Turn 5
Turn Roll: 2,2,3,2,1,3,1,1,3,1,1,3,3,1,2,2,3,1,1
Pepperkat A: 8 + 2 = 10
Pepperkat B: 8 + 2 = 10 (down to 9 on turn)
Pepperkat C: 8 + 3 = 11 (29/100)
Pepperkat D: 8 + 2 = 10 (78/100)
Trezfa: 7 + 1 = 8
Tovin: 10 + 3 = 13
Thwacker A: 8 + 1 = 9
Thwacker B: 8 + 1 = 9
Scorcher: 6 + 3 = 9
KV-103: 3 + 1 = 4
DSN-001: 7 + 1 = 8
Mark: 3 + 3 = 6
Ignem: 6 + 3 + 2 ASI = 11 (100/100)
D-07: 12 + 1 = 13
ASSASSIN: 8 + 2 = 10 (52/100)
Matikclocker X: 7 + 2 - 3 Stun = 6
Royal: 9 + 3 = 12
Nano2Nano: 9 + 1 = 10 (11/100)
Thrynn: 9 + 1 = 10 (38/100)
The tram moves 7 clicks before anything happens! (87/90)
"Better patch you up."
Tovin: Multimend -> Thwacker A
Thwacker A regained 500 HP.
ASSASSIN regained 600 HP.
Matikclocker regained 200 HP.
Royal regained 400 HP.
"All right. Wait for it..."
D-07: Standard w/ Beam Shamshir -> Pepperkat A
7 swings @ 13 ES -- 5,9,11,12,16,12,11. 6 hits! 1671 damage. Pepperkat A is down!
The tram moves a click! (88/90)
Royal: Standard w/ Brandish -> Pepperkat B
3 swings @ 10 ES -- 15,2,6. 2 hits! 616 damage.
The tram moves a click! (89/90)
Ignem: Standard w/ Blaster -> Pepperkat B
3 shots @ 12 ES -- 9,11,9. 3 hits! 540 damage. Pepperkat B was thrown off balance!
Pepperkat C: Pepper Bolt -> ASSASSIN
3 shots @ 10 ES/8 BlS -- 13,6,8. 1 hit/1 blocked! Shield broken! 550 damage.
The tram is in the safe zone!
Pursuing enemies have been shaken. Defeat the remaining boarders!
Pepperkat D: Pepper Bolt -> Mark
3 shots @ 9 ES/ 5 BlS -- 5,14,10. 1 hit! 200 damage.
ASSASSIN: Standard w/ Beam Shamshir -> Pepperkat C
5 swings @ ES 14 -- 8,7,9,14,15. 3 hits! The Tome of Retribution bolstered the attack! 931 damage.
"Phew. We're safe in here for now!"
Thrynn: Standard w/ Pepperkat B
4 shots @ ES 14 -- 2,12,16,5. Hit! 381 damage. Pepperkat B is down!
Nano: Standard w/ Javelin -> Pepperkat C
3 throws @ 14 ES -- 4,16,13,14. 2 hits! 600 damage. Pepperkat C is down!
"Get outta here!"
Thwacker A: Hammer -> Pepperkat D
2 swings @ 13 ES -- 5,1. 2 hits! 726 damage.
"Raaaah!"
Thwacker B: Hammer -> Pepperkat D
2 swings @ 13 ES -- 2,14. Hit! 338 damage.
"I've got this!"
Torchbellow Scorcher: Firebolt -> Pepperkat D
6 shots @ 13 ES -- 1,16,6,15,11,9. Hit! 1400 damage!
---
Trezfa quickly hits the brakes on his jet bike as the barrier blocks his path. Behind you, you see the Howlitzer skulls crashing into the barrier, exploding on impact!
"Whew..." Tovin lets out a relieved sigh. "Looks like we've got a little time for some rest."
The Machinauts are victorious!
=Mission successful. Excellent work, Machinauts.
-OPTIONAL: Do not allow more than 3 Howlitzers to damage allies (Reward: 3* Trinket Recipe) [COMPLETE]
-OPTIONAL: Reduce Trezfa's HP to 0 at least once (Reward: 3* Trinket Recipe) [COMPLETE]
-OPTIONAL: Reach the end of the track within 8 turns (Reward: 3* Trinket Recipe) [COMPLETE]
-Pending Effects-
Matikclocker: Charge w/ Cryotech -> Howlitz-Skull P (Past delay)
KV-103: Charge w/ Halberd
-Buffs and Debuffs-
Matikclocker: Strong Stun (4 turns remain)
-Field Effects-
CLICKS LEFT TO REACH DESTINATION: 10 (Tram can move up to 20 clicks a turn; keep its HP up.)
