((Unfortunately, I'll have to delay tonight's post. I'll see you all tomorrow!))
Machinauts: Far Side of Cradle - A stat-based RP
((There doesn't seem to be much interest in crafting. I'll be waiting another day at least on the materials, in that case. I'll be adding the rest of the Finishing Moves over time; they'll mostly be the same, but stronger than before.))
"The Void? You don't mean... hmm, if Celloh isn't on edge because of the Swarm, then... the Apocrea, I see." Boost shivers a little. "The Strangers know a bit about the Apocrea. We call them 'the Old Terror'... There was a time when they launched an attack on our kind, long before the Isorans showed up and Tinkinzar got salty about things. Haven was the only sanctuary we had against the Apocreans, or so the legends go. Hearing the Spiral Order report Apocrean incursions was scary enough, but... Creature?"
H is looking up at Boost.
"In your time with the Apocrea, did you learn anything about any plans to... uh, attack Haven? My brother stops there from time to time."
H shakes his head.
"Phew... oh, but it's only a matter of time, isn't it. Arvaken, we aren't doomed, are we?"
"I do not know, myself. The actions of the major powers on Cradle will determine whether we live or die." Arvaken sighs. "It is clear that they must be told of these threats, and gather forces against them. If what I've seen of the Isorans' reports are true- Boost, thank you for getting the internet hooked up to my lair, by the way- then the Core is compromised, but not yet fully fallen. It is as the Ancients' prophecy spoke.
Three Eyes and One wage undying war;
Should one triumph, Cradle will be no more.
Darkness would claim all that lives on the land,
But it may be thwarted by the Torch-clan's hand.
Legions of iron, wrought by forge's glow,
Will stand tall and battle the darkness below.
It's not quite prophecy, not in the sense that Dragons and Dracolisks understand it. By that, I mean that it does not state one outcome that will be, but three outcomes, one of which must happen. The first two verses, I have pieced together in recent years from what sources I could find. But those last four verses are what the Sandlasher Nomads found five hundred and ten years ago, buried deep under the great sandpits- and what spurred your Torchbellow Clan's advances in automaton engineering, if I am not mistaken, because a reference to both a Torch-clan and a forge was obvious enough to see. Whether an individual engineer believed this prophecy or not, surely there was great reward in building a Machinaut meant to be stored away for the battle against this darkness."
"Hmm. Then if the prophecy is true," Boost says, "It would be VERY prudent to side with the Advance Force that's been going around saving the day!"
IS-M44 says, "First, though, we've got to repel this attack you keep talking about. When do you expect it to happen?"
Arvaken sighs. "It will most likely occur within the day. Where they will strike first, I know not, but I hope you are ready."
"I'm working on strategies for dealing with these incursions as we speak. That combat data's valuable... Apocreans seem to take the shape of three eyes, or of hands, when in a direct confrontation. Swords, Guns, and Bombs all seem to have their uses, and Isoran files show that they're likely to appear with other monsters such as the Undead. Corrupting or assimilating their enemies to their side seems to be their modus operandi. But it can be resisted, as H has shown us."
"Legions of steel? Old legions of the machinauts have long since been wiped out..." KV-103 commented, "Once, we could could legions of Ultranauts, a hurricane of steel and fury that crushed all that stood before it. But, those time have long since passed and we are all but a shadow of our former glory, will what that is remained suffice? Who wrote the prophecy anyway?"
((I'll post again tomorrow. Expect the next fight to start in two or three days.))
"The ones who wrote the prophecy are the Ancients- though that is a blanket term I use for many early Cradle civilizations. They were around longer even than the Dragons... only the Gremlin species was born earlier, and even their societies are vastly different from before." Arvaken says, "What I can tell is that Ancients wrote this prophecy on a cue from the Core Entity."
"As for whether you will suffice... I am aware that your people have gone through great hardship. But even so, you can stand and weather this tide. The Swarm and the Apocrea cannot stand together and fight, no matter how dire their situation grows. Only if one subsumes the other will that one emerge victorious. Meanwhile, you do not need to stand alone. Are you not allies with the Geonids already? I expect they recognize the threat the Swarm poses, just as you do. And slowly, the Clans of Tinkinzar and the Isorans are learning what their most hated enemy ought to be. Your duty, as the prophesied legion of iron, is to lead the charge. Others will see the importance of what you do, and gather to your banner."
"Right." IS-M44 says, "Thanks, Arvaken. Once we're done browsing Boost's stock, we'll make for Dragonspire City. Ignem, you had a hunch as to which of the Council was working for the Apocrea?"
((For a refresher on who's who in the Council, here's this again. The next battle starts tomorrow.))
You're interrupted by a sudden transmission from another Machinaut. "This is POL-204! Do you copy?"
"204! What's the issue?"
POL-204's voice is panicked. "What you warned us might happen, happened. Kaan knew you couldn't watch us while the Council was in session, and that's when he made his move. He's publicly announced that he intends to give the whole of Dragonspire to the Apocrea! The rest of the Council is trying to oppose him, but he has a force of corrupted Dracolisks and a small army of constructs and undead on his side!"
"No! How are the other POL units holding up?"
"They'll be all right if nothing else attacks, but 125 has taken severe damage. He stood up and fired his Doubleshooter to help Elder Aegir and Matik2002 retreat to cover, and Kaan responded to that with flame breath... It was a good thing Ignem spoke up when she did! POL-125 wouldn't have survived if he'd not brought along that Wetstone Pendant as a precaution. Conventional cameras have been jammed by one of Kaan's devices, but I kept my combat data recording as always. I've been dumping the recordings before, but Kirisia made it clear it's perfectly legal to spread this one around."
"Upload it. I'll mobilize the Advance Force in the meantime."
----
POL-204's recording shows the Council gathered, with each Faction Elder in their usual seat. "The Dragonspire Council of Scales is now assembled to discuss matters regarding the alliance between the Torchbellow Gremlin Clan and Dragonspire against the Swarm," one of the Judges flanking the Elders states, in a bored tone. "Solvariel will take the floo-"
"No." Kaan steps forward. "I will take the floor."
Solvariel glares at Kaan. "Now what could possibly motivate you to do that? But, go ahead. Say what you have to say, if it's worth interrupting this discussion."
"Our species is constantly in strife. The land around us is vicious and violent, the Swarm threatens to devour us all, and even our own minds fail us. We all remember the atrocities Obsidithax committed against the Torchbellow Gremlin Clan."
Some of the POL units shudder as Kaan continues. "We need order. And we are not finding order."
"Is this going anywhere, Elder Kaan?" Aegir shakes his head. "We already know there is disorder in our state. There is disorder all over Cradle."
"And yet you aren't seeking true order. Only a mockery of order! Look at the morons the Thunderguards and Sunflares picked for their elders!"
Kirisia looks genuinely shocked (and quite angry) at Kaan's remark, while Solvariel snaps, "Kaan! What's gotten into you? I know I'm one to talk, but this is hardly the sort of rhetoric suited for the political arena!"
"We need order. And we will have it. I have found the meaning of true order in Stark Citadel. Behold."
Kaan lifts his wing, and instantly, a majority of the Judges in the room lift theirs as well. Only Galvaron and the Voxis Judges are not doing so. "Perfect synergy. Perfect order. Not a thing out of place. Apply this to our entire Sky Patrol, and the Swarm will fall with or without Machinaut aid."
Aegir and Kirisia stand up on all fours, prepared to fight, while Kaan continues. "The Machinauts once boasted superior coordination, and with this, they destroyed the invaders that threatened their home. Now, we can gain the ultimate coordination, even beyond that of Constructs. My research in Stark Citadel opened my eyes. The Three-Eyed- those you call the Apocrea- are Dragonspire's best choice. Its only choice! Submit to the Apocrea. It is the only thing we can do. The only thing we should do!"
"To hell with that!" Kirisia shouts, "Aegir! This proposal is against the law, right?"
"It is absolutely against the law. Specifically, the 85th Federal Statute of Dragonspire states that all citizens of Dragonspire have a right to their own mind, and that the act of supernaturally manipulating the minds of a citizen of Dragonspire, Dracolisk or otherwise, constitutes felonious assault-"
Aegir ducks under a gout of burning Dragonbreath from Kaan. "-on par with the instance just seen here. Kaan, do you really think you can survive starting a fight in here?"
Kaan shouts, "Laws that prohibit true order are not laws!" And with that, Apocrean Binders burst into the room. Sky Patrol units move to intercept them, but the Judges corrupted by the Apocrea start attacking them. The rest of the Council gets up and prepares to fight back against this sudden assault.
"Get back!" Kyanee shouts, "Anyone who can't fight, follow me!" POL-204 grabs his gun and follows Kyanee, along with the other POL units and a small number of lesser Dracolisks, and that's all that is shown.
----
"We're with Kyanee and Aegir now. I had to run... I haven't got the firepower to stand up against so many Dracolisks. Poor POL-125, damaged like that... I'm sorry! If I wasn't such a coward..."
"Don't beat yourself up, 204. You did your jobs, all of you. At least the remaining council members are still allied with us. Advance Force, finish up any crafting you're doing and prepare to march." IS-M44 lets out a long sigh. "Who'd have thought Kaan would be so brazen as to start a fight in the midst of the council? I'm contacting HOLM-35 and Scarlet Heir now."
"My sprites have finally spotted the chaos erupting in Dragonspire... That was their move." Arvaken says, "Now, your move is next. You must destroy Elder Kaan, and any Apocreans he has brought with him. Some of the corrupted Dracolisks will not yet be beyond saving... it would bode well for your alliance if you freed them from this without killing them. But if you must... anything is better than a life under Apocrean control."
"Kaan won't find order in the void," KV-103 said, "Only peace in OBLIVION!"
(Also Steam Mobile Authenticator is a horrible, horrible nuisance.)
"I knew it." I said. "Now I regret having not spoken up sooner. That madman..."
((I may be absent tomorrow and/or the day after for 4th of July related stuff. I'll do what I can to keep posted on that.
I'll save the Loot-related stuff for next Crafting opportunity. Boost will have some nice recipes available at that point, including 4* Trinket upgrades (with new ones being acquired through side objectives as usual) and modifiers for the new Finisher system.
Finally, Checkpoint is active. Only KV-103 and Ignem posted... I'm really sorry about Stark Citadel going on for way too long. If you're listed as "Inactive", then you can return immediately by just posting what attack you use, and you can use a Charge Attack instantly if a battle has gone on for a turn or more.))
"All right, then." Boost packs up his Alchemy Machine. "Good luck to you all!"
With nothing left to buy, you leave Arvaken's lair and make for Dragonspire. H follows you out of Arvaken's gardens, but stops for a moment. You notice that he's dropped the Mirror Knight's body in the previous battle; the body is lying by the elevator you used to get to Arvaken's gardens.
