D-07 unsheats its hatchet and lunge forward
( Hatchet standart attack to frothwart scorcher A )
D-07 unsheats its hatchet and lunge forward
( Hatchet standart attack to frothwart scorcher A )
"Woah," KV-103 lost its focus when Ditto repeated its action three times, "do it one at a time young lad, third times does not always do the charm!"
((Must... resist... new... Smash Bros.... long... enough... to post!
I forgot Hubert's fire weakness. Derp.))
(Turn Order (with multipliers):
Viskouza Oiler A: 8 + 2 = 10 (63/100)
Viskouza Oiler B: 8 + 3 = 11
Viskouza Oiler C: 8 + 1 = 9 (23/100)
Viskouza Oiler D: 8 + 2 = 10 (39/100)
Viskouza Attack Ash Tail A: 8 + 1 = 9 (63/100)
Viskouza Attack Ash Tail B: 8 + 1 = 9 (35/100)
Whacked Cannoneer A: 0 + 3 = 3 (50/100)
Whacked Cannoneer B: 0 + 2 = 2
Whacked Cannoneer C: 0 + 1 = 1
Frothjaw Scorcher A: 6 + 3 = 9 (16/100) (hit by Stun; now moves after LV-909)
Frothjaw Scorcher B: 6 + 3 = 9 (86/100)
Agent Silk: 4 + 1 = 5 (83/100)
Agent Hubert: 2 + 2 = 4
KV-103: 3 + 2 = 5 (25/100)
Mark: 2 + 1 = 3 (23/100)
Cobalt: 8 + 1 = 9 (68/100)
LV-909: 4 + 1 = 5 (14/100)
D-07: 9 + 3 = 12
SEE-4: 3 + 2 = 5 (46/100)
D-07's move: Standard Attack w/ Hatchet -> Frothjaw Scorcher A
9 Reflexes + 2 CSPD - 6 FoeRef + 3 Roll = 8/6
Roll for 2nd target (15%): 60.
Evade Sum: 5 Acc + 8 Great Sword - 0 FoeBlock = 13
First Roll: 16. Miss!
Viskouza Oiler B's move: Oil Spin!
Roll: 4. Viskouza Oiler B threw 8 Oil Slicks!
Viskouza Oiler A's move: Oil Spin!
Roll: 3. Viskouza Oiler A threw 7 Oil Slicks!
Viskouza Oiler D's move: Oil Spin!
Roll: 4. Viskouza Oiler D threw 8 Oil Slicks!
Frothjaw Scorcher B's move: Flamethrower -> LV-909
Roll for 2nd target (1d5, 2+): 4. Second target: Cobalt!
Roll for 3rd target (1d5, 3+): 1.
Evade Sum I (LV-909): 7 Acc + 8 AttAcc - 4 FoeBlock = 11
Block Sum I (LV-909): 11 - 4 FoeBlock = 7
First Roll: 4. Hit! LV-909 took 5 damage.
Roll for Moderate Fire (Good): 68. Failure!
Evade Sum II (Cobalt): 7 Acc + 8 AttAcc - 2 FoeBlock = 13
Block Sum II (Cobalt): 13 - 2 FoeBlock = 110
First Roll: 10. Hit! Cobalt takes 5 damage.
Roll for Moderate Fire (Good): 67. Failure!
The attack ignites 6 Oil Slicks!
Cobalt is at 95/100 HP.
LV-909 is at 95/100 HP.
Cobalt rolls to avoid the burning Oil (12 + 25 recent Area Fire Attack target = 37%): 17.
Cobalt rolls vs. Minor Fire (Good): 79. Didn't catch fire!
Cobalt's move: Standard Attack w/ Weighted Frying Pan -> Frothjaw Scorcher A
8 Reflexes + 4 CSPD - 6 FoeRef + 1 Roll = 7/6 -> 1 Attack
Evade Sum: 6 Acc + 7 Cookware - 0 FoeBlock = 13
First Roll: 6. Hit! Frothjaw Scorcher A took 22 damage.
Roll for Moderate Stun (Fair): 16. Stunned! Frothjaw Scorcher A now moves after LV-909.
Frothjaw Scorcher A is immune to Minor Fire!
Frothjaw Scorcher A is at 98/120 HP.
Cobalt's Weighted Frying Pan gained 1 Finisher Point!
Viskouza Attack Ash Tail is immune to Oil Fire effects!
Viskouza Attack Ash Tail A's move: Bite -> Cobalt!
8 Ref + 8 CSPD - 8 FoeRef + 4 Roll = 12/6 -> 2 Attacks
Evade Sum: 5 Acc + 5 AttAcc - 2 FoeBlock = 8
Block Sum: 8 - 2 FoeBlock = 6
First Roll: 10. Miss!
Second Roll: 5. Hit! Cobalt took 30 damage.
Roll for Strong Fire (Slight): 82. Failure!
Viskouza Attack Ash Tail B's move: Bite -> DSN-001!
8 Ref + 8 CSPD - 6 FoeRef + 4 Roll = 14/6 -> 2 Attacks
Evade Sum: 5 Acc + 5 AttAcc - 5 FoeBlock = 5
Block Sum: 5 - 5 FoeBlock = 0 -> 1
First Roll: 5. Miss!
Second Roll: 14. Miss!
Viskouza Oiler C rolls vs. Oil Fires (12% + 30% Likes Fire) = 51. No Fire chance!
Viskouza Oiler C's move: Oil Spin!
Roll: 1. Viskouza Oiler C threw 5 Oil Slicks!
Roll to light an Oil Slick with an Oil Fire (3%): 10. Nope.
Agent Silk rolls vs. Oil Fires (12%): 35.
Agent Silk's move: Standard Attack w/ Shadowtech Alchemer -> Frothjaw Scorcher A
4 Ref + 6 ROF + 3 Roll - 2 FoeRef - 1 ClipSize = 10 -> 2 Shots
Evade Sum: 8 Acc + 7 Alchemer + 1 FoeBlock = 16
First Roll: 2. Hit! Frothjaw Scorcher A took 45 damage.
Second Roll: 14. Hit! Frothjaw Scorcher A took 45 damage.
Frothjaw Scorcher is at 8/120 HP.
SEE-4 rolls vs. Oil Fires (12%): 10!
SEE-4 rolls vs. Minor Fire (Strong): 25. SEE-4 is ignited!
SEE-4's move: Standard Attack w/ Heightened Plasmator -> Frothjaw Scorcher A (Auto-Chosen)
3 Ref + 5 ROF + 4 Roll - 2 FoeRef - 1 ClipSize = 9 -> 3 Shots
Evade Sum: 7 Acc + 7 Gremlin Gun + 1 FoeBlock = 15
First Roll: 1. Hit! Frothjaw Scorcher took 21 damage. (13 Overkill!)
Second shot whiffed; foe down
Third shot whiffed; foe down
Frothjaw Scorcher A is down!
SEE-4 takes 10 damage from the Fire.
Frothjaw Scorcher A dropped loot.
72 Crowns earned!
48 Heat earned!
No Consumable Items dropped.
No Hearts dropped.
Materials: 2 Spark Plugs found!
KV-103 rolls vs. Oil Fires (12%): 18.
KV-103's move: Charge Attack w/ Weighted Anchor -> Frothjaw Scorcher B (previous target down)
Roll for Instacharge: 13. No Instacharge...
KV-103 begins charging his Weighted Anchor!
LV-909 rolls vs. Oil Fires (12%): 85.
LV-909's move: Standard Attack w/ Overclocked Light Scope -> Frothjaw Scorcher B (previous target down)
4 Ref + 10 ROF + 4 Roll - 3 FoeBlock - 1 ClipSize = 14 -> 10 Shots
Evade Sum: 3 Acc + 7 Assault Rifle - 0 FoeBlock = 10
Ten Rolls: 4,12,9,14,10,4,3,7,10,2. 6 Hits! 7 + 10 + 10 + 10 + 10 + 10 = 57 damage.
Frothjaw Scorcher is at 63/120 HP.
LV-909's Overclocked Light Scope gained 2 Finisher Points!
Agent Hubert rolls vs. Oil Fires (12%): 10!
Agent Hubert rolls vs. Minor Fire (Good, 60%): 81. Whew!
Agent Hubert's move: Standard Attack w/ Prismatech Alchemer -> Big Metal Box B!
2 Ref + 6 ROF + 1 Roll - 0 FoeRef - 1 ClipSize = 8 -> 2 Shots
First Roll: Auto-hit! Big Metal Box B takes 45 damage.
Second Roll: Auto-hit! Big Metal Box B takes 45 damage.
Big Metal Box B is at 60/150 HP.
Whacked Cannoneer A is immune to the Oil Fires!
Whacked Cannoneer A's move: Blaze Shot (Weakened) -> Viskouza Oiler A.
Roll for 2nd target (1d4, 2+): 1.
First Roll: Auto-hit! Viskouza Oiler A takes 1 damage.
Viskouza Oiler A catches fire!
3 Oil Slicks were ignited! There are now 9 Oil Fires!
Mark rolls vs. Oil Fires (18%): 49.
Mark's move: Standard Attack w/ Pummel Gun -> Frothjaw Scorcher B (previous target down)
2 Ref + 5 ROF - 2 ASI + 4 Roll - 3 FoeRef - 1 ClipSize = 5 -> 1 Shot
Evade Sum: 9 Acc + 8 Magnum - 0 FoeBlock = 17 -> 16
First Roll: 12. Hit! Frothjaw Scorcher B takes 52 damage.
Frothjaw Scorcher B is at 11/120 HP.
Whacked Cannoneer B is immune to the Oil Fires!
Whacked Cannoneer B's move: Blaze Shot (weakened) -> Viskouza Oiler B.
Roll for 2nd target (1d4, 2+): 4. Second Target: Viskouza Oiler A!
Roll for 3rd target (1d4, 3+): 1.
First Roll (Viskouza Oiler A): Auto-Hit! Viskouza Oiler A takes 1 damage.
First Roll (Viskouza Oiler B): Auto-Hit! Viskouza Oiler B takes 1 damage.
Viskouza Oiler B catches fire!
8 Oil Slicks were ignited! There are now 17 Oil Fires!
Whacked Cannoneer C is immune to the Oil Fires!
Whacked Cannoneer C's move: Blaze Shot (weakened) -> Viskouza Oiler C.
Roll for 2nd target (1d4, 2+): 1.
First Roll (Viskouza Oiler C): Auto-Hit! Viskouza Oiler C takes 1 damage.
Viskouza Oiler C catches fire!
3 Oil Slicks were ignited! There are now 20 Oil Fires!
Viskouza Oiler A regenerates 10 HP.
Viskouza Oiler B regenerates 10 HP.
Viskouza Oiler C regenerates 10 HP.
Agent Silk heals Cobalt for 10 HP; Cobalt is now at 75/100 HP.
-Turn Summary-
D-07 "Ditto" opens with a swing of his Hatchet, but misses Frothjaw Scorcher A!
Viskouza Oiler B throws 8 Oil Slicks!
Viskouza Oiler A throws 7 Oil Slicks!
Viskouza Oiler D throws 8 Oil Slicks!
Frothjaw Scorcher B causes minimal damage to LV-909 "Ignem" and Cobalt with his Flamethrower, igniting 6 Oil Slicks!
Cobalt barely avoids the burning oil, then lands a blow to Frothjaw Scorcher A's head, dealing damage and Stunning!
Viskouza Attack Ash Tail A bites Cobalt!
Viskouza Attack Ash Tail B fails to bite DSN-001!
Viskouza Oiler C throws 5 Oil Slicks!
Agent Silk blasts Frothjaw Scorcher A with his Shadowtech Alchemer's clip!
SEE-4 is ignited by an Oil Fire, but still lands a killing shot on Frothjaw Scorcher A!
KV-103 "Fallen King" begins charging his Weighted Anchor!
LV-909 "Ignem" pushes her advantage, landing six hits on Frothjaw Scorcher B!
Agent Hubert fires at Big Metal Box B, hitting with two shots!
Whacked Cannoneer A fires a weakened shot, igniting Viskouza Oiler A!
Mark30-Longshot plants a Pummel Gun bullet in Frothjaw Scorcher B!
Whacked Cannoneer B fires a weakened shot, igniting Viskouza Oiler B!
Whacked Cannoneer C fires a weakened shot, igniting Viskouza Oiler C!
Viskouza Oilers A, B, and C were healed by Fire.
Agent Silk healed Cobalt.
(Shields damaged this turn: None.)
"You- you can see my stats on your monitor! Do I LOOK like I got any Fire resistance? See the huge ZERO there? You oughta know a huge zero when ya see one, since-"
"Glorp shlorple."
"What? I can't take his nonsense sittin' down, Hube!"
"Glorp shlorple! Frrp glop glorp."
Agent Silk lets out a huge sigh. "You're right. Snappin' at each other ain't gonna solve anything, or get him to grow a brain-"
"Glopple glop glorp?!"
"All right already, I'll stop. Looks like the Scorchers are nearly dead, but the place is already lit up like the Fourth..."
From inside one of the boxes, something makes a loud thump. But what was it?
-Victory Conditions-
=Rout the Enemy
-OPTIONAL: Smash all the Big Metal Boxes {Reward: Default Coil [* Trinket] Recipe}
-OPTIONAL: No Allied NPCs fully killed {Reward: Knight Bracer [* Trinket] Recipe}
-OPTIONAL: 15 Oil Fires extinguished {Reward: Fledglite Tome of Impact Retribution [* Trinket] Recipe}
-OPTIONAL: 10 Objects Picked Up and Thrown {Reward: Bomber Gauntlets [* Trinket] Recipe}
-OPTIONAL: Launch 12 Charge Attacks on the first turn {Reward: Okay, this last one is obviously a joke. The others aren't though. Try breaking the boxes.}
-Resources and Hazards-
-Bombshell Spawner (5 ACC, Single Attack, 25 Nrm, up to 6 targets): Ready
-Unlit Oil Puddles x 18
-Oil Fires x 20 (3 turns left x 20)
-Pending Effects-
-Charge Attack (KV-103, orig. target Frothjaw Scorcher B): Ready Next Turn!
-Loot on Victory-
+72 Crowns
+48 Heat
+2 Spark Plugs
-The Viskouza (ENEMY)-
Viskouza Oiler A [A-6|B-4|R-8] Health 100/100 | No Shield | NrmD: 20 | PrcD: 80 | EleD: 20 | ShaD: 0
{Tackle: 6 ACC, 5 CSPD, 25 Nm/Pc split, Moderate Chance of Strong Fire when inflicted Fire | Oil Spin: Spreads 1d4+4 Oil Puddles that cause Minor Fire when lit | Arsonist: Sets something on fire with a lighter | Likes Fire: Fire ticks heal the Oiler, unless it's also Poisoned}
~IGNITED~
Viskouza Oiler B [A-4|B-4|R-8] Health 100/100 | No Shield | NrmD: 20 | PrcD: 80 | EleD: 20 | ShaD: 0
{Tackle: 6 ACC, 5 CSPD, 25 Nm/Pc split, Moderate Chance of Strong Fire when inflicted Fire | Oil Spin: Spreads 1d4+4 Oil Puddles that cause Minor Fire when lit | Arsonist: Sets something on fire with a lighter | Likes Fire: Fire ticks heal the Oiler, unless it's also Poisoned}
~IGNITED~
Viskouza Oiler C [A-4|B-4|R-8] Health 100/100 | No Shield | NrmD: 20 | PrcD: 80 | EleD: 20 | ShaD: 0
{Tackle: 6 ACC, 5 CSPD, 25 Nm/Pc split, Moderate Chance of Strong Fire when inflicted Fire | Oil Spin: Spreads 1d4+4 Oil Puddles that cause Minor Fire when lit | Arsonist: Sets something on fire with a lighter | Likes Fire: Fire ticks heal the Oiler, unless it's also Poisoned}
Viskouza Oiler D [A-4|B-4|R-8] Health 100/100 | No Shield | NrmD: 20 | PrcD: 80 | EleD: 20 | ShaD: 0
{Tackle: 6 ACC, 5 CSPD, 25 Nm/Pc split, Moderate Chance of Strong Fire when inflicted Fire | Oil Spin: Spreads 1d4+4 Oil Puddles that cause Minor Fire when lit | Arsonist: Sets something on fire with a lighter | Likes Fire: Fire ticks heal the Oiler, unless it's also Poisoned}
Viskouza Attack Ash Tail A [A-5|B-2|R-8] Health 90/90 | No shield | NrmD: 25 | PrcD: 0 | EleD: 65 | ShaD: 25
{Bite: 30 Prc, 5 ACC, 8 CSPD, Slight Chance of Strong Fire}
Viskouza Attack Ash Tail B [A-5|B-2|R-8] Health 90/90 | No shield | NrmD: 25 | PrcD: 0 | EleD: 65 | ShaD: 25
{Bite: 30 Prc, 5 ACC, 8 CSPD, Slight Chance of Strong Fire}
Whacked Cannoneer A [A-8|B-6|R-0] Health 85/85 | Blast Wall (25/25HP, 10Nrm|10Prc|10Ele|10Shd) | NrmD: 30 | PrcD: 30 | EleD: 0 | ShaD: 120
{Blaze Shot: 20 Shd (Up to 4), 4 ACC, 2 ArmSPD, Good Chance of Minor Fire, Area Fire Attack: Ignites up to 1d8 Oil Puddles}
Whacked Cannoneer B [A-8|B-6|R-0] Health 85/85 | Blast Wall (25/25HP, 10Nrm|10Prc|10Ele|10Shd) | NrmD: 30 | PrcD: 30 | EleD: 0 | ShaD: 120
{Blaze Shot: 20 Shd (Up to 4), 4 ACC, 2 ArmSPD, Good Chance of Minor Fire, Area Fire Attack: Ignites up to 1d8 Oil Puddles}
Whacked Cannoneer C [A-8|B-6|R-0] Health 85/85 | Blast Wall (25/25HP, 10Nrm|10Prc|10Ele|10Shd) | NrmD: 30 | PrcD: 30 | EleD: 0 | ShaD: 120
{Blaze Shot: 20 Shd (Up to 4), 4 ACC, 2 ArmSPD, Good Chance of Minor Fire, Area Fire Attack: Ignites up to 1d8 Oil Puddles}
Frothjaw Scorcher A down!
Frothjaw Scorcher B [A-7|B-0|R-6] Health 11/120 | No shield | NrmD: 25 | PrcD: 0 | EleD: 65 | ShaD: 25
{Flamethrower: 5 Ele (Up to 5), 8 ACC, Good Chance of Moderate Fire, Area Fire Attack: Ignites up to 1d10 Oil Puddles}
-Objects (PASSIVE)-
Big Metal Box A [A-0|B-0|R-0] Health 150/150 | It's a box | NrmD: 40 | PrcD: 80 | EleD: 0 | ShaD: 20
{It's a box: Boxes don't move, silly}
Big Metal Box B [A-0|B-0|R-0] Health 60/150 | It's a box | NrmD: 40 | PrcD: 80 | EleD: 0 | ShaD: 20
{It's a box: Boxes don't move, silly | Thump: Did something just thump on this thing from inside?}
Big Metal Box C [A-0|B-0|R-0] Health 150/150 | It's a box | NrmD: 40 | PrcD: 80 | EleD: 0 | ShaD: 20
{It's a box: Boxes don't move, silly}
Big Metal Box D [A-0|B-0|R-0] Health 150/150 | It's a box | NrmD: 40 | PrcD: 80 | EleD: 0 | ShaD: 20
{It's a box: Boxes don't move, silly}
Big Metal Box E [A-0|B-0|R-0] Health 150/150 | It's a box | NrmD: 40 | PrcD: 80 | EleD: 0 | ShaD: 20
{It's a box: Boxes don't move, silly}
Big Metal Box F [A-0|B-0|R-0] Health 150/150 | It's a box | NrmD: 40 | PrcD: 80 | EleD: 0 | ShaD: 20
{It's a box: Boxes don't move, silly}
-The Inter-Cradle Justice Brigade (ALLIED)-
Agent Silk (Health: 180/180)
A-8 | B - 4 | R - 4
]-** Shadowtech Alchemer (Acc + 8, ROF + 6, Clip: 2x45 Shd, Chg: 80 Shd (70%: 1 standard shot hits new target, 40%, 2 standard shots hit new target, 10%: 2 standard shots hit first target))
[]* Riot Shield (HP 60/60, Nrm 25 | Prc 25 | Ele 10 | Shd 10)
Ability: Mend (Restores 10 HP to one ally for free at the end of every turn)
Ability: Hide (Good at avoiding damage)
Flying (Immune to traps, terrain and Quake effects)
Nrm 45 | Prc 0 | Ele 45 | Shd 120
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 4
Agent Hubert (Health: 240/240)
A-6 | B - 8 | R - 2
]-** Prismatech Alchemer (Acc + 8, ROF + 6, Clip: 2x45 Ele, Chg: 80 Ele (70%: 1 standard shot hits new target, 40%, 2 standard shots hit new target, 10%: 2 standard shots hit first target))
[]* Riot Shield (HP 60/60, Nrm 25 | Prc 25 | Ele 10 | Shd 10)
Attack: Tackle (Acc + 7, CSPD + 6, 35 Nrm (33%: +1 Target)
Ability: Imposing (Draws attention) {Not trying to be imposing in here}
Nrm 45 | Prc 120 | Ele 45 | Shd 0
Fire -4|Freeze IMMUNE|Shock 0|Poison 0|Stun 4|Curse 0|Sleep 0|Doom 0
-Player Team-
KV-103 'Fallen King' (Health: 180/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: -2)
]-* Weighted Anchor [UV: FMB +1] (L2 El/Pc Swd, H16/25, Acc +8, CSPD 3(+2), Com 36/30Nm/37/30Nm, Chg 18/19/21/23+51 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged}
]-Proto Sword (L5 Nrm Swd, H19/30, Acc +7, CSPD 5(+2), Com 20/22/20/22/25, Chg 40+40 (25%: +1 target)) {4/25 Sword Hits}
]-Novice Duelist Blade (L5 Prc Swd, H19/30, Acc +6, CSPD 7(+2), CTR: Low, Com 18/22Nrm/18/22Nrm/22, Chg 20+20+25+40Nrm) {4/15 Attacks Evaded}
]-
[]* Bolted Non-Shield (L2 Shd, H16/25, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Hefty Plate Mail (L2 Arm, H15/25) | * Hefty Plate Helm (L2 Hlm, H15/25)
677 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-
DSN-001 (Health 220/220) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm (L2 Nrm Gun, H22/25, Acc +7, ROF 7, Clip 4 x 20, Chg 55 (60%: Overkill picks new)) {5/20 Hits with 2+ bullets}
]-* Asteroid Bomb Mk II (L2 Nrm Bmb, H22/25, Acc +7, ArmSpd 4, QAt 22 (up to 4), Chg 40 (up to 10), +2 Block Close Range) {4/25 Second+ Enemy Hits}
]-
]-
[]* Bone Shield (L2 Shd, H22/25, HP 40/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Vitasuit (L2 Arm, H22/25) | * Vitacap (L2 Hlm, H21/25)
527 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
Mark30-Longshot (Health: 180/180) [Colray]
A-9 | B-5 | R-2 (ASD -2)
]-* Pummel Gun (L2 Nrm Gun, H16/25, Acc +8, ROF 5, Clip 1 x 55, Chg 75 (18%: Meatshot x1.5 damage)) {1/10 Acc-Based Bonus Damage}
]-Plywood Lumberdirk (L5 El/Pc Swd, H19/30, Acc +6, CSPD 8, CTR: Low, Com 10/10/10/16, Chg 20 (6 (5.5)%: Backstab x5 damage) {2/20 Supereffective Hits}
]-* Apprentice Orb (L2 Nrm Bomb, H16/25, Acc +7, ArmSpd 5, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-
[]* Bone Shield (L2 Shd, H16/25, HP 40/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Hefty Plate Mail (L2 Arm, H15/25) | * Hefty Plate Helm (L2 Hlm, H15/25)
552 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
'Cobalt' (Health: 75/100) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan (L2 Nrm Swd, H21/25, Acc +7, CSPD 4, Com 28/31, Chg 41 (up to 3, Good Fire/Stun rate), Status: Mod Stun (Fair) and Min Fire (Fair)) {14/20 status effects}
]-Static Flash (L5 Nrm Bmb, H24/30, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {5/15 Charge Attacks} [D1]
]-
]-
[]Proto Shield (L5 Shd, H24/30, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Badly Battered Brigandine (L5 Arm, H24/30) [D1] | Man With A Moon (L5 Hlm, H24/30) [D1]
952 Crowns - - - -
Nrm 54|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
LV-909 'Ignem' (Health: 95/100) [Lady-Of-War]
A-3 | B-8 | R-4
]-Bottle Rocket (L5 Nrm Bmb, H24/30, Acc +10, ArmSpd 3, CTR: Low, QAt 20 (up to 5, late 1 turn), Chg 35 (up to 12, late 2 turns)) {2/15 Hits While Defending}
]-Overclocked Light Scope (L2 Nrm Gun, H22/25, Acc +7, ROF 10, Clip 10 x 10, Chg 70) {5/20 Hits with 5+ Bullets}
]-
]-
[]Scuttled Shuttle Siding (L5 Shd, H24/30, HP 25/25, Nrm 30|Prc 0|Ele 0|Shd 0)
{}Out-of-Date Culet (L5 Arm, H24/30) | Stump (L5 Hlm, H24/30)
952 Crowns - - - -
Nrm 50|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-
D-07 'Ditto' (Health: 220/220) [Spirals-Ore]
A-5 | B-1 | R-9
]-* Heavy Hatchet (L2 Nrm Swd, H12/25, Acc +8, CSPD 2, Com 36/37 (15%: +1 target), Chg 72 (30%: +1 target)) {3/10 Extra Sword Targets}
]-Simplistic Six-Shooter (L5 Nrm Gun, H14/30, Acc +6, ROF 8, CTR: Low, Clip 6 x 12, Chg 6 x 10 + 24) {13/40 Bullets Hit}
]-* Kat Claw (L2 25%Nm/75%Sh Swd, H11/25, Acc +7, CSPD 5, Com 36/37 (15%: +1 target), Chg 45 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken}
]-* Lil' Gelato (L2 Prc Bmb, H11/25, Charge deploys Lil' Gelato (20+5% Mach (31) HP, A6|B0|R8 Turret, Frosty Spine: 1x25 Prc, 5 ROF, Slight Minor Freeze.) {3/40 Turns Active}
[]Proto Shield (L5 Shd, H14/30, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0) [D1]
{}* Vitasuit (L2 Arm, H11/25) | * Vitacap (L2 Hlm, H11/25)
452 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
SEE-4 (Health: 190/200) [Eternity-Terminal]
A-7 | B-5 | R-3
]-* Heightened Plasmator (L2 Nrm Gun, H16/25, Acc +7, ROF 5, Clip 3 x 24, Chg 30 (up to 3, CataCharge on hit: 25 Nrm)) {4/15 Catalyzer Charges}
]-Cloudy Orb (L5 Nrm Bomb, H19/30, Acc +7, ArmSpd 5, CTR: Low, QAt 15 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 20 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-* Shiny Shards (L2 Pc/El Bomb, H16/25, Acc +7, ArmSpd 8, QAt 4x10 shraps, Chg 8x15 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target}
]-
[]* Tough Plank (L2 Shd, H16/25, HP 65/65, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L2 Arm, H15/25) | * Warm Hat (L2 Arm, H15/25)
447 Crowns - - - -
Nrm 50|Prc 10|Ele 20|Shd 10
Fire 0|Freeze 1|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
~MINOR FIRE: 1 Turn Remaining~
-INVENTORY-
Total Crowns Earned: 636
-Prologue: 636
-Chapter 1: 441
-Consumables-
2 Curse Vials [0*]
1 Doom Vial [0*]
2 Health Capsule [0*]
1 Poison Vial [0*]
1 Reconaissignal [0*]
2 Remedy Capsules [0*]
2 Shock Vials [0*]
-Materials-
9 Beast Scales
4 Ripped-Up Wanted Posters
4 Emptied Clips
4 Gel Drops
4 Brimstone
5 Scrap Metal
2 Grave Soil
3 Owlite Feather
1 Spark Plug
-Unused Gear-
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Proto Shield (L4 Shd, H12/25, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
-Rarities-
3 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Hefty Plate Armor, Vitasuit, Hefty Plate Helm, Vitacap, Warm Hat}
**
***
****
*****
"Grow a brain?" KV-103 laughed at agent silk,"I the Fallen King has one of the most advanced AIs of all time! 3 million neurone nano-mahcines in my head, allowing me to create complex speeches as well as making tactical decisions! And as for your lineage... don't you know that fiends are naturally resistant to fire? And if you are not, then it seems you as an apple have fallen quite far from the tree! "
WARNING: Oilers ignited , PRIORITY RE-ESTABLISHED
"It seems," KV-103 sighed, "despite our dest efforts, the oilers are now a bigger threat than they were, I am diverging my attack to those hellish things! One of you finish off the last scorcher and look out for those iron boxes! It seems one of them has something foul in it!"
