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Machinauts: Far Side of Cradle - A stat-based RP

5333 replies [Last post]
Fri, 04/21/2017 - 03:24
#3751
Midnight-Dj's picture
Midnight-Dj
:/

"Fine adjutant, we will finish this - 'thing' -here in the passage, maximum fire saturation!" said KV-103, "Come, DARK CLAW! I will bring you to oblivion as many time as it takes to vanquish you for good!"

[Unleash Eviscerator -> Bane claw]

[Thyrnn Ionic double bow -> Bane claw]

[Giga puppy -> Bane claw]

[Mute -> Charge wizard orb ]

Fri, 04/21/2017 - 05:43
#3752
Viorayne's picture
Viorayne
Got ya covered~

H4-D35 lowered the glowing barrel of his gun after reducing the Howlitzer to a smoking pile of bone. As soon as its vengeful head began to launch, an odd spirit barred its path, causing it to falter. With silent relief, he turned his attention toward Ignem who had taken a direct hit from the cursed shot. His eyes glared toward the remaining turrets, watching their movement.

A brief moment passed before his eyes flared up once more in a fiery glow, his shield recharging at his side. H4-D35 brought his gun up once again, aiming it down at the other remaining turret to cover Ignem.

[Wizardry Wand: Attack: Slush Puppy C]

Fri, 04/21/2017 - 19:45
#3753
Xaurian's picture
Xaurian
Bunch of idle banter

"I've struggled through worse." I responded to H4-D35. "For now, let's focus on finishing off these turrets and figure out what's going on in this basement."

I then hopped on the radio, but not to IS-M44 this time. Instead, I responded to KV-103.

"If you find that thing getting far too tough for your liking, I'll try and see what we can do provide reinforcements...if we can even get over there."

Fri, 04/21/2017 - 21:31
#3754
Doctorspacebar's picture
Doctorspacebar

((Well, as it stands, I have a ton of homework that's piled up and needs to be done. So I'll have to delay tonight's post, and possibly tomorrow's as well. I'm very sorry about these delays, and will try to get this homework dealt with ASAP so I can get pack to posting at full steam.))

Sat, 04/22/2017 - 20:26
#3755
Doctorspacebar's picture
Doctorspacebar

((As mentioned before, I'll have to delay tonight's post. I should be back tomorrow, so I'll see you then!))

Sun, 04/23/2017 - 16:29
#3756
Doctorspacebar's picture
Doctorspacebar
I wish this wasn't so.

((I really hate to say it after I said I should be back tomorrow, but one assignment turned out to be far worse than I anticipated, and I have to get it done by Monday night or my group will have difficulties completing the assignment. I just won't be able to get on until Monday or Tuesday night.

I'm really sorry about starting another minipause right in the middle of everything else, but I have to get this done. On the bright side, this is probably the last assignment of its kind; there are other assignments but they aren't nearly as rough as this one.))

Sun, 04/23/2017 - 21:32
#3757
Midnight-Dj's picture
Midnight-Dj
:/

((OOC: You can use this tutorial to draw Solotron like one of my fancy french girls.))

Mon, 04/24/2017 - 19:00
#3758
Doctorspacebar's picture
Doctorspacebar

((All right, the minipause should be over tomorrow. Lesson learned: don't procrastinate! (Hopefully I actually retain said lesson next semester.)

I'll see you all tomorrow!))

Mon, 04/24/2017 - 20:07
#3759
Xaurian's picture
Xaurian

(Four delays? IN A ROW? It pains me to say this, but I now must use this Fire Emblem reaction image in response to the [DE]lays.)

Tue, 04/25/2017 - 20:03
#3760
Doctorspacebar's picture
Doctorspacebar
Thus endeth the disgusting minipause

((I know the context for almost half of those disgustings. Am I a Fire Emblem nerd yet?

(but what I want to know is when the girl in the upper right said it because that's my team's main healer in my Maniac mode run in FE12 and she's awesome, she dodgetanks Berserkers and doesn't afraid of anything)))

Heraldic Armor B pulls Lever A.
Heraldic Armor C enters Secret Passage B.
The Tortodrone lumbers into Secret Passage B.
You hear a voice outside shouting a call to arms, but it doesn't seem to be bothering Heraldic Armor B.
Heraldic Armor B pulls Lever A.

Turn Order Roll: 1,2,3,1
Bane Claw: 10 + 1 = 11
KV-103: 3 + 2 = 5
Thrynn: 9 + 3 = 12
Mute: 7 + 1 + 1 CTR = 9

Thrynn: Fire Charge w/ Ionic Double Bow -> Bane Claw
2 shots @ 16 ES -- 8,10. 2 hits! 5736 damage.

Bane Claw: Demi Glare -> KV-103
4 shots @ 3 ES/1 BlS -- 16,2,8,12. 1 blocked!

Mute deploys Lightbulb!

Lightbulb: Cannonball -> Bane Claw
1 shot @ 14 ES -- 8. Hit! 999 damage.

KV-103: Fire Charge w/ Eviscerator -> Bane Claw
4 swings + 1 swing @ 15 ES -- 9,11,12,3,3.
The Tome of Retribution bolstered the attack! 6068 + 3211 damage! (9279 total) Down!
The Moonstone Key is yours!

---

Turn Order Roll: 2,2,3,2,1,1,3
Slush Puppy B: 8 + 2 = 10 (7/100)
Slush Puppy C: 8 + 2 = 10 (47/100)
H: 8 + 3 = 11
Faidra: 7 + 2 + 1 ASI = 10 (74/100)
Ignem: 6 + 1 = 7
Matikclocker X: 7 + 1 = 8
Edolas: 4 + 2 = 6

H: FHOWHTNGR
-> Slush Puppy B: 10 shots @ 16 ES -- 14,5,3,1,15,9,12,14,12,11. 10 hits! 4000 damage. Down!
ERCRNG!
-> Slush Puppy C: 9 shots @ 16 ES -- 7,11,1,6,5,15,12,15,5. 9 hits! 3600 damage. Down!

H turns toward the safe door, and seems to shudder. Then it turns back toward you.

Matikclocker examines Terminal E!
This terminal was used for monitoring Slimes. You note the term "Overlichen" which appears more than a few times in the otherwise uninteresting analysis.

---

The Tortodrone calms down as the Bane Claw falls apart, leaving behind a pile of dislocated rubble. The Heraldic Armor seems to be in awe of your skill; you obliterated that thing in one turn!

"Good going! Now, that's the Moonstone key... the Valestone key required awareness and the Moonstone key required wits and cooperation. I'm thinking you have to fight for the Crimsonite key. In the meantime, I'll bet those are Crusaders headed your way. Judging by how the Heraldic Armor reacted, they're probably moving to fight that Claw you just destroyed."

"So, Ignem... Kaan, eh? It does seem like something Kaan would try. POL units tell me he's got a reckless streak. Still, we can't move without hard evidence... HOLM-35 is probably going to sweep that room for clues after you're done here. In the meantime... Apocrean, and Slimes. I wouldn't be surprised if Slimes can succumb to Apocrean control... I guess the Wizards are lucky we took down their Fortress Cube. The Cube didn't have a will of its own, so if the rumors are correct, it would've been a sitting Snipe against the Apocrea."

"...oh, right. H4-D35, on that subject. If you see six Slime wizards, they are probably looking to fight us."

-Victory Conditions-
=Find out more about this place.
-OPTIONAL: Do not destroy any of the Banners (Reward: 10000 Crowns)

-Pending Effects-

-Buffs and Debuffs-

-Field Effects-

-Loot-
-1500 Crowns
-3 4* Alchemical Bases
-Spark of Life

Stark Citadel Great Hall
LINKS TO: Gatehouse (if Rubble A in Gatehouse is cleared)

???

Stark Citadel - Eastern Gatehouse
LINKS TO: Northeast Corridor
LINKS TO: Southeast Corridor
LINKS TO: Great Hall (if Rubble A in Gatehouse is cleared)

Rubble A [A0|B0|R0] | HP 15000/15000 | 1000 Nrm | 8000 Prc | 1000 Ele | 1000 Shd | Row 0 | 10% damage from Swords and Guns
{It's rubble: I mean seriously, since when does rubble attack you?}

Karilius's Orb #1 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Frozen Shambler A down! (-2968, Thrynn's Lumberdirk)

Frozen Shambler B down! (-653, Thrynn's Lumberdirk)

Frozen Shambler C down! (-1065, Thrynn's Lumberdirk)

Undead Hunting Wolver A down! (-369, Lightbulb's Cannonball)

Stark Citadel - Northeast Corridor

???

Stark Citadel - Southeast Corridor
LINKS TO: Gatehouse
LINKS TO: Southeast Servants' Quarters
LINKS TO: Southeast Tower

Heraldic Armor A [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Heraldic Armor B [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Heraldic Armor C [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Stark Citadel - Northeast Corridor
LINKS TO: Gatehouse
LINKS TO: Northeast Armory
LINKS TO: Northeast Tower

Stark Citadel - Northeast Armory
LINKS TO: Northeast Corridor

HOSTILE:
Beast-Tamer Zombie down! (-2558, Thrynn's Spat-o-War)

Undead Hunting Wolver A down! (-364, Mute's Heavy Splinter Bomb)

Undead Hunting Wolver B down! (-1062, KV-103's Grand Flourish by Heraldic Armor B)

Notorious Kleptolisk A down! (-275, Mute's Heavy Splinter Bomb)

Notorious Kleptolisk B down! (-275, Mute's Heavy Splinter Bomb)
NEUTRAL:
Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Stark Citadel - Northeast Tower
LINKS TO: Northeast Corridor
LINKS TO: Northeast Banner Hall

Heart Block C
{Open it for 5-8 Small Hearts!}

Stark Citadel - North Banner Hall

ALLIED:

Heraldic Armor B [A6|B10|R4] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Grand Flourish: Is holding KV-103's Grand Flourish, and can use it as a weapon | +2 REF: This weapon increases the Heraldic Armor's Reflexes!}

Heraldic Armor C [A7|B10|R3] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | +1 ACC/REF}

Torch A | HP 1000/1000
{Interactable }

Torch B | HP 1000/1000
{Interactable }

Torch C | HP 1000/1000
{Interactable }

Torch D | HP 1000/1000
{Interactable }

Torch E | HP 1000/1000
{Interactable }

Torch F | HP 1000/1000
{Interactable | Actually disguised North Lever A | Up}

Torch G | HP 1000/1000
{Interactable | Actually disguised North Lever B | Up}

Torch H | HP 1000/1000
{Interactable }

Stark Citadel - North Secret Passage: Part A
LINKS TO: North Banner Hall (when North Lever A (Torch F) is down)
LINKS TO: North Secret Passage: Part B (when North Lever A (Torch F) is up)
LINKS TO: North Secret Passage: Part C (when North Lever B (Torch G) is down AND North Lever C is up)

Karilius's Orb #4 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Heraldic Armor A [A7|B10|R3] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | +1 ACC/REF}

Gil Tortodrone [A10|B8|R6] - --(+20000)/-- HP | 1200 Nrm | 4200 Prc | 200 Ele | 1200 Shd | Row 0
{Stomp: 6 ACC, 6 SPD, 1500 Nrm (up to 4) | Megacharge: 7 ACC, 1 strike, 2000 Nrm, Good Chance of Strong Stun | Gold Shard Bombardment: 1-turn delay, 8 ACC, 4 strikes, 1300 Prc (up to 3) | Crimson Shard Missile: 1-turn delay, 8 ACC, 1 strike, 3500 Ele (up to 4), Good Chance of Moderate Fire | Test of Power: The Gold Tortodrone considers its foes the victor when its temporary hitpoints run out, and removes Fire effects if it is defeated in this way}

Stark Citadel - North Secret Passage: Part B

LINKS TO: North Secret Passage: Part A (when North Lever A (Torch F) is up)
LINKS TO: North Secret Passage: Part D (when another Machinaut holds down the pressure plate in Part D)

(Nothing in here...)

Stark Citadel - North Secret Passage: Part C
LINKS TO: North Secret Passage: Part A (when North Lever B (Torch G) is down AND North Lever C is up)
LINKS TO: North Secret Passage: Part D (when North Lever C is down)

Obviously a torch lever | HP 1000/1000
{Interactable | Actually North Lever C, but they didn't bother disguising it since, well, you'd have to know by now | Down}

Stark Citadel - North Secret Passage: Part D
LINKS TO: North Secret Passage: Part B (when another Machinaut holds down the pressure plate in Part D)
LINKS TO: North Secret Passage: Part F (when North Lever B is up)
(Mute, Thrynn)

Pressure Plate
{Any entity can hold this down to open the way to North Secret Passage: Part B, but they must remain on it or the grating closes}

Stark Citadel - North Secret Passage: Part F
LINKS TO: North Secret Passage: Part D (when North Lever B is up)
LINKS TO: North Secret Passage: Part E (when North Lever B is down)
KV-103

Bane Claw DOWN (-1014, KV-103's Eviscerator)

Stark Citadel - North Secret Passage: Part E
LINKS TO: North Secret Passage: Part F (when North Lever B is down)

(It's empty now.)

Stark Citadel - Southeast Servants' Quarters

???

Stark Citadel - Southeast Tower
LINKS TO: Southeast Corridor
LINKS TO: South Banner Hall

Karilius's Orb #6 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Ancient Crusader A down! (-161, Faidra's Proto Buster)

Ancient Crusader B down! (-40 at Base 8, H's Subjugation)

Ancient Crusader C down! (-200, H's Subjugation)

Ancient Crusader D down! (-175, H's Subjugation)

Ancient Crusader E down! (-400, Matikclocker's Cryo Driver)

Ancient Hospitaller down! (-1316, Faidra's Proto Buster)

Stark Citadel - South Banner Hall
(Faidra, Ignem, Matikclocker, Edolas)
LINKS TO: Southeast Tower
LINKS TO: Southwest Tower
LINKS TO: Great Hall (if Portcullis is raised)
LINKS TO: Hidden Basement
LINKS TO: Southwest Tower 8F

Portcullis [A0|B0|R0] | HP 20000/20000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd | Row 0
{It's a gate: Gates don't move. | Raised!}

Banner A | HP 1000/1000
{Interactable | The back is green | There's a lever behind it!}

Banner B | HP 1000/1000
{Interactable | The back is red | There's a winding tunnel behind it that leads up and up and up...}

Banner C | HP 1000/1000
{Interactable | The back is purple | There's goodies behind it}

Banner D | HP 1000/1000
{Interactable | The back is yellow | It leads to some sort of hidden basement...}

Torch A | HP 1000/1000
{Interactable }

Torch B | HP 1000/1000
{Interactable | It's a lever!}

Pesky Scarab A down! (-2174, Faidra's Proto Buster)

Pesky Scarab B down! (-728, Faidra's Proto Buster)

Treasure Block Opened (1500 Crowns, 3x 4* Alchemical Base, Spark of Life!)

Heart Block C
{Open it for 5-8 Small Hearts!}

Stark Citadel - Hidden Basement

Terminal A
{ON | It's used for chemical analysis. }

Terminal B
{OFF | This is the means of opening that safe! IS-M44 is currently running scans...}

Terminal C
{OFF | It was used for research. The history was periodically wiped, but what files remain show that it was used to search for information on the Apocrean.}

Terminal D
{OFF | It was once used for automated production of... something?}

Terminal E
{OFF | Used to monitor slimes- in particular, some kind of "Overlichen".}

Terminal F
{ON | This appears to be a personal computer, rather than research-related | Whoever used this computer had a vested interest in technology, the Swarm, and the Apocrea.}

Enormous Safe Door[A0|B0|R0] - 500000/500000 HP | 20000 Nrm | 20000 Prc | 20000 Ele | 20000 Shd
{Digital Lock: This safe must be opened some other way...}

HOSTILE:

Slush Puppy A down! (-102)

Slush Puppy B down! (-2234)

Slush Puppy C down! (-1834)

Accursed Howlitzer A down! (-653)

ALLIED?:

H - 2A0A/2800 HP
A-10 | B-2 | R-8
1200 Nrm | 1200 Prc | 1200 Ele | 1200 Shd | Row 0
))) Subjugation (6 ACC, 7 ROF, 8x400 Nameless, Good Chance of Moderate Freeze)
))) Base Down (2 ACC, 1 shot, temporarily lowers base of target's health, absorbs 75% HP from anything with an incompatible digit)
))) Repeat (On using one attack, use the same attack again with a -2 turn order)
(Opposed to Ancient Crusader A, B, C)

-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1

-Player Parameters-
King: 5050/10200 HP -- [ KO Meter: ||||||||........ ] -- 4892 Retribution (2/5)
Faidra: 4037/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 2150/5200 HP -- 0 BP (+2)
Matikclocker: 2012/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: |||.] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 3548/4600 HP -- Vials [DOOM/CURSE]
Edolas: 6525/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 62170 Crowns and 10021 Heat upon returning)
--

-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 1225/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 0/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 0/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 600/2400 (Nm 3600|Spcl 1200)

-Combo Attack Log-1

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes

12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles

11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks

3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
6 **** Unidentifiable Element
2 **** Whimsical Reactant
5 **** Philosopher's Shards

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))

-Rarities-
33 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****

Wed, 04/26/2017 - 19:06
#3761
Midnight-Dj's picture
Midnight-Dj
I guess we are done here

"At last, the second key is ours, Ignem, how are things on your end?" KV-103 talked to LV-909 over the radio while pulling out from the passage with two keys in hand, "We are heading back to the gate house."

[Moving back to the gate house, break the last heal block on the way back]

Wed, 04/26/2017 - 19:42
#3762
Doctorspacebar's picture
Doctorspacebar

As you leave the passage, you find a force of four... undead? Not undead? It's hard to tell- four Crusaders. They do not move to attack you. Instead, they nod at the Tortodrone, seeming to communicate in some long-forgotten tongue. Then, their leader approaches you. "We fighting... Beast... too. With us?"
It appears the Crusaders were rushing to your aid. Perhaps they'll be able to offer a clue as to where the last key is?

---

H glances at Terminal B and quivers a little, then waits for a response.

---

"It seems like these undead are here to fight the 'Beast', as they call it. If that's true, it's likely they've been at it for a while; given that they are Knights, it's likely they've sworn an oath to hold it at bay. This duty is most likely what's keeping them from moving on, and it's what we're doing anyway..."

"Ignem, I wonder... what is that creature doing? It's almost like it was trying to pay you back for helping it... ah! Lab boys just let me know, I think we're getting close to bypassing that last lock on the safe control. Whatever's in there is likely related to the 'Beast' in some way. In the meantime... I wonder if H knows how to type?"

-Victory Conditions-
=Find out more about this place.
-OPTIONAL: Do not destroy any of the Banners (Reward: 10000 Crowns)

-Pending Effects-

-Buffs and Debuffs-

-Field Effects-

-Loot-
-1500 Crowns
-3 4* Alchemical Bases
-Spark of Life

Stark Citadel Great Hall
LINKS TO: Gatehouse (if Rubble A in Gatehouse is cleared)

???

