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Suggestions

Have a suggestion for Spiral Knights? We would like to hear it.

the option to hide shields in haven

Submitted by Asdfhasdga on Tue, 06/30/2015 - 13:12
in
  • Suggestions

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  • 3 comments

Finish the Scarlet shield line

Submitted by Holy-Nightmare on Tue, 06/30/2015 - 11:42
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  • Suggestions

The Scarlet shield is a good solid and reliable 3 star shield it's greatest fault is that it doesn't have a path to 5*.

It's resistance values are identical to the Twisted Targe, another status resist free shield. The targe however has a path to 5* while the Scarlet doesn't.

I would propose to create the rest of the line.

4*
Carmine Cover
This Shield physically resembles the Great Defender with red color and light tan border.
Damage resist values are equal to the DTS with Elemental instead of Pierce.
Instead of Sword damage Medium this shield would provide a health boost of +3.

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House

Submitted by Ed-Efnek on Tue, 06/30/2015 - 06:00
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  • Suggestions

I have some concepts for spiral knights houses. This is the deviant art link for them: http://efnek.deviantart.com/art/Spiral-knights-house-538925938
with colortemes and some accesories can be more unique. And if you will see my other concepts you can find more ideas for a better spiral knights world.

  • 16 comments

Weapon Personal Color Change

Submitted by Varris-Tyr on Tue, 06/30/2015 - 04:20
in
  • Suggestions

Instead of having a mere change in knight personal color, why not have the option to change the weapons personal color? by the personal color, I mean the energy the weapon has, as an example: Calibur-Leviathan Blade/Cold Iron Vanquisher, this sword series has a blue light too it, meaning that it is energy that powers the weapon, and helps upgrade the weapon, though the logic would of been in the past since we don't use Crystal Energy to create or items anymore, so it is merely heat that truly powers up the weapon and not just energy.

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Suggestion of Event: Zombie Apocalyps

Submitted by Varris-Tyr on Tue, 06/30/2015 - 03:41
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  • Suggestions

Greetings fellow knights, I am Red-Majesty and for an idea for a new event...I present, Zombie Apocalypse! In this special event, the knights must fend off zombies and many other kinds of undead creatures who dare to destroy Haven. The map for the event to take place will be in a graveyard with many graves that zombies shall spawn and other monsters, this event will have certain types of undead monsters each day, Monday: Normal types, Tuesday: Poison types, Wednesday: Shock types, Thursday: Freeze types, Friday: Fire types, Saturday & Sundays: Random of all 5 types.

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Update the Lab

Submitted by Fangel on Mon, 06/29/2015 - 22:10
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  • Suggestions

The Biotech lab remains unchanged, even after you've returned to Firestorm Citadel in later missions.

I'm not entirely sure of what should be updated here, but surely we could have some Biotech knights working or wondering about the nature of the swarm and other oddities that are prevalent post-FSC... Or at least have them be finished studying FSC.

  • 4 comments

Some tweaks that could fix the Sleep status

Submitted by Jessecho on Mon, 06/29/2015 - 19:15
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  • Suggestions

I've been seeing a lot of threads lately relating to the forgotten Sleep status, where the OP wasn't aware of how broken it currently is. As a response, I thought I might explore a few ways to actually fix Sleep and make it a more balanced status. First, however, we must ask one question:

What is wrong with Sleep?

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Derpy Vaelyn (spoilers)

Submitted by Holy-Nightmare on Mon, 06/29/2015 - 08:34
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  • Suggestions

In the Dreams and Nightmares Mission you are teamed up with Vaelyn, one of the toughest yet derpiest NPC knights around.

Problems:

- Vaelyn has a problem with getting caught up fighting the monsters. Often the player will be forced to abandon her as she will try to fight the endless monsters coming out of the 3-4 spawners.

-She also has a very short range of agro, often she won't notice a monster till the player walks past it; even if she is about 2 blocks away from the enemy.

- The NPC also acts rather spastic, running about when there is no enemy.

Fixes:

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Finish the Cautery Blade line

Submitted by Holy-Nightmare on Mon, 06/29/2015 - 08:15
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  • Suggestions

Of all the Brandish weapons the Cautery Blade and it's could be line are the most balanced weapon of the entire family

4* Surgical Sabre
Normal damage + DMG vs Slime High

5* Amputation Scimitar
Normal damage + DMG vs Slime High

With no status and normal damage you would have a good reliable weapon for every situation in the game and while not the most powerful weapon in the game it would not punish the player for picking a weapon line that they might not know ends at 3 stars.

  • 39 comments

Spriting Weapon Suggestions

Submitted by Hexzyle on Sun, 06/28/2015 - 21:27
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  • Treasure Vault
  • Suggestions

This is sort of a cross-subforum thread, between Suggestions and Treasure Vault.

I've seen plenty of great weapon ideas go through here in the last few years, and they tend to be without graphics. I'd like to change that, as suggestions with pictures are awesome.
Suggestions that are just a picture often need no explanation, they're often obvious what damage type and status they deal, and people can fantasize about how they'd use it, or what costumes it'd go with.

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