Turn Order (with Tiebreakers): 2,3,2,1,3,2,2,1,1,1,1,1
Mardrux: 11 + 2 = 13 (15/100)
Devil-IT A: 7 + 3 = 10 (22/100)
Devil-IT B: 7 + 2 Lash + 2 = 11
Gorgo A: 7 + 1 - 1 Stun = 7
Gorgo B: 7 + 3 = 10 (12/100)
Gorgo C: 7 + 2 = 9
KV-103: 3 - 2 ASI + 2 = 3
DSN-001: ABSENT
Mark: 3 - 2 ASI + 1 = 2
D-07: 12 + 1 = 13 (64/100)
SEE-4: ABSENT
Sephiroth: 7 + 1 = 8
Mute: 5 + 1 + 2 CTR = 8
903:99: 7 + 1 = 8
D-07: Deploy A.I.M.
D-07 deploys A.I.M.!
A.I.M.: Cannonball -> Gorgo A
6 Ref + 2 ROF + 2 Roll - 3 FoeRef - 1 ClipSize = 6 (Well, as it turns out, getting 2 shots is impossible against this guy. Who knew?)
Evade Sum: 14
Roll: 3. Hit! Gorgo A took 212 damage.
Mardrux: Electric Lash -> Devil-IT B
Devil-IT B took 1 damage! Devil-IT's ACC and REF increased!
Devil-IT B: Throw Computer -> Mark!
9 Ref + 4 ROF - 2 FoeRef - 1 ClipSize + 2 Roll = 12 -> 2 throws!
Evade Sum: 9 Acc + 7 Office Supplies - 2 FoeBlock = 14
Block Sum: - 3 more FoeBlock = 11
2 Rolls: 1,2. 2 hits! Mark took 300 damage. (Sheesh, the d16 is still upset over the 100 and 1 rolls.)
Roll for Moderate Shock (Fair) x 2: 33,26. Resisted!
Devil-IT A: Throw Computer -> D-07!
7 Ref + 4 ROF - 6 FoeRef - 1 ClipSize + 4 Roll = 8 -> 1 throw
Evade Sum: 7 Acc + 7 Office Supplies - 2 FoeBlock = 12
Block Sum: - 3 more FoeBlock = 9
1 Roll: 14. Miss!
Gorgo B: Stomp -> KV-103!
Roll for Instacharge: 67. No Instacharge.
Gorgo B gets ready to Stomp!
Gorgo C: Unleash the Stomp -> Sephiroth
Roll for extra targets: No extra targets.
Evade Sum: 5 Acc + 6 Stomp + 2 Charge - 1 FoeBlock = 12
Block Sum: - 1 FoeBlock = 11
Roll: 12. Miss! (It's been one of those days, hasn't it, Gorgo C?)
Sephiroth: Standard w/ Spat-O-War -> Gorgo A (Auto-Chosen)
7 Ref + 6 CSPD + 3 Roll - 6 FoeRef = 10/2 -> 5 -> 4 swings
Evade Sum: 9 Acc + 7 Cookware - 2 FoeBlock = 14
4 Rolls: 5,11,10,9. 4 hits! Roll for Flips: 100,35,8,54. Flip! Gorgo A took 460 damage.
Roll for Stun: 8. Would have stunned!
Gorgo A is down!
Sephiroth's Spat-O-War gained 1 Finisher Point.
Gorgo A dropped loot.
182 Crowns earned!
42 Heat earned!
2 Forbidden Fruit looted.
No hearts found. Consumable found: Super Fire Vial!
Mute: Charge w/ Magic Orb -> Mardrux (Ahh, clever...)
Roll for Additional Targets: All enemies targeted!
Base Evade Sum: 9 Acc + 7 Orb + 2 Charge - 1 Row = 17
-> Mardrux (ES 13, BS 9): 14. Miss!
-> Devil-IT A (ES 15): 2. Hit! Devil-IT A took 206 damage. Roll vs. Mod Status? (Good): 8. Devil-IT A was Frozen!
-> Devil-IT B (ES 15): 4. Hit! Devil-IT B took 206 damage. Roll vs. Mod Status? (Good): 47. Devil-IT B was Frozen!
-> Gorgo B (ES 15): 4. Hit! Gorgo B took 206 damage. Roll vs. Mod Status? (Good): 3. Gorgo B was Shocked!