Stark Citadel - Eastern Gatehouse
LINKS TO: Northeast Corridor
LINKS TO: Southeast Corridor
LINKS TO: Great Hall (if Rubble A in Gatehouse is cleared)

Rubble A [A0|B0|R0] | HP 15000/15000 | 1000 Nrm | 8000 Prc | 1000 Ele | 1000 Shd | Row 0 | 10% damage from Swords and Guns
{It's rubble: I mean seriously, since when does rubble attack you?}

Karilius's Orb #1 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Frozen Shambler A down! (-2968, Thrynn's Lumberdirk)

Frozen Shambler B down! (-653, Thrynn's Lumberdirk)

Frozen Shambler C down! (-1065, Thrynn's Lumberdirk)

Undead Hunting Wolver A down! (-369, Lightbulb's Cannonball)

Stark Citadel - Northeast Corridor

???

Stark Citadel - Southeast Corridor
LINKS TO: Gatehouse
LINKS TO: Southeast Servants' Quarters
LINKS TO: Southeast Tower

Heraldic Armor A [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Heraldic Armor B [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Heraldic Armor C [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Stark Citadel - Northeast Corridor
LINKS TO: Gatehouse
LINKS TO: Northeast Armory
LINKS TO: Northeast Tower

Stark Citadel - Northeast Armory
LINKS TO: Northeast Corridor

HOSTILE:
Beast-Tamer Zombie down! (-2558, Thrynn's Spat-o-War)

Undead Hunting Wolver A down! (-364, Mute's Heavy Splinter Bomb)

Undead Hunting Wolver B down! (-1062, KV-103's Grand Flourish by Heraldic Armor B)

Notorious Kleptolisk A down! (-275, Mute's Heavy Splinter Bomb)

Notorious Kleptolisk B down! (-275, Mute's Heavy Splinter Bomb)
NEUTRAL:
Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Stark Citadel - Northeast Tower
LINKS TO: Northeast Corridor
LINKS TO: Northeast Banner Hall

Heart Block C
{Open it for 5-8 Small Hearts!}

Stark Citadel - North Banner Hall

ALLIED:

Heraldic Armor B [A6|B10|R4] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Grand Flourish: Is holding KV-103's Grand Flourish, and can use it as a weapon | +2 REF: This weapon increases the Heraldic Armor's Reflexes!}

Heraldic Armor C [A7|B10|R3] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | +1 ACC/REF}

Torch A | HP 1000/1000
{Interactable }

Torch B | HP 1000/1000
{Interactable }

Torch C | HP 1000/1000
{Interactable }

Torch D | HP 1000/1000
{Interactable }

Torch E | HP 1000/1000
{Interactable }

Torch F | HP 1000/1000
{Interactable | Actually disguised North Lever A | Up}

Torch G | HP 1000/1000
{Interactable | Actually disguised North Lever B | Up}

Torch H | HP 1000/1000
{Interactable }

Stark Citadel - North Secret Passage: Part A
LINKS TO: North Banner Hall (when North Lever A (Torch F) is down)
LINKS TO: North Secret Passage: Part B (when North Lever A (Torch F) is up)
LINKS TO: North Secret Passage: Part C (when North Lever B (Torch G) is down AND North Lever C is up)

Karilius's Orb #4 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Heraldic Armor A [A7|B10|R3] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | +1 ACC/REF}

Gil Tortodrone [A10|B8|R6] - --(+20000)/-- HP | 1200 Nrm | 4200 Prc | 200 Ele | 1200 Shd | Row 0
{Stomp: 6 ACC, 6 SPD, 1500 Nrm (up to 4) | Megacharge: 7 ACC, 1 strike, 2000 Nrm, Good Chance of Strong Stun | Gold Shard Bombardment: 1-turn delay, 8 ACC, 4 strikes, 1300 Prc (up to 3) | Crimson Shard Missile: 1-turn delay, 8 ACC, 1 strike, 3500 Ele (up to 4), Good Chance of Moderate Fire | Test of Power: The Gold Tortodrone considers its foes the victor when its temporary hitpoints run out, and removes Fire effects if it is defeated in this way}

Stark Citadel - North Secret Passage: Part B

LINKS TO: North Secret Passage: Part A (when North Lever A (Torch F) is up)
LINKS TO: North Secret Passage: Part D (when another Machinaut holds down the pressure plate in Part D)

(Nothing in here...)

Stark Citadel - North Secret Passage: Part C
LINKS TO: North Secret Passage: Part A (when North Lever B (Torch G) is down AND North Lever C is up)
LINKS TO: North Secret Passage: Part D (when North Lever C is down)

Obviously a torch lever | HP 1000/1000
{Interactable | Actually North Lever C, but they didn't bother disguising it since, well, you'd have to know by now | Down}

Stark Citadel - North Secret Passage: Part D
LINKS TO: North Secret Passage: Part B (when another Machinaut holds down the pressure plate in Part D)
LINKS TO: North Secret Passage: Part F (when North Lever B is up)
(Mute, Thrynn)

Pressure Plate
{Any entity can hold this down to open the way to North Secret Passage: Part B, but they must remain on it or the grating closes}

Stark Citadel - North Secret Passage: Part F
LINKS TO: North Secret Passage: Part D (when North Lever B is up)
LINKS TO: North Secret Passage: Part E (when North Lever B is down)
KV-103

Bane Claw DOWN (-1014, KV-103's Eviscerator)

Stark Citadel - North Secret Passage: Part E
LINKS TO: North Secret Passage: Part F (when North Lever B is down)

(It's empty now.)

Stark Citadel - Southeast Servants' Quarters

???

Stark Citadel - Southeast Tower
LINKS TO: Southeast Corridor
LINKS TO: South Banner Hall

Karilius's Orb #6 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Ancient Crusader A down! (-161, Faidra's Proto Buster)

Ancient Crusader B down! (-40 at Base 8, H's Subjugation)

Ancient Crusader C down! (-200, H's Subjugation)

Ancient Crusader D down! (-175, H's Subjugation)

Ancient Crusader E down! (-400, Matikclocker's Cryo Driver)

Ancient Hospitaller down! (-1316, Faidra's Proto Buster)

Stark Citadel - South Banner Hall
(Faidra, Ignem, Matikclocker, Edolas)
LINKS TO: Southeast Tower
LINKS TO: Southwest Tower
LINKS TO: Great Hall (if Portcullis is raised)
LINKS TO: Hidden Basement
LINKS TO: Southwest Tower 8F

Portcullis [A0|B0|R0] | HP 20000/20000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd | Row 0
{It's a gate: Gates don't move. | Raised!}

Banner A | HP 1000/1000
{Interactable | The back is green | There's a lever behind it!}

Banner B | HP 1000/1000
{Interactable | The back is red | There's a winding tunnel behind it that leads up and up and up...}

Banner C | HP 1000/1000
{Interactable | The back is purple | There's goodies behind it}

Banner D | HP 1000/1000
{Interactable | The back is yellow | It leads to some sort of hidden basement...}

Torch A | HP 1000/1000
{Interactable }

Torch B | HP 1000/1000
{Interactable | It's a lever!}

Pesky Scarab A down! (-2174, Faidra's Proto Buster)

Pesky Scarab B down! (-728, Faidra's Proto Buster)

Treasure Block Opened (1500 Crowns, 3x 4* Alchemical Base, Spark of Life!)

Heart Block C
{Open it for 5-8 Small Hearts!}

Stark Citadel - Hidden Basement

Terminal A
{ON | It's used for chemical analysis. }

Terminal B
{OFF | This is the means of opening that safe! IS-M44 is currently running scans...}

Terminal C
{OFF | It was used for research. The history was periodically wiped, but what files remain show that it was used to search for information on the Apocrean.}

Terminal D
{OFF | It was once used for automated production of... something?}

Terminal E
{OFF | Used to monitor slimes- in particular, some kind of "Overlichen".}

Terminal F
{ON | This appears to be a personal computer, rather than research-related | Whoever used this computer had a vested interest in technology, the Swarm, and the Apocrea.}

Enormous Safe Door[A0|B0|R0] - 500000/500000 HP | 20000 Nrm | 20000 Prc | 20000 Ele | 20000 Shd
{Digital Lock: This safe must be opened some other way...}

HOSTILE:

Slush Puppy A down! (-102)

Slush Puppy B down! (-2234)

Slush Puppy C down! (-1834)

Accursed Howlitzer A down! (-653)

ALLIED?:

H - 2A0A/2800 HP
A-10 | B-2 | R-8
1200 Nrm | 1200 Prc | 1200 Ele | 1200 Shd | Row 0
))) Subjugation (6 ACC, 7 ROF, 8x400 Nameless, Good Chance of Moderate Freeze)
))) Base Down (2 ACC, 1 shot, temporarily lowers base of target's health, absorbs 75% HP from anything with an incompatible digit)
))) Repeat (On using one attack, use the same attack again with a -2 turn order)
(Opposed to Ancient Crusader A, B, C)

-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1

-Player Parameters-
King: 5050/10200 HP -- [ KO Meter: ||||||||........ ] -- 4892 Retribution (2/5)
Faidra: 4037/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 2150/5200 HP -- 0 BP (+2)
Matikclocker: 2012/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: |||.] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 3548/4600 HP -- Vials [DOOM/CURSE]
Edolas: 6525/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 62170 Crowns and 10021 Heat upon returning)
--

-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 1225/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 0/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 0/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 600/2400 (Nm 3600|Spcl 1200)

-Combo Attack Log-1

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes

12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles

11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks

3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
6 **** Unidentifiable Element
2 **** Whimsical Reactant
5 **** Philosopher's Shards

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))

-Rarities-
33 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****

Thu, 04/27/2017 - 17:40
#3763
Midnight-Dj's picture
Midnight-Dj
Diplomacy? What is that?

"Where is the last key?" KV-103 held the two keys before the crusaders, with chainsword in the other hand.

Thu, 04/27/2017 - 19:45
#3764
Xaurian's picture
Xaurian
Where is my tinfoil hat?

I picked up and responded to KV-103's question over the radio.

"We're doing fine; we've secured the hidden basement with the help of the entity we met before and now we're currently attempting to crack the security systems keeping a giant safe in the basement locked down in order to see what's inside." I said before turning to H.

"Is something wrong?" I asked curiously but cautiously before sending a text message to IS-M44.

{I have the strangest feeling the entity's related to what we've found in the hidden basement. Is it the "Overlichen" being monitored on one of the terminals? And if it is the Overlichen, was this where it was created?}

"Let's see what the last lock even requires..."
[Examine: Terminal B (again)]

Thu, 04/27/2017 - 21:04
#3765
Doctorspacebar's picture
Doctorspacebar
Darn

((I'm afraid I'll have to delay the post yet again. I'll see you tomorrow!))

Fri, 04/28/2017 - 08:43
#3766
Viorayne's picture
Viorayne
Ker-chink

H4-D35 visually relaxed after the fight, bouts of steam seeping through the cracks of his plated armour. He surveyed the area, his eyes cast around the ruined remains of the turrets. An audible sigh emanated from him that echoed across the room, coming from within his armour's core.

He zoned back into reality at the mention of Slime Wizards as possible targets. He mechanically reloaded his Wizardry Wand in hand, slinging it back into its sheathe after, giving a single rumbling "AFFIRMATIVE", before wandering around the room on guard yet again.

[Reload: Wizardry Wand]
[Guard: Hidden Basement]

Fri, 04/28/2017 - 18:07
#3767
Doctorspacebar's picture
Doctorspacebar

The Crusaders' leader nods. "Key. But you... earned already." The leader turns to one of his men and gives him an order in the ancient language he spoke before; the other Crusader runs off toward the west. "He... can get. Take keys... to Great Hall." The Crusaders' leader points toward a spot on the wall and says something to the Tortodrone, before stepping back and motioning for you to do the same.

The Gil Tortodrone looks at the wall between you and the Great Hall, then starts charging energy in its arms. Stand back.

---

H turns toward Ignem, thinking for a moment. Then it shakes its head, and turns toward the safe.

"There we go! Let's crack it open a little."

The safe begins to ease open, revealing a cavern underneath; parts of the Citadel's foundation are visible. You can see something faintly glowing in the distance.

Scans immediately draw attention to strange jet-black slimes- but they're not Oilers, at least not any Oiler you've seen before, because Oilers don't have glowing violet cores. They're similar in consistency to H, but it would appear H is prepared to fight them; they, too, are starting to move toward the noise generated by the opening safe. Fight, or flight? If you fight, you'd best prepare to charge your weapon; their defenses are too erratic to define at this point, but Piercing weaponry will definitely not be their weakness.

---

-Victory Conditions-
=Find out more about this place.
-OPTIONAL: Do not destroy any of the Banners (Reward: 10000 Crowns)

-Pending Effects-

-Buffs and Debuffs-

-Field Effects-

-Loot-
-1500 Crowns
-3 4* Alchemical Bases
-Spark of Life

Stark Citadel Great Hall
LINKS TO: Gatehouse (if Rubble A in Gatehouse is cleared)

???

Stark Citadel - Eastern Gatehouse
LINKS TO: Northeast Corridor
LINKS TO: Southeast Corridor
LINKS TO: Great Hall (if Rubble A in Gatehouse is cleared)

Rubble A [A0|B0|R0] | HP 15000/15000 | 1000 Nrm | 8000 Prc | 1000 Ele | 1000 Shd | Row 0 | 10% damage from Swords and Guns
{It's rubble: I mean seriously, since when does rubble attack you?}

Karilius's Orb #1 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Frozen Shambler A down! (-2968, Thrynn's Lumberdirk)

Frozen Shambler B down! (-653, Thrynn's Lumberdirk)

Frozen Shambler C down! (-1065, Thrynn's Lumberdirk)

Undead Hunting Wolver A down! (-369, Lightbulb's Cannonball)

Stark Citadel - Northeast Corridor

???

Stark Citadel - Southeast Corridor
LINKS TO: Gatehouse
LINKS TO: Southeast Servants' Quarters
LINKS TO: Southeast Tower

Heraldic Armor A [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Heraldic Armor B [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Heraldic Armor C [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Stark Citadel - Northeast Corridor
LINKS TO: Gatehouse
LINKS TO: Northeast Armory
LINKS TO: Northeast Tower

Stark Citadel - Northeast Armory
LINKS TO: Northeast Corridor

HOSTILE:
Beast-Tamer Zombie down! (-2558, Thrynn's Spat-o-War)

Undead Hunting Wolver A down! (-364, Mute's Heavy Splinter Bomb)

Undead Hunting Wolver B down! (-1062, KV-103's Grand Flourish by Heraldic Armor B)

Notorious Kleptolisk A down! (-275, Mute's Heavy Splinter Bomb)

Notorious Kleptolisk B down! (-275, Mute's Heavy Splinter Bomb)
NEUTRAL:
Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Stark Citadel - Northeast Tower
LINKS TO: Northeast Corridor
LINKS TO: Northeast Banner Hall

Heart Block C
{Open it for 5-8 Small Hearts!}

Stark Citadel - North Banner Hall

ALLIED:

Heraldic Armor A [A7|B10|R3] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | +1 ACC/REF}

Heraldic Armor B [A6|B10|R4] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Grand Flourish: Is holding KV-103's Grand Flourish, and can use it as a weapon | +2 REF: This weapon increases the Heraldic Armor's Reflexes!}

Heraldic Armor C [A7|B10|R3] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | +1 ACC/REF}

NEUTRAL:

Gil Tortodrone [A10|B8|R6] - --(+20000)/-- HP | 1200 Nrm | 4200 Prc | 200 Ele | 1200 Shd | Row 0
{Stomp: 6 ACC, 6 SPD, 1500 Nrm (up to 4) | Megacharge: 7 ACC, 1 strike, 2000 Nrm, Good Chance of Strong Stun | Gold Shard Bombardment: 1-turn delay, 8 ACC, 4 strikes, 1300 Prc (up to 3) | Crimson Shard Missile: 1-turn delay, 8 ACC, 1 strike, 3500 Ele (up to 4), Good Chance of Moderate Fire | Test of Power: The Gold Tortodrone considers its foes the victor when its temporary hitpoints run out, and removes Fire effects if it is defeated in this way}

Ancient Crusader Captain [A8|B4|R8] - 4500/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Short Bow: Charge Attack, 10 ACC, 2500 Nm/El | Snap Shot: 6 ACC, 1 shot, +6 Turn Order, 900 Pc/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}

Ancient Crusader B [A8|B4|R8] - 4500/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}

Ancient Crusader C [A8|B4|R8] - 4500/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}

Torch A | HP 1000/1000
{Interactable }

Torch B | HP 1000/1000
{Interactable }

Torch C | HP 1000/1000
{Interactable }

Torch D | HP 1000/1000
{Interactable }

Torch E | HP 1000/1000
{Interactable }

Torch F | HP 1000/1000
{Interactable | Actually disguised North Lever A | Up}

Torch G | HP 1000/1000
{Interactable | Actually disguised North Lever B | Up}

Torch H | HP 1000/1000
{Interactable }

Stark Citadel - North Secret Passage: Part A
LINKS TO: North Banner Hall (when North Lever A (Torch F) is down)
LINKS TO: North Secret Passage: Part B (when North Lever A (Torch F) is up)
LINKS TO: North Secret Passage: Part C (when North Lever B (Torch G) is down AND North Lever C is up)

Karilius's Orb #4 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Stark Citadel - North Secret Passage: Part E
LINKS TO: North Secret Passage: Part F (when North Lever B is down)

(It's empty now. If it is required later, it will show up again, but right now it's just taking up space.)

Stark Citadel - Southeast Servants' Quarters

???

Stark Citadel - Southeast Tower
LINKS TO: Southeast Corridor
LINKS TO: South Banner Hall

Karilius's Orb #6 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Ancient Crusader A down! (-161, Faidra's Proto Buster)

Ancient Crusader B down! (-40 at Base 8, H's Subjugation)

Ancient Crusader C down! (-200, H's Subjugation)

Ancient Crusader D down! (-175, H's Subjugation)

Ancient Crusader E down! (-400, Matikclocker's Cryo Driver)

Ancient Hospitaller down! (-1316, Faidra's Proto Buster)

Stark Citadel - South Banner Hall
LINKS TO: Southeast Tower
LINKS TO: Southwest Tower
LINKS TO: Great Hall (if Portcullis is raised)
LINKS TO: Hidden Basement
LINKS TO: Southwest Tower 8F

Portcullis [A0|B0|R0] | HP 20000/20000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd | Row 0
{It's a gate: Gates don't move. | Raised!}

Banner A | HP 1000/1000
{Interactable | The back is green | There's a lever behind it!}

Banner B | HP 1000/1000
{Interactable | The back is red | There's a winding tunnel behind it that leads up and up and up...}

Banner C | HP 1000/1000
{Interactable | The back is purple | There's goodies behind it}

Banner D | HP 1000/1000
{Interactable | The back is yellow | It leads to some sort of hidden basement...}

Torch A | HP 1000/1000
{Interactable }

Torch B | HP 1000/1000
{Interactable | It's a lever!}

Pesky Scarab A down! (-2174, Faidra's Proto Buster)

Pesky Scarab B down! (-728, Faidra's Proto Buster)

Treasure Block Opened (1500 Crowns, 3x 4* Alchemical Base, Spark of Life!)

