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Have a suggestion for Spiral Knights? We would like to hear it.

A very needed easy to implement change for Shadow Lair item crafting

Submitted by Reddehwow on Tue, 06/23/2015 - 12:23
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  • Suggestions

Okay OOO, this is very simple. When you finish a Shadow Lair, you should get everything as normal. However, a machine in Haven could be added that requires you have a lair's reward rarity module thing and that lets you craft the lair's items. This way it won't effect the keys as people will still need to go to lairs for materials, but it'll let people who have spare SL boss items make something out of them.

  • 8 comments

Three simple changes to make spiral knights much better.

Submitted by Fight-Beetle on Tue, 06/23/2015 - 11:28
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  • Suggestions

Everybody has ideas on how to make SK different. But, I thought, hell why don't I contribute my ideas? Here it goes:

1.

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The Power Of Community Creativity, MAP MAKING

Submitted by Tandrevskiv on Tue, 06/23/2015 - 08:06
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  • Suggestions

Spiral Knights is a straight forward game when it comes to maps, like games such as runescape, its built up of squares. This makes it extremely viable to add a custom map making method. This might seem very abusable to alot of you but if you hear me out you might like to hear more about the idea.

1. A greenlight system and a workshop where you can add your map and try other maps. There won't be any rewards in the map unless a mod adds rewards to the map for you so you won't abuse it.

  • 22 comments
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Instead of the Prize Wheel...

Submitted by Dracora-Speaking on Mon, 06/22/2015 - 20:47
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  • Suggestions

This idea in general would of course take a huge amount of time and resources to design, but I like to dream big. Frequently. So let's have fun with this - mini games have a lot of potential to be very entertaining and a great quick pass time. Wait what, mini games? I've seen significant desire for mini games. This idea will tie in a lot of things and be a great way to have 'em. I think!

  • 8 comments
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The Synergizer gun

Submitted by Holy-Nightmare on Mon, 06/22/2015 - 18:29
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  • Suggestions

This weapon would bring back the OLD catalyzer mechanics with a bit of a twist.

This is a pure elemental gun with a 3 shot clip. It has a chance to deal strong fire.

Each regular shot would function like the Old Biohazard shots, flying slowly, dealing damage on impact slightly less thanthe Valiance (or in this case the Arcana since this one is elemental), and giving no knockback. Fire rate and reload speed is the same as the OLD catalyzers which was also equal to the Valiance. It also has a chance to deal status like the old Toxic catalyzer line

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what fun would it be if fire crystals weren't there

Submitted by Sir-Flamanio on Mon, 06/22/2015 - 16:57
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  • Suggestions

I, along with a lot of other players, believe that u should bring back the automatic leveling system, rather than using fire crystals. I mean, the game would be much better if we could just run through missions without having to use crystals along the way

  • 8 comments

Damage Table at the end of missions.

Submitted by Boneblinder on Mon, 06/22/2015 - 12:51
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  • Suggestions

What if there could be a damage table at the end of every level which will be similar to Lockdown. It could show the number of times you killed and got killed. It would show your damage you did in the whole level.

  • 14 comments

Ingenious Catalyzer buff

Submitted by Holy-Nightmare on Mon, 06/22/2015 - 10:48
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  • Suggestions

First off I'm not talking damage.... (though I would like to see the Tags get buffed from 25% charge bullet damage to 35%)

Both before and after the Gunner update still the biggest problem facing Catalyzer users is teammates killing your targets or placing excessive tags on the enemy.

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lockdown dead in tier 1 and tier 2?( conversation changed to suggestions! Pls read to know what its about!)

Submitted by Starskystrike on Mon, 06/22/2015 - 08:42
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  • Suggestions

hello!
recently i had a problem in my sk accounts (which forced me to start from the beginning ) and i managed to reached till tier 2(not sure gonna check again later). I was itching for a lockdown(haven't played lockdown for like 3-4years :P)
and i noticed- only tier 3 people are playing lockdown . After waiting for a long time too there was no luck. Is it actually dead? Or am i logging on at the wrong time? If it is the latter, then mention me the time according to greenwich mean time(GMT). If its the former then please tell a reason 'why' . I'd like to know it.

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An infinite arena

Submitted by Droidekas on Mon, 06/22/2015 - 04:23
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  • Suggestions

Hello, everybody so I recently thought again about an infinite arena with some boss stage every 10 or 15 waves done (since there's no more limits in the number of depths we can do per day). We would get the usual stuffs that the monsters drop and maybe some krogmo coin every boss killed (1 or 2) (yeah i'm not really into pvp) and those who have the expansion would be able to fight seerus too. Traps and spawners could appears on some waves when you defeated the first boss would be logic so that you don't have to be carefull at the beginning.

  • 14 comments
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