H picks up the Mirror Knight's sword, and plants it in the earth, placing the Mirror Knight's body in front of it. This will have to do for now; it continues to follow you.
---
You reach Dragonspire City as swiftly as you can. Dracolisk breath lights up the sky above the large stone towers. Shaky, chaotic battle lines have formed above the ground. The Sky Patrol are recognizable by their silver-trimmed armor, and they trade blows with assimilated Dracolisks, distinguished by the unnatural black light that now obscures their eyes. You're approaching from what currently is the left flank of Kaan's forces.
Two of the assimilated Dracolisks peel off to attack you as you move through a pass with metal Clockwork walls on each side. H moves to intercept one, phasing through the walls to confound it with hit-and-run attacks. The other, a powerful Sun Dracolisk, lands in front of you.
"That one's breath weapon will inflict Stun. KV-103, your armor resists Stun, so try and get its attention."
-Field Effects-
-Loot-
(This needs to be applied!)
-18119 Crowns
-2092 Heat
-3 4* Alchemical Bases
-Spark of Life
[Loot Owed: Materials from Corrupted Overlichen, Bane Claw, 3 Frozen Shamblers, 1 Beast-Tamer Zombie, 3 Undead Hunting Wolvers, 2 Pesky Scarabs, 5 Ancient Crusaders, Ancient Hospitaller, 2 Notorious Kleptolisks, 3 Slush Puppies, 1 Accursed Howlitzer]
(Apocreans don't drop Crowns or Heat.)
-Apocrea (ENEMY)-
Assimilated Sun Dracolisk [A7|B7|R6] - 10000/10000 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row 0
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Stun | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Light Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Stun | Beam Breath: Charge Attack, 6 ACC, 3500 Ele, Good Chance of Strong Stun}
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 32
Royal: 0
Thrynn: 1
-Player Parameters-
King: 10200/10200 HP -- [ KO Meter: ................ ] -- 0 Retribution (2/5)
Ignem: 5200/5200 HP -- 1 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 0 Crowns and 0 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 62170 Crowns and 10021 Heat upon returning)
--
-Shields- (Still not entirely updated)3
KV-103: 75/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)
-Finishing Moves-
KV-103: 0/900 FP
Ignem: 0/900 FP
Finisher Field Guide
(This section is a work in progress.)
-Combo Attack Log-1
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
H4-D35 "Edolas" Stats [Edolas]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes
12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles
11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks
3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
6 **** Obsidian Fragment
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
2 **** Whimsical Reactant
5 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
33 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"... what happened to the strike force?!" KV-103 turned to Ignem, then turned to the slavering Dracolisk, "Regardless. We shall press on."
[Flourish standard -> Assimilated sun dracolisk]
"Just the two of us..." I mused. "But that won't discourage me. Kaan must be stopped, whatever the cost. To see more Dracolisks follow Obsidithax's example...it's plain sad."
[Grand Flourish: Charge]
((Going to have to miss today. But I might be on tomorrow, so either see you tomorrow or Wednesday.))
((Darn. Won't be able to finish tonight either. I'll see you all tomorrow!))
Turn Order Roll: 2,1,2
Sun Dracolisk: 6 + 2 = 8 (26/100)
KV-103: 3 + 1 - 2 ASI = 2
Ignem: 6 + 2 = 8 (20/100)
Assimilated Sun Dracolisk: Beam Breath -> KV-103
Roll: 53. No Instacharge.
Ignem: Charge w/ Grand Flourish -> Assimilated Sun Dracolisk
Roll: 9. No Instacharge.
KV-103: Standard w/ Grand Flourish -> Assimilated Sun Dracolisk
5 swings @ 11 ES -- 7,8,13,10,7. 4 hits! 2413 damage.
4 KO points gained!
---
"I've got the rest of the team checking your flanks for hidden hostiles. If it looks like you need backup, I'll send some of them in, but I think you can take this one while he's on his own."
The Dracolisk rears back, preparing to unleash a focused blast of light breath.
-Field Effects-
-Loot-
(This needs to be applied!)
-18119 Crowns
-2092 Heat
-3 4* Alchemical Bases
-Spark of Life
[Loot Owed: Materials from Corrupted Overlichen, Bane Claw, 3 Frozen Shamblers, 1 Beast-Tamer Zombie, 3 Undead Hunting Wolvers, 2 Pesky Scarabs, 5 Ancient Crusaders, Ancient Hospitaller, 2 Notorious Kleptolisks, 3 Slush Puppies, 1 Accursed Howlitzer]
(Apocreans don't drop Crowns or Heat.)
-Apocrea (ENEMY)-
Assimilated Sun Dracolisk [A7|B7|R6] - 7587/10000 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row 0
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Stun | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Light Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Stun | Beam Breath: Charge Attack, 6 ACC, 3500 Ele, Good Chance of Strong Stun}
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 32
Royal: 0
Thrynn: 1
-Player Parameters-
King: 10200/10200 HP -- [ KO Meter: ||||............ ] -- 0 Retribution (2/5)
Ignem: 5200/5200 HP -- 1 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 0 Crowns and 0 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 62170 Crowns and 10021 Heat upon returning)
--
-Shields- (Still not entirely updated)3
KV-103: 75/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)
-Finishing Moves-
KV-103: 0/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack)
Ignem: 0/900 FP (20FP/ricochet or splitshot target, 20FP/Sword hit, 35FP/dodged attack, 40FP/enemy targeted twice or more in a row)
Finisher Field Guide
(This section is a work in progress.)
-Combo Attack Log-1
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
H4-D35 "Edolas" Stats [Edolas]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes
12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles
11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks
3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
6 **** Obsidian Fragment
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
2 **** Whimsical Reactant
5 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
33 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"... more troops on the flank rather than the tip of the assault?" KV-103, "Your, tactics, sure is peculiar adjutant..."
[Flourish standard -> Assimilated Sun Dracolisk]
Turn Order Roll: 2,1,2
Sun Dracolisk: 6 + 3 = 9
KV-103: 3 + 2 - 2 ASI = 3
Ignem: 6 + 2 = 8
Assimilated Sun Dracolisk: Unleash Beam Breath -> KV-103
1 shot @ 11 ES/6 BlS -- 9. Blocked! Shield down! 3125 damage.
KV-103 gained 40 FP!
Ignem: Fire Charge w/ Grand Flourish -> Assimilated Sun Dracolisk
3 swings @ 11 ES -- 6,2,7. 3 hits! 4849 damage.
Ignem gained 60 FP!
KV-103: Standard w/ Grand Flourish -> Assimilated Sun Dracolisk
5 swings @ 11 ES -- 5,5,10,6,1. 4 hits! 3149 damage. Down!
KV-103 gained 200 FP!
5 KO points gained!
---
"Normally, I wouldn't devote so much effort to watching our backs. But the Apocreans aren't a normal enemy, and we never know when they'll jump out. H's ability to phase through walls probably isn't unique to him alone. Once we get further in, the plan is to have the others make tactical advances into the city at the same time as yours and secure alternate escape routes for the POL units."
As you strike the final blow, the strange ebon light around its eyes fades. It lets out no defiant roar, as Dracolisks dying in battle are known to do, but instead falls silently to the ground. "Good work. But don't let your guard down."
Another thud sounds from the other side of the walls as H phases back to your side. It's defeated its own foe. In the sky, the Sky Patrol are making advances on your side of the city, but on the opposite side, Kaan's forces are pushing forward. You notice a small group of three assimilated Dracolisks raining down breath weapons at a small- well, relatively small- building on the outskirts near your location. And lying on your side of the building, you spot a set of disabled Mining Retrodes...
"Ah ha... I've got a plan. Make for that building and get ready to patch in to those Retrodes!"
-Field Effects-
-Loot-
(This needs to be applied!)
-18119 Crowns
-2092 Heat
-3 4* Alchemical Bases
-Spark of Life
[Loot Owed: Materials from Corrupted Overlichen, Bane Claw, 3 Frozen Shamblers, 1 Beast-Tamer Zombie, 3 Undead Hunting Wolvers, 2 Pesky Scarabs, 5 Ancient Crusaders, Ancient Hospitaller, 2 Notorious Kleptolisks, 3 Slush Puppies, 1 Accursed Howlitzer]
(Apocreans don't drop Crowns or Heat.)
-Apocrea (ENEMY)-
Assimilated Sun Dracolisk down! (-362, KV-103's Grand Flourish)
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 32
Royal: 0
Thrynn: 1
-Player Parameters-
King: 7075/10200 HP -- [ KO Meter: |||||||||....... ] -- 3200 Retribution (2/5)
Ignem: 5200/5200 HP -- 1 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 0 Crowns and 0 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 62170 Crowns and 10021 Heat upon returning)
--
-Shields- (Still not entirely updated)3
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)
-Finishing Moves-
KV-103: 240/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack)
Ignem: 60/900 FP (20FP/ricochet or splitshot target, 20FP/Sword hit, 35FP/dodged attack, 40FP/enemy targeted twice or more in a row)
Finisher Field Guide
(This section is a work in progress.)
-Combo Attack Log-1
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
H4-D35 "Edolas" Stats [Edolas]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes
12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles
11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks
3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
6 **** Obsidian Fragment
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
2 **** Whimsical Reactant
5 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
33 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"Order received..." KV-103 said, turning to LV-909, "Ignem, time to move..."
((The next battle will be ready tomorrow. See you then.))
The Assimilated Sun Dracolisk dropped one Small Heart!
KV-103 regained 200 Health.
---
You reach the side of the building. Radar picks up a single Dracolisk and a few medium-sized creatures inside, and judging by the indiscriminate aim of the assimilated Dracolisks, they're all up against Kaan. A blast of fiery Dracolisk breath sets the building aflame, further damaging its structure.
"All right, patch me into those Retrodes. The hostiles are too high up for us to reach, but Mining Retrodes of this caliber are equipped with grappling hooks to extract items from across cliffs or out of dangerous areas, and they're strong enough to pull the Dracolisks down. Once they do, strike them with all your might!"
The three Retrodes whirr to life, their Mist batteries still fairly charged. You can see a strange ballistic device near their optics; the usual Retrobeam must be replaced with Grappling Hooks for this kind of Retrode. They appear willing to follow your directions. "There you go. Handle them with care- we need them alive to pull the Dracolisks out of the air, but these appear to be worn out from use."
Direct the Retrodes! You could focus fire on one Dracolisk at a time, or pull them all down and take aggression off the building immediately.
-Victory Conditions-
-Evacuate the POL units while fighting Kaan's forces!