Heart Block C
{Open it for 5-8 Small Hearts!}

Stark Citadel - Hidden Basement
(Faidra, Ignem, Matikclocker, Edolas)
LINKS TO: Underground Cave (while Safe Door is open)

Terminal A
{ON | It's used for chemical analysis. }

Terminal B
{ON | This is the means of opening that safe! IS-M44 is currently running scans...}

Terminal C
{OFF | It was used for research. The history was periodically wiped, but what files remain show that it was used to search for information on the Apocrean.}

Terminal D
{OFF | It was once used for automated production of... something?}

Terminal E
{OFF | Used to monitor slimes- in particular, some kind of "Overlichen".}

Terminal F
{ON | This appears to be a personal computer, rather than research-related | Whoever used this computer had a vested interest in technology, the Swarm, and the Apocrea.}

Enormous Safe Door[A0|B0|R0] - 500000/500000 HP | 20000 Nrm | 20000 Prc | 20000 Ele | 20000 Shd
{Digital Lock: This safe must be opened some other way... | Open a crack: You can enter the Underground Cave.}

HOSTILE:

Slush Puppy A down! (-102)

Slush Puppy B down! (-2234)

Slush Puppy C down! (-1834)

Accursed Howlitzer A down! (-653)

ALLIED?:

H - 2A0A/2800 HP
A-10 | B-2 | R-8
1200 Nrm | 1200 Prc | 1200 Ele | 1200 Shd | Row 0
))) Subjugation (6 ACC, 7 ROF, 8x400 Nameless, Good Chance of Moderate Freeze)
))) Base Down (2 ACC, 1 shot, temporarily lowers base of target's health, absorbs 75% HP from anything with an incompatible digit)
))) Repeat (On using one attack, use the same attack again with a -2 turn order)
(Opposed to Ancient Crusader A, B, C)

Stark Citadel - Underground Cave

(Scanners are a bit scrambled on what's in here...)

??? Lichen A - ???
{Tackle: ??? | ???}

??? Lichen B - ???
{Tackle: ??? | ???}

??? Lichen C - ???
{Tackle: ??? | ???}

??? Lichen D - ???
{Tackle: ??? | ???}

-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1

-Player Parameters-
King: 5050/10200 HP -- [ KO Meter: ||||||||........ ] -- 4892 Retribution (2/5)
Faidra: 4037/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 2150/5200 HP -- 0 BP (+2)
Matikclocker: 2012/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: |||.] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 3548/4600 HP -- Vials [DOOM/CURSE]
Edolas: 6525/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 62170 Crowns and 10021 Heat upon returning)
--

-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 1225/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 0/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 0/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 600/2400 (Nm 3600|Spcl 1200)

-Combo Attack Log-1

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes

12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles

11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks

3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
6 **** Unidentifiable Element
2 **** Whimsical Reactant
5 **** Philosopher's Shards

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))

-Rarities-
33 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****

Fri, 04/28/2017 - 21:30
#3768
Xaurian's picture
Xaurian
I'd prefer a spider being in the safe, thanks

"And safe cracked. Well, that's not what I expected behind there..." I initially remarked.

{WARNING: UNKNOWN TARGETS DETECTED ON RADAR. READINGS ABNORMAL. EXERCISE MAXIMUM CAUTION.}
{W̧͘͢e̢̛͝ ̡͟͜a҉̵̸r͠e͞҉͞ ̴̨͡t̢҉w̷͢ơ̶ ̵̛c̵̢͏̴o̵͢͞҉r̷̵͡҉p̵̀͟͢͠ş̶́͞ę͡͞s̶̡̀ ̀̀͟͢i̸̕͞n̨͘̕͝ ̕ó̧̕͜n͟͜͡e͏ ̨͜c̵̡͜͠ơ̢̢̕f̀͠f̷i̴̡͢͝n̵҉̢̨͜.҉̧̕}

"Oh, great..." I said over radio. "We opened the safe and found a whole bunch of unknown hostiles. KV-103, we're gonna need your backup over here."

I then turned to the other Machinauts in the Hidden Basement along with H.

"I'd suggest NOT entering the cave if the sensors are going haywire...I have a feeling either the Apocrea or the Swarm is hiding down there."

[Volt Driver: Charge]

Sat, 04/29/2017 - 15:41
#3769
Midnight-Dj's picture
Midnight-Dj
Wut

"Negative Ignem," KV-103 responded, "I am currently in company with a group of crusaders, the ones you have fought while allying with that... thing, I don't think they will get along well. Regardless, I am heading for the main hall, I will see if I can rendezvous with you later. Once I convinced these crusaders that we did not side with their enemy."

[Break the last heart block while Gil tortodrone charge up]

Sat, 04/29/2017 - 10:56
#3770
Viorayne's picture
Viorayne
Bloodbath & Beyond.

H4-3D5 started to tread toward the unlocked safe, each step shaking the ground near him. He sheathed his Wizardry Wand behind him, his other hand reaching for another of his weapons. Through-out the instructions voiced over comms between Ignem & KV, he closed the distance between himself and the safe opening. By the time he stood by the opening, staring into the mysterious opening, he had gotten out his Mega Gravitant Rocket, ready to detonate it into the abyss at any sign of trouble.

[Guard: Safe Opening]
[Charge: Mega Grav. Rocket]

Sat, 04/29/2017 - 18:37
#3771
Doctorspacebar's picture
Doctorspacebar
That awkward moment when

((you have to delay again because of a homework assignment. Yep, the hordes of homework have gotten their last hurrah of the semester and I'm going to have to march into battle against them, so as a result, I must delay tonight's post. See you tomorrow.))

Sun, 04/30/2017 - 03:44
#3772
Midnight-Dj's picture
Midnight-Dj
((OOC: Here is what KV-103

((OOC: Here is what KV-103 and Ignem would look like if they were human))

KV-103: "HA! I always know Ignem was a filthy Xeno under that helmet! It is time I slay her with my Chainsword!!!"

Me: "You have to admit, you and the Space marines share a very similar motives, both were designed to be the zealous defenders, both were built based off long forgotten science and both are xenophobic in the extreme."

KV-103: "Wasn't' that, what you were going for in the first place?"

Sun, 04/30/2017 - 03:45
#3773
Midnight-Dj's picture
Midnight-Dj
Pessimism level restored

double post

Sun, 04/30/2017 - 20:53
#3774
Doctorspacebar's picture
Doctorspacebar
It wasn't me!

A freak power outage is preventing me from posting tonight. Writing this from phone. I'll see you tomorrow.

Mon, 05/01/2017 - 20:33
#3775
Doctorspacebar's picture
Doctorspacebar
BLARGH

((It happened again. I've been blindsided by a homework assignment and will have to spend all night on it. Unfortunately, this means that I won't be able to post.

I'm very sorry about all this! However, this is the last really nasty homework assignment that'll end up doing this. I kid you not- these few weeks have been more stressful than previous finals weeks, and definitely more so than this one since three of four classes are having take-home finals. I should have time to post tomorrow, so see you then!))

Tue, 05/02/2017 - 20:27
#3776
Doctorspacebar's picture
Doctorspacebar
KV-103 APPROACHES IN METAL BOXES!

The Gil Tortodrone breaks through the wall into the Great Hall with a mighty blow!

"Hope... beast dies. Then... no need... fix hole. Right?"

The Great Hall is quite the sight. Banners depicting crests with stylized beasts from all across Cradle hang over massive wooden dining tables that the Crusaders appear to keep cleaned. Beneath one, you notice one of Karilius's orbs; it has been played back before.

---

Ignem charges her Volt Driver!

Faidra charges his Proto Buster!

Matikclocker charges his Cryo Driver!

Edolas charges his Mega Gravitant Rocket!

The Ordo Lichens ooze into the light, tensed and ready for battle.

---

"All right, looks like we've got a bead on those Slimes. Their defenses seem to be... encrypted? That's new. The standard scans are finding it hard to define what their defense is. At least, they were. Lab boys took care of that nonsense."

"King, you're right. We should try to keep the two apart unless you fight the same foe. The Great Hall has one of Karilius's orbs in it. Go on and give it a listen while you wait for the Crusader to get there with the third key."

-Victory Conditions-
=Find out more about this place.
-OPTIONAL: Do not destroy any of the Banners (Reward: 10000 Crowns)

-Pending Effects-

-Buffs and Debuffs-

-Field Effects-

-Loot-
-1500 Crowns
-3 4* Alchemical Bases
-Spark of Life

Stark Citadel Great Hall
KV-103, Thrynn, Mute
LINKS TO: Gatehouse (if Rubble A in Gatehouse is cleared)
LINKS TO: South Banner Hall (if Portcullis in South Banner Hall is open)
LINKS TO: North Banner Hall (Thanks, Mr. Tortodrone!)

Karilius's Orb #? [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

ALLIED:

Heraldic Armor A [A7|B10|R3] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | +1 ACC/REF}

Heraldic Armor B [A6|B10|R4] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Grand Flourish: Is holding KV-103's Grand Flourish, and can use it as a weapon | +2 REF: This weapon increases the Heraldic Armor's Reflexes!}

Heraldic Armor C [A7|B10|R3] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | +1 ACC/REF}

NEUTRAL:

Gil Tortodrone [A10|B8|R6] - --(+20000)/-- HP | 1200 Nrm | 4200 Prc | 200 Ele | 1200 Shd | Row 0
{Stomp: 6 ACC, 6 SPD, 1500 Nrm (up to 4) | Megacharge: 7 ACC, 1 strike, 2000 Nrm, Good Chance of Strong Stun | Gold Shard Bombardment: 1-turn delay, 8 ACC, 4 strikes, 1300 Prc (up to 3) | Crimson Shard Missile: 1-turn delay, 8 ACC, 1 strike, 3500 Ele (up to 4), Good Chance of Moderate Fire | Test of Power: The Gold Tortodrone considers its foes the victor when its temporary hitpoints run out, and removes Fire effects if it is defeated in this way}

Ancient Crusader Captain [A8|B4|R8] - 4500/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Short Bow: Charge Attack, 10 ACC, 2500 Nm/El | Snap Shot: 6 ACC, 1 shot, +6 Turn Order, 900 Pc/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}

Ancient Crusader B [A8|B4|R8] - 4500/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}

Ancient Crusader C [A8|B4|R8] - 4500/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}

???

Stark Citadel - Eastern Gatehouse
LINKS TO: Northeast Corridor
LINKS TO: Southeast Corridor
LINKS TO: Great Hall (if Rubble A in Gatehouse is cleared)

Rubble A [A0|B0|R0] | HP 15000/15000 | 1000 Nrm | 8000 Prc | 1000 Ele | 1000 Shd | Row 0 | 10% damage from Swords and Guns
{It's rubble: I mean seriously, since when does rubble attack you?}

Karilius's Orb #1 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Frozen Shambler A down! (-2968, Thrynn's Lumberdirk)

Frozen Shambler B down! (-653, Thrynn's Lumberdirk)

Frozen Shambler C down! (-1065, Thrynn's Lumberdirk)

Undead Hunting Wolver A down! (-369, Lightbulb's Cannonball)

Stark Citadel - Northeast Corridor

???

Stark Citadel - Southeast Corridor
LINKS TO: Gatehouse
LINKS TO: Southeast Servants' Quarters
LINKS TO: Southeast Tower

Heraldic Armor A [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Heraldic Armor B [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Heraldic Armor C [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Stark Citadel - Northeast Corridor
LINKS TO: Gatehouse
LINKS TO: Northeast Armory
LINKS TO: Northeast Tower

Stark Citadel - Northeast Armory
LINKS TO: Northeast Corridor

HOSTILE:
Beast-Tamer Zombie down! (-2558, Thrynn's Spat-o-War)

Undead Hunting Wolver A down! (-364, Mute's Heavy Splinter Bomb)

Undead Hunting Wolver B down! (-1062, KV-103's Grand Flourish by Heraldic Armor B)

Notorious Kleptolisk A down! (-275, Mute's Heavy Splinter Bomb)

Notorious Kleptolisk B down! (-275, Mute's Heavy Splinter Bomb)
NEUTRAL:
Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Stark Citadel - Northeast Tower
LINKS TO: Northeast Corridor
LINKS TO: Northeast Banner Hall

Heart Block C
{Open it for 5-8 Small Hearts!}

Stark Citadel - North Banner Hall

Torch A | HP 1000/1000
{Interactable }

Torch B | HP 1000/1000
{Interactable }

Torch C | HP 1000/1000
{Interactable }

Torch D | HP 1000/1000
{Interactable }

Torch E | HP 1000/1000
{Interactable }

Torch F | HP 1000/1000
{Interactable | Actually disguised North Lever A | Up}

Torch G | HP 1000/1000
{Interactable | Actually disguised North Lever B | Up}

Torch H | HP 1000/1000
{Interactable }

Stark Citadel - North Secret Passage: Part A
LINKS TO: North Banner Hall (when North Lever A (Torch F) is down)
LINKS TO: North Secret Passage: Part B (when North Lever A (Torch F) is up)
LINKS TO: North Secret Passage: Part C (when North Lever B (Torch G) is down AND North Lever C is up)

Karilius's Orb #4 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Stark Citadel - North Secret Passage: Part E
LINKS TO: North Secret Passage: Part F (when North Lever B is down)

(It's empty now. If it is required later, it will show up again, but right now it's just taking up space.)

Stark Citadel - Southeast Servants' Quarters

???

Stark Citadel - Southeast Tower
LINKS TO: Southeast Corridor
LINKS TO: South Banner Hall

Karilius's Orb #6 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Ancient Crusader A down! (-161, Faidra's Proto Buster)

Ancient Crusader B down! (-40 at Base 8, H's Subjugation)

Ancient Crusader C down! (-200, H's Subjugation)

Ancient Crusader D down! (-175, H's Subjugation)

Ancient Crusader E down! (-400, Matikclocker's Cryo Driver)

Ancient Hospitaller down! (-1316, Faidra's Proto Buster)

Stark Citadel - South Banner Hall
LINKS TO: Southeast Tower
LINKS TO: Southwest Tower
LINKS TO: Great Hall (if Portcullis is raised)
LINKS TO: Hidden Basement
LINKS TO: Southwest Tower 8F

Portcullis [A0|B0|R0] | HP 20000/20000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd | Row 0
{It's a gate: Gates don't move. | Raised!}

Banner A | HP 1000/1000
{Interactable | The back is green | There's a lever behind it!}

Banner B | HP 1000/1000
{Interactable | The back is red | There's a winding tunnel behind it that leads up and up and up...}

Banner C | HP 1000/1000
{Interactable | The back is purple | There's goodies behind it}

Banner D | HP 1000/1000
{Interactable | The back is yellow | It leads to some sort of hidden basement...}

Torch A | HP 1000/1000
{Interactable }

Torch B | HP 1000/1000
{Interactable | It's a lever!}

Pesky Scarab A down! (-2174, Faidra's Proto Buster)

Pesky Scarab B down! (-728, Faidra's Proto Buster)

Treasure Block Opened (1500 Crowns, 3x 4* Alchemical Base, Spark of Life!)

Heart Block C
{Open it for 5-8 Small Hearts!}

Stark Citadel - Hidden Basement
(Faidra, Ignem, Matikclocker, Edolas)
LINKS TO: Underground Cave (while Safe Door is open)

Terminal A
{ON | It's used for chemical analysis. }

Terminal B
{ON | This is the means of opening that safe! IS-M44 is currently running scans...}

Terminal C
{OFF | It was used for research. The history was periodically wiped, but what files remain show that it was used to search for information on the Apocrean.}

Terminal D
{OFF | It was once used for automated production of... something?}

Terminal E
{OFF | Used to monitor slimes- in particular, some kind of "Overlichen".}

Terminal F
{ON | This appears to be a personal computer, rather than research-related | Whoever used this computer had a vested interest in technology, the Swarm, and the Apocrea.}

Enormous Safe Door[A0|B0|R0] - 500000/500000 HP | 20000 Nrm | 20000 Prc | 20000 Ele | 20000 Shd
{Digital Lock: This safe must be opened some other way... | Open a crack: You can enter the Underground Cave.}

HOSTILE:

Slush Puppy A down! (-102)

Slush Puppy B down! (-2234)

Slush Puppy C down! (-1834)

Accursed Howlitzer A down! (-653)

ALLIED?:

H - 2A0A/2800 HP
A-10 | B-2 | R-8
1200 Nrm | 1200 Prc | 1200 Ele | 1200 Shd | Row 0
))) Subjugation (6 ACC, 7 ROF, 8x400 Nameless, Good Chance of Moderate Freeze)
))) Base Down (2 ACC, 1 shot, temporarily lowers base of target's health, absorbs 75% HP from anything with an incompatible digit)
))) Repeat (On using one attack, use the same attack again with a -2 turn order)
(Opposed to Ancient Crusader A, B, C)

HOSTILE:

Ordo Lichen A[A6|B6|R8] - 6400/6400 HP | 1000(+500) Nrm | 1000(+1000) Prc | 4000(+200) Ele | 0 Shd
{Tackle: 7 ACC, 5 SPD, 1050 Nrm, Fair Chance of Strong Stun | Spike Spin: 6 ACC, 8 Spines to random targets, 900 Prc | Core Energy: 6 ACC, 10 ROF, 1x1200 Ele, drains HP | Memory Guard: Gains Defenses and adds to attack damage based on the last 3 things to attack it | Strange Power: Defenses change depending on its next move}

Ordo Lichen B[A6|B6|R8] - 6400/6400 HP | 1000 Nrm | 4000 Prc | 1000 Ele | 0(+1700) Shd
{Tackle: 7 ACC, 5 SPD, 1050 Nrm, Fair Chance of Strong Stun | Spike Spin: 6 ACC, 8 Spines to random targets, 900 Prc | Core Energy: 6 ACC, 10 ROF, 1x1200 Ele, drains HP | Memory Guard: Gains Defenses and adds to attack damage based on the last 3 things to attack it | Strange Power: Defenses change depending on its next move}

Ordo Lichen C[A6|B6|R8] - 6400/6400 HP | 1000 Nrm | 4000 Prc | 1000(+1000) Ele | 0(+700) Shd
{Tackle: 7 ACC, 5 SPD, 1050 Nrm, Fair Chance of Strong Stun | Spike Spin: 6 ACC, 8 Spines to random targets, 900 Prc | Core Energy: 6 ACC, 10 ROF, 1x1200 Ele, drains HP | Memory Guard: Gains Defenses and adds to attack damage based on the last 3 things to attack it | Strange Power: Defenses change depending on its next move}

Ordo Lichen C[A6|B6|R8] - 6400/6400 HP | 4000 Nrm | 1000(+200) Prc | 1000(+1500) Ele | 0 Shd
{Tackle: 7 ACC, 5 SPD, 1050 Nrm, Fair Chance of Strong Stun | Spike Spin: 6 ACC, 8 Spines to random targets, 900 Prc | Core Energy: 6 ACC, 10 ROF, 1x1200 Ele, drains HP | Memory Guard: Gains Defenses and adds to attack damage based on the last 3 things to attack it | Strange Power: Defenses change depending on its next move}

Stark Citadel - Underground Cave

-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1

-Player Parameters-
King: 5050/10200 HP -- [ KO Meter: ||||||||........ ] -- 4892 Retribution (2/5)
Faidra: 4037/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 2150/5200 HP -- 0 BP (+2)
Matikclocker: 2012/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: |||.] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 3548/4600 HP -- Vials [DOOM/CURSE]
Edolas: 6525/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 62170 Crowns and 10021 Heat upon returning)
--

-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 1225/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 0/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 0/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 600/2400 (Nm 3600|Spcl 1200)

-Combo Attack Log-1

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes

12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles

11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks

3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
6 **** Unidentifiable Element
2 **** Whimsical Reactant
5 **** Philosopher's Shards

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))

-Rarities-
33 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****

Tue, 05/02/2017 - 22:17
#3777
Xaurian's picture
Xaurian
Lichens with Sentient damage resistance. Great.

