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Machinauts: Far Side of Cradle - A stat-based RP

5333 replies [Last post]
Thu, 01/29/2015 - 17:12
#1051
Colray's picture
Colray
OOC

@Herozenzero: I noticed you made a mistake, you can't charge a weapon before battle unless DoctorSpacebar says so, his ruling and explanation is here.

Linky

Top of post 941.

Thu, 01/29/2015 - 22:45
#1052
Doctorspacebar's picture
Doctorspacebar
It's a tank! Get your Lancers and your Rockets and your Heavies!

((Yep, unless specified, guns can only attack the side they're on. Otherwise the flamethrower would be shooting into the tank, which doesn't work too well.

I FORGOT HEAT LEVELS
ARRRRRGH))

Turn Roll (with Tiebreakers): 2,1,2,3,1,2,2,2,1,1,1,3,1,3,1,1,1,3,1 (Oh, jeez)
Main Cannon: 0 = Last
Flamethrower: 8 + 2 = 10 (26/100)
Machine Puppy A: 8 + 1 = 9 (7 on its turn)
Machine Puppy B: 8 + 2 = 10 (84/100)
Whacked Wizard A: 7 + 3 = 10 (8/100)
Whacked Wizard B: 7 + 1 = 8 (27/100)
Mini Layer: 10 + 2 = 12
Jellimortar A: 2 + 2 = 4 (52/100)
Jellimortar B: 2 + 2 = 4 (70/100)
KV-103: 3 + 1 = 4 (12/100)
DSN-001: 6 + 1 = 7
Mark: 3 + 1 = 4 (9/100)
Cobalt: 8 + 3 = 11
D-07: 12 + 1 = 13
SEE-4: 4 + 3 = 7
K1XK1N9: 9 + 1 = 10 (77/100)
Sephiroth: 7 + 1 = 8 (62/100)
Mute: 5 + 1 = 6
903:99: 7 + 3 = 10 (25/100)
M4g1k: 8 + 1 = 9
(It may be back to the compact posts...)

LV-909 moves to the left!
LV-909 defends.

D-07 moves to the Back!
D-07: Jump w/ Heavy Hatchet -> Mini Layer
D-07 leaps into the air!

Mini Layer spawns 3 Glop Drops! (Get it? Because "mine layer" and mini layer and the pun? Huh? Okay...)

Cobalt: AUTOCHOSEN Standard w/ Weighted Frying Pan -> Machine Puppy A
8 Ref + 6 CSPD + 1 Roll - 0 FoeRef = 15/2 = 7.5 -> 6 Swings
Evade Sum: 6 Acc + 9 Cookware - 0 FoeBlock = 15
6 Rolls: 7,2,8,11,11,16. 5 hits! Machine Puppy A took 149 damage.
Roll for status: 1 x Mod Stun, 2 x Mod Fire applied! Machine Puppy A is Stunned and catches Fire!
(Weighted Frying Pan + 3 FinPt)

Machine Puppy B: Open Fire -> K1XK1N9
12 shots, 3 blocked, shield was damaged!
(Force Halberd +3 FinPt) (There, this works! Compact posts for enemies, noncompact posts for Machinauts.)

K1XK1N9: AUTOCHOSEN Force Halberd -> Machine Puppy A
9 Ref + 4 CSPD + 1 Roll - 0 FoeRef = 14/2 = 7 -> 5 Swings
Evade Sum: 2 Acc + 7 Halberd = 9
5 Rolls: 9,13,1,15,2. 2 hits! Machine Puppy A took 66 damage.

Flamethrower: Target Burn -> Mute
1 attack, miss!

903:99: Charge w/ Bog Repeater -> Mini Layer
Roll for Instacharge (10%): 13. No Instacharge.
903:99 begins charging his Bog Repeater!

Whacked Wizard A: Nosferatu -> LV-909
1 attack, Missed!

M4g1k: Charge w/ Apprentice Orb -> Flamethrower (Auto-reselect; Main Cannon cannot be targeted)
Roll for Instacharge: 89. No Instacharge.
M4g1k begins charging his Apprentice Orb!

Sephiroth: Charge w/ Bog Repeater -> Flamethrower
Roll for Instacharge (10%): 19. No Instacharge.
Sephiroth begins charging his Bog Repeater!

Whacked Wizard B: Eclipse -> Cobalt
1 attack, missed! (By a long shot, he rolled a 15.)

DSN-001: Charge w/ Super Arm Arm -> Machine Puppy B (Auto-reselected)
Roll for Instacharge (15%): 62. No Instacharge.
DSN-001 begins charging his Super Arm Arm!

SEE-4 moves to the back!
SEE-4 unleashes his Super Arm Arm's full power! Capcom's Revenge!
FZZZZZZZZZZZZZZZZZZZZHHHT! Mini Layer was struck with 187 damage!
The entire team's Gun ASI and Gun CTR increased!

Mute moves to the Right Side!
Mute: Shock Vial -> Machine Puppy B
Roll for Extra Targets: Also targeted Whacked Wizard B and Jellimortar B!
Roll vs. Status Effects: Machine Puppy B was Shocked! Jellimortar B was Shocked!

Jellimortar A: Bombardment -> Left Side!
Mortars are going to strike the left side on the next turn!

Jellimortar B: Bombardment -> Back Side!
Mortars are going to strike the back side on the next turn!

KV-103: Standard w/ SmallCalibur -> Machine Puppy B
3 Ref + 7 CSPD + 2 Roll - 0 FoeRef = 12/2 = 6 -> 5 Swings
Evade Sum: 7 Acc + 9 Broadsword = 16
5 Rolls: 10,16,4,13,4. 4 hits! Machine Puppy B took 128 damage.
(SmallCalibur +4 FinPt, KV-103 +4 KOPt)

Mark moves to the right side!
Mark: Charge w/ Pummel Gun -> Jellimortar B
Roll for Instacharge(25%): 31. No Instacharge.
Mark begins charging his Pummel Gun!

Main Cannon: Laser Beam -> Mark
Only targeted Mark! 1 attack, Missed!

-Turn Summary-
LV-909 defends.
D-07 leaps into the air!
The Mini Layer spawns Glop Drops!
Cobalt deals significant damage to Machine Puppy A!
Machine Puppy B damages K1XK1N9's shield.
K1XK1N9 inhumanely euthanizes Machine Puppy A with his Force Halberd! (I apologize in advance if you recently lost a pet and it's too soon for this. In my defense, your pet probably didn't try to kill you or work for the japanese mafia.)
903:99 begins charging his Bog Repeater!
Whacked Wizard A misses LV-909 completely! He really should have memorized Fireball. That would have hit.
M4g1k begins charging his Apprentice Orb!
Sephiroth begins charging his Bog Repeater!
DSN-001 begins charging his Super Arm Arm!
SEE-4 unleashes his Super Arm Arm's full power! Capcom's Revenge!
FZZZZZZZZZZZZZZZZZZZZHHHT! The Mini Layer is almost destroyed!
Mute throws a Shock Vial from his Periodic Block of Elements, Shocking Machine Puppy B and Jellimortar B!
The Jellimortars launch mortars that will soon fall on the left and back sides!
KV-103 tears into Machine Puppy B with his SmallCalibur!
Mark begins charging his Pummel Gun!
The Main Cannon fires a laser beam, but Mark evades it!
(Shields damaged this turn: K1XK1N9's Tough Plank (36/72)

The tank has already sustained some damage! But don't relax yet...

-Victory Conditions-
=Defeat Muyōburobu!
-OPTIONAL: Destroy the entire tank (Reward: 1 Variant Ticket) [1/9 parts destroyed]

-Battlefield Information-
TANK MAP -- IMPORTANT
FRONT: Cobalt, K1XK1N9, M4g1k, Sephiroth, DSN-001, KV-103
LEFT: LV-909
RIGHT: Mute, Mark
BACK: D-07, 903:99, SEE-4

-Pending Effects-
Mute's Periodic Block of Elements: 0/3 [No Vials]
INCOMING MORTARS: Left, Back
D-07: Jump w/ Heavy Hatchet -> Mini Layer
M4g1k: Charge w/ Apprentice Orb -> Flamethrower
Sephiroth: Charge w/ Bog Repeater -> Flamethrower
DSN-001: Charge w/ Super Arm Arm -> Machine Puppy B
Mark: Charge w/ Pummel Gun -> Jellimortar B

-Hazards and Pickups-

-Buffs-
Finisher Timer: 3 (centered on SEE-4)
Machinaut party: Gun ASI +Low (Finisher)
Machinaut party: Gun CTR +Low (Finisher)

-The Viskouza-

Main Cannon [A-8|B-8|R-0] Health 400/400 | No Shield | 32 Nrm | 200 Prc | 0 Ele | 32 Shd
[Position: Center]
{Shell: 6 Acc, 4 ROF, 60 Nrm | Laser Beam: 4 Acc, 2 ROF, 40 Ele (Up to 4) | Auto-Repair: Regenerates 20 HP per turn}

Flamethrower [A-8|B-4|R-8 (Turret)] Health 250/250 | No Shield | 32 Nrm | 200 Prc | 0 Ele | 32 Shd
[Position: Front]
{Wide Burn: 6 Acc, 25 Ele to all Front targets, Good Chance of Moderate Fire | Target Burn: 6 Acc, 45 Ele, Good Chance of Strong Fire}

Machine Puppy A [A-6|B-0|R-8 (Turret)] Health -15/200 Stay! Bad dog!

Machine Puppy B [A-6|B-0|R-8 (Turret)] Health 72/200 | No shield | 24 Nrm | 200 Prc | 0 Ele | 32 Shd
[Position: Front-Right]
{Open Fire: 3 Acc, 12 ROF, 16 x 12 Ele}
Minor Shock: 2 Turns Remain

Whacked Wizard A [A-7|B-2|R-7] Health 225/225 | Deflect Orb (30/30 Health, 20 El|20 Sh) | 12 Nrm | 12 Prc | 0 Ele | 80 Shd
[Position: Left]
{Nosferatu: 4 Acc, 1 Attack (x2 if user Ref >= target Ref + 4), 30 Shd, drains damage into user | Eclipse: 1 Acc, 1 Attack, cuts target's HP in half}

Whacked Wizard B [A-7|B-2|R-7] Health 225/225 | Deflect Orb (30/30 Health, 20 El|20 Sh) | 12 Nrm | 12 Prc | 0 Ele | 80 Shd
[Position: Right]
{Nosferatu: 4 Acc, 1 Attack (x2 if user Ref >= target Ref + 4), 30 Shd, drains damage into user | Eclipse: 1 Acc, 1 Attack, cuts target's HP in half}

Jellimortar A [A-8|B-2|R-2] Health 275/275 | Shield | 40 Nrm | 220 Prc | 40 Ele | 0 Shd
[Position: Back-Left]
{Bombardment: 12 Acc, 1 turn delay, 120 Pc/El, hits all targets in the selected area}

Jellimortar B [A-8|B-2|R-2] Health 275/275 | Shield | 40 Nrm | 220 Prc | 40 Ele | 0 Shd
[Position: Back-Left]
{Bombardment: 12 Acc, 1 turn delay, 120 Pc/El, hits all targets in the selected area}
Minor Shock: 1 Turn Remains

Mini Layer [A-0|B-5|R-10 (Turret)] Health 13/200 | Shield | 32 Nrm | 200 Prc | 32 Ele | 0 Shd
[Position: Back]
{Spawner: Dispenses 3 Glop Drops every turn}

Glop Drop A [A-4|B-2|R-6] Health 40/40 | No Shield | 12 Nrm | 80 Prc | 12 Ele | -20 Shd
[Current Position: Back]
{Spike Strike: 4 ACC, 10 CSPD, 15/15/15/15 Prc}

Glop Drop B [A-4|B-2|R-6] Health 40/40 | No Shield | 12 Nrm | 80 Prc | 12 Ele | -20 Shd
[Current Position: Back]
{Spike Strike: 4 ACC, 10 CSPD, 15/15/15/15 Prc}

Glop Drop C [A-4|B-2|R-6] Health 40/40 | No Shield | 12 Nrm | 80 Prc | 12 Ele | -20 Shd
[Current Position: Back]
{Spike Strike: 4 ACC, 10 CSPD, 15/15/15/15 Prc}

-Player Allies-
Lil' Gelato (Mark30-Longshot) [A6|B0|R8 (Turret)] (Waiting (155/155 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Frosty Spine: 1x27 Prc, 5 ROF, Slight Minor Freeze}

Lil' Gelato (D-07 "Ditto") [A6|B0|R8 (Turret)] (Waiting (111/111 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze}

Lil' Wiz (SEE-4) [A6|B0|R8(+2) (Turret)] (Waiting (63/63 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Galvan: 1x21 Ele, 7 ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.}

-Player Team-
KV-103 'Fallen King' (Health: 172/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+2), CTR: Med, Com 43/30Nm/44/30Nm, Chg 24/25/27/29+51 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-* SmallCalibur [UV: CTR High] (L10 Nrm Swd, H MAX, Acc +7(+2), CSPD 5(+2), CTR: Ultra, Com 33/30/33/30/38, Chg 55+51 (50%: +1 target, 25%: +2 targets, 15% chance extra hit, 75% chance extra hit vs. Turret)) {15/25 Sword Hits} [D5 E2]
]-* Tempered Dueling Sword (L10 Prc Swd, H MAX, Acc +6(+2), CSPD 7(+2), CTR: Med Com 28/30Nrm/28/30Nrm/31, Chg 33+33+38+51Nrm) {2/15 Attacks Evaded} [D5 E2]
]-
[]* Bolted Non-Shield (L10 Shd, H MAX, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0, All Resists +1) [R2]
{}* Hefty Plate Mail (L10 Arm, H MAX) [M2 R2] | * Hefty Plate Helm (L10 Hlm, H MAX) [M2 R2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
8897 Crowns - - - - [ KO Meter: |||||||||||||||||... ]
Nrm 140|Prc 120|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2 (+2)|Curse +2|Sleep -2 (+4)|Doom +2
DMG N/A
ASI -2 (+2)
CTR Weapon+0
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 153/200) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm [UV: FMB Low] (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 22, Chg 59 (60%: Overkill picks new)) {3/20 Hits with 2+ bullets} [D2 E2 S2]
]-* Asteroid Bomb Mk II (L10 Nrm Bmb, HMAX, Acc +7(+2), ArmSpd 4(+2), CTR: Med, QAt 24 (up to 4), Chg 44 (up to 10), +2 Block Close Range) {13/25 Second+ Enemy Hits} [D2 E2 S2]
]-* Metal Fists (L9 Nrm Swd, H57/95, Acc +7, CSPD 8, CTR: Low, Com 23/24/36, Chg 45 (Good chance of Mod Stun), +3 Acc if hit while defending) {2/15 full combos}
]-
[]* Tough Plank (L7 Shd, H55/75, HP 72/72, Nrm 34|Prc 23|Ele 0|Shd 0)
{}* Base Mail (L7 Arm, H55/75) | * Vitacap (L7 Hlm, H55/75)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
8338 Crowns - - - -
Nrm 70|Prc 40|Ele 40|Shd 40
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]-

Mark30-Longshot (Health: 180/180) [Colray]
A-10 | B-5 | R-3 (ASD 0)
]-* Pummel Gun [UV: Charge Med] (L9 Nrm Gun, H77/95, Acc +8(+2), ROF 5(+2), CTR: High, Clip 1 x 61, Chg 87 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage} [E2 S2 D6]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
[]* Bone Shield (L10 Shd, H MAX, HP 52/52, Nrm 0|Prc 0|Ele 0|Shd 55, +1 All Resists) [R2 D2 H6]
{}* Hefty Plate Mail (L10 Arm, H MAX) [R2 D1 M2] | * Hefty Plate Helm (L10 Hlm, H MAX) [R2 D1 M2]
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
8277 Crowns - - - -
Nrm 154|Prc 132|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2(+2)|Curse +2|Sleep -2 (+4)|Doom +2
DMG N/A
ASI -2 (+2)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

'Cobalt' (Health: 178/220) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan [UV: Status Amp Low] (L10 Nrm Swd, H MAX, Acc +7(+2), CSPD 4(+2), CTR: Low, Com 31/30(neutral)/34/30(neutral), Chg 47 (up to 3, Good Fire/Stun rate) + 51(neutral), Status: Mod Stun (Fair) and Min Fire (Fair)) {18/20 status effects} [D3 E2]
]-* Super Static Flash (L9 Nrm Bmb, H 57/95, Acc +8, ArmSpd 7, CTR: Low, QAt 20 (up to 3), Chg 36 (up to 8, Good Shock rate), Status: Mod Shock (Fair)) {2/15 Charge Attacks} [D1]
]-
]-
[]* Bolted Non-Shield (L9 Shd, H57/95, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Vitasuit (L10 Arm, H MAX) [D2] | * Vitacap (L9 Hlm, H 57/95)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
9052 Crowns - - - -
Nrm 41|Prc 21|Ele 21|Shd 21
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA 0 (Fire Amp Low and Stun Amp Low w/ Weapon 1)
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item - Hearty Mark]-

LV-909 'Ignem' (Health: 80/100) [Lady-Of-War]
A-5 | B-8 | R-5
]-Bottle Rocket (L10 Nrm Bmb, HMax, Acc +10(+2), ArmSpd 3(+2), CTR: Med, QAt 25 (up to 5, late 1 turn), Chg 45 (up to 12, late 2 turns)) {0/15 Hits While Defending} [E2 S2 D5]
]-* Overclocked Light Scope (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 10(+2), CTR: Med, Clip 10 x 12, Chg 74) {5/20 Hits with 5+ Bullets} [E2 S2 D2]
]-* Kat Claw (L10 25%Nm/75%Sh Swd, H MAX, Acc +7(+1), CSPD 5(+1), CTR: Med, Com 29/29/32 (15%: +1 target), Chg 47 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {1/5 Shields Broken} [E1 S1 D1]
]-
[]Scuttled Shuttle Siding (L10 Shd, H MAX, HP 30/30, Nrm 35|Prc 0|Ele 0|Shd 0, All Resists +1) [R2 D3 H4]
{}Out-of-Date Culet (L10 Arm, H MAX) [D6 R2]| Stump (L10 Hlm, H MAX) [D6 R2]
<>
<>
9377 Crowns - - 1 Variant Ticket - -
Nrm 80|Prc 0|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2|Curse +2|Sleep +2|Doom +2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 88/220) [Spirals-Ore]
A-5 | B-1 | R-12
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-* Kat Claw (L10 25%Nm/75%Sh Swd, H MAX, Acc +7(+2), CSPD 5(+2), CTR: Med, Com 38/30Nrm/38/30Nrm/41 (15%: +1 target), Chg 61 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken} [D8 E2]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
[]* Bolted Non-Shield (L8 Shd, H31/75, HP 20/20, Nrm 14|Prc 0|Ele 0|Shd 0) [D8]
{}* Vitasuit (L8 Arm, H84/85) [D8] | * Vitacap (L10 Hlm, H MAX) [D8]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
8802 Crowns - - - - [ KO Meter: ||.................. ]
Nrm 58|Prc 29|Ele 29|Shd 29
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Default - Item]-