-> Gorgo C (ES 15): 8. Hit! Gorgo C took 206 damage. Roll vs. Mod Status? (Good): 89. Resisted!
Mute's Magic Orb gained 1 Finisher Point.
903:99: Overcharge Featherbow -> Gorgo C
Roll for Instacharge: 47. No Instacharge.
903:99 overcharges his Featherbow!
KV-103: Standard w/ Flourish -> Gorgo C
3 Ref + 11 CSPD + 1 Roll - 2 ASD - 7 FoeRef = 6/2 -> 3 -> 3 Swings!
Evade Sum: 7 Acc + 6 Foil - 2 FoeBlock = 11
3 Rolls: 9,5,14. 2 hits! Gorgo C took 321 damage.
KV-103 gained 2 KO Points!
Mark: Charge w/ Wallbreaker -> Mardrux
Roll for Instacharge: 13. INSTACHARGE!!! (Hot dang, Mark is on fire today!)
Evade Sum: 9 Acc + 8 Magnum + 2 Charge - 2 FoeBlock = 17 (-> 16)
Block Sum: - 3 FoeBlock = 14
Roll: 6. Hit! Roll for Meatshot: 68. The Fledglite Tome of Impact Retribution boosted the attack's power! Mardrux took 524 damage. (Just wait till you level that thing up to max heat. Hoooo boy.)
Mark's Cannon Puppy: Cannon Ball -> Gorgo B
Yeah, we know by now this is going to only be one shot.
Evade Sum: 8 Acc + 8 Turret - 2 FoeBlock = 14
Roll: 8. Hit! Gorgo B took 200 damage.
-Turn Summary-
D-07 deploys A.I.M., who promptly blasts Gorgo A in the face!
Mardrux continues to be a terrible boss, this time hitting Devil-IT B with his Electro Lash!
Devil-IT B takes out his stress by smacking Mark with two computers!
Devil-IT A misses D-07 completely!
Gorgo B gets ready to Stomp!
Gorgo C misses completely with his own Stomp! Wait, are you serious?
Sephiroth fells Gorgo A with his Spat-O-War!
Mute unleashes his Magic Orb's Charge Attack, missing Mardrux, but catching his minions in the blast! The Devil-ITs are Frozen and Gorgo B is shocked!
903:99 overcharges his Featherbow! (Did you know that you can specify if you want your Instacharge to go straight into an Overcharge?)
KV-103 strikes Gorgo C with his Flourish and Non-Shield!
Mark INSTACHARGES his Wallbreaker, striking Mardrux with a powerful bullet!
Mark's Cannon Puppy blasts Gorgo B with a cannonball!
(Consumables gained this turn: 1 x Super Fire Vial)
"Gah!" Mardrux recoils from the Wallbreaker shot, more so out of fear than out of any pain, then quickly collects himself. "Watch where you're aiming that. You could injure someone that matters."
-Victory Conditions-
=Survive Mardrux’s assault!
-Loot on Victory-
-182 Crowns
-42 Heat
-2 Forbidden Fruit
-Hazards and Pickups-
-Buffs-
-Pending Effects-
Mute's Periodic Block of Elements: 3/3 [Freeze Vial]
Gorgo B: Stomp -> Sephiroth - Ready Next Turn
-OTR Disinformation Technology-
Miniboss: Fell Developer Mardrux Health: 99476/100000
A - 6 | B - 5 | R - 11 | Row 3
400 NrmD | 0 PrcD | 400 EleD | 1600 ShaD
[] ** Data Shield (1000/1000 HP | 200 Nrm | 400 Ele | 200 Shd)
]- ** Electric Lash {8 ACC, 5 CSPD, 120/120/120 Shd (Fair Chance of Moderate Shock), no Back Row penalty, when used on Fiend: target Fiend gains +2 ACC, +2 REF}
--€ ** Fork(pitch) {6 ACC, 2 ROF, 2x240 Ele/Shd, no Back Row penalty}
=| Total Chicken (Mardrux is very prone to running away from fights, even if he’s not really in danger of losing)
Devil-IT A [A-7|B-2|R-7] Health 693/900 | 200 Nrm | 0 Prc | 200 Ele | 800 Shd | Row 3
{Throw Computer: 7 ACC, 4 ROF, 1x200 Shd, Fair Chance of Moderate Shock}
Moderate Freeze: 3 Turns Remain
Devil-IT B [A-7|B-2|R-7] Health 693/900 | 200 Nrm | 0 Prc | 200 Ele | 800 Shd | Row 3
{Throw Computer: 7 ACC, 4 ROF, 1x200 Shd, Fair Chance of Moderate Shock}
Moderate Freeze: 3 Turns Remain
Gorgo A -- Health -407/1000 Down!