OPTIONAL: Save the building from its attackers [Reward: ???]
-Buffs and Debuffs-
Building: Strong Fire (2 turns remain, 750 DPT)
-Field Effects-
-Loot-
(This needs to be applied!)
-18119 Crowns
-2092 Heat
-3 4* Alchemical Bases
-Spark of Life
[Loot Owed:
-Everything from Assimilated Sun Dracolisk
-Materials from Corrupted Overlichen, Bane Claw, 3 Frozen Shamblers, 1 Beast-Tamer Zombie, 3 Undead Hunting Wolvers, 2 Pesky Scarabs, 5 Ancient Crusaders, Ancient Hospitaller, 2 Notorious Kleptolisks, 3 Slush Puppies, 1 Accursed Howlitzer]
(Apocreans don't drop Crowns or Heat.)
-Apocrea (ENEMY)-
Assimilated Fire Dracolisk [A7|B7|R6] - 12000/12000 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row X (Too high to hit with Melee weapons; cannot Headbutt or Tail Swipe)
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/Pc, Fair Chance of Moderate Fire | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Fire Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Fire | Fire Ball: 6 ACC, 1500 Ele (up to 3), Good Chance of Moderate Fire}
Assimilated Storm Dracolisk [A7|B7|R6] - 11500/11500 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row X (Too high to hit with Melee weapons; cannot Headbutt or Tail Swipe)
{Headbutt: 7 ACC, 5 SPD, 1800 Pc/El, Fair Chance of Moderate Shock | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Lightning Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Shock | Megavolt Breath: Overcharge Attack, 8 ACC, 4500 Ele, Good Chance of Strong Shock}
Assimilated Moon Dracolisk [A7|B7|R6] - 12500/12500 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row X (Too high to hit with Melee weapons; cannot Headbutt or Tail Swipe)
{Headbutt: 7 ACC, 5 SPD, 1800 Pc/El, damage x1.5 to Sleeping enemies | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Night Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Sleep | Moonbomb: 6 ACC, 1200 Shd, Fair Chance of Moderate Sleep}
-Dragonspire (ALLY)-
H - 2800/2800 HP
A-10 | B-2 | R-8
1200 Nrm | 1200 Prc | 1200 Ele | 1200 Shd | Row 0
))) Liberation (6 ACC, 7 ROF, 8x400 Nameless, Good Chance of Moderate Fire)
))) Base Down (2 ACC, 1 shot, temporarily lowers base of target's health, absorbs 75% HP from anything with an incompatible digit)
))) Repeat (On using one attack, use the same attack again with a -2 turn order)
))) Rebel Yell (Heals one target for 1 HP, lowered by all four defenses)
Building [A0|B2|R0] - 12122/45000 HP | 2000 Nrm | 8000 Prc | 500 Ele | 1000 Shd | Row 0
{Large Size: Multi-target attacks hit 5 less extra targets when aiming at this target}
Type-IV Mining Retrode A [A8|B2|R10] - 3202/7000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Mining Drill: 7 ACC, 8 CSPD, 1/1/1/1/1/1 followed by 725*(number of hits) Prc | Retrohook: 10 ACC, 1 shot, 200 Prc, Pulls Longrange targets to row 0 | AWAITING ORDERS}
Type-IV Mining Retrode B [A8|B2|R10] - 3165/7000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Mining Drill: 7 ACC, 8 CSPD, 1/1/1/1/1/1 followed by 725*(number of hits) Prc | Retrohook: 10 ACC, 1 shot, 200 Prc, Pulls Longrange targets to row 0 | AWAITING ORDERS}
Type-IV Mining Retrode C [A8|B2|R10] - 3238/7000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Mining Drill: 7 ACC, 8 CSPD, 1/1/1/1/1/1 followed by 725*(number of hits) Prc | Retrohook: 10 ACC, 1 shot, 200 Prc, Pulls Longrange targets to row 0 | AWAITING ORDERS}
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 7275/10200 HP -- [ KO Meter: |||||||||....... ] -- 3200 Retribution (2/5)
Ignem: 5200/5200 HP -- 1 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 0 Crowns and 0 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 62170 Crowns and 10021 Heat upon returning)
--
-Shields- (Still not entirely updated)3
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)
-Finishing Moves-
KV-103: 240/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack)
Ignem: 60/900 FP (20FP/ricochet or splitshot target, 20FP/Sword hit, 35FP/dodged attack, 40FP/enemy targeted twice or more in a row)
Finisher Field Guide
(This section is a work in progress.)
-Combo Attack Log-1
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
H4-D35 "Edolas" Stats [Edolas]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes
12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles
11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks
3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
6 **** Obsidian Fragment
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
2 **** Whimsical Reactant
5 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
33 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"This situation is getting nastier by the minute..." I mused.
Then I noticed the grappling hooks on the Mining Retrodes.
"Let's pull them all down to the ground."
[Command: Type-IV Mining Retrode C: Retrohook: Assimilated Moon Dracolisk]
[Grand Flourish: Charge]
"If only we had hooks like this 200 years ago, maybe we could have saved the city..."
INITIATING COMMAND LINK TARGET: TYPE-4 MINING RETRODES
[Command: Type-IV mining retrode B: retrohook-> Assimilated storm Dracolisk]
[Command: Type-IV mining retrode A: mining drill -> Assimilated storm Dracolisk]
[H Liberation??? -> Assimilated Storm Dracolisk]
[Flourish standard -> Assimilated storm dracolisk]
((Well, unfortunately plans didn't go as expected and I'm going to have to delay tonight's post. I'll see you all tomorrow.))
Turn Order Roll: 1,3,1,3,1,2,2,1,2
Fire Dracolisk: 6 + 1 = 7
Storm Dracolisk: 6 + 3 = 9
Moon Dracolisk: 6 + 1 = 7
Mining Retrode A: 10 + 3 = 13
Mining Retrode B: 10 + 1 = 11
Mining Retrode C: 10 + 2 = 12
H: 8 + 2 = 10 (Repeat at 8)
KV-103: 3 + 1 - 2 ASI = 2
Ignem: 6 + 2 = 8
"ORDERS RECEIVED."
Mining Retrode A waits for its chance!
Mining Retrode C: Retrohook -> Assimilated Moon Dracolisk
1 shot @ 15 ES -- 11. Hit! 200 damage.
Assimilated Storm Dracolisk was pulled to the ground!
Mining Retrode B: Retrohook -> Assimilated Storm Dracolisk
1 shot @ 15 ES -- 14. Hit! 200 damage.
Assimilated Storm Dracolisk was pulled to the ground!
Mining Retrode A: Mining Drill -> Assimilated Storm Dracolisk
6 swings @ 12 ES -- 12,6,3,14,8,7. 5 hits! 5 damage
+ 3625 damage! (3630 total)
H: Liberation -> Assimilated Storm Dracolisk
8 shots @ 13 ES -- 14,10,14,4,9,16,10,9. 5 hits! 2000 damage. Assimilated Storm Dracolisk catches Fire!
Assimilated Storm Dracolisk takes 500 damage from Fire.
Storm Dracolisk: Megavolt Breath -> Ignem
Roll: 89. No Instacharge.
Repeat!
H: Liberation -> Assimilated Storm Dracolisk
8 shots @ 13 ES -- 8,6,2,9,7,5,9,2. 8 hits! 3200 damage.
Ignem: Charge Attack w/ Grand Flourish -> Assimilated Moon Dracolisk
Roll: 29. No instacharge.
Fire Dracolisk: Fire Ball -> Building
1 shot @ 12 ES -- 11. Hit!
Moon Dracolisk: Night Breath -> KV-103
Roll: 90. No Instacharge.
KV-103: Standard w/ Grand Flourish -> Assimilated Storm Dracolisk
5 swings @ 11 ES -- 4,8,5,2,11. 4 hits! 2376 damage. Down!
KV-103 gains 160 FP and 4 KO Points.
Building takes 750 damage from fire.
-----
The Assimilated Fire Dracolisk continues to attack the building, even though the Moon Dracolisk is responding to your attack. Perhaps assimilation hampers their ability to plan on the spot?
"Careful. That Moon Dracolisk can put you to Sleep, and if it does, you won't be able to defend the building or yourselves. Devote some firepower to putting it down!"
-Victory Conditions-
-Evacuate the POL units while fighting Kaan's forces!
OPTIONAL: Save the building from its attackers [Reward: ???]
-Buffs and Debuffs-
Building: Strong Fire (1 turn remains, 750 DPT)
-Field Effects-
-Loot-
(This needs to be applied!)
-18119 Crowns
-2092 Heat
-3 4* Alchemical Bases
-Spark of Life
[Loot Owed:
-Everything from Assimilated Sun Dracolisk
-Materials from Corrupted Overlichen, Bane Claw, 3 Frozen Shamblers, 1 Beast-Tamer Zombie, 3 Undead Hunting Wolvers, 2 Pesky Scarabs, 5 Ancient Crusaders, Ancient Hospitaller, 2 Notorious Kleptolisks, 3 Slush Puppies, 1 Accursed Howlitzer]
(Apocreans don't drop Crowns or Heat.)
-Apocrea (ENEMY)-
Assimilated Fire Dracolisk [A7|B7|R6] - 12000/12000 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row X (Too high to hit with Melee weapons; cannot Headbutt or Tail Swipe)
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/Pc, Fair Chance of Moderate Fire | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Fire Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Fire | Fire Ball: 6 ACC, 1500 Ele (up to 3), Good Chance of Moderate Fire}
Assimilated Storm Dracolisk down! (-406, KV-103's Grand Flourish)
Assimilated Moon Dracolisk [A7|B7|R6] - 12300/12500 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row 0
{Headbutt: 7 ACC, 5 SPD, 1800 Pc/El, damage x1.5 to Sleeping enemies | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Night Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Sleep | Moonbomb: 6 ACC, 1200 Shd, Fair Chance of Moderate Sleep}
-Dragonspire (ALLY)-
H - 2800/2800 HP
A-10 | B-2 | R-8
1200 Nrm | 1200 Prc | 1200 Ele | 1200 Shd | Row 0
))) Liberation (6 ACC, 7 ROF, 8x400 Nameless, Good Chance of Moderate Fire)
))) Base Down (2 ACC, 1 shot, temporarily lowers base of target's health, absorbs 75% HP from anything with an incompatible digit)
))) Repeat (On using one attack, use the same attack again with a -2 turn order)
))) Rebel Yell (Heals one target for 1 HP, lowered by all four defenses)
Building [A0|B2|R0] - 9997/45000 HP | 2000 Nrm | 8000 Prc | 500 Ele | 1000 Shd | Row 0
{Large Size: Multi-target attacks hit 5 less extra targets when aiming at this target}
Type-IV Mining Retrode A [A8|B2|R10] - 3202/7000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Mining Drill: 7 ACC, 8 CSPD, 1/1/1/1/1/1 followed by 725*(number of hits) Prc | Retrohook: 10 ACC, 1 shot, 200 Prc, Pulls Longrange targets to row 0 | AWAITING ORDERS}
Type-IV Mining Retrode B [A8|B2|R10] - 3165/7000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Mining Drill: 7 ACC, 8 CSPD, 1/1/1/1/1/1 followed by 725*(number of hits) Prc | Retrohook: 10 ACC, 1 shot, 200 Prc, Pulls Longrange targets to row 0 | AWAITING ORDERS}
Type-IV Mining Retrode C [A8|B2|R10] - 3238/7000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Mining Drill: 7 ACC, 8 CSPD, 1/1/1/1/1/1 followed by 725*(number of hits) Prc | Retrohook: 10 ACC, 1 shot, 200 Prc, Pulls Longrange targets to row 0 | AWAITING ORDERS}
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 7275/10200 HP -- [ KO Meter: |||||||||....... ] -- 3200 Retribution (2/5)
Ignem: 5200/5200 HP -- 1 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 0 Crowns and 0 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 62170 Crowns and 10021 Heat upon returning)
--
-Shields- (Still not entirely updated)3
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)
-Finishing Moves-
KV-103: 400/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack)
Ignem: 60/900 FP (20FP/ricochet or splitshot target, 20FP/Sword hit, 35FP/dodged attack, 40FP/enemy targeted twice or more in a row)
Finisher Field Guide
(This section is a work in progress.)
