("DSN-001 begins charging Lil' Gelato!"
Wrong Machinaut.)
"Ah, Mistress Nalki. It seems you have returned in one piece." DSN-001 disarmed his Arm Arm and clipped the Asteroid Bomb back on his belt.
("DSN-001 begins charging Lil' Gelato!"
Wrong Machinaut.)
"Ah, Mistress Nalki. It seems you have returned in one piece." DSN-001 disarmed his Arm Arm and clipped the Asteroid Bomb back on his belt.
KV-103's hydraulic arms suspended after the inferno trolljan hit the ground, "As much as I would like to have landed the final blow," the Fallen King sighed, "It is great to see this beast been wiped off from the face of this planet..."
*Nalki gives out service packs*
"It is great to see you again, young madame, we should quickly plot course to the refugees, there is no telling what the pirates can do."
--Commercial time--
Machinauts Midnight-Dj I could have used instead of KV-103
ZX-125 "Steel Butterfly" (health 95/95)
A-7 | B-4 | R-7
Describtion: ZX-125 was built by professor Gerallax's arch rival, Professor Naoka during their time at the engineering school. Contrast to KV-103's heavy emphasis on armour and protection, ZX-125 was built for ranged aerial assualt, making her the bane of the ultra heavy machinauts like Fallen King. The Steel Butterfly has a similar level of self awareness as the Fallen King, with 2.7 million neurone nanomachines within her AI pod, she is on par with KV-103 when it comes to speech and tactical decisions, although she is a bit of an ice queen from time to time.
Special ability: aerial strike, ZX-125 becomes air borne, temporarily reduce her block to 0 and gives her 9 Accuracy and 9 Reflex for 2 turns, has a 6 turn cool down.
KV-095 "Liberator" (health 105/105)
A-4 | B-8 | R- 6
Describtion: A prototype made by professor Gerallax in his early days, way before the conception of the KV-103. KV-095 contains a pitiful 50000 neurone nano machines which makes him rather stiff and mechanical in his thought and speech pattern. Classified as a medium machinaut, KV-095 was about a 50 gram lighter to be classified as a heavy machinaut. Armed with a powerful depleted tearium composite shield and a large caliber auto rifle, Liberator was a force to be reckoned with even for the like of KV-103, its heavier and more armoured successor.
Special ability: shield bash, KV-095 deplete all of his shield health to disable a designated enemy from attacking, using items for 3 turn. Bosses will not be affected by this ability.
J-35 "Landcaster" (health 150/150)
A-5 | B- 9 | R- 4
Description: A heavy machinaut created by Seerus's grandfather in a bid to tear compound 42 into pieces 100 years before Herex even existed, J-35 was one of the few machinauts manufactured outside the torchbellow clan. It was created with a standard AI and is incapable of freewill, J-35 is a slave to the orders of its Gremlin creators. Armed with two mortar launchers and two iron slugs attached to its arms, J-35 is a dreaded foe in long/medium range with heavy emphasis on AoE attack. It eventually developed a 'jealousy' for the advanced AI of KV-103 and ZX-125.
Special ability: barren waste land, J-35 attacks up to four enemy targets in one turn with up to 10 rockets with a 5 turn cooldown.
D-07 finished linking with ooze.... which is now part of its A.I.
How it is able to do it is unknown.
- Nalki pops out -
" Service packs huh.... if you could... can you help me input every inch of those to my reflexes module " It examines the service pack
[ You sure ?...... your blocking skill is near zero....
]
as long as they don't hit me , i will be fine
it turns to the other machinaut
" We should move forward now.... reinforcement may come any seccond... " D-07 notes
SEE-4 aims cautiously as the Trojan crumbles. Noticing that the Trojan's shield is still mostly in one piece, SEE-4 steps forward.* "I've finished the thing, and now science shall claim this piece of fabulous shield-ware! It shall be dismantled in the near future." SEE-4 attempts to pick up the shield, but it only can lift one end of the shield an inch off the ground. One of SEE-4's hands slips, causing the shield to smash three of SEE-4's fingers. "What a shame!" SEE-4 pulls out spare fingers and screws them on before continuing in binary, "Science won't tolerate this! I'll just have to-"
At that moment, Nalki comes in with the service packs. After Nalki finishes speaking, SEE-4 comments, "Maybe this will help. I hope they're compatible with my chassis." SEE-4 picks up one, considering. "Well, as they say, one for the mind and...wait, that saying applies to spinal paralysis."
( Reflexes +1, Accuracy +2 )
((*From post: "The Trojan stumbles, dropping its shield before collapsing into a heap of rubble, the crystal in its back shattering." Correct me if I've misunderstood.))
Mark holstered his Pummel gun and listened to what Nalki had to say.
He pulled down a list of his stats.
Your reflexes are slower than average, but boosting your Accuracy might be more beneficial.
+1 to Accuracy, +1 to Reflexes.
((SEE-4, you were right about the shield; it's still intact.))
(Mark30-Longshot: Service Packs applied!
D-07: Service Packs applied!
SEE-4: Service Packs applied!
LV-909 "Ignem" may install three Service Packs.)
"Reinforcements, eh?" Agent Silk watched as turrets began whirring to life, searching the area for invaders. "Well, they'll have one heckuva surprise waitin' for 'em. I don't think the Thaargan are gonna try for this place... it'll be the Viskouza wanting their turf back, or the Jellafia tryin' to capitalize on the situation. An' both of them have a key weakness that we're exploiting with the turrets."
Agent Hubert oozes back into the room, saluting with its Alchemer. "Florp glurp! Glorp frrp shlorp shlop!"
"No way, really?"
"Glop glorp shlorp glorp!"
"Excellent. Guys, the Rock Salt bullets are already being loaded as we speak. Also, Hubert over here found a link to an old smuggler's subway."
"Oh, I learned about those!" Nalki leaned back against the wall. "Back in the day, you couldn't bring Phearium into the city. But some people smuggled it in anyway. And I'll bet that's one of the subways the smugglers used. Where's it lead?"
Agent Hubert responds, "Flop glop boing glorp!"
"Just a few districts from the Refuge, actually. If you could clear a safe path through the subway, it'd be a lot easier to get them outta the Complex."
"Glorp shlorple glorp glopple shlorp."
"Dang. Hubert mentioned there's some toxic gas signatures. So anyone that's not a Machinaut headin' in there is outta the question. Even the Machinauts are probably gonna have to fit on some filters."
"Aww, darn..." Nalki sighs. "But you guys have to go somewhere to rest, right?"
The Wildbark Thwacker nods. "As much as we want to help... we're exhausted."
"Well..." Nalki addresses the Machinauts. "What do you guys think? And Miss Ignem, how about your Service Packs?"
-Loot Yet To Be Distributed-
+362 Heat
-Player Team-
KV-103 'Fallen King' (Health: 180/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: -2)
]-* Weighted Anchor [UV: FMB +1] (L2 El/Pc Swd, H16/25, Acc +8, CSPD 3(+2), Com 36/30Nm/37/30Nm, Chg 18/19/21/23+51 (30%: +1 Target, 15%: +2 Targets)) {2/15 Shields Damaged}
]-Proto Sword (L5 Nrm Swd, H19/30, Acc +7, CSPD 5(+2), Com 20/22/20/22/25, Chg 40+40 (25%: +1 target)) {25/25 Sword Hits: Finishing Move "Blade of the Warrior Poet" (75 Nrm, stacking Swd DMG Med to entire party for 3 turns) is ready!}
]-Novice Duelist Blade (L5 Prc Swd, H19/30, Acc +6, CSPD 7(+2), CTR: Low, Com 18/22Nrm/18/22Nrm/22, Chg 20+20+25+40Nrm) {4/15 Attacks Evaded}
]-
[]* Bolted Non-Shield (L2 Shd, H16/25, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Hefty Plate Mail (L2 Arm, H15/25) | * Hefty Plate Helm (L2 Hlm, H15/25)
1295 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-
DSN-001 (Health 220/220) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm (L2 Nrm Gun, H22/25, Acc +7, ROF 7, Clip 4 x 20, Chg 55 (60%: Overkill picks new)) {10/20 Hits with 2+ bullets}
]-* Asteroid Bomb Mk II (L2 Nrm Bmb, H22/25, Acc +7, ArmSpd 4, QAt 22 (up to 4), Chg 40 (up to 10), +2 Block Close Range) {6/25 Second+ Enemy Hits}
]-
]-
[]* Bone Shield (L2 Shd, H22/25, HP 30/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Vitasuit (L2 Arm, H22/25) | * Vitacap (L2 Hlm, H21/25)
1145 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
Mark30-Longshot (Health: 180/180) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-* Pummel Gun (L2 Nrm Gun, H16/25, Acc +8, ROF 5, Clip 1 x 55, Chg 75 (18%: Meatshot x1.5 damage)) {1/10 Acc-Based Bonus Damage}
]-Plywood Lumberdirk (L5 El/Pc Swd, H19/30, Acc +6, CSPD 8, CTR: Low, Com 10/10/10/16, Chg 20 (6 (5.5)%: Backstab x5 damage) {2/20 Supereffective Hits}
]-* Apprentice Orb (L2 Nrm Bomb, H16/25, Acc +7, ArmSpd 5, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-
[]* Bone Shield (L2 Shd, H16/25, HP 40/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Hefty Plate Mail (L2 Arm, H15/25) | * Hefty Plate Helm (L2 Hlm, H15/25)
1170 Crowns - - - - 1 Small Heart (+20 HP)
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
'Cobalt' (Health: 100/100) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan (L2 Nrm Swd, H21/25, Acc +7, CSPD 4, Com 28/31, Chg 41 (up to 3, Good Fire/Stun rate), Status: Mod Stun (Fair) and Min Fire (Fair)) {16/20 status effects}
]-Static Flash (L5 Nrm Bmb, H24/30, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {5/15 Charge Attacks} [D1]
]-
]-
[]Proto Shield (L5 Shd, H24/30, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Badly Battered Brigandine (L5 Arm, H24/30) [D1] | Man With A Moon (L5 Hlm, H24/30) [D1]
1570 Crowns - - - -
Nrm 54|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
LV-909 'Ignem' (Health: 100/100) [Lady-Of-War]
A-3 | B-8 | R-4
]-Bottle Rocket (L5 Nrm Bmb, H24/30, Acc +10, ArmSpd 3, CTR: Low, QAt 20 (up to 5, late 1 turn), Chg 35 (up to 12, late 2 turns)) {2/15 Hits While Defending}
]-Overclocked Light Scope (L2 Nrm Gun, H22/25, Acc +7, ROF 10, Clip 10 x 10, Chg 70) {6/20 Hits with 5+ Bullets}
]-
]-
[]Scuttled Shuttle Siding (L5 Shd, H24/30, HP 14/25, Nrm 30|Prc 0|Ele 0|Shd 0)
{}Out-of-Date Culet (L5 Arm, H24/30) | Stump (L5 Hlm, H24/30)
1570 Crowns - - - - 1 Small Heart (+20 HP)
Nrm 50|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-
D-07 'Ditto' (Health: 220/220) [Spirals-Ore]
A-5 | B-1 | R-12
]-* Heavy Hatchet (L2 Nrm Swd, H12/25, Acc +8, CSPD 2, Com 36/37 (15%: +1 target), Chg 72 (30%: +1 target)) {5/10 Extra Sword Targets}
]-Simplistic Six-Shooter (L5 Nrm Gun, H14/30, Acc +6, ROF 8, CTR: Low, Clip 6 x 12, Chg 6 x 10 + 24) {13/40 Bullets Hit}
]-* Kat Claw (L2 25%Nm/75%Sh Swd, H11/25, Acc +7, CSPD 5, Com 36/37 (15%: +1 target), Chg 45 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken}
]-* Lil' Gelato (L2 Prc Bmb, H11/25, Charge deploys Lil' Gelato (20+5% Mach (31) HP, A6|B0|R8 Turret, Frosty Spine: 1x25 Prc, 5 ROF, Slight Minor Freeze.) {3/40 Turns Active}
[]Proto Shield (L5 Shd, H14/30, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0) [D1]
{}* Vitasuit (L2 Arm, H11/25) | * Vitacap (L2 Hlm, H11/25)
1070 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
SEE-4 (Health: 200/200) [Eternity-Terminal]
A-9 | B-5 | R-4
]-* Heightened Plasmator (L2 Nrm Gun, H16/25, Acc +7, ROF 5, Clip 3 x 24, Chg 30 (up to 3, CataCharge on hit: 25 Nrm)) {4/15 Catalyzer Charges}
]-Cloudy Orb (L5 Nrm Bomb, H19/30, Acc +7, ArmSpd 5, CTR: Low, QAt 15 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 20 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-* Shiny Shards (L2 Pc/El Bomb, H16/25, Acc +7, ArmSpd 8, QAt 4x10 shraps, Chg 8x15 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target}
]-
[]* Tough Plank (L2 Shd, H16/25, HP 47/65, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L2 Arm, H15/25) | * Warm Hat (L2 Arm, H15/25)
1065 Crowns - - - -
Nrm 50|Prc 10|Ele 20|Shd 10
Fire 0|Freeze 1|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
-INVENTORY-
Total Crowns Earned: 1695
-Prologue: 636
-Chapter 1: 1059
-Consumables-
2 Curse Vials [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule [0*]
1 Mecha Turret Kit [0*]
1 Poison Vial [0*]
1 Reconaissignal [0*]
2 Remedy Capsules [0*]
2 Shock Vials [0*]
-Materials-
9 Beast Scales
6 Ripped-Up Wanted Posters
4 Emptied Clips
8 Gel Drops
6 Brimstone
5 Scrap Metal
4 Grave Soil
3 Owlite Feather
5 Spark Plugs
4 Cheap Gunpowder
4 Sharp Fangs
4 Rock Chips
-Unused Gear-
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Proto Shield (L4 Shd, H12/25, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
-Rarities-
3 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Hefty Plate Armor, Vitasuit, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Default Coil, Fledglite Tome of Impact Retribution, Knight Bracer}
**
***
****
*****
(Can I get my weighted anchor to level 5? And the rest of my heat goes to my armours.)
"Worry not young madame," KV-103 offered its service to Nalki, "Just give me the map data for the subway and I shall lead my fellow machinauts to the refuge camp as soon as possible. You may want to find yourself and the wildbarks another way to the camp. While you are at it, I think it is best if I and the others can be loaded with any spare explosives the wildbarks have got left, I want to blow the subway to the next world when we are out of there, the Fallen King does not tolerate the smuggling of illegal substances."
"Might I suggest protection for our Slime companion, lest he becomes a target of the Rock Salt turrets? Also, I do not believe we require air filters from the toxic gas, but rather protection against the more physical forms of the poisons that these quote on quote 'monsters' may use on us."
((We'll have another fight tomorrow. I will say this: there will be wizards.
When Nalki said "Back in the day", she was referring to the pre-Obsidithax-invasion era.))
"No point in blowing the train up, King. We're not using it to transport Phearium like those dumb smugglers did. We're gonna use it to bring Machinauts from the Machinaut Complex to the Torchbellow Refuge. And heck, one day we might just repurpose it for public transportation! ...When there's anyone to transport."
"I got an idea. You say you got the Complex mostly cleared out, right?" Agent Silk points toward the Complex. "Maybe the troops could head there to recuperate while you get the train set up. You could even move the shield there for safekeepin'!"
"Hey, there's an idea." Nalki nods. "How about it, guys?"
"Sounds good." The Wildbark Thwacker orders his men to begin following Nalki back to the refuge, who shouts, "LV, just follow the instructions if you want to apply those Service Packs!"
The only one not to follow is the Sprite, who says, "I'll stay here, with these two, and help them hold the line. Things may get dangerous."
"Right. So. Hube, you DID make sure to keep those turrets from shooting YOU, right?"
"Glurp, glorp! Glorp shlorp flop glrrp."
"Yeah, OK. No need to worry, Phase guy- Hubert's suit blocks Rock Salt, and the turrets ain't gonna shoot at him anyway. Only confirmed Jellafia and Viskouza targets! And Thaargan pirates."
Agent Silk leads the Machinauts to a small hidden door, and then punches in a code. "Okay, should open right... about... now."
After nothing happens for twenty-five seconds, Silk taps the door repeatedly. "Okay, come on, I ain't got all- WHOA!" The door swings open.
"Phew. Smells in there. Right, first order of business AFTER you clear out the gas, install some air fresheners!" Agent Silk points to a large train. "Just take that to the end of the track. Keep your eyes open for any wild monsters. From there, you'll find one 'Troubleshooting Terminal H.' Whichever one of you guys is tech-savvy enough, connect to that, and Hubert will run you through the process. And here's some air filters, in case you need 'em."
"Oh, yeah, one more thing. You guys probably got some Heat, right? Well, you have to manually assign it to each piece of gear. I'll leave it to you to choose a category."
(LV-909 "Ignem" may install three Service Packs.)
((Unfortunately, heat can't be directed to a specific piece of gear; it splits itself evenly between equipped gear automatically.
Each Heat level can be distributed to the following categories on weapons:
-DAMAGE increases damage by (1 * Star Level) on standard attacks and (2 * Star Level + 2 * Star Level - 1) on Charge Attacks.
-EASE OF USE increases accuracy by 1 point. (You can have a MAXIMUM of 2 Ease of Use levels per weapon, and can only get two Speed levels at Heat Level 5 and beyond.)
-SPEED increases combo speed/rate of fire/arm speed (or Reflexes on a turret) by one point. (You can have a MAXIMUM of 2 Speed levels per weapon, and can only get two Speed levels at Heat Level 5 and beyond.)
-HEALTH (turrets only) adds 25% Base + 5% Machinaut HP to a Turret's Hit Point total.
All weapons also gain CTR: Low automatically at level 5 and CTR: Med automatically at level 10. These do not cost a Heat level.
Armors and Shields can use Heat levels for the following:
-DEFENSE increases all Defenses by 5%.
-HEALTH (Shields only) increases Shield health by 5%.
-RESISTANCE increases all Status Resistances by 0.5. (You can have a MAXIMUM of 2 Resistance levels per item, and can only get two Resistance levels at Heat level 5 and beyond.)
-MITIGATION decreases the effect of penalties (such as Attack Speed Decrease) by 0.5. (You can have a MAXIMUM of 2 Mitigation levels per item, and can only get two Mitigation levels at Heat level 5 and beyond.)
Heat levels vanish when an item is alchemized into a higher star-level item. Still, choose wisely!))