Gorgo B [A-5|B-5|R-7] Health 594/1000 | 200 Nrm | 0 Prc | 200 Ele | 800 Shd | Row 0
{Bite: 6 ACC, 2 CSPD (x2 attacks), 150/150 Nm/Sh | Stomp: Charge Attack, 450 Shd (up to 3), Good Chance of Moderate Stun}
Moderate Shock: 3 Turns Remain
Gorgo C [A-5|B-5|R-7] Health 473/1000 | 200 Nrm | 0 Prc | 200 Ele | 800 Shd | Row 0
{Bite: 6 ACC, 2 CSPD (x2 attacks), 150/150 Nm/Sh | Stomp: Charge Attack, 450 Shd (up to 3), Good Chance of Moderate Stun}
-Ally Rows-
KV-103: 0
DSN-001: [Not Present]
Mark: 3
-Cannon Puppy: 3
D-07: 0
-A.I.M.: 1
SEE-4: [Not Present]
Sephiroth: 0
Mute: 1
903:99: 1
-Player Allies-
Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] 230/230 HP | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}
A.I.M. (Mark30-Longshot) [A8|B0|R6 (Turret)] 190/190 HP | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x262 Nrm, 2 ROF}
Lil' Wiz (SEE-4) [A6|B0|R8(+2) (Turret)] (Waiting (63/63 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Galvan: 1x21 Ele, 7 ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.}
-Player Team-
KV-103 'Fallen King' (Health: 2400/2400) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+4), CTR: Med, Com 43/225Nm/44/225Nm, Chg 24/25/27/29+580 (30%: +1 Target, 15%: +2 Targets)) {2/15 Shields Damaged} [D7 E2]
]-** Snarl of Cerberus [UV: CTR High] (L1 Nm/Sh Swd, H 0/20, Acc +7, CSPD 5(+4), CTR: High, Com 190/225Nrm/190/225Nrm//220, Chg 615) {25/25 Sword Hits: Blade of the Warrior Poet ready!}
]-** Flourish (L1 Prc Swd, H 0/20, Acc +6, CSPD 7(+4), Com 146/225Nrm/146/225Nrm/176, Chg 240+240+270+580Nrm) {2/15 Attacks Evaded} [D5 E2]
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
[]** Non-Shield (L1 Shd, H 0/20, HP 50/50, Nrm 100|Prc 0|Ele 0|Shd 0)
{}** Plate Armor (L1 Arm, H 0/20) | ** Hefty Plate Helm (L1 Hlm, H 0/20)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
4897 Crowns - - 1 Variant Ticket x 1 - - [ KO Meter: |||||............... ]
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
DSN-001 (Health 1600/1600) [Sonosuke] BLACKSMITHING: 1 turn left
A-7 | B-5 | R-6
]-** Monster Buster [UV: FMB Low] (L1 Nrm Gun, H 0/20, Acc +7, ROF 7, Clip 4 x 115, Chg 577 (60%: Overkill picks new)) {3/20 Hits with 2+ bullets}
]-** Meteotillery (L1 Nrm Bmb, H 0/20, Acc +7, ArmSpd 5, QAt 250 (up to 4), Chg 344 (up to 11), no Back Row penalty) {17/25 Second+ Enemy Hits} [D2 E2 S2]
]-** Iron Knuckles (L1 Nrm Swd, H 0/20, Acc +7, CSPD 8, CTR: Low, Com 130/140/250, Chg 486 (Good chance of Mod Stun), can still Block while Charging) {2/15 full combos}
]-** Energy Saber? [Still being forged]
[]** Defender (L1 Shd, H 0/20, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Demo Suit (L1 Arm, H0/20) | ** Desperado Hat (L1 Arm, H0/20)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
1695 Crowns - - 1 Variant Ticket x 1 - -
Nrm 300|Prc 150|Ele 150|Shd 0
Fire 1|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI 0 (Gun +1)
CTR Weapon+0 (Bomb +1)
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]-
Mark30-Longshot (Health: 2100/2400) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-** Wallbreaker [UV: Charge Med] (L1 Nrm Gun, H0/20, Acc +8, ROF 2, CTR: Med, Clip 1 x 341, Chg 549 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage}
]-** Autogun (L1 Nrm Gun, H0/20, Acc +4, ROF 2, Clip 2 x (6x85), Chg 15x91, Blocking -2 while in use) {0/30 Overkill Bullets}
]-** Cannon Puppy (L1 Nrm Bmb, H 0/20, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (230 HP), Cannonball: 1x250 Nrm, 2 ROF) {2/40 Turns Active} (HP 230/230)