"How...peculiar." I commented on IS-M44's finding on the Ordo Lichens. "But I don't want to stick around to find out why they're adapting so much...let's get rid of them all."

[Volt Driver: Charge Attack: Ordo Lichen B]

Wed, 05/03/2017 - 02:48
#3778
Midnight-Dj's picture
Midnight-Dj
IT IS THE TOOOOOOOOOOOOOOOROTODROOOOOOOOOOOOOOONE!!!

"Now I don't think we have a choice on the matter," KV-103 responded to the Tortodrone, "the beast dies this day."

[Pulls Karilius's Orb #? ]

Wed, 05/03/2017 - 06:26
#3779
Viorayne's picture
Viorayne
Here we go again~

H4-D35 turned his head, watching something creep from the shadows within the vault. His frame tensed at the sight of incoming battle. From behind him, he heard Ignem's displeasure at the new slimes approaching, followed by his order to terminate. The Heavy mech's chassis and joints began to rattle as steam and flame began to spark up again inside his core, his eyes flaring up.

"TERMINATION CONFIRMED".

[Charge Attack: Mega Grav Rocket: Ordo Lichen A].

Wed, 05/03/2017 - 21:42
#3780
Doctorspacebar's picture
Doctorspacebar

KV-103 activates Karilius's Orb #9!

---

"...is this on? Hrmmm... there we go. Karilius here... hoooo. I've made many discoveries. But I'll have to wait till later to go into great detail. Vanaduke's gone and done the unthinkable. Creatures of shadow and flame are headed for Almire with the intent of burning their occupiers... The Academy knows we must fight now. They will likely attack the main force of these demons, assuming they even get there in time, so I will make for the villages and try to defend them as best I can. I'm getting all the magic power at my disposal ready... including the big one. I expect to use them all. And I fully expect the big one to kill me from sheer exertion if I use it... That's all right with me. My life for a hundred others... good trade, if I say so. I'm almost running out anyway."

"Anyway, lighter note. I found one book, buried in the stacks of books in that northern tower... It was a book of records. And its last entry all but stated that the home country of this citadel was to be transported to another part of space. It was often referred to as 'leaving the Cradle'. Furthermore, I found a map of their homelands that has an 81% match, give or take a bit, with the topography of Shunotanios that the Academy's collected using Farsight spells- which would seem to confirm this statement. Finally, it said that a good portion of their own decided to remain behind; doubtless these are the Crusaders still wandering these halls. Cradle was a home to them more than Shunotanios, and they swore oaths to protect it from the beast sealed in this Citadel. The beast sought to trap them in living death, but so strong was their devotion to their homeland that they retained their free will anyway. That would explain why they ignored my wards- they aren't your garden-variety Undead, no, sir, they're not!"

"This... raises important questions, to say the least! Did the Gremlins once build infant worlds and cast them into space? And if so, why did they stop? Where did the worlds come from? Surely even Gremlins, industrious as I often see they can be, couldn't make a planet on their own. I wish I could stay here! The Crusaders seem to grow weary of their task, even as they hold to their duty. If I built stronger weapons, I daresay I could take that beast on my own! Ah, but I have no such time..."

"Sellie, my finest apprentice. If you're hearing this, I want you to know that I'm proud of you. The other apprentices I've taught have always gone and given up, said I was too stern to teach anyone. You never gave up, not once, and that kind of determination is what the Owlites will need in the future. Put your mind to it, and you'll be a greater mage than any one of those old fools in the Council! I swear it! ...ah, well... I had best get going. Karilius, signing off."

---

The third crusader arrives with the Crimsonite Key and an extra spear. He hands the key to you, then directs you to the three pillars dominating the center of the room, alongside the barrier that covers a long staircase down.

---

Turn Order Roll: 3,3,2,3,1,1,3,2,1
Ordo Lichen A: 8 + 3 = 11 (79/100)
Ordo Lichen B: 8 + 3 = 11 (63/100)
Ordo Lichen C: 8 + 2 = 10
Ordo Lichen D: 8 + 3 = 11 (18/100)
H: 8 + 1 = 9 (Repeat at 7)
Faidra: 7 + 1 = 8 (Down to 5 on turn)
Ignem: 6 + 3 + 2 ASI = 11 (92/100)
Matikclocker X: 7 + 2 = 9
Edolas: 4 + 1 + 1 CTR = 6

Ignem: Fire Charge w/ Volt Driver -> Ordo Lichen B
Main Shot @ 12 ES -- 4. Hit! 2928 damage. Ordo Lichen B was Shocked!
Splitshot 1 -> Lichen D @ 10 ES -- 13. Missed!
Splitshot 2 -> Lichen C @ 10 ES -- 7. Hit! 434 damage. Ordo Lichen C was Shocked!
Splitshot 2 Ricochet 1 -> Internal Ricochet! 434 damage.
Splitshot 2 Ricochet 2 -> Lichen A @ 10 ES -- 13. Missed!
Ordo Lichens B and C gained Elemental Defense!

Ordo Lichen A: Core Energy -> Ignem
3 shots @ 8 ES/4 BlS -- 15,11,15. Missed!

Ordo Lichen B is fully Shocked! It can't move!

Ordo Lichen D: Tackle -> Faidra
1 strike @ 10 ES/7 BlS -- 6. Hit! 480 damage. Faidra was Stunned!

Ordo Lichen C is fully Shocked! It can't move!

Matikclocker: Fire Charge w/ Cryo Driver -> Ordo Lichen D
Main Shot @ 13 ES -- 10. Hit! 2319 damage. Frozen!
Splitshot 1 -> Ordo Lichen B @ 11 ES -- 6. Hit! 350 damage. Frozen!
Splitshot 1 Ricochet 1 -> Ordo Lichen C @ 11 ES -- 16. Missed!
Splitshot 2 -> Ordo Lichen A @ 11 ES -- 4. Hit! 1 damage. Frozen!
Splitshot 2 Ricochet 2 -> Ordo Lichen C @ 11 ES -- 14. Missed!
Ordo Lichens A, B and D gained Elemental defense!

H: ONFR QBJA
-> Ordo Lichen D: 1 shot @ 9 ACC -- 8. Hit! Ordo Lichen D's HP is now in Base 9!

ERCRNG!
-> Ordo Lichen D: 1 shot @ 9 ACC -- 10. Missed!
H somehow manages to look a little bummed at not defying the laws of physics. Gotta get HP somehow, I guess.

Faidra: Fire Charge w/ Proto Buster -> Ordo Lichen B
Ordo Lichen B is frozen!
Main shot @ 16 ES -- 5. Hit! Ordo Lichen B is destroyed!

Edolas: Fire Charge w/ Mega Gravitant Rocket -> Ordo Lichen A
The Mega Gravitant Rocket flies into the air! (And defies physics to go through the ceiling. Graviton tech is weird like that.) It will strike in 2 turns.

The Ordo Lichens switch their main defense!

---

"Good fortune, you crazy old bird. He went to fight the Scourge of Almire by himself! If Karilius had one thing, he had guts."

"Can't let his research go to waste. Let's put that beast in its grave. Starting with those Lichens, which are easy targets now that they're Frozen and Shocked! Watch out, though- I think I'm catching a few more heading this way with the scanners."

-Victory Conditions-
=Find out more about this place.
-OPTIONAL: Do not destroy any of the Banners (Reward: 10000 Crowns)

-Pending Effects-

-Buffs and Debuffs-

Ordo Lichen A: Moderate Freeze (4 turns remain)
Ordo Lichen D: Moderate Freeze (4 turns remain)
Ordo Lichen C: Moderate Shock (4 turns remain, 45%/45%)
Faidra: Strong Stun (3 turns remain, -3 stats)

-Field Effects-

-Loot-
-1500 Crowns
-3 4* Alchemical Bases
-Spark of Life

Stark Citadel Great Hall
KV-103, Thrynn, Mute
LINKS TO: Gatehouse (if Rubble A in Gatehouse is cleared)
LINKS TO: South Banner Hall (if Portcullis in South Banner Hall is open)
LINKS TO: North Banner Hall (Thanks, Mr. Tortodrone!)

Karilius's Orb #? [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

ALLIED:

Heraldic Armor A [A7|B10|R3] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | +1 ACC/REF}

Heraldic Armor B [A6|B10|R4] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Grand Flourish: Is holding KV-103's Grand Flourish, and can use it as a weapon | +2 REF: This weapon increases the Heraldic Armor's Reflexes!}

Heraldic Armor C [A7|B10|R3] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | +1 ACC/REF}

NEUTRAL:

Gil Tortodrone [A10|B8|R6] - --(+20000)/-- HP | 1200 Nrm | 4200 Prc | 200 Ele | 1200 Shd | Row 0
{Stomp: 6 ACC, 6 SPD, 1500 Nrm (up to 4) | Megacharge: 7 ACC, 1 strike, 2000 Nrm, Good Chance of Strong Stun | Gold Shard Bombardment: 1-turn delay, 8 ACC, 4 strikes, 1300 Prc (up to 3) | Crimson Shard Missile: 1-turn delay, 8 ACC, 1 strike, 3500 Ele (up to 4), Good Chance of Moderate Fire | Test of Power: The Gold Tortodrone considers its foes the victor when its temporary hitpoints run out, and removes Fire effects if it is defeated in this way}

Ancient Crusader Captain [A8|B4|R8] - 4500/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Short Bow: Charge Attack, 10 ACC, 2500 Nm/El | Snap Shot: 6 ACC, 1 shot, +6 Turn Order, 900 Pc/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}

Ancient Crusader A [A8|B4|R8] - 4500/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}

Ancient Crusader B [A8|B4|R8] - 4500/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}

Ancient Crusader C [A8|B4|R8] - 4500/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}

Röd Pillar
{This pillar has carved engravings of flames and swords | Indentation: There's an indent in the pillar that's about the size of the Crimsonite Key.}

Grön Pillar
{This pillar has carved engravings of falling snow and wild Wolvers | Indentation: There's an indent in the pillar that's about the size of the Valestone Key.}

Blå Pillar
{This pillar has carved engravings of gears and stylized bolts of lightning | Indentation: There's an indent in the pillar that's about the size of the Moonstone Key.}

Stark Citadel - Eastern Gatehouse
LINKS TO: Northeast Corridor
LINKS TO: Southeast Corridor
LINKS TO: Great Hall (if Rubble A in Gatehouse is cleared)

Rubble A [A0|B0|R0] | HP 15000/15000 | 1000 Nrm | 8000 Prc | 1000 Ele | 1000 Shd | Row 0 | 10% damage from Swords and Guns
{It's rubble: I mean seriously, since when does rubble attack you?}

Karilius's Orb #1 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Frozen Shambler A down! (-2968, Thrynn's Lumberdirk)

Frozen Shambler B down! (-653, Thrynn's Lumberdirk)

Frozen Shambler C down! (-1065, Thrynn's Lumberdirk)

Undead Hunting Wolver A down! (-369, Lightbulb's Cannonball)

Stark Citadel - Northeast Corridor

???

Stark Citadel - Southeast Corridor
LINKS TO: Gatehouse
LINKS TO: Southeast Servants' Quarters
LINKS TO: Southeast Tower

Heraldic Armor A [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Heraldic Armor B [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Heraldic Armor C [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Stark Citadel - Northeast Corridor
LINKS TO: Gatehouse
LINKS TO: Northeast Armory
LINKS TO: Northeast Tower

Stark Citadel - Northeast Armory
LINKS TO: Northeast Corridor

HOSTILE:
Beast-Tamer Zombie down! (-2558, Thrynn's Spat-o-War)

Undead Hunting Wolver A down! (-364, Mute's Heavy Splinter Bomb)

Undead Hunting Wolver B down! (-1062, KV-103's Grand Flourish by Heraldic Armor B)

Notorious Kleptolisk A down! (-275, Mute's Heavy Splinter Bomb)

Notorious Kleptolisk B down! (-275, Mute's Heavy Splinter Bomb)
NEUTRAL:
Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Stark Citadel - Northeast Tower
LINKS TO: Northeast Corridor
LINKS TO: Northeast Banner Hall

Heart Block C
{Open it for 5-8 Small Hearts!}

Stark Citadel - North Banner Hall

Torch A | HP 1000/1000
{Interactable }

Torch B | HP 1000/1000
{Interactable }

Torch C | HP 1000/1000
{Interactable }

Torch D | HP 1000/1000
{Interactable }

Torch E | HP 1000/1000
{Interactable }

Torch F | HP 1000/1000
{Interactable | Actually disguised North Lever A | Up}

Torch G | HP 1000/1000
{Interactable | Actually disguised North Lever B | Up}

Torch H | HP 1000/1000
{Interactable }

Stark Citadel - North Secret Passage: Part A
LINKS TO: North Banner Hall (when North Lever A (Torch F) is down)
LINKS TO: North Secret Passage: Part B (when North Lever A (Torch F) is up)
LINKS TO: North Secret Passage: Part C (when North Lever B (Torch G) is down AND North Lever C is up)

Karilius's Orb #4 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Stark Citadel - North Secret Passage: Part E
LINKS TO: North Secret Passage: Part F (when North Lever B is down)

(It's empty now. If it is required later, it will show up again, but right now it's just taking up space.)

Stark Citadel - Southeast Servants' Quarters

???

Stark Citadel - Southeast Tower
LINKS TO: Southeast Corridor
LINKS TO: South Banner Hall

Karilius's Orb #6 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Ancient Crusader A down! (-161, Faidra's Proto Buster)

Ancient Crusader B down! (-40 at Base 8, H's Subjugation)

Ancient Crusader C down! (-200, H's Subjugation)

Ancient Crusader D down! (-175, H's Subjugation)

Ancient Crusader E down! (-400, Matikclocker's Cryo Driver)

Ancient Hospitaller down! (-1316, Faidra's Proto Buster)

Stark Citadel - South Banner Hall
LINKS TO: Southeast Tower
LINKS TO: Southwest Tower
LINKS TO: Great Hall (if Portcullis is raised)
LINKS TO: Hidden Basement
LINKS TO: Southwest Tower 8F

Portcullis [A0|B0|R0] | HP 20000/20000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd | Row 0
{It's a gate: Gates don't move. | Raised!}

Banner A | HP 1000/1000
{Interactable | The back is green | There's a lever behind it!}

Banner B | HP 1000/1000
{Interactable | The back is red | There's a winding tunnel behind it that leads up and up and up...}

Banner C | HP 1000/1000
{Interactable | The back is purple | There's goodies behind it}

Banner D | HP 1000/1000
{Interactable | The back is yellow | It leads to some sort of hidden basement...}

Torch A | HP 1000/1000
{Interactable }

Torch B | HP 1000/1000
{Interactable | It's a lever!}

Pesky Scarab A down! (-2174, Faidra's Proto Buster)

Pesky Scarab B down! (-728, Faidra's Proto Buster)

Treasure Block Opened (1500 Crowns, 3x 4* Alchemical Base, Spark of Life!)

Heart Block C
{Open it for 5-8 Small Hearts!}

Stark Citadel - Hidden Basement
(Faidra, Ignem, Matikclocker, Edolas)
LINKS TO: Underground Cave (while Safe Door is open)

Terminal A
{ON | It's used for chemical analysis. }

Terminal B
{ON | This is the means of opening that safe! IS-M44 is currently running scans...}

Terminal C
{OFF | It was used for research. The history was periodically wiped, but what files remain show that it was used to search for information on the Apocrean.}

Terminal D
{OFF | It was once used for automated production of... something?}

Terminal E
{OFF | Used to monitor slimes- in particular, some kind of "Overlichen".}

Terminal F
{ON | This appears to be a personal computer, rather than research-related | Whoever used this computer had a vested interest in technology, the Swarm, and the Apocrea.}

Enormous Safe Door[A0|B0|R0] - 500000/500000 HP | 20000 Nrm | 20000 Prc | 20000 Ele | 20000 Shd
{Digital Lock: This safe must be opened some other way... | Open a crack: You can enter the Underground Cave.}

HOSTILE:

Slush Puppy A down! (-102)

Slush Puppy B down! (-2234)

Slush Puppy C down! (-1834)

Accursed Howlitzer A down! (-653)

ALLIED?:

H - 2A0A/2800 HP
A-10 | B-2 | R-8
1200 Nrm | 1200 Prc | 1200 Ele | 1200 Shd | Row 0
))) Subjugation (6 ACC, 7 ROF, 8x400 Nameless, Good Chance of Moderate Freeze)
))) Base Down (2 ACC, 1 shot, temporarily lowers base of target's health, absorbs 75% HP from anything with an incompatible digit)
))) Repeat (On using one attack, use the same attack again with a -2 turn order)
(Opposed to Ancient Crusader A, B, C)

HOSTILE:

Ordo Lichen A[A6|B6|R8] - 6400/6400 HP | 4000(+200) Nrm | 1000(+500) Prc | 1000(+1000) Ele | 0 Shd
{Tackle: 7 ACC, 5 SPD, 1050 Nrm, Fair Chance of Strong Stun | Spike Spin: 6 ACC, 8 Spines to random targets, 900 Prc | Core Energy: 6 ACC, 10 ROF, 1x1200 Ele, drains HP | Memory Guard: Gains Defenses and adds to attack damage based on the last 3 things to attack it | Strange Power: Defenses change depending on its next move}

Ordo Lichen B down! (-532, Faidra's Proto Buster)

Ordo Lichen C[A6|B6|R8] - 5532/6400 HP | 4000 Nrm | 1000 Prc | 1000(+1500) Ele | 0(+200) Shd
{Tackle: 7 ACC, 5 SPD, 1050 Nrm, Fair Chance of Strong Stun | Spike Spin: 6 ACC, 8 Spines to random targets, 900 Prc | Core Energy: 6 ACC, 10 ROF, 1x1200 Ele, drains HP | Memory Guard: Gains Defenses and adds to attack damage based on the last 3 things to attack it | Strange Power: Defenses change depending on its next move}

Ordo Lichen D[A6|B6|R8] - 4081/6400 HP | 4000 Nrm | 1000 Prc | 1000(+1700) Ele | 0 Shd
{Tackle: 7 ACC, 5 SPD, 1050 Nrm, Fair Chance of Strong Stun | Spike Spin: 6 ACC, 8 Spines to random targets, 900 Prc | Core Energy: 6 ACC, 10 ROF, 1x1200 Ele, drains HP | Memory Guard: Gains Defenses and adds to attack damage based on the last 3 things to attack it | Strange Power: Defenses change depending on its next move}
--BASE 9--

Stark Citadel - Underground Cave

-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1

-Player Parameters-
King: 5050/10200 HP -- [ KO Meter: ||||||||........ ] -- 4892 Retribution (2/5)
Faidra: 3557/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 2150/5200 HP -- 0 BP (+2)
Matikclocker: 2012/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: |||.] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 3548/4600 HP -- Vials [DOOM/CURSE]
Edolas: 6525/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 62170 Crowns and 10021 Heat upon returning)
--

-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 1225/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 0/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 0/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 600/2400 (Nm 3600|Spcl 1200)

-Combo Attack Log-1

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes

12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles

11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks

3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
6 **** Unidentifiable Element
2 **** Whimsical Reactant
5 **** Philosopher's Shards

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))

-Rarities-
33 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****

Thu, 05/04/2017 - 01:15
#3781
Midnight-Dj's picture
Midnight-Dj
I wish I broke the heart block

"Karilius was a fool, but it was by fools that the impossible were achieved," KV-103 commented, "Only those who do not believe in fate can forge a new path forward, and I will be there to guide them, Machinauts, prepare to disengage the barrier.]

