishings such as Candles should be able to be placed atop Tables and Chests of Drawers.
Snow Blocks should be able to be stacked to a maximum of three blocks high, due to the potential for making "elaborate snow forts" expressed in the item's description.

  • 4 comments
  • Read more

What a bomb update should probably entail (the short of it)

Submitted by Fehzor on Fri, 01/01/2016 - 01:04
in
  • Suggestions

The short of it? Feel free to skip the explanation portion. Suddenly, the post is a lot smaller. Why write the explanation? So I don't just sound like I'm crazy.

Big changes don't have to require big effort.

Charge = charge bomb up
Bomb is now stored, up to 3.

Release attack = place bomb
Uses a bomb from storage, or fails if none are there.

  • 6 comments
  • Read more

Any plan in opening up the regional restriction? (Steam version)

Submitted by Sonofgunz on Thu, 12/31/2015 - 03:29
in
  • Suggestions

So the short story is my friend quit the SK in steam and went for the one established in Asia due to his location.
However for those who do not know, the game/server closed down a while ago;
on top of that the Steam SK started to have regional restrictions a while ago as well.

Consequently my friend got nowhere to go but only to make a new and non-steam account, as well as losing 2 accounts worth of 5 star gear and accessories.(1 for asia server and 1 for US/EU server)

  • 4 comments
  • Read more

Mystery Prize Boxes for Retired Cosmetic Items.

Submitted by Klipik-Forum on Thu, 12/31/2015 - 02:27
in
  • Suggestions

Inspired by:
-Node 113105: Ultimate Costume Shop by Holy-Nightmare -- Fangel's comment #7.
-League of Legends Mystery Gifts.

  • 14 comments
  • Read more

Change the deconstruction zone image

Submitted by Falminar on Wed, 12/30/2015 - 16:11
in
  • Suggestions

It's often confused with a Clockwork Tunnels: Mechanized Mile.

It should be changed to a Gremlin "Lair" icon (See: Devilish Drudgery, Wolver Den, Lichenous Lair), so we can tell them apart without checking the gate map.

  • 4 comments

New Gun idea: Connector

Submitted by Abelisk on Tue, 12/29/2015 - 17:34
in
  • Suggestions

/!\This suggestion may sound complicated. Read it carefully before speaking out your opinion. Thank you! /!\

The connector gun (not official name) is a gun that shoots two bullets (stickies). If the stickies hit enemies, they will stick to the enemies. If multiple stickies hit one enemy, one of the stickies detaches. Now here is the interesting mechanic.

  • 13 comments
  • Read more
  • « first
  • ‹ previous
  • …
  • 139
  • 140
  • 141
  • 142
  • 143
  • 144
  • 145
  • 146
  • 147
  • …
  • next ›
  • last »
Syndicate content
Powered by Drupal, an open source content management system