-Player Team-
KV-103 'Fallen King' (Health: 180/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: -2)
]-* Weighted Anchor [UV: FMB +1] (L4 El/Pc Swd, H6/45, Acc +8, CSPD 3(+2), Com 36/30Nm/37/30Nm, Chg 18/19/21/23+51 (30%: +1 Target, 15%: +2 Targets)) {2/15 Shields Damaged}
]-Proto Sword (L7 Nrm Swd, H14/40, Acc +7, CSPD 5(+2), Com 20/22/20/22/25, Chg 40+40 (25%: +1 target)) {25/25 Sword Hits: Finishing Move "Blade of the Warrior Poet" (75 Nrm, stacking Swd DMG Med to entire party for 3 turns) is ready!}
]-Novice Duelist Blade (L7 Prc Swd, H14/40, Acc +6, CSPD 7(+2), CTR: Low, Com 18/22Nrm/18/22Nrm/22, Chg 20+20+25+40Nrm) {4/15 Attacks Evaded}
]-
[]* Bolted Non-Shield (L4 Shd, H6/45, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Hefty Plate Mail (L4 Arm, H6/45) | * Hefty Plate Helm (L4 Hlm, H6/45)
1295 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-
DSN-001 (Health 220/220) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm (L4 Nrm Gun, H35/45, Acc +7, ROF 7, Clip 4 x 20, Chg 55 (60%: Overkill picks new)) {10/20 Hits with 2+ bullets}
]-* Asteroid Bomb Mk II (L4 Nrm Bmb, H34/45, Acc +7, ArmSpd 4, QAt 22 (up to 4), Chg 40 (up to 10), +2 Block Close Range) {6/25 Second+ Enemy Hits}
]-
]-
[]* Bone Shield (L4 Shd, H34/45, HP 30/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Vitasuit (L4 Arm, H34/45) | * Vitacap (L4 Hlm, H34/45)
1145 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
Mark30-Longshot (Health: 180/180) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-* Pummel Gun (L4 Nrm Gun, H6/45, Acc +8, ROF 5, Clip 1 x 55, Chg 75 (18%: Meatshot x1.5 damage)) {1/10 Acc-Based Bonus Damage}
]-Plywood Lumberdirk (L7 El/Pc Swd, H14/40, Acc +6, CSPD 8, CTR: Low, Com 10/10/10/16, Chg 20 (6 (5.5)%: Backstab x5 damage) {2/20 Supereffective Hits}
]-* Apprentice Orb (L4 Nrm Bomb, H6/45, Acc +7, ArmSpd 5, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-
[]* Bone Shield (L4 Shd, H6/45, HP 40/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Hefty Plate Mail (L4 Arm, H6/45) | * Hefty Plate Helm (L4 Hlm, H6/45)
1170 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
'Cobalt' (Health: 100/100) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan (L4 Nrm Swd, H34/45, Acc +7, CSPD 4, Com 28/31, Chg 41 (up to 3, Good Fire/Stun rate), Status: Mod Stun (Fair) and Min Fire (Fair)) {16/20 status effects}
]-Static Flash (L7 Nrm Bmb, H32/40, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {5/15 Charge Attacks} [D1]
]-
]-
[]Proto Shield (L7 Shd, H31/40, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Badly Battered Brigandine (L5 Arm, H31/40) [D1] | Man With A Moon (L5 Hlm, H31/40) [D1]
1570 Crowns - - - -
Nrm 54|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
LV-909 'Ignem' (Health: 100/100) [Lady-Of-War]
A-3 | B-8 | R-4
]-Bottle Rocket (L5 Nrm Bmb, H32/40, Acc +10, ArmSpd 3, CTR: Low, QAt 20 (up to 5, late 1 turn), Chg 35 (up to 12, late 2 turns)) {2/15 Hits While Defending}
]-Overclocked Light Scope (L4 Nrm Gun, H34/45, Acc +7, ROF 10, Clip 10 x 10, Chg 70) {6/20 Hits with 5+ Bullets}
]-
]-
[]Scuttled Shuttle Siding (L5 Shd, H31/40, HP 14/25, Nrm 30|Prc 0|Ele 0|Shd 0)
{}Out-of-Date Culet (L5 Arm, H31/40) | Stump (L5 Hlm, H31/40)
1570 Crowns - - - - 1 Small Heart (+20 HP)
Nrm 50|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-
D-07 'Ditto' (Health: 220/220) [Spirals-Ore]
A-5 | B-1 | R-12
]-* Heavy Hatchet (L4 Nrm Swd, H4/45, Acc +8, CSPD 2, Com 36/37 (15%: +1 target), Chg 72 (30%: +1 target)) {5/10 Extra Sword Targets}
]-Simplistic Six-Shooter (L7 Nrm Gun, H0/40, Acc +6, ROF 8, CTR: Low, Clip 6 x 12, Chg 6 x 10 + 24) {13/40 Bullets Hit}
]-* Kat Claw (L4 25%Nm/75%Sh Swd, H3/45, Acc +7, CSPD 5, Com 36/37 (15%: +1 target), Chg 45 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken}
]-* Lil' Gelato (L4 Prc Bmb, H3/45, Charge deploys Lil' Gelato (20+5% Mach (31) HP, A6|B0|R8 Turret, Frosty Spine: 1x25 Prc, 5 ROF, Slight Minor Freeze.) {3/40 Turns Active}
[]Proto Shield (L7 Shd, H0/40, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0) [D1]
{}* Vitasuit (L4 Arm, H3/45) | * Vitacap (L4 Hlm, H3/45)
1070 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
SEE-4 (Health: 200/200) [Eternity-Terminal]
A-9 | B-5 | R-4
]-* Heightened Plasmator (L4 Nrm Gun, H6/45, Acc +7, ROF 5, Clip 3 x 24, Chg 30 (up to 3, CataCharge on hit: 25 Nrm)) {4/15 Catalyzer Charges}
]-Cloudy Orb (L7 Nrm Bomb, H14/40, Acc +7, ArmSpd 5, CTR: Low, QAt 15 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 20 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-* Shiny Shards (L4 Pc/El Bomb, H6/45, Acc +7, ArmSpd 8, QAt 4x10 shraps, Chg 8x15 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target}
]-
[]* Tough Plank (L4 Shd, H6/45, HP 65/65, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L4 Arm, H6/45) | * Warm Hat (L4 Arm, H6/45)
1065 Crowns - - - -
Nrm 50|Prc 10|Ele 20|Shd 10
Fire 0|Freeze 1|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
-INVENTORY-
Total Crowns Earned: 1695
-Prologue: 636
-Chapter 1: 1059
-Consumables-
2 Curse Vials [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule [0*]
1 Mecha Turret Kit [0*]
1 Poison Vial [0*]
1 Reconaissignal [0*]
2 Remedy Capsules [0*]
2 Shock Vials [0*]
-Materials-
9 Beast Scales
6 Ripped-Up Wanted Posters
4 Emptied Clips
8 Gel Drops
6 Brimstone
5 Scrap Metal
4 Grave Soil
3 Owlite Feather
5 Spark Plugs
4 Cheap Gunpowder
4 Sharp Fangs
4 Rock Chips
-Unused Gear-
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Proto Shield (L4 Shd, H12/25, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
-Rarities-
3 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Hefty Plate Armor, Vitasuit, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Default Coil, Fledglite Tome of Impact Retribution, Knight Bracer}
**
***
****
*****
SEE-4 glances at the trojan shield. "If only I had more time..."
"I can try at the terminal," SEE-4 tells the others. "I may not have the H.A.K. functions that my future replacements have, but I'm still capable! Maybe..."
(Heat distribution:
Heightened Plasmator: 2Att, Acc, Spd
Cloudy Orb: 5Att, 2Spd
Shiny Shards: 3Att, Acc
Tough Plank: 2Def, 2HP
Vitasuit: 4Def
Warm Hat: 1Def, 3Res)
(( Att = Damage, Acc = Ease of Use, Spd = Speed ))
(( Def = Defense, HP = Health, Res = Resistance ))
(( I don't know what to do ))
( Insearce every bit on damage for weapons , execpting ooze which get 4 health boost. Insearce all to helath for armour and sheild
"Hmm..." I said, looking at multiple Service Packs. I decided to take three and apply them. Two Accuracy Packs and one Reflexes Pack.
[Apply 1 Service Pack to Reflexes, and 2 Service Packs to Accuracy.]
(Increase damage on anchor)
(Ease of use on both proto sword and duelist sword)
(save the other heat level for mitigations)
((Midnight, Mitigations, Resistances, Ease of Use, and Speed cost only one Heat Level. There's simply a cap on the amount you can have on the same item at once.
Spirals, unfortunately you cannot add heat to Health on Armor. Instead, you get extra Health Increases as the armor levels up.
Sorry for causing any confusion!))
(LV-909 "Ignem": Service Packs applied!
ERROR: Resistance limit at level 4 is 1 point. Warm Hat only used 1 level on Resistance.)
"Awright. Good luck in there!"
The party boards the subway as it's preparing to leave.
Despite the howls of Rabid Wolvers menacing the subway, the trip appears as if it'll be uneventful... but it doesn't quite end that way.
Four glowing Lichens, each of them carrying a staff and wearing a different colored wizard hat, materializes in the middle of the train.
The Green Wizard shouts, "Glopple glorp, glopple glorp! Shlorp glorp glop glorp!" (Bubble, bubble, toil and trouble! We're gonna crush you under the rubble!)
"Flop shlpp boingoing glorp boing shlopple glop, flop glorple. Boing plopglop SLURP glop glorp." (We're not going to crush anything, you moron. We want to KEEP the train.) the Blue Wizard snaps.
The Red Wizard shouts, "GLORP FLOP SHLOPPLEGLOP GLURP GLORP FRPPLE FLIP GLORPLEBOING SHLORPLE!" (I BET THOSE ARE THE PUNKS THAT MESSED WITH THE WELCOMING PARTY!)
The Green Wizard adds, "Flop shlorp glorp boing glop, glorp slurp glopple glorp flpp! Plop flopple glopple shlorp boingflrp shlorp glorp flpp!" (Our foes they became, and so whacked they shall be! I'll fry their circuits with incredible glee!)
The Blue Wizard seems to sigh, and states, "Glorp, shlorp glorpglopple glorp flip glorpboing glorp shlop, glipglop florp shlop boingflopple glorple flrrpboing. Plop, glopple glorp, flop glop?" (Look, they probably don't feel threatened at all, because they don't understand what we're saying. Grey, threaten them, will you?)
The Grey Wizard nods, then says, in a bored, deadpan monotone, "You trespassed on our turf, so we have to kill you with magic. Please don't take this personally."
-Victory Conditions-
=Rout the Enemy
-OPTIONAL: Complete the battle in 10 turns or less {Reward: Rocket Boots [* Trinket] Recipe}
-OPTIONAL: Entirely negate two Squishy Wizard spells {Reward: Bucket Dimension [* Trinket] Recipe}
-OPTIONAL: Land 5 hits by throwing Summoned Furnishings {Reward: Periodic Block of Elements [* Trinket] Recipe}
-OPTIONAL: Land at least 10 hits in a single turn {Reward: Risk vs. Reload [* Trinket] Recipe}
-Resources and Hazards-
-Buffs-
-Pending Effects-
-Loot on Victory-
-The Jellafia (ENEMY)-
Red Squishy Wizard [A-8|B-7|R-7] Health 240/240 | No Shield | NrmD: 40 | PrcD: 120 | EleD: 40 | ShaD: 0
{Burning Lack of Hands: 5 ACC, 2 ArmSPD, 30 Ele (up to 3 targets), Good Chance of Minor Fire | Snow Boulder: Summons an attackable 40-HP Snow Boulder that doubles its HP every turn for 3 turns and then strikes up to (HP/20) targets for (HP/2) damage and a Good Chance of Strong Freeze | Spike Maelstrom: Charge Attack, 5 ACC, 45 Prc (up to 10 targets) | Furnishingus Bonkyourheadio: 1-7 ACC, 10-150 Nrm, based on the kind of random furniture summoned, the furniture can be picked up and thrown afterward}
Blue Squishy Wizard [A-7|B-8|R-7] Health 260/260 | Levitating slab of metal: 50/50 HP (10Nm|20Pc|10El) | NrmD: 40 | PrcD: 120 | EleD: 40 | ShaD: 0
{Rock Flail: 5 ACC, 4 CSPD, 40/45 Nrm, 25% chance to knock bullets away | Annoying Noisy Thing: Summons a loud ethereal annoying noisy thing (HP-60|B-5|R-5) that lowers Accuracy of every attack except those aimed directly at it by one point for every turn after the second turn that it exists | Spike Root Ring: 5 ACC, 3 ArmSPD, 30 Prc, +2 attacks against anything attacking at close range | Furnishingus Bonkyourheadio: 1-7 ACC, 10-150 Nrm, based on the kind of random furniture summoned, the furniture can be picked up and thrown afterward}
Green Squishy Wizard [A-7|B-7|R-8] Health 250/250 | No Shield | NrmD: 40 | PrcD: 120 | EleD: 40 | ShaD: 0
{Wizard Lightning: 1 ACC, 10 ROF, 3x30 Ele, Slight Chance of Minor Shock | Giant Fan: Summons a giant fan (HP-75|B-8|R-0) that begins blowing wind toward the enemies; after existing for two turns, it will keep foes from adding 1d3 to their Turn Order rolls | Spike Barrage: 3 ACC, 2 ROF, no reloadx20 Prc | Furnishingus Bonkyourheadio: 1-7 ACC, 10-150 Nrm, based on the kind of random furniture summoned, the furniture can be picked up and thrown afterward}
Gray Squishy Wizard [A-7|B-7|R-7] Health 250/250 | Generic Shield (20/20 HP, 20Nm|20Pc|20El|20Sh) | NrmD: 40 | PrcD: 120 | EleD: 40 | ShaD: 0
{Generic Spell: 5 ACC, 6 CSPD, 40 Ele | Summon Assistant: Summons a Jelly Cube | Obligatory Spike Attack: 5 ACC, 40 Prc | Throw Furniture: 1-7 ACC, 10-150 Nrm, based on the kind of random furniture summoned, the furniture can be picked up and thrown afterward | Such a bore: This guy just doesn't get it, does he?}
-Mystic Furniture Catalog-
Chairs (7 ACC, 10 Nrm)
Tables (5 ACC, 30 Nrm)
Couches (3 ACC, 50 Nrm)
Anvils (2 ACC, 75 Nrm)
Grand Pianos (1 ACC, 150 Nrm)
Mini-nukes (Just kidding!)
-Player Team-
KV-103 'Fallen King' (Health: 180/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: -1)
]-* Weighted Anchor [UV: FMB +1] (L4 El/Pc Swd, H6/45, Acc +8, CSPD 3(+2), Com 40/30Nm/41/30Nm, Chg 22/23/25/27+51 (30%: +1 Target, 15%: +2 Targets)) {2/15 Shields Damaged} [D4]
]-Proto Sword (L7 Nrm Swd, H14/40, Acc +7(+1), CSPD 5(+2), Com 20/22/20/22/25, Chg 40+40 (25%: +1 target)) {25/25 Sword Hits: Finishing Move "Blade of the Warrior Poet" (75 Nrm, stacking Swd DMG Med to entire party for 3 turns) is ready!} [E1]
]-Novice Duelist Blade (L7 Prc Swd, H14/40, Acc +6(+1), CSPD 7(+2), CTR: Low, Com 18/22Nrm/18/22Nrm/22, Chg 20+20+25+40Nrm) {4/15 Attacks Evaded} [E1]
]-
[]* Bolted Non-Shield (L4 Shd, H6/45, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Hefty Plate Mail (L4 Arm, H6/45) [M1] | * Hefty Plate Helm (L4 Hlm, H6/45) [M1]
1295 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -1|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-
DSN-001 (Health 220/220) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm (L4 Nrm Gun, H35/45, Acc +7, ROF 7, Clip 4 x 20, Chg 55 (60%: Overkill picks new)) {10/20 Hits with 2+ bullets}
]-* Asteroid Bomb Mk II (L4 Nrm Bmb, H34/45, Acc +7, ArmSpd 4, QAt 22 (up to 4), Chg 40 (up to 10), +2 Block Close Range) {6/25 Second+ Enemy Hits}
]-
]-
[]* Bone Shield (L4 Shd, H34/45, HP 30/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Vitasuit (L4 Arm, H34/45) | * Vitacap (L4 Hlm, H34/45)
1145 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
Mark30-Longshot (Health: 180/180) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-* Pummel Gun (L4 Nrm Gun, H6/45, Acc +8, ROF 5, Clip 1 x 55, Chg 75 (18%: Meatshot x1.5 damage)) {1/10 Acc-Based Bonus Damage}
]-Plywood Lumberdirk (L7 El/Pc Swd, H14/40, Acc +6, CSPD 8, CTR: Low, Com 10/10/10/16, Chg 20 (6 (5.5)%: Backstab x5 damage) {2/20 Supereffective Hits}
]-* Apprentice Orb (L4 Nrm Bomb, H6/45, Acc +7, ArmSpd 5, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-
[]* Bone Shield (L4 Shd, H6/45, HP 40/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Hefty Plate Mail (L4 Arm, H6/45) | * Hefty Plate Helm (L4 Hlm, H6/45)
1170 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
'Cobalt' (Health: 100/100) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan (L4 Nrm Swd, H34/45, Acc +7, CSPD 4, Com 28/31, Chg 41 (up to 3, Good Fire/Stun rate), Status: Mod Stun (Fair) and Min Fire (Fair)) {16/20 status effects}
]-Static Flash (L7 Nrm Bmb, H32/40, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {5/15 Charge Attacks} [D1]
]-
]-
[]Proto Shield (L7 Shd, H31/40, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Badly Battered Brigandine (L5 Arm, H31/40) [D1] | Man With A Moon (L5 Hlm, H31/40) [D1]
1570 Crowns - - - -
Nrm 54|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
LV-909 'Ignem' (Health: 100/100) [Lady-Of-War]
A-5 | B-8 | R-5
]-Bottle Rocket (L5 Nrm Bmb, H32/40, Acc +10, ArmSpd 3, CTR: Low, QAt 20 (up to 5, late 1 turn), Chg 35 (up to 12, late 2 turns)) {2/15 Hits While Defending}
]-Overclocked Light Scope (L4 Nrm Gun, H34/45, Acc +7, ROF 10, Clip 10 x 10, Chg 70) {6/20 Hits with 5+ Bullets}
]-
]-
[]Scuttled Shuttle Siding (L5 Shd, H31/40, HP 14/25, Nrm 30|Prc 0|Ele 0|Shd 0)
{}Out-of-Date Culet (L5 Arm, H31/40) | Stump (L5 Hlm, H31/40)
1570 Crowns - - - - 1 Small Heart (+20 HP)
Nrm 50|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-
D-07 'Ditto' (Health: 220/220) [Spirals-Ore]
A-5 | B-1 | R-12
]-* Heavy Hatchet (L4 Nrm Swd, H4/45, Acc +8, CSPD 2, Com 40/41 (15%: +1 target), Chg 84 (30%: +1 target)) {5/10 Extra Sword Targets} [D4]
]-Simplistic Six-Shooter (L7 Nrm Gun, H0/40, Acc +6, ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {13/40 Bullets Hit} [D7]
]-* Kat Claw (L4 25%Nm/75%Sh Swd, H3/45, Acc +7, CSPD 5, Com 40/41 (15%: +1 target), Chg 57 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken} [D4]
]-* Lil' Gelato (L4 Prc Bmb, H3/45, Charge deploys Lil' Gelato (20+5% Mach (+ 64 Heat) (95) HP, A6|B0|R8 Turret, Frosty Spine: 1x25 Prc, 5 ROF, Slight Minor Freeze.) {3/40 Turns Active} [H4]
[]Proto Shield (L7 Shd, H0/40, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0) [D1 H6]
{}* Vitasuit (L4 Arm, H3/45) | * Vitacap (L4 Hlm, H3/45)
1070 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
SEE-4 (Health: 200/200) [Eternity-Terminal]
A-9 | B-5 | R-4
]-* Heightened Plasmator (L4 Nrm Gun, H6/45, Acc +7(+1), ROF 5(+1), Clip 3 x 26, Chg 36 (up to 3, CataCharge on hit: 28 Nrm)) {4/15 Catalyzer Charges} [2D 1E 1S]
]-Cloudy Orb (L7 Nrm Bomb, H14/40, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 20 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 30 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [5D 2S]
]-* Shiny Shards (L4 Pc/El Bomb, H6/45, Acc +7(+1), ArmSpd 8, QAt 4x13 shraps, Chg 8x21 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [3D 1E]
]-
[]* Tough Plank (L4 Shd, H6/45, HP 72/72, Nrm 33|Prc 22|Ele 0|Shd 0) [2D 2H]
{}* Vitasuit (L4 Arm, H6/45) [4D] | * Warm Hat (L4 Arm, H6/45) [1D 1R]
1065 Crowns - - - -
Nrm 56|Prc 12|Ele 23|Shd 12
Fire 0.5|Freeze 1.5|Shock 0.5|Poison 0.5|Stun 0.5|Curse 0.5|Sleep 0.5|Doom 0.5
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
-INVENTORY-
Total Crowns Earned: 1695
-Prologue: 636
-Chapter 1: 1059
-Consumables-
2 Curse Vials [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule [0*]
1 Mecha Turret Kit [0*]
1 Poison Vial [0*]
1 Reconaissignal [0*]
2 Remedy Capsules [0*]
2 Shock Vials [0*]
-Materials-
9 Beast Scales
6 Ripped-Up Wanted Posters
4 Emptied Clips
8 Gel Drops
6 Brimstone
5 Scrap Metal
4 Grave Soil
3 Owlite Feather
5 Spark Plugs
4 Cheap Gunpowder
4 Sharp Fangs
4 Rock Chips
-Unused Gear-
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Proto Shield (L4 Shd, H12/25, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
-Rarities-
3 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Hefty Plate Armor, Vitasuit, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Default Coil, Fledglite Tome of Impact Retribution, Knight Bracer}
**
***
****
*****
"Four villainous wizards are upon us!" KV-103 draws its proto sword, the weapon is glowing bright, "These slimes are not only gangs and thugs, they are also the practitioners of magics!" Focusing on the blue one, the one which resembled Hubert, KV-103 sends out a powerful swing with its proto sword, "DIE BLUE SLIME!!! Your mother should have never spwaned you!"