SEE-4 (Health: 200/200) [Eternity-Terminal]
A-9 | B-5 | R-4
]-* Heightened Plasmator (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 5(+1), CTR: Med, Clip 3 x 31, Chg 41 (up to 3, CataCharge on hit: 35 Nrm)) {0/15 Catalyzer Charges} [7D 2E 1S]
]-* Lil' Wiz (L8 Ele Bmb, H46/85, CTR: Low, Charge deploys Lil' Gelato (15+3% Mach (+42 Heat) (63) HP, A6|B0|R8 Turret, Galvan: 1x21 Ele, 5(+2) ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.) {0/40 Turns Active} (HP 21/21) [3D 2S 3H]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Super Arm Arm (L9 Nrm Gun, H9/95, Acc +7(+2), ROF 7(+2), Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {0/20 Hits with 2+ bullets} [5D 2E 2S]
[]* Tough Plank (L10 Shd, H MAX, HP 81/81, Nrm 37|Prc 24|Ele 0|Shd 0) [5D 5H]
{}* Vitasuit (L10 Arm, H MAX) [8D 2R] | * Base Helm (L7 Hlm, H2/75) [6D 1R]
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
6632 Crowns - - 1 Variant Ticket - -
Nrm 66|Prc 12|Ele 25|Shd 12
Fire 1.5|Freeze 1.5|Shock 1.5|Poison 1.5|Stun 1.5|Curse 1.5|Sleep 1.5|Doom 1.5
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

K1XK1N9 "Enterthekicks" (Health: 200/200) [Whyna]
A-2 | B-7 | R-9
]-* Mini-Blaster (L7 Nrm Gun, H34/75, Acc +7, ROF +5(+1), CTR: Low, : 3 x 31, Chg 76) {2/10 Consecutive Target Damages} [1S 3D]
]-* Force Halberd (L7 Nm/El Swd, H34/75, Acc +7, CSPD +3(+1), CTR: Low, Com 33/34, Chg 71, +2 Block Close Range) {6/15 Attacks Blocked} [1S 3D]
]- --
]- --
[]* Tough Plank (L7 Shd, H33/55, HP 72/72, Nrm 34|Prc 23|Ele 0|Shd 0, all Res +1) [1R 3D]
{}* Vitasuit (L7 Arm, H33/55) [1R 3D] | * Base Helm (L7 Hlm, H33/55) [1R 3D]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
5190 Crowns - - 1 Variant Ticket - -
Nrm 63|Prc 34|Ele 34|Shd 34
Fire 0(+1)|Freeze 0(+1)|Shock 0(+1)|Poison 0(+1)|Stun 0(+1)|Curse 0(+1)|Sleep 0(+1)|Doom 0(+1)
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

"Sephiroth" (Health: 200/200) [Saucce]
A-9 | B-2 | R-7
]-* Bog Repeater [UV: Damage Med] (L5 Shd Gun, H53/55, Acc +7, ROF 9(+1), CTR: Low, x.5 initial Reload, x1.5 standard Reload, Clip: 3 x 22, Chg 9 x 22, Good chance of Minor Poison) {3/10 Full Clip Hits} [1S]
]-* Aerodynamic Combat Spatula (L5 Nrm Swd, H52/55, Acc +7, CSPD +6, CTR: Low, Com 25/25/25/25, Chg 60 (10 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {4/20 Status Effects}
]- --
]- --
[]* Tough Plank (L5 Shd, H52/55, HP 36/72, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L5 Arm, H52/55)| * Base Helm (L5 Hlm, H52/55)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
2610 Crowns - - - -
Nrm 55|Prc 30|Ele 30|Shd 30
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

PAD-103 "Mute" (Health: 200/200) [Magmaul-Ace]
A-8 | B-5 | R-5
]-* Apprentice Orb (L5 Ele Bomb, H53/55, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [2S]
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {0/15 Charge Attacks} [5D]
]- --
]- --
[]* Tough Plank (L5 Shd, H52/55, HP 72/72, Nrm 35|Prc 20|Ele 0|Shd 0) [3D]
{}* Vitasuit (L5 Arm, H52/55) [3D] | * Base Helm (L5 Hlm, H52/55) [3D]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Periodic Block of Elements (Makes 1 small vial every 3 turns usable by the owner of the Block, can hold up to 1 vial)
2610 Crowns - - 1 Variant Ticket - -
Nrm 63|Prc 35|Ele 35|Shd 35
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

903:99ASSASSIN (Health: 200/200) [Herozenzero]
A-7 | B-4 | R-7
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (L5 Shd Gun, H52/55, Acc +7(+1), ROF 9(+1), CTR: Low, x.5 initial Reload, x1.5 standard Reload, Clip: 3 x 21, Chg 9 x 21, Good chance of Minor Poison) {0/10 Full Clip Hits} [1D 1E 1S]
]- --
]- --
[]* Tough Plank (L5 Shd, H52/55, HP 72/72, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L5 Armor, H52/55)| * Base Helm (L5 Hlm, H52/55)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
2610 Crowns - - 1 Variant Ticket - -
Nrm 55|Prc 30|Ele 30|Shd 30
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

M4g1k (Health: 200/200) [Snakey-One]
A-8 | B-2 | R-8
]-* Apprentistick (L1 Ele Gun, H 0/15, Acc +7, ROF 3, Clip 2 x 35, Chg 50, 35% Knockdown) {0/400 Finisher Points (Gain 65 per Knockdown)}
]-* Apprentice Orb (L1 Ele Bomb, H0/15, Acc +7, ArmSpd 5, CTR: Low, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]- --
]- --
[]* Tough Plank (L1 Shd, H0/15, HP 72/72, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L1 Armor, H0/15)| * Base Helm (L1 Hlm, H0/15)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
2610 Crowns - - 1 Variant Ticket - -
Nrm 55|Prc 30|Ele 30|Shd 30
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

-INVENTORY-
Total Crowns Earned: 9577
-Prologue: 636
-Chapter 1: 8941

-Consumables-
1 Curse Vial [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
2 Health Capsule (+60 HP) [0*]
3 Mecha Turret Kits [0*]
1 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
16 * Brimstone
11 * Scrap Metal
21 * Grave Soil
8 * Spark Plugs
11 * Cheap Gunpowder
11 * Sharp Fangs
13 * Rock Chips
1 ** Blast Core
2 ** Owlite Feather

-Key Items-
Kilowatt Oil (The remains of a lesser Quicksilver Tyrant. This sample was acquired from the remains of Don Electrocuto.)
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It doesn't seem to be compatible with anything you've got on you.)

-Unused Gear-
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)

-Rarities-
10 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
**
***
****
*****

Thu, 01/29/2015 - 23:32
#1053
Midnight-Dj's picture
Midnight-Dj
:/

"Focus your attacks machinauts! ALL SHALL YIELD OR FALL BEFORE US!!!"

SYSTEM UPDATE: CORRUPTED FILES RECOVERED

FILE TYPE: PERSONAL AUDIO LOG

PLAY? YES [X] No [ ]

Father... his betrayal is unforgivable... I must destroy him...

No... the Fallen King deserves another chance... lock him up in that stasis tank... I need to take him far away from this troubled place, maybe in another time, he can rise about his former evil and become just like you...

SYSTEM ERROR, RESUMING COMBAT PROTOCOL

(normal small calibur on attack Flamethrower)

Fri, 01/30/2015 - 07:43
#1054
Colray's picture
Colray
Additional challenge. MUST GET VARIANT TICKET.

((Move back to front, Unleash charge on Jellimortar B.))

(We can shoot the corner monsters on both sides right?)

Fri, 01/30/2015 - 11:46
#1055
Sonosuke's picture
Sonosuke
I'm done being serious. Time to revel in insanity.

((You would have to move to the right of the tank, since that's the only safe way to attack that Jellimortar.))

[Super Arm Arm Charge Release: Flamethrower]

Fri, 01/30/2015 - 14:17
#1056
Doctorspacebar's picture
Doctorspacebar

((Exactly right, Colray.))

Fri, 01/30/2015 - 20:48
#1057
Doctorspacebar's picture
Doctorspacebar

((Sorry to do this to you twice in a row, but it looks like there's gonna be another delay. Relatives came over and they take priority.

Also, it looks like some of you guys are gonna have to move out of the path of some Mortars anyway.))

Fri, 01/30/2015 - 21:04
#1058
Herozenzero's picture
Herozenzero
Oh..

((Didn't realise it didn't charge, I thought I could charge since we were just going down an elevator))

Unleash my charge on mini wall.

Sat, 01/31/2015 - 03:50
#1059
Magmaul-Ace's picture
Magmaul-Ace
Strawtegee

Reply:

"I suggest half the team focuses on the back enemies, those mortars and jelly drops will hinder our progress to destroy the main cannon.The rest could widen this oppening in the front and damage the main gun.
I dont expect to be acknowledged completely but heres my suggestions:

Rear team:Take down the Jellimortars and Mini Layer.

Sephiroth
Sharpshooter(Herozenzero)
Ditto
Handyman(DSN-001)

Should you agreed to this plan, I'll volunteer to the Rear team.

Cannon team:Focus on opening a weak spot to destroy the cannon.

Fallen
Kicker(Enterthekicks)
M4g1k
Mark
Cobalt
Bomber(SEE-4)
Ignem"
((I mean, Doctor's gonna have to delay the next post so we might as well discuss this))

On Sharpshooter's HUD:

"Sharpshooter, I suggest you move to somewhere else, a mortar shell's about to hit your position!"

(Standart attack w/ Apprentice Orb : Flametrower)

Sat, 01/31/2015 - 06:38
#1060
Herozenzero's picture
Herozenzero
Understood

((Move to right side and unleash charge on jelly mortar B))

If those of us on the back can destroy the mini layer, me and the other guy with bog repeater can start on the mortars

Sat, 01/31/2015 - 07:58
#1061
Spirals-Ore's picture
Spirals-Ore
Pow

"Don't worry ! This will surelly cut down the layer durability !" D-07 smirks.

[ Hey, a mortar is going to hit you soon ! ]

first thing first

The machine slams down its hatchet at the layer implimented in the tank

( Finish the move then move to the mortar )

Sat, 01/31/2015 - 16:29
#1062
Magmaul-Ace's picture
Magmaul-Ace
urhg

((Hey Doc, I specified that I wanted to move to the front on the first turn, why am I in the right?))

Sat, 01/31/2015 - 17:21
#1063
Sonosuke's picture
Sonosuke
Change my attack

[Move: Tank Right
Super Arm Arm Charge Release: Jellimortar B]

Sat, 01/31/2015 - 21:23
#1064
Snakey-One's picture
Snakey-One
Can I...

Get out my apprentistick while charging my bomb? If I can I do. If not then I wait for the bomb to charge then throw at the flamethrower.

Sat, 01/31/2015 - 22:17
#1065
Eternity-Terminal's picture
Eternity-Terminal

"Wiz...stop singing." SEE-4 whines. The slime quivers in confusion...because slimes don't make good singers, after all. The robot moves sluggishly, causing it to not make it all the way to the front.

(Move to right; Default)

Sat, 01/31/2015 - 23:05
#1066
Doctorspacebar's picture
Doctorspacebar

((Today I will be posting a compact post. I rolled the dice, but I just don't have the time to type all that stuff.

Mute, you are on the right to keep you from being burned by a flamethrower... and because I must have missed where you specified you wanted to be in front, because it was late at night. And it's honestly better for you to be on the right now since the Glop Drops are heading that way.))

Turn Roll (with Tiebreakers): 2,2,3,2,2,2,3,2,1,3,2,1,2,2,1,2,1,1,3,1,1
Main Cannon: 0 = Last
Flamethrower: 8 + 2 = 10 (38/100)
Machine Puppy B: 8 + 2 = 10 (93/100)
Whacked Wizard A: 7 + 3 = 10 (38/100)
Whacked Wizard B: 7 + 2 = 9 (72/100)
Mini Layer: 10 + 2 = 12
Jellimortar A: 2 + 2 = 4
Jellimortar B: 2 + 3 = 5
Glop Drop A: 6 + 2 = 8 (35/100)
Glop Drop B: 6 + 1 = 7 (88.1/100)
Glop Drop C: 6 + 3 = 9 (63/100)
KV-103: 3 + 2 = 5
DSN-001: 6 + 1 + 3 CTR = 10 (10/100)
Mark: 3 + 2 + 5 CTR = 10 (51/100)
Cobalt: 8 + 2 = 10 (40/100)
LV-909: 5 + 1 + 1 ASI = 7 (88.7/100)
D-07: 12 + 2 = 14
K1XK1N9: 9 + 1 = 10 (75/100)
Sephiroth: 7 + 1 + 2 CTR = 10 (57/100)
Mute: 5 + 3 = 8 (78/100)
903:99: 7 + 1 + 2 CTR = 10 (39/100)
M4g1k: 8 + 1 = 9 (35/100)

SEE-4 Defaults. +1 BP!

D-07: Finish Jump w/ Heavy Hatchet -> Mini Layer
9 swings' equivalent. Hit! Mini Layer took 334 damage.
Mini Layer is down!
D-07 moves to the Right! (I assume this is what you meant when you say "move to the mortar".)

Machine Puppy B was Fully Shocked! Machine Puppy B took 4 damage.

Mark's move: Fire Charge w/ Pummel Gun -> Jellimortar B
Hit! Jellimortar B took 77 damage.

Cobalt's move: Autochosen Standard w/ Frying Pan -> Flamethrower
6 swings, 5 hits, 148 damage. Flamethrower is immune to Fire and resisted Stun.

K1XK1N9's move: Autochosen Standard w/ Force Halberd -> Flamethrower
5 swings, 4 hits, 134 damage. Flamethrower is down!

AUTOMOVE Sephiroth moves to the Right.
Sephiroth: Charge w/ Bog Repeater -> Jellimortar B (AUTORESELECT)
9 shots, 9 hits, 198 damage. Would've poisoned 3 times. (+3 FinPt to Spatula, +1 FinPt to Repeater)
Jellimortar B is down.

903:99: Charge w/ Bog Repeater -> Machine Puppy B (AUTORESELECT)
9 shots, 9 hits, 190 damage. +1 FinPt to Repeater.
Machine Puppy B is down.

Whacked Wizard A's move: Eclipse -> M4g1k
1 shot, Missed! (I roll first, actually. Rolled a 13, which was obviously going to miss because Eclipse's accuracy doesn't get that high)

DSN-001's move: Fire Charge w/ Super Arm Arm -> Whacked Wizard B (AUTORESELECT)
Hit! Whacked Wizard B took 53 damage.

Whacked Wizard B's move: Eclipse -> M4g1k
1 shot, Missed! (rolled an 8 this time. Still missed.)

Glop Drop C's move: Go to Right, Spike Strike -> D-07
4 strikes, 4 hits, 53 damage.

M4g1k's move: Charge w/ Apprentice Orb -> Main Cannon
Hit! Main Cannon took 30 damage.

Mute's move: Standard w/ Apprentice Orb -> Glop Drop C (AUTORESELECT)
2 bombs, 39 damage to Glop Drop C, 42 damage to Whacked Wizard B.

Glop Drop A's move: Go to Right, Spike Strike -> Mute
5 strikes, 1 hit, 7 damage.

LV-909's move: Go To Right, Overclocked Light Scope -> Wizard B.
10 shots, 9 hits, 105 damage. +5 FinPt.

Glop Drop B's move: Go to Right, Spike Strike -> LV-909
4 strikes, 1 blocked. 15 damage to shield.

KV-103's move: SmallCalibur -> Main Cannon
5 swings, 4 hits, 118 damage.

The mortars' explosives fall on... nothing!
Jellimortar A fires mortars at the Left side of the tank!

Main Cannon's move: Laser Beam -> KV-103
Missed KV-103, DSN-001, and K1XK1N9. Hit Sephiroth for 33 damage.

(Okay. The minute I finish my homework tomorrow, I'm booting up Visual Studio (assuming it's not still open from said homework). I'll have to make something to streamline this whole process- it'll be good practice, it'll be fun, and it'll probably save me time.)

-Turn Summary-
D-07 hits and kills the Mini Layer.
Machine Puppy B is Fully Shocked.
Mark hits Jellimortar B.
Cobalt and K1XK1N9 kill the Flamethrower.
Sephiroth destroys Jellimortar B.
903:99 destroys Machine Puppy B.
Whacked Wizard A misses with Eclipse.
DSN-001 hits Whacked Wizard B with his charge.
Whacked Wizard B misses with Eclipse.
Glop Drop C hits D-07 with Spike Strike.
M4g1k chucks an orb at the Main Cannon.
Mute throws orbs to hit Whacked Wizard B and Glop Drop C.
Glop Drop A hits Mute with Spike Strike.
LV-909 shoots Whacked Wizard B.
Glob Drop B pokes LV-909's shield.
KV-103 hacks away at the main cannon.
The mortars fall on... nothing!
Jellimortar A fires mortars at the Left side of the tank!
The Main Cannon fires a laser beam, hitting Sephiroth!
(Shields regenerated this turn: K1XK1N9's Tough Plank (54/72)
(Shields damaged this turn: LV-909's Scuttled Shuttle Siding (15/15)

-Victory Conditions-
=Defeat Muyōburobu!
-OPTIONAL: Destroy the entire tank (Reward: 1 Variant Ticket) [5/9 parts destroyed]

-Battlefield Information-
TANK MAP -- IMPORTANT
FRONT: Cobalt, K1XK1N9, M4g1k, Sephiroth, DSN-001, KV-103
LEFT:
RIGHT: LV-909, D-07, Mute, Mark, 903:99, SEE-4
BACK:

-Pending Effects-
SEE-4 has 1 BP.
Mute's Periodic Block of Elements: 1/3 [No Vials]
INCOMING MORTARS: Left

-Hazards and Pickups-

-Buffs-
Finisher Timer: 2 (centered on SEE-4)
Machinaut party: Gun ASI +Low (Finisher)
Machinaut party: Gun CTR +Low (Finisher)

-The Viskouza-

Main Cannon [A-8|B-8|R-0] Health 272/400 | No Shield | 32 Nrm | 200 Prc | 0 Ele | 32 Shd
[Position: Center]
{Shell: 6 Acc, 4 ROF, 60 Nrm | Laser Beam: 4 Acc, 2 ROF, 40 Ele (Up to 4) | Auto-Repair: Regenerates 20 HP per turn}

Flamethrower [A-8|B-4|R-8 (Turret)] Health -32/250 Kicked!

Machine Puppy A [A-6|B-0|R-8 (Turret)] Health -15/200 Stay! Bad dog!

Machine Puppy B [A-6|B-0|R-8 (Turret)] Health -122/200 He didn't want a treat.