[Release anchor charge attack on Viskouza oiler A]
(I can't blame you, Doc. Smash is currently the main reason why I haven't been active on "New Kind" as of late.)
"Loud-mouthed, consistent bragging, narcissistic, rude to non-Constructs or Gremlins." DSN-001 continued to log the info down about KV-103. "Our 'king' seems to be... rullibg by force."
He heard the thump from one of the boxes. "I'd assume no one is going to check that?"
[Defend]
(Let's not forget that agent silk wasn't really kind to KV-103 either with that dirty mouth of his, and KV-103's actions are based upon the code of chivalry. As in, serve and protect the innocents (torchbellow gremlins and non rouge machinauts) and fend off the foreigners and heretics, fight with honour and discipline ect. )
D-07 turned back and examined th box
" Umm... knock , knock ? "
" No ? ok.... " D-07 took a step backward and slashs the box
( Hatchet standart attack to big metal.... box a .... )
(( I am just too curious ok ? ))
Dimly, the Fallen king quarrelling with the Silkwing registered in Mark's HUD. He ignored it and reloaded his gun.
(Standard attack with Pummel gun on Frothjaw Scorcher B)
SEE-4 fires off a shot in autopilot before returning to its senses. "Stop arguing before I blow up a few heads! I'll do it if anything--robotic or not--stands in the way of science."
Being a machine, SEE-4 feels no pain from the fire, but its burning condition brings it back to the battle. "Don't test me; I prefer to blow up more...disruptive things."
( Charges Shining Shards at Whacked Cannoneer A )
((This might hit a few boxes too, eh?))
((Isn't there a thing in the code of chivalry about being polite and attentive?
Don't forget those optional objectives. By the way, each Oil Fire gives a 2% chance to roll vs. Minor Fire (Good), until there are over 25 Fires: every Oil Fire after the 25th just adds an additional 1%.
EDIT: Sorry, Etern-Term, it's too late for me to change your attack from the auto-chosen attack. However, I'll keep your previous move in mind if you don't select something different this round.))
Turn Order (with multipliers):
Viskouza Oiler A: 8 + 2 = 10 (24/100)
Viskouza Oiler B: 8 + 2 = 10 (5/100)
Viskouza Oiler C: 8 + 3 = 11 (73/100)
Viskouza Oiler D: 8 + 3 = 11 (42/100)
Viskouza Attack Ash Tail A: 8 + 3 = 11 (90/100)
Viskouza Attack Ash Tail B: 8 + 2 = 10 (23/100)
Whacked Cannoneer A: 0 + 1 = 1 (60/100)
Whacked Cannoneer B: 0 + 3 = 3 (99/100)
Whacked Cannoneer C: 0 + 1 = 1 (79/100)
Frothjaw Scorcher B: 6 + 3 = 9
Agent Silk: 4 + 1 = 5 (18/100)
Agent Hubert: 2 + 1 = 3 (24/100)
KV-103: 3 + 3 = 6 (23/100)
Mark: 2 + 2 = 4
Cobalt: 8 + 2 = 10 (94/100)
LV-909: 4 + 1 = 5 (72/100)
D-07: 9 + 3 = 12
SEE-4: 3 + 3 = 6 (30/100)
DSN-001 defends.
DSN-001 rolls vs. Oil Fires (40 / 2 Defending = 20%): 26.
D-07 rolls vs. Oil Fires (40%): 4.
D-07 rolls vs. Minor Fire (Good): 75. No Fire!
D-07's move: Standard Attack w/ Heavy Hatchet -> Big Metal Box A
Number of Attacks: 9 Ref + 2 CSPD + 2 Roll - 0 FoeRef = 13
Extra Targets (2 rolls, 15%): 10, 7. Extra Attacks: 2 -> Big Metal Box B!
First Roll (Big Metal Box A): Auto-reticle! I mean, Auto-hit! Big Metal Box A takes 26 damage. ((Turns out I'm using Palutena more than I thought I would, despite never having really played Kid Icarus. She's a heavy character with a reflector shield and DAT UP SMASH, what else must I say? Oh, besides "I should stop typing this and focus on Machinauts," that is.))
Second Roll (Big Metal Box A): Auto-hit! Big Metal Box A takes 37 damage.
First Roll (Big Metal Box B): Auto-hit! Big Metal Box B takes 26 damage.
Second Roll (Big Metal Box B): Auto-hit! Big Metal Box B takes 37 damage.
Big Metal Box B broke open!
Big Metal Box A is at 87/150 HP.
D-07's Heavy Hatchet gained 2 Finisher Points!
Big Metal Box B had a Scared Sprite inside!
The Scared Sprite creates three Water Wells.
Viskouza Attack Ash Tail is immune to the Oil Fires!
Viskouza Attack Ash Tail A's move: Bite -> Mark
8 Ref + 8 CSPD - 2 FoeRef + 4 Roll = 18/6 -> 3 Attacks
Evade Sum: 5 Acc + 5 AttAcc - 2 FoeBlock = 8
Block Sum: 8 - 3 FoeBlock = 5
First Roll: 14. Miss!
Second Roll: 16. Miss!
Third Roll: 7. Block! Mark's Bone Shield broke (1* Moderate status caused 20 Shield damage)! But the remaining damage was mitigated by armor.
Viskouza Oiler C is already on fire! ((Fun fact: I forgot to write that last time. Good thing my memory is a steel trap! (A RUSTY steel trap, with a few parts missing, but a steel trap nonetheless!)))
Viskouza Oiler C's move: Oil Spin!
Roll: 2. Viskouza Oiler C threw 6 burning Oil Slicks!
Viskouza Oiler D rolls vs. Oil Fires (51 + 30 Likes Fire = 81%): 36. Viskouza Oiler D is ablaze!
Viskouza Oiler D's move: Oil Spin!
Roll: 4. Viskouza Oiler D threw 8 burning Oil Slicks!
Cobalt rolls vs. Oil Fires (59%): 49.
Cobalt rolls vs. Minor Fire (Good): 52. Barely avoided Fire!
Cobalt's move: Standard Attack w/ Weighted Frying Pan -> Frothjaw Scorcher B (Auto-chosen)
8 Ref + 4 CSPD - 6 FoeRef + 3 Roll = 9/6 -> 2 Attacks
Evade Sum: 6 Acc + 7 Cookware - 0 FoeBlock = 13
First Roll: 9. Hit! Frothjaw Scorcher took 22 damage. (11 Overkill!)
Roll for superfluous Mod Stun (Fair): 44.
Frothjaw Scorcher was immune to Fire!
Second attack whiffed; foe down!
Frothjaw Scorcher is down!
Frothjaw Scorcher dropped loot.
36 Crowns earned!
12 Heat earned!
Mecha Turret Kit dropped!
No Hearts dropped.
Materials: 2 Spark Plugs found!
Viskouza Oiler A is already on fire!
Viskouza Oiler A's move: Oil Spin!
Roll: 4. Viskouza Oiler threw 8 Oil Fires!
Viskouza Attack Ash Tail B is immune to Oil Fires!
Viskouza Attack Ash Tail B's move: Bite -> LV-909!
8 Ref + 8 CSPD - 4 FoeRef + 4 Roll = 16/6 -> 3 Attacks
Evade Sum: 5 Acc + 5 AttAcc - 4 FoeBlock = 6
Block Sum: 6 - 4 FoeBlock = 2
First Roll: 6. Miss!
Second Roll: 10. Miss!
Third Roll: 9. Miss!
Viskouza Oiler B is already on Fire!
Viskouza Oiler B's move: Oil Spin!
Roll: 1. Viskouza Oiler B threw 5 Oil Fires!
SEE-4 rolls vs. Oil Fires (72%): 11!
SEE-4 rolls to renew Minor Fire (Good): 6. Minor Fire renewed!
SEE-4's move: Standard Attack w/ Heightened Plasmator -> Viskouza Oiler A
3 Ref + 5 ROF + 4 Roll - 4 FoeRef - 1 ClipSize = 7 -> 3 Shots
Evade Sum: 7 Acc + 7 Gremlin Gun - 2 FoeBlock = 12
First Roll: 8. Hit! Viskouza Oiler A took 22 damage.
Second Roll: 6. Hit! Viskouza Oiler A took 24 damage.
Third Roll: 15. Miss!
Viskouza Oiler A is at 54/100 HP.
SEE-4 takes 10 damage from Fire.
KV-103 rolls vs. Oil Fires (72%): 77.
KV-103's move: Fire Charge Attack w/ Weighted Anchor -> Viskouza Oiler A!
Roll for extra targets (30% +1, 15% +2): 2. Extra targets: Viskouza Oiler C, Big Metal Box F!
Evade Sum I (Viskouza Oiler A): 7 Acc + 8 Boat Anchor + 2 Charge - 2 FoeBlock = 15
First Roll: 7. Hit! Viskouza Oiler A took 8 damage.
Second Roll: 9. Hit! Viskouza Oiler took 14 damage.
Third Roll: 3. Hit! Viskouza Oiler took 16 damage.
Fourth Roll: 9. Hit! Viskouza Oiler took 18 damage. (4 Overkill!)
Fifth attack whiffed; foe down.
Evade Sum II (Viskouza Oiler C) = Evade Sum I = 15
First Roll: 15. Miss!
Second Roll: 5. Hit! Viskouza Oiler C took 9 damage.
Third Roll: 5. Hit! Viskouza Oiler C took 16 damage.
Fourth Roll: 9. Hit! Viskouza Oiler C took 18 damage.
Fifth Roll: 5. Hit! Viskouza Oiler C took 46 damage.
Big Metal Box F can't evade!
First Hit: Big Metal Box F took 10 damage.
Second Hit: Big Metal Box F took 15 damage.
Third Hit: Big Metal Box F took 17 damage.
Fourth Hit: Big Metal Box F took 19 damage.
Fifth Hit: Big Metal Box F took 41 damage.
Viskouza Oiler A is down!
Viskouza Oiler C is at 11/100 HP.
Big Metal Box F is at 48/150 HP.
KV-103's Proto Sword gained 13 Finisher Points! (That was quite the charge attack!)
LV-909 rolls vs. Oil Fires (72%): 97.
LV-909's move: Standard Attack w/ Overclocked Light Scope -> Viskouza Oiler B (Auto-Chosen)
3 Ref + 10 ROF + 2 Roll - 4 FoeRef - 3 Clip Size = 8 Shots
Evade Sum: 3 Acc + 7 Assault Rifle - 2 FoeBlock = 8
8 Rolls: 11,10,11,14,15,6,2,11. 2 Hits! Viskouza Oiler B took 8 + 10 damage.
Viskouza Oiler B is at 82/100 HP.
Agent Silk rolls vs. Oil Fires (72%): 95.
Agent Silk's move: Charge Attack w/ Shadowtech Alchemer -> Viskouza Oiler D
Roll for Instacharge: 48. No Instacharge...
Agent Silk levels his Shadowtech Alchemer!
Mark rolls vs. Oil Fires (72%): 3!
Mark rolls vs. Minor Fire (Good): 52. Just barely avoided Fire!
Mark's move: Standard Attack w/ Pummel Gun -> Viskouza Oiler B (auto-chosen; previous target down)
2 Ref + 5 ROF + 1 Roll - 4 FoeRef - 1 Clip Size = 3 -> 1 Shot
Evade Sum: 9 Acc + 8 Magnum - 2 FoeBlock = 15
First Roll: 11. Hit! Viskouza Oiler B took 53 damage.
Viskouza Oiler B is at 29/100 HP.
Whacked Cannoneer B's move: Blaze Shot -> DSN-001!
0 Ref + 2 ArmSpd - 6 FoeRef + 3 Roll = -1/6 -> 1 Attack
Roll for 2nd target (1d4, 2+): 3. 2nd target: Big Metal Box C!
Roll for 3rd target (1d4, 3+): 2.
Evade Sum I: 8 Acc + 4 AttAcc - 5 FoeBlock = 7
Block Sum I: 7 - 5 FoeBlock = 2
First Roll: 2. Block! DSN-001's Bone Shield is now at 27/40 HP.
Big Metal Box C cannot evade!
First Hit: Big Metal Box C takes 15 damage.
You can't light a metal box on fire! Be reasonable!
Agent Hubert rolls vs. Oil Fires (72%): 64!
Agent Hubert rolls vs. Minor Fire (Good): 16. Agent Hubert is on Fire!
Agent Hubert's move: Standard Attack w/ Prismatech Alchemer -> Big Metal Box A!
2 Ref + 6 ROF + 3 Roll - 0 FoeRef - 1 Clip Size = 10 -> 2 Shots!
First Hit: Big Metal Box A took 45 damage.
Second Hit: Big Metal Box A took 45 damage. (3 Overkill!)
Big Metal Box A breaks open!
Agent Hubert takes 11 damage from the Fire.
Whacked Cannoneer C's move: Blaze Shot -> D-07 "Ditto"
0 Ref + 2 ASPD - 9 FoeRef = -7; Guaranteed 1 Attack
Roll for 2nd target (1d4, 2+): 1.
Evade Sum: 8 Acc + 4 AttAcc - 0 FoeBlock = 12
Block Sum: 12 - 1 = 11
First Roll: 3. Hit! D-07 takes 15 damage.
Roll for Minor Fire (Good): 86. Failure!
D-07 is at 205/220 HP.
Whacked Cannoneer A's move: Blaze Shot -> Agent Hubert!
0 Ref + 2 ASPD - 2 FoeRef = 0; Guaranteed 1 Attack
Roll for 2nd target (1d4, 2+): 3. Second target: KV-103!
Roll for 3rd target (1d4, 3+): 1.
Evade Sum I (Agent Hubert): 8 Acc + 4 AttAcc - 4 FoeBlock = 8
Block Sum I: 8 - 4 = 4
First Roll: 9. Miss!
Evade Sum II (KV-103) = Evade Sum I = 8
Block Sum II = Block Sum I = 4
First Roll: 1. Hit! KV-103 takes 20 damage.
Roll for Minor Fire (Good): 81. Failure!
Viskouza Oilers B, C, and D regenerate 10 HP each from fire.
Agent Silk heals Cobalt for 10 HP.
-Turn Summary-
DSN-001 defends.
D-07 "Ditto" strikes at Big Metal Boxes A and B, breaking B open and putting a nice dent in A.
A Scared Sprite steps out of the remains of Big Metal Box B, and creates three Water Wells!
Viskouza Attack Ash Tail A runs down Mark30-Longshot and breaks his shield with a vicious snap!
Viskouza Oiler C throws 6 Oil Fires!
Viskouza Oiler D throws 8 Oil Fires!
Cobalt, after a near-miss with an oil fire, finishes off Frothjaw Scorcher B with his pan!
Viskouza Oiler A throws 8 Oil Fires!
Viskouza Attack Ash Tail B fails to scratch LV-909 "Ignem"!
Viskouza Oiler B throws 5 Oil Fires!
SEE-4 fires his Heightened Plasmator, hitting Viskouza Oiler A with two bullets!
KV-103 "Fallen King" tears into Viskouza Oiler A, killing it and causing major damage to Viskouza Oiler C and Big Metal Box F!
LV-909 "Ignem" hits Viskouza Oiler B with two shots from her Overclocked Light Scope!
Agent Silk levels his Shadowtech Alchemer.
Mark30-Longshot blasts Viskouza Oiler B with another shot from his Pummel Gun!
Whacked Cannoneer B damages DSN-001's shield with his hand cannon!
Agent Hubert blows open Big Metal Box B with his Prismatech Alchemer!
Whacked Cannoneer C hits KV-103 with his hand cannon!
Viskouza Oilers B, C, and D gained 10 HP.
Agent Silk heals Cobalt for 10 HP.
(Shields damaged this turn: Mark30-Longshot's Bone Shield, DSN-001's Bone Shield.)
Agent Silk grits his teeth, and, with great effort, manages not to say anything back at KV-103.
A little masked green thing crawls out of one box. "Th-thank you, s-sirs! P-please, t-take this w-water. It's a-able to p-put out all th-this... fire!" The Sprite looks nervously from Machinaut to Machinaut.
The other box has a Gremlin in Wildbark fatigues climbing out. "Thanks for the bailout, sir!"
"Glorp, glorp!"
"Right. The rest of my squad's in there. I'll get started breakin' 'em out!"
The Sprite quietly looks up at the Gremlin before looking back at its wells. "Please be careful."
"Cobalt, if you want me to heal up either of those guys instead of you, let me know."
-Victory Conditions-
=Rout the Enemy
-OPTIONAL: Smash all the Big Metal Boxes {Reward: Default Coil [* Trinket] Recipe} (2/6 Broken)
-OPTIONAL: No Allied NPCs fully killed {Reward: Knight Bracer [* Trinket] Recipe}
-OPTIONAL: 15 Oil Fires extinguished {Reward: Fledglite Tome of Impact Retribution [* Trinket] Recipe}
-OPTIONAL: 10 Objects Picked Up and Thrown {Reward: Bomber Gauntlets [* Trinket] Recipe}
-OPTIONAL: Launch 12 Charge Attacks on the first turn {Reward: Okay, this last one is obviously a joke. The others aren't though. Try breaking the boxes.}
-Resources and Hazards-
-Water Well A (Puts out one ally's fire and 1d20 Fire-based hazards): Ready
-Water Well B (Puts out one ally's fire and 1d20 Fire-based hazards): Ready
-Water Well C (Puts out one ally's fire and 1d20 Fire-based hazards): Ready
-Bombshell Spawner (5 ACC, Single Attack, 25 Nrm, up to 6 targets): Ready
-Unlit Oil Puddles x 18
-Oil Fires x 47 (3 turns left x 27, 2 turns left x 20)
-Pending Effects-
-Charge Attack w/ Shadowtech Alchemer (Agent Silk, orig. target Viskouza Oiler D): Ready Next Turn!
-Loot on Victory-
+108 Crowns
+60 Heat
+4 Spark Plugs
-The Viskouza (ENEMY)-
Viskouza Oiler A down!
Viskouza Oiler B [A-4|B-4|R-8] Health 39/100 | No Shield | NrmD: 20 | PrcD: 80 | EleD: 20 | ShaD: 0
{Tackle: 6 ACC, 5 CSPD, 25 Nm/Pc split, Moderate Chance of Strong Fire when inflicted Fire | Oil Spin: Spreads 1d4+4 Oil Puddles that cause Minor Fire when lit | Arsonist: Sets something on fire with a lighter | Likes Fire: Fire ticks heal the Oiler, unless it's also Poisoned}
~IGNITED~
Viskouza Oiler C [A-4|B-4|R-8] Health 21/100 | No Shield | NrmD: 20 | PrcD: 80 | EleD: 20 | ShaD: 0
{Tackle: 6 ACC, 5 CSPD, 25 Nm/Pc split, Moderate Chance of Strong Fire when inflicted Fire | Oil Spin: Spreads 1d4+4 Oil Puddles that cause Minor Fire when lit | Arsonist: Sets something on fire with a lighter | Likes Fire: Fire ticks heal the Oiler, unless it's also Poisoned}
~IGNITED~
Viskouza Oiler D [A-4|B-4|R-8] Health 100/100 | No Shield | NrmD: 20 | PrcD: 80 | EleD: 20 | ShaD: 0
{Tackle: 6 ACC, 5 CSPD, 25 Nm/Pc split, Moderate Chance of Strong Fire when inflicted Fire | Oil Spin: Spreads 1d4+4 Oil Puddles that cause Minor Fire when lit | Arsonist: Sets something on fire with a lighter | Likes Fire: Fire ticks heal the Oiler, unless it's also Poisoned}
~IGNITED~
Viskouza Attack Ash Tail A [A-5|B-2|R-8] Health 90/90 | No shield | NrmD: 25 | PrcD: 0 | EleD: 65 | ShaD: 25
{Bite: 30 Prc, 5 ACC, 8 CSPD, Slight Chance of Strong Fire}
Viskouza Attack Ash Tail B [A-5|B-2|R-8] Health 90/90 | No shield | NrmD: 25 | PrcD: 0 | EleD: 65 | ShaD: 25
{Bite: 30 Prc, 5 ACC, 8 CSPD, Slight Chance of Strong Fire}
Whacked Cannoneer A [A-8|B-6|R-0] Health 85/85 | Blast Wall (25/25HP, 10Nrm|10Prc|10Ele|10Shd) | NrmD: 30 | PrcD: 30 | EleD: 0 | ShaD: 120
{Blaze Shot: 20 Shd (Up to 4), 4 ACC, 2 ArmSPD, Good Chance of Minor Fire, Area Fire Attack: Ignites up to 1d8 Oil Puddles}
Whacked Cannoneer B [A-8|B-6|R-0] Health 85/85 | Blast Wall (25/25HP, 10Nrm|10Prc|10Ele|10Shd) | NrmD: 30 | PrcD: 30 | EleD: 0 | ShaD: 120
{Blaze Shot: 20 Shd (Up to 4), 4 ACC, 2 ArmSPD, Good Chance of Minor Fire, Area Fire Attack: Ignites up to 1d8 Oil Puddles}
Whacked Cannoneer C [A-8|B-6|R-0] Health 85/85 | Blast Wall (25/25HP, 10Nrm|10Prc|10Ele|10Shd) | NrmD: 30 | PrcD: 30 | EleD: 0 | ShaD: 120
{Blaze Shot: 20 Shd (Up to 4), 4 ACC, 2 ArmSPD, Good Chance of Minor Fire, Area Fire Attack: Ignites up to 1d8 Oil Puddles}
Frothjaw Scorcher A down!
Frothjaw Scorcher B down!
-Objects (PASSIVE)-
Big Metal Box A Open!
Big Metal Box B Open!