[UNLEASH THE Blade of the Warrior Poet on Blue Squishy Wizard]
D-07 scretch its arm a little before leaping forward after KV-103
" Lets make this quick " it points
[ Your speed is..... how do i put his... your faster i guess
Must be the packs , they are pretty handy y'know
The mech unsheates its hatchet , and once again tries to blow off some slimes cores
" Ditto the ditto "
( Hatchet standart attack to blue gandalf )
warning: enemies approaching. targets seem to be casing strong magic. maximum firepower is necessary.
"Alright then." I said, aiming my gun at the gray one.
[Overclocked Light Scope Standard Attack: Grey Squishy Wizard]
((I think this would be appropriate.))
"Oooh, I thought they wanted to raid our cookies," SEE-4 says after the grey one translates. "This is much more worrying: There's something wrong with my jelly speech translator! I can't...can't be in that much disrepair!" Not letting this become a distraction, SEE-4 pulls out its gun.
( Charges Heightened Plasmator, aiming at Red Squishy Wizard )
(Forget that. I listen to my own tunes.
Distribute my heat evenly amongst the options.)
"I believe I heard 'Destroy the train' or something similar coming from the Blue Wizard." 001 lifted his Asteroid Bomb. "Let us make haste."
[Asteroid Bomb Mk.II Charge: Green Squishy Wizard]
Reminder: Optional Objectives.))
(Turn Order (with multipliers):
Red Squishy Wizard: 7 + 1 = 8 (62/100)
Blue Squishy Wizard: 7 + 1 = 8 (54/100)
Green Squishy Wizard: 8 + 2 = 10
Gray Squishy Wizard: 7 + 2 = 9 (69/100)
KV-103: 3 + 1 = 4 (97/100)
DSN-001: 6 + 3 = 9 (76/100)
Mark: 3 + 1 = 4 (12/100)
Cobalt: 8 + 1 = 9 (34/100)
LV-909: 5 + 1 = 6
D-07: 12 + 2 = 14
SEE-4: 4 + 3 = 7)
D-07's move ('cause let's face it, he's going to go first all the time now): Standard Attack w/ Heavy Hatchet -> Blue Squishy Wizard
12 Ref + 2 CSPD - 7 FoeRef + 1 Roll = 8/6 -> 1 Attack
Evade Sum: 5 Acc + 8 Great Sword - 4 FoeBlock = 9
Block Sum: 9 - 4 FoeBlock = 5
First Roll: 16. Miss! (The dice were not kind to you today...)
Green Squishy Wizard's move: Giant Fan!
Green Squishy Wizard conjures a giant fan!
DSN-001's move: Charge Asteroid Bomb Mk II -> Green Squishy Wizard
Roll for Instacharge: 20. No Instacharge...
DSN-001 begins charging his Asteroid Bomb Mk II!
Gray Squishy Wizard's move: Summon Assistant!
Gray Squishy Wizard teleports a Jelly Cube in.
Cobalt's Move: Standard Attack w/ Weighted Frying Pan -> Red Squishy Wizard (Auto-Chosen)
8 Ref + 4 CSPD - 7 FoeRef + 1 Roll = 6/6 -> 1 Attack
Evade Sum: 6 Acc + 7 Cookware - 3 FoeBlock = 10
First Roll: 2. Hit! Red Squishy Wizard took 18 damage.
Roll for Moderate Stun (Fair, vs. 2 Resistance): 48.
Roll for Minor Fire (Fair): 10. Red Squishy Wizard catches Fire!
Red Squishy Wizard is at 222/240 HP.
Cobalt's Weighted Frying Pan gained 1 Finisher Point.
Red Squishy Wizard's move: Snow Boulder!
Red Squishy Wizard summons a Snow Boulder!
Red Squishy Wizard takes 10 damage from Minor Fire.
Blue Squishy Wizard's move: Annoying Noisy Thing!
Blue Squishy Wizard calls forth an Ethereal Annoying Noisy Thing!
SEE-4's move: Charge Attack w/ Heightened Plasmator -> Red Squishy Wizard
Roll for Instacharge: 83. No Instacharge...
SEE-4 begins charging his Heightened Plasmator!
LV-909's move: Standard Attack w/ Overclocked Light Scope -> Gray Squishy Wizard
5 Ref + 10 ROF + 2 Roll - 3 FoeRef - 3 ClipSize = 11 -> 10 Shots
Evade Sum: 5 Acc + 7 Assault Rifle - 3 FoeBlock = 9
Block Sum: 9 - 4 FoeBlock = 5
Ten Rolls: 14,9,6,1,2,9,15,15,1,3. 1 Block, 4 Hit! Gray Squishy Wizard's Generic Shield is at 12/20 HP. Grey Squishy Wizard took 35 damage.
Gray Squishy Wizard is at 215/250 HP.
(If it hadn't been for that shield, you would have gained a Finisher Point.)
KV-103 unleashes his Proto Sword's power! Blade of the Warrior Poet!
Blue Squishy Wizard's roll for Extreme Luck: 25. Nope!
KV-103's Blade of the Warrior Poet deals 65 damage in a single blow!
KV-103 deployed a buff: Sword Damage Medium!
Blue Squishy Wizard is at 195/260 HP.
Mark's move: Standard Attack w/ Pummel Gun -> Red Squishy Wizard (Auto-Chosen)
3 Ref + 5 ROF - 2 ASD + 1 Roll - 3 FoeRef - 1 ClipSize = 3 -> 1 Shot
Evade Sum: 9 Acc + 8 Magnum - 3 FoeBlock = 14
First Roll: 8. Hit! Red Squishy Wizard took 50 damage.
Red Squishy Wizard is at 162/240 HP.
-Turn Summary-
D-07 "Ditto" misses a Hatchet Strike against the Blue Squishy Wizard!
The Green Squishy Wizard conjures a giant fan!
DSN-001 begins charging his Asteroid Bomb Mk II!
The Gray Squishy Wizard teleports a Jelly Cube in!
Cobalt slams the Red Squishy Wizard with his Frying Pan, setting him on fire!
The Red Squishy Wizard summons a Snow Boulder!
The Blue Squishy Wizard calls forth an Ethereal Annoying Noisy Thing!
SEE-4 begins charging his Heightened Plasmator!
LV-909 "Ignem" pelts the Gray Squishy Wizard with Overclocked Light Scope bullets!
KV-103 "Fallen King" unleashes his Proto Sword's power! Blade of the Warrior Poet! The attack strikes the Blue Squishy Wizard and buffs his team's Sword Damage.
Mark30-Longshot fires on the Red Squishy Wizard!
(Shields damaged this turn: Gray Squishy Wizard's Generic Shield)
The Squishy Wizards, surprised at the high damage they take, regroup. The Gray Squishy Wizard says, "Oh, look, it's the loud guy. Wonder how long it's gonna take him to break his speakers?"
The Blue Squishy Wizard, sore from its Proto Sword wound, snaps, "Shlrrp florp plop, glurpboing!" (Don't taunt him, moron!)
-Victory Conditions-
=Rout the Enemy
-OPTIONAL: Complete the battle in 10 turns or less {Reward: Rocket Boots [* Trinket] Recipe}
-OPTIONAL: Entirely negate two Squishy Wizard spells {Reward: Bucket Dimension [* Trinket] Recipe}
-OPTIONAL: Land 5 hits by throwing Summoned Furnishings {Reward: Periodic Block of Elements [* Trinket] Recipe}
-OPTIONAL: Land at least 10 hits in a single turn {Reward: Risk vs. Reload [* Trinket] Recipe}
-Resources and Hazards-
-Buffs-
FINISHER COUNTDOWN is on KV-103.
FINISHER: KV-103's Blade of the Warrior Poet (3 Turns Left, Sword Damage Increase: Medium)
-Pending Effects-
DSN-001's Asteroid Bomb Mk II Charge Attack (-> Green Squishy Wizard): Ready Next Turn!
SEE-4's Heightened Plasmator Charge Attack (-> Red Squishy Wizard): Ready Next Turn!
-Loot on Victory-
-The Jellafia (ENEMY)-
Red Squishy Wizard [A-8|B-7|R-7] Health 162/240 | No Shield | NrmD: 40 | PrcD: 120 | EleD: 40 | ShaD: 0
{Burning Lack of Hands: 5 ACC, 2 ArmSPD, 30 Ele (up to 3 targets), Good Chance of Minor Fire | Snow Boulder: Summons an attackable 40-HP Snow Boulder that doubles its HP every turn for 3 turns and then strikes up to (HP/20) targets for (HP/2) damage and a Good Chance of Strong Freeze | Spike Maelstrom: Charge Attack, 5 ACC, 45 Prc (up to 10 targets) | Furnishingus Bonkyourheadio: 1-7 ACC, 10-150 Nrm, based on the kind of random furniture summoned, the furniture can be picked up and thrown afterward}
~MINOR FIRE: 1 Turn Remains~
Snow Boulder [A-0|B-0|R-0] Health 40/?? | No Shield | No Defenses
{Building Up: HP remaining doubles at the start of each turn | Snowball Effect: Attacks up to (HP/20) targets for (HP/2) Normal Damage and Strong Freeze (Good) in 3 turns | Ice Absorb: Freezing this thing is a baaaaad idea}
Blue Squishy Wizard [A-7|B-8|R-7] Health 195/260 | Levitating slab of metal: 50/50 HP (10Nm|20Pc|10El) | NrmD: 40 | PrcD: 120 | EleD: 40 | ShaD: 0
{Rock Flail: 5 ACC, 4 CSPD, 40/45 Nrm, 25% chance to knock bullets away | Annoying Noisy Thing: Summons a loud ethereal annoying noisy thing (HP-60|B-5|R-5) that lowers Accuracy of every attack except those aimed directly at it by one point for every turn after the second turn that it exists | Spike Root Ring: 5 ACC, 3 ArmSPD, 30 Prc, +2 attacks against anything attacking at close range | Furnishingus Bonkyourheadio: 1-7 ACC, 10-150 Nrm, based on the kind of random furniture summoned, the furniture can be picked up and thrown afterward}
Annoying Noisy Thing [A-0|B-5|R-5] Health 60/60 | No Shield | No Defenses
{Annoying Noise: Begins lowering Accuracy in 2 turns!}
Green Squishy Wizard [A-7|B-7|R-8] Health 250/250 | No Shield | NrmD: 40 | PrcD: 120 | EleD: 40 | ShaD: 0
{Wizard Lightning: 1 ACC, 10 ROF, 3x30 Ele, Slight Chance of Minor Shock | Giant Fan: Summons a giant fan (HP-75|B-8|R-0) that begins blowing wind toward the enemies; after existing for two turns, it will keep foes from adding 1d3 to their Turn Order rolls | Spike Barrage: 3 ACC, 2 ROF, no reloadx20 Prc | Furnishingus Bonkyourheadio: 1-7 ACC, 10-150 Nrm, based on the kind of random furniture summoned, the furniture can be picked up and thrown afterward}
Giant Fan [A-0|B-8|R-0] Health 75/75 | No Shield | No Defenses
{Tailwind: Disables enemy Turn Order rolls in 2 turns!}
Gray Squishy Wizard [A-7|B-7|R-7] Health 215/250 | Generic Shield (12/20 HP, 20Nm|20Pc|20El|20Sh) | NrmD: 40 | PrcD: 120 | EleD: 40 | ShaD: 0
{Generic Spell: 5 ACC, 6 CSPD, 40 Ele | Summon Assistant: Summons a Jelly Cube | Obligatory Spike Attack: 5 ACC, 40 Prc | Throw Furniture: 1-7 ACC, 10-150 Nrm, based on the kind of random furniture summoned, the furniture can be picked up and thrown afterward | Such a bore: This guy just doesn't get it, does he?}
Summoned Jelly Cube [A-5|B-5|R-3] Health 60/60 | No Shield | NrmD: 20 | PrcD: 80 | EleD: 20 | ShaD: 0
{Tackle: 5 ACC, 4 CSPD, 30 Prc | Severely Underpaid: Drops no loot}
-Mystic Furniture Catalog-
Chairs (7 ACC, 10 Nrm)
Tables (5 ACC, 30 Nrm)
Couches (3 ACC, 50 Nrm)
Anvils (2 ACC, 75 Nrm)
Grand Pianos (1 ACC, 150 Nrm)
Mini-nukes (Just kidding!)