Whacked Wizard A [A-7|B-2|R-7] Health 225/225 | Deflect Orb (30/30 Health, 20 El|20 Sh) | 12 Nrm | 12 Prc | 0 Ele | 80 Shd
[Position: Left]
{Nosferatu: 4 Acc, 1 Attack (x2 if user Ref >= target Ref + 4), 30 Shd, drains damage into user | Eclipse: 1 Acc, 1 Attack, cuts target's HP in half}

Whacked Wizard B [A-7|B-2|R-7] Health 22/225 | Deflect Orb (30/30 Health, 20 El|20 Sh) | 12 Nrm | 12 Prc | 0 Ele | 80 Shd
[Position: Right]
{Nosferatu: 4 Acc, 1 Attack (x2 if user Ref >= target Ref + 4), 30 Shd, drains damage into user | Eclipse: 1 Acc, 1 Attack, cuts target's HP in half}

Jellimortar A [A-8|B-2|R-2] Health 275/275 | Shield | 40 Nrm | 220 Prc | 40 Ele | 0 Shd
[Position: Back-Left]
{Bombardment: 12 Acc, 1 turn delay, 120 Pc/El, hits all targets in the selected area}

Jellimortar B [A-8|B-2|R-2] Health 0/275 I am going to nerf that thing

Mini Layer [A-0|B-5|R-10 (Turret)] Health -321/200 Now THAT'S overkill.

Glop Drop A [A-4|B-2|R-6] Health 40/40 | No Shield | 12 Nrm | 80 Prc | 12 Ele | -20 Shd
[Current Position: Back]
{Spike Strike: 4 ACC, 10 CSPD, 15/15/15/15 Prc}

Glop Drop B [A-4|B-2|R-6] Health 40/40 | No Shield | 12 Nrm | 80 Prc | 12 Ele | -20 Shd
[Current Position: Back]
{Spike Strike: 4 ACC, 10 CSPD, 15/15/15/15 Prc}

Glop Drop C [A-4|B-2|R-6] Health 1/40 | No Shield | 12 Nrm | 80 Prc | 12 Ele | -20 Shd
[Current Position: Back]
{Spike Strike: 4 ACC, 10 CSPD, 15/15/15/15 Prc}

-Player Allies-
Lil' Gelato (Mark30-Longshot) [A6|B0|R8 (Turret)] (Waiting (155/155 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Frosty Spine: 1x27 Prc, 5 ROF, Slight Minor Freeze}

Lil' Gelato (D-07 "Ditto") [A6|B0|R8 (Turret)] (Waiting (111/111 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze}

Lil' Wiz (SEE-4) [A6|B0|R8(+2) (Turret)] (Waiting (63/63 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Galvan: 1x21 Ele, 7 ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.}

-Player Team-
KV-103 'Fallen King' (Health: 172/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+2), CTR: Med, Com 43/30Nm/44/30Nm, Chg 24/25/27/29+51 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-* SmallCalibur [UV: CTR High] (L10 Nrm Swd, H MAX, Acc +7(+2), CSPD 5(+2), CTR: Ultra, Com 33/30/33/30/38, Chg 55+51 (50%: +1 target, 25%: +2 targets, 15% chance extra hit, 75% chance extra hit vs. Turret)) {15/25 Sword Hits} [D5 E2]
]-* Tempered Dueling Sword (L10 Prc Swd, H MAX, Acc +6(+2), CSPD 7(+2), CTR: Med Com 28/30Nrm/28/30Nrm/31, Chg 33+33+38+51Nrm) {2/15 Attacks Evaded} [D5 E2]
]-
[]* Bolted Non-Shield (L10 Shd, H MAX, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0, All Resists +1) [R2]
{}* Hefty Plate Mail (L10 Arm, H MAX) [M2 R2] | * Hefty Plate Helm (L10 Hlm, H MAX) [M2 R2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
8897 Crowns - - - - [ KO Meter: |||||||||||||||||... ]
Nrm 140|Prc 120|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2 (+2)|Curse +2|Sleep -2 (+4)|Doom +2
DMG N/A
ASI -2 (+2)
CTR Weapon+0
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 153/200) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm [UV: FMB Low] (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 22, Chg 59 (60%: Overkill picks new)) {3/20 Hits with 2+ bullets} [D2 E2 S2]
]-* Asteroid Bomb Mk II (L10 Nrm Bmb, HMAX, Acc +7(+2), ArmSpd 4(+2), CTR: Med, QAt 24 (up to 4), Chg 44 (up to 10), +2 Block Close Range) {13/25 Second+ Enemy Hits} [D2 E2 S2]
]-* Metal Fists (L9 Nrm Swd, H57/95, Acc +7, CSPD 8, CTR: Low, Com 23/24/36, Chg 45 (Good chance of Mod Stun), +3 Acc if hit while defending) {2/15 full combos}
]-
[]* Tough Plank (L7 Shd, H55/75, HP 72/72, Nrm 34|Prc 23|Ele 0|Shd 0)
{}* Base Mail (L7 Arm, H55/75) | * Vitacap (L7 Hlm, H55/75)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
8338 Crowns - - - -
Nrm 70|Prc 40|Ele 40|Shd 40
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]-

Mark30-Longshot (Health: 180/180) [Colray]
A-10 | B-5 | R-3 (ASD 0)
]-* Pummel Gun [UV: Charge Med] (L9 Nrm Gun, H77/95, Acc +8(+2), ROF 5(+2), CTR: High, Clip 1 x 61, Chg 87 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage} [E2 S2 D6]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
[]* Bone Shield (L10 Shd, H MAX, HP 52/52, Nrm 0|Prc 0|Ele 0|Shd 55, +1 All Resists) [R2 D2 H6]
{}* Hefty Plate Mail (L10 Arm, H MAX) [R2 D1 M2] | * Hefty Plate Helm (L10 Hlm, H MAX) [R2 D1 M2]
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
8277 Crowns - - - -
Nrm 154|Prc 132|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2(+2)|Curse +2|Sleep -2 (+4)|Doom +2
DMG N/A
ASI -2 (+2)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

'Cobalt' (Health: 178/220) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan [UV: Status Amp Low] (L10 Nrm Swd, H MAX, Acc +7(+2), CSPD 4(+2), CTR: Low, Com 31/30(neutral)/34/30(neutral), Chg 47 (up to 3, Good Fire/Stun rate) + 51(neutral), Status: Mod Stun (Fair) and Min Fire (Fair)) {18/20 status effects} [D3 E2]
]-* Super Static Flash (L9 Nrm Bmb, H 57/95, Acc +8, ArmSpd 7, CTR: Low, QAt 20 (up to 3), Chg 36 (up to 8, Good Shock rate), Status: Mod Shock (Fair)) {2/15 Charge Attacks} [D1]
]-
]-
[]* Bolted Non-Shield (L9 Shd, H57/95, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Vitasuit (L10 Arm, H MAX) [D2] | * Vitacap (L9 Hlm, H 57/95)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
9052 Crowns - - - -
Nrm 41|Prc 21|Ele 21|Shd 21
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA 0 (Fire Amp Low and Stun Amp Low w/ Weapon 1)
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item - Hearty Mark]-

LV-909 'Ignem' (Health: 80/100) [Lady-Of-War]
A-5 | B-8 | R-5
]-Bottle Rocket (L10 Nrm Bmb, HMax, Acc +10(+2), ArmSpd 3(+2), CTR: Med, QAt 25 (up to 5, late 1 turn), Chg 45 (up to 12, late 2 turns)) {0/15 Hits While Defending} [E2 S2 D5]
]-* Overclocked Light Scope (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 10(+2), CTR: Med, Clip 10 x 12, Chg 74) {10/20 Hits with 5+ Bullets} [E2 S2 D2]
]-* Kat Claw (L10 25%Nm/75%Sh Swd, H MAX, Acc +7(+1), CSPD 5(+1), CTR: Med, Com 29/29/32 (15%: +1 target), Chg 47 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {1/5 Shields Broken} [E1 S1 D1]
]-
[]Scuttled Shuttle Siding (L10 Shd, H MAX, HP 15/30, Nrm 35|Prc 0|Ele 0|Shd 0, All Resists +1) [R2 D3 H4]
{}Out-of-Date Culet (L10 Arm, H MAX) [D6 R2]| Stump (L10 Hlm, H MAX) [D6 R2]
<>
<>
9377 Crowns - - 1 Variant Ticket - -
Nrm 80|Prc 0|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2|Curse +2|Sleep +2|Doom +2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 35/220) [Spirals-Ore]
A-5 | B-1 | R-12
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-* Kat Claw (L10 25%Nm/75%Sh Swd, H MAX, Acc +7(+2), CSPD 5(+2), CTR: Med, Com 38/30Nrm/38/30Nrm/41 (15%: +1 target), Chg 61 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken} [D8 E2]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
[]* Bolted Non-Shield (L8 Shd, H31/75, HP 20/20, Nrm 14|Prc 0|Ele 0|Shd 0) [D8]
{}* Vitasuit (L8 Arm, H84/85) [D8] | * Vitacap (L10 Hlm, H MAX) [D8]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
8802 Crowns - - - - [ KO Meter: |||................. ]
Nrm 58|Prc 29|Ele 29|Shd 29
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Default - Item]-

SEE-4 (Health: 200/200) [Eternity-Terminal]
A-9 | B-5 | R-4
]-* Heightened Plasmator (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 5(+1), CTR: Med, Clip 3 x 31, Chg 41 (up to 3, CataCharge on hit: 35 Nrm)) {0/15 Catalyzer Charges} [7D 2E 1S]
]-* Lil' Wiz (L8 Ele Bmb, H46/85, CTR: Low, Charge deploys Lil' Gelato (15+3% Mach (+42 Heat) (63) HP, A6|B0|R8 Turret, Galvan: 1x21 Ele, 5(+2) ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.) {0/40 Turns Active} (HP 21/21) [3D 2S 3H]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Super Arm Arm (L9 Nrm Gun, H9/95, Acc +7(+2), ROF 7(+2), Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {4/20 Hits with 2+ bullets} [5D 2E 2S]
[]* Tough Plank (L10 Shd, H MAX, HP 81/81, Nrm 37|Prc 24|Ele 0|Shd 0) [5D 5H]
{}* Vitasuit (L10 Arm, H MAX) [8D 2R] | * Base Helm (L7 Hlm, H2/75) [6D 1R]
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
6632 Crowns - - 1 Variant Ticket - -
Nrm 66|Prc 12|Ele 25|Shd 12
Fire 1.5|Freeze 1.5|Shock 1.5|Poison 1.5|Stun 1.5|Curse 1.5|Sleep 1.5|Doom 1.5
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

K1XK1N9 "Enterthekicks" (Health: 200/200) [Whyna]
A-2 | B-7 | R-9
]-* Mini-Blaster (L7 Nrm Gun, H34/75, Acc +7, ROF +5(+1), CTR: Low, : 3 x 31, Chg 76) {2/10 Consecutive Target Damages} [1S 3D]
]-* Force Halberd (L7 Nm/El Swd, H34/75, Acc +7, CSPD +3(+1), CTR: Low, Com 33/34, Chg 71, +2 Block Close Range) {6/15 Attacks Blocked} [1S 3D]
]- --
]- --
[]* Tough Plank (L7 Shd, H33/55, HP 54/72, Nrm 34|Prc 23|Ele 0|Shd 0, all Res +1) [1R 3D]
{}* Vitasuit (L7 Arm, H33/55) [1R 3D] | * Base Helm (L7 Hlm, H33/55) [1R 3D]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
5190 Crowns - - 1 Variant Ticket - -
Nrm 63|Prc 34|Ele 34|Shd 34
Fire 0(+1)|Freeze 0(+1)|Shock 0(+1)|Poison 0(+1)|Stun 0(+1)|Curse 0(+1)|Sleep 0(+1)|Doom 0(+1)
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

"Sephiroth" (Health: 167/200) [Saucce]
A-9 | B-2 | R-7
]-* Bog Repeater [UV: Damage Med] (L5 Shd Gun, H53/55, Acc +7, ROF 9(+1), CTR: Low, x.5 initial Reload, x1.5 standard Reload, Clip: 3 x 22, Chg 9 x 22, Good chance of Minor Poison) {4/10 Full Clip Hits} [1S]
]-* Aerodynamic Combat Spatula (L5 Nrm Swd, H52/55, Acc +7, CSPD +6, CTR: Low, Com 25/25/25/25, Chg 60 (10 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {7/20 Status Effects}
]- --
]- --
[]* Tough Plank (L5 Shd, H52/55, HP 36/72, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L5 Arm, H52/55)| * Base Helm (L5 Hlm, H52/55)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
2610 Crowns - - - -
Nrm 55|Prc 30|Ele 30|Shd 30
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

PAD-103 "Mute" (Health: 193/200) [Magmaul-Ace]
A-8 | B-5 | R-5
]-* Apprentice Orb (L5 Ele Bomb, H53/55, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [2S]
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {0/15 Charge Attacks} [5D]
]- --
]- --
[]* Tough Plank (L5 Shd, H52/55, HP 72/72, Nrm 35|Prc 20|Ele 0|Shd 0) [3D]
{}* Vitasuit (L5 Arm, H52/55) [3D] | * Base Helm (L5 Hlm, H52/55) [3D]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Periodic Block of Elements (Makes 1 small vial every 3 turns usable by the owner of the Block, can hold up to 1 vial)
2610 Crowns - - 1 Variant Ticket - -
Nrm 63|Prc 35|Ele 35|Shd 35
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

903:99ASSASSIN (Health: 200/200) [Herozenzero]
A-7 | B-4 | R-7
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (L5 Shd Gun, H52/55, Acc +7(+1), ROF 9(+1), CTR: Low, x.5 initial Reload, x1.5 standard Reload, Clip: 3 x 21, Chg 9 x 21, Good chance of Minor Poison) {0/10 Full Clip Hits} [1D 1E 1S]
]- --
]- --
[]* Tough Plank (L5 Shd, H52/55, HP 72/72, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L5 Armor, H52/55)| * Base Helm (L5 Hlm, H52/55)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
2610 Crowns - - 1 Variant Ticket - -
Nrm 55|Prc 30|Ele 30|Shd 30
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

M4g1k (Health: 200/200) [Snakey-One]
A-8 | B-2 | R-8
]-* Apprentistick (L1 Ele Gun, H 0/15, Acc +7, ROF 3, Clip 2 x 35, Chg 50, 35% Knockdown) {0/400 Finisher Points (Gain 65 per Knockdown)}
]-* Apprentice Orb (L1 Ele Bomb, H0/15, Acc +7, ArmSpd 5, CTR: Low, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]- --
]- --
[]* Tough Plank (L1 Shd, H0/15, HP 72/72, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L1 Armor, H0/15)| * Base Helm (L1 Hlm, H0/15)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
2610 Crowns - - 1 Variant Ticket - -
Nrm 55|Prc 30|Ele 30|Shd 30
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

-INVENTORY-
Total Crowns Earned: 9577
-Prologue: 636
-Chapter 1: 8941

-Consumables-
1 Curse Vial [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
2 Health Capsule (+60 HP) [0*]
3 Mecha Turret Kits [0*]
1 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
16 * Brimstone
11 * Scrap Metal
21 * Grave Soil
8 * Spark Plugs
11 * Cheap Gunpowder
11 * Sharp Fangs
13 * Rock Chips
1 ** Blast Core
2 ** Owlite Feather

-Key Items-
Kilowatt Oil (The remains of a lesser Quicksilver Tyrant. This sample was acquired from the remains of Don Electrocuto.)
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It doesn't seem to be compatible with anything you've got on you.)

-Unused Gear-
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)

-Rarities-
10 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
**
***
****
*****

Sat, 01/31/2015 - 23:09
#1067
Midnight-Dj's picture
Midnight-Dj
BAAAAAAAAAAAAAAAAAAAAANEEEBLAAAAAAAAAAAAAAAAAAAAAAAAAAADEEEEEEEE

"Is that all this worthless vehicle can handle?!" KV-103 laughed before shrugging off the shell fragments, "You are begging to be destroyed!!!"

(Attack the main turret again)

Sat, 01/31/2015 - 23:39
#1068
Sonosuke's picture
Sonosuke
I'm done being serious. Time to revel in insanity.

"I'm heading around back to take out the other Jellimortar" Faidra runs around, priming his Asteroid Bomb.

[Move: Tank Back
Asteroid Bomb Mk.II Charge: Jellimortar A]

Sun, 02/01/2015 - 00:15
#1069
Colray's picture
Colray
Variant Ticket!

((Charge Pummel gun, Jellimortar A))

Sun, 02/01/2015 - 01:05
#1070
Spirals-Ore's picture
Spirals-Ore
SO MUCH HOMEWORK !

(( Attack the right wizard with standart best bud ))

Sun, 02/01/2015 - 06:47
#1071
Herozenzero's picture
Herozenzero
Kill that annoying thing

((Bog repeater on Jellimortar a))

((It must be annoying how fast we kill your stuff, you get to have no fun (: ))

Sun, 02/01/2015 - 07:02
#1072
Saucce's picture
Saucce
SCREW IT

((ONE MORE UNNERFED SHOT! Move to front charge bog repeater))

Sun, 02/01/2015 - 07:04
#1073
Snakey-One's picture
Snakey-One
I will...

Get out apprentistick and start charging it.

Sun, 02/01/2015 - 21:35
#1074
Doctorspacebar's picture
Doctorspacebar
Stop that tank!

Turn Roll (with Tiebreakers): 2,2,2,3,2,2,1,1,1,3,1,2,3,1,2,3,3,1
Main Cannon: 0 = Last
Whacked Wizard A: 7 + 2 = 10 (73/100)
Whacked Wizard B: 7 + 2 = 9
Jellimortar A: 2 + 2 = 4
Glop Drop A: 6 + 3 = 9 (76/100)
Glop Drop B: 6 + 2 = 8 (23/100)
Glop Drop C: 6 + 2 = 8 (17/100)
KV-103: 3 + 1 = 4
DSN-001: 6 + 1 = 7
Mark: 3 + 1 = 4
Cobalt: 8 + 3 = 11
LV-909: 5 + 1 + 1 ASI = 7
D-07: 12 + 2 = 14
SEE-4: 5 + 3 + 3 ASI = 11
K1XK1N9: 9 + 1 = 10 (50/100)
Sephiroth: 7 + 2 = 9 (99/100)
Mute: 5 + 3 = 8 (68/100)
903:99: 7 + 3 + 1 ASI = 11
M4g1k: 8 + 1 = 9 (99/100)

D-07: Standard w/ Best Bud -> Whacked Wizard B
12 Ref + 4 CSPD + 1 Roll - 7 FoeRef = 10/2 = 5 -> 4 Swings
Evade Sum: 5 Acc + 10 Heavy Sword - 1 FoeBlock = 14
Block Sum: - 1 more FoeBlock = 13
4 Rolls: 2,3,15,4. 4 hits! Whacked Wizard B took 146 damage.

