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Have a suggestion for Spiral Knights? We would like to hear it.

Make missions more optional.

Submitted by Michaelb on Sun, 06/21/2015 - 16:59
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  • Suggestions

To a player who wants to play SK as they could have before the advent of the mission system, many problems are posed. For example, if someone wanted to use the clockworks to level up gear and get crowns/materials, they would be prevented from doing so by the rule that restricts star level on equipment based on mission ranking. There is not even a clockworks substitute for missions. It would also be great if people could actually earn a profit by selling recipes as they once could, but the availability of most recipes in the Hall of Heroes prevents this.

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A New Brandish Alchemy path.

Submitted by Lanzealot-Gamma on Sun, 06/21/2015 - 04:42
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Hello. I have an idea of making a new Brandish path with Elemental/Normal damage with no status effect.

I have been thinking.. The Archeron is a shadow/normal damage sword with a katana style that has more damage than the other brandishes version.
But of course, that is because the Combuster, Voltedge and Glacius and the Obsidian Edge apply one negative status on the opponent...

Everybody here knows that what make the Brandish shine is it's charge attack that create a number explosions throwing the enemies away from you.
But there is ono problem..

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Give each monster type their own unique boss.

Submitted by Fight-Beetle on Sat, 06/20/2015 - 13:39
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Yes. Hello. You've opened this thread, wondering what my idea is. And here it is.
We have four bosses representing each certain types. We have the Snarbolax representing wolvers, we have The Sovereign Slime representing jellies, we have The Roarmulous twins representing gun puppies, and we have Vanduke which I'm not sure what he represents.
Apart from the three valid family bosses, we should have a boss for EVERY monster type, and spring them up as an extra mission set not occuring after vanguard, but during the story, replacing certain rank missions. Here are my ideas for each of these:

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Give each rare monster it's own exclusive drop

Submitted by Holy-Nightmare on Fri, 06/19/2015 - 17:12
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Love pups have HP trinkets
Mewkats have auras
Impostocubes have mustaches

Soul Lichen.... nothing
Rock Jelly..... nothing

I would like to have these monsters have some sort of drop table that makes them more than just a hard to find monster. Let us have the Skull from the Soul Lichen as a costume helm and make (Random Spawned) Rock jellies drop a Grim, Primal, and Forge Spark.

  • 16 comments

To Better The Game

Submitted by Shadowxace on Fri, 06/19/2015 - 14:00
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Spiral Knights.. What is Spiral Knights..

First i'll start by addressing this to you guys and gals (the Devs).. I have never seen any Dev Team for any game that listens to its players like you guys
and i applaud you for doing so, however.. As good as that may be, it also kills the game.

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Regarding the Arcade Redux...

Submitted by Jessecho on Thu, 06/18/2015 - 13:25
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Name a few things you want to see.

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new coliseum game: SK soccer

Submitted by Zixereno on Thu, 06/18/2015 - 13:24
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basically, it's like normal soccer in real life, but based on SK. joining a match is exactly like joining lockdown matches (random teams, guild teams, 200 crowns listing fee). the field is a normal soccer field and can be the same arenas as lockdown (avenue, gardens, etc..). the ball is a normal soccer ball or it can be any object similar to a ball already in the game. the control buttons of kicking the ball or passing it is decided by the developers. dashes are possible. goalkeeper is also a player and he can use different types of camera angels if he wants . there can be different modes.

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Do not include UV Tickets in purchases involving direct real-currency transactions.

Submitted by Glacies on Thu, 06/18/2015 - 05:36
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This has been bothering me for some time now and after seeing their relaunch of the Solstice Promotion I have to say that it's quite disappointing to see the possibility of getting UV Tickets are quite high... Which is a really bad thing given the fact that the purchase of a box requires real currency.

Converting UV tickets into real money assuming that you are going off of the $10 Energy Bundle and that 8k Crowns is the conversion rate:

A single 1UV Ticket is the equivalent to about $0.80USD.
A single 2UV Ticket is the equivalent to about $3.00USD.

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New UV for guns

Submitted by Tiraid on Thu, 06/18/2015 - 04:18
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Well the title says about half of it. This UV would be called something to the extent of "Clip size increase" which would do exactly what you'd expect, increasing the amount of shots you can fire before you have to reload, now i realize with some guns this would be completely OP, *cough* alchemer *cough* and thus you would limit how many shot increases you can get, E.G. you will be able to get 2 shot increase for blaster, but it would be impossible to get more than one with alchemer lines or autogun lines.
P.S.
so proud of myself for (decent) grammar

  • 7 comments

Fix the Black Kat event

Submitted by Holy-Nightmare on Wed, 06/17/2015 - 10:28
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We all know the problem with this event and most of us are seriously disappointed with it. I would urge the developers and other people on the OOO SK team to actually try to find a book (the legit non-code futzing way). If you don't play your game and your events you won't know what to fix. The SK community is well aware of just how horrible this event is; this event's greatest item is not available through good hard work but is handed out at random to anyone who kills a Black Kat.

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