-Player Team-
KV-103 'Fallen King' (Health: 180/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: -1)
]-* Weighted Anchor [UV: FMB +1] (L4 El/Pc Swd, H6/45, Acc +8, CSPD 3(+2), Com 40/30Nm/41/30Nm, Chg 22/23/25/27+51 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D4]
]-Proto Sword (L7 Nrm Swd, H14/40, Acc +7(+1), CSPD 5(+2), Com 20/22/20/22/25, Chg 40+40 (25%: +1 target)) {0/25 Sword Hits} [E1]
]-Novice Duelist Blade (L7 Prc Swd, H14/40, Acc +6(+1), CSPD 7(+2), CTR: Low, Com 18/22Nrm/18/22Nrm/22, Chg 20+20+25+40Nrm) {0/15 Attacks Evaded} [E1]
]-
[]* Bolted Non-Shield (L4 Shd, H6/45, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Hefty Plate Mail (L4 Arm, H6/45) [M1] | * Hefty Plate Helm (L4 Hlm, H6/45) [M1]
1295 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -1|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-
DSN-001 (Health 220/220) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm (L4 Nrm Gun, H35/45, Acc +7, ROF 7, Clip 4 x 20, Chg 55 (60%: Overkill picks new)) {10/20 Hits with 2+ bullets}
]-* Asteroid Bomb Mk II (L4 Nrm Bmb, H34/45, Acc +7, ArmSpd 4, QAt 22 (up to 4), Chg 40 (up to 10), +2 Block Close Range) {6/25 Second+ Enemy Hits}
]-
]-
[]* Bone Shield (L4 Shd, H34/45, HP 30/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Vitasuit (L4 Arm, H34/45) | * Vitacap (L4 Hlm, H34/45)
1145 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
Mark30-Longshot (Health: 180/180) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-* Pummel Gun (L4 Nrm Gun, H6/45, Acc +8, ROF 5, Clip 1 x 55, Chg 75 (18%: Meatshot x1.5 damage)) {1/10 Acc-Based Bonus Damage}
]-Plywood Lumberdirk (L7 El/Pc Swd, H14/40, Acc +6, CSPD 8, CTR: Low, Com 10/10/10/16, Chg 20 (6 (5.5)%: Backstab x5 damage) {2/20 Supereffective Hits}
]-* Apprentice Orb (L4 Nrm Bomb, H6/45, Acc +7, ArmSpd 5, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-
[]* Bone Shield (L4 Shd, H6/45, HP 40/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Hefty Plate Mail (L4 Arm, H6/45) | * Hefty Plate Helm (L4 Hlm, H6/45)
1170 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
'Cobalt' (Health: 100/100) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan (L4 Nrm Swd, H34/45, Acc +7, CSPD 4, Com 28/31, Chg 41 (up to 3, Good Fire/Stun rate), Status: Mod Stun (Fair) and Min Fire (Fair)) {16/20 status effects}
]-Static Flash (L7 Nrm Bmb, H32/40, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {5/15 Charge Attacks} [D1]
]-
]-
[]Proto Shield (L7 Shd, H31/40, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Badly Battered Brigandine (L5 Arm, H31/40) [D1] | Man With A Moon (L5 Hlm, H31/40) [D1]
1570 Crowns - - - -
Nrm 54|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
LV-909 'Ignem' (Health: 100/100) [Lady-Of-War]
A-5 | B-8 | R-5
]-Bottle Rocket (L5 Nrm Bmb, H32/40, Acc +10, ArmSpd 3, CTR: Low, QAt 20 (up to 5, late 1 turn), Chg 35 (up to 12, late 2 turns)) {2/15 Hits While Defending}
]-Overclocked Light Scope (L4 Nrm Gun, H34/45, Acc +7, ROF 10, Clip 10 x 10, Chg 70) {6/20 Hits with 5+ Bullets}
]-
]-
[]Scuttled Shuttle Siding (L5 Shd, H31/40, HP 14/25, Nrm 30|Prc 0|Ele 0|Shd 0)
{}Out-of-Date Culet (L5 Arm, H31/40) | Stump (L5 Hlm, H31/40)
1570 Crowns - - - - 1 Small Heart (+20 HP)
Nrm 50|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-
D-07 'Ditto' (Health: 220/220) [Spirals-Ore]
A-5 | B-1 | R-12
]-* Heavy Hatchet (L4 Nrm Swd, H4/45, Acc +8, CSPD 2, Com 40/41 (15%: +1 target), Chg 84 (30%: +1 target)) {5/10 Extra Sword Targets} [D4]
]-Simplistic Six-Shooter (L7 Nrm Gun, H0/40, Acc +6, ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {13/40 Bullets Hit} [D7]
]-* Kat Claw (L4 25%Nm/75%Sh Swd, H3/45, Acc +7, CSPD 5, Com 40/41 (15%: +1 target), Chg 57 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken} [D4]
]-* Lil' Gelato (L4 Prc Bmb, H3/45, Charge deploys Lil' Gelato (20+5% Mach (+ 64 Heat) (95) HP, A6|B0|R8 Turret, Frosty Spine: 1x25 Prc, 5 ROF, Slight Minor Freeze.) {3/40 Turns Active} [H4]
[]Proto Shield (L7 Shd, H0/40, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0) [D1 H6]
{}* Vitasuit (L4 Arm, H3/45) | * Vitacap (L4 Hlm, H3/45)
1070 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
SEE-4 (Health: 200/200) [Eternity-Terminal]
A-9 | B-5 | R-4
]-* Heightened Plasmator (L4 Nrm Gun, H6/45, Acc +7(+1), ROF 5(+1), Clip 3 x 26, Chg 36 (up to 3, CataCharge on hit: 28 Nrm)) {4/15 Catalyzer Charges} [2D 1E 1S]
]-Cloudy Orb (L7 Nrm Bomb, H14/40, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 20 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 30 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [5D 2S]
]-* Shiny Shards (L4 Pc/El Bomb, H6/45, Acc +7(+1), ArmSpd 8, QAt 4x13 shraps, Chg 8x21 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [3D 1E]
]-
[]* Tough Plank (L4 Shd, H6/45, HP 72/72, Nrm 33|Prc 22|Ele 0|Shd 0) [2D 2H]
{}* Vitasuit (L4 Arm, H6/45) [4D] | * Warm Hat (L4 Arm, H6/45) [1D 1R]
1065 Crowns - - - -
Nrm 56|Prc 12|Ele 23|Shd 12
Fire 0.5|Freeze 1.5|Shock 0.5|Poison 0.5|Stun 0.5|Curse 0.5|Sleep 0.5|Doom 0.5
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
-INVENTORY-
Total Crowns Earned: 1695
-Prologue: 636
-Chapter 1: 1059
-Consumables-
2 Curse Vials [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule [0*]
1 Mecha Turret Kit [0*]
1 Poison Vial [0*]
1 Reconaissignal [0*]
2 Remedy Capsules [0*]
2 Shock Vials [0*]
-Materials-
9 Beast Scales
6 Ripped-Up Wanted Posters
4 Emptied Clips
8 Gel Drops
6 Brimstone
5 Scrap Metal
4 Grave Soil
3 Owlite Feather
5 Spark Plugs
4 Cheap Gunpowder
4 Sharp Fangs
4 Rock Chips
-Unused Gear-
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Proto Shield (L4 Shd, H12/25, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
-Rarities-
3 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Hefty Plate Armor, Vitasuit, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Default Coil, Fledglite Tome of Impact Retribution, Knight Bracer}
**
***
****
*****
(I have another finisher ready??? Impossibru!!! And sorry, KV-103 got nothing intresting to say...)
(charges weight anchor -> Blue Squishy Wizard)
--Commercial time--
If KV-103 is to fallen in battle and be revived, what kind of new personality would you want it to have? Coz to simulate real 'death', KV-103's personality is reshuffled every time it is down and revied.
Revive KV-103 as:
The Fallen Queen: KV-103 becomes more feminine in its speech pattern and becomes far less aggressive. It also replaces its mossy iron crown with an old tiara.
"Go forth my loyal subjects, the Fallen Queen will watch over you all... oh, leo knight DSN-001, you have vanquished another foe, you queen is most pleased with your bravery."
The Fallen Warchief: KV-103 believes that it is a orchish chieftan and appearantly all other machinauts are his 'warriors'.
"ARGHHH!!! STUPID OOOZES!!! CHARGE MY WARRIORZ!!! SMASH THOSE PINKY SLIMEZ!!! FOR THE HORDE!!!!!!!!!!"
((OH DRAT I KNEW I FORGOT SOMETHING. Thanks for letting me know!
My vote goes to "Fallen Drill Sergeant" ("THE NEXT TIME COBALT SCREWS UP, I WILL NOT PUNISH HIM, I WILL PUNISH ALL OF YOU! NOW DROP AND GIVE ME 20!"). But if you don't like that idea, change my vote to "Fallen Warchief."
But it's a vote. I'll let the other players cast their own votes on equal footing for the King's persona.))
[ Seriously ? you miss in that kind of speed ?! just how dump are you ?
]
Oh shut up , you are suppose to help me you know
[ Changing ditto to : Lumber
]
D-07 eyes turn grey and its third eye opens.
With a little 'Moral' boost from the very 'helpfull' ooze , It leaps forward to the wizards again
With a little momentum and speed , the blue wizard blind spot finally shows up
The ditto lift its hatchet highly
( Hatchet charged attack blue squishy gandalf )
(Warchief. I have an odd feeling about Fallen Queen.
That's some Dream Team Kamek right there.
I just noticed I've been making 001 speak formally. Meh, it'll change eventually.)
[Asteroid Bomb Mk.II Charge Release: Green Squishy Wizard]
(( Midnight: Drill Sargent that Doctor voted. Otherwise, Queen. ))
"I believe that these jellies are of a higher level of intelligence," muses SEE-4. "Look at those energy materialization! Only Owlites could do such things! In more calm times, I would ask them about it, and take a slime sample and..."
The robot ceases chattering, realizing the rather dangerous fate that many of the Machinauts might be in.
"Too bad we'll just have to blow you up! Mark30, I need you to fire after me, on my target! Someone else, get the boom-box...thing!"
( SEE-4: Fire charged Heightened Plasmator at Snow Boulder )
( Mark30 (Suggested move): Wait until SEE-4 attacks, and use standard attack of Pummel Gun on Snow Boulder )
(( I'm assuming that this is legal, as Mark's controller isn't posting. He can, of course, post again to override this. I also don't know about the slowing down part... ))
"Destroy the assistants, quickly, before they activate!" I ordered.
[Light Scope Standard Attack: Giant Fan]
((Totally voting for the sarge.))
Cobalt re-evaluated the situation and prepared to strike the Green... thing.
(Standard > Frying Pan > Green Squishy Wizard)
((Oh yes, and last turn you landed 7 hits (I don't count shield damage as a "hit")- 4 from LV-909, 1 each from Cobalt, KV-103 and Mark.
You can make suggestions to Auto-Choose. Note, however, that they may be ignored if they're really just trolling. (But you guys are cool, I'm fairly certain you wouldn't do that.)
I should have made the furniture more powerful and accurate. Oh well, it'd be just plain mean to buff them mid-battle, so...
By the way, Cobalt, everything all right?
EDIT: Darn. I think I just ninja'd you by accident. I tend to start posting around 11:00 PM EST, and try to be finished by 1:00 AM the next day, so if you could post by then, that'd be great.))
(Turn Order (with multipliers):
Red Squishy Wizard: 7 + 2 = 9
Blue Squishy Wizard: 7 + 1 = 8 (33/100)
Green Squishy Wizard: 8 + 3 = 11
Gray Squishy Wizard: 7 + 1 = 8 (50/100)
Jelly Cube: 3 + 2 = 5
KV-103: 3 + 1 = 4
DSN-001: 6 + 2 = 8 (78/100)
Mark: 3 + 3 = 6 (2/100)
Cobalt: 8 + 2 = 10
LV-909: 5 + 2 = 7
D-07: 12 + 3 = 15 (NOT FAST ENOUGH)
SEE-4: 4 + 2 = 6 (39/100))
D-07's move: Charge Attack w/ Heavy Hatchet -> Blue Squishy Wizard
Roll for Instacharge: 40. No Instacharge...
D-07 begins charging his Heavy Hatchet!
Green Squishy Wizard's move: Furnishingus Bonkyourheadio -> Mark30-Longshot!
Green Squishy Wizard summoned a Table!
Evade Sum: 7 Acc + 5 AttAcc - 2 FoeBlock = 10
Block Sum: 10 - 3 FoeBlock = 7
First Roll: 16. Miss!
The table lands on the ground!
Cobalt's move: Standard Attack w/ Weighted Frying Pan -> Red Squishy Wizard (Auto-Chosen)
Number of Attacks: 8 Ref + 4 CSPD - 7 FoeRef + 1 Roll = 6/6 -> 1 Attack
Evade Sum: 6 Acc + 7 Cookware - 3 FoeBlock = 10
First Roll: 7. Hit! Red Squishy Wizard took 24 damage.
Roll for Moderate Stun (Fair): 78. Failure!
Roll to renew Minor Fire (Fair): 91. Failure!
Red Squishy Wizard is at 138/240 HP.
Red Squishy Wizard's move: Furnishingus Bonkyourheadio -> KV-103!
Red Squishy Wizard summoned a Table!
Evade Sum: 7 Acc + 5 AttAcc - 4 FoeBlock = 8
First Roll: 8. Miss!
Red Squishy Wizard takes 10 damage from Minor Fire.
KV-103's Novice Duelist Blade gained 1 Finisher Point! (I've been calling it the Dueling Sword so much. This whole time, it's been the Duelist Blade.)
The table lands on the ground!
DSN-001's move: Fire Charge Attack w/ Asteroid Bomb Mk II -> Green Squishy Wizard!
Roll for 2nd target (1d10, 2+): 9. Second Target: Giant Fan!
Roll for 3rd target (1d10, 3+): 5. Third Target: Annoying Noisy Thing!
Roll for 4th target (1d10, 4+): 4 (WOOOO). Fourth Target: Blue Squishy Wizard!
Roll for 5th target (1d10, 5+): 2.
Base Evade Sum: 6 Acc + 7 AttAcc + 2 Charge = 15
vs. Green Squishy Wizard (ES 12): 11. Hit! Green Squishy Wizard took 30 damage.
vs. Giant Fan (ES 11): 8. Hit! Giant Fan took 40 damage.
vs. Annoying Noisy Thing (ES 13): 9. Hit! Annoying Noisy Thing took 40 damage.
vs. Blue Squishy Wizard (ES 11, BS 7): 16. Miss!
Green Squishy Wizard is at 220/250 HP.
Giant Fan is at 35/75 HP.
Annoying Noisy Thing is at 20/60 HP.
DSN-001's Asteroid Bomb Mk II gained 2 Finisher Points!
Gray Squishy Wizard's move: Summon Furniture -> KV-103!
Gray Squishy Wizard summoned a Couch!
Evade Sum: 7 Acc + 3 AttAcc - 4 FoeBlock = 6
Block Sum: 6 - 4 FoeBlock = 2
First Roll: 11. Miss!
KV-103's Novice Duelist Blade gained a Finisher Point!
The Couch lands on the ground!
Blue Squishy Wizard's move: Furnishingus Bonkyourheadio -> LV-909!
Blue Squishy Wizard summoned a Chair!
Evade Sum: 7 Acc + 7 AttAcc - 4 FoeBlock = 10
Block Sum: 10 - 4 FoeBlock = 6
First Roll: 16. Miss!
The Chair lands on the ground!
LV-909's move: Standard Attack w/ Overclocked Light Scope -> Giant Fan
5 Ref + 10 ROF + 1 Roll - 0 FoeRef - 3 ClipSize = 13 -> 10 Shots
Evade Sum: 5 Acc + 7 Assault Rifle - 4 FoeBlock = 8
Ten Rolls: 15,10,10,2,6,14,3,3,8,4. 5 hits! Giant Fan took 50 damage.
Giant Fan is down!
LV-909's Overclocked Light Scope gained 1 Finisher Point!
SEE-4's move: Fire Charge Attack w/ Heightened Plasmator -> Snow Boulder (MUST... RESIST... MAKING... AVATAR REFERENCES!)
Roll for 2nd target (1d3, 2+): 1. (Ouch.)
Evade Sum: 9 Acc + 8 Gremlin Gun - 0 FoeBlock + 2 Charge = 19 -> 16 (Which makes the above 1 even more painful - dat Accuracy)
First Roll: 4. Hit! Snow Boulder took 38 damage.
Snow Boulder has a Heightened Plasmator Charge!
Snow Boulder is at 2/40 HP.
SEE-4's Heightened Plasmator gained 1 Finisher Point!
Mark's move: Standard Attack w/ Pummel Gun -> Snow Boulder (Semi-Auto-Chosen)
3 Ref + 5 ROF - 2 ASD + 3 Roll - 0 FoeRef - 1 ClipSize = 8 -> 1 Shot
Evade Sum: 10 Acc + 8 Magnum - 0 FoeBlock = 18 -> 16 (Don't even think of dodging! ...mainly because you're a snowball.)
First Roll: 11. Hit! Snow Boulder took 55 damage. (53 Overkill!)
Snow Boulder's Heightened Plasmator Charge detonated for 28 damage! (Total 81 Overkill! (That's freakin' crazy!))
Roll for 2nd Plasmator Charge target (1d2, 2): 1.
Snow Boulder is down!
Jelly Cube's move: Tackle -> Mark
3 Ref + 4 CSPD - 3 FoeRef + 4 Roll = 8/6 -> 1 Attack
Evade Sum: 5 Acc + 5 AttAcc - 2 FoeBlock = 8
Block Sum: 8 - 3 FoeBlock = 5
First Roll: 13. Miss! (This turn made the Wizards look like total idiots. Srsly.)
KV-103's move: Charge Attack w/ Weighted Anchor -> Blue Squishy Wizard
Roll for Instacharge: 20. No Instacharge...
KV-103 begins charging his Weighted Anchor!
-Turn Summary-
D-07 "Ditto" begins charging his Heavy Hatchet!
The Green Squishy Wizard conjures a table and sends it flying in Mark30-Longshot's direction... minus about twenty degrees or so.
Cobalt clocks the Red Squishy Wizard with the Weighted Frying Pan again!
The Red Squishy Wizard conjures a table and sends it flying, and KV-103 "Fallen King" barely avoids it!
DSN-001 unleashes his Asteroid Bomb Mk II's Charge Attack, damaging the Green Squishy Wizard, his fan, and that annoying noisy thing!
The Gray Squishy Wizard conjures a couch and sends it flying, sending it soaring right toward, ahem, I mean right PAST KV-103 "Fallen King"!
The Blue Squishy Wizard conjures a chair and sends it flying, missing LV-909 "Ignem" by a long shot!
LV-909 "Ignem" pumps enough ammo into the Giant Fan to destroy it for good!
SEE-4 unleashes his Heightened Plasmator's Charge Attack, severely damaging the Snow Boulder and setting a charge on it!
AN OPTIONAL OBJECTIVE IS COMPLETED! Land at least 10 hits in a single turn: Cobalt hit once, DSN-001 hit three times, LV-909 hit five times, SEE-4 hit once = 10
Mark30-Longshot blasts the remainder of the Snow Boulder, blasting it apart in a spectacular explosion!
AN OPTIONAL OBJECTIVE IS COMPLETED! Entirely negate 2 Squishy Wizard spells: Giant Fan destroyed before it could use Tailwind, Snow Boulder destroyed before it could cause damage
The Jelly Cube fails miserably at tackling Mark30-Longshot!
(Shields damaged this turn: None)
Regrouping after their utter failure of an attack, the Squishy Wizards all let out various expressions of annoyance. The Gray Wizard says, "Huh. That's the last time I summon furniture."
-Victory Conditions-
=Rout the Enemy
-OPTIONAL: Complete the battle in 10 turns or less {Reward: Rocket Boots [* Trinket] Recipe} (2 turns have passed)
-OPTIONAL: Entirely negate two Squishy Wizard spells {Reward: Bucket Dimension [* Trinket] Recipe} (COMPLETE!)
-OPTIONAL: Land 5 hits by throwing Summoned Furnishings {Reward: Periodic Block of Elements [* Trinket] Recipe}
-OPTIONAL: Land at least 10 hits in a single turn {Reward: Risk vs. Reload [* Trinket] Recipe} (COMPLETE!)
-Resources and Hazards-
Chair x 1 (Thrown Object, 7 Acc, 10 Nrm)
Table x 2 (Thrown Object, 5 Acc, 30 Nrm)
Couch x 1 (Thrown Object, 3 Acc, 50 Nrm)
-Buffs-
FINISHER COUNTDOWN is on KV-103.
FINISHER: KV-103's Blade of the Warrior Poet (2 Turns Left, Sword Damage Increase: Medium)
-Pending Effects-
D-07's Heavy Hatchet Charge Attack (-> Blue Squishy Wizard): Ready Next Turn!
KV-103's Weighted Anchor Charge Attack (-> Blue Squishy Wizard): Ready Next Turn!
-Loot on Victory-
-The Jellafia (ENEMY)-
Red Squishy Wizard [A-8|B-7|R-7] Health 128/240 | No Shield | NrmD: 40 | PrcD: 120 | EleD: 40 | ShaD: 0
{Burning Lack of Hands: 5 ACC, 2 ArmSPD, 30 Ele (up to 3 targets), Good Chance of Minor Fire | Snow Boulder: Summons an attackable 40-HP Snow Boulder that doubles its HP every turn for 3 turns and then strikes up to (HP/20) targets for (HP/2) damage and a Good Chance of Strong Freeze | Spike Maelstrom: Charge Attack, 5 ACC, 45 Prc (up to 10 targets) | Furnishingus Bonkyourheadio: 1-7 ACC, 10-150 Nrm, based on the kind of random furniture summoned, the furniture can be picked up and thrown afterward}
Snow Boulder destroyed!