-Combo Attack Log-1
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
H4-D35 "Edolas" Stats [Edolas]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes
12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles
11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks
3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
6 **** Obsidian Fragment
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
2 **** Whimsical Reactant
5 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
33 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
TARGET LOCKED
"I would usually have taken pleasure in taking down these scaled beasts," KV-103 commented, "But their sheer delusion in their defection to the Apocrea make this more of a mercy killing than anything else. Adjutant, do you have a fix on Kaan's location? Maybe we can still sever the head off the serpent before it grows into a hydra."
[Command: Type-IV Mining Retrode A Mining Drill -> Assimilated Moon Dracolisk]
[Command: H Liberation ??? -> Assimilated Moon Dracolisk]
[Command: Type-IV Mining Retrode B Retrohook -> Assimilated Fire Dracolisk]
[Charge grand flourish -> Assimilated Fire Dracolisk]
((Darn. Plans got in the way again and I can't post tonight. See you all tomorrow.))
OOC: I made some new comic and some new models.
Turn Order Roll: 3,3,3,2,2,1,3,3
Fire Dracolisk: 6 + 3 = 9 (77/100)
Moon Dracolisk: 6 + 3 = 9 (43/100)
Mining Retrode A: 10 + 3 = 13
Mining Retrode B: 10 + 2 = 12
Mining Retrode C: 10 + 2 = 12
H: 8 + 1 = 9 (Repeat at 7) (63/100)
KV-103: 3 + 3 - 2 ASI = 4
Ignem: 6 + 3 = 9 (91/100)
"CHAAAARGE."
Mining Retrode A Mining Drill -> Assimilated Moon Dracolisk
6 swings @ 12 ES -- 12,6,3,14,8,7. 5 hits! 5 damage
+ 3625 damage! (3630 total)
Mining Retrode B: Retrohook -> Assimilated Fire Dracolisk
1 shot @ 15 ES -- 6. Hit! 200 damage.
Assimilated Storm Dracolisk was pulled to the ground!
Mining Retrode C: Mining Drill -> Assimilated Moon Dracolisk
6 swings @ 12 ES --11,11,1,6,11,8. 6 hits! 6 damage
+ 4350 damage! (4356 total)
Ignem: Fire Charge Attack w/ Grand Flourish -> Assimilated Moon Dracolisk
3 swings @ 11 ES -- 9,7,4. 3 hits! 4849 damage. Down!
Fire Dracolisk: Charge w/ Fire Breath -> Mining Retrode B
Roll: 59. No instacharge.
H: Liberation -> Assimilated Fire Dracolisk
8 shots @ 13 ES -- 7,5,10,12,9,14,10,12. 7 hits! 2800 damage.
Repeat!
H: Liberation -> Assimilated Fire Dracolisk
8 shots @ 13 ES -- 11,14,7,3,10,3,5,2. 7 hits! 2800 damage.
KV-103: Standard w/ Grand Flourish -> Assimilated Fire Dracolisk
5 swings @ 11 ES -- 10,16,15,11,6. 2 hits! 2376 damage.
KV-103 gains 2 KO Points.
Building takes 750 damage from fire.
-----
"Working on it. Recons last spotted him checking the Aether Beacon we found earlier, but... something chased him to the east. Something that uses magic to shoot laser beams. Recons are giving the place a wide berth, because it was firing on the Sky Patrol too."
"That building's in sorry shape... but it looks like whoever's in it is still inside, and the fires have mostly gone out. Finish off that Fire Dracolisk and give it a look."
-Victory Conditions-
-Evacuate the POL units while fighting Kaan's forces!
OPTIONAL: Save the building from its attackers [Reward: ???]
-Buffs and Debuffs-
-Field Effects-
-Loot-
(This needs to be applied!)
-18119 Crowns
-2092 Heat
-3 4* Alchemical Bases
-Spark of Life
[Loot Owed:
-Everything from Assimilated Sun Dracolisk
-Materials from Corrupted Overlichen, Bane Claw, 3 Frozen Shamblers, 1 Beast-Tamer Zombie, 3 Undead Hunting Wolvers, 2 Pesky Scarabs, 5 Ancient Crusaders, Ancient Hospitaller, 2 Notorious Kleptolisks, 3 Slush Puppies, 1 Accursed Howlitzer]
(Apocreans don't drop Crowns or Heat.)
-Apocrea (ENEMY)-
Assimilated Fire Dracolisk [A7|B7|R6] - 4118/12000 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row 0
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/Pc, Fair Chance of Moderate Fire | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Fire Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Fire | Fire Ball: 6 ACC, 1500 Ele (up to 3), Good Chance of Moderate Fire}
Assimilated Storm Dracolisk down! (-406, KV-103's Grand Flourish)
Assimilated Moon Dracolisk down! (-535, Ignem's Grand Flourish)
-Dragonspire (ALLY)-
H - 2800/2800 HP
A-10 | B-2 | R-8
1200 Nrm | 1200 Prc | 1200 Ele | 1200 Shd | Row 0
))) Liberation (6 ACC, 7 ROF, 8x400 Nameless, Good Chance of Moderate Fire)
))) Base Down (2 ACC, 1 shot, temporarily lowers base of target's health, absorbs 75% HP from anything with an incompatible digit)
))) Repeat (On using one attack, use the same attack again with a -2 turn order)
))) Rebel Yell (Heals one target for 1 HP, lowered by all four defenses)
Building [A0|B2|R0] - 9247/45000 HP | 2000 Nrm | 8000 Prc | 500 Ele | 1000 Shd | Row 0
{Large Size: Multi-target attacks hit 5 less extra targets when aiming at this target}
Type-IV Mining Retrode A [A8|B2|R10] - 3202/7000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Mining Drill: 7 ACC, 8 CSPD, 1/1/1/1/1/1 followed by 725*(number of hits) Prc | Retrohook: 10 ACC, 1 shot, 200 Prc, Pulls Longrange targets to row 0 | AWAITING ORDERS}
Type-IV Mining Retrode B [A8|B2|R10] - 3165/7000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Mining Drill: 7 ACC, 8 CSPD, 1/1/1/1/1/1 followed by 725*(number of hits) Prc | Retrohook: 10 ACC, 1 shot, 200 Prc, Pulls Longrange targets to row 0 | AWAITING ORDERS}
Type-IV Mining Retrode C [A8|B2|R10] - 3238/7000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Mining Drill: 7 ACC, 8 CSPD, 1/1/1/1/1/1 followed by 725*(number of hits) Prc | Retrohook: 10 ACC, 1 shot, 200 Prc, Pulls Longrange targets to row 0 | AWAITING ORDERS}
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 7275/10200 HP -- [ KO Meter: |||||||||||..... ] -- 1712 Retribution (2/5)
Ignem: 5200/5200 HP -- 1 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 0 Crowns and 0 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 62170 Crowns and 10021 Heat upon returning)
--
-Shields- (Still not entirely updated)3
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)
-Finishing Moves-
KV-103: 400/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack)
Ignem: 60/900 FP (20FP/ricochet or splitshot target, 20FP/Sword hit, 35FP/dodged attack, 40FP/enemy targeted twice or more in a row)
Finisher Field Guide
(This section is a work in progress.)
-Combo Attack Log-1
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
H4-D35 "Edolas" Stats [Edolas]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes
12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles
11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks
3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
6 **** Obsidian Fragment
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
2 **** Whimsical Reactant
5 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
33 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
Turn Order Roll: 3,1,3,2,1,1,2
Fire Dracolisk: 6 + 3 = 9 (77/100)
Mining Retrode A: 10 + 1 = 11
Mining Retrode B: 10 + 3 = 13
Mining Retrode C: 10 + 2 = 12
H: 8 + 1 = 9 (Repeat at 7) (63/100)
KV-103: 3 + 1 - 2 ASI = 2
Ignem: 6 + 2 = 8
"PEACE THROUGH POWER TOOLS."
Mining Retrode B: Mining Drill -> Assimilated Fire Dracolisk
6 swings @ 12 ES -- 9,4,14,9,8,2. 5 hits! 5 damage
+ 3625 damage! (3630 total)
Mining Retrode C Mining Drill -> Assimilated Fire Dracolisk
6 swings @ 12 ES -- 4,4,8,6,1,5. 6 hits! 6 damage
+ 4350 damage! (4356 total) Down!
-----
A single civilian Dracolisk, not assimilated at all, pokes its head out of the damaged building. "The Advance Force? Did you... Thank you."
Behind him, two Graingear Clan gremlins crawl out, sporting noticeable burns. "Confound it! They had to start this today... Looks like the Wildbarks were right about something for once."
"I keep telling you we need to stop arguing with the Wildbarks." The other Graingear gremlin says, "If these petty clan disputes cause us to lose to the Apocrea..."
"Yeah, sure. I'll stop these petty disputes when I find a Wildbark that'll stop being petty-" The first Gremlin cuts his own tirade short upon seeing you. "Ah! Machinauts. Good work. We're stopping here to get some clearance for a big shipment of vegetables to Depth 25. But this probably isn't a good way to take them at the moment... Thanks for bailing us out."
