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Have a suggestion for Spiral Knights? We would like to hear it.

King Krogmo's Boss Brawl! (Boss Rush "Minigame")

Submitted by Horseclaw on Wed, 08/09/2017 - 14:42
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  • Suggestions

It's a King Krogmo Boss Rush Arena!

Costs crowns to enter. Probably a few thousand. Why? You gotta have stakes. Prizes are claimed when you die, based on how many bosses you defeated. (Alternatively, one may leave once they reach a terminal to claim prizes and quit the run.) Boss Brawl is always in Tier 3, and always on Elite difficulty. This means that lower tier bosses are a little beefed up (particularly the tutorial ones).

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Story and other ideas

Submitted by Gadgethead on Mon, 08/07/2017 - 10:38
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  • Suggestions

So I had some ideas for the story missions. What if all the characters in the story end up seeing you as an enemy (could be because they think you're a spy for The Swarm) and you actually have to go through levels fighting the Spiral Order (other Spiral Knights; NPC) it'd be a nice change of pace from the monsters we always see as well as some possible new levels

Level Ideas: we could have a new line of levels labeled "Corrupt" levels
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Example: Corrupt Spiral HQ/Turned Spiral HQ

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golden lsime coin casino

Submitted by Storm-Traveler on Sat, 08/05/2017 - 08:33
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golden slime coin casino please bring it back it is long overdue

  • 1 comment

Possible Battle Pets!!!

Submitted by Okami-Kitsune on Fri, 08/04/2017 - 15:43
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  • Suggestions

I don't know where to make suggestions such as additions to the game, but I wanted to suggest the possibility of being able to capture enemies to use as pets. Boss Lair enemies such as Snarbolax, Vanaduke, Warmaster Seerus, etc. would be harder to get, with a slim drop rate. Shadow Lair enemies would be even harder to get. Is this doable? Because just having the Drakon, Maskeraith, and Seraphynx as options gets really old and boring really fast.

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Breaker line

Submitted by Jazzberry-Jam on Wed, 08/02/2017 - 04:59
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  • Suggestions

I came up with something that i find cool. What if the breaker shields had special abilities based on receiving their status? Like so:

-blazebreaker: when you get affected by fire status, you get a damage buff for a few seconds
-blizzbreaker: when you get affected by a freeze status, you get a defense buff for a few seconds
-surgebreaker: when you get affected by shock status, you get a speed buff for a few seconds.

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new enemies and gear

Submitted by Storm-Traveler on Tue, 08/01/2017 - 17:53
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new enemies sleep and curse lumber and a sleep of every type would be nice but also some new weapons that are avalible at the hoh that are a mix between brandishes and cutters same with guns Antigua and magnus

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please upppp the eternal and elite orb drop rate

Submitted by Storm-Traveler on Tue, 08/01/2017 - 17:41
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the above its shown elites are harder then eternals also advanced are kinda hard but not that big of a hope

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me and my friend were thinking

Submitted by Storm-Traveler on Tue, 08/01/2017 - 17:39
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there is a boss for every type of enemy except undead bks are not really bosses

construct rom twins
gremlin seerus
fiend lord vana
jelly jelly king
beast snarbolax
undead thinking still thinking none that's it none

I was thinking like a big phantom except like curse and random status and ele as a weakness I think it would be cool to have one but you don't have to take my idea but here it is

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Increased amounts of orbs of alchemy in rewards for missions.

Submitted by Jarl-Penguin on Sun, 07/30/2017 - 06:17
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  • Suggestions

The reason I want this is so that we can at least get enough orbs of alchemy for our x-star armor, helmet, shield, and at least one weapon.
In missions, they give enough orbs up to Simple orbs, but they give only 8 Advanced Orbs in total for Rank 5-2, resulting in the player needing to get 4 more Advanced Orbs to get full 3-star equipment (to progress in missions).

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I have one idea for solv many problems in this game... Just remove UV

Submitted by Ninjtsu on Fri, 07/28/2017 - 23:59
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  • Suggestions

Only imagine, what happen if make that.

It is just very good.

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