SEE-4 moves to the Back!
SEE-4: Standard w/ Super Arm Arm -> Jellimortar A
5 Ref + 9 ROF + 1 ASI + 1 Roll - 1 FoeRef = 15 -> 7 shots!
Evade Sum: 9 Acc + 9 Arm Cannon - 1 FoeBlock = 16
7 Rolls: 4,8,15,12,7,12,1. 7 hits! Jellimortar A took 165 damage.
SEE-4's Super Arm Arm gained 6 Finisher Points!

Cobalt moves to the Right!
Cobalt: Standard w/ Weighted Frying Pan -> Glop Drop A
8 Ref + 6 CSPD + 1 Roll - 6 FoeRef = 9/2 = 4.5 -> 4 Swings
Evade Sum: 6 Acc + 9 Cookware - 1 FoeBlock = 14
4 Rolls: 15,16,2,15. 1 hit! Glop Drop A took 31 damage.
Roll vs. Moderate Stun (Fair): 96. Resisted!
Roll vs. Minor Fire (Fair): 77. Resisted!

903:99: Standard w/ Bog Repeater -> Jellimortar A
7 Ref + 10 ROF + 4 Roll + 1 ASI - 1 ClipSize - 4 Reload - 1 FoeRef = 16 -> 6 Shots
Evade Sum: 7 Acc + 8 Crossbow - 1 FoeBlock = 14
6 Rolls: 7,6,13,4,11,12. 6 hits! Jellimortar A took 132 damage.
Jellimortar A is down!

Whacked Wizard A: Eclipse -> SEE-4
Evade Sum: 7 Acc + 1 Eclipse - 2 FoeBlock = 6
Roll: 7. Miss!

K1XK1N9: Standard w/ Force Halberd -> Glop Drop A
9 Ref + 6 CSPD + 1 Roll - 6 FoeRef = 10/2 = 5 -> 4 Swings
Evade Sum: 2 Acc + 7 Halberd - 1 FoeBlock = 8
4 Rolls: 14,16,11,3. Hit! Glop Drop A took 31 damage.
Glop Drop A is down!

Sephiroth moves to the Front!
Sephiroth: Charge w/ Bog Repeater -> Main Cannon
Roll for Instacharge: 79. No Instacharge.
Sephiroth begins charging his Bog Repeater!

M4g1k: Charge Apprentistick -> Main Cannon
Roll for Instacharge: 41. No Instacharge.
M4g1k begins charging his Apprentistick!

DSN-001 moves to the back!
DSN-001: Charge Asteroid Bomb Mk II -> Main Cannon (Autoreselect)

Mute: Standard w/ Blast Charge -> Glop Drop C
5 Ref + 7 ArmSpd + 2 Roll - 6 FoeRef = 8/6 -> 1 Bomb
Roll for Extra Targets: Also targeted Main Cannon, Glop Drop B!
Base ES: 8 Acc + 8 Radial Bomb = 16
-> Glop Drop C (15 ES): 10. Hit! Glop Drop C took 24 damage.
-> Glop Drop B (15 ES): 4. Hit! Glop Drop B took 24 damage.
-> Main Cannon (12 ES): 5. Hit! Main Cannon took 19 damage.
Glop Drop C is down!

Glop Drop B: Spike Strike -> Mute
6 Ref + 10 CSPD + 1 Roll - 5 FoeRef = 12/2 = 6 -> 4 Strikes
Evade Sum: 4 Acc + 4 Strike - 2 FoeBlock = 6
Block Sum: - 3 more FoeBlock = 3
4 Rolls: 3,1,4,4. 1 hit, 3 blocked! Mute took 7 damage.

DSN-001: Asteroid Bomb Mk II -> Main Cannon (Autoreselect)
Roll for Instacharge: 26. No Instacharge.
DSN-001 begins charging his Asteroid Bomb Mk II!

LV-909: Standard w/ Overclocked Light Scope -> Glop Drop B
5 Ref + 12 ROF + 4 Roll + 1 ASI - 3 FoeRef - 3 ClipSize = 16 -> 10 Shots
Evade Sum: 5 Acc + 9 Assault Rifle - 1 FoeBlock = 13
10 Rolls: 9,5,16,12,15,8,6,3,3,11. 8 hits! Glop Drop B took 93 damage.
Glop Drop B is down!

KV-103: Standard w/ SmallCalibur -> Main Cannon
3 Ref + 7 CSPD + 3 Roll - 0 FoeRef = 13/2 -> 6.5 -> 5 swings
Evade Sum: 7 Acc + 9 Broadsword - 4 FoeBlock = 12
5 Rolls: 6,8,5,11,6. 5 hits! Main Cannon took 156 damage.
KV-103's KO Meter filled! SmallCalibur: +5 FinPt.

Mark: Charge w/ Pummel Gun -> Main Cannon (Autoreselect)
Roll for Instacharge: 59. No Instacharge.
Mark begins charging his Pummel Gun!

The mortars' explosives fall on... nothing!

Main Cannon's move: Shell -> Sephiroth
Evade Sum: 8 Acc + 6 Cannon - 1 FoeBlock = 13
Roll: 3. Hit! Sephiroth sustained 47 damage.

-Turn Summary-
D-07 strikes Whacked Wizard B with his Best Bud, doing way more damage than he needs to!
SEE-4 moves to the back and shoots at Jellimortar A; 903:99 finishes off the Jellimortar with his Bog Repeater!
Cobalt hits Glop Drop A with his Pan!
Whacked Wizard A barely misses SEE-4 with Eclipse!
K1XK1N9 kills off Glop Drop A with the Force Halberd!
Sephiroth begins charging his Bog Repeater!
M4g1k begins charging his Apprentistick!
Mute tosses a Blast Charge, killing a Glop Drop and damaging another!
The surviving Glop Drop attacks Mute back, hitting his shield a lot and poking his foot!
DSN-001 begins charging his Asteroid Bomb Mk II!
LV-909 finishes off the last Glop Drop!
KV-103 continues striking at the Main Cannon, and his Boxer Belt begins glowing!
Mark begins charging his Pummel Gun!
As the mortars fall on nothing, the Main Cannon turns and blasts Sephiroth with a shell!
(Shields regenerated this turn: LV-909's Scuttled Shuttle Siding (23/30), K1XK1N9's Tough Plank (72/72)
(Shields damaged this turn: Mute's Tough Plank (42/72)

You can hear angry glorping from inside the tank as its parts begin breaking. The Main Cannon is on its last legs; soon enough, you'll be able to attack Muyōburobu directly!

-Victory Conditions-
=Defeat Muyōburobu!
-OPTIONAL: Destroy the entire tank (Reward: 1 Variant Ticket) [7/9 parts destroyed]

-Battlefield Information-
TANK MAP -- IMPORTANT
FRONT: K1XK1N9, M4g1k, Sephiroth, KV-103
LEFT:
RIGHT: Cobalt, LV-909, D-07, Mute, Mark, 903:99, 3 Glop Drops
BACK: SEE-4, DSN-001

-Pending Effects-
SEE-4 has 1 BP.
Mute's Periodic Block of Elements: 2/3 [No Vials]
Sephiroth: Charge w/ Bog Repeater -> Main Cannon
M4g1k: Charge Apprentistick -> Main Cannon
DSN-001: Asteroid Bomb Mk II -> Main Cannon
Mark: Charge w/ Pummel Gun -> Main Cannon

-Hazards and Pickups-

-Buffs-
Finisher Timer: 1 (centered on SEE-4)
Machinaut party: Gun ASI +Low (Finisher)
Machinaut party: Gun CTR +Low (Finisher)

-The Viskouza-

Main Cannon [A-8|B-8|R-0] Health 117/400 | No Shield | 32 Nrm | 200 Prc | 0 Ele | 32 Shd
[Position: Center]
{Shell: 6 Acc, 4 ROF, 60 Nrm | Laser Beam: 4 Acc, 2 ROF, 40 Ele (Up to 4) | Auto-Repair: Regenerates 20 HP per turn}

Flamethrower [A-8|B-4|R-8 (Turret)] Health -32/250 Kicked!

Machine Puppy A [A-6|B-0|R-8 (Turret)] Health -15/200 Stay! Bad dog!

Machine Puppy B [A-6|B-0|R-8 (Turret)] Health -122/200 He didn't want a treat.

Whacked Wizard A [A-7|B-2|R-7] Health 225/225 | Deflect Orb (30/30 Health, 20 El|20 Sh) | 12 Nrm | 12 Prc | 0 Ele | 80 Shd
[Position: Left]
{Nosferatu: 4 Acc, 1 Attack (x2 if user Ref >= target Ref + 4), 30 Shd, drains damage into user | Eclipse: 1 Acc, 1 Attack, cuts target's HP in half}

Whacked Wizard B [A-7|B-2|R-7] Health -124/225 AND THEN A SKELETON FELL DOWN

Jellimortar A [A-8|B-2|R-2] Health -22/275 You struck a mortar blow! Ha ha, get it? Mortar? Sounds like mortal? Huh?

Jellimortar B [A-8|B-2|R-2] Health 0/275 I am going to nerf that thing

Mini Layer [A-0|B-5|R-10 (Turret)] Health -321/200 Now THAT'S overkill.

-Player Allies-
Lil' Gelato (Mark30-Longshot) [A6|B0|R8 (Turret)] (Waiting (155/155 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Frosty Spine: 1x27 Prc, 5 ROF, Slight Minor Freeze}

Lil' Gelato (D-07 "Ditto") [A6|B0|R8 (Turret)] (Waiting (111/111 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze}

Lil' Wiz (SEE-4) [A6|B0|R8(+2) (Turret)] (Waiting (63/63 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Galvan: 1x21 Ele, 7 ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.}

-Player Team-
KV-103 'Fallen King' (Health: 172/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+2), CTR: Med, Com 43/30Nm/44/30Nm, Chg 24/25/27/29+51 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-* SmallCalibur [UV: CTR High] (L10 Nrm Swd, H MAX, Acc +7(+2), CSPD 5(+2), CTR: Ultra, Com 33/30/33/30/38, Chg 55+51 (50%: +1 target, 25%: +2 targets, 15% chance extra hit, 75% chance extra hit vs. Turret)) {20/25 Sword Hits} [D5 E2]
]-* Tempered Dueling Sword (L10 Prc Swd, H MAX, Acc +6(+2), CSPD 7(+2), CTR: Med Com 28/30Nrm/28/30Nrm/31, Chg 33+33+38+51Nrm) {2/15 Attacks Evaded} [D5 E2]
]-
[]* Bolted Non-Shield (L10 Shd, H MAX, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0, All Resists +1) [R2]
{}* Hefty Plate Mail (L10 Arm, H MAX) [M2 R2] | * Hefty Plate Helm (L10 Hlm, H MAX) [M2 R2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
8897 Crowns - - - - [ KO Meter: |||||||||||||||||||| ] (Next Sword Combo: x3 damage, pierces defenses!)
Nrm 140|Prc 120|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2 (+2)|Curse +2|Sleep -2 (+4)|Doom +2
DMG N/A
ASI -2 (+2)
CTR Weapon+0
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 153/200) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm [UV: FMB Low] (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 22, Chg 59 (60%: Overkill picks new)) {3/20 Hits with 2+ bullets} [D2 E2 S2]
]-* Asteroid Bomb Mk II (L10 Nrm Bmb, HMAX, Acc +7(+2), ArmSpd 4(+2), CTR: Med, QAt 24 (up to 4), Chg 44 (up to 10), +2 Block Close Range) {13/25 Second+ Enemy Hits} [D2 E2 S2]
]-* Metal Fists (L9 Nrm Swd, H57/95, Acc +7, CSPD 8, CTR: Low, Com 23/24/36, Chg 45 (Good chance of Mod Stun), +3 Acc if hit while defending) {2/15 full combos}
]-
[]* Tough Plank (L7 Shd, H55/75, HP 72/72, Nrm 34|Prc 23|Ele 0|Shd 0)
{}* Base Mail (L7 Arm, H55/75) | * Vitacap (L7 Hlm, H55/75)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
8338 Crowns - - - -
Nrm 70|Prc 40|Ele 40|Shd 40
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]-

Mark30-Longshot (Health: 180/180) [Colray]
A-10 | B-5 | R-3 (ASD 0)
]-* Pummel Gun [UV: Charge Med] (L9 Nrm Gun, H77/95, Acc +8(+2), ROF 5(+2), CTR: High, Clip 1 x 61, Chg 87 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage} [E2 S2 D6]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
[]* Bone Shield (L10 Shd, H MAX, HP 52/52, Nrm 0|Prc 0|Ele 0|Shd 55, +1 All Resists) [R2 D2 H6]
{}* Hefty Plate Mail (L10 Arm, H MAX) [R2 D1 M2] | * Hefty Plate Helm (L10 Hlm, H MAX) [R2 D1 M2]
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
8277 Crowns - - - -
Nrm 154|Prc 132|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2(+2)|Curse +2|Sleep -2 (+4)|Doom +2
DMG N/A
ASI -2 (+2)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

'Cobalt' (Health: 178/220) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan [UV: Status Amp Low] (L10 Nrm Swd, H MAX, Acc +7(+2), CSPD 4(+2), CTR: Low, Com 31/30(neutral)/34/30(neutral), Chg 47 (up to 3, Good Fire/Stun rate) + 51(neutral), Status: Mod Stun (Fair) and Min Fire (Fair)) {18/20 status effects} [D3 E2]
]-* Super Static Flash (L9 Nrm Bmb, H 57/95, Acc +8, ArmSpd 7, CTR: Low, QAt 20 (up to 3), Chg 36 (up to 8, Good Shock rate), Status: Mod Shock (Fair)) {2/15 Charge Attacks} [D1]
]-
]-
[]* Bolted Non-Shield (L9 Shd, H57/95, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Vitasuit (L10 Arm, H MAX) [D2] | * Vitacap (L9 Hlm, H 57/95)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
9052 Crowns - - - -
Nrm 41|Prc 21|Ele 21|Shd 21
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA 0 (Fire Amp Low and Stun Amp Low w/ Weapon 1)
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item - Hearty Mark]-

LV-909 'Ignem' (Health: 80/100) [Lady-Of-War]
A-5 | B-8 | R-5
]-Bottle Rocket (L10 Nrm Bmb, HMax, Acc +10(+2), ArmSpd 3(+2), CTR: Med, QAt 25 (up to 5, late 1 turn), Chg 45 (up to 12, late 2 turns)) {0/15 Hits While Defending} [E2 S2 D5]
]-* Overclocked Light Scope (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 10(+2), CTR: Med, Clip 10 x 12, Chg 74) {14/20 Hits with 5+ Bullets} [E2 S2 D2]
]-* Kat Claw (L10 25%Nm/75%Sh Swd, H MAX, Acc +7(+1), CSPD 5(+1), CTR: Med, Com 29/29/32 (15%: +1 target), Chg 47 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {1/5 Shields Broken} [E1 S1 D1]
]-
[]Scuttled Shuttle Siding (L10 Shd, H MAX, HP 23/30, Nrm 35|Prc 0|Ele 0|Shd 0, All Resists +1) [R2 D3 H4]
{}Out-of-Date Culet (L10 Arm, H MAX) [D6 R2]| Stump (L10 Hlm, H MAX) [D6 R2]
<>
<>
9377 Crowns - - 1 Variant Ticket - -
Nrm 80|Prc 0|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2|Curse +2|Sleep +2|Doom +2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 35/220) [Spirals-Ore]
A-5 | B-1 | R-12
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-* Kat Claw (L10 25%Nm/75%Sh Swd, H MAX, Acc +7(+2), CSPD 5(+2), CTR: Med, Com 38/30Nrm/38/30Nrm/41 (15%: +1 target), Chg 61 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken} [D8 E2]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
[]* Bolted Non-Shield (L8 Shd, H31/75, HP 20/20, Nrm 14|Prc 0|Ele 0|Shd 0) [D8]
{}* Vitasuit (L8 Arm, H84/85) [D8] | * Vitacap (L10 Hlm, H MAX) [D8]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
8802 Crowns - - - - [ KO Meter: |||................. ]
Nrm 58|Prc 29|Ele 29|Shd 29
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Default - Item]-

SEE-4 (Health: 200/200) [Eternity-Terminal]
A-9 | B-5 | R-4
]-* Heightened Plasmator (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 5(+1), CTR: Med, Clip 3 x 31, Chg 41 (up to 3, CataCharge on hit: 35 Nrm)) {0/15 Catalyzer Charges} [7D 2E 1S]
]-* Lil' Wiz (L8 Ele Bmb, H46/85, CTR: Low, Charge deploys Lil' Gelato (15+3% Mach (+42 Heat) (63) HP, A6|B0|R8 Turret, Galvan: 1x21 Ele, 5(+2) ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.) {0/40 Turns Active} (HP 21/21) [3D 2S 3H]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Super Arm Arm (L9 Nrm Gun, H9/95, Acc +7(+2), ROF 7(+2), Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {10/20 Hits with 2+ bullets} [5D 2E 2S]
[]* Tough Plank (L10 Shd, H MAX, HP 81/81, Nrm 37|Prc 24|Ele 0|Shd 0) [5D 5H]
{}* Vitasuit (L10 Arm, H MAX) [8D 2R] | * Base Helm (L7 Hlm, H2/75) [6D 1R]
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
6632 Crowns - - 1 Variant Ticket - -
Nrm 66|Prc 12|Ele 25|Shd 12
Fire 1.5|Freeze 1.5|Shock 1.5|Poison 1.5|Stun 1.5|Curse 1.5|Sleep 1.5|Doom 1.5
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

K1XK1N9 "Enterthekicks" (Health: 200/200) [Whyna]
A-2 | B-7 | R-9
]-* Mini-Blaster (L7 Nrm Gun, H34/75, Acc +7, ROF +5(+1), CTR: Low, : 3 x 31, Chg 76) {2/10 Consecutive Target Damages} [1S 3D]
]-* Force Halberd (L7 Nm/El Swd, H34/75, Acc +7, CSPD +3(+1), CTR: Low, Com 33/34, Chg 71, +2 Block Close Range) {6/15 Attacks Blocked} [1S 3D]
]- --
]- --
[]* Tough Plank (L7 Shd, H33/55, HP 72/72, Nrm 34|Prc 23|Ele 0|Shd 0, all Res +1) [1R 3D]
{}* Vitasuit (L7 Arm, H33/55) [1R 3D] | * Base Helm (L7 Hlm, H33/55) [1R 3D]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
5190 Crowns - - 1 Variant Ticket - -
Nrm 63|Prc 34|Ele 34|Shd 34
Fire 0(+1)|Freeze 0(+1)|Shock 0(+1)|Poison 0(+1)|Stun 0(+1)|Curse 0(+1)|Sleep 0(+1)|Doom 0(+1)
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