[Insert crimonite key into Röd Pillar]

[Insert Valestone key into Grön Pillar]

[Insert Moonstone key into Blå Pillar]

Thu, 05/04/2017 - 15:37
#3782
Viorayne's picture
Viorayne
What goes up...

Looking up at the shot, his gaze quickly fell back down to the enemy at hand.
He rose his arm up, bringing his shield to bear against enemy attack until his Rocket had time to land.

[Guard: Heavy Plate Shield]

Thu, 05/04/2017 - 20:32
#3783
Doctorspacebar's picture
Doctorspacebar

((Unfortunately, I'm going to have one more delay. But I'll be back tomorrow, ready to post! See you tomorrow.))

Fri, 05/05/2017 - 00:47
#3784
Xaurian's picture
Xaurian
Pandora had more than one box, right?

I realized KV-103 was probably going to use the keys and I attempted to warn him over the radio, but I knew it was probably too late.

"King, don't think of using the keys to open the barrier just yet." I said. "We don't need to open both of Pandora's boxes at the same time."

[Silent Nightblade: Attack: Ordo Lichen D]

Fri, 05/05/2017 - 20:16
#3785
Doctorspacebar's picture
Doctorspacebar
PANDORA BAWKSES

((I actually meant to let you go get it, but forgot to bring it up, so... ah, what the heck, I'll give it to you.))

The Heraldic Armor hands KV-103 his sword back, taking up the spare spear Ancient Crusader A picked up instead.
The Ancient Crusader Captain draws back his bow!

KV-103 activates the Röd Pillar!
KV-103 activates the Grön Pillar!
KV-103 activates the Blå Pillar!
The barrier fades away... and as it does, a legion of eyes begins ascending the staircase, forming groups of 3 and hidden beneath cloaks of solid darkness. This must be the vanguard of the sealed Beast.

The Tortodrone and Crusaders engage one group of the Beast's forces, leaving you and the Heraldic Armor to handle the other group.
You have time to prepare a Charge Attack before you open the barrier. Deploy a Charge Attack immediately! Defeat the enemies threatening you first, then aid the Crusaders.

---

H starts to glance about nervously, as if frightened- then looks at you, and seems to be at ease.

Turn Order Roll: 1,3,2,3,1,2,2
Ordo Lichen A: 8 + 1 = 9 (10/100)
Ordo Lichen C: 8 + 3 = 11 (53/100)
Ordo Lichen D: 8 + 2 = 10
H: 8 + 3 = 11 (Repeat at 9) (87/100)
Faidra: 7 + 1 - 3 Stun = 5
Ignem: 6 + 2 = 8
Matikclocker X: 7 + 2 = 9 (5/100)

Edolas Defends!
The Mega Gravitant Rocket will strike in 1 turn! (And defy physics again to go through the ceiling again. Graviton tech is still weird like that.)

H: ONFR QBJA
Ordo Lichen D is Frozen!
-> Ordo Lichen D: 1 shot @ 16 ACC -- 3. Hit! Ordo Lichen D's HP is now in Base 8!
ERROR: BASE EXCEPTION
Ordo Lichen D lost 3060 HP!
H was restored to full health!

Ordo Lichen C: Tackle -> Matikclocker X
1 Strike @ 9 ES/4 BlS -- 13. Missed!

Ordo Lichen D: Tackle -> Matikclocker X
Ordo Lichen D is Frozen!
1 Strike @ 1 BlS -- 10. Missed!

ERCRNG!
Ordo Lichen A is Frozen!
-> Ordo Lichen A: 1 shot @ 16 ACC -- 3. Hit! Ordo Lichen A's HP is now in Base 9!
ERROR: BASE EXCEPTION
Ordo Lichen A lost 4797 HP!

Ordo Lichen A: Tackle -> Matikclocker X
1 Strike @ 1 BlS -- 10. Missed!

Matikclocker: Standard w/ Gunsaber -> Ordo Lichen D
3 swings @ 10 ES -- 3,2,15. 2 hits! 957+2 damage. Down!

Ignem: Standard w/ Nightblade -> Ordo Lichen A
Ordo Lichen A is Frozen!
3 swings @ 10 ES -- 7,5,14. 3 hits! 2270 damage. Down!

Faidra: Charge w/ Proto Buster -> Ordo Lichen B
Roll: 30. No Instacharge.

The Ordo Lichens switch their main defense!
Two more Ordo Lichens emerge from the vault!

---

"Three eyes beneath a cloak of shadow. Maybe they're related to the runes Spor-zin'tur had in his room... Advance Force! These eye creatures think you're the lesser threat. Enlighten them on just who they picked a fight with!"

"Ignem, I'm thinking these threats are related. If they aren't, we can shut the safe door and deal with the Lichens later."

-Victory Conditions-
=Find out more about this place.
-OPTIONAL: Do not destroy any of the Banners (Reward: 10000 Crowns)

-Pending Effects-

-Buffs and Debuffs-

Ordo Lichen D: Moderate Freeze (3 turns remain)
Faidra: Strong Stun (2 turns remain, -3 stats)

-Field Effects-

-Loot-
-1500 Crowns
-3 4* Alchemical Bases
-Spark of Life

Stark Citadel Great Hall
KV-103, Thrynn, Mute
LINKS TO: Gatehouse (if Rubble A in Gatehouse is cleared)
LINKS TO: South Banner Hall (if Portcullis in South Banner Hall is open)
LINKS TO: North Banner Hall (Thanks, Mr. Tortodrone!)

Karilius's Orb #? [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

ALLIED:

Heraldic Armor A [A7|B10|R3] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | +1 ACC/REF}

Heraldic Armor B [A7|B10|R3] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | +1 ACC/REF}

Heraldic Armor C [A7|B10|R3] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | +1 ACC/REF}

NEUTRAL:

Gil Tortodrone [A10|B8|R6] - --(+20000)/-- HP | 1200 Nrm | 4200 Prc | 200 Ele | 1200 Shd | Row 0
{Stomp: 6 ACC, 6 SPD, 1500 Nrm (up to 4) | Megacharge: 7 ACC, 1 strike, 2000 Nrm, Good Chance of Strong Stun | Gold Shard Bombardment: 1-turn delay, 8 ACC, 4 strikes, 1300 Prc (up to 3) | Crimson Shard Missile: 1-turn delay, 8 ACC, 1 strike, 3500 Ele (up to 4), Good Chance of Moderate Fire | Test of Power: The Gold Tortodrone considers its foes the victor when its temporary hitpoints run out, and removes Fire effects if it is defeated in this way}

Ancient Crusader Captain [A8|B4|R8] - 4500/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 3
{Ancient Short Bow: Charge Attack, 10 ACC, 2500 Nm/El | Snap Shot: 6 ACC, 1 shot, +6 Turn Order, 900 Pc/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}

Ancient Crusader A [A8|B4|R8] - 4500/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}

Ancient Crusader B [A8|B4|R8] - 4500/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}

Ancient Crusader C [A8|B4|R8] - 4500/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}

HOSTILE (Engaging Machinauts):

Eldritch Eyes A[A8|B4|R8] - 3500+3500+3500/10500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd
{Tyrant Ray: 7 ACC, 1 Strike, 800 Nameless damage | Blaster: Either deals 1000 Shadow damage or has a Good Chance of Strong Stun | Evil Heal: 8 ACC, sets target's Max HP to their current HP until the battle ends | Three Eyes: Each eye has a separate HP value and gets its own attack if that HP is over 0, Area weapons damage all three}

Eldritch Eyes B[A8|B4|R8] - 3500+3500+3500/10500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd
{Tyrant Ray: 7 ACC, 1 Strike, 800 Nameless damage | Blaster: Either deals 1000 Shadow damage or has a Good Chance of Strong Stun | Evil Heal: 8 ACC, sets target's Max HP to their current HP until the battle ends | Three Eyes: Each eye has a separate HP value and gets its own attack if that HP is over 0, Area weapons damage all three}

HOSTILE (Engaging Crusaders):

Eldritch Eyes A[A8|B4|R8] - 3500+3500+3500/10500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd
{Tyrant Ray: 7 ACC, 1 Strike, 800 Nameless damage | Blaster: Either deals 1000 Shadow damage or has a Good Chance of Strong Stun | Evil Heal: 8 ACC, sets target's Max HP to their current HP until the battle ends | Three Eyes: Each eye has a separate HP value and gets its own attack if that HP is over 0, Area weapons damage all three}

Eldritch Eyes B[A8|B4|R8] - 3500+3500+3500/10500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd
{Tyrant Ray: 7 ACC, 1 Strike, 800 Nameless damage | Blaster: Either deals 1000 Shadow damage or has a Good Chance of Strong Stun | Evil Heal: 8 ACC, sets target's Max HP to their current HP until the battle ends | Three Eyes: Each eye has a separate HP value and gets its own attack if that HP is over 0, Area weapons damage all three}

Eldritch Eyes C[A8|B4|R8] - 3500+3500+3500/10500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd
{Tyrant Ray: 7 ACC, 1 Strike, 800 Nameless damage | Blaster: Either deals 1000 Shadow damage or has a Good Chance of Strong Stun | Evil Heal: 8 ACC, sets target's Max HP to their current HP until the battle ends | Three Eyes: Each eye has a separate HP value and gets its own attack if that HP is over 0, Area weapons damage all three}

Röd Pillar
{This pillar has carved engravings of flames and swords | Indentation: There's an indent in the pillar that's about the size of the Crimsonite Key.}

Grön Pillar
{This pillar has carved engravings of falling snow and wild Wolvers | Indentation: There's an indent in the pillar that's about the size of the Valestone Key.}

Blå Pillar
{This pillar has carved engravings of gears and stylized bolts of lightning | Indentation: There's an indent in the pillar that's about the size of the Moonstone Key.}

Stark Citadel - Eastern Gatehouse
LINKS TO: Northeast Corridor
LINKS TO: Southeast Corridor
LINKS TO: Great Hall (if Rubble A in Gatehouse is cleared)

Rubble A [A0|B0|R0] | HP 15000/15000 | 1000 Nrm | 8000 Prc | 1000 Ele | 1000 Shd | Row 0 | 10% damage from Swords and Guns
{It's rubble: I mean seriously, since when does rubble attack you?}

Karilius's Orb #1 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Frozen Shambler A down! (-2968, Thrynn's Lumberdirk)

Frozen Shambler B down! (-653, Thrynn's Lumberdirk)

Frozen Shambler C down! (-1065, Thrynn's Lumberdirk)

Undead Hunting Wolver A down! (-369, Lightbulb's Cannonball)

Stark Citadel - Northeast Corridor

???

Stark Citadel - Southeast Corridor
LINKS TO: Gatehouse
LINKS TO: Southeast Servants' Quarters
LINKS TO: Southeast Tower

Heraldic Armor A [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Heraldic Armor B [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Heraldic Armor C [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Stark Citadel - Northeast Corridor
LINKS TO: Gatehouse
LINKS TO: Northeast Armory
LINKS TO: Northeast Tower

Stark Citadel - Northeast Armory
LINKS TO: Northeast Corridor

HOSTILE:
Beast-Tamer Zombie down! (-2558, Thrynn's Spat-o-War)

Undead Hunting Wolver A down! (-364, Mute's Heavy Splinter Bomb)

Undead Hunting Wolver B down! (-1062, KV-103's Grand Flourish by Heraldic Armor B)

Notorious Kleptolisk A down! (-275, Mute's Heavy Splinter Bomb)

Notorious Kleptolisk B down! (-275, Mute's Heavy Splinter Bomb)
NEUTRAL:
Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Stark Citadel - Northeast Tower
LINKS TO: Northeast Corridor
LINKS TO: Northeast Banner Hall

Heart Block C dropped 7 Hearts!

Stark Citadel - North Banner Hall

Torch A | HP 1000/1000
{Interactable }

Torch B | HP 1000/1000
{Interactable }

Torch C | HP 1000/1000
{Interactable }

Torch D | HP 1000/1000
{Interactable }

Torch E | HP 1000/1000
{Interactable }

Torch F | HP 1000/1000
{Interactable | Actually disguised North Lever A | Up}

Torch G | HP 1000/1000
{Interactable | Actually disguised North Lever B | Up}

Torch H | HP 1000/1000
{Interactable }

Stark Citadel - North Secret Passage: Part A
LINKS TO: North Banner Hall (when North Lever A (Torch F) is down)
LINKS TO: North Secret Passage: Part B (when North Lever A (Torch F) is up)
LINKS TO: North Secret Passage: Part C (when North Lever B (Torch G) is down AND North Lever C is up)

Karilius's Orb #4 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Stark Citadel - North Secret Passage: Part E
LINKS TO: North Secret Passage: Part F (when North Lever B is down)

(It's empty now. If it is required later, it will show up again, but right now it's just taking up space.)

Stark Citadel - Southeast Servants' Quarters

???

Stark Citadel - Southeast Tower
LINKS TO: Southeast Corridor
LINKS TO: South Banner Hall

Karilius's Orb #6 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Ancient Crusader A down! (-161, Faidra's Proto Buster)

Ancient Crusader B down! (-40 at Base 8, H's Subjugation)

Ancient Crusader C down! (-200, H's Subjugation)

Ancient Crusader D down! (-175, H's Subjugation)

Ancient Crusader E down! (-400, Matikclocker's Cryo Driver)

Ancient Hospitaller down! (-1316, Faidra's Proto Buster)

Stark Citadel - South Banner Hall
LINKS TO: Southeast Tower
LINKS TO: Southwest Tower
LINKS TO: Great Hall (if Portcullis is raised)
LINKS TO: Hidden Basement
LINKS TO: Southwest Tower 8F

Portcullis [A0|B0|R0] | HP 20000/20000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd | Row 0
{It's a gate: Gates don't move. | Raised!}

Banner A | HP 1000/1000
{Interactable | The back is green | There's a lever behind it!}

Banner B | HP 1000/1000
{Interactable | The back is red | There's a winding tunnel behind it that leads up and up and up...}

Banner C | HP 1000/1000
{Interactable | The back is purple | There's goodies behind it}

Banner D | HP 1000/1000
{Interactable | The back is yellow | It leads to some sort of hidden basement...}

Torch A | HP 1000/1000
{Interactable }

Torch B | HP 1000/1000
{Interactable | It's a lever!}

Pesky Scarab A down! (-2174, Faidra's Proto Buster)

Pesky Scarab B down! (-728, Faidra's Proto Buster)

Treasure Block Opened (1500 Crowns, 3x 4* Alchemical Base, Spark of Life!)

Heart Block C
{Open it for 5-8 Small Hearts!}

Stark Citadel - Hidden Basement
(Faidra, Ignem, Matikclocker, Edolas)
LINKS TO: Underground Cave (while Safe Door is open)

Terminal A
{ON | It's used for chemical analysis. }

Terminal B
{ON | This is the means of opening that safe! IS-M44 is currently running scans...}

Terminal C
{OFF | It was used for research. The history was periodically wiped, but what files remain show that it was used to search for information on the Apocrean.}

Terminal D
{OFF | It was once used for automated production of... something?}

Terminal E
{OFF | Used to monitor slimes- in particular, some kind of "Overlichen".}

Terminal F
{ON | This appears to be a personal computer, rather than research-related | Whoever used this computer had a vested interest in technology, the Swarm, and the Apocrea.}

Enormous Safe Door[A0|B0|R0] - 500000/500000 HP | 20000 Nrm | 20000 Prc | 20000 Ele | 20000 Shd
{Digital Lock: This safe must be opened some other way... | Open a crack: You can enter the Underground Cave.}

HOSTILE:

Slush Puppy A down! (-102)

Slush Puppy B down! (-2234)

Slush Puppy C down! (-1834)

Accursed Howlitzer A down! (-653)

ALLIED?:

H - 2800/2800 HP
A-10 | B-2 | R-8
1200 Nrm | 1200 Prc | 1200 Ele | 1200 Shd | Row 0
))) Subjugation (6 ACC, 7 ROF, 8x400 Nameless, Good Chance of Moderate Freeze)
))) Base Down (2 ACC, 1 shot, temporarily lowers base of target's health, absorbs 75% HP from anything with an incompatible digit)
))) Repeat (On using one attack, use the same attack again with a -2 turn order)
(Opposed to Ancient Crusader A, B, C)

HOSTILE:

Ordo Lichen A down! (-1053, Ignem's Silent Nightblade)

Ordo Lichen B down! (-532, Faidra's Proto Buster)

Ordo Lichen C[A6|B6|R8] - 5532/6400 HP | 1000 Nrm | 4000 Prc | 1000(+1500) Ele | 0(+200) Shd
{Tackle: 7 ACC, 5 SPD, 1050 Nrm, Fair Chance of Strong Stun | Spike Spin: 6 ACC, 8 Spines to random targets, 900 Prc | Core Energy: 6 ACC, 10 ROF, 1x1200 Ele, drains HP | Memory Guard: Gains Defenses and adds to attack damage based on the last 3 things to attack it | Strange Power: Defenses change depending on its next move}

Ordo Lichen D down! (-440 damage, Matikclocker X's Gunsaber)

Ordo Lichen E[A6|B6|R8] - 6400/6400 HP | 1000(+1000) Nrm | 1000(+700) Prc | 4000 Ele | 0 Shd
{Tackle: 7 ACC, 5 SPD, 1050 Nrm, Fair Chance of Strong Stun | Spike Spin: 6 ACC, 8 Spines to random targets, 900 Prc | Core Energy: 6 ACC, 10 ROF, 1x1200 Ele, drains HP | Memory Guard: Gains Defenses and adds to attack damage based on the last 3 things to attack it | Strange Power: Defenses change depending on its next move}

Ordo Lichen F[A6|B6|R8] - 6400/6400 HP | 1000 Nrm | 1000(+1500) Prc | 4000 Ele | 0(+200) Shd
{Tackle: 7 ACC, 5 SPD, 1050 Nrm, Fair Chance of Strong Stun | Spike Spin: 6 ACC, 8 Spines to random targets, 900 Prc | Core Energy: 6 ACC, 10 ROF, 1x1200 Ele, drains HP | Memory Guard: Gains Defenses and adds to attack damage based on the last 3 things to attack it | Strange Power: Defenses change depending on its next move}

Stark Citadel - Underground Cave

-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1

-Player Parameters-
King: 5750/10200 HP -- [ KO Meter: ||||||||........ ] -- 4892 Retribution (2/5)
Faidra: 3557/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 2150/5200 HP -- 0 BP (+2)
Matikclocker: 2012/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: |||.] {X MODE ACTIVE}
Thrynn: 4600/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 4248/4600 HP -- Vials [DOOM/CURSE]
Edolas: 6525/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 62170 Crowns and 10021 Heat upon returning)
--

-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 1225/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 0/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 0/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 600/2400 (Nm 3600|Spcl 1200)

-Combo Attack Log-1

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes

12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles

11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks

3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
6 **** Unidentifiable Element
2 **** Whimsical Reactant
5 **** Philosopher's Shards

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))

-Rarities-
33 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****

Fri, 05/05/2017 - 20:29
#3786
Xaurian's picture
Xaurian
A Totodile-mma

"Negative," I said to IS-M44 over radio. "I'm going to try and get past them and see what's beyond the door."