Blue Squishy Wizard [A-7|B-8|R-7] Health 195/260 | Levitating slab of metal: 50/50 HP (10Nm|20Pc|10El) | NrmD: 40 | PrcD: 120 | EleD: 40 | ShaD: 0
{Rock Flail: 5 ACC, 4 CSPD, 40/45 Nrm, 25% chance to knock bullets away | Annoying Noisy Thing: Summons a loud ethereal annoying noisy thing (HP-60|B-5|R-5) that lowers Accuracy of every attack except those aimed directly at it by one point for every turn after the second turn that it exists | Spike Root Ring: 5 ACC, 3 ArmSPD, 30 Prc, +2 attacks against anything attacking at close range | Furnishingus Bonkyourheadio: 1-7 ACC, 10-150 Nrm, based on the kind of random furniture summoned, the furniture can be picked up and thrown afterward}
Annoying Noisy Thing [A-0|B-5|R-5] Health 20/60 | No Shield | No Defenses
{Annoying Noise: Begins lowering Accuracy in 1 turn!}
Green Squishy Wizard [A-7|B-7|R-8] Health 220/250 | No Shield | NrmD: 40 | PrcD: 120 | EleD: 40 | ShaD: 0
{Wizard Lightning: 1 ACC, 10 ROF, 3x30 Ele, Slight Chance of Minor Shock | Giant Fan: Summons a giant fan (HP-75|B-8|R-0) that begins blowing wind toward the enemies; after existing for two turns, it will keep foes from adding 1d3 to their Turn Order rolls | Spike Barrage: 3 ACC, 2 ROF, no reloadx20 Prc | Furnishingus Bonkyourheadio: 1-7 ACC, 10-150 Nrm, based on the kind of random furniture summoned, the furniture can be picked up and thrown afterward}
Giant Fan disabled!
Gray Squishy Wizard [A-7|B-7|R-7] Health 215/250 | Generic Shield (12/20 HP, 20Nm|20Pc|20El|20Sh) | NrmD: 40 | PrcD: 120 | EleD: 40 | ShaD: 0
{Generic Spell: 5 ACC, 6 CSPD, 40 Ele | Summon Assistant: Summons a Jelly Cube | Obligatory Spike Attack: 5 ACC, 40 Prc | Throw Furniture: 1-7 ACC, 10-150 Nrm, based on the kind of random furniture summoned, the furniture can be picked up and thrown afterward | Such a bore: This guy just doesn't get it, does he?}
Summoned Jelly Cube [A-5|B-5|R-3] Health 60/60 | No Shield | NrmD: 20 | PrcD: 80 | EleD: 20 | ShaD: 0
{Tackle: 5 ACC, 4 CSPD, 30 Prc | Severely Underpaid: Drops no loot}
-Mystic Furniture Catalog-
Chairs (7 ACC, 10 Nrm)
Tables (5 ACC, 30 Nrm)
Couches (3 ACC, 50 Nrm)
Anvils (2 ACC, 75 Nrm)
Grand Pianos (1 ACC, 150 Nrm)
Mini-nukes (Just kidding!)
-Player Team-
KV-103 'Fallen King' (Health: 180/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: -1)
]-* Weighted Anchor [UV: FMB +1] (L4 El/Pc Swd, H6/45, Acc +8, CSPD 3(+2), Com 40/30Nm/41/30Nm, Chg 22/23/25/27+51 (30%: +1 Target, 15%: +2 Targets)) {0/15 Shields Damaged} [D4]
]-Proto Sword (L7 Nrm Swd, H14/40, Acc +7(+1), CSPD 5(+2), Com 20/22/20/22/25, Chg 40+40 (25%: +1 target)) {0/25 Sword Hits} [E1]
]-Novice Duelist Blade (L7 Prc Swd, H14/40, Acc +6(+1), CSPD 7(+2), CTR: Low, Com 18/22Nrm/18/22Nrm/22, Chg 20+20+25+40Nrm) {2/15 Attacks Evaded} [E1]
]-
[]* Bolted Non-Shield (L4 Shd, H6/45, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Hefty Plate Mail (L4 Arm, H6/45) [M1] | * Hefty Plate Helm (L4 Hlm, H6/45) [M1]
1295 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -1|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-
DSN-001 (Health 220/220) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm (L4 Nrm Gun, H35/45, Acc +7, ROF 7, Clip 4 x 20, Chg 55 (60%: Overkill picks new)) {10/20 Hits with 2+ bullets}
]-* Asteroid Bomb Mk II (L4 Nrm Bmb, H34/45, Acc +7, ArmSpd 4, QAt 22 (up to 4), Chg 40 (up to 10), +2 Block Close Range) {8/25 Second+ Enemy Hits}
]-
]-
[]* Bone Shield (L4 Shd, H34/45, HP 30/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Vitasuit (L4 Arm, H34/45) | * Vitacap (L4 Hlm, H34/45)
1145 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
Mark30-Longshot (Health: 180/180) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-* Pummel Gun (L4 Nrm Gun, H6/45, Acc +8, ROF 5, Clip 1 x 55, Chg 75 (18%: Meatshot x1.5 damage)) {1/10 Acc-Based Bonus Damage}
]-Plywood Lumberdirk (L7 El/Pc Swd, H14/40, Acc +6, CSPD 8, CTR: Low, Com 10/10/10/16, Chg 20 (6 (5.5)%: Backstab x5 damage) {2/20 Supereffective Hits}
]-* Apprentice Orb (L4 Nrm Bomb, H6/45, Acc +7, ArmSpd 5, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-
[]* Bone Shield (L4 Shd, H6/45, HP 40/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Hefty Plate Mail (L4 Arm, H6/45) | * Hefty Plate Helm (L4 Hlm, H6/45)
1170 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
'Cobalt' (Health: 100/100) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan (L4 Nrm Swd, H34/45, Acc +7, CSPD 4, Com 28/31, Chg 41 (up to 3, Good Fire/Stun rate), Status: Mod Stun (Fair) and Min Fire (Fair)) {16/20 status effects}
]-Static Flash (L7 Nrm Bmb, H32/40, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {5/15 Charge Attacks} [D1]
]-
]-
[]Proto Shield (L7 Shd, H31/40, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Badly Battered Brigandine (L5 Arm, H31/40) [D1] | Man With A Moon (L5 Hlm, H31/40) [D1]
1570 Crowns - - - -
Nrm 54|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
LV-909 'Ignem' (Health: 100/100) [Lady-Of-War]
A-5 | B-8 | R-5
]-Bottle Rocket (L5 Nrm Bmb, H32/40, Acc +10, ArmSpd 3, CTR: Low, QAt 20 (up to 5, late 1 turn), Chg 35 (up to 12, late 2 turns)) {2/15 Hits While Defending}
]-Overclocked Light Scope (L4 Nrm Gun, H34/45, Acc +7, ROF 10, Clip 10 x 10, Chg 70) {7/20 Hits with 5+ Bullets}
]-
]-
[]Scuttled Shuttle Siding (L5 Shd, H31/40, HP 14/25, Nrm 30|Prc 0|Ele 0|Shd 0)
{}Out-of-Date Culet (L5 Arm, H31/40) | Stump (L5 Hlm, H31/40)
1570 Crowns - - - - 1 Small Heart (+20 HP)
Nrm 50|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-
D-07 'Ditto' (Health: 220/220) [Spirals-Ore]
A-5 | B-1 | R-12
]-* Heavy Hatchet (L4 Nrm Swd, H4/45, Acc +8, CSPD 2, Com 40/41 (15%: +1 target), Chg 84 (30%: +1 target)) {5/10 Extra Sword Targets} [D4]
]-Simplistic Six-Shooter (L7 Nrm Gun, H0/40, Acc +6, ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {13/40 Bullets Hit} [D7]
]-* Kat Claw (L4 25%Nm/75%Sh Swd, H3/45, Acc +7, CSPD 5, Com 40/41 (15%: +1 target), Chg 57 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken} [D4]
]-* Lil' Gelato (L4 Prc Bmb, H3/45, Charge deploys Lil' Gelato (20+5% Mach (+ 64 Heat) (95) HP, A6|B0|R8 Turret, Frosty Spine: 1x25 Prc, 5 ROF, Slight Minor Freeze.) {3/40 Turns Active} [H4]
[]Proto Shield (L7 Shd, H0/40, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0) [D1 H6]
{}* Vitasuit (L4 Arm, H3/45) | * Vitacap (L4 Hlm, H3/45)
1070 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
SEE-4 (Health: 200/200) [Eternity-Terminal]
A-9 | B-5 | R-4
]-* Heightened Plasmator (L4 Nrm Gun, H6/45, Acc +7(+1), ROF 5(+1), Clip 3 x 26, Chg 36 (up to 3, CataCharge on hit: 28 Nrm)) {5/15 Catalyzer Charges} [2D 1E 1S]
]-Cloudy Orb (L7 Nrm Bomb, H14/40, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 20 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 30 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [5D 2S]
]-* Shiny Shards (L4 Pc/El Bomb, H6/45, Acc +7(+1), ArmSpd 8, QAt 4x13 shraps, Chg 8x21 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [3D 1E]
]-
[]* Tough Plank (L4 Shd, H6/45, HP 72/72, Nrm 33|Prc 22|Ele 0|Shd 0) [2D 2H]
{}* Vitasuit (L4 Arm, H6/45) [4D] | * Warm Hat (L4 Arm, H6/45) [1D 1R]
1065 Crowns - - - -
Nrm 56|Prc 12|Ele 23|Shd 12
Fire 0.5|Freeze 1.5|Shock 0.5|Poison 0.5|Stun 0.5|Curse 0.5|Sleep 0.5|Doom 0.5
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
-INVENTORY-
Total Crowns Earned: 1695
-Prologue: 636
-Chapter 1: 1059
-Consumables-
2 Curse Vials [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule [0*]
1 Mecha Turret Kit [0*]
1 Poison Vial [0*]
1 Reconaissignal [0*]
2 Remedy Capsules [0*]
2 Shock Vials [0*]
-Materials-
9 Beast Scales
6 Ripped-Up Wanted Posters
4 Emptied Clips
8 Gel Drops
6 Brimstone
5 Scrap Metal
4 Grave Soil
3 Owlite Feather
5 Spark Plugs
4 Cheap Gunpowder
4 Sharp Fangs
4 Rock Chips
-Unused Gear-
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Proto Shield (L4 Shd, H12/25, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
-Rarities-
3 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Hefty Plate Armor, Vitasuit, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Default Coil, Fledglite Tome of Impact Retribution, Knight Bracer}
**
***
****
*****
((I'm aaalllll good. I had a power outage, so my internet went out. I was too lazy to post from my phone, sorry!))
Cobalt ducked behind a table, and proceeded to whip it mercilessly at the annoying sound.
(Throw > Table > @nN0yinG 5oUNd!1!!111)
EDITED upon further consideration.
"Ha!" KV-103 laughed when the furnitures missed it, "Is that the best you got? It wasn't good enough!"
(Unleash anchor charge on blue gandalf, no flying you fools for this one.)
[Yeah... now you hold too long until the enemy moves away...
]
Shut up! Look at this first !
D-07 throws the hatchet its holding , sending it whirling to the blue gandalf
( ULEASH THE HATCHET ! BLUE MAGE SHALL NOT PAST ! )
DSN-001 looks at the scattered furniture.
[Table Throw: Annoying Noise]
"Excellent!" Shouts SEE-4. "I'll mix a few catalysts in this one's slime!"
( Charge Heightened Plasmator toward Green Squishy Wizard )
((Looking at the piddly accuracy of the Summoned Furnishings, I'm being nice and making the goal "Throw 5 Summoned Furnishings". That's going to be a big enough nerf to your attack as it is.
Sorry guys. Other than said change, gloves are about to come off. There will be at most 1 Furnishingus Bonkyourheadio per turn... unless...))
(Turn Order (with multipliers):
Red Squishy Wizard: 7 + 3 = 10
Blue Squishy Wizard: 7 + 1 = 8 (82/100)
Green Squishy Wizard: 8 + 1 = 9
Gray Squishy Wizard: 7 + 1 = 8 (57/100)
Jelly Cube: 3 + 3 = 6 (69/100)
KV-103: 3 + 3 = 6 (66/100)
DSN-001: 6 + 2 = 8 (68/100)
Mark: 3 + 1 = 4
Cobalt: 8 + 3 = 11
LV-909: 5 + 2 = 7
D-07: 12 + 1 = 13
SEE-4: 4 + 2 = 6 (81/100))
D-07's move: Fire Charge Attack w/ Heavy Hatchet -> Blue Squishy Wizard
Roll for extra target (30%): 60.
Evade Sum: 5 Acc + 8 Great Sword + 2 Charge - 4 FoeBlock = 11
Block Sum: 11 - 4 FoeBlock = 7
First Roll: 16. Miss! (...I'm sorry. I have no idea what the dice have against you.)
Cobalt's move: Throw Table -> Annoying Noisy Thing
Evade Sum: 5 Acc + 5 AttAcc - 2 FoeBlock = 8
First Roll: 2. Hit! Annoying Noisy Thing took 30 damage. (10 Overkill!)
Annoying Noisy Thing is down!
(Roll 1d100: 95) The table broke apart!
Red Squishy Wizard's move: Spike Maelstrom -> D-07!
Roll for Instacharge: 60. No Instacharge.
Red Squishy Wizard begins casting a powerful spell!
Green Squishy Wizard's move: Summon Furnishing -> D-07!
Green Squishy Wizard summoned a Table!
Evade Sum: 7 Acc + 5 AttAcc - 0 FoeBlock = 12
Block Sum: 12 - 1 FoeBlock = 11
First Roll: 1. Hit! D-07 took 20 damage.
D-07 is at 200/220 HP.
The Table fell on the ground!
Blue Squishy Wizard's move: Spike Root Ring -> D-07!
7 Ref + 3 ArmSpd - 12 FoeRef + 2 Roll = 0/6 -> 1 Attack (+2 Close Range Target) = 3 Attacks!
Evade Sum: 7 Acc + 5 AttAcc - 0 FoeBlock = 12
Block Sum: 12 - 1 FoeBlock = 11
First Roll: 11. Blocked! D-07's Proto Shield is at 2/32 HP.
Second Roll: 2. Hit! D-07 took 25 damage.
Third Roll: 14. Miss!
D-07 is at 175/220 HP.
DSN-001's move: Throw Table -> Jelly Cube (Auto-reselect, original target down)
Evade Sum: 7 Acc + 5 AttAcc - 2 FoeBlock = 10
First Roll: 9. Hit! Jelly Cube took 25 damage.
Jelly Cube is at 35/60 HP.
(Roll 1d100: 13.) The table falls back on the ground!
Gray Squishy Wizard's move: Generic Spell -> D-07 (Yes, they actually do try to gang up on one target now. Wizards are a bit smarter than the usual grunts, once they get their act together.)
7 Ref + 5 CSPD - 12 FoeRef + 2 Roll = 2/6 -> 1 Attack
Evade Sum: 7 Acc + 6 AttAcc - 0 FoeBlock = 13
Block Sum: 13 - 1 FoeBlock = 12
First Roll: 10. Hit! D-07 takes 35 damage.
D-07 is at 140/220 HP.
LV-909's move: Standard Attack w/ Overclocked Light Scope -> Gray Squishy Wizard (Auto-Chosen)
5 Ref + 10 ROF + 1 Roll - 3 FoeRef - 3 ClipSize = 10 -> 10 Shots
Evade Sum: 5 Acc + 7 Assault Rifle - 3 FoeBlock = 9
Block Sum: 9 - 4 FoeBlock = 5
Ten Rolls: 4,9,6,9,12,5,14,3,11,1 - 2 Block, 3 Hit! Gray Squishy Wizard's Generic Shield broke! Gray Squishy Wizard took 25 damage.
SEE-4's move: Charge Attack w/ Heightened Plasmator -> Green Squishy Wizard
Roll for Instacharge: 28. No Instacharge...
SEE-4 begins charging his Heightened Plasmator!
Jelly Cube's move: Tackle -> D-07 (Even the minions get in on the plan.)
3 Ref + 4 CSPD - 12 FoeRef -> Guaranteed 1 Attack
Evade Sum: 5 Acc + 5 AttAcc - 0 FoeBlock = 10
Block Sum: 10 - 1 FoeBlock = 9
First Roll: 9. Block! D-07's Proto Shield broke! D-07 took 23 damage.
D-07 is at 117/220 HP.
KV-103's move: Fire Charge Attack w/ Weighted Anchor -> Blue Squishy Wizard
Roll for extra targets (30%: +1 Target, 15%: +2 Targets): 6. New Targets: Jelly Cube, Red Squishy Wizard!
Evade Sum I (Blue Squishy Wizard): 7 Acc + 8 Boat Anchor + 2 Charge - 4 FoeBlock = 13 (AKA: Blue Wizard dun goofed badly)
Block Sum I: 13 - 4 FoeBlock = 9
First Roll: 2. Hit! Blue Squishy Wizard took 6 damage.
Second Roll: 2. Hit! Blue Squishy Wizard took 14 damage.
Third Roll: 11. Block! Levitating Slab of Metal is at 28/50 HP.
Fourth Roll: 5. Hit! Blue Squishy Wizard took 18 damage.
Fifth Roll: 6. Hit! Blue Squishy Wizard took 41 damage.
Evade Sum II (Jelly Cube): 7 Acc + 8 Boat Anchor + 2 Charge - 2 FoeBlock = 15
First Roll: 14. Hit! Jelly Cube took 10 damage.
Second Roll: 14. Hit! Jelly Cube took 17 damage.
Third Roll: 11. Hit! Jelly Cube took 19 damage. (11 Overkill)
Fourth/Fifth rolls whiffed; target down
Evade Sum III (Red Squishy Wizard): 7 Acc + 8 Boat Anchor + 2 Charge - 3 FoeBlock = 14
First Roll: 5. Hit! Red Squishy Wizard took 6 damage.
Second Roll: 8. Hit! Red Squishy Wizard took 14 damage.
Third Roll: 16. Miss!
Fourth Roll: 10. Hit! Red Squishy Wizard took 18 damage.
Fifth Roll: 10. Hit! Red Squishy Wizard took 41 damage.
Jelly Cube is down!
Blue Squishy Wizard is at 116/260 HP.
Red Squishy Wizard is at 49/240 HP.
KV-103's Proto Sword gained 11 Finisher Points! (Dat ANCHOR!)
KV-103's Weighted Anchor gained 1 Finisher Point! (Speaking of dat anchor.)
(Fun fact: Defense mitigation only works against half the defense when an enemy is "resistant" to a damage type, like this Squishy Wizard vs. the Anchor's Piercing damage. 'Course, it helps you that you've got the Bolted Non-Shield.)
Mark's move: Standard Attack w/ Pummel Gun -> Blue Squishy Wizard (Auto-Chosen)
3 Ref + 5 ROF - 2 ASD + 2 Roll - 3 FoeRef - 1 ClipSize = 4 -> 1 Shot
Evade Sum: 10 Acc + 8 Magnum - 4 FoeBlock = 14
Block Sum: 14 - 4 FoeBlock = 10
First Roll: 15. Miss! (How...?)