MAGNETIZER INTEGRITY: 1500/4000 HP (at 0 HP, the Tram doesn't move; it can be repaired for 100HP with a standard action, or benefit from Mending!)
{Magnetizer Defenses: 600 AllDef}
TRAM LEFT GRATING: 1500/1500 HP (at 750+ HP, hostiles cannot board the Tram from this side)
TRAM RIGHT GRATING: 1500/1500 HP (at 750+ HP, hostiles cannot board the Tram from this side)
TRAM BACK GRATING: 1500/1500 HP (For every 100 HP, +4% chance the grating will intercept attacks from Trezfa's squad)
{Grating Defenses: 200 AllDef}
(Multimend considers Tram parts to be in the same row as each other)
-Loot-
-1 Master Gunner/2x(Pulverizer/Jet Demo/Slayer)
-1 Ironwood Sentinel Mk II/3xPulverizer/2xMechOp
-3 Mega Sleetrode/1 MK Captain/1 Battlepod
-Charbroil
-1 Extra Materials reward
--
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
KV-103: 3000/3000 HP -- [ KO Meter: |||||||........... ] -- 0 Retribution (2/5)
DSN-001: 2000/2000 HP -- 0 BP -- Saber Storage: N/A | N/A
Mark: 2800/3000 HP -- 2100 Retribution (2/5)
Ignem: 2000/2000 HP -- 0 BP (+2)
D-07: 2000/2000 HP -- 0 BP
ASSASSIN: 1450/2000 HP -- 2128 Retribution (1/4)
Matikclocker X: 687/1250 HP -- KO METER: [ |||||||||||||||||| ] -- [OVERCLOCK METER: ||||]
Nano: 1950/3000 HP -- \_/ [ Empty Bucket ] -- X-Bomb active!
Royal: 2000/2000 HP -- KO METER: [|||||||||||||||...] -- 0 BP
Thrynn: 2000/2000 HP -- KO METER: [||||||||||||||||..] -- 0 BP (+3)
-Shields-
KV-103: 75/75 (Nm 60)
DSN-001: 750/750 (Nm 300|Spcl 150)
Mark: 600/600 (Nm 450|10 Fir/Poi/Stn/Slp)
Ignem: 600/600 (Nm 450|10 Fir/Poi/Stn/Slp)
D-07: 75/75 (Nm 60)
ASSASSIN: 0/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 75/75 (Nm 60)
Royal: 375/500 (Nm 300|Spcl 150)
Thrynn: 500/500 (Nm 300|Spcl 150)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Mega Cannon Puppy (Mark30-Longshot) [A8|B1|R6 (Turret)] Waiting (450/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] Waiting (450/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
Lightbulb (PAD-103 "Mute") [A8|B0|R6 (Turret)] Waiting (190/190 HP) | 200 Nrm | 800 Prc | 0 Ele | 200 Shd
{Cannonball: 1x250 Nrm, 2 ROF}
-Boarding Hostiles-
(These enemies can be fought as normal.)
Strikebot Superstar A down! (-223)
Strikebot Superstar B down! (-226)
Slag Walker A down! (-363)
Slag Walker B down! (-69)
Slag Walker C down! (-140)
Slag Walker D down! (-98)
Lumber down! (-1335)
Pepperkat A down! (-171)
Pepperkat B down! (-37)
Pepperkat C down! (-31)
Pepperkat D down! (-964)
(Reinforcements are ready to leap on both sides!)
-Pursuing Hostiles -- Left (ENEMY)-
(These enemies are at long range, and can only be fought with guns or other longrange weapons!)
Smoking Howlitz-Skull A down! (-100)
Smoking Howlitz-Skull B down! (-208)
Smoking Howlitz-Skull C down! (-100)
Amazing Flying Shufflebot A down! (-218)
Smoking Howlitz-Skull H down! (-1230)
Smoking Howlitz-Skull I down! (-780)
Smoking Howlitz-Skull J down! (-1280)
Smoking Howlitz-Skull K down! (-100)
Smoking Howlitz-Skull L down! (-200)
Smoking Howlitz-Skull M down! (-1280)
Smoking Howlitz-Skull T hit a wall and exploded! (-0)
Smoking Howlitz-Skull U down! (-100)
Smoking Howlitz-Skull V down! (-100)
Smoking Howlitz-Skull W hit a wall and exploded! (-0)
Smoking Howlitz-Skull X hit a wall and exploded! (-0)
-Pursuing Hostiles -- Right (ENEMY)-
(These enemies are at long range, and can only be fought with guns or other longrange weapons!)
