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The One Promo That Would Actually Be Good: THE MEDIEVAL EVENT

Submitted by Erikcat on Tue, 02/09/2016 - 15:28
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  • Suggestions

If you have read my list of suggestions, you would know that I had an idea for a promo, the Medieval Event. I personally liked the idea, so I thought I would go more into depth with it, thus this thread was created. I have split the event into a few different sections: the Black Death, the Crusades, and the Mongols.

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New weapon Types

Submitted by Cinder-Ella on Mon, 02/08/2016 - 01:10
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  • Suggestions

So i have a few ideas for new categories of weapons (idk how this hasn't been added yet)

( 2 dashes -- equals category one dash - equals sub category)

--Swords

-2 handed swords
i feel like there should be 2 handed blades and that some blades should be made 2 handed how would this work? let me explain.
Basically you would be slower with your weapon swings but you would do more damage the downfall is that you wouldn't have a sheild.You should still be able to block though just not as long also your movement speed is slowed.

-Short sword/dual wielding

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(Sword idea)

Submitted by Trymal on Thu, 02/04/2016 - 15:43
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They are 5* swords that start 5*. All of them deal piercing.
It is fast like the flourish, and it has different weapon choices. They all have a high chance of dealing a status effect.

Unkown Killer: Deals strong shock
Hithard: Deals strong stun
Warm Death: Deals strong fire
Ghostbane: Deals moderate curse
Nevermelt: Deals strong freeze
Spear o' Poison: Deals strong poison
Eternal Sleep: Deals strong sleep

All of their charges are the same: Depending on their status they deal, a colored storm of piercing knives fall in a straight line in front of them.

The Forge

Submitted by Doppelheathen on Tue, 02/02/2016 - 18:19
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  • Suggestions

I have one really great suggestion.

GET RID OF THE FORGE.

I hate the Forge. I hate everything about the Forge. The Forge makes levelling gear up ten times more of a pain than it ever was. I've got a bunch of every fire crystal but Radiant Fire Crystals are hard to come by, even at the bottom of tier 3. The heat bonuses aren't worth it. The prize boxes (which I've gotten zero of) aren't worth it.

The Forge must die. I really, really hate the Forge. For the love of Nick, get rid of it. Please.

  • 8 comments

Bucket of Hearts

Submitted by Lethalspectre on Tue, 02/02/2016 - 15:21
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  • Suggestions

Valentine's day is almost upon us, and there are some people who needs love. To solve that problem, let me introduce.....
"Bucket of Hearts"
----------------
-What does it look it?
A bucket with various size of hearts in them.
-What can you pick up?
Small to large hearts.
-What happens if you tend to throw it at someone?
Despite of what size of heart you have, throwing it at someone would give a pink aura effect for 2 minutes. If the player affected by the pink aura "touches"another player without the pink aura, they would also be affected by Iit, but only last for 30 seconds.

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Saint Patrick's Day game additions?

Submitted by Umbra-Lunatis on Tue, 02/02/2016 - 08:24
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  • Suggestions

Okay, so we all know march is gonna have a promo box. I have a few ideas for cosmetic items and even possibly usable weaponry.
1) Clover top hat. (name change probably necessary)
A retextured Grand Topper. It is green, dark green, and lined with reflective gold. The "sparkler" bit spits out miniature Crowns instead of sparkles. It has a four-leaf clover similar to a Treasure Box on the top of it.

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Flair - Weapon accessories

Submitted by Abelisk on Sun, 01/31/2016 - 22:25
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Basically, give us "flair accessories", which provide unique effects to our weapons. These effects resemble auras, but on weapons instead of armor.

Guns and swords have two parts that can have accessories: the front and back. Bombs only have one part, unlike the guns and swords which have two. This means you can place "flair accessories" on the gun/sword handle, and the gun/sword body. For bombs, one flair will cover the bomb completely.

This means you'll need two flairs to entirely cover a gun/sword, but only one for a bomb.

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New Coliseum Gamemode: Boss Battles

Submitted by Fangel on Sun, 01/31/2016 - 21:27
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... And no, this isn't us controlling the clockworks boss monsters.

Boss Battles would be a brand new PvP gamemode centered around the differences in tiers. Games would have two variants: 1 vs. 4, and 2 vs 10.

At the start of each round, one or two players are chosen to be the "boss(es)". Bosses have set-in-stone health, abilities, gear, etc. Any player not chosen to be a "boss" can choose from several playable classes with set-in-stone health, abilities, gear, etc... Except for the "custom" class, where you can bring any assortment of 1* gear that you'd like.

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Custom Guild Ranks

Submitted by Minineuro on Fri, 01/29/2016 - 14:39
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I was playing SK today and I had a nice idea. Custom guild ranks. Basically when you're a guild master, you'd have access in the console or something to make YOUR OWN RANKS, with a checklist of permissions that rank can or cannot have. The default ranks would be still Recruit, Member, Veteran, Officer and Guild Master, but Guild Masters can delete or add more ranks. An example of permissions would be you have a noobie, and when noobies join they get assigned the lowest rank ex. "Noobie". This rank would have no permissions but they exist and can use /g.

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Stun Alchemer + CONTINUE SEALED SWORD

Submitted by Trymal on Thu, 01/28/2016 - 18:12
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  • Suggestions

Probably suggested before, but why not?
Stun Alchemer.
+ 4 and 5 star sealed swords...

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