[Go To: Underground Cave]

(This probably won't work but whatever. I already have a dilemma between Machinauts, drawing stuff, doing the current Warframe event, and fooling about in OpenRCT2. But surely I can handle all four at the same time, right?)

Sat, 05/06/2017 - 04:04
#3787
Midnight-Dj's picture
Midnight-Dj
:/

"Now you are talking like a true Ultranaut, Adjutant," KV-103 replied, to IS-M44.

"Machinauts, engage the Apocreans!"

[Charge Halberd -> Eldritch eyes B]

[Mute Charge giga canon puppy]

[Thyrnn charge lumber dirk -> Eldritch eyes A]

Sun, 05/07/2017 - 04:56
#3788
Viorayne's picture
Viorayne
...and my body.

H4-D35 brought his shield down after blocking the hit from one of the odd slimes. He took a step back, enough to hear his comrade suggesting to force passage through the gate. Steam vented through his grate as he raised his weakened shield again, taking up position on Ignem's flank, covering him partially from oozing attacks. He hoped his Grav. rocket would offer some disorder within their group sooner rather than later.

[Shield]
[Guard: IS-M44 (Rear)]
[Go to: Underground Cave]

(Fixed that).

Sat, 05/06/2017 - 18:46
#3789
Doctorspacebar's picture
Doctorspacebar

((Unfortunately, due to a combination of incoming exams and a sore throat, I won't be able to post tonight. I should be able to post tomorrow.

@Edolas: IS-M44 isn't physically here, he's a 'Mission Control' guy talking to you over comms. Sorry if that wasn't clear- others have been aware of this since he showed up, so I forgot to let you know.))

Sun, 05/07/2017 - 18:24
#3790
Xaurian's picture
Xaurian
Spanner in the works

(Meanwhile, while discussing matters on Steam, Doctorspacebar accidentally F5'd the page and lost his post. Don't be surprised if there's a delay today.)

Sun, 05/07/2017 - 18:31
#3791
Midnight-Dj's picture
Midnight-Dj
:/

(Well if anyone have spare time, maybe check out my new comic?)

Sun, 05/07/2017 - 19:01
#3792
Doctorspacebar's picture
Doctorspacebar
More like "Defresh" amirite? ...ok that was terrible

((I had a post half done. Then Refresh killed it. I will summarize what happened in KV-103's part- thankfully I remembered that.))

Crusaders start fighting.

Eldritch Eyes A (#1) hit KV-103 with Tyrant Ray. 725 damage.
Eldritch Eyes A (#2) hit Mute with Tyrant Ray. 800 damage.
Eldritch Eyes A (#3) hit Thrynn with Tyrant Ray. 800 damage.

Thrynn used his Lumberdirk's Charge Attack on Eldritch Eyes A (#2). Sidestab. Down.

Mute deployed Lightbulb.

Lightbulb shot 2 Cannonballs at Eldritch Eyes A (#1). 1998 damage.

Eldritch Eyes B (#1) missed KV-103 with Tyrant Ray.
Eldritch Eyes B (#2) hit Mute with Tyrant Ray. 800 damage.
Eldritch Eyes B (#3) hit Thrynn with Tyrant Ray. 800 damage.

KV-103 got 2 hits with his Halberd's Charge Attack on Eldritch Eyes B (#2). Down.
(Capacitor recharges in 3 turns.)

---

Turn Order Roll: 2,1,1,2,2,1,3
Ordo Lichen C: 8 + 2 = 10 (33/100)
Ordo Lichen E: 8 + 1 = 9
Ordo Lichen F: 8 + 1 = 9
H: 8 + 2 = 10 (Repeat at 8) (87/100)
Faidra: 7 + 2 - 3 Stun = 6
Ignem: 6 + 1 = 7
Matikclocker X: 7 + 3 = 10 (85/100)

Edolas Defends!
The Mega Gravitant Rocket strikes!
-> Ordo Lichen C @ 15 ES: 14. Hit! 3337 damage.
-> Ordo Lichen E @ 15 ES: 13. Hit! 3387 damage.
-> Ordo Lichen F @ 15 ES: 7. Hit! 3337 damage.
Shadow DEF up!

H: FHOWHTNGR
-> Ordo Lichen F: 8 shots @ 15 ES -- 4,2,12,2,12,5,1,1. 8 hits! 3200 damage. Ordo Lichen F is down!

Matikclocker: Standard w/ Cryo Driver -> Ordo Lichen E
2 shots @ 11 ES -- 6,1. 2 hits! 2 damage. Frozen!
Shot 1 Ricochet 1 -> Ordo Lichen C @ 11 ES -- 3. Hit! 425 damage.
Shot 1 Ricochet 2 -> Ordo Lichen E @ 11 ES -- 2. Hit! 1 damage.
Shot 2 Ricochet 1 -> Ordo Lichen C @ 11 ES -- 14. Missed!
Elemental DEF up!

Ordo Lichen C is fully Shocked! It can't move!

Ordo Lichen E: Core Energy -> H
Ordo Lichen E is Frozen!
3 shots @ 1 ES -- 12,7,14. Missed!
H seemed to be particularly upset when this attack was launched.

ERCRNG!
Ordo Lichen E is Frozen!
-> Ordo Lichen E: 8 shots @ 15 ES -- 16,1,8,12,14,14,2,1. 7 hits! 2800 damage.

Ignem attempts to barge through!
Ordo Lichen C pushed Ignem back, but this interrupted its next action! (Ignem took 50 damage.)

Faidra: Fire Charge w/ Proto Buster -> Ordo Lichen E
1 shot @ 16 ES -- 13. Hit! 3940 damage. Down!
Overkill carried to the next target! -> Ordo Lichen C: 1 shot @ 10 ES -- 7. Hit! 3045 damage. Down!

The Ordo Lichens switch their main defense!
Two more Ordo Lichens emerge from the vault!

---

"KV-103, be advised! Area attacks will hit all 3 eyes at once. A Bomb might be best here!"

---

"Good work, Ignem's team. Now, I've been running some scans while you were fighting. It looks like that cave is somehow connected to the barrier. What's more, when KV-103 lowered the barrier, it changed the result of the scans slightly; I'm thinking the barrier was blocking at least one part of that cave. This means you may very well meet up. If so, try to time things so that you meet up when you fight the Beast; it's the best chance we've got of getting the Crusaders and H to fight on the same side."

H slowly moves toward the cave, occasionally glancing over its shoulder.

-Victory Conditions-
=Find out more about this place.
-OPTIONAL: Do not destroy any of the Banners (Reward: 10000 Crowns)

-Pending Effects-

-Buffs and Debuffs-

Ordo Lichen C: Moderate Shock (2 turns remain, 45%/45%)
Faidra: Strong Stun (1 turns remain, -3 stats)

-Field Effects-

-Loot-
-1500 Crowns
-3 4* Alchemical Bases
-Spark of Life

Stark Citadel Great Hall
KV-103, Thrynn, Mute
LINKS TO: Gatehouse (if Rubble A in Gatehouse is cleared)
LINKS TO: South Banner Hall (if Portcullis in South Banner Hall is open)
LINKS TO: North Banner Hall (Thanks, Mr. Tortodrone!)

Karilius's Orb #? [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

ALLIED:

Heraldic Armor A [A7|B10|R3] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | +1 ACC/REF}

Heraldic Armor B [A7|B10|R3] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | +1 ACC/REF}

Heraldic Armor C [A7|B10|R3] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | +1 ACC/REF}

NEUTRAL:

Gil Tortodrone [A10|B8|R6] - --(+20000)/-- HP | 1200 Nrm | 4200 Prc | 200 Ele | 1200 Shd | Row 0
{Stomp: 6 ACC, 6 SPD, 1500 Nrm (up to 4) | Megacharge: 7 ACC, 1 strike, 2000 Nrm, Good Chance of Strong Stun | Gold Shard Bombardment: 1-turn delay, 8 ACC, 4 strikes, 1300 Prc (up to 3) | Crimson Shard Missile: 1-turn delay, 8 ACC, 1 strike, 3500 Ele (up to 4), Good Chance of Moderate Fire | Test of Power: The Gold Tortodrone considers its foes the victor when its temporary hitpoints run out, and removes Fire effects if it is defeated in this way}

Ancient Crusader Captain [A8|B4|R8] - 3700/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 3
{Ancient Short Bow: Charge Attack, 10 ACC, 2500 Nm/El | Snap Shot: 6 ACC, 1 shot, +6 Turn Order, 900 Pc/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}

Ancient Crusader A [A8|B4|R8] - 2900/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}

Ancient Crusader B [A8|B4|R8] - 2900/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}

Ancient Crusader C [A8|B4|R8] - 3700/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}

HOSTILE (Engaging Machinauts):

Eldritch Eyes A[A8|B4|R8] - 3500+KO+3500/10500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd
{Tyrant Ray: 7 ACC, 1 Strike, 800 Nameless damage | Blaster: Either deals 1000 Shadow damage or has a Good Chance of Strong Stun | Evil Heal: 8 ACC, sets target's Max HP to their current HP until the battle ends | Three Eyes: Each eye has a separate HP value and gets its own attack if that HP is over 0, Area weapons damage all three}

Eldritch Eyes B[A8|B4|R8] - KO+3500+3500/10500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd
{Tyrant Ray: 7 ACC, 1 Strike, 800 Nameless damage | Blaster: Either deals 1000 Shadow damage or has a Good Chance of Strong Stun | Evil Heal: 8 ACC, sets target's Max HP to their current HP until the battle ends | Three Eyes: Each eye has a separate HP value and gets its own attack if that HP is over 0, Area weapons damage all three}

HOSTILE (Engaging Crusaders):

Eldritch Eyes A[A8|B4|R8] - 2406+KO+KO/10500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd
{Tyrant Ray: 7 ACC, 1 Strike, 800 Nameless damage | Blaster: Either deals 1000 Shadow damage or has a Good Chance of Strong Stun | Evil Heal: 8 ACC, sets target's Max HP to their current HP until the battle ends | Three Eyes: Each eye has a separate HP value and gets its own attack if that HP is over 0, Area weapons damage all three}

Eldritch Eyes B[A8|B4|R8] - 2406+2406+KO/10500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd
{Tyrant Ray: 7 ACC, 1 Strike, 800 Nameless damage | Blaster: Either deals 1000 Shadow damage or has a Good Chance of Strong Stun | Evil Heal: 8 ACC, sets target's Max HP to their current HP until the battle ends | Three Eyes: Each eye has a separate HP value and gets its own attack if that HP is over 0, Area weapons damage all three}

Eldritch Eyes C[A8|B4|R8] - 2406+3500+2406/10500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd
{Tyrant Ray: 7 ACC, 1 Strike, 800 Nameless damage | Blaster: Either deals 1000 Shadow damage or has a Good Chance of Strong Stun | Evil Heal: 8 ACC, sets target's Max HP to their current HP until the battle ends | Three Eyes: Each eye has a separate HP value and gets its own attack if that HP is over 0, Area weapons damage all three}

Röd Pillar
{This pillar has carved engravings of flames and swords | Indentation: There's an indent in the pillar that's about the size of the Crimsonite Key.}

Grön Pillar
{This pillar has carved engravings of falling snow and wild Wolvers | Indentation: There's an indent in the pillar that's about the size of the Valestone Key.}

Blå Pillar
{This pillar has carved engravings of gears and stylized bolts of lightning | Indentation: There's an indent in the pillar that's about the size of the Moonstone Key.}

Stark Citadel - Eastern Gatehouse
LINKS TO: Northeast Corridor
LINKS TO: Southeast Corridor
LINKS TO: Great Hall (if Rubble A in Gatehouse is cleared)

Rubble A [A0|B0|R0] | HP 15000/15000 | 1000 Nrm | 8000 Prc | 1000 Ele | 1000 Shd | Row 0 | 10% damage from Swords and Guns
{It's rubble: I mean seriously, since when does rubble attack you?}

Karilius's Orb #1 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Frozen Shambler A down! (-2968, Thrynn's Lumberdirk)

Frozen Shambler B down! (-653, Thrynn's Lumberdirk)

Frozen Shambler C down! (-1065, Thrynn's Lumberdirk)

Undead Hunting Wolver A down! (-369, Lightbulb's Cannonball)

Stark Citadel - Northeast Corridor

???

Stark Citadel - Southeast Corridor
LINKS TO: Gatehouse
LINKS TO: Southeast Servants' Quarters
LINKS TO: Southeast Tower

Heraldic Armor A [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Heraldic Armor B [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Heraldic Armor C [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Stark Citadel - Northeast Corridor
LINKS TO: Gatehouse
LINKS TO: Northeast Armory
LINKS TO: Northeast Tower

Stark Citadel - Northeast Armory
LINKS TO: Northeast Corridor

HOSTILE:
Beast-Tamer Zombie down! (-2558, Thrynn's Spat-o-War)

Undead Hunting Wolver A down! (-364, Mute's Heavy Splinter Bomb)

Undead Hunting Wolver B down! (-1062, KV-103's Grand Flourish by Heraldic Armor B)

Notorious Kleptolisk A down! (-275, Mute's Heavy Splinter Bomb)

Notorious Kleptolisk B down! (-275, Mute's Heavy Splinter Bomb)
NEUTRAL:
Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Stark Citadel - Northeast Tower
LINKS TO: Northeast Corridor
LINKS TO: Northeast Banner Hall

Heart Block C dropped 7 Hearts!

Stark Citadel - North Banner Hall

Torch A | HP 1000/1000
{Interactable }

Torch B | HP 1000/1000
{Interactable }

Torch C | HP 1000/1000
{Interactable }

Torch D | HP 1000/1000
{Interactable }

Torch E | HP 1000/1000
{Interactable }

Torch F | HP 1000/1000
{Interactable | Actually disguised North Lever A | Up}

Torch G | HP 1000/1000
{Interactable | Actually disguised North Lever B | Up}

Torch H | HP 1000/1000
{Interactable }

Stark Citadel - North Secret Passage: Part A
LINKS TO: North Banner Hall (when North Lever A (Torch F) is down)
LINKS TO: North Secret Passage: Part B (when North Lever A (Torch F) is up)
LINKS TO: North Secret Passage: Part C (when North Lever B (Torch G) is down AND North Lever C is up)

Karilius's Orb #4 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Stark Citadel - North Secret Passage: Part E
LINKS TO: North Secret Passage: Part F (when North Lever B is down)

(It's empty now. If it is required later, it will show up again, but right now it's just taking up space.)

Stark Citadel - Southeast Servants' Quarters

???

Stark Citadel - Southeast Tower
LINKS TO: Southeast Corridor
LINKS TO: South Banner Hall

Karilius's Orb #6 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Ancient Crusader A down! (-161, Faidra's Proto Buster)

Ancient Crusader B down! (-40 at Base 8, H's Subjugation)

Ancient Crusader C down! (-200, H's Subjugation)

Ancient Crusader D down! (-175, H's Subjugation)

Ancient Crusader E down! (-400, Matikclocker's Cryo Driver)

Ancient Hospitaller down! (-1316, Faidra's Proto Buster)

Stark Citadel - South Banner Hall
LINKS TO: Southeast Tower
LINKS TO: Southwest Tower
LINKS TO: Great Hall (if Portcullis is raised)
LINKS TO: Hidden Basement
LINKS TO: Southwest Tower 8F

Portcullis [A0|B0|R0] | HP 20000/20000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd | Row 0
{It's a gate: Gates don't move. | Raised!}

Banner A | HP 1000/1000
{Interactable | The back is green | There's a lever behind it!}

Banner B | HP 1000/1000
{Interactable | The back is red | There's a winding tunnel behind it that leads up and up and up...}

Banner C | HP 1000/1000
{Interactable | The back is purple | There's goodies behind it}

Banner D | HP 1000/1000
{Interactable | The back is yellow | It leads to some sort of hidden basement...}

Torch A | HP 1000/1000
{Interactable }

Torch B | HP 1000/1000
{Interactable | It's a lever!}

Pesky Scarab A down! (-2174, Faidra's Proto Buster)

Pesky Scarab B down! (-728, Faidra's Proto Buster)

Treasure Block Opened (1500 Crowns, 3x 4* Alchemical Base, Spark of Life!)