Smoking Howlitz-Skull D down! (-100)
Smoking Howlitz-Skull E down! (-1320)
Smoking Howlitz-Skull F down! (-100)
Amazing Flying Shufflebot B down! (-155)
Amazing Flying Shufflebot C down! (-80)
Amazing Flying Shufflebot D down! (-314)
Smoking Howlitz-Skull N down! (-450)
Smoking Howlitz-Skull O down! (-690)
Smoking Howlitz-Skull P down! (-100)
Smoking Howlitz-Skull Q down! (-390)
Smoking Howlitz-Skull R down! (-100)
Smoking Howlitz-Skull S down! (-200)
Smoking Howlitz-Skull Y down! (-1183)
Smoking Howlitz-Skull Z hit a wall and exploded! (-0)
Smoking Howlitz-Skull AA hit a wall and exploded! (-0)
Smoking Howlitz-Skull AB hit a wall and exploded! (-0)
Smoking Howlitz-Skull AC hit a wall and exploded! (-0)
-Pursuing Hostiles -- Rear (ENEMY)-
(These enemies are at long range, and can only be fought with guns or other longrange weapons!)
DFN-001 "Trezfa" [A5(+3)|B8|R7] - Fled.
-Torchbellow Clan (ALLY)-
Torchbellow Thwacker A [A6|B4|R8] - 1837/2000 HP | 300 Nrm | 300 Prc | 1200 Ele | 0 Shd | Row 0
{Hefty Wrench Hammer: 8 ACC, 4 CSPD, 375/425 Nm/El, Fair Chance of Moderate Stun | Hammer Throw: 6 ACC, 1 ROF, 1x500 Nm/El, Good Chance of Moderate Stun}
Torchbellow Thwacker B [A6|B4|R8] - 2000/2000 HP | 300 Nrm | 300 Prc | 1200 Ele | 0 Shd | Row 0
{Hefty Wrench Hammer: 8 ACC, 4 CSPD, 375/425 Nm/El, Fair Chance of Moderate Stun | Hammer Throw: 6 ACC, 1 ROF, 1x500 Nm/El, Good Chance of Moderate Stun}
Torchbellow Scorcher [A8|B4|R6] - 1600/1600 HP | 300 Nrm | 300 Prc | 1200 Ele | 0 Shd | Row 2
{Flamethrower: 7 ACC, 400 Ele (up to 4), Good Chance of Strong Fire | Firebolt: 6 ACC, 5 ROF, 1x(3x350 Ele), Fair Chance of Moderate Fire}
Tovin [A4|B4|R10] - 1500/1500 HP | 200 Nrm | 200 Prc | 800 Ele | 0 Shd | Row 3
{Mend: Restores (4d4)x100 HP (400-1600) to one target | Multimend: Restores (2d4)x100 HP (200-800) to all targets in a row | Wrench Wand: 5 ACC, 5 CSPD, 250/250/250 Nrm}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
Mark30-Longshot Stats [Colray]
LV-909 "Ignem" Stats [Oroseira]
D-07 "Ditto" Stats [Spirals-Ore]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
R8-368 "Royal" [Trymal]
Thrynn G-54 Stats [Liminori]
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-PAD-103 "Mute" Stats [Magmaul-Ace]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-K1XK1N9 "Enterthekicks" [Whyna]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 11077
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 2370
-Consumables-
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
19 * Beast Scales
20 * Ripped-Up Wanted Posters
16 * Emptied Clips
35 * Gel Drops
16 * Brimstone
19 * Scrap Metal
29 * Grave Soil
12 * Spark Plugs
12 * Cheap Gunpowder
11 * Sharp Fangs
9 * Rock Chips
10 * Philosopher's Motes
8 ** Owlite Feathers
11 ** Forbidden Fruit
13 ** Chitin Frags
9 ** Waste Modules
10 ** Power Cells
9 ** Ammo Boxes
6 ** Iron Gears
10 ** Fuel Canisters
9 ** Gremlin Gizmos
5 ** Frayed Fabric
8 ** Translocation Residue
7 ** Cooling Cells
12 ** Physics Applicators
7 ** Dead Gold
10 ** Swordstones
8 ** Philosopher's Pebbles
2 *** Bushy Tails
2 *** Torchstones
5 *** Rocket Sprockets
3 *** Phials of Phear
4 *** Unstable Cores
4 *** Fine Fabric
5 *** Striker's Scabbards
4 *** Mod Calibrators
4 *** Soul Dust
3 *** Force Dynamos
2 *** Torchstones
2 *** Hailstones
2 *** Volt Oil
2 *** Brute Cores
2 *** Toxic Cores
7 *** Philospher's Chunks
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
13 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Charging Combo Chronopacitor, Elemental Tome of Retribution, Honed Master's Gauntlet, Super Burst Module, Super Power Gauntlets}
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((Unfortunately, today's post has been delayed because of college stuff. I'll have a post up tomorrow, though, so I'll see you all then!))