Big Metal Box C [A-0|B-0|R-0] Health 135/150 | It's a box | NrmD: 40 | PrcD: 80 | EleD: 0 | ShaD: 20
{It's a box: Boxes don't move, silly}
Big Metal Box D [A-0|B-0|R-0] Health 150/150 | It's a box | NrmD: 40 | PrcD: 80 | EleD: 0 | ShaD: 20
{It's a box: Boxes don't move, silly | Shouting: Something is shouting from inside!}
Big Metal Box E [A-0|B-0|R-0] Health 150/150 | It's a box | NrmD: 40 | PrcD: 80 | EleD: 0 | ShaD: 20
{It's a box: Boxes don't move, silly}
Big Metal Box F [A-0|B-0|R-0] Health 48/150 | It's a box | NrmD: 40 | PrcD: 80 | EleD: 0 | ShaD: 20
{It's a box: Boxes don't move, silly}
-Ex-Captives (ALLIED)-
Scared Sprite [A-2|B-8|R-2] Health 88/130 | No Shield | NrmD: 0 | PrcD: 40 | EleD: 40 | ShaD: 40
{Water Wells: Produces three Water Wells that can be used to extinguish flames | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Scared Sprite dies and cannot be revived | Safety Circle: Avoids floor hazards}
Fire IMMUNE|Freeze IMMUNE|Shock IMMUNE|Poison IMMUNE|Stun IMMUNE|Curse -9|Sleep IMMUNE|Doom -3
Wildbark Thwacker [A-6|B-5|R-6] Health 62/100 | No Shield | NrmD: 32 | PrcD: 32 | EleD: 128 | ShaD: 0
{Thwack Attack: 7 ACC, 4 CSPD, 30/35 Nm/El | Health Capsule x 1: Restores 60 HP | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Wildbark Thwacker dies and cannot be revived}
Fire 2|Freeze 2|Shock 2|Poison -2|Stun 2|Curse -2|Sleep 0|Doom -2
-The Inter-Cradle Justice Brigade (ALLIED)-
Agent Silk (Health: 180/180)
A-8 | B - 4 | R - 4
]-** Shadowtech Alchemer (Acc + 8, ROF + 6, Clip: 2x45 Shd, Chg: 80 Shd (70%: 1 standard shot hits new target, 40%, 2 standard shots hit new target, 10%: 2 standard shots hit first target))
[]* Riot Shield (HP 60/60, Nrm 25 | Prc 25 | Ele 10 | Shd 10)
Ability: Mend (Restores 10 HP to one ally for free at the end of every turn)
Ability: Hide (Good at avoiding damage)
Flying (Immune to traps, terrain and Quake effects)
Nrm 45 | Prc 0 | Ele 45 | Shd 120
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 4
Agent Hubert (Health: 229/240)
A-6 | B - 8 | R - 2
]-** Prismatech Alchemer (Acc + 8, ROF + 6, Clip: 2x45 Ele, Chg: 80 Ele (70%: 1 standard shot hits new target, 40%, 2 standard shots hit new target, 10%: 2 standard shots hit first target))
[]* Riot Shield (HP 60/60, Nrm 25 | Prc 25 | Ele 10 | Shd 10)
Attack: Tackle (Acc + 7, CSPD + 6, 35 Nrm (33%: +1 Target)
Ability: Imposing (Draws attention) {Not trying to be imposing in here}
Nrm 45 | Prc 120 | Ele 45 | Shd 0
Fire -4|Freeze IMMUNE|Shock 0|Poison 0|Stun 4|Curse 0|Sleep 0|Doom 0
~MINOR FIRE: 2 Turns Remaining~
-Player Team-
KV-103 'Fallen King' (Health: 160/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: -2)
]-* Weighted Anchor [UV: FMB +1] (L2 El/Pc Swd, H16/25, Acc +8, CSPD 3(+2), Com 36/30Nm/37/30Nm, Chg 18/19/21/23+51 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged}
]-Proto Sword (L5 Nrm Swd, H19/30, Acc +7, CSPD 5(+2), Com 20/22/20/22/25, Chg 40+40 (25%: +1 target)) {17/25 Sword Hits}
]-Novice Duelist Blade (L5 Prc Swd, H19/30, Acc +6, CSPD 7(+2), CTR: Low, Com 18/22Nrm/18/22Nrm/22, Chg 20+20+25+40Nrm) {4/15 Attacks Evaded}
]-
[]* Bolted Non-Shield (L2 Shd, H16/25, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Hefty Plate Mail (L2 Arm, H15/25) | * Hefty Plate Helm (L2 Hlm, H15/25)
677 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-
DSN-001 (Health 220/220) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm (L2 Nrm Gun, H22/25, Acc +7, ROF 7, Clip 4 x 20, Chg 55 (60%: Overkill picks new)) {5/20 Hits with 2+ bullets}
]-* Asteroid Bomb Mk II (L2 Nrm Bmb, H22/25, Acc +7, ArmSpd 4, QAt 22 (up to 4), Chg 40 (up to 10), +2 Block Close Range) {4/25 Second+ Enemy Hits}
]-
]-
[]* Bone Shield (L2 Shd, H22/25, HP 27/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Vitasuit (L2 Arm, H22/25) | * Vitacap (L2 Hlm, H21/25)
527 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
Mark30-Longshot (Health: 180/180) [Colray]
A-9 | B-5 | R-2 (ASD -2)
]-* Pummel Gun (L2 Nrm Gun, H16/25, Acc +8, ROF 5, Clip 1 x 55, Chg 75 (18%: Meatshot x1.5 damage)) {1/10 Acc-Based Bonus Damage}
]-Plywood Lumberdirk (L5 El/Pc Swd, H19/30, Acc +6, CSPD 8, CTR: Low, Com 10/10/10/16, Chg 20 (6 (5.5)%: Backstab x5 damage) {2/20 Supereffective Hits}
]-* Apprentice Orb (L2 Nrm Bomb, H16/25, Acc +7, ArmSpd 5, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-
[]* Bone Shield (L2 Shd, H16/25, HP 0/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Hefty Plate Mail (L2 Arm, H15/25) | * Hefty Plate Helm (L2 Hlm, H15/25)
552 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
'Cobalt' (Health: 85/100) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan (L2 Nrm Swd, H21/25, Acc +7, CSPD 4, Com 28/31, Chg 41 (up to 3, Good Fire/Stun rate), Status: Mod Stun (Fair) and Min Fire (Fair)) {14/20 status effects}
]-Static Flash (L5 Nrm Bmb, H24/30, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {5/15 Charge Attacks} [D1]
]-
]-
[]Proto Shield (L5 Shd, H24/30, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Badly Battered Brigandine (L5 Arm, H24/30) [D1] | Man With A Moon (L5 Hlm, H24/30) [D1]
952 Crowns - - - -
Nrm 54|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
LV-909 'Ignem' (Health: 95/100) [Lady-Of-War]
A-3 | B-8 | R-4
]-Bottle Rocket (L5 Nrm Bmb, H24/30, Acc +10, ArmSpd 3, CTR: Low, QAt 20 (up to 5, late 1 turn), Chg 35 (up to 12, late 2 turns)) {2/15 Hits While Defending}
]-Overclocked Light Scope (L2 Nrm Gun, H22/25, Acc +7, ROF 10, Clip 10 x 10, Chg 70) {5/20 Hits with 5+ Bullets}
]-
]-
[]Scuttled Shuttle Siding (L5 Shd, H24/30, HP 25/25, Nrm 30|Prc 0|Ele 0|Shd 0)
{}Out-of-Date Culet (L5 Arm, H24/30) | Stump (L5 Hlm, H24/30)
952 Crowns - - - -
Nrm 50|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-
D-07 'Ditto' (Health: 205/220) [Spirals-Ore]
A-5 | B-1 | R-9
]-* Heavy Hatchet (L2 Nrm Swd, H12/25, Acc +8, CSPD 2, Com 36/37 (15%: +1 target), Chg 72 (30%: +1 target)) {5/10 Extra Sword Targets}
]-Simplistic Six-Shooter (L5 Nrm Gun, H14/30, Acc +6, ROF 8, CTR: Low, Clip 6 x 12, Chg 6 x 10 + 24) {13/40 Bullets Hit}
]-* Kat Claw (L2 25%Nm/75%Sh Swd, H11/25, Acc +7, CSPD 5, Com 36/37 (15%: +1 target), Chg 45 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken}
]-* Lil' Gelato (L2 Prc Bmb, H11/25, Charge deploys Lil' Gelato (20+5% Mach (31) HP, A6|B0|R8 Turret, Frosty Spine: 1x25 Prc, 5 ROF, Slight Minor Freeze.) {3/40 Turns Active}
[]Proto Shield (L5 Shd, H14/30, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0) [D1]
{}* Vitasuit (L2 Arm, H11/25) | * Vitacap (L2 Hlm, H11/25)
452 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
SEE-4 (Health: 180/200) [Eternity-Terminal]
A-7 | B-5 | R-3
]-* Heightened Plasmator (L2 Nrm Gun, H16/25, Acc +7, ROF 5, Clip 3 x 24, Chg 30 (up to 3, CataCharge on hit: 25 Nrm)) {4/15 Catalyzer Charges}
]-Cloudy Orb (L5 Nrm Bomb, H19/30, Acc +7, ArmSpd 5, CTR: Low, QAt 15 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 20 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-* Shiny Shards (L2 Pc/El Bomb, H16/25, Acc +7, ArmSpd 8, QAt 4x10 shraps, Chg 8x15 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target}
]-
[]* Tough Plank (L2 Shd, H16/25, HP 65/65, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L2 Arm, H15/25) | * Warm Hat (L2 Arm, H15/25)
447 Crowns - - - -
Nrm 50|Prc 10|Ele 20|Shd 10
Fire 0|Freeze 1|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
~MINOR FIRE: 1 Turn Remaining~
-INVENTORY-
Total Crowns Earned: 636
-Prologue: 636
-Chapter 1: 441
-Consumables-
2 Curse Vials [0*]
1 Doom Vial [0*]
2 Health Capsule [0*]
1 Poison Vial [0*]
1 Reconaissignal [0*]
2 Remedy Capsules [0*]
2 Shock Vials [0*]
-Materials-
9 Beast Scales
4 Ripped-Up Wanted Posters
4 Emptied Clips
4 Gel Drops
4 Brimstone
5 Scrap Metal
2 Grave Soil
3 Owlite Feather
1 Spark Plug
-Unused Gear-
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Proto Shield (L4 Shd, H12/25, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
-Rarities-
3 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Hefty Plate Armor, Vitasuit, Hefty Plate Helm, Vitacap, Warm Hat}
**
***
****
*****
"A sacred Spirit is upon us!" KV-103 relived at the sight of a sacred sprite, "I need no aid, in time, my scars shall serve as a their own layer of armour!"
WARNING, HOSTILES REGENERATING, SYSTEM DAMAGED
ELIMINATE WITH EXTREME PREJUDICE
"The oilers are weak!" KV-103 pointed at the two weakened oilers, "Destroy them while they are in disarray! I will deal with the healthy one!"
[Charge weighted anchors -> Viskouza oiler D]
D-07 nodes to KV-03
" Stay safe " D-07 advices the sacred sprite
It walkes dramatically to the oiler , and wears its kat claws
" I heard you don't like shadow.... " it mumbles
[ Ditto mode activated
]
[ Current ditto : Spookat
]
( Katclaw standart attack to oiler A )
"Gremlins and Sprites?" 001 raised his Super Arm Arm. "We must free and protect the remaining captives."
[Super Arm Arm Standard Attack: Big Metal Box C]
((Doctor, is there any way to distinguish what type of weapon a weapon is? I'm sorry for the repeated pestering.))
Cobalt shook his head at Agent Silk, pointing to the weaker Gremlin, then proceeding to point at the frightened sprite. He nodded his thanks and readied his pan for another attack.
(Standard > Weighted Frying Pan > Whacked Cannoneer A)
((One last warning. Optional objectives, in the Victory Conditions section. In this match, there are four of them, and they drop Trinket recipes, which, as a rule, will be unique loot that you won't be able to simply buy from Boost until much later. While these will have higher-star-level variants that work better than their lower-star counterparts, they're still nice to have. 'Course, you guys might have a plan and I just don't know it...
EDIT: Sorry Cobalt, I'll have to skip your attack. I can, however, take your advice on Agent Silk's healing. And I had best not forget Viskouza Oiler D's regeneration.
Unfortunately, I haven't added anything for identifying weapon type yet. I can, however, add it in the near future.))
Turn Order (with multipliers):
Viskouza Oiler B: 8 + 1 = 9 (27/100)
Viskouza Oiler C: 8 + 1 = 9 (24/100)
Viskouza Oiler D: 8 + 2 = 10 (43/100)
Viskouza Attack Ash Tail A: 8 + 2 = 10 (6/100)
Viskouza Attack Ash Tail B: 8 + 1 = 9 (72/100)
Whacked Cannoneer A: 0 + 1 = 1
Whacked Cannoneer B: 0 + 2 = 2
Whacked Cannoneer C: 0 + 3 = 3 (31/100)
Wildbark Thwacker: 6 + 1 = 7 (87/100)
Agent Silk: 4 + 1 = 5 (43/100)
Agent Hubert: 2 + 1 = 3 (42/100)
KV-103: 3 + 2 = 5 (54/100)
DSN-001: 6 + 2 = 8
Mark: 2 + 3 = 5 (84/100)
Cobalt: 8 + 3 = 11
LV-909: 4 + 3 = 7 (29/100)
D-07: 9 + 1 = 10 (35/100)
SEE-4: 3 + 3 = 6
Cobalt rolls vs. Oil Fires (72%): 77.
Cobalt's move: Standard Attack w/ Weighted Frying Pan -> Viskouza Oiler B (Auto-Chosen)
8 Ref + 4 CSPD - 8 FoeRef + 2 Roll = 6/6 -> 1 Attack
Evade Sum: 6 Acc + 7 Cookware - 2 FoeBlock = 11
First Roll: 1. Hit! Viskouza Oiler B took 23 damage.
Roll for Moderate Stun (Fair): 47. Failure...
Viskouza Oiler B is already on Fire!
Viskouza Oiler B is at 16/100 HP.
Viskouza Oiler D is already on Fire!
Viskouza Oiler D's move: Oil Spin!
Roll: 4. Viskouza Oiler D threw 8 Oil Fires!
D-07 rolls vs. Oil Fires (80%): 68!
D-07 rolls vs. Minor Fire (Good): 10. D-07 catches Fire!
D-07's move: Standard Attack w/ Kat Claw -> Viskouza Oiler B (auto redirected from A)
9 Reflexes + 5 CSPD - 8 FoeRef + 1 = 6/6 -> 1 Attack
Evade Sum: 5 Acc + 7 Claw - 2 FoeBlock = 10
First Roll: 15. Miss!
D-07 takes 10 damage from the Fire.
Viskouza Attack Ash Tail A is immune to Fire.
Viskouza Attack Ash Tail A's move: Bite -> Wildbark Thwacker!
8 Ref + 8 CSPD - 6 FoeRef + 3 Roll = 13/6 -> 2 Attacks
Evade Sum: 5 Acc + 5 AttAcc - 2 FoeBlock = 8
First Roll: 13. Miss!
Second Roll: 5. Hit! Wildbark Thwacker takes 22 damage.
Roll for Strong Fire (Slight, vs. 2 resistance): 95. Failure!
Wildbark Thwacker is at 40/100 HP.
Viskouza Attack Ash Tail is immune to Fire.
Viskouza Attack Ash Tail B's move: Bite -> DSN-001!
8 Ref + 8 CSPD - 6 FoeRef + 2 Roll = 12/6 -> 2 Attacks
Evade Sum: 5 Acc + 5 AttAcc - 2 FoeBlock = 8
Block Sum: 8 - 3 FoeBlock = 5
First Roll: 12. Miss!
Second Roll: 7. Blocked! DSN-001's Bone Shield broke, absorbing the Fire effect! DSN-001 took 8 damage.
DSN-001 is at 212/220 Health.
Viskouza Oiler B is already on fire!
Viskouza Oiler B's move: Oil Spin!
Roll: 1. Viskouza Oiler B threw 5 Oil Fires!
Viskouza Oiler C is already on fire!
Viskouza Oiler C's move: Oil Spin!
Roll: 2. Viskouza Oiler C threw 6 Oil Fires!
DSN-001 rolls vs. Oil Fires (91%): 64!
DSN-001 rolls vs. Minor Fire (Good): 59. Whew!
DSN-001's move: Super Arm Arm -> Big Metal Box C!
6 Ref + 7 ROF + 4 Roll - 0 FoeRef - 1 ClipSize -> 14 -> 6 Shots after Reloads
Boxes can't dodge!
First Hit: Big Metal Box C took 15 damage.
Second Hit: Big Metal Box C took 20 damage.
Third Hit: Big Metal Box C took 20 damage.
Fourth Hit: Big Metal Box C took 20 damage.
-RELOAD-
Fifth Hit: Big Metal Box C took 15 damage.
Sixth Hit: Big Metal Box C took 20 damage.
Big Metal Box C is at 25/150 HP.
DSN-001 gained 5 Finisher Points!
Wildbark Thwacker rolls vs. Oil Fires (91%): 8!
Wildbark Thwacker rolls vs. Minor Fire (Good, vs. 2 Resistance): 39. Fire!
Wildbark Thwacker's move: Thwack Attack -> Big Metal Box C!
6 Ref + 4 CSPD + 4 Roll = 14/6 -> 2 Attacks!
Boxes can't dodge!
First Hit: Big Metal Box C took 25 damage. (No Overkill)
Big Metal Box C is down!
Wildbark Thwacker took 9 damage from the Fire.
Wildbark Thwacker is no longer on Fire!
A Wildbark Demo climbed out of Big Metal Box C!
LV-909 rolls vs. Oil Fires (91%): 80!
LV-909 rolls vs. Minor Fire (Good): 78. Whew!
LV-909's move: Standard Attack w/ Overclocked Light Scope -> Viskouza Oiler B (Auto-Chosen)
4 Ref + 8 ROF + 2 Roll - 4 FoeRef - 3 ClipSize = 7 Shots
Evade Sum: 3 Acc + 7 Assault Rifle - 2 FoeBlock = 8
7 Rolls: 10,1,5,4,16,14,13 - 3 hits! Viskouza Oiler B took 18 damage. (1 Bullet whiffed, 2 Overkill damage)
Viskouza Oiler B is down!
Viskouza Oiler A dropped loot. (Yeah, I forgot one Oiler's loot. Whoooops.)
30 Crowns earned!
12 Heat earned!
No Consumable Items dropped.
No Hearts dropped.
Materials: 2 Gel Drops found!
Viskouza Oiler B dropped loot.
60 Crowns earned!
48 Heat earned!
Freeze Vial dropped!
No Hearts dropped.
Materials: 1 Gel Drop found!
SEE-4 rolls vs. Oil Fires (91%): 77!
SEE-4 rolls to renew Minor Fire (Good): 14. SEE-4 is still burning!
SEE-4's move: Charge Attack w/ Shiny Shards -> Whacked Cannoneer A
Roll for Instacharge: 54. No Instacharge...
SEE-4 begins charging his Shiny Shards!
SEE-4 takes 10 damage from the Fire.
Mark rolls vs. Oil Fires (91%): 45!
Mark rolls vs. Minor Fire (Good): 88. Whew!
Mark's move: Standard Attack w/ Pummel Gun -> Viskouza Oiler C!
2 Ref + 5 ROF - 2 ASD + 3 Roll - 4 FoeRef - 1 ClipSize = 5 -> 1 Shot
Evade Sum: 9 Acc + 8 Magnum - 2 FoeBlock = 15
First Roll: 5. Hit! Viskouza Oiler C took 53 damage. (32 Overkill!)
Viskouza Oiler C is down!
Viskouza Oiler C dropped loot.
20 Crowns earned!
12 Heat earned!
No Consumable Items dropped.
No Hearts dropped.
Materials: 1 Gel Drop, 1 Ripped-Up Wanted Poster found!
KV-103 rolls vs. Oil Fires: 66!
KV-103 rolls vs. Minor Fire (Good): 84. Whew!
KV-103's move: Charge Attack w/ Weighted Anchor -> Viskouza Oiler D
Roll for Instacharge: 6. No Instacharge! (That was painfully close.)
KV-103 begins charging his Weighted Anchor!
Agent Silk's move: Fire Charge Attack w/ Shadowtech Alchemer -> Viskouza Oiler D!
Evade Sum: 8 Acc + 8 Alchemer - 2 FoeBlock + 2 Charge = 16
First Roll: 8. Hit! Viskouza Oiler D took 80 damage.
Roll for extra bullets: 13. New Targets: Viskouza Attack Ash Tail A, Whacked Cannoneer A!
ES II (Viskouza Attack Ash Tail A) = 8 + 8 - 1 + 2 = 17 -> 16
First Roll: 8. Hit! Viskouza Attack Ash Tail takes 42 damage.
ES III (Whacked Cannoneer A) = 8 + 8 - 3 + 2 = 15
BS III = 15 - 3 = 12
First Roll: 2. Hit! Whacked Cannoneer A took 30 damage.
Viskouza Oiler D is at 20/100 HP.
Viskouza Attack Ash Tail A is at 48/90 HP.
Whacked Cannoneer A is at 55/85 HP.
Agent Hubert rolls vs. Oil Fires (91%): 67!
Agent Hubert rolls to renew Minor Fire (Good, -2 Vulnerability): 17. Agent Hubert is still on fire!
Agent Hubert's move: Use Water Well -> SEE-4
SEE-4's Fire was put out!
13 Oil Fires were extinguished!
Agent Hubert takes 11 damage from Fire.
Whacked Cannoneer C's move: Blaze Shot -> DSN-001
0 Ref + 2 ArmSPD + 1 Roll -> Guaranteed 1 Attack
Roll for 2nd target (1d4, 2+): 1.
Evade Sum: 8 Acc + 4 AttAcc - 2 = 10
Shield Broken.
First Roll: 8. Hit! DSN-001 took 15 damage.
Roll for Minor Fire (Good): 77!
Roll to hit unlit Oil Slicks: 15%.
1d8: 1 Oil Slick was set on fire!
DSN-001 is at 197/220 HP.
Whacked Cannoneer B's move: Blaze Shot -> KV-103
0 Ref + 2 ArmSpd + 4 Roll - 3 FoeRef = 3/6 -> 1 Attack!
Roll for 2nd target (1d4, 2+): 3. 2nd target: Scared Sprite!
Roll for 3rd target (1d4, 3+): 4. 3rd target: Cobalt!
Roll for 4th target (1d4, 4): 4. 4th target: Mark!
Evade Sum I (KV-103): 8 Acc + 4 AttAcc - 4 FoeBlock = 8
Block Sum I: 8 - 4 FoeBlock = 4
First Roll: 1. Hit! KV-103 took 20 damage.
Roll for Minor Fire (Good): 84. Failure!
Evade Sum II (Scared Sprite): 8 Acc + 4 AttAcc - 4 FoeBlock = 8
First Roll: 14. Miss!
Evade Sum III (Cobalt): 8 Acc + 4 AttAcc - 2 FoeBlock = 10
Block Sum III: 10 - 2 = 8
First Roll: 2. Hit! Cobalt took 20 damage.
Roll for Minor Fire (Good): 16. Cobalt is on Fire!
Evade Sum IV (Mark): 8 Acc + 4 AttAcc - 2 FoeBlock = 10
Shield broken
First Roll: 9. Hit! Mark took 20 damage.
Roll for Minor Fire (Good): 83. Failure!
KV-103 is at 140/180 HP.
Cobalt is at 65/100 HP.
Mark is at 160/180 HP.
Whacked Cannoneer A's move: Blaze Shot -> Agent Hubert!
0 Red + 2 ArmSpd = max 6 -> 1 Attack
Roll for 2nd target (1d4, 2+): 1.
Evade Sum: 8 Acc + 4 AttAcc - 4 FoeBlock = 8
Block Sum: 8 - 4 FoeBlock = 4.
First Roll: 1. Hit! Agent Hubert takes 20 damage.
Roll to renew Minor Fire (-4 Vulnerability): 92. Failure!
Scared Sprite is immune to Oil Fires!
Scared Sprite restores the Water Wells!
Agent Silk heals Wildbark Thwacker for 10 HP.
Viskouza Oiler D regains 10 HP.
-Turn Summary-
Cobalt strikes Viskouza Oiler B with his Frying Pan!
Viskouza Oiler D throws 8 Oil Fires.
D-07 "Ditto" tries to strike Viskouza Oiler B with his Kat Claw, but misses!
Viskouza Attack Ash Tail A bites Wildbark Thwacker!
Viskouza Attack Ash Tail B breaks DSN-001's Bone Shield and grazes him with its fangs!
Viskouza Oiler B throws 5 Oil Fires.
Viskouza Oiler C throws 6 Oil Fires.
DSN-001 blasts Big Metal Box C with six shots!
Wildbark Thwacker swings at Big Metal Box C!
LV-909 "Ignem" fires her Overclocked Light Scope, finishing off Viskouza Oiler B!
SEE-4 begins charging his Shiny Shards!
KV-103 "Fallen King" begins charging his Weighted Anchor!
"Refuse THIS offer, gas pump!" Agent Silk unleashes his Shadowtech Alchemer's charge attack, hitting Viskouza Oiler D with a huge bullet and Viskouza Attack Ash Tail A and Whacked Cannoneer A with less huge bullets.
Agent Hubert puts out SEE-4's fire with one Water Well!
Whacked Cannoneer C hits DSN-001 with a Blaze Shot!
Whacked Cannoneer B hits KV-103 "Fallen King", Cobalt, and Mark30-Longshot with a Blaze Shot!