Heart Block C
{Open it for 5-8 Small Hearts!}

Stark Citadel - Hidden Basement
(Faidra, Ignem, Matikclocker, Edolas)
LINKS TO: Underground Cave (while Safe Door is open)

Terminal A
{ON | It's used for chemical analysis. }

Terminal B
{ON | This is the means of opening that safe! IS-M44 is currently running scans...}

Terminal C
{OFF | It was used for research. The history was periodically wiped, but what files remain show that it was used to search for information on the Apocrean.}

Terminal D
{OFF | It was once used for automated production of... something?}

Terminal E
{OFF | Used to monitor slimes- in particular, some kind of "Overlichen".}

Terminal F
{ON | This appears to be a personal computer, rather than research-related | Whoever used this computer had a vested interest in technology, the Swarm, and the Apocrea.}

Enormous Safe Door[A0|B0|R0] - 500000/500000 HP | 20000 Nrm | 20000 Prc | 20000 Ele | 20000 Shd
{Digital Lock: This safe must be opened some other way... | Open a crack: You can enter the Underground Cave.}

HOSTILE:

Slush Puppy A down! (-102)

Slush Puppy B down! (-2234)

Slush Puppy C down! (-1834)

Accursed Howlitzer A down! (-653)

ALLIED?:

H - 2800/2800 HP
A-10 | B-2 | R-8
1200 Nrm | 1200 Prc | 1200 Ele | 1200 Shd | Row 0
))) Subjugation (6 ACC, 7 ROF, 8x400 Nameless, Good Chance of Moderate Freeze)
))) Base Down (2 ACC, 1 shot, temporarily lowers base of target's health, absorbs 75% HP from anything with an incompatible digit)
))) Repeat (On using one attack, use the same attack again with a -2 turn order)
(Opposed to Ancient Crusader A, B, C)

HOSTILE:

Ordo Lichen A down! (-1053, Ignem's Silent Nightblade)

Ordo Lichen B down! (-532, Faidra's Proto Buster)

Ordo Lichen C down! (-1275, Faidra's Proto Buster)

Ordo Lichen D down! (-440 damage, Matikclocker X's Gunsaber)

Ordo Lichen E down! (-3730 damage, Faidra's Proto Buster)

Ordo Lichen F down! (-137, H's Subjugation)

Stark Citadel - Underground Cave

-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1

-Player Parameters-
King: 5025/10200 HP -- [ KO Meter: ||||||||........ ] -- 5617 Retribution (2/5)
Faidra: 3557/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 2100/5200 HP -- 0 BP (+2)
Matikclocker: 2012/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: |||.] {X MODE ACTIVE}
Thrynn: 3000/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 2648/4600 HP -- Vials [DOOM/CURSE]
Edolas: 6525/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 62170 Crowns and 10021 Heat upon returning)
--

-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 1225/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Combo Attack Log-1

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes

12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles

11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks

3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
6 **** Unidentifiable Element
2 **** Whimsical Reactant
5 **** Philosopher's Shards

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))

-Rarities-
33 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****

Sun, 05/07/2017 - 21:37
#3793
Xaurian's picture
Xaurian
Foolish decisions and F5 spamming

(I should really get to work on my final redesign of Ignem. Also, I shall casually spoil one detail of what will happen next: She will find out who created her and why.

Originally it was going to partially involve the head honchos of the aliens that were called back to deal with that war, but I decided against that. Ignem is entirely of Torchbellow design, but why she was created, well...all I can say is that it is very sinister and likely to result in questions about my state of mind.)

"And that's the rest of them dealt with," I said over the radio. "but now that cave has me curious...I'm going to scout on ahead and see what's beyond the safe door. Probably nothing good."

I then turned to the rest.
"You might want to stay here and guard the entrance to the basement or otherwise stay on guard for anything that might come from the cave."

[Go to: Underground Cave]

Sun, 05/07/2017 - 21:38
#3794
Xaurian's picture
Xaurian

(WHOOPS DOUBLE POST)

Mon, 05/08/2017 - 00:05
#3795
Midnight-Dj's picture
Midnight-Dj
I just want to fight with honar!!

"Bombs, indeed, but why are you telling me this adju-," KV-103 paused before realizing Mute wasn't paying attention, "Mute, hold off your finisher, we may need it later."

"Are you all going to stand by and watch?" KV-103 turned to look at the animated armor suits.

[Halberd -> Eldritch Eyes B]

[All Harldic armor -> Eldritch Eyes B]

[Thyrnn lumber dirk standard -> Eldritch Eyes A]

[Mute charge mizardry orb, Giga puppy -> Eldritch Eyes A]

Mon, 05/08/2017 - 07:35
#3796
Viorayne's picture
Viorayne
Thats it, right?

H4-D35 sheathed his shield, lowering it to his side. After a final glance around his position, he could confirm the mysterious slimes had been taken care of. Turning his attention toward Ignem's request to stay and guard, he gave a single (albeit slow) nod as his response. He switched his Grav Rocket for his Wizardry Wand, standing firm and scanning the dark unknown for anything else that may rear its head.

"MAKE HASTE" he ushered to Ignem in his usual rumbling tone, not wishing to linger in such a haunting place for too long.

[Switch Weapon: Grav Rocket > Wizardry Wand]
[Guard: Safe Entrance]

Mon, 05/08/2017 - 19:18
#3797
Doctorspacebar's picture
Doctorspacebar

((Unfortunately, prior plans and exams caused a delay. I'll see you tomorrow!))

Tue, 05/09/2017 - 19:34
#3798
Doctorspacebar's picture
Doctorspacebar
2 of 4 exams defeated

((Derp. I forgot the Heraldic Armors. Whoops.))

The Heraldic Armors realize they spent the whole turn gawking and, out of sheer embarassment, gain +3 ASI for the turn!

The Crusaders continue their battle!

Turn Order Roll: 1,1,1,3,1,3,2,1
E. Eyes A: 8 + 1 = 9 (59/100)
E. Eyes B: 8 + 1 = 9 (79/100)
Heraldic Armor A: 3 + 1 + 3 ASI = 7
Heraldic Armor B: 3 + 3 + 3 ASI = 9 (88/100)
Heraldic Armor C: 3 + 1 + 3 ASI = 7
KV-103: 3 + 3 - 2 ASI = 4
Thrynn: 9 + 2 + 3 ASI = 14
Mute: 7 + 1 = 8

Thrynn: Standard w/ Lumberdirk -> Eldritch Eyes A
6 swings @ 12 ES -- 10,8,8,15,8,5. 5 hits! BACKSTAB!!! 4825 damage.

Heraldic Armor B: Ancient Spear -> Eldritch Eyes B (#3)
3 swings @ 13 ES -- 11,9,13. 2 hits! 2050 damage.

No armor will occlude our gaze.
Eldritch Eyes B (#2): Tyrant Ray -> KV-103
1 shot @ 11 ES -- 3. Hit! 800 damage.
Eldritch Eyes B (#3): Tyrant Ray -> KV-103
1 shot @ 11 ES -- 6. Hit! 800 damage.

Eldritch Eyes A (#3): Tyrant Ray -> Thrynn
1 shot @ 14 ES/12 BlS -- 15. Missed!

Mute: Charge w/ Wizardry Orb -> Eldritch Eyes A
Roll: 72. No Instacharge.

Lightbulb: Cannonball -> Eldritch Eyes B (#3)
2 shots @ 14 ES -- 4,4. 2 hits! 1998 damage. Down!

Heraldic Armor A: Ancient Spear -> Eldritch Eyes B (#2)
4 swings @ 13 ES: 5,12,2,11. 4 hits! 4150 damage. Down!

Heraldic Armor C: Ancient Spear -> Eldritch Eyes A (#1)
3 swings @ 13 ES -- 6,4,14. 2 hits! 2050 damage.

KV-103: Standard w/ Halberd -> Eldritch Eyes A (#1)
2 swings @ 13 ES -- 8,3. 2 hits! 2234 damage. Down!

Another set of Eldritch Eyes appears to intercept you!

---

H nods slowly and watches the exit door as Ignem ventures into the Underground Cave.

This dark cave twists about for a short while before taking you under the South Gatehouse, where some sort of extraction device sits; from what Ignem can tell, it was used to move fluids- such as viscous Slime membrane- through a narrow pipe. There appears to be a switch on it that controls the extractor's direction...

Some Eldritch Eyes and Ordo Lichens are moving through the cavern from a larger area with jet-black crystals and sturdy stone pillars; the extractor is guarded by a formidable blackened Howlitzer with a third eye in its skull. None of these enemies notice Ignem yet; she could back out, or wait for aid while charging an attack.

---

"KV-103's team, keep at it! Try and plan your attacks so that they eliminate any Eyes to survive Mute's bomb."

"Ignem. That extractor seems like it was made to move fluids in and out of a deeper cavern... just a hunch, but this may have something to do with the Ordo Lichens. It also looks like you can send fluids in reverse... which could be useful. In the meantime, you've got a few options. You can wait and let those enemies pass, and you'll just have to deal with that strange Howlitzer to get through. Or you can take them all on here, which should take some heat off of KV-103's team."

-Victory Conditions-
=Find out more about this place.
-OPTIONAL: Do not destroy any of the Banners (Reward: 10000 Crowns)

-Pending Effects-

-Buffs and Debuffs-

-Field Effects-

-Loot-
-1500 Crowns
-3 4* Alchemical Bases
-Spark of Life

Stark Citadel Great Hall
KV-103, Thrynn, Mute
LINKS TO: Gatehouse (if Rubble A in Gatehouse is cleared)
LINKS TO: South Banner Hall (if Portcullis in South Banner Hall is open)
LINKS TO: North Banner Hall (Thanks, Mr. Tortodrone!)

Karilius's Orb #? [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

ALLIED:

Heraldic Armor A [A7|B10|R3] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | +1 ACC/REF}

Heraldic Armor B [A7|B10|R3] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | +1 ACC/REF}

Heraldic Armor C [A7|B10|R3] HP 6000/6000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | +1 ACC/REF}

NEUTRAL:

Gil Tortodrone [A10|B8|R6] - --(+20000)/-- HP | 1200 Nrm | 4200 Prc | 200 Ele | 1200 Shd | Row 0
{Stomp: 6 ACC, 6 SPD, 1500 Nrm (up to 4) | Megacharge: 7 ACC, 1 strike, 2000 Nrm, Good Chance of Strong Stun | Gold Shard Bombardment: 1-turn delay, 8 ACC, 4 strikes, 1300 Prc (up to 3) | Crimson Shard Missile: 1-turn delay, 8 ACC, 1 strike, 3500 Ele (up to 4), Good Chance of Moderate Fire | Test of Power: The Gold Tortodrone considers its foes the victor when its temporary hitpoints run out, and removes Fire effects if it is defeated in this way}

Ancient Crusader Captain [A8|B4|R8] - 2100/4500[EH:2100] HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 3
{Ancient Short Bow: Charge Attack, 10 ACC, 2500 Nm/El | Snap Shot: 6 ACC, 1 shot, +6 Turn Order, 900 Pc/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}

Ancient Crusader A [A8|B4|R8] - 3500/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}

Ancient Crusader B [A8|B4|R8] - 3400/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}

Ancient Crusader C [A8|B4|R8] - 3700/4500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd | Row 0
{Ancient Spear: 8 ACC, 8 CSPD, 1100/1200 Nm/El | Shadow Dash: 6 ACC, 11 CSPD, +3 Turn Order, 1200/1200 Nm/Sh | Restore: Restores (1-8)*100 HP plus a selected bonus of 0 to 100 HP}

HOSTILE (Engaging Machinauts):

Eldritch Eyes A down! (-784, KV-103's Forceful Energy Halberd)

Eldritch Eyes B down! (-650, Heraldic Armor A's Ancient Spear)

Eldritch Eyes C[A8|B4|R8] - 3500+3500+3500/10500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd
{Tyrant Ray: 7 ACC, 1 Strike, 800 Nameless damage | Blaster: Either deals 1000 Shadow damage or has a Good Chance of Strong Stun | Evil Heal: 8 ACC, sets target's Max HP to their current HP until the battle ends | Three Eyes: Each eye has a separate HP value and gets its own attack if that HP is over 0, Area weapons damage all three}

Eldritch Eyes D[A8|B4|R8] - 3500+3500+3500/10500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd
{Tyrant Ray: 7 ACC, 1 Strike, 800 Nameless damage | Blaster: Either deals 1000 Shadow damage or has a Good Chance of Strong Stun | Evil Heal: 8 ACC, sets target's Max HP to their current HP until the battle ends | Three Eyes: Each eye has a separate HP value and gets its own attack if that HP is over 0, Area weapons damage all three}

HOSTILE (Engaging Crusaders):

Eldritch Eyes A[A8|B4|R8] - 1312+KO+KO/10500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd
{Tyrant Ray: 7 ACC, 1 Strike, 800 Nameless damage | Blaster: Either deals 1000 Shadow damage or has a Good Chance of Strong Stun | Evil Heal: 8 ACC, sets target's Max HP to their current HP until the battle ends | Three Eyes: Each eye has a separate HP value and gets its own attack if that HP is over 0, Area weapons damage all three}

Eldritch Eyes B[A8|B4|R8] - 2406+1312+KO/10500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd
{Tyrant Ray: 7 ACC, 1 Strike, 800 Nameless damage | Blaster: Either deals 1000 Shadow damage or has a Good Chance of Strong Stun | Evil Heal: 8 ACC, sets target's Max HP to their current HP until the battle ends | Three Eyes: Each eye has a separate HP value and gets its own attack if that HP is over 0, Area weapons damage all three}

Eldritch Eyes C[A8|B4|R8] - KO+KO+2406/10500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd
{Tyrant Ray: 7 ACC, 1 Strike, 800 Nameless damage | Blaster: Either deals 1000 Shadow damage or has a Good Chance of Strong Stun | Evil Heal: 8 ACC, sets target's Max HP to their current HP until the battle ends | Three Eyes: Each eye has a separate HP value and gets its own attack if that HP is over 0, Area weapons damage all three}

Röd Pillar
{This pillar has carved engravings of flames and swords | Indentation: There's an indent in the pillar that's about the size of the Crimsonite Key.}

Grön Pillar
{This pillar has carved engravings of falling snow and wild Wolvers | Indentation: There's an indent in the pillar that's about the size of the Valestone Key.}

Blå Pillar
{This pillar has carved engravings of gears and stylized bolts of lightning | Indentation: There's an indent in the pillar that's about the size of the Moonstone Key.}

Stark Citadel - Eastern Gatehouse
LINKS TO: Northeast Corridor
LINKS TO: Southeast Corridor
LINKS TO: Great Hall (if Rubble A in Gatehouse is cleared)

Rubble A [A0|B0|R0] | HP 15000/15000 | 1000 Nrm | 8000 Prc | 1000 Ele | 1000 Shd | Row 0 | 10% damage from Swords and Guns
{It's rubble: I mean seriously, since when does rubble attack you?}

Karilius's Orb #1 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Frozen Shambler A down! (-2968, Thrynn's Lumberdirk)

Frozen Shambler B down! (-653, Thrynn's Lumberdirk)

Frozen Shambler C down! (-1065, Thrynn's Lumberdirk)

Undead Hunting Wolver A down! (-369, Lightbulb's Cannonball)

Stark Citadel - Northeast Corridor

???

Stark Citadel - Southeast Corridor
LINKS TO: Gatehouse
LINKS TO: Southeast Servants' Quarters
LINKS TO: Southeast Tower

Heraldic Armor A [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Heraldic Armor B [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Heraldic Armor C [A6|B10|R2] HP --/--
{Examine: The armor's right hand is extended, as if it is requesting something... a weapon, maybe? | Interactable}

Stark Citadel - Northeast Corridor
LINKS TO: Gatehouse
LINKS TO: Northeast Armory
LINKS TO: Northeast Tower

Stark Citadel - Northeast Armory
LINKS TO: Northeast Corridor

HOSTILE:
Beast-Tamer Zombie down! (-2558, Thrynn's Spat-o-War)

Undead Hunting Wolver A down! (-364, Mute's Heavy Splinter Bomb)

Undead Hunting Wolver B down! (-1062, KV-103's Grand Flourish by Heraldic Armor B)

Notorious Kleptolisk A down! (-275, Mute's Heavy Splinter Bomb)

Notorious Kleptolisk B down! (-275, Mute's Heavy Splinter Bomb)
NEUTRAL:
Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Weapon Crate | HP --/--
{Spears: This weapon crate contains spears. Maybe you can pick one up and throw it, or perhaps...}

Stark Citadel - Northeast Tower
LINKS TO: Northeast Corridor
LINKS TO: Northeast Banner Hall

Heart Block C dropped 7 Hearts!

Stark Citadel - North Banner Hall

Torch A | HP 1000/1000
{Interactable }

Torch B | HP 1000/1000
{Interactable }

Torch C | HP 1000/1000
{Interactable }

Torch D | HP 1000/1000
{Interactable }

Torch E | HP 1000/1000
{Interactable }

Torch F | HP 1000/1000
{Interactable | Actually disguised North Lever A | Up}

Torch G | HP 1000/1000
{Interactable | Actually disguised North Lever B | Up}

Torch H | HP 1000/1000
{Interactable }

Stark Citadel - North Secret Passage: Part A
LINKS TO: North Banner Hall (when North Lever A (Torch F) is down)
LINKS TO: North Secret Passage: Part B (when North Lever A (Torch F) is up)
LINKS TO: North Secret Passage: Part C (when North Lever B (Torch G) is down AND North Lever C is up)

Karilius's Orb #4 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Stark Citadel - North Secret Passage: Part E
LINKS TO: North Secret Passage: Part F (when North Lever B is down)

(It's empty now. If it is required later, it will show up again, but right now it's just taking up space.)

Stark Citadel - Southeast Servants' Quarters

???

Stark Citadel - Southeast Tower
LINKS TO: Southeast Corridor
LINKS TO: South Banner Hall

Karilius's Orb #6 [A0|B0|R0] HP --/--
{Examine: Just a tug on that feather will activate whatever the orb's there for.}

Ancient Crusader A down! (-161, Faidra's Proto Buster)

Ancient Crusader B down! (-40 at Base 8, H's Subjugation)

Ancient Crusader C down! (-200, H's Subjugation)

Ancient Crusader D down! (-175, H's Subjugation)

Ancient Crusader E down! (-400, Matikclocker's Cryo Driver)

Ancient Hospitaller down! (-1316, Faidra's Proto Buster)

Stark Citadel - South Banner Hall
LINKS TO: Southeast Tower
LINKS TO: Southwest Tower
LINKS TO: Great Hall (if Portcullis is raised)
LINKS TO: Hidden Basement
LINKS TO: Southwest Tower 8F

Portcullis [A0|B0|R0] | HP 20000/20000 | 1000 Nrm | 2000 Prc | 500 Ele | 1000 Shd | Row 0
{It's a gate: Gates don't move. | Raised!}

Banner A | HP 1000/1000
{Interactable | The back is green | There's a lever behind it!}

Banner B | HP 1000/1000
{Interactable | The back is red | There's a winding tunnel behind it that leads up and up and up...}

Banner C | HP 1000/1000
{Interactable | The back is purple | There's goodies behind it}

Banner D | HP 1000/1000
{Interactable | The back is yellow | It leads to some sort of hidden basement...}

Torch A | HP 1000/1000
{Interactable }

Torch B | HP 1000/1000
{Interactable | It's a lever!}

Pesky Scarab A down! (-2174, Faidra's Proto Buster)

Pesky Scarab B down! (-728, Faidra's Proto Buster)

Treasure Block Opened (1500 Crowns, 3x 4* Alchemical Base, Spark of Life!)