-Turn Summary-
Shields not damaged this turn regained 25% HP.
D-07 "Ditto" unleashes his Hatchet's Charge Attack, but unfortunately misses the Blue Squishy Wizard!
Cobalt breaks the Annoying Noisy Thing by chucking a table at it!
Red Squishy Wizard begins casting a powerful spell!
Green Squishy Wizard beans D-07 "Ditto" with a summoned Table!
Blue Squishy Wizard casts Spike Root Ring, hitting D-07 "Ditto" with one of the roots and hitting his Proto Shield with another!
Gray Squishy Wizard adds insult (and more injury) to injury by hitting D-07 "Ditto" with a Generic Spell!
LV-909 "Ignem" quickly returns fire, breaking the Gray Squishy Wizard's shield and causing damage!
SEE-4 begins charging his Heightened Plasmator!
Jelly Cube tackles D-07 "Ditto"!
KV-103 unleashes his Weighted Anchor's Charge Attack, severely damaging the Red and Blue Squishy Wizards and killing the Jelly Cube minion!
Mark30-Longshot barely misses a shot on the Blue Squishy Wizard!
(Shields damaged this turn: D-07's Proto Shield)
The Squishy Wizards regroup again after their considerably more successful attack, then once again lift their staves. The Red Squishy Wizard has a more ominous glow than usual...
-Victory Conditions-
=Rout the Enemy
-OPTIONAL: Complete the battle in 10 turns or less {Reward: Rocket Boots [* Trinket] Recipe} (3 turns have passed)
-OPTIONAL: Entirely negate two Squishy Wizard spells {Reward: Bucket Dimension [* Trinket] Recipe} (COMPLETE!)
-OPTIONAL: Throw 5 Summoned Furnishings {Reward: Periodic Block of Elements [* Trinket] Recipe} (2 furnishings thrown)
-OPTIONAL: Land at least 10 hits in a single turn {Reward: Risk vs. Reload [* Trinket] Recipe} (COMPLETE!)
-Resources and Hazards-
Chair x 1 (Thrown Object, 7 Acc, 10 Nrm)
Table x 1 (Thrown Object, 5 Acc, 30 Nrm)
Damaged Table x 1 (Thrown Object, 5 Acc, 40 Nrm)
Couch x 1 (Thrown Object, 3 Acc, 50 Nrm)
-Buffs-
FINISHER COUNTDOWN is on KV-103.
FINISHER: KV-103's Blade of the Warrior Poet (1 Turn Left, Sword Damage Increase: Medium)
-Pending Effects-
Red Squishy Wizard's Spike Maelstrom (-> D-07): Ready Next Turn!
SEE-4's Heightened Plasmator Charge Attack (-> Green Squishy Wizard): Ready Next Turn!
-Loot on Victory-
-The Jellafia (ENEMY)-
Red Squishy Wizard [A-8|B-7|R-7] Health 49/240 | No Shield | NrmD: 40 | PrcD: 120 | EleD: 40 | ShaD: 0
{Burning Lack of Hands: 5 ACC, 2 ArmSPD, 30 Ele (up to 3 targets), Good Chance of Minor Fire | Snow Boulder: Summons an attackable 40-HP Snow Boulder that doubles its HP every turn for 3 turns and then strikes up to (HP/20) targets for (HP/2) damage and a Good Chance of Strong Freeze | Spike Maelstrom: Charge Attack, 5 ACC, 45 Prc (up to 10 targets) | Furnishingus Bonkyourheadio: 1-7 ACC, 10-150 Nrm, based on the kind of random furniture summoned, the furniture can be picked up and thrown afterward}
Snow Boulder destroyed!
Blue Squishy Wizard [A-7|B-8|R-7] Health 116/260 | Levitating slab of metal: 28/50 HP (10Nm|20Pc|10El) | NrmD: 40 | PrcD: 120 | EleD: 40 | ShaD: 0
{Rock Flail: 5 ACC, 4 CSPD, 40/45 Nrm, 25% chance to knock bullets away | Annoying Noisy Thing: Summons a loud ethereal annoying noisy thing (HP-60|B-5|R-5) that lowers Accuracy of every attack except those aimed directly at it by one point for every turn after the second turn that it exists | Spike Root Ring: 5 ACC, 3 ArmSPD, 30 Prc, +2 attacks against anything attacking at close range | Furnishingus Bonkyourheadio: 1-7 ACC, 10-150 Nrm, based on the kind of random furniture summoned, the furniture can be picked up and thrown afterward}
Annoying Noisy Thing noisy no more!
Green Squishy Wizard [A-7|B-7|R-8] Health 220/250 | No Shield | NrmD: 40 | PrcD: 120 | EleD: 40 | ShaD: 0
{Wizard Lightning: 1 ACC, 10 ROF, 3x30 Ele, Slight Chance of Minor Shock | Giant Fan: Summons a giant fan (HP-75|B-8|R-0) that begins blowing wind toward the enemies; after existing for two turns, it will keep foes from adding 1d3 to their Turn Order rolls | Spike Barrage: 3 ACC, 2 ROF, no reloadx20 Prc | Furnishingus Bonkyourheadio: 1-7 ACC, 10-150 Nrm, based on the kind of random furniture summoned, the furniture can be picked up and thrown afterward}
Giant Fan disabled!
Gray Squishy Wizard [A-7|B-7|R-7] Health 190/250 | Generic Shield (0/20 HP, 20Nm|20Pc|20El|20Sh) | NrmD: 40 | PrcD: 120 | EleD: 40 | ShaD: 0
{Generic Spell: 5 ACC, 6 CSPD, 40 Ele | Summon Assistant: Summons a Jelly Cube | Obligatory Spike Attack: 5 ACC, 40 Prc | Throw Furniture: 1-7 ACC, 10-150 Nrm, based on the kind of random furniture summoned, the furniture can be picked up and thrown afterward | Such a bore: This guy just doesn't get it, does he?}
Summoned Jelly Cube [A-5|B-5|R-3] Health 35/60 | No Shield | NrmD: 20 | PrcD: 80 | EleD: 20 | ShaD: 0
{Tackle: 5 ACC, 4 CSPD, 30 Prc | Severely Underpaid: Drops no loot}
-Mystic Furniture Catalog-
Chairs (7 ACC, 10 Nrm)
Tables (5 ACC, 30 Nrm)
Couches (3 ACC, 50 Nrm)
Anvils (2 ACC, 75 Nrm)
Grand Pianos (1 ACC, 150 Nrm)
Mini-nukes (Just kidding!)
-Player Team-
KV-103 'Fallen King' (Health: 180/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: -1)
]-* Weighted Anchor [UV: FMB +1] (L4 El/Pc Swd, H6/45, Acc +8, CSPD 3(+2), Com 40/30Nm/41/30Nm, Chg 22/23/25/27+51 (30%: +1 Target, 15%: +2 Targets)) {1/15 Shields Damaged} [D4]
]-Proto Sword (L7 Nrm Swd, H14/40, Acc +7(+1), CSPD 5(+2), Com 20/22/20/22/25, Chg 40+40 (25%: +1 target)) {11/25 Sword Hits} [E1]
]-Novice Duelist Blade (L7 Prc Swd, H14/40, Acc +6(+1), CSPD 7(+2), CTR: Low, Com 18/22Nrm/18/22Nrm/22, Chg 20+20+25+40Nrm) {2/15 Attacks Evaded} [E1]
]-
[]* Bolted Non-Shield (L4 Shd, H6/45, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Hefty Plate Mail (L4 Arm, H6/45) [M1] | * Hefty Plate Helm (L4 Hlm, H6/45) [M1]
1295 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -1|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-
DSN-001 (Health 220/220) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm (L4 Nrm Gun, H35/45, Acc +7, ROF 7, Clip 4 x 20, Chg 55 (60%: Overkill picks new)) {10/20 Hits with 2+ bullets}
]-* Asteroid Bomb Mk II (L4 Nrm Bmb, H34/45, Acc +7, ArmSpd 4, QAt 22 (up to 4), Chg 40 (up to 10), +2 Block Close Range) {8/25 Second+ Enemy Hits}
]-
]-
[]* Bone Shield (L4 Shd, H34/45, HP 30/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Vitasuit (L4 Arm, H34/45) | * Vitacap (L4 Hlm, H34/45)
1145 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
Mark30-Longshot (Health: 180/180) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-* Pummel Gun (L4 Nrm Gun, H6/45, Acc +8, ROF 5, Clip 1 x 55, Chg 75 (18%: Meatshot x1.5 damage)) {1/10 Acc-Based Bonus Damage}
]-Plywood Lumberdirk (L7 El/Pc Swd, H14/40, Acc +6, CSPD 8, CTR: Low, Com 10/10/10/16, Chg 20 (6 (5.5)%: Backstab x5 damage) {2/20 Supereffective Hits}
]-* Apprentice Orb (L4 Nrm Bomb, H6/45, Acc +7, ArmSpd 5, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-
[]* Bone Shield (L4 Shd, H6/45, HP 40/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Hefty Plate Mail (L4 Arm, H6/45) | * Hefty Plate Helm (L4 Hlm, H6/45)
1170 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
'Cobalt' (Health: 100/100) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan (L4 Nrm Swd, H34/45, Acc +7, CSPD 4, Com 28/31, Chg 41 (up to 3, Good Fire/Stun rate), Status: Mod Stun (Fair) and Min Fire (Fair)) {16/20 status effects}
]-Static Flash (L7 Nrm Bmb, H32/40, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {5/15 Charge Attacks} [D1]
]-
]-
[]Proto Shield (L7 Shd, H31/40, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Badly Battered Brigandine (L5 Arm, H31/40) [D1] | Man With A Moon (L5 Hlm, H31/40) [D1]
1570 Crowns - - - -
Nrm 54|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
LV-909 'Ignem' (Health: 100/100) [Lady-Of-War]
A-5 | B-8 | R-5
]-Bottle Rocket (L5 Nrm Bmb, H32/40, Acc +10, ArmSpd 3, CTR: Low, QAt 20 (up to 5, late 1 turn), Chg 35 (up to 12, late 2 turns)) {2/15 Hits While Defending}
]-Overclocked Light Scope (L4 Nrm Gun, H34/45, Acc +7, ROF 10, Clip 10 x 10, Chg 70) {7/20 Hits with 5+ Bullets}
]-
]-
[]Scuttled Shuttle Siding (L5 Shd, H31/40, HP 14/25, Nrm 30|Prc 0|Ele 0|Shd 0)
{}Out-of-Date Culet (L5 Arm, H31/40) | Stump (L5 Hlm, H31/40)
1570 Crowns - - - - 1 Small Heart (+20 HP)
Nrm 50|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-
D-07 'Ditto' (Health: 117/220) [Spirals-Ore]
A-5 | B-1 | R-12
]-* Heavy Hatchet (L4 Nrm Swd, H4/45, Acc +8, CSPD 2, Com 40/41 (15%: +1 target), Chg 84 (30%: +1 target)) {5/10 Extra Sword Targets} [D4]
]-Simplistic Six-Shooter (L7 Nrm Gun, H0/40, Acc +6, ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {13/40 Bullets Hit} [D7]
]-* Kat Claw (L4 25%Nm/75%Sh Swd, H3/45, Acc +7, CSPD 5, Com 40/41 (15%: +1 target), Chg 57 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken} [D4]
]-* Lil' Gelato (L4 Prc Bmb, H3/45, Charge deploys Lil' Gelato (20+5% Mach (+ 64 Heat) (95) HP, A6|B0|R8 Turret, Frosty Spine: 1x25 Prc, 5 ROF, Slight Minor Freeze.) {3/40 Turns Active} [H4]
[]Proto Shield (L7 Shd, H0/40, HP 0/32, Nrm 32|Prc 0|Ele 0|Shd 0) [D1 H6]
{}* Vitasuit (L4 Arm, H3/45) | * Vitacap (L4 Hlm, H3/45)
1070 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
SEE-4 (Health: 200/200) [Eternity-Terminal]
A-9 | B-5 | R-4
]-* Heightened Plasmator (L4 Nrm Gun, H6/45, Acc +7(+1), ROF 5(+1), Clip 3 x 26, Chg 36 (up to 3, CataCharge on hit: 28 Nrm)) {5/15 Catalyzer Charges} [2D 1E 1S]
]-Cloudy Orb (L7 Nrm Bomb, H14/40, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 20 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 30 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [5D 2S]
]-* Shiny Shards (L4 Pc/El Bomb, H6/45, Acc +7(+1), ArmSpd 8, QAt 4x13 shraps, Chg 8x21 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [3D 1E]
]-
[]* Tough Plank (L4 Shd, H6/45, HP 72/72, Nrm 33|Prc 22|Ele 0|Shd 0) [2D 2H]
{}* Vitasuit (L4 Arm, H6/45) [4D] | * Warm Hat (L4 Arm, H6/45) [1D 1R]
1065 Crowns - - - -
Nrm 56|Prc 12|Ele 23|Shd 12
Fire 0.5|Freeze 1.5|Shock 0.5|Poison 0.5|Stun 0.5|Curse 0.5|Sleep 0.5|Doom 0.5
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
-INVENTORY-
Total Crowns Earned: 1695
-Prologue: 636
-Chapter 1: 1059
-Consumables-
2 Curse Vials [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule [0*]
1 Mecha Turret Kit [0*]
1 Poison Vial [0*]
1 Reconaissignal [0*]
2 Remedy Capsules [0*]
2 Shock Vials [0*]
-Materials-
9 Beast Scales
6 Ripped-Up Wanted Posters
4 Emptied Clips
8 Gel Drops
6 Brimstone
5 Scrap Metal
4 Grave Soil
3 Owlite Feather
5 Spark Plugs
4 Cheap Gunpowder
4 Sharp Fangs
4 Rock Chips
-Unused Gear-
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Proto Shield (L4 Shd, H12/25, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
-Rarities-
3 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Hefty Plate Armor, Vitasuit, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Default Coil, Fledglite Tome of Impact Retribution, Knight Bracer}
**
***
****
*****
[ Pfftttt ! look at what ? your supreme failure?
]
Shut up ! stop torturing my heart !
BONK ! a lot of stuff just landed tons of hit to D-07
[ How unlucky can one machine gets really?
]
" I HATE EVEREYONE OF YOU WIZARDS ! " Suddenly it screams with rage.
It sheats its hatchet and equips its claw for a change.
( Katclaw to blue gandalf ! if i miss again.... )
"calm your self Ditto," said KV-103, "You are not a man of strength but rather a man of dexterity. You must not think like a warrior, lest you be destroyed by your own recklessness..."
(Charge weighted anchor -> Red gandalf )
"Heh, what? This is strange..."
( Use Health Capsule on D-07 )
((If you cannot use Health Capsules on allies, please have SEE-4 finish the original charge attack. I don't know exactly how those things work.))
"It seems the Red Wizard is charging up a stronger attack than the rest."
[Defend]
(Throw Chair at Red Wizard.)
P.S. Autobattling suggestion: Have Mark Autobattle like this.
-Charge Pummel Gun
-Defend
-Use Pummel gun Charge
Repeat.
I also haven't put heat in have I? Erm, Put all heat into Pummel gun to try and get it to lvl 5. After heat cap put the rest into Alchemy Orb and then Lumberdirk.
(Battle suggestions are fine, as I probably won't be posting as often as I'd like.)
((@Colray: Unfortunately you can't direct heat, you can only specify what the heat levels increase. See Post #360.
I dislike forgetting things. Like that dead Jelly Cube for instance. Or the Asteroid Bomb Mk II's Finisher Points. Or especially LV-909's Scuttled Shuttle Siding's HP. Fortunately, these things are easy to catch before they affect the Machinauts themselves.
Also, I now get the reference from DSN-001. It's a similar serial number to the robot masters, with serial numbers consisting of DWN (for Dr. Wily Number) and then three numbers. (Dr. Light's bots had a similar scheme if I remember right, while Bass was SWN-001.)
Notice the Damaged Table does more damage than the Table. This is because parts of the table were snapped into sharp edges, which would cut the target in addition to the obvious bludgeoning damage. Details.))
(Turn Order (with multipliers):
Red Squishy Wizard: 7 + 2 = 9 (23/100)
Blue Squishy Wizard: 7 + 1 = 8 (65/100)
Green Squishy Wizard: 8 + 3 = 11
Gray Squishy Wizard: 7 + 2 = 9 (94/100)
KV-103: 3 + 2 = 5 (35/100)
Mark: 3 + 2 = 5 (46/100)
Cobalt: 8 + 2 = 10
LV-909: 5 + 3 = 8 (16/100)
D-07: 12 + 2 = 14
SEE-4: 4 + 1 = 5 (93/100))
DSN-001 Defends.
SEE-4's Charge was canceled!
D-07's move: Standard Attack w/ Kat Claw -> Blue Squishy Wizard
12 Ref + 5 CSPD - 7 FoeRef + 3 Roll = 13/6 -> 2 Attacks (+1 Close Range = 3 Attacks!)
Evade Sum: 5 Acc + 7 AttAcc - 4 FoeBlock = 8
Block Sum: 8 - 4 FoeBlock = 4
First Roll: 15. Miss!
Second Roll: 9. Miss!
Third Roll: 14. Miss! (Midnight, I think D-07 caught your missing fever from the early game.)
Green Squishy Wizard's move: Spike Barrage -> SEE-4
8 Ref + 2 ROF + 4 Roll - 4 FoeRef - 4 ClipSize = 6 Shots
Evade Sum: 7 Acc + 3 AttAcc - 2 FoeBlock = 8
Block Sum: 8 - 3 FoeBlock = 5
6 Rolls: 2,10,10,8,6,8. 1 Blocked, 1 Hit! SEE-4's Tough Plank is at 54/72 HP. SEE-4 took 19 damage!
SEE-4 is at 181/200 HP.
Cobalt's move: Standard Attack w/ Weighted Frying Pan -> Red Squishy Wizard (Auto-Chosen)
8 Ref + 4 CSPD - 7 FoeRef + 2 Roll = 7/6 -> 1 Attack
Evade Sum: 6 Acc + 7 Cookware - 3 FoeBlock = 10
First Roll: 11. Miss!
Gray Squishy Wizard's move: Obligatory Spike Attack -> SEE-4
7 Ref + 6 CSPD - 8 FoeRef + 2 Roll = 7/6 -> 1 Attack
Evade Sum: 7 Acc + 5 AttAcc - 2 FoeBlock = 10
Block Sum: 10 - 3 FoeBlock = 7
First Roll: 9. Blocked! SEE-4's Tough Plank is at 16/72 HP.
Red Squishy Wizard's move: Fire Spike Maelstrom -> SEE-4
Roll for 2nd target (1d10, 2+): 8. Second Target: LV-909!