-Victory Conditions-
-Evacuate the POL units while fighting Kaan's forces!
OPTIONAL: Save the building from its attackers [Reward: ???]
-Buffs and Debuffs-
-Field Effects-
-Loot-
(This needs to be applied!)
-18119 Crowns
-2092 Heat
-3 4* Alchemical Bases
-Spark of Life
[Loot Owed:
-Everything from Assimilated Sun Dracolisk, Assimilated Fire/Storm/Moon Dracolisk
-Materials from Corrupted Overlichen, Bane Claw, 3 Frozen Shamblers, 1 Beast-Tamer Zombie, 3 Undead Hunting Wolvers, 2 Pesky Scarabs, 5 Ancient Crusaders, Ancient Hospitaller, 2 Notorious Kleptolisks, 3 Slush Puppies, 1 Accursed Howlitzer]
(Apocreans don't drop Crowns or Heat.)
-Apocrea (ENEMY)-
Assimilated Fire Dracolisk down! (-3868, Mining Retrode C's Mining Drill)
Assimilated Storm Dracolisk down! (-406, KV-103's Grand Flourish)
Assimilated Moon Dracolisk down! (-535, Ignem's Grand Flourish)
-Dragonspire (ALLY)-
H - 2800/2800 HP
A-10 | B-2 | R-8
1200 Nrm | 1200 Prc | 1200 Ele | 1200 Shd | Row 0
))) Liberation (6 ACC, 7 ROF, 8x400 Nameless, Good Chance of Moderate Fire)
))) Base Down (2 ACC, 1 shot, temporarily lowers base of target's health, absorbs 75% HP from anything with an incompatible digit)
))) Repeat (On using one attack, use the same attack again with a -2 turn order)
))) Rebel Yell (Heals one target for 1 HP, lowered by all four defenses)
Building [A0|B2|R0] - 9247/45000 HP | 2000 Nrm | 8000 Prc | 500 Ele | 1000 Shd | Row 0
{Large Size: Multi-target attacks hit 5 less extra targets when aiming at this target}
Type-IV Mining Retrode A [A8|B2|R10] - 3202/7000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Mining Drill: 7 ACC, 8 CSPD, 1/1/1/1/1/1 followed by 725*(number of hits) Prc | Retrohook: 10 ACC, 1 shot, 200 Prc, Pulls Longrange targets to row 0 | AWAITING ORDERS}
Type-IV Mining Retrode B [A8|B2|R10] - 3165/7000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Mining Drill: 7 ACC, 8 CSPD, 1/1/1/1/1/1 followed by 725*(number of hits) Prc | Retrohook: 10 ACC, 1 shot, 200 Prc, Pulls Longrange targets to row 0 | AWAITING ORDERS}
Type-IV Mining Retrode C [A8|B2|R10] - 3238/7000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Mining Drill: 7 ACC, 8 CSPD, 1/1/1/1/1/1 followed by 725*(number of hits) Prc | Retrohook: 10 ACC, 1 shot, 200 Prc, Pulls Longrange targets to row 0 | AWAITING ORDERS}
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 7275/10200 HP -- [ KO Meter: |||||||||||..... ] -- 1712 Retribution (2/5)
Ignem: 5200/5200 HP -- 1 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 0 Crowns and 0 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 62170 Crowns and 10021 Heat upon returning)
--
-Shields- (Still not entirely updated)3
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)
-Finishing Moves-
KV-103: 400/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack)
Ignem: 60/900 FP (20FP/ricochet or splitshot target, 20FP/Sword hit, 35FP/dodged attack, 40FP/enemy targeted twice or more in a row)
Finisher Field Guide
(This section is a work in progress.)
-Combo Attack Log-1
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
H4-D35 "Edolas" Stats [Edolas]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes
12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles
11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks
3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
6 **** Obsidian Fragment
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
2 **** Whimsical Reactant
5 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
33 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
(So. You know that crossover stuff involving my original work? No? Okay then. I just need to say this: We should forget that ever happened and never bring it up. I consider it an Old Shame now, as I'm so indecisive and prone to rewriting things that everything that has been mentioned before is completely out of date.
So let's just retcon all that crossover stuff out of existence and imagine Ignem stumbled upon the code to find out the truth about herself by brute-forcing it.
Sorry for the contrived mess. I swear, I will never repeat that mistake.)
(It is okay we all retcon from time to time
I wrote a story a while ago called 'Time Warrior' that essentially ties up all SK fan fictions. When Gwen stabbed lord Inceptron, the guy who keeps the balance of cradle in check. As his essence leaked out of his armor, his grip on reality was weakened, this resulted in a butterfly effect as the flow of time becomes splintered.
In another word, all fan fictions of SK were simply taking place in one of the many fractured timelines. That is my fan canon, Ignem may have simply wandered through a time fissure and came to this universe.)
((@Midnight: That's actually a pretty cool idea! I always did like the whole parallel-timeline angle, because it has so much potential for a story.
The next battle should be ready in a day or two.))
IS-M44 patches in and sends a route to the Dracolisk and Gremlins that they can use to escape the fighting; one of the Mining Retrodes follows them back to keep them safe. Meanwhile, IS-M44 speaks to you over comms. "We've located the POL units. They're cornered in Dragonspire City, in the market quarter about a quarter-click south. I'll route you to it. Matik2002 and Elder Kyanee are holding the line there, so get there quick. You're going to be securing their escape route."
---
A short march around the lower rim of the place leads you to the market quarter. Normally, its large stalls and shops would be home to Dracolisks buying and selling goods. But Kaan's attack has caused its prompt evacuation- though a few scattered Dracolisk bodies make it clear that Kaan's forces have been here.
You spy a large group of Assimilated Dracolisks attacking one particular shop at the edge of the city; bullets and Night Breath surges back at the attackers, but they're easily able to evade most of the attacks. At least this building looks to be far more sturdy; it's clearly been made to withstand Elemental damage far better than the building you saw before.
A back door leads to a path out of the city from that shop, but this path is out in the open and watched by a smaller force of Assimilated Dracolisks. And your sensors are able to spy Apocrean Binders waiting below the fray.
"All right, here's our plan. We need to get those other Dracolisks aiming at us. So we'll send a small strike force in there, hurt the enemy as much as we can, and bail out. Once we have them chasing us, the POL units can escape and make a break for the elevator. We've already secured a foothold near the elevator for our reinforcements, so both them and you just have to get within range of our big guns."
-Victory Conditions-
-Distract the enemy and allow the POL units enough time to bail out! [0/1000 Threat; Threat must remain above 1000 and drops by half each turn]
-Once the above objective is complete, escape!
OPTIONAL: Save the building from its attackers [COMPLETE! Two Mining Retrodes will help you in the next battle!]
-Buffs and Debuffs-
Preparation (Machinauts and allies can fire a Charge Attack immediately!)
-Field Effects-
-Loot-
(This needs to be applied!)
-18119 Crowns
-2092 Heat
-3 4* Alchemical Bases
-Spark of Life
[Loot Owed:
-Everything from Assimilated Sun Dracolisk, Assimilated Fire/Storm/Moon Dracolisk
-Materials from Corrupted Overlichen, Bane Claw, 3 Frozen Shamblers, 1 Beast-Tamer Zombie, 3 Undead Hunting Wolvers, 2 Pesky Scarabs, 5 Ancient Crusaders, Ancient Hospitaller, 2 Notorious Kleptolisks, 3 Slush Puppies, 1 Accursed Howlitzer]
(Apocreans don't drop Crowns or Heat.)
-Apocrea (ENEMY)-
Assimilated Fire Dracolisk down! (-3868, Mining Retrode C's Mining Drill)
Assimilated Ice Dracolisk [A7|B7|R6] - 9982/10800 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row X (Too high to hit with Melee weapons; cannot Headbutt or Tail Swipe)
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Freeze | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Ice Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Freeze | Freezing Mist: Charge Attack, 11 ACC, 200 Ele, Good Chance of Moderate Freeze, attempts to Freeze targets again on the next turn}
Assimilated Ice Dracolisk [A7|B7|R6] - 9982/10800 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row X (Too high to hit with Melee weapons; cannot Headbutt or Tail Swipe)
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Freeze | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Ice Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Freeze | Freezing Mist: Charge Attack, 11 ACC, 200 Ele, Good Chance of Moderate Freeze, attempts to Freeze targets again on the next turn}
Assimilated Ice Dracolisk [A7|B7|R6] - 9982/10800 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row X (Too high to hit with Melee weapons; cannot Headbutt or Tail Swipe)
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Freeze | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Ice Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Freeze | Freezing Mist: Charge Attack, 11 ACC, 200 Ele, Good Chance of Moderate Freeze, attempts to Freeze targets again on the next turn}
Assimilated Sun Dracolisk [A7|B7|R6] - 10000/10900 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row X (Too high to hit with Melee weapons; cannot Headbutt or Tail Swipe)
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Stun | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Light Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Stun | Beam Breath: Charge Attack, 6 ACC, 3500 Ele, Good Chance of Strong Stun}
Assimilated Sun Dracolisk [A7|B7|R6] - 10000/11200 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row X (Too high to hit with Melee weapons; cannot Headbutt or Tail Swipe)
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Stun | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Light Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Stun | Beam Breath: Charge Attack, 6 ACC, 3500 Ele, Good Chance of Strong Stun}
Assimilated Sun Dracolisk [A7|B7|R6] - 10000/11000 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row X (Too high to hit with Melee weapons; cannot Headbutt or Tail Swipe)
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Stun | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Light Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Stun | Beam Breath: Charge Attack, 6 ACC, 3500 Ele, Good Chance of Strong Stun}
Apocrean Binder A [A6|B6|R8] - 8000/8000 HP | 1500 Nrm | 1500 Prc | 1500 Ele | 1500 Shd | Row 0 | Defense halved against Swords
{Binding Grip: 5 ACC, 3 Strikes, On hit: Binds the target, dealing 1200 Nameless damage to them a turn and preventing them from attacking any targets besides the user}
Apocrean Binder B [A6|B6|R8] - 8000/8000 HP | 1500 Nrm | 1500 Prc | 1500 Ele | 1500 Shd | Row 0 | Defense halved against Swords
{Binding Grip: 5 ACC, 3 Strikes, On hit: Binds the target, dealing 1200 Nameless damage to them a turn and preventing them from attacking any targets besides the user}
(More reinforcements will arrive to replace those that fall!)