]-** Cutter [ASI: Medium] (L1 Nrm Swd, H 0/20, Acc +7, CSPD 9, Com: 104(26)/112(28)/120(30)/128(32)/136(34) (Blur Strike pierces defense), Chg 178/190/202/214/226) {0/20 Attacks beyond first combo}
[]** Support Shield [Shadow DEF: Low] (L1 Shd, H 0/20, HP 400/400, Nrm 300, Shd 50, 8 Fir/Poi/Stn/Slp Resistance)
{}** Plate Armor (L1 Arm, H 0/20) | ** Hefty Plate Helm (L1 Hlm, H 0/20)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
1677 Crowns - - 1 Variant Ticket x 1 - -
Nrm 600|Prc 400|Ele 200|Shd 200
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +16|Curse 0|Sleep -8|Doom 0
DMG N/A
ASI -2
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
'Cobalt' [Hexlash]
Still crafting. Refer to this post to craft your gear and return to the game!
LV-909 'Ignem' [Lady-Of-War]
Still crafting. Refer to this post to craft your gear and return to the game!
D-07 'Ditto' (Health: 1287/1600) [Spirals-Ore]
A-5 | B-1 | R-12
]-** Cannon Puppy “A.I.M.” [UV: Damage Low] (L1 Nrm Bmb, H 0/20, Charge deploys Cannon Puppy (A8/B0/R6 Turret, 110+5% Machinaut HP (190 HP), Cannonball: 1x262 Nrm, 2 ROF) {1/40 Turns Active} (HP 190/190)
]-** Ray Shamshir “Slash" [ASI Very High] (L1 Nrm Gun, H0/20, Acc +7, CSPD 6(+4), Cmb: 165/225Nrm/165/225Nrm/190, Chg: 506 & 580Nrm (Charge has no back row penalty)) {0/20 Attacks beyond first combo}
]-** Katscratch “Scratch” (L1 Shd Swd, H0/20, Acc +7, CSPD 5(+4), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken}
]-** Featherbow “Snipe” (L1 Prc Gun, H0/20, Acc +8, Chg 468, OverChg 890) {0/5000 Overkill Damage}
[]** Non-Shield (L1 Shd, H0/20, HP 50/50, Nrm 40|Prc 0|Ele 0|Shd 0)
{}** Wolver Coat (L1 Arm, H0/20) | ** Wolver Cap (L1 Hlm, H0/20)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
10302 Crowns - - 1 Variant Ticket x 1 - - [ KO Meter: |||||||||........... ]
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 0|Freeze 1|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-
SEE-4 (Health: 2000/2000) [Eternity-Terminal] SCIENCE: 1 turn left
A-9 | B-5 | R-4
]-** Catalyzer (L2 Nrm Gun, H 30/40, Acc +7, ROF 5, Clip 3 x 130, CataCharge: 310 Nrm (up to 2), +50% Instacharge, +25% Doublecharge) {0/15 Catalyzer Charges}
]-* Lil' Wiz (L8 Ele Bmb, H46/85, CTR: Low, Charge deploys Lil' Gelato (15+3% Mach (+42 Heat) (63) HP, A6|B0|R8 Turret, Galvan: 1x21 Ele, 5(+2) ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.) {0/40 Turns Active} (HP 21/21) [Science underway! 50 Heat pending]
]-** Doom Watch (L2 Shd Gun, H 30/40, Acc +6, ArmSpd 2, QAt: 234 (up to 3, Slight Chance of Minor Doom), Chg: 320 (up to 8, Fair Chance of Minor Doom)) {0/5 dodged Doomed enemies}
]-* Super Arm Arm (L9 Nrm Gun, H9/95, Acc +7(+2), ROF 7(+2), Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {13/20 Hits with 2+ bullets} [5D 2E 2S]
[]** Defender (L2 Shd, H30/40, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit [Doom Resist: Max] (L2 Arm, H30/40) | ** Demo Helm (L2 Hlm, H30/40)
<>* Bucket Dimension (Use “Capture” to catch projectiles to expel back at the enemy at a later date)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
666 Crowns - - 1 Variant Ticket x 2 - -
Nrm 300|Prc 100|Ele 250|Shd 100
Fire 0|Freeze 0|Shock 1|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 6
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-
K1XK1N9 "Enterthekicks" [Whyna]
Still crafting. Refer to this post to craft your gear and return to the game!