Roll for 3rd target (1d10, 3+): 5. Third: Cobalt!
Roll for 4th target (1d10, 4+): 8. Fourth: DSN-001!
Roll for 5th target (1d10, 5+): 4.
Base Evade Sum: 8 Acc + 5 AttAcc + 2 Charge = 15
Target I (SEE-4: ES 13, BS 10): 13. Miss!
Target II (LV-909: ES 11, BS 7): 7. Blocked! LV-909's Proto Shield broke! LV-909 took 20 damage.
Target III (Cobalt: ES 13, BS 11): 9. Hit! Cobalt took 45 damage.
Target IV (DSN-001: ES 10, BS 5): 4. Hit! DSN-001 took 40 damage.
LV-909 is at 80/100 HP.
Cobalt is at 55/100 HP. (After this, an Alchemy Machine should be available, so you can get yourself some armor.)
DSN-001 is at 180/220 HP.
Blue Squishy Wizard's move: Furnishingus Bonkyourheadio -> SEE-4
Blue Squishy Wizard summoned a Chair!
Evade Sum: 7 Acc + 7 AttAcc - 2 FoeBlock = 12
Block Sum: 12 - 3 FoeBlock = 9
First Roll: 6. Hit! SEE-4 takes 3 damage.
The Chair falls on the ground!
LV-909's move: Standard Attack w/ Overclocked Light Scope -> Gray Squishy Wizard
5 Ref + 10 ROF + 2 Roll - 3 FoeRef - 3 ClipSize = 11 -> 10 Shots
Evade Sum: 5 Acc + 7 Assault Rifle - 3 FoeBlock = 9
Block Sum: 9 - 4 FoeBlock = 5
Ten Rolls: 8,3,1,3,7,10,7,7,2,10. 4 Blocked! 4 Hit! Gray Squishy Wizard's Generic Shield broke on the 1st shot! Gray Squishy Wizard took 65 damage!
Gray Squishy Wizard is at 125/250 HP.
LV-909's Overclocked Light Scope gains 3 Finisher Points!
SEE-4's move: Use Health Capsule -> D-07
D-07 regained 60 HP!
Mark's move: Throw Chair -> Red Squishy Wizard
10 Acc + 7 AttAcc - 3 FoeBlock = 14
First Roll: 5. Hit! Red Squishy Wizard takes 5 damage.
Red Squishy Wizard is at 44/240 HP.
Red Squishy Wizard is desperate!
The Chair breaks apart!
KV-103's move: Charge Attack w/ Weighted Anchor -> Red Squishy Wizard
Roll for Instacharge: 68. No Instacharge...
KV-103 begins charging his Weighted Anchor!
KV-103's Blade of the Warrior Poet buff wore off.
-Turn Summary-
Shields not damaged this turn regained 25% HP.
D-07 "Ditto" puts up a valiant effort, but is unable to damage the Blue Squishy Wizard!
The Green Squishy Wizard sends spikes flying at SEE-4, hitting him once and burying one spike in the Tough Plank!
Cobalt aims a Frying Pan swing at the Red Squishy Wizard, but misses completely!
The Gray Squishy Wizard aims a spike at SEE-4, striking his Tough Plank!
The Red Squishy Wizard summons a Spike Maelstrom, breaking LV-909 "Ignem"'s shield and hurting her, Cobalt, and DSN-001!
The Blue Squishy Wizard bonks SEE-4 in the head with a chair!
LV-909 "Ignem" empties her clip on the Gray Squishy Wizard, breaking through his shield to cause heavy damage!
SEE-4 uses a Health Capsule to heal D-07 "Ditto"!
Mark30-Longshot throws the chair right back, bonking the Red Squishy Wizard in the head... esque... region!
KV-103 begins charging his Weighted Anchor! KV-103's Blade of the Warrior Poet wore off.
(Shields damaged this turn: D-07's Proto Shield, LV-909 "Ignem"'s Proto Shield)
"Flrrrrp! Glorp glopple shlorp blop!" (Aaaaargh! I can't take much more!) The Red Squishy Wizard cowers behind the rest of the Wizards, despite having done severe damage with his spell.
"Sheesh, quit whining. You didn't get shot seven times by that broad over there." The Gray Squishy Wizard lifts his staff, along with the rest, as they begin casting yet again...
-Victory Conditions-
=Rout the Enemy
-OPTIONAL: Complete the battle in 10 turns or less {Reward: Rocket Boots [* Trinket] Recipe} (4 turns have passed)
-OPTIONAL: Entirely negate two Squishy Wizard spells {Reward: Bucket Dimension [* Trinket] Recipe} (COMPLETE!)
-OPTIONAL: Throw 5 Summoned Furnishings {Reward: Periodic Block of Elements [* Trinket] Recipe} (3 furnishings thrown)
-OPTIONAL: Land at least 10 hits in a single turn {Reward: Risk vs. Reload [* Trinket] Recipe} (COMPLETE!)
-Resources and Hazards-
Chair x 1 (Thrown Object, 7 Acc, 10 Nrm)
Table x 1 (Thrown Object, 5 Acc, 30 Nrm)
Damaged Table x 1 (Thrown Object, 5 Acc, 40 Nrm)
Couch x 1 (Thrown Object, 3 Acc, 50 Nrm)
-Buffs-
-Pending Effects-
SEE-4's Heightened Plasmator Charge Attack (-> Green Squishy Wizard): Ready Next Turn!
-Loot on Victory-
-The Jellafia (ENEMY)-
Red Squishy Wizard [A-8|B-7|R-7] Health 44/240 | No Shield | NrmD: 40 | PrcD: 120 | EleD: 40 | ShaD: 0
{Burning Lack of Hands: 5 ACC, 2 ArmSPD, 30 Ele (up to 3 targets), Good Chance of Minor Fire | Snow Boulder: Summons an attackable 40-HP Snow Boulder that doubles its HP every turn for 3 turns and then strikes up to (HP/20) targets for (HP/2) damage and a Good Chance of Strong Freeze | Spike Maelstrom: Charge Attack, 5 ACC, 45 Prc (up to 10 targets) | Furnishingus Bonkyourheadio: 1-7 ACC, 10-150 Nrm, based on the kind of random furniture summoned, the furniture can be picked up and thrown afterward}
Snow Boulder destroyed!
Blue Squishy Wizard [A-7|B-8|R-7] Health 116/260 | Levitating slab of metal: 41/50 HP (10Nm|20Pc|10El) | NrmD: 40 | PrcD: 120 | EleD: 40 | ShaD: 0
{Rock Flail: 5 ACC, 4 CSPD, 40/45 Nrm, 25% chance to knock bullets away | Annoying Noisy Thing: Summons a loud ethereal annoying noisy thing (HP-60|B-5|R-5) that lowers Accuracy of every attack except those aimed directly at it by one point for every turn after the second turn that it exists | Spike Root Ring: 5 ACC, 3 ArmSPD, 30 Prc, +2 attacks against anything attacking at close range | Furnishingus Bonkyourheadio: 1-7 ACC, 10-150 Nrm, based on the kind of random furniture summoned, the furniture can be picked up and thrown afterward}
Annoying Noisy Thing noisy no more!
Green Squishy Wizard [A-7|B-7|R-8] Health 220/250 | No Shield | NrmD: 40 | PrcD: 120 | EleD: 40 | ShaD: 0
{Wizard Lightning: 1 ACC, 10 ROF, 3x30 Ele, Slight Chance of Minor Shock | Giant Fan: Summons a giant fan (HP-75|B-8|R-0) that begins blowing wind toward the enemies; after existing for two turns, it will keep foes from adding 1d3 to their Turn Order rolls | Spike Barrage: 3 ACC, 2 ROF, no reloadx20 Prc | Furnishingus Bonkyourheadio: 1-7 ACC, 10-150 Nrm, based on the kind of random furniture summoned, the furniture can be picked up and thrown afterward}
Giant Fan disabled!
Gray Squishy Wizard [A-7|B-7|R-7] Health 125/250 | Generic Shield (0/20 HP, 20Nm|20Pc|20El|20Sh) | NrmD: 40 | PrcD: 120 | EleD: 40 | ShaD: 0
{Generic Spell: 5 ACC, 6 CSPD, 40 Ele | Summon Assistant: Summons a Jelly Cube | Obligatory Spike Attack: 5 ACC, 40 Prc | Throw Furniture: 1-7 ACC, 10-150 Nrm, based on the kind of random furniture summoned, the furniture can be picked up and thrown afterward | Such a bore: This guy just doesn't get it, does he?}
Summoned Jelly Cube [A-5|B-5|R-3] Health 35/60 | No Shield | NrmD: 20 | PrcD: 80 | EleD: 20 | ShaD: 0
{Tackle: 5 ACC, 4 CSPD, 30 Prc | Severely Underpaid: Drops no loot}
-Mystic Furniture Catalog-
Chairs (7 ACC, 10 Nrm)
Tables (5 ACC, 30 Nrm)
Couches (3 ACC, 50 Nrm)
Anvils (2 ACC, 75 Nrm)
Grand Pianos (1 ACC, 150 Nrm)
Mini-nukes (Just kidding!)
-Player Team-
KV-103 'Fallen King' (Health: 180/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: -1)
]-* Weighted Anchor [UV: FMB +1] (L4 El/Pc Swd, H6/45, Acc +8, CSPD 3(+2), Com 40/30Nm/41/30Nm, Chg 22/23/25/27+51 (30%: +1 Target, 15%: +2 Targets)) {1/15 Shields Damaged} [D4]
]-Proto Sword (L7 Nrm Swd, H14/40, Acc +7(+1), CSPD 5(+2), Com 20/22/20/22/25, Chg 40+40 (25%: +1 target)) {11/25 Sword Hits} [E1]
]-Novice Duelist Blade (L7 Prc Swd, H14/40, Acc +6(+1), CSPD 7(+2), CTR: Low, Com 18/22Nrm/18/22Nrm/22, Chg 20+20+25+40Nrm) {2/15 Attacks Evaded} [E1]
]-
[]* Bolted Non-Shield (L4 Shd, H6/45, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Hefty Plate Mail (L4 Arm, H6/45) [M1] | * Hefty Plate Helm (L4 Hlm, H6/45) [M1]
1295 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -1|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-
DSN-001 (Health 180/220) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm (L4 Nrm Gun, H35/45, Acc +7, ROF 7, Clip 4 x 20, Chg 55 (60%: Overkill picks new)) {10/20 Hits with 2+ bullets}
]-* Asteroid Bomb Mk II (L4 Nrm Bmb, H34/45, Acc +7, ArmSpd 4, QAt 22 (up to 4), Chg 40 (up to 10), +2 Block Close Range) {10/25 Second+ Enemy Hits}
]-
]-
[]* Bone Shield (L4 Shd, H34/45, HP 30/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Vitasuit (L4 Arm, H34/45) | * Vitacap (L4 Hlm, H34/45)
1145 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
Mark30-Longshot (Health: 180/180) [Colray]
A-10 | B-5 | R-3 (ASD -2)
]-* Pummel Gun (L4 Nrm Gun, H6/45, Acc +8, ROF 5, Clip 1 x 55, Chg 75 (18%: Meatshot x1.5 damage)) {1/10 Acc-Based Bonus Damage}
]-Plywood Lumberdirk (L7 El/Pc Swd, H14/40, Acc +6, CSPD 8, CTR: Low, Com 10/10/10/16, Chg 20 (6 (5.5)%: Backstab x5 damage) {2/20 Supereffective Hits}
]-* Apprentice Orb (L4 Nrm Bomb, H6/45, Acc +7, ArmSpd 5, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-
[]* Bone Shield (L4 Shd, H6/45, HP 40/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Hefty Plate Mail (L4 Arm, H6/45) | * Hefty Plate Helm (L4 Hlm, H6/45)
1170 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
'Cobalt' (Health: 55/100) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan (L4 Nrm Swd, H34/45, Acc +7, CSPD 4, Com 28/31, Chg 41 (up to 3, Good Fire/Stun rate), Status: Mod Stun (Fair) and Min Fire (Fair)) {16/20 status effects}
]-Static Flash (L7 Nrm Bmb, H32/40, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {5/15 Charge Attacks} [D1]
]-
]-
[]Proto Shield (L7 Shd, H31/40, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Badly Battered Brigandine (L5 Arm, H31/40) [D1] | Man With A Moon (L5 Hlm, H31/40) [D1]
1570 Crowns - - - -
Nrm 54|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
LV-909 'Ignem' (Health: 80/100) [Lady-Of-War]
A-5 | B-8 | R-5
]-Bottle Rocket (L5 Nrm Bmb, H32/40, Acc +10, ArmSpd 3, CTR: Low, QAt 20 (up to 5, late 1 turn), Chg 35 (up to 12, late 2 turns)) {2/15 Hits While Defending}
]-Overclocked Light Scope (L4 Nrm Gun, H34/45, Acc +7, ROF 10, Clip 10 x 10, Chg 70) {10/20 Hits with 5+ Bullets}
]-
]-
[]Scuttled Shuttle Siding (L5 Shd, H31/40, HP 0/25, Nrm 30|Prc 0|Ele 0|Shd 0)
{}Out-of-Date Culet (L5 Arm, H31/40) | Stump (L5 Hlm, H31/40)
1570 Crowns - - - - 1 Small Heart (+20 HP)
Nrm 50|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-
D-07 'Ditto' (Health: 177/220) [Spirals-Ore]
A-5 | B-1 | R-12
]-* Heavy Hatchet (L4 Nrm Swd, H4/45, Acc +8, CSPD 2, Com 40/41 (15%: +1 target), Chg 84 (30%: +1 target)) {5/10 Extra Sword Targets} [D4]
]-Simplistic Six-Shooter (L7 Nrm Gun, H0/40, Acc +6, ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {13/40 Bullets Hit} [D7]
]-* Kat Claw (L4 25%Nm/75%Sh Swd, H3/45, Acc +7, CSPD 5, Com 40/41 (15%: +1 target), Chg 57 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken} [D4]
]-* Lil' Gelato (L4 Prc Bmb, H3/45, Charge deploys Lil' Gelato (20+5% Mach (+ 64 Heat) (95) HP, A6|B0|R8 Turret, Frosty Spine: 1x25 Prc, 5 ROF, Slight Minor Freeze.) {3/40 Turns Active} [H4]
[]Proto Shield (L7 Shd, H0/40, HP 0/32, Nrm 32|Prc 0|Ele 0|Shd 0) [D1 H6]
{}* Vitasuit (L4 Arm, H3/45) | * Vitacap (L4 Hlm, H3/45)
1070 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
SEE-4 (Health: 178/200) [Eternity-Terminal]
A-9 | B-5 | R-4
]-* Heightened Plasmator (L4 Nrm Gun, H6/45, Acc +7(+1), ROF 5(+1), Clip 3 x 26, Chg 36 (up to 3, CataCharge on hit: 28 Nrm)) {5/15 Catalyzer Charges} [2D 1E 1S]
]-Cloudy Orb (L7 Nrm Bomb, H14/40, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 20 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 30 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [5D 2S]
]-* Shiny Shards (L4 Pc/El Bomb, H6/45, Acc +7(+1), ArmSpd 8, QAt 4x13 shraps, Chg 8x21 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [3D 1E]
]-
[]* Tough Plank (L4 Shd, H6/45, HP 16/72, Nrm 33|Prc 22|Ele 0|Shd 0) [2D 2H]
{}* Vitasuit (L4 Arm, H6/45) [4D] | * Warm Hat (L4 Arm, H6/45) [1D 1R]
1065 Crowns - - - -
Nrm 56|Prc 12|Ele 23|Shd 12
Fire 0.5|Freeze 1.5|Shock 0.5|Poison 0.5|Stun 0.5|Curse 0.5|Sleep 0.5|Doom 0.5
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
-INVENTORY-
Total Crowns Earned: 1695
-Prologue: 636
-Chapter 1: 1059
-Consumables-
2 Curse Vials [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
1 Mecha Turret Kit [0*]
1 Poison Vial [0*]
1 Reconaissignal [0*]
2 Remedy Capsules [0*]
2 Shock Vials [0*]
-Materials-
9 Beast Scales
6 Ripped-Up Wanted Posters
4 Emptied Clips
8 Gel Drops
6 Brimstone
5 Scrap Metal
4 Grave Soil
3 Owlite Feather
5 Spark Plugs
4 Cheap Gunpowder
4 Sharp Fangs
4 Rock Chips
-Unused Gear-
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Proto Shield (L4 Shd, H12/25, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
-Rarities-
3 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Hefty Plate Armor, Vitasuit, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Default Coil, Fledglite Tome of Impact Retribution, Knight Bracer}
**
***
****
*****
(And here I was thinking you got the reference when you gave 001 the Arm Arm and Capcom's Revenge.)
"Gelatin Wizards like to whine, apparently."
[Defend]
"And you seems to like defending alot," KV-103 remarked DSN-001, "You know, we could use some firepower to bring these sorcerors down... but it won't matter after this attack, when the Fallen King directed his wrath for the last time..."
[Releash weighted anchor charge on squishy the grey.]
001's eye-lights narrowed. "Do not assume things because they appear to be that way, such as me 'liking' something as I do it all the time; hypocritical as it may seem right now. Doing so may lead to your inevitable downfall." His eyes went back to their normal blue triangle shapes. "Believe me when I say I would like to attack more often. The Silkwing seemingly understood when he nicknamed me 'Phase Guy'. I would be appalled that you weren't able to pick up quite as fast."
"I am the Fallen King... I have already fallen once, I won't fall again," KV-103 smirked, "I see no reason why you would raise your shield against enemies such as these pitiful wizards. As for myself, I made sure I never give myself the excuse to cower behind a shield by not bringing on at all. It is the way of the Ultra heavy machinauts... worry not my friend, I am the biggest target they have."
"Seems you are more naive than I initially believed. No matter, you are still a valuable ally and makeshift leader."
WARNING: THREAT DETECTED
ROUGE MACHINAUT: DSN-001, REASON, SUSPICION OF TREASON
ACTION: DESTROY DSN-001 [ ], ISOLATE DSN-001 [ X ]
"I am not your leader," KV-103 said, "If you want to lead the group, then be my guest. But even you have to realize the strength in number, you won't hold out even for a second out there without the rest of us..."
(Ok, um, then Ease of use for pummel gun. Speed for Pummel gun.)
(Throw chair at Gray Wizard)
(Yeah, there's definitely something wrong with King's reasoning program. Oh well, as a wise man once said: "Brains and brawn don't always mix well.")
"I apologize for upsetting you. No, I do not wish to lead us, nor would I be able to. And I never said anything about me being able to survive on my own. In fact, I am surprised I still function after all this time. I only said you are a great makeshift leader, but it seems you do not want that title."
((I now realized that I forgot to change the "Current Target" indicator on the Trojan despite stating his change of target. I dun goofed. He did, in fact, target D-07.))