-Dragonspire (ALLY)-
H - 2800/2800 HP
A-10 | B-2 | R-8
1200 Nrm | 1200 Prc | 1200 Ele | 1200 Shd | Row 0
))) Liberation (6 ACC, 7 ROF, 8x400 Nameless, Good Chance of Moderate Fire)
))) Base Down (2 ACC, 1 shot, temporarily lowers base of target's health, absorbs 75% HP from anything with an incompatible digit)
))) Repeat (On using one attack, use the same attack again with a -2 turn order)
))) Rebel Yell (Heals one target for 1 HP, lowered by all four defenses)
Type-IV Mining Retrode A [A8|B2|R10] - 3202/7000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Mining Drill: 7 ACC, 8 CSPD, 1/1/1/1/1/1 followed by 725*(number of hits) Prc | Retrohook: 10 ACC, 1 shot, 200 Prc, Pulls Longrange targets to row 0 | AWAITING ORDERS}
Type-IV Mining Retrode B [A8|B2|R10] - 3165/7000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Mining Drill: 7 ACC, 8 CSPD, 1/1/1/1/1/1 followed by 725*(number of hits) Prc | Retrohook: 10 ACC, 1 shot, 200 Prc, Pulls Longrange targets to row 0 | AWAITING ORDERS}
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 7275/10200 HP -- [ KO Meter: |||||||||||..... ] -- 1712 Retribution (2/5)
Ignem: 5200/5200 HP -- 1 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 0 Crowns and 0 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 62170 Crowns and 10021 Heat upon returning)
--
-Shields- (Still not entirely updated)3
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)
-Finishing Moves-
KV-103: 400/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack)
Ignem: 60/900 FP (20FP/ricochet or splitshot target, 20FP/Sword hit, 35FP/dodged attack, 40FP/enemy targeted twice or more in a row)
Finisher Field Guide
(This section is a work in progress.)
-Combo Attack Log-1
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
H4-D35 "Edolas" Stats [Edolas]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes
12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles
11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks
3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
6 **** Obsidian Fragment
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
2 **** Whimsical Reactant
5 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
33 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"Rearguard action? This is an dangerous task... " KV-103 commented, "Target the apocreans! We need to sever the tumors before they spread."
[Eviscerator charge attack -> Apocrean binder A]
[Type-4 mining retrode A mining drill -> Apocrean binder A]
commercial time
Gerallax: "Oh dear, Fallen King, you better tighten up those CNT muscle fibers because you are in for some jogging."
KV-103: "Realistically speaking, father, how fast can I run?"
Gerallax: "With your internal fusion core at its maximum energy yield, you can sprint on flat ground at about 45 kilometers per hour."
KV-103: "That is not fast at all... if that is the case, I can't even out run human's automobiles."
Gerallax: "It is an unfortunate sacrifice I made when building you, you carry the armors of a heavy tank on you and if I made you any faster then I would have to give up on your armor. Since you were built for face to face melee assault, rearguard is about as bad of a position for you as it is strategically possible. Unless you were placed in an ambush spot of course."
KV-103: "The element of surprise is not on our hand father."
Gerallax: "Then I guess you are screwed..."
((Unfortunately it's going to have to wait till tomorrow because I'm too tired (and thanks to Handshake, experiencing too much lag) to do much today. I'll see you all tomorrow!))
(Brain is still fried, so still no dialog. I've been working on my own stuff behind the scenes in a bit of a desperate attempt to get it to be more coherent and completely unrelated to Machinauts. So instead, I'll just drop this FreeSpace 2 BGM here which in a few contexts its used is pretty similar to what's going on here. (Apocalypse is especially fun considering what happens there.))
[Silent Nightblade: Charge Attack: Apocrean Binder B]
[Command: Type-IV Mining Retrode B: Retrohook: Assimilated Sun Dracolisk A]
No enemies are currently attacking you (yet).
Turn Order Roll: 3,1,3,2,3
Mining Retrode A: 10 + 3 = 13
Mining Retrode B: 10 + 1 = 11
H: 8 + 3 = 11 (Repeat at 9)
KV-103: 3 + 2 - 2 ASI = 3
Ignem: 6 + 3 = 9
"THIS DRILL SHALL PIERCE THE ELDRITCH."
Mining Retrode A: Mining Drill -> Apocrean Binder A
6 swings @ 12 ES -- 7,10,8,2,3,9. 6 hits! 6 damage
+ 4313 damage! (4319 total) +431 Threat.
Mining Retrode B: Retrohook -> Sun Dracolisk A
1 shot @ 15 ES -- 9. Hit! 200 damage. Sun Dracolisk A was pulled to Melee range! +500 Threat.
H: Liberation -> Apocrean Binder A
8 shots @ 13 ES -- 15,1,5,2,7,1,8,16. 6 hits! 2400 damage. +240 Threat.
Repeat!
8 shots @ 13 ES -- 4,15,9,8,1,13,15,3. 5 hits! 2000 damage. Down! +500 Threat.
Ignem: Fire Charge w/ Silent Nightblade -> Apocrean Binder B
1 swing @ 12 ES -- 2. Hit + 4 hits! 4571 damage. +457 Threat.
100 FP gained!
KV-103: Fire Charge w/ Eviscerator -> Apocrean Binder B
4 swings + 1 swing @ 14 ES -- 12,13,8,5,11. 4 hits + 1 hit! 2617 damage
+ 4281 damage! (6898 total) Down! +689 Threat!
200 FP gained! --FINISHING MOVE READY--
Gained 5 KO Points. Go for the Knockout!
The whole force is beginning to avert its eyes toward you, while a hit-and-run strike from Sky Patrol forces draws away the other Dracolisks' attention. The POL units carefully begin filing out, watching for enemies. (2817 Threat at the end of turn; halved to 1409)
---
"Got their attention faster than I thought..." IS-M44 says, "I admit, it's not my favorite plan, but it's all I could muster on short notice. I've thought it through, though. While you guys are fighting, the rest of the Force will clear out an escape route through the buildings. Most of these are heavily reinforced against Breath attacks."
"And you remember that hoverbike that Farsor Number 001 was using? We've put together some of those, and while they aren't as fast and can't hover as well, they're quiet and have a jerry-rigged Recon Cloak on board. Wouldn't last a second on the path that we're getting the POL units out through, it's too wide-open and the Cloak doesn't last too long. But they can get behind the market buildings' walls, and we have Blast Bombs- and two Mining Retrodes on your end. Bikes are on the way as we speak."
"Hit them hard while you can. They're probably going to unleash breath weapons all at once when they get the chance. If you Defend, be aware that you'll gain twice the Blocking bonus you usually get because of the amount of cover available."
---
-Victory Conditions-
-Distract the enemy and allow the POL units enough time to bail out! [1/3 turns, 1409/1000 Threat; Threat must remain above 1000 and drops by half each turn]
-Once the above objective is complete, escape!
OPTIONAL: Save the building from its attackers [COMPLETE! Two Mining Retrodes will help you in the next battle!]
-Buffs and Debuffs-
-Field Effects-
Cover (Defending in any row other than Row X has twice its usual effect, including BP gain from the Default Coil)
-Loot-
(This needs to be applied!)
-18119 Crowns
-2092 Heat
-3 4* Alchemical Bases
-Spark of Life
[Loot Owed:
-Everything from Assimilated Sun Dracolisk, Assimilated Fire/Storm/Moon Dracolisk
-Materials from Corrupted Overlichen, Bane Claw, 3 Frozen Shamblers, 1 Beast-Tamer Zombie, 3 Undead Hunting Wolvers, 2 Pesky Scarabs, 5 Ancient Crusaders, Ancient Hospitaller, 2 Notorious Kleptolisks, 3 Slush Puppies, 1 Accursed Howlitzer]
(Apocreans don't drop Crowns or Heat.)
-Apocrea (ENEMY)-
Assimilated Fire Dracolisk down! (-3868, Mining Retrode C's Mining Drill)
Assimilated Ice Dracolisk A [A7|B7|R6] - 9982/10800 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row X (Too high to hit with Melee weapons; cannot Headbutt or Tail Swipe)
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Freeze | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Ice Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Freeze | Freezing Mist: Charge Attack, 11 ACC, 200 Ele, Good Chance of Moderate Freeze, attempts to Freeze targets again on the next turn}
Assimilated Ice Dracolisk B [A7|B7|R6] - 9982/10800 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row X (Too high to hit with Melee weapons; cannot Headbutt or Tail Swipe)
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Freeze | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Ice Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Freeze | Freezing Mist: Charge Attack, 11 ACC, 200 Ele, Good Chance of Moderate Freeze, attempts to Freeze targets again on the next turn}
Assimilated Ice Dracolisk C [A7|B7|R6] - 9982/10800 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row X (Too high to hit with Melee weapons; cannot Headbutt or Tail Swipe)
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Freeze | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Ice Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Freeze | Freezing Mist: Charge Attack, 11 ACC, 200 Ele, Good Chance of Moderate Freeze, attempts to Freeze targets again on the next turn}
Assimilated Sun Dracolisk A [A7|B7|R6] - 10000/10900 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row 0
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Stun | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Light Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Stun | Beam Breath: Charge Attack, 6 ACC, 3500 Ele, Good Chance of Strong Stun}
Assimilated Sun Dracolisk B [A7|B7|R6] - 10000/11200 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row X (Too high to hit with Melee weapons; cannot Headbutt or Tail Swipe)
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Stun | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Light Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Stun | Beam Breath: Charge Attack, 6 ACC, 3500 Ele, Good Chance of Strong Stun}
Assimilated Sun Dracolisk C [A7|B7|R6] - 10000/11000 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row X (Too high to hit with Melee weapons; cannot Headbutt or Tail Swipe)
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Stun | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Light Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Stun | Beam Breath: Charge Attack, 6 ACC, 3500 Ele, Good Chance of Strong Stun}
Apocrean Binder A down! (-719, H's Liberation)
Apocrean Binder B down! (-3469, KV-103's Eviscerator)
(More reinforcements will arrive to replace those that fall!)
-Dragonspire (ALLY)-
H - 2800/2800 HP
A-10 | B-2 | R-8
1200 Nrm | 1200 Prc | 1200 Ele | 1200 Shd | Row 0
))) Liberation (6 ACC, 7 ROF, 8x400 Nameless, Good Chance of Moderate Fire)
))) Base Down (2 ACC, 1 shot, temporarily lowers base of target's health, absorbs 75% HP from anything with an incompatible digit)
))) Repeat (On using one attack, use the same attack again with a -2 turn order)
))) Rebel Yell (Heals one target for 1 HP, lowered by all four defenses)
Type-IV Mining Retrode A [A8|B2|R10] - 3202/7000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Mining Drill: 7 ACC, 8 CSPD, 1/1/1/1/1/1 followed by 725*(number of hits) Prc | Retrohook: 10 ACC, 1 shot, 200 Prc, Pulls Longrange targets to row 0 | AWAITING ORDERS}
Type-IV Mining Retrode B [A8|B2|R10] - 3165/7000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Mining Drill: 7 ACC, 8 CSPD, 1/1/1/1/1/1 followed by 725*(number of hits) Prc | Retrohook: 10 ACC, 1 shot, 200 Prc, Pulls Longrange targets to row 0 | AWAITING ORDERS}
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 7275/10200 HP -- [ KO Meter: |||||||||||||||| ] -- 1712 Retribution (2/5)
Ignem: 5200/5200 HP -- 1 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 0 Crowns and 0 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 62170 Crowns and 10021 Heat upon returning)
--
-Shields- (Still not entirely updated)3
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)
-Finishing Moves-
KV-103: 600/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack)
Ignem: 160/900 FP (20FP/ricochet or splitshot target, 20FP/Sword hit, 35FP/dodged attack, 40FP/enemy targeted twice or more in a row)
Finisher Field Guide
(This section is a work in progress.)