Whacked Cannoneer A hits Agent Hubert with a Blaze Shot!
Scared Sprite restores the Water Wells!
Agent Silk heals Wildbark Thwacker for 10 HP.
Viskouza Oiler D regains 10 HP.
(Shields damaged this turn: DSN-001's Bone Shield.)
"Thanks, sarge!"
"Thank that gunman over there, he did most of the work on this one. I'll cover the rest of the boxes. You work those wells over there!"
"Got it, sarge!" The demo shouts, "Anyone else wanna help me put these fires out?"
-Victory Conditions-
=Rout the Enemy
-OPTIONAL: Smash all the Big Metal Boxes {Reward: Default Coil [* Trinket] Recipe} (3/6 Broken)
-OPTIONAL: No Allied NPCs fully killed {Reward: Knight Bracer [* Trinket] Recipe} (0 Permanent Deaths)
-OPTIONAL: 15 Oil Fires extinguished {Reward: Fledglite Tome of Impact Retribution [* Trinket] Recipe} (13/15)
-OPTIONAL: 10 Objects Picked Up and Thrown {Reward: Bomber Gauntlets [* Trinket] Recipe} (1/10)
-OPTIONAL: Launch 12 Charge Attacks on the first turn {Reward: Okay, this last one is obviously a joke. The others aren't though. Try breaking the boxes.}
-Resources and Hazards-
-Water Well A (Puts out one ally's fire and removes 1d20 Fire-based hazards): Ready
-Water Well B (Puts out one ally's fire and removes 1d20 Fire-based hazards): Ready
-Water Well C (Puts out one ally's fire and removes 1d20 Fire-based hazards): Ready
-Bombshell Spawner (5 ACC, Single Attack, 25 Nrm, up to 6 targets): Ready
-Unlit Oil Puddles x 17
-Oil Fires x 54 (3 turns left x 17, 2 turns left x 25, 1 turns left x 12)
-Pending Effects-
-Charge Attack w/ Shiny Shards (SEE-4, orig. target Whacked Cannoneer A): Ready Next Turn!
-Charge Attack w/ Weighted Anchor (KV-103, orig. target Viskouza Oiler D): Ready Next Turn!
-Loot on Victory-
+248 Crowns
+132 Heat
+4 Spark Plugs
+4 Gel Drops
+1 Ripped-Up Wanted Poster
-The Viskouza (ENEMY)-
Viskouza Oiler A down!
Viskouza Oiler B [A-4|B-4|R-8] down!
Viskouza Oiler C [A-4|B-4|R-8] down!
Viskouza Oiler D [A-4|B-4|R-8] Health 30/100 | No Shield | NrmD: 20 | PrcD: 80 | EleD: 20 | ShaD: 0
{Tackle: 6 ACC, 5 CSPD, 25 Nm/Pc split, Moderate Chance of Strong Fire when inflicted Fire | Oil Spin: Spreads 1d4+4 Oil Puddles that cause Minor Fire when lit | Arsonist: Sets something on fire with a lighter | Likes Fire: Fire ticks heal the Oiler, unless it's also Poisoned}
~IGNITED~
Viskouza Attack Ash Tail A [A-5|B-2|R-8] Health 48/90 | No shield | NrmD: 25 | PrcD: 0 | EleD: 65 | ShaD: 25
{Bite: 30 Prc, 5 ACC, 8 CSPD, Slight Chance of Strong Fire}
Viskouza Attack Ash Tail B [A-5|B-2|R-8] Health 90/90 | No shield | NrmD: 25 | PrcD: 0 | EleD: 65 | ShaD: 25
{Bite: 30 Prc, 5 ACC, 8 CSPD, Slight Chance of Strong Fire}
Whacked Cannoneer A [A-8|B-6|R-0] Health 55/85 | Blast Wall (25/25HP, 10Nrm|10Prc|10Ele|10Shd) | NrmD: 30 | PrcD: 30 | EleD: 0 | ShaD: 120
{Blaze Shot: 20 Shd (Up to 4), 4 ACC, 2 ArmSPD, Good Chance of Minor Fire, Area Fire Attack: Ignites up to 1d8 Oil Puddles}
Whacked Cannoneer B [A-8|B-6|R-0] Health 85/85 | Blast Wall (25/25HP, 10Nrm|10Prc|10Ele|10Shd) | NrmD: 30 | PrcD: 30 | EleD: 0 | ShaD: 120
{Blaze Shot: 20 Shd (Up to 4), 4 ACC, 2 ArmSPD, Good Chance of Minor Fire, Area Fire Attack: Ignites up to 1d8 Oil Puddles}
Whacked Cannoneer C [A-8|B-6|R-0] Health 85/85 | Blast Wall (25/25HP, 10Nrm|10Prc|10Ele|10Shd) | NrmD: 30 | PrcD: 30 | EleD: 0 | ShaD: 120
{Blaze Shot: 20 Shd (Up to 4), 4 ACC, 2 ArmSPD, Good Chance of Minor Fire, Area Fire Attack: Ignites up to 1d8 Oil Puddles}
Frothjaw Scorcher A down!
Frothjaw Scorcher B down!
-Objects (PASSIVE)-
Big Metal Box A Open!
Big Metal Box B Open!
Big Metal Box C Open!
Big Metal Box D [A-0|B-0|R-0] Health 150/150 | It's a box | NrmD: 40 | PrcD: 80 | EleD: 0 | ShaD: 20
{It's a box: Boxes don't move, silly | Shouting: Something is shouting from inside!}
Big Metal Box E [A-0|B-0|R-0] Health 150/150 | It's a box | NrmD: 40 | PrcD: 80 | EleD: 0 | ShaD: 20
{It's a box: Boxes don't move, silly | Rumble, Rumble...}
Big Metal Box F [A-0|B-0|R-0] Health 48/150 | It's a box | NrmD: 40 | PrcD: 80 | EleD: 0 | ShaD: 20
{It's a box: Boxes don't move, silly}
-Ex-Captives (ALLIED)-
Scared Sprite [A-2|B-8|R-2] Health 88/130 | No Shield | NrmD: 0 | PrcD: 40 | EleD: 40 | ShaD: 40
{Water Wells: Produces three Water Wells that can be used to extinguish flames | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Scared Sprite dies and cannot be revived | Safety Circle: Avoids floor hazards}
Fire IMMUNE|Freeze IMMUNE|Shock IMMUNE|Poison IMMUNE|Stun IMMUNE|Curse -9|Sleep IMMUNE|Doom -3
Wildbark Thwacker [A-6|B-5|R-6] Health 41/100 | No Shield | NrmD: 32 | PrcD: 32 | EleD: 128 | ShaD: 0
{Thwack Attack: 7 ACC, 4 CSPD, 30/35 Nm/El | Health Capsule x 1: Restores 60 HP | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Wildbark Thwacker dies and cannot be revived}
Fire 2|Freeze 2|Shock 2|Poison -2|Stun 2|Curse -2|Sleep 0|Doom -2
Wildbark Demo [A-5|B-5|R-7] Health 81/90 | No Shield | NrmD: 32 | PrcD: 32 | EleD: 128 | ShaD: 0
{Gremlin Grenade: 6 ACC, 8 ArmSPD, 24 Ele (up to 2)| Health Capsule x 1: Restores 60 HP | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Wildbark Thwacker dies and cannot be revived}
Fire -2|Freeze 2|Shock 2|Poison -2|Stun 2|Curse 2|Sleep 0|Doom -2
-The Inter-Cradle Justice Brigade (ALLIED)-
Agent Silk (Health: 180/180)
A-8 | B - 4 | R - 4
]-** Shadowtech Alchemer (Acc + 8, ROF + 6, Clip: 2x45 Shd, Chg: 80 Shd (70%: 1 standard shot hits new target, 40%, 2 standard shots hit new target, 10%: 2 standard shots hit first target))
[]* Riot Shield (HP 60/60, Nrm 25 | Prc 25 | Ele 10 | Shd 10)
Ability: Mend (Restores 10 HP to one ally for free at the end of every turn)
Ability: Hide (Good at avoiding damage)
Flying (Immune to traps, terrain and Quake effects)
Nrm 45 | Prc 0 | Ele 45 | Shd 120
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 4
Agent Hubert (Health: 218/240)
A-6 | B - 8 | R - 2
]-** Prismatech Alchemer (Acc + 8, ROF + 6, Clip: 2x45 Ele, Chg: 80 Ele (70%: 1 standard shot hits new target, 40%, 2 standard shots hit new target, 10%: 2 standard shots hit first target))
[]* Riot Shield (HP 60/60, Nrm 25 | Prc 25 | Ele 10 | Shd 10)
Attack: Tackle (Acc + 7, CSPD + 6, 35 Nrm (33%: +1 Target)
Ability: Imposing (Draws attention) {Not trying to be imposing in here}
Nrm 45 | Prc 120 | Ele 45 | Shd 0
Fire -4|Freeze IMMUNE|Shock 0|Poison 0|Stun 4|Curse 0|Sleep 0|Doom 0
~MINOR FIRE: 2 Turns Remaining~
-Player Team-
KV-103 'Fallen King' (Health: 140/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: -2)
]-* Weighted Anchor [UV: FMB +1] (L2 El/Pc Swd, H16/25, Acc +8, CSPD 3(+2), Com 36/30Nm/37/30Nm, Chg 18/19/21/23+51 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged}
]-Proto Sword (L5 Nrm Swd, H19/30, Acc +7, CSPD 5(+2), Com 20/22/20/22/25, Chg 40+40 (25%: +1 target)) {17/25 Sword Hits}
]-Novice Duelist Blade (L5 Prc Swd, H19/30, Acc +6, CSPD 7(+2), CTR: Low, Com 18/22Nrm/18/22Nrm/22, Chg 20+20+25+40Nrm) {4/15 Attacks Evaded}
]-
[]* Bolted Non-Shield (L2 Shd, H16/25, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Hefty Plate Mail (L2 Arm, H15/25) | * Hefty Plate Helm (L2 Hlm, H15/25)
677 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-
DSN-001 (Health 197/220) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm (L2 Nrm Gun, H22/25, Acc +7, ROF 7, Clip 4 x 20, Chg 55 (60%: Overkill picks new)) {10/20 Hits with 2+ bullets}
]-* Asteroid Bomb Mk II (L2 Nrm Bmb, H22/25, Acc +7, ArmSpd 4, QAt 22 (up to 4), Chg 40 (up to 10), +2 Block Close Range) {4/25 Second+ Enemy Hits}
]-
]-
[]* Bone Shield (L2 Shd, H22/25, HP 0/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Vitasuit (L2 Arm, H22/25) | * Vitacap (L2 Hlm, H21/25)
527 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
Mark30-Longshot (Health: 160/180) [Colray]
A-9 | B-5 | R-2 (ASD -2)
]-* Pummel Gun (L2 Nrm Gun, H16/25, Acc +8, ROF 5, Clip 1 x 55, Chg 75 (18%: Meatshot x1.5 damage)) {1/10 Acc-Based Bonus Damage}
]-Plywood Lumberdirk (L5 El/Pc Swd, H19/30, Acc +6, CSPD 8, CTR: Low, Com 10/10/10/16, Chg 20 (6 (5.5)%: Backstab x5 damage) {2/20 Supereffective Hits}
]-* Apprentice Orb (L2 Nrm Bomb, H16/25, Acc +7, ArmSpd 5, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-
[]* Bone Shield (L2 Shd, H16/25, HP 0/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Hefty Plate Mail (L2 Arm, H15/25) | * Hefty Plate Helm (L2 Hlm, H15/25)
552 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
'Cobalt' (Health: 65/100) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan (L2 Nrm Swd, H21/25, Acc +7, CSPD 4, Com 28/31, Chg 41 (up to 3, Good Fire/Stun rate), Status: Mod Stun (Fair) and Min Fire (Fair)) {14/20 status effects}
]-Static Flash (L5 Nrm Bmb, H24/30, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {5/15 Charge Attacks} [D1]
]-
]-
[]Proto Shield (L5 Shd, H24/30, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Badly Battered Brigandine (L5 Arm, H24/30) [D1] | Man With A Moon (L5 Hlm, H24/30) [D1]
952 Crowns - - - -
Nrm 54|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
~MINOR FIRE: 2 Turns remaining~
LV-909 'Ignem' (Health: 95/100) [Lady-Of-War]
A-3 | B-8 | R-4
]-Bottle Rocket (L5 Nrm Bmb, H24/30, Acc +10, ArmSpd 3, CTR: Low, QAt 20 (up to 5, late 1 turn), Chg 35 (up to 12, late 2 turns)) {2/15 Hits While Defending}
]-Overclocked Light Scope (L2 Nrm Gun, H22/25, Acc +7, ROF 10, Clip 10 x 10, Chg 70) {5/20 Hits with 5+ Bullets}
]-
]-
[]Scuttled Shuttle Siding (L5 Shd, H24/30, HP 25/25, Nrm 30|Prc 0|Ele 0|Shd 0)
{}Out-of-Date Culet (L5 Arm, H24/30) | Stump (L5 Hlm, H24/30)
952 Crowns - - - -
Nrm 50|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-
D-07 'Ditto' (Health: 195/220) [Spirals-Ore]
A-5 | B-1 | R-9
]-* Heavy Hatchet (L2 Nrm Swd, H12/25, Acc +8, CSPD 2, Com 36/37 (15%: +1 target), Chg 72 (30%: +1 target)) {5/10 Extra Sword Targets}
]-Simplistic Six-Shooter (L5 Nrm Gun, H14/30, Acc +6, ROF 8, CTR: Low, Clip 6 x 12, Chg 6 x 10 + 24) {13/40 Bullets Hit}
]-* Kat Claw (L2 25%Nm/75%Sh Swd, H11/25, Acc +7, CSPD 5, Com 36/37 (15%: +1 target), Chg 45 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken}
]-* Lil' Gelato (L2 Prc Bmb, H11/25, Charge deploys Lil' Gelato (20+5% Mach (31) HP, A6|B0|R8 Turret, Frosty Spine: 1x25 Prc, 5 ROF, Slight Minor Freeze.) {3/40 Turns Active}
[]Proto Shield (L5 Shd, H14/30, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0) [D1]
{}* Vitasuit (L2 Arm, H11/25) | * Vitacap (L2 Hlm, H11/25)
452 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
~MINOR FIRE: 1 Turn Remaining~
SEE-4 (Health: 170/200) [Eternity-Terminal]
A-7 | B-5 | R-3
]-* Heightened Plasmator (L2 Nrm Gun, H16/25, Acc +7, ROF 5, Clip 3 x 24, Chg 30 (up to 3, CataCharge on hit: 25 Nrm)) {4/15 Catalyzer Charges}
]-Cloudy Orb (L5 Nrm Bomb, H19/30, Acc +7, ArmSpd 5, CTR: Low, QAt 15 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 20 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-* Shiny Shards (L2 Pc/El Bomb, H16/25, Acc +7, ArmSpd 8, QAt 4x10 shraps, Chg 8x15 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target}
]-
[]* Tough Plank (L2 Shd, H16/25, HP 65/65, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L2 Arm, H15/25) | * Warm Hat (L2 Arm, H15/25)
447 Crowns - - - -
Nrm 50|Prc 10|Ele 20|Shd 10
Fire 0|Freeze 1|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
-INVENTORY-
Total Crowns Earned: 636
-Prologue: 636
-Chapter 1: 441
-Consumables-
2 Curse Vials [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
2 Health Capsule [0*]
1 Mecha Turret Kit [0*]
1 Poison Vial [0*]
1 Reconaissignal [0*]
2 Remedy Capsules [0*]
2 Shock Vials [0*]
-Materials-
9 Beast Scales
4 Ripped-Up Wanted Posters
4 Emptied Clips
4 Gel Drops
4 Brimstone
5 Scrap Metal
2 Grave Soil
3 Owlite Feather
1 Spark Plug
-Unused Gear-
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Proto Shield (L4 Shd, H12/25, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
-Rarities-
3 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Hefty Plate Armor, Vitasuit, Hefty Plate Helm, Vitacap, Warm Hat}
**
***
****
*****
WARNING: SYSTEM FAILURE, FIRE DAMAGE
With the bones of my enemies as my crown, the barren waste land as my kingdom, my sword as my secpter and the hills of cropses as my loyal subjects. I am the Fallen King, where I go, desolation follows...
Priority re-established: Whacked Cannoneer B SELECTED
"These... treacherous... knights..." KV-103 monotone sounded angry for a moment, rubbing off the shrapnels from its chest, it readied the anchor, "...You will taste MY WRATH!!!"
[Release weighted anchor charge attack on Whacked Cannoneer B]
" Gah ! " D-07 catches a fire..
It lookes around and finally realizes hubert is on fire..
[ Changing ditto : Water orbs
]
" Don't move ! " D-07 grabs a water well
( Throw water well to hubert )
(How do you heal allies? I'd say throwing a health capsule, but that might be a bit counterproductive as it might hurt when it hits or misses.)
[Asteroid Bomb Mk.II Charge Attack: Viskouza Attack Ash Tail B]
((Ah, I see, well thanks!))
Through the wear and tear, Cobalt hoisted a bombshell and hurled it at the metal boxes.
(Bombshell > Metal Box D)
((You can't usually heal a target with HP left, unless you're a Silkwing or a Mender, or something similar. You can, however, revive an ally if they're down by giving them half of your HP.
Lady-of-War, everything all right?))
Turn Order (with multipliers):
Viskouza Oiler D: 8 + 3 = 11 (56/100)
Viskouza Attack Ash Tail A: 8 + 1 = 9 (41/100)
Viskouza Attack Ash Tail B: 8 + 2 = 10 (3/100)
Whacked Cannoneer A: 0 + 1 = 1
Whacked Cannoneer B: 0 + 3 = 3 (84/100)
Whacked Cannoneer C: 0 + 2 = 2
Wildbark Thwacker: 6 + 2 = 8 (14/100)
Wildbark Demo: 7 + 3 = 10 (38/100)
Agent Silk: 4 + 2 = 6 (87/100)
Agent Hubert: 2 + 1 = 3 (77/100)
KV-103: 3 + 2 = 5
DSN-001: 6 + 2 = 8 (80/100)
Mark: 2 + 1 = 3 (31/100)
Cobalt: 8 + 1 = 9 (73/100)
LV-909: 4 + 3 = 7
D-07: 9 + 2 = 11 (97/100)
SEE-4: 3 + 3 = 6 (77/100)
D-07 rolls vs. Oil Fires (79%): 86.
D-07's move: Use Water Well A -> Agent Hubert
Agent Hubert is no longer on fire!
Roll 1d20: 15. The water extinguished 15 Oil Fires!
Viskouza Oiler D is already on fire!
Viskouza Oiler D's move: Tackle -> Scared Sprite
8 Ref + 5 CSPD - 2 FoeRef + 4 Roll = 15/6 -> 3 Attacks!
Evade Sum: 4 Acc + 6 AttAcc - 4 FoeBlock = 6
First Roll: 6. Miss!
Second Roll: 15. Miss!
Third Roll: 4. Hit! Scared Sprite took 15 damage.
Scared Sprite is immune to Fire!
Scared Sprite is at 73/120 HP.
Wildbark Demo rolls vs. Oil Fires (64%): 13!
Wildbark Demo rolls vs. Minor Fire (Good, vs. 2 Vulnerability): 56. Whew! (Any lower and he'd have been ignited.)
Wildbark Demo's move: Use Water Well B -> Cobalt
Cobalt's Fire is extinguished!
Roll 1d20: 9. Wildbark Demo extinguishes 9 Oil Fires!
Viskouza Attack Ash Tail B's move: Bite -> LV-909!
8 Ref + 8 CSPD - 4 FoeRef + 4 Roll = 16/6 -> 3 Attacks
Evade Sum: 5 Acc + 5 AttAcc - 4 FoeBlock = 6
Block Sum: 6 - 4 FoeBlock = 2
First Roll: 2. Blocked! LV-909's Scuttled Shuttle Siding broke! LV-909 took 15 damage.
Second Roll: 4. Hit! LV-909 took 30 damage.
Roll for Strong Fire (Slight): 52. Failure!
Third Roll: 9. Miss!
LV-909 is at 50/100 HP.
Cobalt rolls vs. Oil Fires (55%): 60.
Cobalt's move: Use Bombshell Spawner -> Big Metal Box D
Roll for 2nd target (1d6, 2+): 5. Second target: Big Metal Box E!
Roll for 3rd target (1d6, 3+): 5. Third target: Viskouza Oiler D!
Roll for 4th target (1d6, 4+): 3.
Boxes can't dodge!
First hit: Big Metal Box D took 20 damage.
Boxes can't dodge!
First hit: Big Metal Box E took 20 damage.
Evade Sum I (Viskouza Oiler D): 6 Acc + 5 Bombshell - 2 FoeBlock = 9
First Roll: 14. Miss!
Big Metal Box D is at 130/150 HP.
Big Metal Box E is at 130/150 HP.
Viskouza Attack Ash Tail A's move: Bite -> Agent Hubert! (Ha, good luck.)
8 Ref + 8 CSPD - 2 FoeRef + 1 Roll = 15/6 -> 3 Attacks
Evade Sum: 5 Acc + 5 AttAcc - 4 FoeBlock = 6
Block Sum: 6 - 4 FoeBlock = 2
First Roll: 16. Miss!
Second Roll: 15. Miss!
Third Roll: 5. Block! Agent Hubert's Riot Shield is at 26/60 HP.
DSN-001 rolls vs. Oil Fires (55%): 34!
DSN-001 rolls vs. Minor Fire (Good): 7. DSN-001 catches Fire!
DSN-001's move: Charge Attack w/ Asteroid Bomb Mk II -> Viskouza Attack Ash Tail B
Roll for Instacharge: 26. No Instacharge...
DSN-001 begins charging his Asteroid Bomb Mk II!
DSN-001 takes 10 damage from the Fire.
Wildbark Thwacker rolls vs. Oil Fires (55%): 35!
Wildbark Thwacker rolls vs. Minor Fire (Good, vs. 2 Resistance): 21. Wildbark Thwacker catches Fire!
Wildbark Thwacker's move: Thwack Attack -> Big Metal Box F!
6 Ref + 4 CSPD - 0 FoeRef + 3 Roll = 13/6 -> 2 Attacks
First Hit: Big Metal Box F takes 25 damage.
Second Hit: Big Metal Box F takes 35 damage. (12 Overkill!)
Big Metal Box F is broken open!
Wildbark Thwacker takes 10 damage from the Fire.
A Wildbark Blaster climbs out of the broken box!
LV-909 rolls vs. Oil Fires: 89.
LV-909's move: Standard Attack w/ Overclocked Light Scope -> Viskouza Oiler D!
4 Ref + 10 ROF + 3 Roll - 4 FoeRef - 3 Clip Size = 10 Shots
Evade Sum: 3 Acc + 7 Assault Rifle - 2 FoeBlock = 8
Ten Rolls: 16,9,15,2,14,2,8,4,4,1. 5 Hits! Viskouza Oiler D took 8 + 10 + 10 + 10 + 10 damage. (18 Overkill!)
Viskouza Oiler D is down!
LV-909's Overclocked Light Scope gained 1 Finisher Point!
Viskouza Oiler D dropped loot.
50 Crowns earned!
20 Heat earned!
No Consumable Items dropped.
No Hearts dropped.
Materials: 1 Ripped-Up Wanted Poster found!
Agent Silk rolls vs. Oil Fires (55%): 18!
Agent Silk rolls vs. Minor Fire (Good): 5. Agent Silk catches Fire!
Agent Silk's move: Standard Attack w/ Shadowtech Alchemer -> Big Metal Box D!
4 Ref + 6 ROF + 3 Roll - 1 ClipSize = 12 - 8 Reload = 4 Shots!
Boxes can't dodge!
First hit: 43 damage.
Second hit: 45 damage.
Third hit: 45 damage. (3 Overkill!)
Big Metal Box D broke open!
Agent Silk takes 10 damage from Fire.
Wildbark Gear Mage climbed out of the crate!
SEE-4 rolls vs. Oil Fires (55%): 100! (That's the sound of the percentile dice apologizing.)
SEE-4's move: Fire Charge Attack w/ Shiny Shards -> Whacked Cannoneer A!
Roll for All Shraps to 1 (17%): 82.
Roll for other 7 Shraps to other targets (64%): 30, 15, 59, 90, 97, 20, 90. 4 extra hits: Whacked Cannoneer C, Viskouza Attack Ash Tail A, Viskouza Attack Ash Tail A, Big Metal Box E!
Evade Sum I (Whacked Cannoneer B): 7 Acc + 7 Shrapnel Bomb - 3 FoeBlock + 2 Charge = 13
Block Sum I (Whacked Cannoneer B): 13 - 3 FoeBlock = 10
First Roll: 14. Miss!
Evade Sum II (Whacked Cannoneer C) = ES I = 13
Block Sum II = 10
First Roll: 8. Hit! Whacked Cannoneer C took 12 damage!
Evade Sum III (Viskouza Attack Ash Tail A): 7 Acc + 7 Shrapnel Bomb - 1 FoeBlock + 2 Charge = 15
Block Sum III: 15 - 1 FoeBlock = 14
First Roll: 13. Hit! Viskouza Attack Ash Tail A took 8 damage.
Second Roll: 5. Hit! Viskouza Attack Ash Tail A took 14 damage.
Boxes can't dodge!
First hit: Big Metal Box E took 7 damage.
Whacked Cannoneer C is at 73/85 HP.