"Sephiroth" (Health: 120/200) [Saucce]
A-9 | B-2 | R-7
]-* Bog Repeater [UV: Damage Med] (L5 Shd Gun, H53/55, Acc +7, ROF 9(+1), CTR: Low, x.5 initial Reload, x1.5 standard Reload, Clip: 3 x 22, Chg 9 x 22, Good chance of Minor Poison) {4/10 Full Clip Hits} [1S]
]-* Aerodynamic Combat Spatula (L5 Nrm Swd, H52/55, Acc +7, CSPD +6, CTR: Low, Com 25/25/25/25, Chg 60 (10 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {7/20 Status Effects}
]- --
]- --
[]* Tough Plank (L5 Shd, H52/55, HP 36/72, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L5 Arm, H52/55)| * Base Helm (L5 Hlm, H52/55)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
2610 Crowns - - - -
Nrm 55|Prc 30|Ele 30|Shd 30
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

PAD-103 "Mute" (Health: 186/200) [Magmaul-Ace]
A-8 | B-5 | R-5
]-* Apprentice Orb (L5 Ele Bomb, H53/55, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [2S]
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {0/15 Charge Attacks} [5D]
]- --
]- --
[]* Tough Plank (L5 Shd, H52/55, HP 42/72, Nrm 35|Prc 20|Ele 0|Shd 0) [3D]
{}* Vitasuit (L5 Arm, H52/55) [3D] | * Base Helm (L5 Hlm, H52/55) [3D]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Periodic Block of Elements (Makes 1 small vial every 3 turns usable by the owner of the Block, can hold up to 1 vial)
2610 Crowns - - 1 Variant Ticket - -
Nrm 63|Prc 35|Ele 35|Shd 35
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

903:99ASSASSIN (Health: 200/200) [Herozenzero]
A-7 | B-4 | R-7
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (L5 Shd Gun, H52/55, Acc +7(+1), ROF 9(+1), CTR: Low, x.5 initial Reload, x1.5 standard Reload, Clip: 3 x 21, Chg 9 x 21, Good chance of Minor Poison) {0/10 Full Clip Hits} [1D 1E 1S]
]- --
]- --
[]* Tough Plank (L5 Shd, H52/55, HP 72/72, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L5 Armor, H52/55)| * Base Helm (L5 Hlm, H52/55)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
2610 Crowns - - 1 Variant Ticket - -
Nrm 55|Prc 30|Ele 30|Shd 30
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

M4g1k (Health: 200/200) [Snakey-One]
A-8 | B-2 | R-8
]-* Apprentistick (L1 Ele Gun, H 0/15, Acc +7, ROF 3, Clip 2 x 35, Chg 50, 35% Knockdown) {0/400 Finisher Points (Gain 65 per Knockdown)}
]-* Apprentice Orb (L1 Ele Bomb, H0/15, Acc +7, ArmSpd 5, CTR: Low, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]- --
]- --
[]* Tough Plank (L1 Shd, H0/15, HP 72/72, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L1 Armor, H0/15)| * Base Helm (L1 Hlm, H0/15)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
2610 Crowns - - 1 Variant Ticket - -
Nrm 55|Prc 30|Ele 30|Shd 30
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

-INVENTORY-
Total Crowns Earned: 9577
-Prologue: 636
-Chapter 1: 8941

-Consumables-
1 Curse Vial [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
2 Health Capsule (+60 HP) [0*]
3 Mecha Turret Kits [0*]
1 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
16 * Brimstone
11 * Scrap Metal
21 * Grave Soil
8 * Spark Plugs
11 * Cheap Gunpowder
11 * Sharp Fangs
13 * Rock Chips
1 ** Blast Core
2 ** Owlite Feather

-Key Items-
Kilowatt Oil (The remains of a lesser Quicksilver Tyrant. This sample was acquired from the remains of Don Electrocuto.)
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It doesn't seem to be compatible with anything you've got on you.)

-Unused Gear-
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)

-Rarities-
10 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
**
***
****
*****

Sun, 02/01/2015 - 21:54
#1075
Midnight-Dj's picture
Midnight-Dj
:/

"Once more machinauts! Leave this metal box in rubble!!!"

(attack main turret, I'm pretty sure I won't land a hit before the tank dies... why does no one here play like me? Oh well, this only makes KV-103 more unique.)

Sun, 02/01/2015 - 23:50
#1076
Colray's picture
Colray
must get Variant Ticket.

((Move to pack and unleash charge on Whacked Wizard))

(You mean with the extra personality? I guess so, I need to find time to flesh out a personality for Mark...)

Mon, 02/02/2015 - 00:55
#1077
Midnight-Dj's picture
Midnight-Dj
:/

((No, I meant that I am the only machinaut here that was designed to be a slow heavy hitting melee fighter (low reflex + High block and high accuracy, use swords only), who can take and dish out an immense amount of punishments. While everyone else is focusing on reflex.))

Mon, 02/02/2015 - 05:00
#1078
Herozenzero's picture
Herozenzero
Reflex

((Bog repeater on wizard))

((Reflex isn't that great, not like you can go 2 times in a row))

Mon, 02/02/2015 - 20:55
#1079
Doctorspacebar's picture
Doctorspacebar

((Work has begun on a Machinauts Calculator app- mostly for my use, but maybe you'll have use for it too. It's a bit tricky to explain the formulas to Visual Studio 2010, but I'll get it sooner or later...

Herozen, Reflex actually did get you to fire off two clips last turn.

EDIT: That explains a lot. I must have replaced SEPHIROTH's first trinket with the Bomber Gauntlets, rather than the new PAD-103 "Mute"'s first trinket, way back when. OK. Fixed that.))

Turn Roll (with Tiebreakers): 2,3,2,2,3,3,1,2,1,2,2,3,1
Main Cannon: 0 = Last
Whacked Wizard A: 7 + 2 = 10
KV-103: 3 + 3 = 4
DSN-001: 6 + 2 = 7
Mark: 3 + 2 = 4
Cobalt: 8 + 3 = 11
LV-909: 5 + 3 = 8
D-07: 12 + 1 = 14
SEE-4: 5 + 2 + 1 ASI = 8
K1XK1N9: 9 + 1 = 10
Sephiroth: 7 + 2 + 2 CTR = 11
Mute: 5 + 2 = 7
903:99: 7 + 3 + 1 ASI = 11
M4g1k: 8 + 1 = 9

D-07: AUTOCHOSEN Standard w/ Best Bud -> Whacked Wizard A
12 Ref + 4 CSPD + 2 Roll - 7 FoeRef = 13/2 = 7 -> 5 Swings
Evade Sum: 5 Acc + 10 Heavy Sword - 1 FoeBlock = 14
Block Sum: - 1 more FoeBlock = 13
4 Rolls: 8,14,8,5,12. 4 hits! Whacked Wizard A took 160 damage.

Cobalt moves to the Right!
Cobalt: Standard w/ Weighted Frying Pan -> Whacked Wizard A
8 Ref + 6 CSPD + 1 Roll - 7 FoeRef = 8/2 = 4 -> 4 Swings
Evade Sum: 6 Acc + 9 Cookware - 1 FoeBlock = 14
4 Rolls: 15,5,1,6. 3 hits! Whacked Wizard A took 91 damage.
Roll vs. Moderate Stun (Fair): 60. Resisted!
Roll vs. Minor Fire (Fair): 5. Would've caught Fire!
Whacked Wizard A is down!
(Frying Pan +1 FinPt)

Sephiroth: Fire Charge w/ Bog Repeater -> Main Cannon
9 Acc + 7 Crossbow + 2 Charge - 4 FoeBlock = 14
9 Rolls: 3,1,10,7,8,10,13,5,2. 9 Hits! Main Cannon took 190 damage!
Roll for Status: 1 Poison proc!
(Crossbow +1 FinPt, Spatula +1 FinPt)

Phase II is beginning! Now's the chance to charge up your weapons!
Machinauts with a Default Coil that had yet to move (DSN-001, SEE-4, K1XK1N9) automatically gained 1 BP. (You CAN Defend while Charging, and it increases your Evade Sum, though you still can't block. Defaulting while Charging still gives you BP.)

-Turn Summary-
D-07 and Cobalt work together to take down Whacked Wizard A!
OPTIONAL OBJECTIVE COMPLETE!
Sephiroth puts enough bolts into the Main Cannon to take it down.
The Finisher Buffs have worn off.
Phase II is beginning! Now's the chance to charge up your weapons!
(Shields regenerated this turn: Mute's Tough Plank (60/72), LV-909's Scuttled Shuttle Siding (30/30)
Mute's Periodic Block of Elements expelled a Poison Vial!

The tank is falling apart, but of course that's not going to be enough to destroy the Slime Tyrant! It looks like Muyōburobu's getting ready to actually move, which means he's finally going to get dangerous! Prepare yourselves!

-Victory Conditions-
=Defeat Muyōburobu!
-OPTIONAL: Destroy the entire tank (Reward: 1 Variant Ticket) [COMPLETE!]

-Battlefield Information-
TANK MAP -- IMPORTANT
FRONT: K1XK1N9, M4g1k, Sephiroth, KV-103
LEFT:
RIGHT: Cobalt, LV-909, D-07, Mute, Mark, 903:99, 3 Glop Drops
BACK: SEE-4, DSN-001

-Pending Effects-
DSN-001 has 1 BP.
SEE-4 has 1 BP.
K1XK1N9 has 1 BP.
Mute's Periodic Block of Elements: 3/3 [Poison Vial]
M4g1k: Charge Apprentistick -> Main Cannon
DSN-001: Asteroid Bomb Mk II -> Main Cannon
Mark: Charge w/ Pummel Gun -> Main Cannon

-Hazards and Pickups-

-Buffs-

-The Viskouza-

Main Cannon [A-8|B-8|R-0] Health -73/400 The tank is falling apart!

Flamethrower [A-8|B-4|R-8 (Turret)] Health -32/250 Kicked!

Machine Puppy A [A-6|B-0|R-8 (Turret)] Health -15/200 Stay! Bad dog!

Machine Puppy B [A-6|B-0|R-8 (Turret)] Health -122/200 He didn't want a treat.

Whacked Wizard A [A-7|B-2|R-7] Health -36/225 Blue Wizard, Insert Coins to Continue!

Whacked Wizard B [A-7|B-2|R-7] Health -124/225 AND THEN A SKELETON FELL DOWN

Jellimortar A [A-8|B-2|R-2] Health -22/275 You struck a mortar blow! Ha ha, get it? Mortar? Sounds like mortal? Huh?

Jellimortar B [A-8|B-2|R-2] Health 0/275 I am going to nerf that thing

Mini Layer [A-0|B-5|R-10 (Turret)] Health -321/200 Now THAT'S overkill.

-Player Allies-
Lil' Gelato (Mark30-Longshot) [A6|B0|R8 (Turret)] (Waiting (155/155 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Frosty Spine: 1x27 Prc, 5 ROF, Slight Minor Freeze}

Lil' Gelato (D-07 "Ditto") [A6|B0|R8 (Turret)] (Waiting (111/111 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze}

Lil' Wiz (SEE-4) [A6|B0|R8(+2) (Turret)] (Waiting (63/63 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Galvan: 1x21 Ele, 7 ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.}

-Player Team-
KV-103 'Fallen King' (Health: 172/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+2), CTR: Med, Com 43/30Nm/44/30Nm, Chg 24/25/27/29+51 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-* SmallCalibur [UV: CTR High] (L10 Nrm Swd, H MAX, Acc +7(+2), CSPD 5(+2), CTR: Ultra, Com 33/30/33/30/38, Chg 55+51 (50%: +1 target, 25%: +2 targets, 15% chance extra hit, 75% chance extra hit vs. Turret)) {20/25 Sword Hits} [D5 E2]
]-* Tempered Dueling Sword (L10 Prc Swd, H MAX, Acc +6(+2), CSPD 7(+2), CTR: Med Com 28/30Nrm/28/30Nrm/31, Chg 33+33+38+51Nrm) {2/15 Attacks Evaded} [D5 E2]
]-
[]* Bolted Non-Shield (L10 Shd, H MAX, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0, All Resists +1) [R2]
{}* Hefty Plate Mail (L10 Arm, H MAX) [M2 R2] | * Hefty Plate Helm (L10 Hlm, H MAX) [M2 R2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
8897 Crowns - - - - [ KO Meter: |||||||||||||||||||| ] (Next Sword Combo: x3 damage, pierces defenses!)
Nrm 140|Prc 120|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2 (+2)|Curse +2|Sleep -2 (+4)|Doom +2
DMG N/A
ASI -2 (+2)
CTR Weapon+0
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 153/200) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm [UV: FMB Low] (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 22, Chg 59 (60%: Overkill picks new)) {3/20 Hits with 2+ bullets} [D2 E2 S2]
]-* Asteroid Bomb Mk II (L10 Nrm Bmb, HMAX, Acc +7(+2), ArmSpd 4(+2), CTR: Med, QAt 24 (up to 4), Chg 44 (up to 10), +2 Block Close Range) {13/25 Second+ Enemy Hits} [D2 E2 S2]
]-* Metal Fists (L9 Nrm Swd, H57/95, Acc +7, CSPD 8, CTR: Low, Com 23/24/36, Chg 45 (Good chance of Mod Stun), +3 Acc if hit while defending) {2/15 full combos}
]-
[]* Tough Plank (L7 Shd, H55/75, HP 72/72, Nrm 34|Prc 23|Ele 0|Shd 0)
{}* Base Mail (L7 Arm, H55/75) | * Vitacap (L7 Hlm, H55/75)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
8338 Crowns - - - -
Nrm 70|Prc 40|Ele 40|Shd 40
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]-

Mark30-Longshot (Health: 180/180) [Colray]
A-10 | B-5 | R-3 (ASD 0)
]-* Pummel Gun [UV: Charge Med] (L9 Nrm Gun, H77/95, Acc +8(+2), ROF 5(+2), CTR: High, Clip 1 x 61, Chg 87 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage} [E2 S2 D6]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
[]* Bone Shield (L10 Shd, H MAX, HP 52/52, Nrm 0|Prc 0|Ele 0|Shd 55, +1 All Resists) [R2 D2 H6]
{}* Hefty Plate Mail (L10 Arm, H MAX) [R2 D1 M2] | * Hefty Plate Helm (L10 Hlm, H MAX) [R2 D1 M2]
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
8277 Crowns - - - -
Nrm 154|Prc 132|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2(+2)|Curse +2|Sleep -2 (+4)|Doom +2
DMG N/A
ASI -2 (+2)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

'Cobalt' (Health: 178/220) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan [UV: Status Amp Low] (L10 Nrm Swd, H MAX, Acc +7(+2), CSPD 4(+2), CTR: Low, Com 31/30(neutral)/34/30(neutral), Chg 47 (up to 3, Good Fire/Stun rate) + 51(neutral), Status: Mod Stun (Fair) and Min Fire (Fair)) {19/20 status effects} [D3 E2]
]-* Super Static Flash (L9 Nrm Bmb, H 57/95, Acc +8, ArmSpd 7, CTR: Low, QAt 20 (up to 3), Chg 36 (up to 8, Good Shock rate), Status: Mod Shock (Fair)) {2/15 Charge Attacks} [D1]
]-
]-
[]* Bolted Non-Shield (L9 Shd, H57/95, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Vitasuit (L10 Arm, H MAX) [D2] | * Vitacap (L9 Hlm, H 57/95)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
9052 Crowns - - - -
Nrm 41|Prc 21|Ele 21|Shd 21
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA 0 (Fire Amp Low and Stun Amp Low w/ Weapon 1)
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item - Hearty Mark]-

LV-909 'Ignem' (Health: 80/100) [Lady-Of-War]
A-5 | B-8 | R-5
]-Bottle Rocket (L10 Nrm Bmb, HMax, Acc +10(+2), ArmSpd 3(+2), CTR: Med, QAt 25 (up to 5, late 1 turn), Chg 45 (up to 12, late 2 turns)) {0/15 Hits While Defending} [E2 S2 D5]
]-* Overclocked Light Scope (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 10(+2), CTR: Med, Clip 10 x 12, Chg 74) {14/20 Hits with 5+ Bullets} [E2 S2 D2]
]-* Kat Claw (L10 25%Nm/75%Sh Swd, H MAX, Acc +7(+1), CSPD 5(+1), CTR: Med, Com 29/29/32 (15%: +1 target), Chg 47 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {1/5 Shields Broken} [E1 S1 D1]
]-
[]Scuttled Shuttle Siding (L10 Shd, H MAX, HP 30/30, Nrm 35|Prc 0|Ele 0|Shd 0, All Resists +1) [R2 D3 H4]
{}Out-of-Date Culet (L10 Arm, H MAX) [D6 R2]| Stump (L10 Hlm, H MAX) [D6 R2]
<>
<>
9377 Crowns - - 1 Variant Ticket - -
Nrm 80|Prc 0|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2|Curse +2|Sleep +2|Doom +2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 35/220) [Spirals-Ore]
A-5 | B-1 | R-12
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-* Kat Claw (L10 25%Nm/75%Sh Swd, H MAX, Acc +7(+2), CSPD 5(+2), CTR: Med, Com 38/30Nrm/38/30Nrm/41 (15%: +1 target), Chg 61 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken} [D8 E2]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
[]* Bolted Non-Shield (L8 Shd, H31/75, HP 20/20, Nrm 14|Prc 0|Ele 0|Shd 0) [D8]
{}* Vitasuit (L8 Arm, H84/85) [D8] | * Vitacap (L10 Hlm, H MAX) [D8]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
8802 Crowns - - - - [ KO Meter: |||||||............. ]
Nrm 58|Prc 29|Ele 29|Shd 29
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-

SEE-4 (Health: 200/200) [Eternity-Terminal]
A-9 | B-5 | R-4
]-* Heightened Plasmator (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 5(+1), CTR: Med, Clip 3 x 31, Chg 41 (up to 3, CataCharge on hit: 35 Nrm)) {0/15 Catalyzer Charges} [7D 2E 1S]
]-* Lil' Wiz (L8 Ele Bmb, H46/85, CTR: Low, Charge deploys Lil' Gelato (15+3% Mach (+42 Heat) (63) HP, A6|B0|R8 Turret, Galvan: 1x21 Ele, 5(+2) ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.) {0/40 Turns Active} (HP 21/21) [3D 2S 3H]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Super Arm Arm (L9 Nrm Gun, H9/95, Acc +7(+2), ROF 7(+2), Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {10/20 Hits with 2+ bullets} [5D 2E 2S]
[]* Tough Plank (L10 Shd, H MAX, HP 81/81, Nrm 37|Prc 24|Ele 0|Shd 0) [5D 5H]
{}* Vitasuit (L10 Arm, H MAX) [8D 2R] | * Base Helm (L7 Hlm, H2/75) [6D 1R]
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
6632 Crowns - - 1 Variant Ticket - -
Nrm 66|Prc 12|Ele 25|Shd 12
Fire 1.5|Freeze 1.5|Shock 1.5|Poison 1.5|Stun 1.5|Curse 1.5|Sleep 1.5|Doom 1.5
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-