-Combo Attack Log-1
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
H4-D35 "Edolas" Stats [Edolas]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes
12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles
11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks
3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
6 **** Obsidian Fragment
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
2 **** Whimsical Reactant
5 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
33 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"Pull the dracolisks down and attack them. If we make a scene, they'll stay and fight." I said.
[Command: Type-IV Mining Retrode B: Retrohook: Assimilated Ice Dracolisk B]
[Grand Flourish: Attack: Assimilated Sun Dracolisk A]
"I don't need a reason to kill some Dracolisks..." KV-103 replied.
[Command Type-IV Mining Retrode A: retrohook -> Assimilated Ice Dracolisk A]
[H Liberation??? -> Apocrean Binder B]
[Grand flourish FINISHER-> Assimilated Ice Dracolisk A]
((Shoot! I screwed up and forgot to record the effects of KV-103's attack. Knew I forgot something.
I'll have time to fix that, but tomorrow's post will have to be delayed. I'll see you tomorrow!
Edit: It looks like KV-103 actually has a Finishing Move ready. Any weapon's finisher can be used, not just the Eviscerator's. And his KO Meter's full. I need to pay more attention to things.))
Turn Order Roll: 3,3,1,2,3,3,1,3,2,1,3
Ice Dracolisk A: 6 + 3 = 9 (62/100)
Ice Dracolisk B: 6 + 3 = 9 (52/100)
Ice Dracolisk C: 6 + 1 = 7
Sun Dracolisk A: 6 + 2 = 8 (39/100)
Sun Dracolisk B: 6 + 3 = 9 (46/100)
Sun Dracolisk C: 6 + 3 = 9 (90/100)
Mining Retrode A: 10 + 1 = 11
Mining Retrode B: 10 + 3 = 13
H: 8 + 2 = 10 (Repeat at 8) (64/100)
KV-103: 3 + 1 = 4
Ignem: 6 + 3 = 9 (86/100)
"GET OVER HERE."
Mining Retrode A: Retrohook -> Ice Dracolisk B
1 shot @ 15 ES -- 12. Hit! 200 damage. Ice Dracolisk B was pulled to Melee range! +500 Threat.
Mining Retrode B: Retrohook -> Ice Dracolisk A
1 shot @ 15 ES -- 5. Hit! 200 damage. Ice Dracolisk A was pulled to Melee range! +500 Threat.
H: Base Down -> Ice Dracolisk C
1 shot @ 9 ES -- 5. Hit! Incompatible digit; Assimilated Ice Dracolisk had 7486 HP drained! +748 Threat.
Sun Dracolisk C: Charge w/ Light Breath -> Mining Retrode B
Sun Dracolisk C does not attempt an Instacharge.
Ignem: Standard w/ Grand Flourish -> Sun Dracolisk A
4 swings @ 10 ES -- 9,4,9,16. 3 hits! 2388 damage. +238 Threat!
Ignem gained 60 FP!
Ice Dracolisk A: Charge w/ Ice Breath -> Mining Retrode A
Ice Dracolisk A does not attempt an Instacharge.
Ice Dracolisk B: Charge w/ Ice Breath -> Mining Retrode B
Ice Dracolisk B does not attempt an Instacharge.
Sun Dracolisk B: Charge w/ Light Breath -> Mining Retrode A
Sun Dracolisk B does not attempt an Instacharge.
Repeat! (Base Down -> Ice Dracolisk C)
1 shot @ 9 ES -- 6. Hit! Incompatible digit; Assimilated Ice Dracolisk had 1872 HP drained! +187 Threat.
Sun Dracolisk A: Charge w/ Light Breath -> Mining Retrode B
Sun Dracolisk A does not attempt an Instacharge.
Ice Dracolisk C: Charge w/ Ice Breath -> Mining Retrode A
Ice Dracolisk C does not attempt an Instacharge.
KV-103 unleashes his Final Flourish's full power! (600 FP spent)
--COUP DE FOUDRE--
The blade strikes like lightning, with pinpoint accuracy and phenomenal strength!
Assimilated Ice Dracolisk A was struck for 12290 damage. Down!
+1229 Threat. The entire party gained +3 Sword ASI for 3 turns!
More Assimilated Dracolisks begin moving away from the building, preparing to join the attack. The five you face now are about to unleash their breath weapons all at once; take cover!
Matik2002 escapes with haste, keeping a gun trained on the sky, with the wounded POL-125 attached to his shoulder via a tow rope. (4573 Threat at the end of turn; halved to 2286)
---
"You've got their attention! Get to cover!" IS-M44 shouts. "The mission is all but complete. Now focus on not getting hit!"
---
-Victory Conditions-
-Distract the enemy and allow the POL units enough time to bail out! [2/3 turns, 2286/1000 Threat; Threat must remain above 1000 and drops by half each turn]
-Once the above objective is complete, escape!
OPTIONAL: Save the building from its attackers [COMPLETE! Two Mining Retrodes will help you in the next battle!]
-Buffs and Debuffs-
-Field Effects-
Cover (Defending in any row other than Row X has twice its usual effect, including BP gain from the Default Coil)
-Loot-
(This needs to be applied!)
-18119 Crowns
-2092 Heat
-3 4* Alchemical Bases
-Spark of Life
[Loot Owed:
-Everything from Assimilated Sun Dracolisk, Assimilated Fire/Storm/Moon Dracolisk
-Materials from Corrupted Overlichen, Bane Claw, 3 Frozen Shamblers, 1 Beast-Tamer Zombie, 3 Undead Hunting Wolvers, 2 Pesky Scarabs, 5 Ancient Crusaders, Ancient Hospitaller, 2 Notorious Kleptolisks, 3 Slush Puppies, 1 Accursed Howlitzer]
(Apocreans don't drop Crowns or Heat.)
-Apocrea (ENEMY)-
Assimilated Fire Dracolisk down! (-3868, Mining Retrode C's Mining Drill)
Assimilated Ice Dracolisk A down! (-2508, KV-103's Coup de Foudre)
Assimilated Ice Dracolisk B [A7|B7|R6] - 9982/10800 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row 0
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Freeze | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Ice Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Freeze | Freezing Mist: Charge Attack, 11 ACC, 200 Ele, Good Chance of Moderate Freeze, attempts to Freeze targets again on the next turn}
Assimilated Ice Dracolisk C [A7|B7|R6] - 624/10800 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row X (Too high to hit with Melee weapons; cannot Headbutt or Tail Swipe)
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Freeze | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Ice Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Freeze | Freezing Mist: Charge Attack, 11 ACC, 200 Ele, Good Chance of Moderate Freeze, attempts to Freeze targets again on the next turn}
Assimilated Sun Dracolisk A [A7|B7|R6] - 7412/10900 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row 0
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Stun | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Light Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Stun | Beam Breath: Charge Attack, 6 ACC, 3500 Ele, Good Chance of Strong Stun}
Assimilated Sun Dracolisk B [A7|B7|R6] - 10000/11200 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row X (Too high to hit with Melee weapons; cannot Headbutt or Tail Swipe)
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Stun | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Light Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Stun | Beam Breath: Charge Attack, 6 ACC, 3500 Ele, Good Chance of Strong Stun}
Assimilated Sun Dracolisk C [A7|B7|R6] - 10000/11000 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row X (Too high to hit with Melee weapons; cannot Headbutt or Tail Swipe)
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Stun | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Light Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Stun | Beam Breath: Charge Attack, 6 ACC, 3500 Ele, Good Chance of Strong Stun}
Apocrean Binder A down! (-719, H's Liberation)
Apocrean Binder B down! (-3469, KV-103's Eviscerator)
(More reinforcements will arrive to replace those that fall!)
-Dragonspire (ALLY)-
H - 2800/2800 HP
A-10 | B-2 | R-8
1200 Nrm | 1200 Prc | 1200 Ele | 1200 Shd | Row 0
))) Liberation (6 ACC, 7 ROF, 8x400 Nameless, Good Chance of Moderate Fire)
))) Base Down (2 ACC, 1 shot, temporarily lowers base of target's health, absorbs 75% HP from anything with an incompatible digit)
))) Repeat (On using one attack, use the same attack again with a -2 turn order)
))) Rebel Yell (Heals one target for 1 HP, lowered by all four defenses)
Type-IV Mining Retrode A [A8|B2|R10] - 3202/7000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Mining Drill: 7 ACC, 8 CSPD, 1/1/1/1/1/1 followed by 725*(number of hits) Prc | Retrohook: 10 ACC, 1 shot, 200 Prc, Pulls Longrange targets to row 0 | AWAITING ORDERS}
Type-IV Mining Retrode B [A8|B2|R10] - 3165/7000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Mining Drill: 7 ACC, 8 CSPD, 1/1/1/1/1/1 followed by 725*(number of hits) Prc | Retrohook: 10 ACC, 1 shot, 200 Prc, Pulls Longrange targets to row 0 | AWAITING ORDERS}
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 7275/10200 HP -- [ KO Meter: |||||||||||||||| ] -- 1712 Retribution (2/5)
Ignem: 5200/5200 HP -- 1 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 0 Crowns and 0 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 62170 Crowns and 10021 Heat upon returning)
--
-Shields- (Still not entirely updated)3
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)
-Finishing Moves-
KV-103: 0/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack)
Ignem: 220/900 FP (20FP/ricochet or splitshot target, 20FP/Sword hit, 35FP/dodged attack, 40FP/enemy targeted twice or more in a row)
Finisher Field Guide
(This section is a work in progress.)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
H4-D35 "Edolas" Stats [Edolas]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes
12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles
11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks
3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
6 **** Obsidian Fragment
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
2 **** Whimsical Reactant
5 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
33 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
"Brace for impact!" KV-103 moved into the largest piece of cover it can find.
[All Default]
[Defend!]