Viskouza Attack Ash Tail A is at 26/90 HP.
Big Metal Box E is at 123/150 HP.
KV-103 rolls vs. Oil Fires (55%): 14!
KV-103 rolls vs. Minor Fire (Good): 5. KV-103 catches Fire!
KV-103's move: Fire Charge Attack w/ Weighted Anchor -> Whacked Cannoneer B
Roll for extra targets: 72. No extra targets...
Evade Sum: 7 Acc + 8 Boat Anchor - 3 FoeBlock + 2 Charge = 14
Block Sum: 14 - 3 FoeBlock = 11
First Roll: 11. Block! Whacked Cannoneer B's Blast Shield is at 9/25 HP.
Second Roll: 5. Hit! Whacked Cannoneer B took 16 damage.
Third Roll: 13. Block! Whacked Cannoneer B's Blast Shield broke! Whacked Cannoneer B took 10 damage.
Fourth Roll: 6. Hit! Whacked Cannoneer B took 23 damage.
Fifth Roll: 1. Hit! Whacked Cannoneer B took 44 damage. (8 Overkill!)
Whacked Cannoneer B is down!
KV-103 takes 10 damage from the Fire.
KV-103's Proto Sword gained 4 Finisher Points!
KV-103's Weighted Anchor gained 2 Finisher Points!
(I'm really enjoying your Charge Attacks with that Anchor. So many Finisher Points!)
Whacked Cannoneer B dropped loot.
27 Crowns earned!
24 Heat earned!
No Consumable Items dropped.
No Hearts dropped.
Materials: 2 Cheap Gunpowder found!
Agent Hubert rolls vs. Oil Fires (55%): 94.
Agent Hubert's move: Standard Attack w/ Prismatech Alchemer -> Big Metal Box E!
2 Ref + 6 ROF + 3 Roll - 0 FoeRef - 1 ClipSize = 10 -> 2 Shots
Boxes can't dodge!
First hit: Big Metal Box E takes 45 damage.
Second hit: Big Metal Box E takes 45 damage.
Big Metal Box E is at 33/150 HP.
Mark rolls vs. Oil Fires (55%): 6.
Mark rolls vs. Minor Fire (Good): 7. Mark catches Fire!
Mark's move: Use Water Well C -> Himself
Mark's Fire is doused!
Roll 1d20: 14. Mark extinguished 14 oil fires!
Whacked Cannoneer C's move: Blaze Shot -> Big Metal Box E!
0 Ref + 2 CSPD - 0 FoeRef + 3 Roll = 5/6 -> 1 Attack!
Roll for 2nd target (1d4, 2+): 1.
Boxes can't dodge!
First hit: Big Metal Box E took 18 damage!
You can't light a metal box on fire!
Big Metal Box E is at 15/150 HP.
Whacked Cannoneer A's move: Blaze Shot -> Agent Hubert!
0 Ref + 2 CSPD -> Guaranteed 1 Attack
Roll for 2nd target (1d4, 2+): 2. Second target: Wildbark Thwacker!
Roll for 3rd target (1d4, 3+): 1.
Evade Sum I (Agent Hubert): 8 Acc + 4 AttAcc - 4 FoeBlock = 8
Block Sum I = 8 - 4 FoeBlock = 4
First Roll: 5. Block! Agent Hubert's Riot Shield broke! Agent Hubert took 2 damage.
Evade Sum II (Wildbark Thwacker): 8 Acc + 4 AttAcc - 2 FoeBlock = 10
First Roll: 10. Miss!
Agent Hubert is at 216/240 HP.
Scared Sprite restores the Water Wells!
Agent Silk heals Wildbark Thwacker for 10 HP.
-Turn Summary-
Shields not damaged the previous turn regained 25% HP.
D-07 "Ditto" douses Hubert's fire ("Glorp glorp!") and extinguishes 15 Oil Fires!
Viskouza Oiler D, enraged, strikes the Scared Sprite!
Wildbark Demo douses Cobalt's fire and extinguishes 9 Oil Fires!
Viskouza Attack Ash Tail B lands two vicious bites on LV-909 "Ignem", one breaking through her Scuttled Shuttle Siding!
Cobalt damages Big Metal Boxes D and E with a well-timed Bombshell!
Viskouza Attack Ash Tail A rakes Agent Hubert's Riot Shield with its fangs!
DSN-001 begins charging his Asteroid Bomb!
Wildbark Thwacker breaks open Big Metal Box F, freeing a Wildbark Blaster!
LV-909 shoots down Viskouza Oiler D!
Agent Silk breaks open Big Metal Box D, freeing a Wildbark Gear Mage!
SEE-4 unleashes his Shiny Shards' Charge Attack, striking Whacked Cannoneer C, Viskouza Attack Ash Tail A, and Big Metal Box E with shards!
KV-103 unleashes his Weighted Anchor's Charge Attack, ripping apart Whacked Cannoneer B!
Agent Hubert continues chipping away at Big Metal Box E.
Mark30-Longshot puts out his fresh fire and douses 14 more Oil Fires!
Whacked Cannoneer C blasts Big Metal Box E with its cannon!
Whacked Cannoneer A scratches Agent Hubert through his shield.
Scared Sprite restores the Water Wells!
Agent Silk heals Wildbark Thwacker for 10 HP.
(Shields damaged this turn: LV-909 "Ignem"'s Scuttled Shuttle Siding, Agent Hubert's Riot Shield.)
"Phew..." The Wildbark Thwacker looks up at Agent Silk. "Thanks."
"Anytime."
"Sarge!" The Wildbark Gear Mage limps out of the box. "I'm ready to serve, SIR!"
"Geez! What happened to you?" The Wildbark Blaster looks at the Gear Mage's wounds, almost impressed.
"I kept bothering them with SR Flip Flop and my Poison Vials. They were FURIOUS." The Gear Mage grinned. "They beat the crap out of me. Still totally worth it."
"You didn't use Weld?!"
"They were all Oilers! That's like asking to be cremated alive."
The Wildbark Thwacker shrugs. "Right. Hey, Sprite, you OK over there?"
"Y-yes. I-I've survived w-worse. Keep dousing the flames... oh my, there's something frightful heading our way..."
"Right. Keep your eyes open, boys!"
-Victory Conditions-
=Rout the Enemy
-OPTIONAL: Smash all the Big Metal Boxes {Reward: Default Coil [* Trinket] Recipe} (5/6 Broken)
-OPTIONAL: No Allied NPCs fully killed {Reward: Knight Bracer [* Trinket] Recipe} (0 Permanent Deaths)
-OPTIONAL: 15 Oil Fires extinguished {Reward: Fledglite Tome of Impact Retribution [* Trinket] Recipe} (COMPLETE!)
-OPTIONAL: 10 Objects Picked Up and Thrown {Reward: Bomber Gauntlets [* Trinket] Recipe} (5/10)
-OPTIONAL: Launch 12 Charge Attacks on the first turn {Reward: Okay, this last one is obviously a joke. The others aren't though. Try breaking the boxes.}
-Resources and Hazards-
-Water Well A (Puts out one ally's fire and removes 1d20 Fire-based hazards): Ready
-Water Well B (Puts out one ally's fire and removes 1d20 Fire-based hazards): Ready
-Water Well C (Puts out one ally's fire and removes 1d20 Fire-based hazards): Ready
-Bombshell Spawner (5 ACC, Single Attack, 25 Nrm, up to 6 targets): Reconstructing; Ready Next Turn
-Unlit Oil Puddles x 17
-Oil Fires x 14 (2 turns left x 6, 1 turns left x 8)
-Pending Effects-
-Charge Attack w/ Asteroid Bomb Mk II (DSN-001, orig. target Viskouza Attack Ash Tail A): Ready Next Turn!
-Loot on Victory-
+325 Crowns
+176 Heat
+4 Spark Plugs
+4 Gel Drops
+2 Ripped-Up Wanted Posters
+2 Cheap Gunpowder
-The Viskouza (ENEMY)-
Viskouza Oiler A down!
Viskouza Oiler B down!
Viskouza Oiler C down!
Viskouza Oiler D down!
Viskouza Attack Ash Tail A [A-5|B-2|R-8] Health 26/90 | No shield | NrmD: 25 | PrcD: 0 | EleD: 65 | ShaD: 25
{Bite: 30 Prc, 5 ACC, 8 CSPD, Slight Chance of Strong Fire}
Viskouza Attack Ash Tail B [A-5|B-2|R-8] Health 90/90 | No shield | NrmD: 25 | PrcD: 0 | EleD: 65 | ShaD: 25
{Bite: 30 Prc, 5 ACC, 8 CSPD, Slight Chance of Strong Fire}
Whacked Cannoneer A [A-8|B-6|R-0] Health 55/85 | Blast Wall (25/25HP, 10Nrm|10Prc|10Ele|10Shd) | NrmD: 30 | PrcD: 30 | EleD: 0 | ShaD: 120
{Blaze Shot: 20 Shd (Up to 4), 4 ACC, 2 ArmSPD, Good Chance of Minor Fire, Area Fire Attack: Ignites up to 1d8 Oil Puddles}
Whacked Cannoneer B Down!
Whacked Cannoneer C [A-8|B-6|R-0] Health 73/85 | Blast Wall (25/25HP, 10Nrm|10Prc|10Ele|10Shd) | NrmD: 30 | PrcD: 30 | EleD: 0 | ShaD: 120
{Blaze Shot: 20 Shd (Up to 4), 4 ACC, 2 ArmSPD, Good Chance of Minor Fire, Area Fire Attack: Ignites up to 1d8 Oil Puddles}
Frothjaw Scorcher A down!
Frothjaw Scorcher B down!
-Objects (PASSIVE)-
Big Metal Box A Open!
Big Metal Box B Open!
Big Metal Box C Open!
Big Metal Box D Open!
Big Metal Box E [A-0|B-0|R-0] Health 15/150 | It's a box | NrmD: 40 | PrcD: 80 | EleD: 0 | ShaD: 20
{It's a box: Boxes don't move, silly | Rumble, Rumble, Rumble...}
Big Metal Box F Open!
-Ex-Captives (ALLIED)-
Scared Sprite [A-2|B-8|R-2] Health 73/130 | No Shield | NrmD: 0 | PrcD: 40 | EleD: 40 | ShaD: 40
{Water Wells: Produces three Water Wells that can be used to extinguish flames | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Scared Sprite dies and cannot be revived | Safety Circle: Avoids floor hazards}
Fire IMMUNE|Freeze IMMUNE|Shock IMMUNE|Poison IMMUNE|Stun IMMUNE|Curse -9|Sleep IMMUNE|Doom -3
Wildbark Thwacker [A-6|B-5|R-6] Health 41/100 | No Shield | NrmD: 32 | PrcD: 32 | EleD: 128 | ShaD: 0
{Thwack Attack: 7 ACC, 4 CSPD, 30/35 Nm/El | Health Capsule x 1: Restores 60 HP | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Wildbark Thwacker dies and cannot be revived}
Fire 2|Freeze 2|Shock 2|Poison -2|Stun 2|Curse -2|Sleep 0|Doom -2
~MINOR FIRE: 1 Turn remaining~
Wildbark Demo [A-5|B-5|R-7] Health 81/90 | No Shield | NrmD: 32 | PrcD: 32 | EleD: 128 | ShaD: 0
{Gremlin Grenade: 6 ACC, 8 ArmSPD, 24 Ele (up to 2)| Health Capsule x 1: Restores 60 HP | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Wildbark Thwacker dies and cannot be revived}
Fire -2|Freeze 2|Shock 2|Poison -2|Stun 2|Curse 2|Sleep 0|Doom -2
Wildbark Blaster [A-8|B-2|R-7] Health 54/80 | No Shield | NrmD: 32 | PrcD: 32 | EleD: 128 | ShaD: 0
{Headrattling Pulsar: 7 ACC, 5 ROF, 20 Nrm (up to 3), Slight Chance of Moderate Stun| Health Capsule x 1: Restores 60 HP | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Wildbark Thwacker dies and cannot be revived}
Fire 2|Freeze 2|Shock -2|Poison 2|Stun -2|Curse 2|Sleep 0|Doom -2
Wildbark Gear Mage [A-9|B-3|R-5] Health 11/75 | No Shield | NrmD: 24 | PrcD: 24 | EleD: 200 | ShaD: 0
{Weld: 7 ACC, 8 CSPD, 21/21/21 Ele, Fair Chance of Moderate Fire | 0 Signal: 6 ACC, Good Chance of Strong Sleep | SR Flip Flop: 4 ACC, switches status effects with one target, enemy target may block the status switch if they resist their incoming status | Clock Pulse: Add 5 to the target's effective reflexes for their next attack | Health Capsule x 1: Restores 60 HP | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Wildbark Thwacker dies and cannot be revived}
Fire 2|Freeze 2|Shock -10|Poison 2|Stun 4|Curse 2|Sleep 2|Doom 2
-The Inter-Cradle Justice Brigade (ALLIED)-
Agent Silk (Health: 170/180)
A-8 | B - 4 | R - 4
]-** Shadowtech Alchemer (Acc + 8, ROF + 6, Clip: 2x45 Shd, Chg: 80 Shd (70%: 1 standard shot hits new target, 40%, 2 standard shots hit new target, 10%: 2 standard shots hit first target))
[]* Riot Shield (HP 60/60, Nrm 25 | Prc 25 | Ele 10 | Shd 10)
Ability: Mend (Restores 10 HP to one ally for free at the end of every turn)
Ability: Hide (Good at avoiding damage)
Flying (Immune to traps, terrain and Quake effects)
Nrm 45 | Prc 0 | Ele 45 | Shd 120
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 4
~MINOR FIRE: 1 Turns remaining~
Agent Hubert (Health: 216/240)
A-6 | B - 8 | R - 2
]-** Prismatech Alchemer (Acc + 8, ROF + 6, Clip: 2x45 Ele, Chg: 80 Ele (70%: 1 standard shot hits new target, 40%, 2 standard shots hit new target, 10%: 2 standard shots hit first target))
[]* Riot Shield (HP 0/60, Nrm 25 | Prc 25 | Ele 10 | Shd 10)
Attack: Tackle (Acc + 7, CSPD + 6, 35 Nrm (33%: +1 Target)
Ability: Imposing (Draws attention) {Not trying to be imposing in here}
Nrm 45 | Prc 120 | Ele 45 | Shd 0
Fire -4|Freeze IMMUNE|Shock 0|Poison 0|Stun 4|Curse 0|Sleep 0|Doom 0
-Player Team-
KV-103 'Fallen King' (Health: 130/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: -2)
]-* Weighted Anchor [UV: FMB +1] (L2 El/Pc Swd, H16/25, Acc +8, CSPD 3(+2), Com 36/30Nm/37/30Nm, Chg 18/19/21/23+51 (30%: +1 Target, 15%: +2 Targets)) {2/15 Shields Damaged}
]-Proto Sword (L5 Nrm Swd, H19/30, Acc +7, CSPD 5(+2), Com 20/22/20/22/25, Chg 40+40 (25%: +1 target)) {21/25 Sword Hits}
]-Novice Duelist Blade (L5 Prc Swd, H19/30, Acc +6, CSPD 7(+2), CTR: Low, Com 18/22Nrm/18/22Nrm/22, Chg 20+20+25+40Nrm) {4/15 Attacks Evaded}
]-
[]* Bolted Non-Shield (L2 Shd, H16/25, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Hefty Plate Mail (L2 Arm, H15/25) | * Hefty Plate Helm (L2 Hlm, H15/25)
677 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-
~MINOR FIRE: 1 Turns remaining~
DSN-001 (Health 187/220) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm (L2 Nrm Gun, H22/25, Acc +7, ROF 7, Clip 4 x 20, Chg 55 (60%: Overkill picks new)) {10/20 Hits with 2+ bullets}
]-* Asteroid Bomb Mk II (L2 Nrm Bmb, H22/25, Acc +7, ArmSpd 4, QAt 22 (up to 4), Chg 40 (up to 10), +2 Block Close Range) {4/25 Second+ Enemy Hits}
]-
]-
[]* Bone Shield (L2 Shd, H22/25, HP 0/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Vitasuit (L2 Arm, H22/25) | * Vitacap (L2 Hlm, H21/25)
527 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
~MINOR FIRE: 1 Turns remaining~
Mark30-Longshot (Health: 160/180) [Colray]
A-9 | B-5 | R-2 (ASD -2)
]-* Pummel Gun (L2 Nrm Gun, H16/25, Acc +8, ROF 5, Clip 1 x 55, Chg 75 (18%: Meatshot x1.5 damage)) {1/10 Acc-Based Bonus Damage}
]-Plywood Lumberdirk (L5 El/Pc Swd, H19/30, Acc +6, CSPD 8, CTR: Low, Com 10/10/10/16, Chg 20 (6 (5.5)%: Backstab x5 damage) {2/20 Supereffective Hits}
]-* Apprentice Orb (L2 Nrm Bomb, H16/25, Acc +7, ArmSpd 5, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-
[]* Bone Shield (L2 Shd, H16/25, HP 10/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Hefty Plate Mail (L2 Arm, H15/25) | * Hefty Plate Helm (L2 Hlm, H15/25)
552 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
'Cobalt' (Health: 65/100) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan (L2 Nrm Swd, H21/25, Acc +7, CSPD 4, Com 28/31, Chg 41 (up to 3, Good Fire/Stun rate), Status: Mod Stun (Fair) and Min Fire (Fair)) {14/20 status effects}
]-Static Flash (L5 Nrm Bmb, H24/30, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {5/15 Charge Attacks} [D1]
]-
]-
[]Proto Shield (L5 Shd, H24/30, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Badly Battered Brigandine (L5 Arm, H24/30) [D1] | Man With A Moon (L5 Hlm, H24/30) [D1]
952 Crowns - - - -
Nrm 54|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
~MINOR FIRE: 2 Turns remaining~
LV-909 'Ignem' (Health: 50/100) [Lady-Of-War]
A-3 | B-8 | R-4
]-Bottle Rocket (L5 Nrm Bmb, H24/30, Acc +10, ArmSpd 3, CTR: Low, QAt 20 (up to 5, late 1 turn), Chg 35 (up to 12, late 2 turns)) {2/15 Hits While Defending}
]-Overclocked Light Scope (L2 Nrm Gun, H22/25, Acc +7, ROF 10, Clip 10 x 10, Chg 70) {6/20 Hits with 5+ Bullets}
]-
]-
[]Scuttled Shuttle Siding (L5 Shd, H24/30, HP 0/25, Nrm 30|Prc 0|Ele 0|Shd 0)
{}Out-of-Date Culet (L5 Arm, H24/30) | Stump (L5 Hlm, H24/30)
952 Crowns - - - -
Nrm 50|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-
D-07 'Ditto' (Health: 195/220) [Spirals-Ore]
A-5 | B-1 | R-9
]-* Heavy Hatchet (L2 Nrm Swd, H12/25, Acc +8, CSPD 2, Com 36/37 (15%: +1 target), Chg 72 (30%: +1 target)) {5/10 Extra Sword Targets}
]-Simplistic Six-Shooter (L5 Nrm Gun, H14/30, Acc +6, ROF 8, CTR: Low, Clip 6 x 12, Chg 6 x 10 + 24) {13/40 Bullets Hit}
]-* Kat Claw (L2 25%Nm/75%Sh Swd, H11/25, Acc +7, CSPD 5, Com 36/37 (15%: +1 target), Chg 45 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken}
]-* Lil' Gelato (L2 Prc Bmb, H11/25, Charge deploys Lil' Gelato (20+5% Mach (31) HP, A6|B0|R8 Turret, Frosty Spine: 1x25 Prc, 5 ROF, Slight Minor Freeze.) {3/40 Turns Active}
[]Proto Shield (L5 Shd, H14/30, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0) [D1]
{}* Vitasuit (L2 Arm, H11/25) | * Vitacap (L2 Hlm, H11/25)
452 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
~MINOR FIRE: 1 Turn Remaining~
SEE-4 (Health: 170/200) [Eternity-Terminal]
A-7 | B-5 | R-3
]-* Heightened Plasmator (L2 Nrm Gun, H16/25, Acc +7, ROF 5, Clip 3 x 24, Chg 30 (up to 3, CataCharge on hit: 25 Nrm)) {4/15 Catalyzer Charges}
]-Cloudy Orb (L5 Nrm Bomb, H19/30, Acc +7, ArmSpd 5, CTR: Low, QAt 15 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 20 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-* Shiny Shards (L2 Pc/El Bomb, H16/25, Acc +7, ArmSpd 8, QAt 4x10 shraps, Chg 8x15 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target}
]-
[]* Tough Plank (L2 Shd, H16/25, HP 65/65, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L2 Arm, H15/25) | * Warm Hat (L2 Arm, H15/25)
447 Crowns - - - -
Nrm 50|Prc 10|Ele 20|Shd 10
Fire 0|Freeze 1|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
-INVENTORY-
Total Crowns Earned: 636
-Prologue: 636
-Chapter 1: 441
-Consumables-
2 Curse Vials [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
2 Health Capsule [0*]
1 Mecha Turret Kit [0*]
1 Poison Vial [0*]
1 Reconaissignal [0*]
2 Remedy Capsules [0*]
2 Shock Vials [0*]
-Materials-
9 Beast Scales
4 Ripped-Up Wanted Posters
4 Emptied Clips
4 Gel Drops
4 Brimstone
5 Scrap Metal
2 Grave Soil
3 Owlite Feather
1 Spark Plug
-Unused Gear-
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Proto Shield (L4 Shd, H12/25, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
-Rarities-
3 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Hefty Plate Armor, Vitasuit, Hefty Plate Helm, Vitacap, Warm Hat}
**
***
****
*****
"When this is all over, I think I am an going to get some Fire Resistance."
[Asteroid Bomb Mk.II Charge Release: Viskouza Attack Ash Tail B]
TARGET DISINTERGRATED
WARNING: SYSTEM AT 55% capacity, FIRE DAMAGE IMMINENT
"Sticks and stones can not hurt me," KV-103 sagged its shoulder trying to put out the fire, but it was no use, "But fire could really do damage to my system, could anyone amongst you extinguish this fire for your poor Fallen King? You there, sorcerer (Wildbark Gear Mage) ! Do you know of any magics that may heal wounds? Me and Ignem are in dire need of treatment!"
[charge weighted anchor -> Viskouza attack ash tail B]
" Sorry i can't help neither you or ignem now... " D-07 point to the last box
" A captive is there..... " It continues
It grabs its hatchet and strikes the last box
( Hathcet standart attack to BMC F )
(( Thats big metal crate ))
TEMPERATURE FALLING, SYSTEM REBOOTED
"Thank you archer," KV-103 nods its head at Mark, "The Fallen King will not forget your deed."
"I understand, ditto, the freedom of these viskouza prisoners is more important than our well being."
(Oh, right. Sorry. I keep forgetting. No need to worry.)
"I thank you all for your help!" I said.
advisory: armor damage has reached 50%.
"Oh, before I begin my attack..."
[Use One Health Capsule on Ignem]
Cobalt lifted the health vial, and gestured it towards the heavily injured, yet snarky gremlin. Careful to avoid the blazing fires, Cobalt charged at the Whacked Cannoneer.
(Standard > Frying Pan > Whacked Cannoneer C) & (Some form of healing > Wildbark Gear Mage)
((I listened to this while writing this post. Enjoy.
Yay! Everyone posted!))
Turn Order (with multipliers):
Viskouza Attack Ash Tail A: 8 + 3 = 11 (18/100)
Viskouza Attack Ash Tail B: 8 + 2 = 10
Whacked Cannoneer A: 0 + 2 = 2
Whacked Cannoneer C: 0 + 1 = 1
Wildbark Thwacker: 6 + 1 = 7 (17/100)
Wildbark Demo: 7 + 2 = 9 (79/100)
Wildbark Blaster: 7 + 2 = 9 (55/100)
Wildbark Gear Mage: 5 + 1 = 6 (29/100)
Agent Silk: 4 + 3 = 7 (25/100)
Agent Hubert: 2 + 3 = 5
KV-103: 3 + 3 = 6 (14/100)
DSN-001: 6 + 2 = 8
Mark: 2 + 2 = 4 (31/100)
Cobalt: 8 + 1 = 9 (16/100)
LV-909: 4 + 2 = 6 (95/100)
D-07: 9 + 2 = 11 (98/100)
SEE-4: 3 + 3 = 6 (40/100)
D-07 rolls vs. Oil Fires (28%): 60.
D-07's move: Standard Attack w/ Hatchet -> Big Metal Box E
9 Ref + 2 CSPD - 0 FoeRef + 1 Roll = 12/6 -> 2 Attacks.
Roll for extra targets (15% x2): 58, 45.
Boxes can't dodge!
First Hit: Big Metal Box E took 26 damage. (11 Overkill!)
Second Hit whiffed; target broken.
Big Metal Box E broke open...
"Oh, snap! MOVE!" D-07 manages to leap aside as the box explodes in a shower of metal, revealing an enormous, wounded, and VERY angry Inferno Trojan!
Viskouza Attack Ash Tail A is immune to Oil Fires!
Viskouza Attack Ash Tail A's move: Bite -> Agent Silk
8 Ref + 8 CSPD - 4 FoeRef + 1 Roll = 13/6 -> 2 Attacks
Evade Sum: 5 Acc + 5 AttAcc - 2 FoeBlock = 8
Block Sum: 8 - 2 FoeBlock = 6
First Roll: 1. Hit! Agent Silk took 30 damage.