K1XK1N9 "Enterthekicks" (Health: 200/200) [Whyna]
A-2 | B-7 | R-9
]-* Mini-Blaster (L7 Nrm Gun, H34/75, Acc +7, ROF +5(+1), CTR: Low, : 3 x 31, Chg 76) {2/10 Consecutive Target Damages} [1S 3D]
]-* Force Halberd (L7 Nm/El Swd, H34/75, Acc +7, CSPD +3(+1), CTR: Low, Com 33/34, Chg 71, +2 Block Close Range) {6/15 Attacks Blocked} [1S 3D]
]- --
]- --
[]* Tough Plank (L7 Shd, H33/55, HP 72/72, Nrm 34|Prc 23|Ele 0|Shd 0, all Res +1) [1R 3D]
{}* Vitasuit (L7 Arm, H33/55) [1R 3D] | * Base Helm (L7 Hlm, H33/55) [1R 3D]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
5190 Crowns - - 1 Variant Ticket - -
Nrm 63|Prc 34|Ele 34|Shd 34
Fire 0(+1)|Freeze 0(+1)|Shock 0(+1)|Poison 0(+1)|Stun 0(+1)|Curse 0(+1)|Sleep 0(+1)|Doom 0(+1)
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

"Sephiroth" (Health: 120/200) [Saucce]
A-9 | B-2 | R-7
]-* Bog Repeater [UV: Damage Med] (L5 Shd Gun, H53/55, Acc +7, ROF 9(+1), CTR: Low, x.5 initial Reload, x1.5 standard Reload, Clip: 3 x 22, Chg 9 x 22, Good chance of Minor Poison) {5/10 Full Clip Hits} [1S]
]-* Aerodynamic Combat Spatula (L5 Nrm Swd, H52/55, Acc +7, CSPD +6, CTR: Low, Com 25/25/25/25, Chg 60 (10 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {8/20 Status Effects}
]- --
]- --
[]* Tough Plank (L5 Shd, H52/55, HP 36/72, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L5 Arm, H52/55)| * Base Helm (L5 Hlm, H52/55)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
2610 Crowns - - - -
Nrm 55|Prc 30|Ele 30|Shd 30
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

PAD-103 "Mute" (Health: 186/200) [Magmaul-Ace]
A-8 | B-5 | R-5
]-* Apprentice Orb (L5 Ele Bomb, H53/55, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [2S]
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {0/15 Charge Attacks} [5D]
]- --
]- --
[]* Tough Plank (L5 Shd, H52/55, HP 60/72, Nrm 35|Prc 20|Ele 0|Shd 0) [3D]
{}* Vitasuit (L5 Arm, H52/55) [3D] | * Base Helm (L5 Hlm, H52/55) [3D]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Periodic Block of Elements (Makes 1 small vial every 3 turns usable by the owner of the Block, can hold up to 1 vial)
2610 Crowns - - 1 Variant Ticket - -
Nrm 63|Prc 35|Ele 35|Shd 35
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

903:99ASSASSIN (Health: 200/200) [Herozenzero]
A-7 | B-4 | R-7
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (L5 Shd Gun, H52/55, Acc +7(+1), ROF 9(+1), CTR: Low, x.5 initial Reload, x1.5 standard Reload, Clip: 3 x 21, Chg 9 x 21, Good chance of Minor Poison) {2/10 Full Clip Hits} [1D 1E 1S]
]- --
]- --
[]* Tough Plank (L5 Shd, H52/55, HP 72/72, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L5 Armor, H52/55)| * Base Helm (L5 Hlm, H52/55)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
2610 Crowns - - 1 Variant Ticket - -
Nrm 55|Prc 30|Ele 30|Shd 30
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

M4g1k (Health: 200/200) [Snakey-One]
A-8 | B-2 | R-8
]-* Apprentistick (L1 Ele Gun, H 0/15, Acc +7, ROF 3, Clip 2 x 35, Chg 50, 35% Knockdown) {0/400 Finisher Points (Gain 65 per Knockdown)}
]-* Apprentice Orb (L1 Ele Bomb, H0/15, Acc +7, ArmSpd 5, CTR: Low, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]- --
]- --
[]* Tough Plank (L1 Shd, H0/15, HP 72/72, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L1 Armor, H0/15)| * Base Helm (L1 Hlm, H0/15)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
2610 Crowns - - 1 Variant Ticket - -
Nrm 55|Prc 30|Ele 30|Shd 30
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

-INVENTORY-
Total Crowns Earned: 9577
-Prologue: 636
-Chapter 1: 8941

-Consumables-
1 Curse Vial [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
2 Health Capsule (+60 HP) [0*]
3 Mecha Turret Kits [0*]
1 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
16 * Brimstone
11 * Scrap Metal
21 * Grave Soil
8 * Spark Plugs
11 * Cheap Gunpowder
11 * Sharp Fangs
13 * Rock Chips
1 ** Blast Core
2 ** Owlite Feather

-Key Items-
Kilowatt Oil (The remains of a lesser Quicksilver Tyrant. This sample was acquired from the remains of Don Electrocuto.)
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It doesn't seem to be compatible with anything you've got on you.)

-Unused Gear-
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)

-Rarities-
10 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
**
***
****
*****

Mon, 02/02/2015 - 21:00
#1080
Sonosuke's picture
Sonosuke
I'm done being serious. Time to revel in insanity.

Faidra quickly scanned the Tank's remains. "Sensors are picking up a large slime-based entity. Be on your guard."

Mon, 02/02/2015 - 23:12
#1081
Colray's picture
Colray
Erm,

((Charge hold Pummel gun until Muyōburobu is visible.))

Mon, 02/02/2015 - 23:24
#1082
Midnight-Dj's picture
Midnight-Dj
:/

"DSN-001 began to talk recently," KV-103 looked back at the Faidra, "Do you need a technician to fix up your shattered machine spirit when this fight is over? Either way... let get this over with, are we going to sincerely wake up the foul slime before fighting it?"

(Charge small calibur and get the boxer belt ready.)

Tue, 02/03/2015 - 03:26
#1083
Magmaul-Ace's picture
Magmaul-Ace
Vote of confidence?

Hold Poison Vial (Bomber Gauntlets)

Reply:

"Ditto, your health is critical.Dont be stubborn like last time and act more carefully now."

((Um, I would pop a complaint about my role's usefullness in this RP,but I guess I should ask you people first: Are my "strategies" and tips being usefull?))

Tue, 02/03/2015 - 04:56
#1084
Sonosuke's picture
Sonosuke
I'm done being serious. Time to revel in insanity.

>Faidra, what did King just say?
>I only saw that he turned towards us.
*I've put up a special system that blocks sound-waves coming from KV-103 from reaching us.*
*I've included radio-waves, were he to attempt that way to insult me.*

[Bomber Gauntlet Boost: Asteroid Bomb Mk.II]

Tue, 02/03/2015 - 05:02
#1085
Herozenzero's picture
Herozenzero
HEAL

((Ditto, heal. I like a mech that lives but didn't charge, then a mech that charges but dies. And mag, you have saved us more then I can count, if the last few battles are an idea))

((Charge Bog repeater and shoot his face))

Tue, 02/03/2015 - 09:43
#1086
Eternity-Terminal's picture
Eternity-Terminal
SEE-4 becomes more active

SEE-4 becomes more active again. "If this guy has a PH.D, it will have to be in dieing!"

(Charge Heightened Plasmator)

Tue, 02/03/2015 - 19:22
#1087
Saucce's picture
Saucce
STUFF

(Charge Bog Repeater and shoot Mr. Muyōburobu where ever we can see his face. Also, don't u need to edit the tank map?EDIT: Nvm i hadn't checked)

Tue, 02/03/2015 - 22:58
#1088
Doctorspacebar's picture
Doctorspacebar

((I'm sorry about that, Mute. You haven't been up against enough large groups of enemies, which is where Bombs really excel. That said, you did Freeze one of the enemies last time, and your bombs also dealt with the Glop Drops as efficiently as was possible (given, y'know, the mortars).

That said, Tier 1 stuff is very poorly balanced- I admit this freely- and I'll make sure that everything is useful when used properly in Tier 2. Also, Tier 2 will be the first opportunity to get Demo Suits, which will grant the wearer Bomb CTR. Getting CTR lets you Instacharge more often (+5% per point), and if you don't instacharge, it'll increase the priority of your firing the charge next turn (+1 to First Move per point).

Work will continue on a Machinauts Calculator that can output easily copied-and-pasted sentences, and once that's done, I expect I'll be able to finish posts significantly faster. That first post against the tank took 3-4 hours; with the right programs, I could shorten that to less than an hour. If I do that, then I'll be able to make posts with a larger number of enemies in a sensible amount of time.

Seeing as the damage bonus didn't help a vial, I'm giving Bomber Gauntlets the ability to add Status Amp to a Vial as well as the extra targets. Makes that more vial-ble. Ba dum, kssh.))

KV-103: Charge w/ SmallCalibur.

DSN-001: Activated Bomber Gauntlets!

Mark defends.

Cobalt: Charge w/ Weighted Frying Pan. (Auto-chosen)

LV-909: Charge w/ Overclocked Light Scope. (Auto-chosen)

D-07: Charge w/ Best Bud (Auto-chosen)

SEE-4: Charge w/ Heightened Plasmator

K1XK1N9: Charge w/ Force Halberd (Auto-Chosen)

Sephiroth: Charge w/ Bog Repeater

Mute: Lift Poison Vial, Activate Bomber Gauntlets!

903:99: Charge w/ Bog Repeater

M4g1k holds his charge.

-Turn Summary-
Everyone charged stuff.
Except Mute. Mute picked up his Vial. And DSN-001 boosted his existing charge.
(Shields regenerated this turn: Mute's Tough Plank (72/72)

Muyōburobu oozes out of the wreckage, pushing some of the tank aside. And he is MAD. Some of the tank's armor plating is stuck to him... was it burned on? No, Muyōburobu picked it up and is devouring it as we speak- he must be one of a rare species of Slime known as a Rust Mass!

And... there! Jelly Cubes, and they're carrying more armor plates and some blacksmithing materials. Get rid of them before they can bolster his shield!

-Victory Conditions-
=Defeat Muyōburobu!
-OPTIONAL: Destroy the entire tank (Reward: 1 Variant Ticket) [COMPLETE!]

-Pending Effects-
DSN-001 has 1 BP.
SEE-4 has 1 BP.
K1XK1N9 has 1 BP.
Mute's Periodic Block of Elements: 1/3 [No Vial]
Mute is holding a Poison Vial! (+2 extra targets, +2 Poison Amp)
M4g1k: Charge w/ Apprentistick
DSN-001: Charge w/ Asteroid Bomb Mk II (Boosted: +25% damage, +2 extra targets)
Mark: Charge w/ Pummel Gun
KV-103: Charge w/ SmallCalibur
Cobalt: Charge w/ Weighted Frying Pan
D-07: Charge w/ Best Bud
SEE-4: Charge w/ Heightened Plasmator
K1XK1N9: Charge w/ Force Halberd
Sephiroth: Charge w/ Bog Repeater

-Hazards and Pickups-

-Buffs-

-The Viskouza-

BOSS: Muyōburobu Health: 1500/1500 (PHASE II)
A - 8 | B - 10 | R - 4
60 Nrm | 360 Prc | 60 Ele | 0 Shd
[] Ablative Armor [500/500 HP | 20 Nrm | 40 Prc | 20 Shd] (Does not regenerate naturally)
))) Body Slam {5 ACC, 4 SPD, 55 Nm/Pc, Good Chance of Moderate Stun}
))) Shield Feast {3 ACC, 1 Attack, 120 Nrm, targets the enemy's Shield and does not hit through it, damage dealt is returned as HP}
))) Ground Shake {2 ACC, 1 Attack to all foes, 35 Nm/Pc, Fair Chance of Moderate Stun}
[+] Eat Armor {At the end of the turn, Muyōburobu will drain 100 HP from his shield}

Jelly Cube Armorer A [A-4|B-7|R-1] Health 80/80 | 32 Nrm | 360 Prc | 8 Ele | 8 Shd
{Spot-Weld: Heals Muyōburobu's shield for 50 HP | Tackle: 5 ACC, 6 CSPD, 40 Nm/Pc}

Jelly Cube Armorer B [A-4|B-7|R-1] Health 80/80 | 32 Nrm | 360 Prc | 8 Ele | 8 Shd
{Spot-Weld: Heals Muyōburobu's shield for 50 HP | Tackle: 5 ACC, 6 CSPD, 40 Nm/Pc}

Jelly Cube Armorer C [A-4|B-7|R-1] Health 80/80 | 32 Nrm | 360 Prc | 8 Ele | 8 Shd
{Spot-Weld: Heals Muyōburobu's shield for 50 HP | Tackle: 5 ACC, 6 CSPD, 40 Nm/Pc}

Jelly Cube Armorer D [A-4|B-7|R-1] Health 80/80 | 32 Nrm | 360 Prc | 8 Ele | 8 Shd
{Spot-Weld: Heals Muyōburobu's shield for 50 HP | Tackle: 5 ACC, 6 CSPD, 40 Nm/Pc}

Main Cannon [A-8|B-8|R-0] Health -73/400 The tank is falling apart!

Flamethrower [A-8|B-4|R-8 (Turret)] Health -32/250 Kicked!

Machine Puppy A [A-6|B-0|R-8 (Turret)] Health -15/200 Stay! Bad dog!

Machine Puppy B [A-6|B-0|R-8 (Turret)] Health -122/200 He didn't want a treat.

Whacked Wizard A [A-7|B-2|R-7] Health -36/225 Blue Wizard, Insert Coins to Continue!

Whacked Wizard B [A-7|B-2|R-7] Health -124/225 AND THEN A SKELETON FELL DOWN

Jellimortar A [A-8|B-2|R-2] Health -22/275 You struck a mortar blow! Ha ha, get it? Mortar? Sounds like mortal? Huh?

Jellimortar B [A-8|B-2|R-2] Health 0/275 I am going to nerf that thing

Mini Layer [A-0|B-5|R-10 (Turret)] Health -321/200 Now THAT'S overkill.

-Player Allies-
Lil' Gelato (Mark30-Longshot) [A6|B0|R8 (Turret)] (Waiting (155/155 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Frosty Spine: 1x27 Prc, 5 ROF, Slight Minor Freeze}

Lil' Gelato (D-07 "Ditto") [A6|B0|R8 (Turret)] (Waiting (111/111 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze}

Lil' Wiz (SEE-4) [A6|B0|R8(+2) (Turret)] (Waiting (63/63 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Galvan: 1x21 Ele, 7 ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.}

-Player Team-
KV-103 'Fallen King' (Health: 172/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+2), CTR: Med, Com 43/30Nm/44/30Nm, Chg 24/25/27/29+51 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-* SmallCalibur [UV: CTR High] (L10 Nrm Swd, H MAX, Acc +7(+2), CSPD 5(+2), CTR: Ultra, Com 33/30/33/30/38, Chg 55+51 (50%: +1 target, 25%: +2 targets, 15% chance extra hit, 75% chance extra hit vs. Turret)) {20/25 Sword Hits} [D5 E2]
]-* Tempered Dueling Sword (L10 Prc Swd, H MAX, Acc +6(+2), CSPD 7(+2), CTR: Med Com 28/30Nrm/28/30Nrm/31, Chg 33+33+38+51Nrm) {2/15 Attacks Evaded} [D5 E2]
]-
[]* Bolted Non-Shield (L10 Shd, H MAX, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0, All Resists +1) [R2]
{}* Hefty Plate Mail (L10 Arm, H MAX) [M2 R2] | * Hefty Plate Helm (L10 Hlm, H MAX) [M2 R2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
8897 Crowns - - - - [ KO Meter: |||||||||||||||||||| ] (Next Sword Combo: x3 damage, pierces defenses!)
Nrm 140|Prc 120|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2 (+2)|Curse +2|Sleep -2 (+4)|Doom +2
DMG N/A
ASI -2 (+2)
CTR Weapon+0
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 153/200) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm [UV: FMB Low] (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 22, Chg 59 (60%: Overkill picks new)) {3/20 Hits with 2+ bullets} [D2 E2 S2]
]-* Asteroid Bomb Mk II (L10 Nrm Bmb, HMAX, Acc +7(+2), ArmSpd 4(+2), CTR: Med, QAt 24 (up to 4), Chg 44 (up to 10), +2 Block Close Range) {13/25 Second+ Enemy Hits} [D2 E2 S2]
]-* Metal Fists (L9 Nrm Swd, H57/95, Acc +7, CSPD 8, CTR: Low, Com 23/24/36, Chg 45 (Good chance of Mod Stun), +3 Acc if hit while defending) {2/15 full combos}
]-
[]* Tough Plank (L7 Shd, H55/75, HP 72/72, Nrm 34|Prc 23|Ele 0|Shd 0)
{}* Base Mail (L7 Arm, H55/75) | * Vitacap (L7 Hlm, H55/75)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
8338 Crowns - - - -
Nrm 70|Prc 40|Ele 40|Shd 40
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]-

Mark30-Longshot (Health: 180/180) [Colray]
A-10 | B-5 | R-3 (ASD 0)
]-* Pummel Gun [UV: Charge Med] (L9 Nrm Gun, H77/95, Acc +8(+2), ROF 5(+2), CTR: High, Clip 1 x 61, Chg 87 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage} [E2 S2 D6]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
[]* Bone Shield (L10 Shd, H MAX, HP 52/52, Nrm 0|Prc 0|Ele 0|Shd 55, +1 All Resists) [R2 D2 H6]
{}* Hefty Plate Mail (L10 Arm, H MAX) [R2 D1 M2] | * Hefty Plate Helm (L10 Hlm, H MAX) [R2 D1 M2]
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
8277 Crowns - - - -
Nrm 154|Prc 132|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2(+2)|Curse +2|Sleep -2 (+4)|Doom +2
DMG N/A
ASI -2 (+2)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

'Cobalt' (Health: 178/220) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan [UV: Status Amp Low] (L10 Nrm Swd, H MAX, Acc +7(+2), CSPD 4(+2), CTR: Low, Com 31/30(neutral)/34/30(neutral), Chg 47 (up to 3, Good Fire/Stun rate) + 51(neutral), Status: Mod Stun (Fair) and Min Fire (Fair)) {19/20 status effects} [D3 E2]
]-* Super Static Flash (L9 Nrm Bmb, H 57/95, Acc +8, ArmSpd 7, CTR: Low, QAt 20 (up to 3), Chg 36 (up to 8, Good Shock rate), Status: Mod Shock (Fair)) {2/15 Charge Attacks} [D1]
]-
]-
[]* Bolted Non-Shield (L9 Shd, H57/95, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Vitasuit (L10 Arm, H MAX) [D2] | * Vitacap (L9 Hlm, H 57/95)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
9052 Crowns - - - -
Nrm 41|Prc 21|Ele 21|Shd 21
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA 0 (Fire Amp Low and Stun Amp Low w/ Weapon 1)
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item - Hearty Mark]-