"Sephiroth" (Health: 2200/2200) [Saucce]
A-9 | B-2 | R-7
]-** Mire Crossbow [UV: Damage Med] (L1 Shd Gun, H0/20, Acc +7, ROF 9(+1), x.5 initial Reload, Clip: 3 x 129, Chg 3 x 166, Good chance of Minor Poison, On Charge: Slight chance of Minor Sleep) {6/10 Full Clip Hits}
]-** Spat-O-War (L1 Nrm Swd, H0/20, Acc +7, CSPD +6, Com 121/126/136/141, Chg 481 (15 + Acc (24)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {13/20 Status Effects}
]- --
]- --
[]** Defender (L1 Shd, H0/20, HP 500/500, Nrm 200|Prc 100|Ele 100|Shd 100)
{}** Medisuit (L1 Arm, H0/20)| ** Cobalt Helm (L1 Hlm, H0/20)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
342 Crowns - - 1 Variant Ticket x 1 - -
Nrm 350|Prc 180|Ele 180|Shd 180 [5% Heart Efficiency | 10% Revive Efficiency]
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG Weapon+0
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
PAD-103 "Mute" (Health: 1374/1600) [Magmaul-Ace]
A-8 | B-5 | R-5
]-** Magic Orb (L1 Ele Bomb, H0/20, Acc +7, ArmSpd 5, QAt 218 (up to 5, Fair Chance of Minor (Fi/Fr/Sh/Po)), Chg 256 (up to 13, Good Chance of Mod (Fi/Fr/Sh/Po)) {1/5 2+ foes with diff. status effects on the same turn}
]-** Pulsar [Damage Low] (L1 Nrm Gun, H0/20, Acc +7, ROF 5, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {0/15 triple-hit shots}
]- --
]- --
[]** Owlite Shield (L1 Shd, H0/20, HP 450/450 Nrm 35|Prc 20|Ele 0|Shd 0) [3D]
{}** Demo Suit (L1 Arm, H0/20) | ** Demo Helm [Pierce Med] (L1 Hlm, H0/20)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Periodic Block of Elements (Makes 1 small vial every 3 turns usable by the owner of the Block, can hold up to 1 vial)
310 Crowns - - - -
Nrm 300|Prc 100|Ele 300|Shd 0
Fire 0|Freeze 0|Shock 2|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
903:99ASSASSIN (Health: 1400/1600) [Herozenzero]
A-7 | B-4 | R-7
]-** Featherbow (L1 Prc Gun, H0/20, Acc +8, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Monster Buster (L1 Nrm Gun, H0/20, Acc +7, ROF 7, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {0/20 Hits with 2+ Bullets}
]-
]- --
[]** Support Shield (L1 Shd, H52/55, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}** Desperado Jacket (L1 Armor, H0/20)| ** Desperado Hat (L1 Hlm, H0/20)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
410 Crowns - - 1 Variant Ticket x 2 - -
Nrm 300|Prc 300|Ele 0|Shd 0
Fire 2|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI: Med (Guns)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
M4g1k [Snakey-One]
Still crafting. Refer to this post to craft your gear and return to the game!
-INVENTORY-
Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 0
-Consumables-
1 Super Fire Vial [**]
---
1 Curse Vial [0*]
2 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
5 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
15 * Brimstone
5 * Scrap Metal
23 * Grave Soil
12 * Spark Plugs
11 * Cheap Gunpowder
10 * Sharp Fangs
13 * Rock Chips
2 ** Owlite Feather
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It doesn't seem to be compatible with anything you've got on you.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
-Unused Gear-
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
-Rarities-
10 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
**
***
****
*****
(Fire Charge at Mardrux)