Agent Silk rolls vs. Strong Fire (Slight): 23.
Second Roll: 14. Miss!
Agent Silk is at 140/180 HP.
Viskouza Attack Ash Tail B is immune to Oil Fires!
Viskouza Attack Ash Tail B's move: Bite -> SEE-4
8 Ref + 8 CSPD - 3 FoeRef + 3 Roll = 16/6 -> 3 Attacks
Evade Sum: 5 Acc + 5 AttAcc - 2 FoeBlock = 8
Block Sum: 8 - 3 FoeBlock = 5
First Roll: 9. Miss!
Second Roll: 1. Hit! SEE-4 took 28 damage.
Third Roll: 6. Block! SEE-4's Tough Plank is at 30/65 HP.
SEE-4 is at 142/180 HP.
Wildbark Demo rolls vs. Oil Fires (28%): 49.
Wildbark Demo's move: Gremlin Grenade -> Whacked Cannoneer C!
7 Ref + 8 ASPD - 0 FoeRef + 3 Roll = 18/6 -> 3 Attacks!
Rolls for extra targets: Viskouza Attack Ash Tail A x 2, Viskouza Attack Ash Tail B x 1.
Evade Sum I (Whacked Cannoneer C): 5 Acc + 6 AttAcc - 3 FoeBlock = 8
Block Sum I: 8 - 3 FoeBlock = 5
First Roll: 2. Hit! Whacked Cannoneer C took 24 damage.
Second Roll: 9. Miss!
Third Roll: 5. Block! Whacked Cannoneer C's Blast Shield is at 3/25 HP.
Evade Sum II (Viskouza Attack Ash Tail A): 5 Acc + 6 AttAcc - 1 FoeBlock = 10
First Roll: 13. Miss!
Second Roll: 9. Hit! Viskouza Attack Ash Tail A took 8 damage.
Evade Sum III (Viskouza Attack Ash Tail B) = ES II = 10
First Roll: 7. Hit! Viskouza Attack Ash Tail B took 8 damage.
Whacked Cannoneer C is at 49/85 HP.
Viskouza Attack Ash Tail A is at 18/90 HP.
Viskouza Attack Ash Tail B is at 82/90 HP.
Wildbark Blaster rolls vs. Oil Fires (28%): 72.
Wildbark Blaster's move: Use Water Well C -> Wildbark Thwacker!
Wildbark Thwacker's fire is doused!
Roll 1d20: 20! Wildbark Blaster doused the remaining Oil Fires. (Three cheers for Wildbark Blaster!)
Cobalt rolls vs.- OH WAIT! THAT'S RIGHT! (I'm happy that I don't have to roll for Oil Fires anymore.)
Cobalt's move: Standard Attack w/ Frying Pan -> Whacked Cannoneer C
8 Ref + 4 CSPD - 0 FoeRef + 1 Roll = 13/6 -> 2 Attacks
Evade Sum: 6 Acc + 7 Cookware - 3 FoeBlock = 10
Block Sum: 10 - 3 FoeBlock = 7
First Roll: 1. Hit! Whacked Cannoneer C took 21 damage.
Roll for Moderate Stun (Fair): 18. Stunned! (Evade Sum/Block Sum rose by 1, Whacked Cannoneer C would have gone last, except...)
Whacked Cannoneer C is immune to Minor Fire!
Second Roll: 2. Hit! 31 damage. (3 Overkill!) (You gave him the ol' One-Two! Ha ha... ha... that was awful, I apologize.)
Roll for superfluous Moderate Stun (Fair): 27. Failure! But it really doesn't matter becasue
Whacked Cannoneer C is down!
Cobalt's Weighted Frying Pan gained 1 Finisher Point.
Whacked Cannoneer C dropped loot.
45 Crowns earned!
20 Heat earned!
No Consumable Items dropped.
No Hearts dropped.
Materials Dropped: 1 Cheap Gunpowder, 1 Grave Soil!
DSN-001's move: Fire Charge attack w/ Asteroid Bomb Mk II -> Viskouza Attack Ash Tail B
Roll for 2nd target (1d10, 2+): 2. Second Target: Whacked Cannoneer A!
Roll for 3rd target (1d10, 3+): 10. Third Target: Viskouza Attack Ash Tail A!
Roll for 4th target (1d10, 4+): 2.
Evade Sum I (Viskouza Attack Ash Tail B): 7 Acc + 7 Artillery Bomb - 1 FoeBlock + 2 Charge Attack = 15
First Roll: 4. Hit! Viskouza Attack Ash Tail B took 34 damage.
Evade Sum II (Whacked Cannoneer A): 7 Acc + 7 Artillery Bomb - 3 FoeBlock + 2 Charge = 13
Block Sum II: 13 - 3 FoeBlock = 10
First Roll: 1. Hit! Whacked Cannoneer A took 33 damage.
Evade Sum III (Viskouza Attack Ash Tail A) = ES I = 15
First Roll: 13. Hit! Viskouza Attack Ash Tail A took 34 damage. (16 Overkill!)
Viskouza Attack Ash Tail A is down!
Viskouza Attack Ash Tail B is at 48/90 HP.
Whacked Cannoneer A is at 22/85 HP.
DSN-001's Asteroid Bomb Mk II gained 2 Finisher Points!
Viskouza Attack Ash Tail A dropped loot.
27 Crowns earned!
12 Heat earned!
No Consumable Items dropped.
1 Small Heart dropped!
Materials: 2 Sharp Fangs found!
Agent Silk's move: Standard Attack w/ Shadowtech Alchemer -> Viskouza Attack Ash Tail B
4 Ref + 6 ROF + 1 Roll - 3 FoeRef - 1 ClipSize = 7 -> 2 Shots
Evade Sum: 8 Acc + 8 Alchemer - 1 FoeBlock = 15
First Roll: 11. Hit! Viskouza Attack Ash Tail B took 42 damage.
Second Roll: 13. Hit! Viskouza Attack Ash Tail B took 45 damage. (39 Overkill!)
Viskouza Attack Ash Tail B is down!
Viskouza Attack Ash Tail B dropped loot.
67 Crowns earned!
30 Heat earned!
No Consumable Items dropped.
No Hearts dropped.
Materials: 2 Sharp Fangs found!
Wildbark Thwacker's move: Use Health Capsule! (This was the one he started with, no worries.)
Wildbark Thwacker regained 59 HP!
Wildbark Thwacker is at 100/100 HP.
LV-909's move: Use Health Capsule!
LV-909 regained 50 HP!
LV-909 is at 100/100 HP.
SEE-4's move: Use Water Well A on D-07!
D-07's fire was extinguished.
Wildbark Gear Mage's move: Use Health Capsule!
Wildbark Gear Mage regained 60 HP!
Wildbark Gear Mage is at 71/75 HP.
KV-103's move: Charge Attack w/ Weighted Anchor -> Whacked Cannoneer C (Auto-reselect; original target down)
Roll for Instacharge: 12. No Instacharge...
KV-103 begins charging his Weighted Anchor!
Agent Hubert's move: Standard Attack w/ Prismatech Alchemer -> Whacked Cannoneer A
2 Ref + 6 ROF + 4 Roll - 0 FoeRef - 1 ClipSize = 11 -> 3 Shots!
Evade Sum: 6 Acc + 8 Alchemer - 3 FoeBlock = 11
Block Sum: 11 - 3 FoeBlock = 8
First Roll: 14. Miss!
Second Roll: 11. Miss!
Third Roll: 11. Miss! (Wait, what?)
Mark's move: Use Water Well B on KV-103!
KV-103's Fire is doused.
Whacked Cannoneer B's move: Weakened Blaze Shot -> Inferno Trojan!
Auto-Hit! Inferno Trojan took the hit on its Shield. Inferno Trojan's shield is ablaze!
Roll 1d8: 7. The attack ignited 7 Oil Slicks! (NOOOOO WHYYYYYYYYY)
Scared Sprite restores the Water Wells!
Agent Silk heals Wildbark Blaster for 10 HP.
The Bombshell reconstructs!
-Turn Summary-
Shields not damaged the previous turn regained 25% HP.
D-07 "Ditto" finishes breaking open Big Metal Box E.
"Oh, snap! MOVE!" D-07 manages to leap aside as the box explodes, revealing an enormous, slightly wounded, and VERY angry Inferno Trojan!
Viskouza Attack Ash Tail A ignores the Trojan and bites Agent Silk!
Viskouza Attack Ash Tail B bites SEE-4 and damages his Tough Plank!
Wildbark Demo blasts Whacked Cannoneer C and the Ash Tails with his Gremlin Grenades!
Wildbark Blaster douses Wildbark Thwacker's fire, and extinguishes the remaining 14 Oil Fires. (Hooray!)
Cobalt ends Whacked Cannoneer C's pitiful existence with his Weighted Frying Pan!
DSN-001 unleashes his Asteroid Bomb's Charge Attack, blasting the remaining Viskouza underlings and finishing off Attack Ash Tail A!
Agent Silk shoots out Attack Ash Tail B!
Wildbark Thwacker heals himself with a Health Capsule.
LV-909 "Ignem" heals herself with a Health Capsule.
SEE-4 douses D-07 "Ditto"'s Fire.
Wildbark Gear Mage heals himself with a Health Capsule.
KV-103 "Fallen King" begins charging his Weighted Anchor!
Agent Hubert misses three shots against Whacked Cannoneer A in a manner so embarrassing that he'll one day tell his grandchildren about it to make them laugh.
Mark30-Longshot douses KV-103 "Fallen King"'s Fire.
Whacked Cannoneer A lights up the Inferno Trojan's shield with a Blaze Shot, also igniting 7 Oil Slicks!
Scared Sprite restores the Water Wells!
Agent Silk heals Wildbark Blaster for 10 HP.
The Bombshell reconstructs!
(Shields damaged this turn: SEE-4's Tough Plank.)
"WHAT IS THAT THING?!" The Wildbark Thwacker leaps backward. "Are you crazy? Is that what you were seein'?"
"Yes! It's a Tr-Tr-Trojan... a-an ancient, c-corrupted kn-knight!"
"You have to wonder..." The Gear Mage stepped back. "What exactly did the Viskouza want to do with that?"
"Probably wanted to spring it on someone." Agent Silk lowered his Alchemer. "Wouldn't surprise me. Right, my gun can't do jack to this guy..."
"Oh, right, your question." The Gear Mage turned to KV-103. "Unfortunately, no healing for me- it's all techno-magic. And I didn't memorize Troubleshoot. Now that I think about it, I really should have memorized Troubleshoot."
"Glorrrrp..." Agent Hubert casts a casual glance toward the Water Wells before facing the Trojan again. HIS gun can do damage to the Trojan.
-Victory Conditions-
=Rout the Enemy
-OPTIONAL: Smash all the Big Metal Boxes {Reward: Default Coil [* Trinket] Recipe} (COMPLETE!)
-OPTIONAL: No Allied NPCs fully killed {Reward: Knight Bracer [* Trinket] Recipe} (0 Permanent Deaths)
-OPTIONAL: 15 Oil Fires extinguished {Reward: Fledglite Tome of Impact Retribution [* Trinket] Recipe} (COMPLETE!)
-OPTIONAL: 10 Objects Picked Up and Thrown {Reward: Bomber Gauntlets [* Trinket] Recipe} (8/10)
-Resources and Hazards-
-Water Well A (Puts out one ally's fire and removes 1d20 Fire-based hazards): Ready
-Water Well B (Puts out one ally's fire and removes 1d20 Fire-based hazards): Ready
-Water Well C (Puts out one ally's fire and removes 1d20 Fire-based hazards): Ready
-Bombshell Spawner (5 ACC, Single Attack, 25 Nrm, up to 6 targets): Ready
-Unlit Oil Puddles x 10 (Fade in 2 turns)
-Oil Fires x 7 (3 turns left x 7)
-Pending Effects-
KV-103's Weighted Anchor Charge Attack -> Whacked Cannoneer A (orig.): Ready Next Turn
-Loot on Victory-
+464 Crowns
+238 Heat
+4 Spark Plugs
+4 Gel Drops
+2 Ripped-Up Wanted Posters
+3 Cheap Gunpowder
+1 Grave Soil
+4 Sharp Fangs
-The Viskouza (ENEMY)-
Viskouza Oiler A down!
Viskouza Oiler B down!
Viskouza Oiler C down!
Viskouza Oiler D down!
Viskouza Attack Ash Tail A down!
Viskouza Attack Ash Tail B down!
Whacked Cannoneer A [A-8|B-6|R-0] Health 22/85 | Blast Wall (25/25HP, 10Nrm|10Prc|10Ele|10Shd) | NrmD: 30 | PrcD: 30 | EleD: 0 | ShaD: 120
{Blaze Shot: 20 Shd (Up to 4), 4 ACC, 2 ArmSPD, Good Chance of Minor Fire, Area Fire Attack: Ignites up to 1d8 Oil Puddles}
Whacked Cannoneer B down!
Whacked Cannoneer C down!
Frothjaw Scorcher A down!
Frothjaw Scorcher B down!
-TROJAN!!! (ENEMY)-
Inferno Trojan [A-6|B-10|R-4] Health 475/650 | Giant Fire Shield ~ABLAZE~ (Invulnerable, 100% effective against current target, 25% effective against other targets, counters blocked close-range attacks with a Good Chance of Strong Fire while the shield is ablaze) | NrmD: 40 | PrcD: -10 | EleD: 40 | ShaD: 800
{Giant Axe: Charge Attack, 80 Nm/Sh (40 if hit by Water while charging), 6 ACC, Good Chance of Strong Fire (Water negates) | Dash Attack: 20 Nm/Sh (35 if shield is Ablaze), 4 ACC, 1 CSPD, up to 3 targets, Good Chance of Strong Fire if shield is Ablaze | Leap: Charge Attack, invulnerable to Swords and Bombs while charging | Fire Force: 2 ACC, no Evasion possible (but can be Blocked), Slight Chance of Minor Fire to all entities, reignites the Inferno Trojan's Giant Fire Shield if it is extinguished, 50% chance to begin a Charge Attack immediately afterward}
~CURRENT TARGET: DSN-001~
-Objects (PASSIVE)-
Big Metal Box A Open!
Big Metal Box B Open!
Big Metal Box C Open!
Big Metal Box D Open!
Big Metal Box E Open!
Big Metal Box F Open!
-Ex-Captives (ALLIED)-
Scared Sprite [A-2|B-8|R-2] Health 73/130 | No Shield | NrmD: 0 | PrcD: 40 | EleD: 40 | ShaD: 40
{Water Wells: Produces three Water Wells that can be used to extinguish flames | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Scared Sprite dies and cannot be revived | Safety Circle: Avoids floor hazards}
Fire IMMUNE|Freeze IMMUNE|Shock IMMUNE|Poison IMMUNE|Stun IMMUNE|Curse -9|Sleep IMMUNE|Doom -3
-1 Small Heart (+20 HP)
Wildbark Thwacker [A-6|B-5|R-6] Health 100/100 | No Shield | NrmD: 32 | PrcD: 32 | EleD: 128 | ShaD: 0
{Thwack Attack: 7 ACC, 4 CSPD, 30/35 Nm/El | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Wildbark Thwacker dies and cannot be revived}
Fire 2|Freeze 2|Shock 2|Poison -2|Stun 2|Curse -2|Sleep 0|Doom -2
-1 Small Heart (+20 HP)
Wildbark Demo [A-5|B-5|R-7] Health 81/90 | No Shield | NrmD: 32 | PrcD: 32 | EleD: 128 | ShaD: 0
{Gremlin Grenade: 6 ACC, 8 ArmSPD, 24 Ele (up to 2)| Health Capsule x 1: Restores 60 HP | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Wildbark Thwacker dies and cannot be revived}
Fire -2|Freeze 2|Shock 2|Poison -2|Stun 2|Curse 2|Sleep 0|Doom -2
-1 Small Heart (+20 HP)
Wildbark Blaster [A-8|B-2|R-7] Health 64/80 | No Shield | NrmD: 32 | PrcD: 32 | EleD: 128 | ShaD: 0
{Headrattling Pulsar: 7 ACC, 5 ROF, 20 Nrm (up to 3), Slight Chance of Moderate Stun| Health Capsule x 1: Restores 60 HP | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Wildbark Thwacker dies and cannot be revived}
Fire 2|Freeze 2|Shock -2|Poison 2|Stun -2|Curse 2|Sleep 0|Doom -2
1 Small Heart (+20 HP)
Wildbark Gear Mage [A-9|B-3|R-5] Health 71/75 | No Shield | NrmD: 24 | PrcD: 24 | EleD: 200 | ShaD: 0
{Weld: 7 ACC, 8 CSPD, 21/21/21 Ele, Fair Chance of Moderate Fire | 0 Signal: 6 ACC, Good Chance of Strong Sleep | SR Flip Flop: 4 ACC, switches status effects with one target, enemy target may block the status switch if they resist their incoming status | Clock Pulse: Add 5 to the target's effective reflexes for their next attack | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Wildbark Thwacker dies and cannot be revived}
Fire 2|Freeze 2|Shock -10|Poison 2|Stun 4|Curse 2|Sleep 2|Doom 2
1 Small Heart (+20 HP)
-The Inter-Cradle Justice Brigade (ALLIED)-
Agent Silk (Health: 140/180) -1 Small Heart (+20 HP)
A-8 | B - 4 | R - 4
]-** Shadowtech Alchemer (Acc + 8, ROF + 6, Clip: 2x45 Shd, Chg: 80 Shd (70%: 1 standard shot hits new target, 40%, 2 standard shots hit new target, 10%: 2 standard shots hit first target))
[]* Riot Shield (HP 60/60, Nrm 25 | Prc 25 | Ele 10 | Shd 10)
Ability: Mend (Restores 10 HP to one ally for free at the end of every turn)
Ability: Hide (Good at avoiding damage)
Flying (Immune to traps, terrain and Quake effects)
Nrm 45 | Prc 0 | Ele 45 | Shd 120
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 4
~MINOR FIRE: 1 Turns remaining~
Agent Hubert (Health: 216/240) -1 Small Heart (+20 HP)
A-6 | B - 8 | R - 2
]-** Prismatech Alchemer (Acc + 8, ROF + 6, Clip: 2x45 Ele, Chg: 80 Ele (70%: 1 standard shot hits new target, 40%, 2 standard shots hit new target, 10%: 2 standard shots hit first target))
[]* Riot Shield (HP 0/60, Nrm 25 | Prc 25 | Ele 10 | Shd 10)
Attack: Tackle (Acc + 7, CSPD + 6, 35 Nrm (33%: +1 Target)
Ability: Imposing (Draws attention) {Not trying to be imposing in here}
Nrm 45 | Prc 120 | Ele 45 | Shd 0
Fire -4|Freeze IMMUNE|Shock 0|Poison 0|Stun 4|Curse 0|Sleep 0|Doom 0
-Player Team-
KV-103 'Fallen King' (Health: 130/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: -2)
]-* Weighted Anchor [UV: FMB +1] (L2 El/Pc Swd, H16/25, Acc +8, CSPD 3(+2), Com 36/30Nm/37/30Nm, Chg 18/19/21/23+51 (30%: +1 Target, 15%: +2 Targets)) {2/15 Shields Damaged}
]-Proto Sword (L5 Nrm Swd, H19/30, Acc +7, CSPD 5(+2), Com 20/22/20/22/25, Chg 40+40 (25%: +1 target)) {21/25 Sword Hits}
]-Novice Duelist Blade (L5 Prc Swd, H19/30, Acc +6, CSPD 7(+2), CTR: Low, Com 18/22Nrm/18/22Nrm/22, Chg 20+20+25+40Nrm) {4/15 Attacks Evaded}
]-
[]* Bolted Non-Shield (L2 Shd, H16/25, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Hefty Plate Mail (L2 Arm, H15/25) | * Hefty Plate Helm (L2 Hlm, H15/25)
677 Crowns - - - - 1 Small Heart (+20 HP)
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-
~MINOR FIRE: 1 Turns remaining~
DSN-001 (Health 187/220) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm (L2 Nrm Gun, H22/25, Acc +7, ROF 7, Clip 4 x 20, Chg 55 (60%: Overkill picks new)) {10/20 Hits with 2+ bullets}
]-* Asteroid Bomb Mk II (L2 Nrm Bmb, H22/25, Acc +7, ArmSpd 4, QAt 22 (up to 4), Chg 40 (up to 10), +2 Block Close Range) {6/25 Second+ Enemy Hits}
]-
]-
[]* Bone Shield (L2 Shd, H22/25, HP 10/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Vitasuit (L2 Arm, H22/25) | * Vitacap (L2 Hlm, H21/25)
527 Crowns - - - - 1 Small Heart (+20 HP)
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
~MINOR FIRE: 1 Turns remaining~
Mark30-Longshot (Health: 160/180) [Colray]
A-9 | B-5 | R-2 (ASD -2)
]-* Pummel Gun (L2 Nrm Gun, H16/25, Acc +8, ROF 5, Clip 1 x 55, Chg 75 (18%: Meatshot x1.5 damage)) {1/10 Acc-Based Bonus Damage}
]-Plywood Lumberdirk (L5 El/Pc Swd, H19/30, Acc +6, CSPD 8, CTR: Low, Com 10/10/10/16, Chg 20 (6 (5.5)%: Backstab x5 damage) {2/20 Supereffective Hits}
]-* Apprentice Orb (L2 Nrm Bomb, H16/25, Acc +7, ArmSpd 5, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-
[]* Bone Shield (L2 Shd, H16/25, HP 20/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Hefty Plate Mail (L2 Arm, H15/25) | * Hefty Plate Helm (L2 Hlm, H15/25)
552 Crowns - - - - 1 Small Heart (+20 HP)
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
'Cobalt' (Health: 65/100) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan (L2 Nrm Swd, H21/25, Acc +7, CSPD 4, Com 28/31, Chg 41 (up to 3, Good Fire/Stun rate), Status: Mod Stun (Fair) and Min Fire (Fair)) {15/20 status effects}
]-Static Flash (L5 Nrm Bmb, H24/30, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {5/15 Charge Attacks} [D1]
]-
]-
[]Proto Shield (L5 Shd, H24/30, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Badly Battered Brigandine (L5 Arm, H24/30) [D1] | Man With A Moon (L5 Hlm, H24/30) [D1]
952 Crowns - - - - 1 Small Heart (+20 HP)
Nrm 54|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
~MINOR FIRE: 2 Turns remaining~
LV-909 'Ignem' (Health: 100/100) [Lady-Of-War]
A-3 | B-8 | R-4
]-Bottle Rocket (L5 Nrm Bmb, H24/30, Acc +10, ArmSpd 3, CTR: Low, QAt 20 (up to 5, late 1 turn), Chg 35 (up to 12, late 2 turns)) {2/15 Hits While Defending}
]-Overclocked Light Scope (L2 Nrm Gun, H22/25, Acc +7, ROF 10, Clip 10 x 10, Chg 70) {6/20 Hits with 5+ Bullets}
]-
]-
[]Scuttled Shuttle Siding (L5 Shd, H24/30, HP 0/25, Nrm 30|Prc 0|Ele 0|Shd 0)
{}Out-of-Date Culet (L5 Arm, H24/30) | Stump (L5 Hlm, H24/30)
952 Crowns - - - - 1 Small Heart (+20 HP)
Nrm 50|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-
D-07 'Ditto' (Health: 195/220) [Spirals-Ore]
A-5 | B-1 | R-9
]-* Heavy Hatchet (L2 Nrm Swd, H12/25, Acc +8, CSPD 2, Com 36/37 (15%: +1 target), Chg 72 (30%: +1 target)) {5/10 Extra Sword Targets}
]-Simplistic Six-Shooter (L5 Nrm Gun, H14/30, Acc +6, ROF 8, CTR: Low, Clip 6 x 12, Chg 6 x 10 + 24) {13/40 Bullets Hit}
]-* Kat Claw (L2 25%Nm/75%Sh Swd, H11/25, Acc +7, CSPD 5, Com 36/37 (15%: +1 target), Chg 45 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken}
]-* Lil' Gelato (L2 Prc Bmb, H11/25, Charge deploys Lil' Gelato (20+5% Mach (31) HP, A6|B0|R8 Turret, Frosty Spine: 1x25 Prc, 5 ROF, Slight Minor Freeze.) {3/40 Turns Active}
[]Proto Shield (L5 Shd, H14/30, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0) [D1]
{}* Vitasuit (L2 Arm, H11/25) | * Vitacap (L2 Hlm, H11/25)
452 Crowns - - - - 1 Small Heart (+20 HP)
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
~MINOR FIRE: 1 Turn Remaining~
SEE-4 (Health: 142/200) [Eternity-Terminal]
A-7 | B-5 | R-3
]-* Heightened Plasmator (L2 Nrm Gun, H16/25, Acc +7, ROF 5, Clip 3 x 24, Chg 30 (up to 3, CataCharge on hit: 25 Nrm)) {4/15 Catalyzer Charges}
]-Cloudy Orb (L5 Nrm Bomb, H19/30, Acc +7, ArmSpd 5, CTR: Low, QAt 15 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 20 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-* Shiny Shards (L2 Pc/El Bomb, H16/25, Acc +7, ArmSpd 8, QAt 4x10 shraps, Chg 8x15 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target}
]-
[]* Tough Plank (L2 Shd, H16/25, HP 30/65, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L2 Arm, H15/25) | * Warm Hat (L2 Arm, H15/25)
447 Crowns - - - - 1 Small Heart (+20 HP)
Nrm 50|Prc 10|Ele 20|Shd 10
Fire 0|Freeze 1|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
-INVENTORY-
Total Crowns Earned: 636
-Prologue: 636
-Chapter 1: 441
-Consumables-
2 Curse Vials [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule [0*]
1 Mecha Turret Kit [0*]
1 Poison Vial [0*]
1 Reconaissignal [0*]
2 Remedy Capsules [0*]
2 Shock Vials [0*]
-Materials-
9 Beast Scales
4 Ripped-Up Wanted Posters
4 Emptied Clips
4 Gel Drops
4 Brimstone
5 Scrap Metal
2 Grave Soil
3 Owlite Feather
1 Spark Plug
-Unused Gear-
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Proto Shield (L4 Shd, H12/25, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
-Rarities-
3 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Hefty Plate Armor, Vitasuit, Hefty Plate Helm, Vitacap, Warm Hat}
**
***
****
*****
Mark noted the Trojan, but decided to keep dousing his teammates.