LV-909 'Ignem' (Health: 80/100) [Lady-Of-War]
A-5 | B-8 | R-5
]-Bottle Rocket (L10 Nrm Bmb, HMax, Acc +10(+2), ArmSpd 3(+2), CTR: Med, QAt 25 (up to 5, late 1 turn), Chg 45 (up to 12, late 2 turns)) {0/15 Hits While Defending} [E2 S2 D5]
]-* Overclocked Light Scope (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 10(+2), CTR: Med, Clip 10 x 12, Chg 74) {14/20 Hits with 5+ Bullets} [E2 S2 D2]
]-* Kat Claw (L10 25%Nm/75%Sh Swd, H MAX, Acc +7(+1), CSPD 5(+1), CTR: Med, Com 29/29/32 (15%: +1 target), Chg 47 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {1/5 Shields Broken} [E1 S1 D1]
]-
[]Scuttled Shuttle Siding (L10 Shd, H MAX, HP 30/30, Nrm 35|Prc 0|Ele 0|Shd 0, All Resists +1) [R2 D3 H4]
{}Out-of-Date Culet (L10 Arm, H MAX) [D6 R2]| Stump (L10 Hlm, H MAX) [D6 R2]
<>
<>
9377 Crowns - - 1 Variant Ticket - -
Nrm 80|Prc 0|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2|Curse +2|Sleep +2|Doom +2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 35/220) [Spirals-Ore]
A-5 | B-1 | R-12
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-* Kat Claw (L10 25%Nm/75%Sh Swd, H MAX, Acc +7(+2), CSPD 5(+2), CTR: Med, Com 38/30Nrm/38/30Nrm/41 (15%: +1 target), Chg 61 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken} [D8 E2]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
[]* Bolted Non-Shield (L8 Shd, H31/75, HP 20/20, Nrm 14|Prc 0|Ele 0|Shd 0) [D8]
{}* Vitasuit (L8 Arm, H84/85) [D8] | * Vitacap (L10 Hlm, H MAX) [D8]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
8802 Crowns - - - - [ KO Meter: |||||||............. ]
Nrm 58|Prc 29|Ele 29|Shd 29
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-

SEE-4 (Health: 200/200) [Eternity-Terminal]
A-9 | B-5 | R-4
]-* Heightened Plasmator (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 5(+1), CTR: Med, Clip 3 x 31, Chg 41 (up to 3, CataCharge on hit: 35 Nrm)) {0/15 Catalyzer Charges} [7D 2E 1S]
]-* Lil' Wiz (L8 Ele Bmb, H46/85, CTR: Low, Charge deploys Lil' Gelato (15+3% Mach (+42 Heat) (63) HP, A6|B0|R8 Turret, Galvan: 1x21 Ele, 5(+2) ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.) {0/40 Turns Active} (HP 21/21) [3D 2S 3H]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Super Arm Arm (L9 Nrm Gun, H9/95, Acc +7(+2), ROF 7(+2), Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {10/20 Hits with 2+ bullets} [5D 2E 2S]
[]* Tough Plank (L10 Shd, H MAX, HP 81/81, Nrm 37|Prc 24|Ele 0|Shd 0) [5D 5H]
{}* Vitasuit (L10 Arm, H MAX) [8D 2R] | * Base Helm (L7 Hlm, H2/75) [6D 1R]
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
6632 Crowns - - 1 Variant Ticket - -
Nrm 66|Prc 12|Ele 25|Shd 12
Fire 1.5|Freeze 1.5|Shock 1.5|Poison 1.5|Stun 1.5|Curse 1.5|Sleep 1.5|Doom 1.5
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-

K1XK1N9 "Enterthekicks" (Health: 200/200) [Whyna]
A-2 | B-7 | R-9
]-* Mini-Blaster (L7 Nrm Gun, H34/75, Acc +7, ROF +5(+1), CTR: Low, : 3 x 31, Chg 76) {2/10 Consecutive Target Damages} [1S 3D]
]-* Force Halberd (L7 Nm/El Swd, H34/75, Acc +7, CSPD +3(+1), CTR: Low, Com 33/34, Chg 71, +2 Block Close Range) {6/15 Attacks Blocked} [1S 3D]
]- --
]- --
[]* Tough Plank (L7 Shd, H33/55, HP 72/72, Nrm 34|Prc 23|Ele 0|Shd 0, all Res +1) [1R 3D]
{}* Vitasuit (L7 Arm, H33/55) [1R 3D] | * Base Helm (L7 Hlm, H33/55) [1R 3D]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
5190 Crowns - - 1 Variant Ticket - -
Nrm 63|Prc 34|Ele 34|Shd 34
Fire 0(+1)|Freeze 0(+1)|Shock 0(+1)|Poison 0(+1)|Stun 0(+1)|Curse 0(+1)|Sleep 0(+1)|Doom 0(+1)
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

"Sephiroth" (Health: 120/200) [Saucce]
A-9 | B-2 | R-7
]-* Bog Repeater [UV: Damage Med] (L5 Shd Gun, H53/55, Acc +7, ROF 9(+1), CTR: Low, x.5 initial Reload, x1.5 standard Reload, Clip: 3 x 22, Chg 9 x 22, Good chance of Minor Poison) {5/10 Full Clip Hits} [1S]
]-* Aerodynamic Combat Spatula (L5 Nrm Swd, H52/55, Acc +7, CSPD +6, CTR: Low, Com 25/25/25/25, Chg 60 (10 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {8/20 Status Effects}
]- --
]- --
[]* Tough Plank (L5 Shd, H52/55, HP 36/72, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L5 Arm, H52/55)| * Base Helm (L5 Hlm, H52/55)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
2610 Crowns - - - -
Nrm 55|Prc 30|Ele 30|Shd 30
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

PAD-103 "Mute" (Health: 186/200) [Magmaul-Ace]
A-8 | B-5 | R-5
]-* Apprentice Orb (L5 Ele Bomb, H53/55, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [2S]
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {0/15 Charge Attacks} [5D]
]- --
]- --
[]* Tough Plank (L5 Shd, H52/55, HP 72/72, Nrm 35|Prc 20|Ele 0|Shd 0) [3D]
{}* Vitasuit (L5 Arm, H52/55) [3D] | * Base Helm (L5 Hlm, H52/55) [3D]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Periodic Block of Elements (Makes 1 small vial every 3 turns usable by the owner of the Block, can hold up to 1 vial)
2610 Crowns - - 1 Variant Ticket - -
Nrm 63|Prc 35|Ele 35|Shd 35
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

903:99ASSASSIN (Health: 200/200) [Herozenzero]
A-7 | B-4 | R-7
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (L5 Shd Gun, H52/55, Acc +7(+1), ROF 9(+1), CTR: Low, x.5 initial Reload, x1.5 standard Reload, Clip: 3 x 21, Chg 9 x 21, Good chance of Minor Poison) {2/10 Full Clip Hits} [1D 1E 1S]
]- --
]- --
[]* Tough Plank (L5 Shd, H52/55, HP 72/72, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L5 Armor, H52/55)| * Base Helm (L5 Hlm, H52/55)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
2610 Crowns - - 1 Variant Ticket - -
Nrm 55|Prc 30|Ele 30|Shd 30
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

M4g1k (Health: 200/200) [Snakey-One]
A-8 | B-2 | R-8
]-* Apprentistick (L1 Ele Gun, H 0/15, Acc +7, ROF 3, Clip 2 x 35, Chg 50, 35% Knockdown) {0/400 Finisher Points (Gain 65 per Knockdown)}
]-* Apprentice Orb (L1 Ele Bomb, H0/15, Acc +7, ArmSpd 5, CTR: Low, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]- --
]- --
[]* Tough Plank (L1 Shd, H0/15, HP 72/72, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L1 Armor, H0/15)| * Base Helm (L1 Hlm, H0/15)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
2610 Crowns - - 1 Variant Ticket - -
Nrm 55|Prc 30|Ele 30|Shd 30
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

-INVENTORY-
Total Crowns Earned: 9577
-Prologue: 636
-Chapter 1: 8941

-Consumables-
1 Curse Vial [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
2 Health Capsule (+60 HP) [0*]
3 Mecha Turret Kits [0*]
1 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
16 * Brimstone
11 * Scrap Metal
21 * Grave Soil
8 * Spark Plugs
11 * Cheap Gunpowder
11 * Sharp Fangs
13 * Rock Chips
1 ** Blast Core
2 ** Owlite Feather

-Key Items-
Kilowatt Oil (The remains of a lesser Quicksilver Tyrant. This sample was acquired from the remains of Don Electrocuto.)
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It doesn't seem to be compatible with anything you've got on you.)

-Unused Gear-
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)

-Rarities-
10 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
**
***
****
*****

Wed, 02/04/2015 - 02:44
#1089
Midnight-Dj's picture
Midnight-Dj
So many bad puns, KV-103 unit two is about to fall again

"Never in my life have I seen something as foul as this pile of a bad excuse for a living being," KV-103 scorned at Muyōburobu, "it is only more surprising that it actually fight... what a waste of cradle's promise."

(RELEASE charge attack on Muyōburobu with MAX KO meter!!!)

Wed, 02/04/2015 - 04:23
#1090
Magmaul-Ace's picture
Magmaul-Ace
PUNctuation errosrs

((Can we target his shield indenpendently?Just curious))

Reply:
"We must take down these Armorers before taking on the big slime.That shield of his can share health with him, and my poison vial might not stop that.
Regardless, I will wait for a bit to observe these creature's behaviors."

(Keep hold of Poison Vial(Bomber Gauntlets))

Wed, 02/04/2015 - 04:43
#1091
Sonosuke's picture
Sonosuke
I'm done being serious. Time to revel in insanity.

[Asteroid Bomb Mk.II Charge Release: Muyōburobu]

Wed, 02/04/2015 - 05:29
#1092
Spirals-Ore's picture
Spirals-Ore
I am back !

(( Sorry i couldn't post for 2 days straight, i finally got a breathing room today ))

D-07 finally notices a warning in its HUD.

[ WARNING ! HEALTH CRITICAL ! ]

"Repairing ! Cover me for a bit !" It leaps to the back

( Use health capsule if it does not cancel the charge, if it does, use it anyway )

Wed, 02/04/2015 - 19:07
#1093
Autofire's picture
Autofire
Woops, jig's up!

Maybe not!

Wed, 02/04/2015 - 14:03
#1094
Herozenzero's picture
Herozenzero
Poison

((I and Sephiroth will poison him, you guys attack the armorers))

((Unleash charge on Muyōburobu))

Wed, 02/04/2015 - 16:35
#1095
Colray's picture
Colray
Pinpoint

((Unleash charge on Armorer C))

Wed, 02/04/2015 - 21:50
#1096
Doctorspacebar's picture
Doctorspacebar

((Well, another surprise assignment hit. Sorry, guys, it's gonna be another delayed post. CEC 102 makes no sense. A bridge project? In a software engineering prerequisite? That's just bullplop right there.

KV-103, unfortunately the Boxer Belt doesn't affect Charge Attacks anymore- only Combo Attacks. Once we hit Tier 2, the Boxer Belt and Charge Attacks will be looked at.

So, Etern, I could've sworn I saw Autofire try to have SEE-4 shoot the Plasmator at someone...))

Thu, 02/05/2015 - 02:12
#1097
Spirals-Ore's picture
Spirals-Ore
BOXER BELT FTW

@Doc: (( YES ! Then at tier 3 make it boost ALL ATTACK ! OP ROCKET ARE BACK ONCE MORE ! hahahaha...Anyway, i was expecting a lighting quick sword to match my reflexes, and sword with poison status ))

Thu, 02/05/2015 - 18:26
#1098
Snakey-One's picture
Snakey-One
BANG!

(I shoot the slime with metal plates and start charging again)

Thu, 02/05/2015 - 21:02
#1099
Doctorspacebar's picture
Doctorspacebar
My armor! My smiths! I'll need replacements!

((Oh, I missed Magmaul's question. Yes, the shield can be targeted directly. The same was true for Electrocuto's shield, by the way.

Can someone go get Hexlash? His Finisher's ready.))

Turn Roll (with Tiebreakers): 1,2,1,1,1,1,2,3,2,1,1,3,3,1,2,2,1
Muyōburobu: 4 + 1 = 5
Jelly Cube Armorer A: 1 + 2 = 3
Jelly Cube Armorer B: 1 + 1 = 2
Jelly Cube Armorer C: 1 + 1 = 2
Jelly Cube Armorer D: 1 + 1 = 2
All Machinauts will outspeed all enemies! (...What? It saves me time.)

Mute Defends. (Again, you can still do this if you're holding a charge or similar effect; even though you can't block, your evade sum increases.)

DSN-001: Fire Charge w/ Asteroid Bomb Mk II -> Muyōburobu
Roll for Extra Targets: All targets hit! (I'd make a bigger deal about this, but there are only five targets.)
Base Evade Sum: 7 Acc + 9 Artillery Bomb + 2 Charge = 18
->Muyōburobu (ES 13, BS 8): 2. Hit! Muyōburobu took 40 damage.
->Jelly Cube Armorer A (ES 15): 3. Hit! Jelly Cube Armorer A took 47 damage.
->Jelly Cube Armorer B (ES 15): 6. Hit! Jelly Cube Armorer B took 47 damage.
->Jelly Cube Armorer C (ES 15): 10. Hit! Jelly Cube Armorer C took 47 damage.
->Jelly Cube Armorer D (ES 15): 12. Hit! Jelly Cube Armorer D took 47 damage. (All together that was 228 damage. Nicely done.)
(Asteroid Bomb Mk II gained 4 Finisher Points.)

SEE-4: Fire Charge w/ Heightened Plasmator -> Muyōburobu
Roll for Extra Targets: No extra targets.
Evade Sum: 9 Acc + 9 Gremlin Gun + 2 Charge - 5 FoeBlock = 15
Block Sum: - 5 more FoeBlock = 10
Roll: 15. Missed! (Ouch. That was painful to watch happen.)

M4g1k: Fire Charge w/ Apprentistick -> Jelly Cube Armorer A
Evade Sum: 8 Acc + 7 Magic Wand - 3 FoeBlock = 12
Roll: 3. Hit! Jelly Cube Armorer A took 48 damage.
Roll for Knockdown (35%, for Finisher Points): 82. No Knockdown!
Jelly Cube Armorer A is down!

Colray: Fire Charge w/ Pummel Gun -> Jelly Cube Armorer C
Evade Sum: Lol = 16
Roll: 1. Hit! Roll for Meatshot: 51. Jelly Cube Armorer C took 79 damage.
Jelly Cube Armorer C is down!

KV-103: Fire Charge w/ SmallCalibur -> Muyōburobu
Roll for Extra Targets (15%): 31.
Roll for Extra Hits (15%): 60.
Evade Sum: 7 Acc + 9 Broadsword + 2 Charge - 5 FoeBlock = 13
Block Sum: - 5 more FoeBlock = 8
2 Rolsl: 16,3. 1 hit! Muyōburobu took 36 damage.
KV-103's SmallCalibur gained 1 Finisher Point!

D-07 uses a Health Capsule.
D-07 recovered 60 HP!

903:99: Fire Charge w/ Bog Repeater -> Muyōburobu
Evade Sum: 7 Acc + 7 Crossbow + 2 Charge - 5 FoeBlock = 11
Block Sum: - 5 more FoeBlock = 6
9 Rolls: 15,16,5,10,16,2,7,4,2. 4 hits, 2 blocked! Muyōburobu's Ablative Armor took 36 damage! Muyōburobu took 84 damage.
Roll vs. Minor Poison (Good, vs. 2 Resistance) x 4: 44,100,30,66. Muyōburobu was Poisoned!

Cobalt: Fire Charge w/ Weighted Frying Pan -> Jelly Cube Armorer B (Autochosen)
Roll for Extra Targets: Jelly Cube Armorer D also targeted!
Base Evade Sum: 6 Acc + 9 Cookware + 2 Charge = 17
-> Armorer B (14 ES): 7. Hit! Jelly Cube Armorer B took 41 damage.
-> Armorer D (14 ES): 15. Miss!
Roll for Status Effects: Jelly Cube Armorer B would have been Stunned and would have caught Fire!
Jelly Cube Armorer B is down!
Cobalt's Weighted Frying Pan gained 2 Finisher Points. Finishing Move: Crackling Bacon Grease ready!

LV-909: Fire Charge w/ Overclocked Light Scope -> Jelly Cube Armorer D (Autochosen)
Evade Sum: 5 Acc + 9 Assault Rifle + 2 Charge - 3 FoeBlock = 13
Roll: 12. Hit! Jelly Cube Armorer D took 66 damage.
Jelly Cube Armorer D is down! (Good work, gentlemen.)

K1XK1N9: Fire Charge w/ Force Halberd -> Muyōburobu
Evade Sum: 2 Acc + 7 Halberd + 2 Charge - 5 FoeBlock = 6
Block Sum: - 5 more FoeBlock = 1 (Geez, this guy's K1XK1N9's worst nightmare!)
Roll: 14. Miss! (Maybe I should have given him more Accuracy.)

Sephiroth: Fire Charge w/ Bog Repeater -> Muyōburobu
Evade Sum: 9 Acc + 7 Crossbow + 2 Charge - 5 FoeBlock = 13
Block Sum: - 5 more FoeBlock = 8
9 Rolls: 12,3,2,15,13,9,6,3,8. 4 hits, 3 Blocked! Muyōburobu's Ablative Armor took 57 damage! Muyōburobu took 88 damage.
Roll vs. Minor Poison (Good, vs. 2 Resistance) x 4: 88,19,15,76. Poison Renewed! (Not that that did anything. Except...)
Sephiroth's Aerodynamic Combat Spatula gained 2 Finisher Points!

Muyōburobu: Body Slam -> Sephiroth
4 Ref + 4 Spd - 7 FoeRef -> Guaranteed 1 Attack
Evade Sum: 8 Acc + 5 Strike - 1 FoeBLock = 12
Block Sum: - 1 more FoeBlock = 11
Roll: 2. THUD! Sephiroth took 37 damage.
Roll vs. Moderate Stun (Good): 35. Sephiroth was Stunned!
Muyōburobu's Poison wore off.

Eat Armor failed: Muyōburobu was poisoned when he moved, and he's still too nauseous to eat right now.