((Unfortunately, I've got stuff to get done, so I'll have to delay tonight's post. See you all tomorrow!))
Turn Order Roll: Unnecessary!
"LUCKILY MY SHIELD WILL PROTECT ME."
Mining Retrode A defends.
Mining Retrode B defends.
H defends.
KV-103 defends.
LV-909 Defaults.
LV-909 gains 2 BP!
Sun Dracolisk C: Light Breath -> Mining Retrode B (Behind Cover!)
-> Mining Retrode B @ 10 ES -- 2. Hit! 2250 damage.
The attack had trouble hitting multiple targets behind cover from up high!
Ice Dracolisk B: Ice Breath -> Mining Retrode B
-> Mining Retrode B @ 10 ES -- 11. Missed!
-> Mining Retrode A @ 10 ES -- 10. Missed!
-> H @ 10 ES -- 16. Missed!
-> KV-103 @ 1 ES -- 6. Missed!
-> LV-909 @ 1 ES -- 8. Missed!
Sun Dracolisk B: Light Breath -> Mining Retrode A
-> Mining Retrode A @ 10 ES -- 9. Hit! 2250 damage.
The attack had trouble hitting multiple targets behind cover from up high!
Sun Dracolisk A: Charge w/ Light Breath -> Mining Retrode B
-> Mining Retrode B @ 10 ES -- 16. Missed!
-> H @ 10 ES -- 2. Hit! 1668 damage.
Ice Dracolisk C: Charge w/ Ice Breath -> Mining Retrode A
-> Mining Retrode A @ 10 ES -- 13. Missed!
The attack had trouble hitting multiple targets behind cover from up high!
Elder Kyanee escapes into the sky, while the last Machinaut inside sneaks off under a Recon Cloak. A few Assimilated Dracolisks peel off to attack the fleeing forces, but Matik2002's guns blast them down in short order. A Green Dracolisk joins the forces attacking you. (2286 Threat at the end of turn; Mission Objective 1 Complete)
The sound of heavy Piercing-damage weaponry can be heard in the distance, and many Assimilated Dracolisks turn toward the noise. The cavalry has arrived.
---
"Nicely done! At this point, all you really have to do is wait. Bikes are on the way. You should be out before the next Breath volley hits, but now that they've heard our Gunhounds firing, they don't seem to be concentrating all their fire on you. Now is a good time to take down some of the Assimilated Dracolisks that you didn't eliminate."
---
-Victory Conditions-
-COMPLETE: Distract the enemy and allow the POL units enough time to bail out! [3/3 turns, 1143/1000 Threat]
-Once the above objective is complete, escape! [Escape will be available in 1 turn]
OPTIONAL: Save the building from its attackers [COMPLETE! Two Mining Retrodes will help you in the next battle!]
-Buffs and Debuffs-
-Field Effects-
Cover (Defending in any row other than Row X has twice its usual effect, including BP gain from the Default Coil)
-Loot-
(This needs to be applied!)
-18119 Crowns
-2092 Heat
-3 4* Alchemical Bases
-Spark of Life
[Loot Owed:
-Everything from Assimilated Sun Dracolisk, Assimilated Fire/Storm/Moon Dracolisk
-Materials from Corrupted Overlichen, Bane Claw, 3 Frozen Shamblers, 1 Beast-Tamer Zombie, 3 Undead Hunting Wolvers, 2 Pesky Scarabs, 5 Ancient Crusaders, Ancient Hospitaller, 2 Notorious Kleptolisks, 3 Slush Puppies, 1 Accursed Howlitzer]
(Apocreans don't drop Crowns or Heat.)
-Apocrea (ENEMY)-
Assimilated Fire Dracolisk down! (-3868, Mining Retrode C's Mining Drill)
Assimilated Ice Dracolisk A down! (-2508, KV-103's Coup de Foudre)
Assimilated Ice Dracolisk B [A7|B7|R6] - 9982/10800 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row 0
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Freeze | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Ice Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Freeze | Freezing Mist: Charge Attack, 11 ACC, 200 Ele, Good Chance of Moderate Freeze, attempts to Freeze targets again on the next turn}
Assimilated Ice Dracolisk C [A7|B7|R6] - 624/10800 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row X (Too high to hit with Melee weapons; cannot Headbutt or Tail Swipe)
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Freeze | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Ice Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Freeze | Freezing Mist: Charge Attack, 11 ACC, 200 Ele, Good Chance of Moderate Freeze, attempts to Freeze targets again on the next turn}
Assimilated Sun Dracolisk A [A7|B7|R6] - 7412/10900 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row 0
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Stun | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Light Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Stun | Beam Breath: Charge Attack, 6 ACC, 3500 Ele, Good Chance of Strong Stun}
Assimilated Sun Dracolisk B [A7|B7|R6] - 10000/11200 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row X (Too high to hit with Melee weapons; cannot Headbutt or Tail Swipe)
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Stun | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Light Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Stun | Beam Breath: Charge Attack, 6 ACC, 3500 Ele, Good Chance of Strong Stun}
Assimilated Sun Dracolisk C [A7|B7|R6] - 10000/11000 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row X (Too high to hit with Melee weapons; cannot Headbutt or Tail Swipe)
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Stun | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Light Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Stun | Beam Breath: Charge Attack, 6 ACC, 3500 Ele, Good Chance of Strong Stun}
Assimilated Green Dracolisk A [A7|B7|R6] - 7412/10900 HP | 1000 Nrm | 0 Prc | 4000 Ele | 1000 Shd | Row 0
{Headbutt: 7 ACC, 5 SPD, 1800 Nm/El, Fair Chance of Moderate Poison | Tail Swipe: 8 ACC, 3 CSPD, 850/855 Nrm (up to 3) | Poison Breath: Charge Attack, 11 ACC, 2250 Ele (up to 9), Good Chance of Strong Poison | Acid Blast: Overcharge Attack, 6 ACC, 5000 Ele, Good Chance of Strong Poison}
Apocrean Binder A down! (-719, H's Liberation)
Apocrean Binder B down! (-3469, KV-103's Eviscerator)
(More reinforcements will arrive to replace those that fall!)
-Dragonspire (ALLY)-
H - 22F6/2800 HP
A-10 | B-2 | R-8
1200 Nrm | 1200 Prc | 1200 Ele | 1200 Shd | Row 0
))) Liberation (6 ACC, 7 ROF, 8x400 Nameless, Good Chance of Moderate Fire)
))) Base Down (2 ACC, 1 shot, temporarily lowers base of target's health, absorbs 75% HP from anything with an incompatible digit)
))) Repeat (On using one attack, use the same attack again with a -2 turn order)
))) Rebel Yell (Heals one target for 1 HP, lowered by all four defenses)
Type-IV Mining Retrode A [A8|B2|R10] - 952/7000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Mining Drill: 7 ACC, 8 CSPD, 1/1/1/1/1/1 followed by 725*(number of hits) Prc | Retrohook: 10 ACC, 1 shot, 200 Prc, Pulls Longrange targets to row 0 | AWAITING ORDERS}
Type-IV Mining Retrode B [A8|B2|R10] - 915/7000 HP | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd | Row 3
{Mining Drill: 7 ACC, 8 CSPD, 1/1/1/1/1/1 followed by 725*(number of hits) Prc | Retrohook: 10 ACC, 1 shot, 200 Prc, Pulls Longrange targets to row 0 | AWAITING ORDERS}
-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1
-Player Parameters-
King: 7275/10200 HP -- [ KO Meter: |||||||||||||||| ] -- 1712 Retribution (2/5)
Ignem: 5200/5200 HP -- 2 BP (+2)
Inactive (post to return):
Faidra: 4600/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Matikclocker: 2500/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: ||||] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4600/4600 HP -- Vials [DOOM/CURSE]
Edolas: 7500/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
(Each Inactive Machinaut listed above will gain 0 Crowns and 0 Heat upon returning)
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed above will gain 62170 Crowns and 10021 Heat upon returning)
--
-Shields- (Still not entirely updated)3
KV-103: 0/75 (Nm 60)
DSN-001: 2000/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)
-Finishing Moves-
KV-103: 0/900 FP (40FP/combo damaging foe Shield, 40FP/Sword hit on KO attack, 35FP/dodged attack, 40FP/blocked attack)
Ignem: 220/900 FP (20FP/ricochet or splitshot target, 20FP/Sword hit, 35FP/dodged attack, 40FP/enemy targeted twice or more in a row)
Finisher Field Guide
(This section is a work in progress.)
-Combo Attack Log-
Link here
-Player Allies (Requires Updating!)--
Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}
A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}
Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}
-Player Team-
KV-103 "Fallen King" Stats [Midnight-Dj]
DSN-001 Stats [Sonosuke]
LV-909 "Ignem" Stats [Gatrnerd]
903:99ASSASSIN Stats [Herozenzero]
Matikclocker Stats [Matikclocker]
Nano2Nano Stats [Nanonizer]
Thrynn G-54 Stats [Liminori]
FXZ-42 Stats [Blue-Knife]
PAD-103 "Mute" Stats [Magmaul-Ace]
903:99MAGICIAN "Lucretia" Stats [Sombei]
H4-D35 "Edolas" Stats [Edolas]
Idle (Ch.3) - Post for crafting info!
D-07 "Ditto" Stats [Spirals-Ore]
Mark30-Longshot Stats [Colray]
R8-368 "Royal" [Trymal]
K1XK1N9 "Enterthekicks" Stats [Whyna]
Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!
-SEE-4 Stats [Eternity-Terminal]
-"Sephiroth" Stats [Saucce]
-E-304 Stats [Arylide]
-BETA-01911 [Dreathuxy]
Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!
-'Cobalt' [Hexlash]
-M4g1k [Snakey-One]
--------
-INVENTORY-
Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500
-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]
-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes
12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles
11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks
3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
6 **** Obsidian Fragment
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
2 **** Whimsical Reactant
5 **** Philosopher's Shards
-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)
-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))
-Rarities-
33 Sparks of Life
-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****
((Unfortunately, due to other plans crowding out my time tonight, I'm going to have to delay this post. See you tomorrow.))
[Grand Flourish: Attack: Assimilated Ice Dracolisk C]
INSTALLING... INSTALLATION HALTED, POSSIBLE TECH HERESY DETECTED.
CONTINUE? [Y]/N
INSTALLATION COMPLETE, REMEMBER, THIS MOMENT OF LAXITY MAY BRING A LIFE TIME OF HERESY.
"We don't even know for certain what that... thing is..." KV-103 said to Boost, "H was once a being existed before our time, and it has, bonded, to the void. But somehow attained a thread of freewill, if such thing is possible. I am saving up for now, but I have a feel that money may soon be irrelevant when Swarm or Apocrea triumphed."