(Use Water Well on D-07 'Ditto')
"That is a fiend that I wished I would never meet," KV-103 muttered, it did not like Ditto's decision, not even for a bit, "Someone get that shield down so I can pummel the fiend with my anchor!"
D-07 leaps backward and notices the shadow behind all the smoke...
" Trojans...... Oh no... what have i done..... " It trembles , kind of strange for someone who stood in a corpse party.
[ Use..... me.....
]
What.... now my A.I starts talking to me....
Then Ooze starts wiggling insanely inside D-07 Bluckpack
D-07 quickly realizes what is going on.
It takes a spring well and slowly walks forward , trembling , to its worst nightmare...
( Throw water well at inferno trojan )
"This is our chance!" KV-103 pumped up its arm hydraulics, "FOCUS ALL ATTACKS! In the name of the Fallen King!"
[Release weighted anchor on inferno trolljan]
(Defense phase isn't all about shielding, I forgot to mention.)
>Combat Protocol Switch: Defense
DSN-001's eyes turned blue, signaling its shift into Defense mode. "Hit it while it's still focused on me."
[Water Well: Infernal Trojan]
"I'll deal with that straggler!" SEE-4 shouts.
( Use Bombshell on Whacked Cannoneer A )
alert! f.o.e. detected!! destroy at all costs!
"And just in time." I said. "Now to begin my attack!"
[Light Scope Charge Attack: Inferno Trojan]
(Hello, Etrian Odyssey fans!)
((But hey, this means you definitely get that last optional.
I'm not always going to be so lenient with the optionals later. And a lot of them are gonna have some really sweet loot. Keep your eyes on the mission objectives ;)
After this turn's events, it's become clear that I need to throw some tougher enemies at you in the next fight. Which I was going to do anyway, so, nothing really changed.))
Turn Order (with multipliers):
Whacked Cannoneer A: 0 + 3 = 3 (68/100)
Inferno Trojan: 4 + 1 = 5 (12/100)
Wildbark Thwacker: 6 + 2 = 8
Wildbark Demo: 7 + 2 = 9 (10/100)
Wildbark Blaster: 7 + 3 = 10
Wildbark Gear Mage: 5 + 2 = 7 (9/100)
Agent Hubert: 2 + 3 = 5 (8/100)
KV-103: 3 + 2 = 5 (58/100)
DSN-001: 6 + 3 = 9 (42/100)
Mark: 2 + 1 = 3 (70/100)
Cobalt: 8 + 3 = 11
LV-909: 4 + 3 = 7 (76/100)
D-07: 9 + 3 = 12
SEE-4: 3 + 2 = 5 (51/100)
Agent Silk defends.
D-07 rolls vs. Oil Fires (14%): 54.
D-07's move: Use Water Well A -> Inferno Trojan
Inferno Trojan's shield is no longer ablaze! Inferno Trojan took 15 damage from the water!
Roll 1d20: 5. D-07 put out 5 Oil Fires!
Cobalt rolls vs. Oil Fires (4%): 74. (Shoot, do I even need to roll?)
Cobalt's move: Standard Attack w/ Weighted Frying Pan -> Inferno Trojan
8 Ref + 4 CSPD - 4 FoeRef + 1 Roll = 9/6 -> 2 Attacks
Roll to hit through the Giant Shield (Block Chance: 25%): 98. Hit!
Evade Sum: 6 Acc + 7 Cookware - 5 FoeBlock = 8
First Roll: 15. Miss!
Second Roll: 1. Hit! Inferno Trojan took 18 damage.
Roll for Moderate Stun (Fair): 87. Failure!
Inferno Trojan is immune to Minor Fire!
Inferno Trojan is at 457/650 HP.
Cobalt takes 10 damage from Minor Fire.
Wildbark Blaster rolls vs. Oil Fires (4%): 56.
Wildbark Blaster's move: Headrattling Pulsar -> Inferno Trojan
Roll to get past the Trojan's shield (25% block): 20. The attack was blocked!
DSN-001 rolls vs. Oil Fires (4%): 8. (HA!)
DSN-001's move: Use Water Well B -> Inferno Trojan
Inferno Trojan took 15 damage from the water.
Roll 1d20: 17. DSN-001 extinguished the remaining Oil Fires!
--OBJECTIVE COMPLETE: Pick up and Throw 10 Objects--
Wildbark Demo's move: Gremlin Grenade -> Inferno Trojan
Roll to get past the Trojan's shield (25% block): 24. The attack was blocked!
Wildbark Thwacker's move: Thwack Attack -> Inferno Trojan
Roll to get past the Trojan's shield (25% block): 46!
6 Ref + 4 CSPD - 4 FoeRef + 4 Roll = 10/6 -> 2 Attacks
Evade Sum: 6 Acc + 7 AttAcc - 5 FoeBlock = 8
First Roll: 6. Hit! Inferno Trojan took 20 damage.
Second Roll: 2. Hit! Inferno Trojan took 35 damage.
Inferno Trojan is at 372/650 HP.
LV-909 "Ignem"'s move: Standard Attack w/ Overclocked Light Scope -> Inferno Trojan (Auto-chosen)
Roll to get past the Trojan's shield (25% block): 14. The attack was blocked!
Wildbark Gear Mage's move: Clock Pulse -> D-07
D-07 is ready to attack quickly!
KV-103's move: Fire Charge Attack w/ Weighted Anchor -> Inferno Trojan
Roll to get past the Trojan's shield (25% block): 56!
Roll for extra targets (30% +1, 15% +2): 10. Second Target: Whacked Cannoneer A!
Evade Sum I (Inferno Trojan): 7 Acc + 8 Boat Anchor + 2 Charge - 5 FoeBlock = 12
First Roll: 1. Hit! Inferno Trojan took 13 damage.
Second Roll: 1. Hit! Inferno Trojan took 19 damage.
Third Roll: 16. Miss!
Fourth Roll: 6. Hit! Inferno Trojan took 23 damage.
Fifth Roll: 14. Miss!
Evade Sum II (Whacked Cannoneer A): 7 Acc + 8 Boat Anchor + 2 Charge - 3 FoeBlock = 14
Block Sum II: 14 - 3 FoeBlock = 11
First Roll: 9. Hit! Whacked Cannoneer A took 15 damage.
Second Roll: 4. Hit! Whacked Cannoneer A took 19 damage. (12 Overkill!)
Remainder of attack whiffed; foe down
Whacked Cannoneer A is down!
Inferno Trojan is at 317/650 HP.
KV-103's Proto Sword gained 5 Finisher Points! KV-103 is ready to use the Finishing Move "Blade of the Warrior Poet"!
Whacked Cannoneer A dropped loot.
54 Crowns earned!
24 Heat earned!
No Consumable Items dropped.
No Hearts dropped.
Materials: 1 Cheap Gunpowder, 1 Grave Soil found!
SEE-4's move: Throw Bombshell -> Inferno Trojan (Auto-reselected; original target down)
Roll to get past the Trojan's shield (25% block): 89!
Obviously 1 Attack
Only 1 target left; no extra targets
Evade Sum: 7 Acc + 5 Bombshell - 5 FoeBlock = 7
First Roll: 10. Miss!
Inferno Trojan's move: Giant Axe -> KV-103 "Fallen King"!
Inferno Trojan lifts his axe, and a vortex of flame surrounds it!
Agent Hubert's move: Standard Attack w/ Prismatech Alchemer -> Inferno Trojan!
Roll to get past the Trojan's shield (25% block): 1. The attack was blocked!
Mark30-Longshot's move: Use Water Well C -> Inferno Trojan
Inferno Trojan took 15 damage from the water!
The vortex of flame around the Inferno Trojan's axe was extinguished.
Scared Sprite restores the Water Wells!
Agent Silk heals Scared Sprite, restoring 10 HP.
-Turn Summary-
Shields not damaged the previous turn regained 25% HP.
A metric [REDACTED]-ton of people were healed by Hearts!
D-07 "Ditto" doused the Inferno Trojan's shield, damaging it with water, and extinguished 5 Oil Fires!
Cobalt lands a blow on the Inferno Trojan's back with his Frying Pan!
Wildbark Blaster's Pulsar shots are blocked by the Inferno Trojan's shield!
DSN-001 damages the Trojan with water and extinguishes the remaining Oil Fires!
Wildbark Demo's Gremlin Grenades are blocked by the Inferno Trojan's shield!
Wildbark Thwacker lands two blows on the Inferno Trojan's back!
LV-909 "Ignem"'s Overclocked Light Scope is blocked by the Inferno Trojan's shield!
"Break out the hatchet!" Wildbark Gear Mage boosts D-07's attacking Reflexes with Clock Pulse!
KV-103 unleashes his Weighted Anchor's Charge Attack, striking the Inferno Trojan and finishing off the last Whacked Cannoneer!
SEE-4 throws the Bombshell, but misses!
The Inferno Trojan lifts his axe! A vortex of fire surrounds it! Inferno Trojan is now facing KV-103!
Agent Hubert's Alchemer shots are blocked by the Inferno Trojan's shield!
Mark30-Longshot douses the Trojan's axe!
Scared Sprite restores the Water Wells!
Agent Silk heals Scared Sprite for 10 HP.
(Shields damaged this turn: None.)
"Yeah! Keep it goin', guys!" Agent Silk flits close to the Water Wells. "Sic 'em! ...And if you can, leave me some water."
"Hey! D-07, right? Nice serial number." The Gear Mage looks at D-07. "I hit you with some Gear Magic. Break out a weapon! It'll go faster than a Grave Scarab burns in a jet engine!"
"I actually saw a Grave Scarab burn in a jet engine once." The Demo keeps a close eye on the Trojan's shield. "It took a few minutes."
"No way! How'd it get that close?"
"I ran out of grenades."
"You can run out of grenades?!"
"Yeah, 20 years ago, I could. This was back in the old days when we didn't have these newfangled Mist Synthesizers."
-Victory Conditions-
=Rout the Enemy (Just one left!)
-OPTIONAL: Smash all the Big Metal Boxes {Reward: Default Coil [* Trinket] Recipe} (COMPLETE!)
-OPTIONAL: No Allied NPCs fully killed {Reward: Knight Bracer [* Trinket] Recipe} (0 Permanent Deaths)
-OPTIONAL: 15 Oil Fires extinguished {Reward: Fledglite Tome of Impact Retribution [* Trinket] Recipe} (COMPLETE!)
-OPTIONAL: 10 Objects Picked Up and Thrown {Reward: Bomber Gauntlets [* Trinket] Recipe} (COMPLETE!)
-Resources and Hazards-
-Water Well A (Puts out one ally's fire and removes 1d20 Fire-based hazards): Ready
-Water Well B (Puts out one ally's fire and removes 1d20 Fire-based hazards): Ready
-Water Well C (Puts out one ally's fire and removes 1d20 Fire-based hazards): Ready
-Bombshell Spawner (5 ACC, Single Attack, 25 Nrm, up to 6 targets): Reconstructing; Ready Next Turn
-Unlit Oil Puddles x 10 (Fade in 1 turn)
-Buffs-
D-07: Clock Pulse (+5 Reflexes when attacking)
-Pending Effects-
Inferno Trojan's Giant Axe Attack (Cooled) -> KV-103: Ready Next Turn
-Loot on Victory-
+518 Crowns
+262 Heat
+4 Spark Plugs
+4 Gel Drops
+2 Ripped-Up Wanted Posters
+4 Cheap Gunpowder
+2 Grave Soil
+4 Sharp Fangs
-The Viskouza (ENEMY)-
Viskouza Oiler A down!
Viskouza Oiler B down!
Viskouza Oiler C down!
Viskouza Oiler D down!
Viskouza Attack Ash Tail A down!
Viskouza Attack Ash Tail B down!
Whacked Cannoneer A down!
Whacked Cannoneer B down!
Whacked Cannoneer C down!
Frothjaw Scorcher A down!
Frothjaw Scorcher B down!
-TROJAN!!! (ENEMY)-
Inferno Trojan [A-6|B-10|R-4] Health 302/650 | Giant Fire Shield (Invulnerable, 100% effective against current target, 25% effective against other targets, counters blocked close-range attacks with a Good Chance of Strong Fire while the shield is ablaze) | NrmD: 40 | PrcD: -10 | EleD: 40 | ShaD: 800
{Giant Axe: Charge Attack, 80 Nm/Sh (40 if hit by Water while charging), 6 ACC, Good Chance of Strong Fire (Water negates) | Dash Attack: 20 Nm/Sh (35 if shield is Ablaze), 4 ACC, 1 CSPD, up to 3 targets, Good Chance of Strong Fire if shield is Ablaze | Leap: Charge Attack, 30 Nm/Sh (up to 3, 60 if shield is Ablaze), 5 ACC, invulnerable to Swords and Bombs while charging, Good Chance of Strong Fire if shield is Ablaze | Fire Force: 2 ACC, no Evasion possible (but can be Blocked), Slight Chance of Minor Fire to all entities, reignites the Inferno Trojan's Giant Fire Shield if it is extinguished, 50% chance to begin a Charge Attack immediately afterward | Aquaphobia: Apparently this guy does not like water.}
~CURRENT TARGET: KV-103 "Fallen King"~
-Objects (PASSIVE)-
Big Metal Box A Open!
Big Metal Box B Open!
Big Metal Box C Open!
Big Metal Box D Open!
Big Metal Box E Open!
Big Metal Box F Open!
-Ex-Captives (ALLIED)-
Scared Sprite [A-2|B-8|R-2] Health 103/130 | No Shield | NrmD: 0 | PrcD: 40 | EleD: 40 | ShaD: 40
{Water Wells: Produces three Water Wells that can be used to extinguish flames | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Scared Sprite dies and cannot be revived | Safety Circle: Avoids floor hazards}
Fire IMMUNE|Freeze IMMUNE|Shock IMMUNE|Poison IMMUNE|Stun IMMUNE|Curse -9|Sleep IMMUNE|Doom -3
Wildbark Thwacker [A-6|B-5|R-6] Health 100/100 | No Shield | NrmD: 32 | PrcD: 32 | EleD: 128 | ShaD: 0
{Thwack Attack: 7 ACC, 4 CSPD, 30/35 Nm/El | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Wildbark Thwacker dies and cannot be revived}
Fire 2|Freeze 2|Shock 2|Poison -2|Stun 2|Curse -2|Sleep 0|Doom -2
-1 Small Heart (+20 HP)
Wildbark Demo [A-5|B-5|R-7] Health 90/90 | No Shield | NrmD: 32 | PrcD: 32 | EleD: 128 | ShaD: 0
{Gremlin Grenade: 6 ACC, 8 ArmSPD, 24 Ele (up to 2)| Health Capsule x 1: Restores 60 HP | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Wildbark Thwacker dies and cannot be revived}
Fire -2|Freeze 2|Shock 2|Poison -2|Stun 2|Curse 2|Sleep 0|Doom -2
-1 Small Heart (+20 HP)
Wildbark Blaster [A-8|B-2|R-7] Health 80/80 | No Shield | NrmD: 32 | PrcD: 32 | EleD: 128 | ShaD: 0
{Headrattling Pulsar: 7 ACC, 5 ROF, 20 Nrm (up to 3), Slight Chance of Moderate Stun| Health Capsule x 1: Restores 60 HP | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Wildbark Thwacker dies and cannot be revived}
Fire 2|Freeze 2|Shock -2|Poison 2|Stun -2|Curse 2|Sleep 0|Doom -2
Wildbark Gear Mage [A-9|B-3|R-5] Health 71/75 | No Shield | NrmD: 24 | PrcD: 24 | EleD: 200 | ShaD: 0
{Weld: 7 ACC, 8 CSPD, 21/21/21 Ele, Fair Chance of Moderate Fire | 0 Signal: 6 ACC, Good Chance of Strong Sleep | SR Flip Flop: 4 ACC, switches status effects with one target, enemy target may block the status switch if they resist their incoming status | Clock Pulse: Add 5 to the target's effective reflexes for their next attack | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Wildbark Thwacker dies and cannot be revived}
Fire 2|Freeze 2|Shock -10|Poison 2|Stun 4|Curse 2|Sleep 2|Doom 2
1 Small Heart (+20 HP)
-The Inter-Cradle Justice Brigade (ALLIED)-
Agent Silk (Health: 150/180)
A-8 | B - 4 | R - 4
]-** Shadowtech Alchemer (Acc + 8, ROF + 6, Clip: 2x45 Shd, Chg: 80 Shd (70%: 1 standard shot hits new target, 40%, 2 standard shots hit new target, 10%: 2 standard shots hit first target))
[]* Riot Shield (HP 60/60, Nrm 25 | Prc 25 | Ele 10 | Shd 10)
Ability: Mend (Restores 10 HP to one ally for free at the end of every turn)
Ability: Hide (Good at avoiding damage)
Flying (Immune to traps, terrain and Quake effects)
Nrm 45 | Prc 0 | Ele 45 | Shd 120
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 4
Agent Hubert (Health: 236/240)
A-6 | B - 8 | R - 2
]-** Prismatech Alchemer (Acc + 8, ROF + 6, Clip: 2x45 Ele, Chg: 80 Ele (70%: 1 standard shot hits new target, 40%, 2 standard shots hit new target, 10%: 2 standard shots hit first target))
[]* Riot Shield (HP 15/60, Nrm 25 | Prc 25 | Ele 10 | Shd 10)
Attack: Tackle (Acc + 7, CSPD + 6, 35 Nrm (33%: +1 Target)
Ability: Imposing (Draws attention) {Not trying to be imposing in here}
Nrm 45 | Prc 120 | Ele 45 | Shd 0
Fire -4|Freeze IMMUNE|Shock 0|Poison 0|Stun 4|Curse 0|Sleep 0|Doom 0
-Player Team-
KV-103 'Fallen King' (Health: 150/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: -2)
]-* Weighted Anchor [UV: FMB +1] (L2 El/Pc Swd, H16/25, Acc +8, CSPD 3(+2), Com 36/30Nm/37/30Nm, Chg 18/19/21/23+51 (30%: +1 Target, 15%: +2 Targets)) {2/15 Shields Damaged}
]-Proto Sword (L5 Nrm Swd, H19/30, Acc +7, CSPD 5(+2), Com 20/22/20/22/25, Chg 40+40 (25%: +1 target)) {25/25 Sword Hits: Finishing Move "Blade of the Warrior Poet" (75 Nrm, stacking Swd DMG Med to entire party for 3 turns) is ready!}
]-Novice Duelist Blade (L5 Prc Swd, H19/30, Acc +6, CSPD 7(+2), CTR: Low, Com 18/22Nrm/18/22Nrm/22, Chg 20+20+25+40Nrm) {4/15 Attacks Evaded}
]-
[]* Bolted Non-Shield (L2 Shd, H16/25, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Hefty Plate Mail (L2 Arm, H15/25) | * Hefty Plate Helm (L2 Hlm, H15/25)
677 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-
DSN-001 (Health 207/220) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm (L2 Nrm Gun, H22/25, Acc +7, ROF 7, Clip 4 x 20, Chg 55 (60%: Overkill picks new)) {10/20 Hits with 2+ bullets}
]-* Asteroid Bomb Mk II (L2 Nrm Bmb, H22/25, Acc +7, ArmSpd 4, QAt 22 (up to 4), Chg 40 (up to 10), +2 Block Close Range) {6/25 Second+ Enemy Hits}
]-
]-
[]* Bone Shield (L2 Shd, H22/25, HP 20/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Vitasuit (L2 Arm, H22/25) | * Vitacap (L2 Hlm, H21/25)
527 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
Mark30-Longshot (Health: 160/180) [Colray]
A-9 | B-5 | R-2 (ASD -2)
]-* Pummel Gun (L2 Nrm Gun, H16/25, Acc +8, ROF 5, Clip 1 x 55, Chg 75 (18%: Meatshot x1.5 damage)) {1/10 Acc-Based Bonus Damage}
]-Plywood Lumberdirk (L5 El/Pc Swd, H19/30, Acc +6, CSPD 8, CTR: Low, Com 10/10/10/16, Chg 20 (6 (5.5)%: Backstab x5 damage) {2/20 Supereffective Hits}
]-* Apprentice Orb (L2 Nrm Bomb, H16/25, Acc +7, ArmSpd 5, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-
[]* Bone Shield (L2 Shd, H16/25, HP 30/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Hefty Plate Mail (L2 Arm, H15/25) | * Hefty Plate Helm (L2 Hlm, H15/25)
552 Crowns - - - - 1 Small Heart (+20 HP)
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
'Cobalt' (Health: 75/100) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan (L2 Nrm Swd, H21/25, Acc +7, CSPD 4, Com 28/31, Chg 41 (up to 3, Good Fire/Stun rate), Status: Mod Stun (Fair) and Min Fire (Fair)) {15/20 status effects}
]-Static Flash (L5 Nrm Bmb, H24/30, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {5/15 Charge Attacks} [D1]
]-
]-
[]Proto Shield (L5 Shd, H24/30, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Badly Battered Brigandine (L5 Arm, H24/30) [D1] | Man With A Moon (L5 Hlm, H24/30) [D1]
952 Crowns - - - -
Nrm 54|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
~MINOR FIRE: 1 Turns remaining~
LV-909 'Ignem' (Health: 100/100) [Lady-Of-War]
A-3 | B-8 | R-4
]-Bottle Rocket (L5 Nrm Bmb, H24/30, Acc +10, ArmSpd 3, CTR: Low, QAt 20 (up to 5, late 1 turn), Chg 35 (up to 12, late 2 turns)) {2/15 Hits While Defending}
]-Overclocked Light Scope (L2 Nrm Gun, H22/25, Acc +7, ROF 10, Clip 10 x 10, Chg 70) {6/20 Hits with 5+ Bullets}
]-
]-
[]Scuttled Shuttle Siding (L5 Shd, H24/30, HP 7/25, Nrm 30|Prc 0|Ele 0|Shd 0)
{}Out-of-Date Culet (L5 Arm, H24/30) | Stump (L5 Hlm, H24/30)
952 Crowns - - - - 1 Small Heart (+20 HP)
Nrm 50|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-
D-07 'Ditto' (Health: 215/220) [Spirals-Ore]
A-5 | B-1 | R-9
]-* Heavy Hatchet (L2 Nrm Swd, H12/25, Acc +8, CSPD 2, Com 36/37 (15%: +1 target), Chg 72 (30%: +1 target)) {5/10 Extra Sword Targets}
]-Simplistic Six-Shooter (L5 Nrm Gun, H14/30, Acc +6, ROF 8, CTR: Low, Clip 6 x 12, Chg 6 x 10 + 24) {13/40 Bullets Hit}
]-* Kat Claw (L2 25%Nm/75%Sh Swd, H11/25, Acc +7, CSPD 5, Com 36/37 (15%: +1 target), Chg 45 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken}
]-* Lil' Gelato (L2 Prc Bmb, H11/25, Charge deploys Lil' Gelato (20+5% Mach (31) HP, A6|B0|R8 Turret, Frosty Spine: 1x25 Prc, 5 ROF, Slight Minor Freeze.) {3/40 Turns Active}
[]Proto Shield (L5 Shd, H14/30, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0) [D1]
{}* Vitasuit (L2 Arm, H11/25) | * Vitacap (L2 Hlm, H11/25)
452 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
SEE-4 (Health: 162/200) [Eternity-Terminal]
A-7 | B-5 | R-3
]-* Heightened Plasmator (L2 Nrm Gun, H16/25, Acc +7, ROF 5, Clip 3 x 24, Chg 30 (up to 3, CataCharge on hit: 25 Nrm)) {4/15 Catalyzer Charges}
]-Cloudy Orb (L5 Nrm Bomb, H19/30, Acc +7, ArmSpd 5, CTR: Low, QAt 15 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 20 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-* Shiny Shards (L2 Pc/El Bomb, H16/25, Acc +7, ArmSpd 8, QAt 4x10 shraps, Chg 8x15 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target}
]-
[]* Tough Plank (L2 Shd, H16/25, HP 30/65, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L2 Arm, H15/25) | * Warm Hat (L2 Arm, H15/25)
447 Crowns - - - -
Nrm 50|Prc 10|Ele 20|Shd 10
Fire 0|Freeze 1|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
-INVENTORY-
Total Crowns Earned: 636
-Prologue: 636
-Chapter 1: 441
-Consumables-
2 Curse Vials [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule [0*]
1 Mecha Turret Kit [0*]
1 Poison Vial [0*]
1 Reconaissignal [0*]
2 Remedy Capsules [0*]
2 Shock Vials [0*]
-Materials-
9 Beast Scales
4 Ripped-Up Wanted Posters
4 Emptied Clips
4 Gel Drops
4 Brimstone
5 Scrap Metal
2 Grave Soil
3 Owlite Feather
1 Spark Plug
-Unused Gear-
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Proto Shield (L4 Shd, H12/25, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
-Rarities-
3 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Hefty Plate Armor, Vitasuit, Hefty Plate Helm, Vitacap, Warm Hat}
**
***
****
*****
D-07 thanks to the gear mage
Then , it slowly moves behind the trojan
" ...... Don't mess .... with ... my... life.. again " D-07 mumbles
It jumps forward and unsheates its hatchet , before doing a nice 360 frontflip
" Go away ... monster .. "
( Hatchet standart attack to inferno trojan )
As the inferno trolljan's blade headed for KV-103, the Fallen King realized that it is in danger, "Face me fiend!" KV-103 taunted the trolljan despite the impending destruction, "While you are at it, drop that shield of yours and FIGHT LIKE A MAN!"