-Turn Summary-
Mute Defends.
DSN-001 unleashes his Asteroid Bomb Mk II's Charge Attack, blasting the enemies for respectable damage!
SEE-4 unleashes his Heightened Plasmator's Charge Attack, but unfortunately it misses completely!
M4g1k unleashes his Apprentistick's Charge Attack, finishing off Jelly Cube Armorer A!
Colray unleashes his Pummel Gun's Charge Attack, defeating Jelly Cube Armorer C!
KV-103 unleashes his SmallCalibur's Charge Attack, and manages to land one blow!
D-07 heals himself with a Health Capsule!
903:99 unleashes his Bog Repeater's Charge Attack, and two-thirds of his bolts hit something!
Cobalt unleashes his Weighted Frying Pan's Charge Attack, smacking down Jelly Cube Armorer B!
Cobalt's Weighted Frying Pan has a Finishing Move ready!
LV-909 unleashes her Overclocked Light Scope's Charge Attack, ending the imminent threat of blacksmithing!
K1XK1N9 unleashes his Force Halberd's Charge Attack, but Muyōburobu evades the attack!
Sephiroth unleashes his Bog Repeater's Charge Attack, and tops 903:99's charge by a single bolt on the shield!
Muyōburobu retaliates with a nasty Body Slam that damages and Stuns Sephiroth!
Muyōburobu was poisoned when he moved, and he's still too nauseous to eat right now.

Muyōburobu's already taken quite a bit of damage! That's pretty impressive. Muyōburobu's sheer bulk adds on quite a bit of durability. And his Armorers are down! "Flurple Mrrpllglurph! Flop boing glorp shlop glurp flurple glorpglop?!" (Cursed Machinauts!! Do you know how expensive those are?!) Muyōburobu isn't happy about losing those Armorers.

But don't relax yet. You can hear elevators. More Armorers might be on their way!

-Victory Conditions-
=Defeat Muyōburobu!
-OPTIONAL: Destroy the entire tank (Reward: 1 Variant Ticket) [COMPLETE!]

-Pending Effects-
Mute's Periodic Block of Elements: 2/3 [No Vial]
Mute is holding a Poison Vial! (+2 extra targets, +2 Poison Amp)

-Hazards and Pickups-

-Buffs-
Sephiroth is Stunned!

-The Viskouza-

BOSS: Muyōburobu Health: 1252/1500 (PHASE II)
A - 8 | B - 10 | R - 4
60 Nrm | 360 Prc | 60 Ele | 0 Shd
[] Ablative Armor [407/500 HP | 20 Nrm | 40 Prc | 20 Shd | Known Resists: 4 Po] (Does not regenerate naturally)
))) Body Slam {5 ACC, 4 SPD, 55 Nm/Pc, Good Chance of Moderate Stun}
))) Shield Feast {3 ACC, 1 Attack, 120 Nrm, targets the enemy's Shield and does not hit through it, damage dealt is returned as HP}
))) Ground Shake {2 ACC, 1 Attack to all foes, 35 Nm/Pc, Fair Chance of Moderate Stun}
[+] Eat Armor {At the end of the turn, Muyōburobu will drain 100 HP from his shield}

Main Cannon [A-8|B-8|R-0] Health -73/400 The tank is falling apart!

Flamethrower [A-8|B-4|R-8 (Turret)] Health -32/250 Kicked!

Machine Puppy A [A-6|B-0|R-8 (Turret)] Health -15/200 Stay! Bad dog!

Machine Puppy B [A-6|B-0|R-8 (Turret)] Health -122/200 He didn't want a treat.

Whacked Wizard A [A-7|B-2|R-7] Health -36/225 Blue Wizard, Insert Coins to Continue!

Whacked Wizard B [A-7|B-2|R-7] Health -124/225 AND THEN A SKELETON FELL DOWN

Jellimortar A [A-8|B-2|R-2] Health -22/275 You struck a mortar blow! Ha ha, get it? Mortar? Sounds like mortal? Huh?

Jellimortar B [A-8|B-2|R-2] Health 0/275 I am going to nerf that thing

Mini Layer [A-0|B-5|R-10 (Turret)] Health -321/200 Now THAT'S overkill.

-Player Allies-
Lil' Gelato (Mark30-Longshot) [A6|B0|R8 (Turret)] (Waiting (155/155 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Frosty Spine: 1x27 Prc, 5 ROF, Slight Minor Freeze}

Lil' Gelato (D-07 "Ditto") [A6|B0|R8 (Turret)] (Waiting (111/111 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze}

Lil' Wiz (SEE-4) [A6|B0|R8(+2) (Turret)] (Waiting (63/63 HP)) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Galvan: 1x21 Ele, 7 ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.}

-Player Team-
KV-103 'Fallen King' (Health: 172/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: 0)
]-* Weighted Anchor [UV: FMB Low] (L10 El/Pc Swd, H MAX, Acc +8(+2), CSPD 3(+2), CTR: Med, Com 43/30Nm/44/30Nm, Chg 24/25/27/29+51 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D7 E2]
]-* SmallCalibur [UV: CTR High] (L10 Nrm Swd, H MAX, Acc +7(+2), CSPD 5(+2), CTR: Ultra, Com 33/30/33/30/38, Chg 55+51 (50%: +1 target, 25%: +2 targets, 15% chance extra hit, 75% chance extra hit vs. Turret)) {21/25 Sword Hits} [D5 E2]
]-* Tempered Dueling Sword (L10 Prc Swd, H MAX, Acc +6(+2), CSPD 7(+2), CTR: Med Com 28/30Nrm/28/30Nrm/31, Chg 33+33+38+51Nrm) {2/15 Attacks Evaded} [D5 E2]
]-
[]* Bolted Non-Shield (L10 Shd, H MAX, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0, All Resists +1) [R2]
{}* Hefty Plate Mail (L10 Arm, H MAX) [M2 R2] | * Hefty Plate Helm (L10 Hlm, H MAX) [M2 R2]
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
8897 Crowns - - - - [ KO Meter: |||||||||||||||||||| ] (Next Sword Combo: x3 damage, pierces defenses!)
Nrm 140|Prc 120|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2 (+2)|Curse +2|Sleep -2 (+4)|Doom +2
DMG N/A
ASI -2 (+2)
CTR Weapon+0
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-

DSN-001 (Health 153/200) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm [UV: FMB Low] (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 7(+2), CTR: Med, Clip 4 x 22, Chg 59 (60%: Overkill picks new)) {3/20 Hits with 2+ bullets} [D2 E2 S2]
]-* Asteroid Bomb Mk II (L10 Nrm Bmb, HMAX, Acc +7(+2), ArmSpd 4(+2), CTR: Med, QAt 24 (up to 4), Chg 44 (up to 10), +2 Block Close Range) {17/25 Second+ Enemy Hits} [D2 E2 S2]
]-* Metal Fists (L9 Nrm Swd, H57/95, Acc +7, CSPD 8, CTR: Low, Com 23/24/36, Chg 45 (Good chance of Mod Stun), +3 Acc if hit while defending) {2/15 full combos}
]-
[]* Tough Plank (L7 Shd, H55/75, HP 72/72, Nrm 34|Prc 23|Ele 0|Shd 0)
{}* Base Mail (L7 Arm, H55/75) | * Vitacap (L7 Hlm, H55/75)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
8338 Crowns - - - -
Nrm 70|Prc 40|Ele 40|Shd 40
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB 0 (+1 w/ Super Arm Arm)
-[Standard Attack - Charge Attack - Default - Item]-

Mark30-Longshot (Health: 180/180) [Colray]
A-10 | B-5 | R-3 (ASD 0)
]-* Pummel Gun [UV: Charge Med] (L9 Nrm Gun, H77/95, Acc +8(+2), ROF 5(+2), CTR: High, Clip 1 x 61, Chg 87 (20%: Meatshot x1.5 damage)) {5/10 Acc-Based Bonus Damage} [E2 S2 D6]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
[]* Bone Shield (L10 Shd, H MAX, HP 52/52, Nrm 0|Prc 0|Ele 0|Shd 55, +1 All Resists) [R2 D2 H6]
{}* Hefty Plate Mail (L10 Arm, H MAX) [R2 D1 M2] | * Hefty Plate Helm (L10 Hlm, H MAX) [R2 D1 M2]
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
8277 Crowns - - - -
Nrm 154|Prc 132|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2(+2)|Curse +2|Sleep -2 (+4)|Doom +2
DMG N/A
ASI -2 (+2)
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

'Cobalt' (Health: 178/220) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan [UV: Status Amp Low] (L10 Nrm Swd, H MAX, Acc +7(+2), CSPD 4(+2), CTR: Low, Com 31/30(neutral)/34/30(neutral), Chg 47 (up to 3, Good Fire/Stun rate) + 51(neutral), Status: Mod Stun (Fair) and Min Fire (Fair)) {20/20 status effects: Crackling Bacon Grease (51 Nrm, Good Chance of Strong Fire, party's attacks gain Slight Chance of Minor Fire for 3 turns, Fire stacks up to 4 times for 3 turns) ready!} [D3 E2]
]-* Super Static Flash (L9 Nrm Bmb, H 57/95, Acc +8, ArmSpd 7, CTR: Low, QAt 20 (up to 3), Chg 36 (up to 8, Good Shock rate), Status: Mod Shock (Fair)) {2/15 Charge Attacks} [D1]
]-
]-
[]* Bolted Non-Shield (L9 Shd, H57/95, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Vitasuit (L10 Arm, H MAX) [D2] | * Vitacap (L9 Hlm, H 57/95)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
9052 Crowns - - - -
Nrm 41|Prc 21|Ele 21|Shd 21
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA 0 (Fire Amp Low and Stun Amp Low w/ Weapon 1)
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item - Hearty Mark]-

LV-909 'Ignem' (Health: 80/100) [Lady-Of-War]
A-5 | B-8 | R-5
]-Bottle Rocket (L10 Nrm Bmb, HMax, Acc +10(+2), ArmSpd 3(+2), CTR: Med, QAt 25 (up to 5, late 1 turn), Chg 45 (up to 12, late 2 turns)) {0/15 Hits While Defending} [E2 S2 D5]
]-* Overclocked Light Scope (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 10(+2), CTR: Med, Clip 10 x 12, Chg 74) {14/20 Hits with 5+ Bullets} [E2 S2 D2]
]-* Kat Claw (L10 25%Nm/75%Sh Swd, H MAX, Acc +7(+1), CSPD 5(+1), CTR: Med, Com 29/29/32 (15%: +1 target), Chg 47 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {1/5 Shields Broken} [E1 S1 D1]
]-
[]Scuttled Shuttle Siding (L10 Shd, H MAX, HP 30/30, Nrm 35|Prc 0|Ele 0|Shd 0, All Resists +1) [R2 D3 H4]
{}Out-of-Date Culet (L10 Arm, H MAX) [D6 R2]| Stump (L10 Hlm, H MAX) [D6 R2]
<>
<>
9377 Crowns - - 1 Variant Ticket - -
Nrm 80|Prc 0|Ele 0|Shd 0
Fire +2|Freeze +2|Shock +2|Poison +2|Stun +2|Curse +2|Sleep +2|Doom +2
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-

D-07 'Ditto' (Health: 95/220) [Spirals-Ore]
A-5 | B-1 | R-12
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-* Kat Claw (L10 25%Nm/75%Sh Swd, H MAX, Acc +7(+2), CSPD 5(+2), CTR: Med, Com 38/30Nrm/38/30Nrm/41 (15%: +1 target), Chg 61 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken} [D8 E2]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
[]* Bolted Non-Shield (L8 Shd, H31/75, HP 20/20, Nrm 14|Prc 0|Ele 0|Shd 0) [D8]
{}* Vitasuit (L8 Arm, H84/85) [D8] | * Vitacap (L10 Hlm, H MAX) [D8]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
8802 Crowns - - - - [ KO Meter: |||||||............. ]
Nrm 58|Prc 29|Ele 29|Shd 29
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Jump Attack - Defend - Item]-

SEE-4 (Health: 200/200) [Eternity-Terminal]
A-9 | B-5 | R-4
]-* Heightened Plasmator (L10 Nrm Gun, H MAX, Acc +7(+2), ROF 5(+1), CTR: Med, Clip 3 x 31, Chg 41 (up to 3, CataCharge on hit: 35 Nrm)) {0/15 Catalyzer Charges} [7D 2E 1S]
]-* Lil' Wiz (L8 Ele Bmb, H46/85, CTR: Low, Charge deploys Lil' Gelato (15+3% Mach (+42 Heat) (63) HP, A6|B0|R8 Turret, Galvan: 1x21 Ele, 5(+2) ROF, Slight Minor Shock, 75% (-15% per chain) to chain-hit.) {0/40 Turns Active} (HP 21/21) [3D 2S 3H]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Super Arm Arm (L9 Nrm Gun, H9/95, Acc +7(+2), ROF 7(+2), Clip 4 x 25, Chg 65 (60%: Overkill picks new)) {10/20 Hits with 2+ bullets} [5D 2E 2S]
[]* Tough Plank (L10 Shd, H MAX, HP 81/81, Nrm 37|Prc 24|Ele 0|Shd 0) [5D 5H]
{}* Vitasuit (L10 Arm, H MAX) [8D 2R] | * Base Helm (L7 Hlm, H2/75) [6D 1R]
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
6632 Crowns - - 1 Variant Ticket - -
Nrm 66|Prc 12|Ele 25|Shd 12
Fire 1.5|Freeze 1.5|Shock 1.5|Poison 1.5|Stun 1.5|Curse 1.5|Sleep 1.5|Doom 1.5
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Default - Item]-

K1XK1N9 "Enterthekicks" (Health: 200/200) [Whyna]
A-2 | B-7 | R-9
]-* Mini-Blaster (L7 Nrm Gun, H34/75, Acc +7, ROF +5(+1), CTR: Low, : 3 x 31, Chg 76) {2/10 Consecutive Target Damages} [1S 3D]
]-* Force Halberd (L7 Nm/El Swd, H34/75, Acc +7, CSPD +3(+1), CTR: Low, Com 33/34, Chg 71, +2 Block Close Range) {6/15 Attacks Blocked} [1S 3D]
]- --
]- --
[]* Tough Plank (L7 Shd, H33/55, HP 72/72, Nrm 34|Prc 23|Ele 0|Shd 0, all Res +1) [1R 3D]
{}* Vitasuit (L7 Arm, H33/55) [1R 3D] | * Base Helm (L7 Hlm, H33/55) [1R 3D]
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
5190 Crowns - - 1 Variant Ticket - -
Nrm 63|Prc 34|Ele 34|Shd 34
Fire 0(+1)|Freeze 0(+1)|Shock 0(+1)|Poison 0(+1)|Stun 0(+1)|Curse 0(+1)|Sleep 0(+1)|Doom 0(+1)
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

"Sephiroth" (Health: 83/200) [Saucce]
A-9 | B-2 | R-7
]-* Bog Repeater [UV: Damage Med] (L5 Shd Gun, H53/55, Acc +7, ROF 9(+1), CTR: Low, x.5 initial Reload, x1.5 standard Reload, Clip: 3 x 22, Chg 9 x 22, Good chance of Minor Poison) {5/10 Full Clip Hits} [1S]
]-* Aerodynamic Combat Spatula (L5 Nrm Swd, H52/55, Acc +7, CSPD +6, CTR: Low, Com 25/25/25/25, Chg 60 (10 + Acc (19)% Chance to Flip for 2x damage), on Flip: Good Chance of Minor Stun x 3) {10/20 Status Effects}
]- --
]- --
[]* Tough Plank (L5 Shd, H52/55, HP 36/72, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L5 Arm, H52/55)| * Base Helm (L5 Hlm, H52/55)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
2610 Crowns - - - -
Nrm 55|Prc 30|Ele 30|Shd 30
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
~Moderate Stun: 3 Turns Remain~

PAD-103 "Mute" (Health: 186/200) [Magmaul-Ace]
A-8 | B-5 | R-5
]-* Apprentice Orb (L5 Ele Bomb, H53/55, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [2S]
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {0/15 Charge Attacks} [5D]
]- --
]- --
[]* Tough Plank (L5 Shd, H52/55, HP 72/72, Nrm 35|Prc 20|Ele 0|Shd 0) [3D]
{}* Vitasuit (L5 Arm, H52/55) [3D] | * Base Helm (L5 Hlm, H52/55) [3D]
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Periodic Block of Elements (Makes 1 small vial every 3 turns usable by the owner of the Block, can hold up to 1 vial)
2610 Crowns - - 1 Variant Ticket - -
Nrm 63|Prc 35|Ele 35|Shd 35
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

903:99ASSASSIN (Health: 200/200) [Herozenzero]
A-7 | B-4 | R-7
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (L5 Shd Gun, H52/55, Acc +7(+1), ROF 9(+1), CTR: Low, x.5 initial Reload, x1.5 standard Reload, Clip: 3 x 21, Chg 9 x 21, Good chance of Minor Poison) {2/10 Full Clip Hits} [1D 1E 1S]
]- --
]- --
[]* Tough Plank (L5 Shd, H52/55, HP 72/72, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L5 Armor, H52/55)| * Base Helm (L5 Hlm, H52/55)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
2610 Crowns - - 1 Variant Ticket - -
Nrm 55|Prc 30|Ele 30|Shd 30
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

M4g1k (Health: 200/200) [Snakey-One]
A-8 | B-2 | R-8
]-* Apprentistick (L1 Ele Gun, H 0/15, Acc +7, ROF 3, Clip 2 x 35, Chg 50, 35% Knockdown) {0/400 Finisher Points (Gain 65 per Knockdown)}
]-* Apprentice Orb (L1 Ele Bomb, H0/15, Acc +7, ArmSpd 5, CTR: Low, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]- --
]- --
[]* Tough Plank (L1 Shd, H0/15, HP 72/72, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L1 Armor, H0/15)| * Base Helm (L1 Hlm, H0/15)
<>* Fledglite Tome of Hearty Fortune (Hearty Marks 1 Enemy, increasing their acc by +1 but adding 2nd heart drop chance, for 3 turns)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
2610 Crowns - - 1 Variant Ticket - -
Nrm 55|Prc 30|Ele 30|Shd 30
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR Weapon+0
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-

-INVENTORY-
Total Crowns Earned: 9577
-Prologue: 636
-Chapter 1: 8941

-Consumables-
1 Curse Vial [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule (+60 HP) [0*]
3 Mecha Turret Kits [0*]
1 Poison Vial [0*]
2 Reconaissignals [0*]
1 Remedy Capsule [0*]
4 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
6 * Beast Scales
14 * Ripped-Up Wanted Posters
12 * Emptied Clips
38 * Gel Drops
16 * Brimstone
11 * Scrap Metal
21 * Grave Soil
8 * Spark Plugs
11 * Cheap Gunpowder
11 * Sharp Fangs
13 * Rock Chips
1 ** Blast Core
2 ** Owlite Feather

-Key Items-
Kilowatt Oil (The remains of a lesser Quicksilver Tyrant. This sample was acquired from the remains of Don Electrocuto.)
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It doesn't seem to be compatible with anything you've got on you.)

-Unused Gear-
]-Simplistic Six-Shooter (L9 Nrm Gun, H11/50, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {--/40 Bullets Hit} [D7 E2]
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)

-Rarities-
10 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
**
***
****
*****

Thu, 02/05/2015 - 21:21
#1100
Saucce's picture
Saucce
Why is me stunned under buffs?

((I say we follow aforementioned strategy. Charge repeater on Muyōburobu))

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