Inferno Trojan: 4 + 3 = 7 (49/100) (-2 Mod Stun; Now moves after Agent Hubert!)
Wildbark Thwacker: 6 + 3 = 9 (21/100)
Wildbark Demo: 7 + 2 = 9 (34/100)
Wildbark Blaster: 7 + 1 = 8
Wildbark Gear Mage: 5 + 2 = 7 (8/100)
Agent Silk: 4 + 3 = 7 (81/100)
Agent Hubert: 2 + 3 = 5 (81/100)
KV-103: 3 + 1 = 4
DSN-001: 6 + 3 = 9 (90/100)
Mark: 2 + 3 = 5 (60/100)
Cobalt: 8 + 2 = 10 (70/100)
LV-909: 4 + 1 = 5 (51/100)
D-07: 9 + 1 = 10 (99/100)
SEE-4: 3 + 3 = 6
DSN-001's move: Charge Lil' Gelato
Roll for Instacharge: 76. No Instacharge!
DSN-001 begins charging Lil' Gelato!
Cobalt's move: Standard Attack w/ Weighted Frying Pan -> Inferno Trojan (Auto-Chosen)
Roll to get past the Trojan's shield (25% Block): 85!
8 Ref + 4 CSPD - 4 FoeRef + 1 Roll = 9/6 -> 2 Attacks
Evade Sum: 6 Acc + 7 Cookware - 5 FoeBlock = 8
First Roll: 9. Miss!
Second Roll: 2. Hit! Inferno Trojan took 21 damage.
Roll for Moderate Stun (Fair): 16. Inferno Trojan is Stunned!
Inferno Trojan is immune to Minor Fire!
Inferno Trojan is at 75/650 HP.
Cobalt's Weighted Frying Pan gained a Finisher Point!
DSN-001's move: Use Water Well A -> Inferno Trojan
Inferno Trojan is cooled, dealing 15 damage!
Inferno Trojan is at 60/650 HP.
Wildbark Demo's move: Gremlin Grenade -> Inferno Trojan
Roll to get past the Trojan's shield (25% Block): 40! (About time!)
7 Ref + 8 ArmSpd - 4 FoeRef + 4 Roll = 15/6 -> 3 Attacks
Evade Sum: 5 Acc + 6 AttAcc - 5 FoeBlock = 6
First Roll: 11. Miss!
Second Roll: 14. Miss!
Third Roll: 10. Miss!
Wildbark Thwacker's move: Thwack Attack -> Inferno Trojan
Roll to get past the Trojan's Shield (25% Block): 71!
6 Ref + 4 CSPD - 4 FoeRef + 4 Roll = 10/6 -> 2 Attacks
Evade Sum: 6 Acc + 7 AttAcc - 5 FoeBlock = 8
First Roll: 12. Miss!
Second Roll: 7. Hit! Inferno Trojan took 25 damage.
Inferno Trojan is at 35/650 HP.
Wildbark Blaster's move: Headrattling Pulsar -> Inferno Trojan
Roll to get past the Trojan's Shield (25% Block): 67!
7 Ref + 5 ROF + 1 Roll - 2 FoeRef - 1 ClipSize = 10 -> 3 Shots
Evade Sum: 8 Acc + 7 AttAcc - 5 FoeBlock = 10
First Roll: 14. Miss!
Second Roll: 6. Hit! Inferno Trojan took 15 damage.
Roll to renew Moderate Stun (slight): 37. No renewal! (But it doesn't really matter.)
Third Roll: 16. Miss!
Inferno Trojan is at 20/650 HP.
Agent Silk's move: Use Water Well B -> Inferno Trojan
Inferno Trojan was cooled even further, taking 15 damage!
Inferno Trojan is at 5/650 HP.
Wildbark Gear Mage's move: Weld -> Inferno Trojan
Roll to get past the Trojan's shield (25% Block): 6. The attack was blocked!
SEE-4's move: Standard Attack w/ Heightened Plasmator -> Inferno Trojan (Auto-chosen)
Roll to get past the Trojan's shield (25% Block): 86!
3 Ref + 5 ROF + 4 Roll - 4 FoeRef - 1 ClipSize = 7 -> 3 Shots
Evade Sum: 7 Acc + 7 Gremlin Gun - 5 FoeBlock = 9
First Roll: 5. Hit! Inferno Trojan took 19 damage. (14 Overkill!)
Second shot whiffed; foe down
Third shot whiffed; foe down
Inferno Trojan is down!
Inferno Trojan dropped loot.
100 Crowns earned!
100 Heat earned!
Remedy Capsule dropped!
No Hearts dropped.
Materials: 2 Brimstone, 4 Rock Chips found!
-Turn Summary-
Shields not damaged the previous turn regained 25% HP.
D-07 "Ditto" begins charging Lil' Gelato!
Cobalt lands a Frying Pan hit that's strong enough to Stun the Inferno Trojan!
DSN-001 damages the Inferno Trojan with water!
Wildbark Demo gets the bombs around the shield this time, but their explosions still don't hit the Trojan!
Wildbark Thwacker lands another blow on the Inferno Trojan!
Wildbark Blaster finally lands a hit on the Inferno Trojan!
Agent Silk damages the Inferno Trojan with water!
Wildbark Gear Mage's Weld magic is blocked by the Trojan's shield!
SEE-4 finishes off the Inferno Trojan with his Heightened Plasmator!
(Shields damaged this turn: None.)
The Trojan stumbles, dropping its shield before collapsing into a heap of rubble, the crystal in its back shattering. The Sprite looks relieved. "Everyone's... okay. Wh-whew."
"Okay!" Agent Silk holsters his Alchemer. "All right, Hube. You find the control computer and set up the security turrets. Also, keep an eye open for the ammunition control."
"Glorp, glorp!" Hubert oozes off, looking for the control computer.
The Wildbark Thwacker nods his head. "We owe you guys big. We were about to be sold!"
"Yeah, you ever hear what those Thaargan do to their slaves? It's messed up."
"Glad to help." Agent Silk shakes the Thwacker's hand. "An' we all gotta thank you too, Sprite. Your water won us the battle against that Trojan, and kept the place from goin' up in flames for too long."
The Sprite takes a deep breath. "Glad I could help... "
"Riiiight. So, anyway, while Hubert's gettin' the security set up..."
"HEY, GUUUUUUYS!"
None other than Nalki runs into the room. "Geez, you guys move fast! And what was that big thud? Did you take down a giant monster and not tell me?"
"Oh, hey." Agent Silk shakes his head. "How's life blowin' yourself up with your own Proto Bombs?"
"Geez! You again." Nalki sighs. "I TOLD you, that was to propel myself across a small chasm to avoid Thaargan pirates!"
"And you're freakin' lucky it worked." Agent Silk sighs. "Kids these days... right. You get anything accomplished down there?"
"Lots of stuff." Nalki looks back toward the Machinaut Complex. "There's a lot of Machinauts that were able to run with just minor fixes. The mainframes are heavily underestimated by thieves; it's mostly the treasures they wanted. So we're getting a lot of the Machinauts up and running, and clearing out the monsters pretty well. We even knocked out some MZK-infected Rocket Puppies that had taken over one wing! With NO damage! Found a few Machinauts in great condition."
"Really?" Agent Silk nodded. "And they're all wakin' up now."
"Totally. UTS-20K Nautilus- he's one of the first Machinauts I found- is heading the reconstruction effort right now. Finding a way to get Machinauts from the Complex to the Refuge without them getting in fights is super important right now."
"Which ain't gonna be easy."
"Not one bit." Nalki looks at the scattered oiler remains. "Looks like you guys did something, though."
"Ha!" The Wildbark Thwacker motions toward the broken boxes. "They did a little more than something."
"Hey, all right! So, ANYWAY. Nautilus dug up these AWESOME service packs. General-purpose, for improving reaction times, aiming systems, and defensive AI... mainly for parts that had updates after Machinauts were constructed. We looked over them, and some of you can install them."
"Sweet. Which ones get the boost?"
Nalki looks at a notepad. "Mark30-Longshot can install two packs. LV-909 "Ignem", D-07 "Ditto", and SEE-4 can install three."
(The Service Packs are a means of balancing Machinauts with a base stat total lower than 18. One Service Pack = one extra point of Accuracy, Blocking, or Reflexes, your choice. You may distribute the Service Packs as you wish. In the future, Service Packs may be available for all Machinauts, likely at the end of a Chapter as a sort of "End Reward" for the chapter.
Mark30-Longshot may install two Service Packs.
LV-909 "Ignem" may install three Service Packs.
D-07 "Ditto" may install three Service Packs.
SEE-4 may install three Service Packs.)
-The Machinauts are victorious!-
=Rout the Enemy (COMPLETE)
-OPTIONAL: Smash all the Big Metal Boxes {Reward: Default Coil [* Trinket] Recipe} (COMPLETE!)
-OPTIONAL: No Allied NPCs fully killed {Reward: Knight Bracer [* Trinket] Recipe} (COMPLETE)
-OPTIONAL: 15 Oil Fires extinguished {Reward: Fledglite Tome of Impact Retribution [* Trinket] Recipe} (COMPLETE!)
-OPTIONAL: 10 Objects Picked Up and Thrown {Reward: Bomber Gauntlets [* Trinket] Recipe} (COMPLETE!)
-Resources and Hazards-
-Water Well A (Puts out one ally's fire and removes 1d20 Fire-based hazards): Ready
-Water Well B (Puts out one ally's fire and removes 1d20 Fire-based hazards): Ready
-Water Well C (Puts out one ally's fire and removes 1d20 Fire-based hazards): Ready
-Bombshell Spawner (5 ACC, Single Attack, 25 Nrm, up to 6 targets): Ready
-Unlit Oil Puddles x 10 (Fade in 1 turn)
-Loot Earned-
+618 Crowns
+362 Heat
+4 Spark Plugs
+4 Gel Drops
+2 Ripped-Up Wanted Posters
+4 Cheap Gunpowder
+2 Grave Soil
+4 Sharp Fangs
+2 Brimstone
+4 Rock Chips
Default Coil [* Trinket] Recipe
Knight Bracer [* Trinket] Recipe
Fledglite Tome of Impact Retribution [* Trinket] Recipe
Bomber Gauntlets [* Trinket] Recipe
(Will be distributed later!)
-Player Team-
KV-103 'Fallen King' (Health: 132/180) [Midnight-Dj]
A-7 | B-8 | R-3 (ASD: -2)
]-* Weighted Anchor [UV: FMB +1] (L2 El/Pc Swd, H16/25, Acc +8, CSPD 3(+2), Com 36/30Nm/37/30Nm, Chg 18/19/21/23+51 (30%: +1 Target, 15%: +2 Targets)) {2/15 Shields Damaged}
]-Proto Sword (L5 Nrm Swd, H19/30, Acc +7, CSPD 5(+2), Com 20/22/20/22/25, Chg 40+40 (25%: +1 target)) {25/25 Sword Hits: Finishing Move "Blade of the Warrior Poet" (75 Nrm, stacking Swd DMG Med to entire party for 3 turns) is ready!}
]-Novice Duelist Blade (L5 Prc Swd, H19/30, Acc +6, CSPD 7(+2), CTR: Low, Com 18/22Nrm/18/22Nrm/22, Chg 20+20+25+40Nrm) {4/15 Attacks Evaded}
]-
[]* Bolted Non-Shield (L2 Shd, H16/25, HP 20/20, Nrm 10|Prc 0|Ele 0|Shd 0)
{}* Hefty Plate Mail (L2 Arm, H15/25) | * Hefty Plate Helm (L2 Hlm, H15/25)
677 Crowns - - - -
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB 0 (+1 w/ Boat Anchor)
-[Standard Attack - Charge Attack - Defend - Item]-
DSN-001 (Health 207/220) [Sonosuke]
A-7 | B-5 | R-6
]-* Super Arm Arm (L2 Nrm Gun, H22/25, Acc +7, ROF 7, Clip 4 x 20, Chg 55 (60%: Overkill picks new)) {10/20 Hits with 2+ bullets}
]-* Asteroid Bomb Mk II (L2 Nrm Bmb, H22/25, Acc +7, ArmSpd 4, QAt 22 (up to 4), Chg 40 (up to 10), +2 Block Close Range) {6/25 Second+ Enemy Hits}
]-
]-
[]* Bone Shield (L2 Shd, H22/25, HP 30/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Vitasuit (L2 Arm, H22/25) | * Vitacap (L2 Hlm, H21/25)
527 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
Mark30-Longshot (Health: 160/180) [Colray]
A-9 | B-5 | R-2 (ASD -2)
]-* Pummel Gun (L2 Nrm Gun, H16/25, Acc +8, ROF 5, Clip 1 x 55, Chg 75 (18%: Meatshot x1.5 damage)) {1/10 Acc-Based Bonus Damage}
]-Plywood Lumberdirk (L5 El/Pc Swd, H19/30, Acc +6, CSPD 8, CTR: Low, Com 10/10/10/16, Chg 20 (6 (5.5)%: Backstab x5 damage) {2/20 Supereffective Hits}
]-* Apprentice Orb (L2 Nrm Bomb, H16/25, Acc +7, ArmSpd 5, QAt 21 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 30 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-
[]* Bone Shield (L2 Shd, H16/25, HP 40/40, Nrm 0|Prc 0|Ele 0|Shd 50)
{}* Hefty Plate Mail (L2 Arm, H15/25) | * Hefty Plate Helm (L2 Hlm, H15/25)
552 Crowns - - - - 1 Small Heart (+20 HP)
Nrm 140|Prc 120|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun +2|Curse 0|Sleep -2|Doom 0
DMG N/A
ASI -2
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
'Cobalt' (Health: 75/100) [Hexlash]
A-6 | B-4 | R-8
]-* Weighted Frying Pan (L2 Nrm Swd, H21/25, Acc +7, CSPD 4, Com 28/31, Chg 41 (up to 3, Good Fire/Stun rate), Status: Mod Stun (Fair) and Min Fire (Fair)) {16/20 status effects}
]-Static Flash (L5 Nrm Bmb, H24/30, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {5/15 Charge Attacks} [D1]
]-
]-
[]Proto Shield (L5 Shd, H24/30, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
{}Badly Battered Brigandine (L5 Arm, H24/30) [D1] | Man With A Moon (L5 Hlm, H24/30) [D1]
952 Crowns - - - -
Nrm 54|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
LV-909 'Ignem' (Health: 100/100) [Lady-Of-War]
A-3 | B-8 | R-4
]-Bottle Rocket (L5 Nrm Bmb, H24/30, Acc +10, ArmSpd 3, CTR: Low, QAt 20 (up to 5, late 1 turn), Chg 35 (up to 12, late 2 turns)) {2/15 Hits While Defending}
]-Overclocked Light Scope (L2 Nrm Gun, H22/25, Acc +7, ROF 10, Clip 10 x 10, Chg 70) {6/20 Hits with 5+ Bullets}
]-
]-
[]Scuttled Shuttle Siding (L5 Shd, H24/30, HP 14/25, Nrm 30|Prc 0|Ele 0|Shd 0)
{}Out-of-Date Culet (L5 Arm, H24/30) | Stump (L5 Hlm, H24/30)
952 Crowns - - - - 1 Small Heart (+20 HP)
Nrm 50|Prc 0|Ele 0|Shd 0
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend]-
D-07 'Ditto' (Health: 215/220) [Spirals-Ore]
A-5 | B-1 | R-9
]-* Heavy Hatchet (L2 Nrm Swd, H12/25, Acc +8, CSPD 2, Com 36/37 (15%: +1 target), Chg 72 (30%: +1 target)) {5/10 Extra Sword Targets}
]-Simplistic Six-Shooter (L5 Nrm Gun, H14/30, Acc +6, ROF 8, CTR: Low, Clip 6 x 12, Chg 6 x 10 + 24) {13/40 Bullets Hit}
]-* Kat Claw (L2 25%Nm/75%Sh Swd, H11/25, Acc +7, CSPD 5, Com 36/37 (15%: +1 target), Chg 45 (Extra +1 Acc), +1 Attack vs. Close Range attackers) {0/5 Shields Broken}
]-* Lil' Gelato (L2 Prc Bmb, H11/25, Charge deploys Lil' Gelato (20+5% Mach (31) HP, A6|B0|R8 Turret, Frosty Spine: 1x25 Prc, 5 ROF, Slight Minor Freeze.) {3/40 Turns Active}
[]Proto Shield (L5 Shd, H14/30, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0) [D1]
{}* Vitasuit (L2 Arm, H11/25) | * Vitacap (L2 Hlm, H11/25)
452 Crowns - - - -
Nrm 40|Prc 20|Ele 20|Shd 20
Fire 0|Freeze 0|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
SEE-4 (Health: 162/200) [Eternity-Terminal]
A-7 | B-5 | R-3
]-* Heightened Plasmator (L2 Nrm Gun, H16/25, Acc +7, ROF 5, Clip 3 x 24, Chg 30 (up to 3, CataCharge on hit: 25 Nrm)) {4/15 Catalyzer Charges}
]-Cloudy Orb (L5 Nrm Bomb, H19/30, Acc +7, ArmSpd 5, CTR: Low, QAt 15 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 20 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn}
]-* Shiny Shards (L2 Pc/El Bomb, H16/25, Acc +7, ArmSpd 8, QAt 4x10 shraps, Chg 8x15 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target}
]-
[]* Tough Plank (L2 Shd, H16/25, HP 47/65, Nrm 30|Prc 20|Ele 0|Shd 0)
{}* Vitasuit (L2 Arm, H15/25) | * Warm Hat (L2 Arm, H15/25)
447 Crowns - - - -
Nrm 50|Prc 10|Ele 20|Shd 10
Fire 0|Freeze 1|Shock 0|Poison 0|Stun 0|Curse 0|Sleep 0|Doom 0
DMG N/A
ASI N/A
CTR N/A
MSI N/A
SEA N/A
FMB N/A
-[Standard Attack - Charge Attack - Defend - Item]-
-INVENTORY-
Total Crowns Earned: 636
-Prologue: 636
-Chapter 1: 441
-Consumables-
2 Curse Vials [0*]
1 Doom Vial [0*]
1 Freeze Vial [0*]
1 Health Capsule [0*]
1 Mecha Turret Kit [0*]
1 Poison Vial [0*]
1 Reconaissignal [0*]
2 Remedy Capsules [0*]
2 Shock Vials [0*]
-Materials-
9 Beast Scales
4 Ripped-Up Wanted Posters
4 Emptied Clips
4 Gel Drops
4 Brimstone
5 Scrap Metal
2 Grave Soil
3 Owlite Feather
1 Spark Plug
-Unused Gear-
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Proto Shield (L4 Shd, H12/25, HP 27/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
-Rarities-
3 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Hefty Plate Armor, Vitasuit, Hefty Plate Helm, Vitacap, Warm Hat}
**
***
****
*****