(since my attack will do nothing on this guy, charge weighted anchor on the inferno trolljan)
SEE-4 eyes the Trojan. "If no one minds, can I keep the monster's shield after we kill it? I would like to find out what makes it so tough."
(Standard Attack with Heightened Plasmator at Infernal Trojan)
001 couldn't do much but throw water orbs and defend. *Might as well chip off damage.* He reached for a water well
[You know the protocol]
Turn Order (with multipliers):
Inferno Trojan: 4 + 3 = 7 (39/100)
Wildbark Thwacker: 6 + 3 = 9 (99/100)
Wildbark Demo: 7 + 2 = 9 (61/100)
Wildbark Blaster: 7 + 1 = 8 (72.7/100)
Wildbark Gear Mage: 5 + 3 = 8 (72.3/100)
Agent Silk: 4 + 3 = 7 (43/100)
Agent Hubert: 2 + 2 = 4 (3/100)
KV-103: 3 + 1 = 4 (47/100)
DSN-001: 6 + 1 = 7 (2/100)
Mark: 2 + 1 = 3
Cobalt: 8 + 3 = 11
LV-909: 4 + 2 = 6 (51/100)
D-07: 9 + 3 = 12
SEE-4: 3 + 3 = 6 (67/100)
D-07's move: Standard Attack w/ Hatchet -> Inferno Trojan
Roll to get past the Trojan's shield (25% block): 57!
Clock Pulse activated!
14 Ref + 2 CSPD - 4 FoeRef + 4 Roll = 16/6 -> 3 Attacks
Evade Sum: 5 Acc + 8 Great Sword - 5 FoeBlock = 8
First Roll: 3. Hit! Inferno Trojan took 26 damage.
Second Roll: 6. Hit! Inferno Trojan took 37 damage.
Third Roll: 7. Hit! Inferno Trojan took 36 damage.
Inferno Trojan is at 203/650 HP. (99 damage in a turn. That was glorious.)
Cobalt's move: Standard Attack w/ Weighted Frying Pan -> Inferno Trojan (Auto-chosen)
Roll to get past the Trojan's shield (25% block): 47!
8 Ref + 4 CSPD - 4 FoeRef + 3 Roll = 11/6 -> 2 Attacks
Evade Sum: 6 Acc + 7 Cookware - 5 FoeBlock = 8
First Roll: 6. Hit! Inferno Trojan took 18 damage.
Roll for Moderate Stun (Good): 85. Failure!
Inferno Trojan is immune to Minor Fire!
Second Roll: 8. Miss!
Inferno Trojan is at 185/650 HP.
Wildbark Thwacker's move: Thwack Attack -> Inferno Trojan
Roll to get past the Trojan's shield (25% block): 50!
6 Ref + 4 CSPD - 4 FoeRef + 4 Roll = 10/6 -> 2 Attacks
Evade Sum: 6 Acc + 7 AttAcc - 5 FoeBlock = 8
First Roll: 12. Miss!
Second Roll: 1. Hit! Inferno Trojan took 25 damage.
Inferno Trojan is at 160/650 HP.
Wildbark Demo's move: Gremlin Grenade -> Inferno Trojan
Roll to get past the Trojan's shield (25% block): 14. The attack was blocked by the Shield!
Wildbark Blaster's move: Headrattling Pulsar -> Inferno Trojan
Roll to get past the Trojan's shield (25% block): 10. The attack was blocked by the Shield!
Wildbark Gear Mage's move: Clock Pulse -> Mark
Mark is ready to attack quickly!
Agent Silk's move: Use Water Well A -> Inferno Trojan
The water cooled the Inferno Trojan further, causing 15 damage!
Inferno Trojan is at 145/650 HP.
Inferno Trojan's move: Unleash Giant Axe -> KV-103
Evade Sum: 6 Acc + 6 AttAcc + 2 Charge Attack - 4 FoeBlock = 10
Block Sum: 10 - 4 FoeBlock = 6 (Good thing he moves before you start charging!)
First Roll: 2. Hit! The Axe bypasses some armor! KV-103 took 18 damage.
KV-103 is at 132/180 HP.
Inferno Trojan changed his target to D-07!
DSN-001's move: Use Water Well B -> Inferno Trojan
The water cooled the Inferno Trojan further, causing 15 damage!
Inferno Trojan is at 130/650 HP.
SEE-4's move: Standard Attack w/ Heightened Plasmator -> Inferno Trojan
Roll to get past the Trojan's shield (25% Block): 75!
3 Ref + 5 ROF + 3 Roll - 2 FoeRef - 1 ClipSize = 8 -> 3 Shots
Evade Sum: 7 Acc + 7 Gremlin Gun - 5 FoeBlock = 9
First Roll: 5. Hit! Inferno Trojan took 19 damage.
Second Roll: 13. Miss!
Third Roll: 10. Miss!
Inferno Trojan is at 111/650 HP.
LV-909's move: Standard Attack w/ Heightened Plasmator -> Inferno Trojan (Auto-chosen)
Roll to get past the Trojan's shield (25% Block): 62!
4 Ref + 10 ROF + 2 Roll - 2 FoeRef - 3 ClipSize = 11 -> 10 Shots
Evade Sum: 3 Acc + 7 Gremlin Gun - 5 FoeBlock = 5
Ten Rolls: 1,9,11,7,6,1,9,15,9,6 - 2 Hits! Inferno Trojan took 5 + 10 damage.
Inferno Trojan is at 96/650 HP.
KV-103's move: Charge Attack w/ Weighted Anchor -> Inferno Trojan (Auto-chosen)
Roll for Instacharge: 95. No Instacharge...
KV-103 begins charging his Weighted Anchor!
Agent Hubert's move: Standard Attack w/ Prismatech Alchemer -> Inferno Trojan (Auto-chosen)
Roll to get past the Trojan's shield (25% Block): 18. The attack was blocked by the shield!
Mark's move: Standard Attack w/ Pummel Gun -> Inferno Trojan
Clock Pulse activated! Mark's reflexes were increased!
Roll to get past the Trojan's shield: 82!
7 Ref + 5 ROF + 3 Roll - 2 FoeRef - 1 ClipSize = 12 -> 2 Shots!
Evade Sum: 9 Acc + 8 Magnum - 5 FoeBlock = 12
First Roll: 14. Miss!
Second Roll: 12. Miss! (I am so, so sorry.)
Scared Sprite restores the Water Wells!
Agent Silk heals KV-103 for 10 HP.
The Bombshell reconstructs!
-Turn Summary-
Shields not damaged the previous turn regained 25% HP.
D-07 "Ditto", assisted by Clock Pulse, tears into the Inferno Trojan with three fierce Heavy Hatchet blows!
Cobalt lands a hit with his Weighted Frying Pan!
Wildbark lands a hit with his Thwack Hammer!
Wildbark Demo's Gremlin Grenades are blocked by the Trojan's shield!
Wildbark Blaster's Headrattling Pulsar shots are blocked by the Trojan's shield!
"Your turn now! Blast him!" Wildbark Gear Mage powers up Mark30-Longshot with Clock Pulse!
Agent Silk damages the Inferno Trojan with water.
The Inferno Trojan drops his axe, damaging KV-103 "Fallen King"! It then turned to face D-07 "Ditto"!
DSN-001 damages the Inferno Trojan with water.
SEE-4 lands a Heightened Plasmator shot on the Inferno Trojan's back!
LV-909 "Ignem" hits the Inferno Trojan with two Overclocked Light Scope bullets!
KV-103 "Fallen King" begins charging his Weighted Anchor!
Agent Hubert's Prismatech Alchemer shots are blocked by the Trojan's shield!
Mark30-Longshot's Clock Pulse assisted shots just miss the Trojan!
Scared Sprite restores the Water Wells.
Agent Silk heals KV-103 "Fallen King" for 10 HP.
The Bombshell reconstructs!
(Shields damaged this turn: None.)
"Awright, awright, AWRIGHT! We got him on the ropes, boys!" The Thwacker is grinning. "Hah! They said Trojans were dangerous. This guy's a freakin' pushover!"
"Tell that to Anchorman over there, sarge. He just took a hit from the axe!"
"And it barely dented him!" Sarge looked at KV-103 again. "See? I can hardly see the dent. Guy's hard to kill!"
Agent Silk keeps himself from making a snide comment. Instead, he notes KV-103's charge. "That's a nice choice, by the way. That anchor whirlpool attack hits a buncha times, which powers up your Proto Sword's Finisher. Ya know, synergy an' all that jazz. I oughta look for somethin' like that."
As the Trojan whirls to face D-07 "Ditto", Agent Hubert steadies his Alchemer and tries to go around the back. "Glorp... gloooorp..."
-Victory Conditions-
=Rout the Enemy (Just one left!)
-OPTIONAL: Smash all the Big Metal Boxes {Reward: Default Coil [* Trinket] Recipe} (COMPLETE!)
-OPTIONAL: No Allied NPCs fully killed {Reward: Knight Bracer [* Trinket] Recipe} (0 Permanent Deaths)
-OPTIONAL: 15 Oil Fires extinguished {Reward: Fledglite Tome of Impact Retribution [* Trinket] Recipe} (COMPLETE!)
-OPTIONAL: 10 Objects Picked Up and Thrown {Reward: Bomber Gauntlets [* Trinket] Recipe} (COMPLETE!)
-Resources and Hazards-
-Water Well A (Puts out one ally's fire and removes 1d20 Fire-based hazards): Ready
-Water Well B (Puts out one ally's fire and removes 1d20 Fire-based hazards): Ready
-Water Well C (Puts out one ally's fire and removes 1d20 Fire-based hazards): Ready
-Bombshell Spawner (5 ACC, Single Attack, 25 Nrm, up to 6 targets): Ready
-Unlit Oil Puddles x 10 (Fade in 1 turn)
-Buffs-
-Pending Effects-
KV-103's Weighted Anchor Charge Attack (-> Inferno Trojan): Ready Next Turn!
-Loot on Victory-
+518 Crowns
+262 Heat
+4 Spark Plugs
+4 Gel Drops
+2 Ripped-Up Wanted Posters
+4 Cheap Gunpowder
+2 Grave Soil
+4 Sharp Fangs
-The Viskouza (ENEMY)-
Viskouza Oiler A down!
Viskouza Oiler B down!
Viskouza Oiler C down!
Viskouza Oiler D down!
Viskouza Attack Ash Tail A down!
Viskouza Attack Ash Tail B down!
Whacked Cannoneer A down!
Whacked Cannoneer B down!
Whacked Cannoneer C down!
Frothjaw Scorcher A down!
Frothjaw Scorcher B down!
-TROJAN!!! (ENEMY)-
Inferno Trojan [A-6|B-10|R-4] Health 96/650 | Giant Fire Shield (Invulnerable, 100% effective against current target, 25% effective against other targets, counters blocked close-range attacks with a Good Chance of Strong Fire while the shield is ablaze) | NrmD: 40 | PrcD: -10 | EleD: 40 | ShaD: 800
{Giant Axe: Charge Attack, 80 Nm/Sh (40 if hit by Water while charging), 6 ACC, Good Chance of Strong Fire (Water negates) | Dash Attack: 20 Nm/Sh (35 if shield is Ablaze), 4 ACC, 1 CSPD, up to 3 targets, Good Chance of Strong Fire if shield is Ablaze | Leap: Charge Attack, 30 Nm/Sh (up to 3, 60 if shield is Ablaze), 5 ACC, invulnerable to Swords and Bombs while charging, Good Chance of Strong Fire if shield is Ablaze | Fire Force: 2 ACC, no Evasion possible (but can be Blocked), Slight Chance of Minor Fire to all entities, reignites the Inferno Trojan's Giant Fire Shield if it is extinguished, 50% chance to begin a Charge Attack immediately afterward | Aquaphobia: Apparently this guy does not like water.}
~CURRENT TARGET: KV-103 "Fallen King"~
-Objects (PASSIVE)-
Big Metal Box A Open!
Big Metal Box B Open!
Big Metal Box C Open!
Big Metal Box D Open!
Big Metal Box E Open!
Big Metal Box F Open!
-Ex-Captives (ALLIED)-
Scared Sprite [A-2|B-8|R-2] Health 103/130 | No Shield | NrmD: 0 | PrcD: 40 | EleD: 40 | ShaD: 40
{Water Wells: Produces three Water Wells that can be used to extinguish flames | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Scared Sprite dies and cannot be revived | Safety Circle: Avoids floor hazards}
Fire IMMUNE|Freeze IMMUNE|Shock IMMUNE|Poison IMMUNE|Stun IMMUNE|Curse -9|Sleep IMMUNE|Doom -3
Wildbark Thwacker [A-6|B-5|R-6] Health 100/100 | No Shield | NrmD: 32 | PrcD: 32 | EleD: 128 | ShaD: 0
{Thwack Attack: 7 ACC, 4 CSPD, 30/35 Nm/El | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Wildbark Thwacker dies and cannot be revived}
Fire 2|Freeze 2|Shock 2|Poison -2|Stun 2|Curse -2|Sleep 0|Doom -2
-1 Small Heart (+20 HP)
Wildbark Demo [A-5|B-5|R-7] Health 90/90 | No Shield | NrmD: 32 | PrcD: 32 | EleD: 128 | ShaD: 0
{Gremlin Grenade: 6 ACC, 8 ArmSPD, 24 Ele (up to 2)| Health Capsule x 1: Restores 60 HP | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Wildbark Thwacker dies and cannot be revived}
Fire -2|Freeze 2|Shock 2|Poison -2|Stun 2|Curse 2|Sleep 0|Doom -2
-1 Small Heart (+20 HP)
Wildbark Blaster [A-8|B-2|R-7] Health 80/80 | No Shield | NrmD: 32 | PrcD: 32 | EleD: 128 | ShaD: 0
{Headrattling Pulsar: 7 ACC, 5 ROF, 20 Nrm (up to 3), Slight Chance of Moderate Stun| Health Capsule x 1: Restores 60 HP | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Wildbark Thwacker dies and cannot be revived}
Fire 2|Freeze 2|Shock -2|Poison 2|Stun -2|Curse 2|Sleep 0|Doom -2
Wildbark Gear Mage [A-9|B-3|R-5] Health 71/75 | No Shield | NrmD: 24 | PrcD: 24 | EleD: 200 | ShaD: 0
{Weld: 7 ACC, 8 CSPD, 21/21/21 Ele, Fair Chance of Moderate Fire | 0 Signal: 6 ACC, Good Chance of Strong Sleep | SR Flip Flop: 4 ACC, switches status effects with one target, enemy target may block the status switch if they resist their incoming status | Clock Pulse: Add 5 to the target's effective reflexes for their next attack | Vulnerable: If left at 0 Health for 3 turns without being healed or revived, the Wildbark Thwacker dies and cannot be revived}
Fire 2|Freeze 2|Shock -10|Poison 2|Stun 4|Curse 2|Sleep 2|Doom 2
1 Small Heart (+20 HP)
-The Inter-Cradle Justice Brigade (ALLIED)-
Agent Silk (Health: 150/180)
A-8 | B - 4 | R - 4
]-** Shadowtech Alchemer (Acc + 8, ROF + 6, Clip: 2x45 Shd, Chg: 80 Shd (70%: 1 standard shot hits new target, 40%, 2 standard shots hit new target, 10%: 2 standard shots hit first target))
[]* Riot Shield (HP 60/60, Nrm 25 | Prc 25 | Ele 10 | Shd 10)
Ability: Mend (Restores 10 HP to one ally for free at the end of every turn)
Ability: Hide (Good at avoiding damage)
Flying (Immune to traps, terrain and Quake effects)
Nrm 45 | Prc 0 | Ele 45 | Shd 120
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 4
Agent Hubert (Health: 236/240)
A-6 | B - 8 | R - 2
]-** Prismatech Alchemer (Acc + 8, ROF + 6, Clip: 2x45 Ele, Chg: 80 Ele (70%: 1 standard shot hits new target, 40%, 2 standard shots hit new target, 10%: 2 standard shots hit first target))
[]* Riot Shield (HP 30/60, Nrm 25 | Prc 25 | Ele 10 | Shd 10)
Attack: Tackle (Acc + 7, CSPD + 6, 35 Nrm (33%: +1 Target)
Ability: Imposing (Draws attention) {Not trying to be imposing in here}
Nrm 45 | Prc 120 | Ele 45 | Shd 0
Fire -4|Freeze IMMUNE|Shock 0|Poison 0|Stun 4|Curse 0|Sleep 0|Doom 0
-Player Team-
KV-103 'Fallen King' (Health: 132/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: -2)
]-* Weighted Anchor [UV: FMB +1] (L2 El/Pc Swd, H16/25, Acc +8, CSPD 3(+2), Com 36/30Nm/37/30Nm, Chg 18/19/21/23+51 (30%: +1 Target, 15%: +2 Targets)) {2/15 Shields Damaged}
]-Proto Sword (L5 Nrm Swd, H19/30, Acc +7, CSPD 5(+2), Com 20/22/20/22/25, Chg 40+40 (25%: +1 target)) {25/25 Sword Hits: Finishing Move "Blade of the Warrior Poet" (75 Nrm, stacking Swd DMG Med to entire party for 3 turns) is ready!}
]-Novice Duelist Blade (L5 Prc Swd, H19/30, Acc +6, CSPD 7(+2), CTR: Low, Com 18/22Nrm/18/22Nrm/22, Chg 20+20+25+40Nrm) {4/15 Attacks Evaded}
]-
[]* Bolted Non-Shield (L2 Shd, H16/25, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Hefty Plate Mail (L2 Arm, H15/25) | * Hefty Plate Helm (L2 Hlm, H15/25)
677 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-
DSN-001 (Health 207/220) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm (L2 Nrm Gun, H22/25, Acc +7, ROF 7, Clip 4 x 20, Chg 55 (60%: Overkill picks new)) {10/20 Hits with 2+ bullets}
]-* Asteroid Bomb Mk II (L2 Nrm Bmb, H22/25, Acc +7, ArmSpd 4, QAt 22 (up to 4), Chg 40 (up to 10), +2 Block Close Range) {6/25 Second+ Enemy Hits}
]-
]-
[]* Bone Shield (L2 Shd, H22/25, HP 30/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Vitasuit (L2 Arm, H22/25) | * Vitacap (L2 Hlm, H21/25)
527 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
Mark30-Longshot (Health: 160/180) [Colray]
A-9 | B-5 | R-2 (ASD -2)
]-* Pummel Gun (L2 Nrm Gun, H16/25, Acc +8, ROF 5, Clip 1 x 55, Chg 75 (18%: Meatshot x1.5 damage)) {1/10 Acc-Based Bonus Damage}
]-Plywood Lumberdirk (L5 El/Pc Swd, H19/30, Acc +6, CSPD 8, CTR: Low, Com 10/10/10/16, Chg 20 (6 (5.5)%: Backstab x5 damage) {2/20 Supereffective Hits}
]-* Apprentice Orb (L2 Nrm Bomb, H16/25, Acc +7, ArmSpd 5, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-
[]* Bone Shield (L2 Shd, H16/25, HP 40/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Hefty Plate Mail (L2 Arm, H15/25) | * Hefty Plate Helm (L2 Hlm, H15/25)
552 Crowns - - - - 1 Small Heart (+20 HP)
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
'Cobalt' (Health: 75/100) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan (L2 Nrm Swd, H21/25, Acc +7, CSPD 4, Com 28/31, Chg 41 (up to 3, Good Fire/Stun rate), Status: Mod Stun (Fair) and Min Fire (Fair)) {15/20 status effects}
]-Static Flash (L5 Nrm Bmb, H24/30, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {5/15 Charge Attacks} [D1]
]-
]-
[]Proto Shield (L5 Shd, H24/30, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Badly Battered Brigandine (L5 Arm, H24/30) [D1] | Man With A Moon (L5 Hlm, H24/30) [D1]
952 Crowns - - - -
Nrm 54|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
~MINOR FIRE: 1 Turns remaining~
LV-909 'Ignem' (Health: 100/100) [Lady-Of-War]
A-3 | B-8 | R-4
]-Bottle Rocket (L5 Nrm Bmb, H24/30, Acc +10, ArmSpd 3, CTR: Low, QAt 20 (up to 5, late 1 turn), Chg 35 (up to 12, late 2 turns)) {2/15 Hits While Defending}
]-Overclocked Light Scope (L2 Nrm Gun, H22/25, Acc +7, ROF 10, Clip 10 x 10, Chg 70) {6/20 Hits with 5+ Bullets}
]-
]-
[]Scuttled Shuttle Siding (L5 Shd, H24/30, HP 14/25, Nrm 30|Prc 0|Ele 0|Shd 0)
{}Out-of-Date Culet (L5 Arm, H24/30) | Stump (L5 Hlm, H24/30)
952 Crowns - - - - 1 Small Heart (+20 HP)
Nrm 50|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-
D-07 'Ditto' (Health: 215/220) [Spirals-Ore]
A-5 | B-1 | R-9
]-* Heavy Hatchet (L2 Nrm Swd, H12/25, Acc +8, CSPD 2, Com 36/37 (15%: +1 target), Chg 72 (30%: +1 target)) {5/10 Extra Sword Targets}
]-Simplistic Six-Shooter (L5 Nrm Gun, H14/30, Acc +6, ROF 8, CTR: Low, Clip 6 x 12, Chg 6 x 10 + 24) {13/40 Bullets Hit}
]-* Kat Claw (L2 25%Nm/75%Sh Swd, H11/25, Acc +7, CSPD 5, Com 36/37 (15%: +1 target), Chg 45 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken}
]-* Lil' Gelato (L2 Prc Bmb, H11/25, Charge deploys Lil' Gelato (20+5% Mach (31) HP, A6|B0|R8 Turret, Frosty Spine: 1x25 Prc, 5 ROF, Slight Minor Freeze.) {3/40 Turns Active}
[]Proto Shield (L5 Shd, H14/30, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0) [D1]
{}* Vitasuit (L2 Arm, H11/25) | * Vitacap (L2 Hlm, H11/25)
452 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
SEE-4 (Health: 162/200) [Eternity-Terminal]
A-7 | B-5 | R-3
]-* Heightened Plasmator (L2 Nrm Gun, H16/25, Acc +7, ROF 5, Clip 3 x 24, Chg 30 (up to 3, CataCharge on hit: 25 Nrm)) {4/15 Catalyzer Charges}
]-Cloudy Orb (L5 Nrm Bomb, H19/30, Acc +7, ArmSpd 5, CTR: Low, QAt 15 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 20 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-* Shiny Shards (L2 Pc/El Bomb, H16/25, Acc +7, ArmSpd 8, QAt 4x10 shraps, Chg 8x15 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target}
]-
[]* Tough Plank (L2 Shd, H16/25, HP 47/65, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L2 Arm, H15/25) | * Warm Hat (L2 Arm, H15/25)
447 Crowns - - - -
Nrm 50|Prc 10|Ele 20|Shd 10
Fire 0|Freeze 1|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
-INVENTORY-
Total Crowns Earned: 636
-Prologue: 636
-Chapter 1: 441
-Consumables-
2 Curse Vials [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule [0*]
1 Mecha Turret Kit [0*]
1 Poison Vial [0*]
1 Reconaissignal [0*]
2 Remedy Capsules [0*]
2 Shock Vials [0*]
-Materials-
9 Beast Scales
4 Ripped-Up Wanted Posters
4 Emptied Clips
4 Gel Drops
4 Brimstone
5 Scrap Metal
2 Grave Soil
3 Owlite Feather
1 Spark Plug
-Unused Gear-
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Proto Shield (L4 Shd, H12/25, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
-Rarities-
3 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Hefty Plate Armor, Vitasuit, Hefty Plate Helm, Vitacap, Warm Hat}
**
***
****
*****
((By the way, if you look at the bottom of the Glossary's Gear section, you'll notice something new.))
D-07 seems shacking.. but it is able to stand still
It sheats its hatchet and pulls out ooze
" Allright buddy... here we go.... " D-07 mumbles
[ Initiating...... A.I OVERIDE PROTOCOL ACTIVATING
]
Ooze core can be seen glowing , before latin alphabets starts circling around it
( Charge lil'gelato )
"Well fought, fellow machinauts!" KV-103 cheered, "Together, we shall push this fiend back to which ever dimensional hole it crawled out of!"
[Unleashes the weighted anchor on inferno trolljan.]
"Hmm. Maybe we should extinguish it." I said, charging my light scope.
[Charge Overclocked Light Scope.]
D-07 unsheats its hatchet and lunge forward
( Hatchet standart attack to frothwart scorcher A )