Heart Block C
{Open it for 5-8 Small Hearts!}

Stark Citadel - Hidden Basement
(Faidra, Matikclocker, Edolas)
LINKS TO: Underground Cave (while Safe Door is open)

Terminal A
{ON | It's used for chemical analysis. }

Terminal B
{ON | This is the means of opening that safe! IS-M44 is currently running scans...}

Terminal C
{OFF | It was used for research. The history was periodically wiped, but what files remain show that it was used to search for information on the Apocrean.}

Terminal D
{OFF | It was once used for automated production of... something?}

Terminal E
{OFF | Used to monitor slimes- in particular, some kind of "Overlichen".}

Terminal F
{ON | This appears to be a personal computer, rather than research-related | Whoever used this computer had a vested interest in technology, the Swarm, and the Apocrea.}

Enormous Safe Door[A0|B0|R0] - 500000/500000 HP | 20000 Nrm | 20000 Prc | 20000 Ele | 20000 Shd
{Digital Lock: This safe must be opened some other way... | Open a crack: You can enter the Underground Cave.}

HOSTILE:

Slush Puppy A down! (-102)

Slush Puppy B down! (-2234)

Slush Puppy C down! (-1834)

Accursed Howlitzer A down! (-653)

ALLIED?:

H - 2800/2800 HP
A-10 | B-2 | R-8
1200 Nrm | 1200 Prc | 1200 Ele | 1200 Shd | Row 0
))) Subjugation (6 ACC, 7 ROF, 8x400 Nameless, Good Chance of Moderate Freeze)
))) Base Down (2 ACC, 1 shot, temporarily lowers base of target's health, absorbs 75% HP from anything with an incompatible digit)
))) Repeat (On using one attack, use the same attack again with a -2 turn order)
(Opposed to Ancient Crusader A, B, C)

HOSTILE:

Ordo Lichen A down! (-1053, Ignem's Silent Nightblade)

Ordo Lichen B down! (-532, Faidra's Proto Buster)

Ordo Lichen C down! (-1275, Faidra's Proto Buster)

Ordo Lichen D down! (-440 damage, Matikclocker X's Gunsaber)

Ordo Lichen E down! (-3730 damage, Faidra's Proto Buster)

Ordo Lichen F down! (-137, H's Subjugation)

Stark Citadel - Underground Cave
(Ignem)
LINKS TO: Hidden Basement
LINKS TO: Crystal Room (when hostiles are destroyed)

NEUTRAL:

Extractor Device
{A strange machine with drops of slime surrounding it; it seems designed to send viscous fluids such as Slime membrane through a narrow pipe | OFF: The extractor is neither sending nor receiving fluids}

HOSTILE (Unaware):

Eldritch Eyes E [A8|B4|R8] - 3500+3500+3500/10500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd
{Tyrant Ray: 7 ACC, 1 Strike, 800 Nameless damage | Blaster: Either deals 1000 Shadow damage or has a Good Chance of Strong Stun | Evil Heal: 8 ACC, sets target's Max HP to their current HP until the battle ends | Three Eyes: Each eye has a separate HP value and gets its own attack if that HP is over 0, Area weapons damage all three}

Eldritch Eyes F [A8|B4|R8] - 3500+3500+3500/10500 HP | 1000 Nrm | 1000 Prc | 0 Ele | 4000 Shd
{Tyrant Ray: 7 ACC, 1 Strike, 800 Nameless damage | Blaster: Either deals 1000 Shadow damage or has a Good Chance of Strong Stun | Evil Heal: 8 ACC, sets target's Max HP to their current HP until the battle ends | Three Eyes: Each eye has a separate HP value and gets its own attack if that HP is over 0, Area weapons damage all three}

Ordo Lichen G [A6|B6|R8] - 6400/6400 HP | 1000(+500) Nrm | 1000(+1000) Prc | 4000(+200) Ele | 0 Shd
{Tackle: 7 ACC, 5 SPD, 1050 Nrm, Fair Chance of Strong Stun | Spike Spin: 6 ACC, 8 Spines to random targets, 900 Prc | Core Energy: 6 ACC, 10 ROF, 1x1200 Ele, drains HP | Memory Guard: Gains Defenses and adds to attack damage based on the last 3 things to attack it | Strange Power: Defenses change depending on its next move}

Ordo Lichen H [A6|B6|R8] - 6400/6400 HP | 1000(+500) Nrm | 1000(+1000) Prc | 4000(+200) Ele | 0 Shd
{Tackle: 7 ACC, 5 SPD, 1050 Nrm, Fair Chance of Strong Stun | Spike Spin: 6 ACC, 8 Spines to random targets, 900 Prc | Core Energy: 6 ACC, 10 ROF, 1x1200 Ele, drains HP | Memory Guard: Gains Defenses and adds to attack damage based on the last 3 things to attack it | Strange Power: Defenses change depending on its next move}

Ebon Howlitzer A [A9|B0|R7] - 5000/5000 HP | 1000 Nrm | 4000 Prc | 1000 Ele | 1000 Shd
{Befouled Bullets: 8 ACC, | Hellskull: When destroyed, splits into three spectral skulls that ram a target and self-destruct on the next turn for 1200 damage (up to 3) | Black Wind: Attack damage type changes with this unit's Defense}

Stark Citadel - Crystal Room

???

-Ally Rows-
KV-103: 0
DSN-001: 0
Mark: 1
-Cannon Puppy: W
LV-909: 1
D-07: 0
-A.I.M.: W
903:99: 0
Matikclocker: 0
Nano2Nano: 3
Royal: 0
Thrynn: 1

-Player Parameters-
King: 3425/10200 HP -- [ KO Meter: ||||||||||...... ] -- 7217 Retribution (2/5)
Faidra: 3557/4600 HP -- 0 BP (+3) -- Saber Storage: (Poison x1) | N/A
Ignem: 2100/5200 HP -- 0 BP (+2)
Matikclocker: 2012/2500 HP -- KO METER: [ |||||||.......... ] -- [OVERCLOCK METER: |||.] {X MODE ACTIVE}
Thrynn: 3000/4600 HP -- \_/ [ 10 x [300 Prc, Slight Chance of Minor Poison] | 23 x [300 Shd, Slight Chance of Moderate Fire] | 13 x [500 Prc, Slight Chance of Minor Poison] | 17 x [400 Shd, Slight Chance of Minor Fire] ]
Mute: 2648/4600 HP -- Vials [DOOM/CURSE]
Edolas: 6525/7500 HP -- 35% Protect Ally | 11% Critical Hit (2x)
Inactive (post to return):
99ASSASSIN: 6600/6600 HP -- 2756 Retribution (1/4)
Nano: 6000/6000 HP -- \_/ [ Empty ] -- X-Bomb active!
FXZ-42: 6000/6000 HP
Lucretia: (will add info again soon)
(Each Inactive Machinaut listed here will gain 62170 Crowns and 10021 Heat upon returning)
--

-Shields- (Still not entirely updated)
KV-103: 0/75 (Nm 60)
DSN-001: 1225/2000 (Nm 1000|Spcl 500|Univ. Res 3)
Ignem: 1750/1750 (Nm 1500|22 Fir/Poi/Stn/Slp)
ASSASSIN: 50/50 (Nm 100)
Matikclocker: 750/750 (Nm 300|Spcl 150)
Nano2Nano: 150/150 (Nm 200)
Thrynn: 500/500 (Nm 200|Spcl 100)
FXZ-42: 750/750 (Nm 300|Spcl 150)
Mute: 150/150 (Nm 200)
Edolas: 2400/2400 (Nm 3600|Spcl 1200)

-Combo Attack Log-1

Link here

-Player Allies (Requires Updating!)--

Lightbulb (PAD-103 "Mute") [A8|B1|R7 (Turret)] ACTIVE (237/1330 HP) | 1000 Nrm | 4000 Prc | 0 Ele | 1000 Shd
{Cannonball: 1x1243 Nrm, 2 ROF}

A.I.M. (D-07 "Ditto") [A8|B1|R6 (Turret)] - Waiting (0/450 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Destroy (Nano2Nano) [A8|B1|R6 (Turret)] - 450/450 HP | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Mega Cannon Puppy (Mark30-Longshot) [A8|B0|R6 (Turret)] Waiting (430/430 HP) | 300 Nrm | 1200 Prc | 0 Ele | 300 Shd
{Cannonball: 1x400 Nrm, 2 ROF}

Surge Mail Polyp (SEE-4) [A6|B2|R8(+2) (Turret)] Waiting (230/230 HP) | 25 Nrm | 100 Prc | 25 Ele | 0 Shd
{Weighty Heave: 2 ROF, 190 Nrm, Slight Minor Shock, Fair Mod Stun, Back Row penalty enabled | Galvanize: Same Row Ally Machinaut +2 Ref for 2 Turns, 3 turn cooldown}

-Player Team-

KV-103 "Fallen King" Stats [Midnight-Dj]

DSN-001 Stats [Sonosuke]

LV-909 "Ignem" Stats [Gatrnerd]

903:99ASSASSIN Stats [Herozenzero]

Matikclocker Stats [Matikclocker]

Nano2Nano Stats [Nanonizer]

Thrynn G-54 Stats [Liminori]

FXZ-42 Stats [Blue-Knife]

PAD-103 "Mute" Stats [Magmaul-Ace]

903:99MAGICIAN "Lucretia" Stats [Sombei]

H4-D35 "Edolas" Stats [Edolas]

Idle (Ch.3) - Post for crafting info!

D-07 "Ditto" Stats [Spirals-Ore]

Mark30-Longshot Stats [Colray]

R8-368 "Royal" [Trymal]

K1XK1N9 "Enterthekicks" Stats [Whyna]

Idle (Ch. 2)-Post in this thread and I'll give you crafting information if your name is listed below!

-SEE-4 Stats [Eternity-Terminal]

-"Sephiroth" Stats [Saucce]

-E-304 Stats [Arylide]

-BETA-01911 [Dreathuxy]

Idle (Ch. 1)- Post in this thread and I'll give you crafting information if your name is listed below!

-'Cobalt' [Hexlash]

-M4g1k [Snakey-One]

--------

-INVENTORY-

Total Crowns Earned: 38312 (Sorely needs an update)
-Prologue: 636
-Chapter 1: 10441
-Chapter 2: 7783 (+26 WP)
-Chapter 3: 39665
-Chapter 4: 4500

-Consumables-
10 Vial Cells
---
1 Ultra Freeze Vial [****]
2 Ultra Shock Vials [****]
0 Ultra Stun Vials [****]
1 Ultra Sleep Vial [****]
1 Ultra Curse Vial [****]
1 Ultra Health Capsule [+2000 HP]
1 Remedy Capsule [Removes all status effects on user or target]
1 Elite Reconnaissignal [****]
---
1 Super Fire Vial [**]
3 Super Shock Vials [**]
2 Super Stun Vials [**]
---
2 Doom Vial [0*]
1 Freeze Vial [0*]
4 Mecha Turret Kits [0*]
2 Poison Vial [0*]
2 Reconaissignals [0*]
3 Shock Vials [0*]
1 Stun Vial [0*]

-Materials-
(Philosopher's Materials can be used as one of any same-ranked Material!)
26 * Beast Scales
34 * Ripped-Up Wanted Posters
24 * Emptied Clips
39 * Gel Drops
32 * Brimstone
30 * Scrap Metal
39 * Grave Soil
23 * Spark Plugs
16 * Cheap Gunpowder
18 * Sharp Fangs
14 * Rock Chips
24 * Philosopher's Motes

12 ** Owlite Feathers
9 ** Forbidden Fruit
10 ** Chitin Frags
15 ** Waste Modules
13 ** Power Cells
16 ** Ammo Boxes
11 ** Iron Gears
12 ** Fuel Canisters
13 ** Gremlin Gizmos
10 ** Frayed Fabric
12 ** Translocation Residue
12 ** Cooling Cells
13 ** Physics Applicators
18 ** Dead Gold
9 ** Swordstones
19 ** Philosopher's Pebbles

11 *** Bushy Tails
7 *** Rocket Sprockets
9 *** Phials of Phear
12 *** Unstable Cores
7 *** Fine Fabric
5 *** Striker's Scabbards
12 *** Mod Calibrators
9 *** Soul Dust
10 *** Force Dynamos
9 *** Torchstones
9 *** Hailstones
8 *** Volt Oil
24 *** Brute Cores
12 *** Toxic Cores
19 *** Philospher's Chunks

3 **** Almirian Scabbard
2 **** Blaze Pepper
4 **** Blighted Bone
3 **** Calibrator Mod
2 **** Corrosive Acid
1 **** Crystallized Gunsmoke
3 **** Drake Scale
4 **** Heavy Gear
2 **** Ironwood
3 **** Meteor Mote
4 **** Miracloth
3 **** Perfect Snowball
4 **** Rocky Core
3 **** Thunderball
3 **** Trojan Horseshoe
6 **** Unidentifiable Element
2 **** Whimsical Reactant
5 **** Philosopher's Shards

-Key Items-
Old Cipher (An old drive containing some kind of complicated deciphering program; the letters "H.E.Z." are embossed on the drive. It was used to decipher the Audio Log you found.)
HEZ Audio Log I (An old Gremlin-made Audio Log found in the Viskouza base in the Torchbellow Ruins. Click the link to see what it said.)
HEZ Audio Log II (A slightly newer Gremlin-made Audio Log found in Archdevil-IT Mardrux's office. Click the link to see what it said.)
HEZ Audio Log III (A Gremlin-made Audio Log left behind by a sinister hooded Gremlin. The Old Cipher doesn't translate it...)

-Unused Gear-
]-Cloudy Orb (L9 Nrm Bomb, H31/50, Acc +7, ArmSpd 5(+2), CTR: Low, QAt 21 (up to 3, Slight Chance of Minor (Fi/Fr/Sh/Po), Chg 32 (up to 10, Fair Chance of Minor (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [6D 2S]
]-Static Flash (L10 Nrm Bmb, H MAX, Acc +8, ArmSpd 7, CTR: Low, QAt 16 (up to 2), Chg 28 (up to 7, Good Shock rate), Status: Mod Shock (Fair)) {0/15 Charge Attacks} [D1]
]-Simplistic Six-Shooter (L10 Nrm Gun, H MAX, Acc +6(+2), ROF 8, CTR: Low, Clip 6 x 19, Chg 6 x 17 + 38) {0/40 Bullets Hit} [D7 E2]
]-* Sharpened Lumberdirk (L5 Pc/El Swd, H53/55, Acc +6 (+1), CSPD 8(+1), CTR: Low, Com 15/15/15/23, Chg 32 (8%: Backstab x5 damage) {4/20 Supereffective Hits} [1D 1E 1S]
]-* Bog Repeater (ASSASSIN’s, See Page 24)
]-* Kat Claw (ASSASSIN’s, See Page 24)
]-* Blast Charge (L5 Nrm Bomb, H52/55, Acc +8, ArmSpd 7, CTR: Low, QAt 27 (up to 5), Chg 50 (up to 11)) {3/15 Charge Attacks} [5D]
]-* Shiny Shards (L10 Pc/El Bomb, H MAX, Acc +7(+2), ArmSpd 8(+2), CTR: Med, QAt 4x16 shraps, Chg 8x28 shraps, 17% all shards to main target, 64% each shard hits new foe) {0/10 3+ Shraps hit target} [6D 2E 2S]
]-* Lil' Gelato (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+ 80 Heat) (111) HP, A6|B0|R8 Turret, Frosty Spine: 1x30 Prc, 5 ROF, Slight Minor Freeze.) {2/40 Turns Active} [D5 H5] (HP 95/95)
]-* Heavy Hatchet "Best Bud" [UV: v. Gremlin Med] (L10 Nrm Swd, H MAX, Acc +8(+2), CSPD 2(+2), CTR: Low, Com 44/30/45/30 (15%: +1 target) [52/36/53/36 to Gremlins], Chg 92 (30%: +1 target) [108 to Gremlins]) {0/10 Extra Sword Targets} [D8 E2]
]-* Six-Shooter "2S" (L8 Nrm Gun, H35/85, Acc +6(+1), ROF 8, CTR: Low, Clip 6 x 25, Chg 6 x 23 + 43) {4/40 Bullets Hit} [D7 E1]
]-Plywood Lumberdirk (L10 El/Pc Swd, H MAX, Acc +6(+2), CSPD 8(+2), CTR: Med, Com 16/16/16/22, Chg 32 (7%: Backstab x5 damage) {8/20 Supereffective Hits} [E2 S2 D6]
]-* Apprentice Orb (L10 Ele Bomb, H MAX, Acc +7(+2), ArmSpd 5(+2), CTR: Med, QAt 27 (up to 4, Slight Chance of Minor (Fi/Fr/Sh/Po)), Chg 42 (up to 11, Fair Chance of Mod (Fi/Fr/Sh/Po)) {0/5 2+ foes with diff. status effects on the same turn} [E2 S2 D6]
]-* Lil' Gelato [UV: Damage Low] (L10 Prc Bmb, H MAX, CTR: Med, Charge deploys Lil' Gelato (20+5% Mach (+126 Heat) (155) HP, A6|B0|R8 Turret, Frosty Spine: 1x28 Prc, 5 ROF, Slight Minor Freeze.) {11/40 Turns Active} [H9 D1]
]-** Katscratch “Scratch” (L5 Shd Swd, H 77/100, Acc +7, CSPD 5(+5), Com 165/225Nrm/165/225Nrm/195, Chg 522 & 580Nrm (Extra +1 Acc), +1 Combo Attack vs. Close Range attackers) {0/5 Shields Broken} [S1]
]-** Featherbow “Snipe” (L5 Prc Gun, H 77/100, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage} [S1]
]-** Pulsar [Damage Low] (L6 Nrm Gun, H 88/120, Acc +7(+2), ROF 5, CTR: Low, Clip: 3x127 (up to 3), Chg: 255 (up to 5)) {--/15 triple-target shots} [2E]
]-** Featherbow (L6 Prc Gun, H 88/120, Acc +8, CTR: Low, Chg 468, OverChg 890) {0/5000 Overkill Damage}
]-** Iron Knuckles (L5 Nrm Swd, H 77/100, Acc +7, CSPD 8, CTR: Low, Com 140/151/270 (base 130/140/250), Chg 564 (base 486) (Good chance of Mod Stun), can still Block while Charging) {--/15 full combos} [D2 E1 S1] (slated for unequipment)
]-** Monster Buster (L6 Nrm Gun, H 88/120, Acc +7, ROF 7, CTR: Low, Clip 4x115, Chg 577 (60% chance to carry Overkill)) {9/20 Hits with 2+ Bullets}
]-*** Bird’s-Eye Featherbow (L5 Prc Gun, H 34/200, Acc +8, Chg 920, OverChg 1621) {0/5000 Overkill Damage}
]- ***** Durandull (12 Acc, 15 CSPD, 400/400/400/400/500 Nm/El, Special Effect: Actually deals 1 damage per hit) {0/20 Sword Hits}
[]Proto Non-Shield (L4 Shd, H12/25, HP 12/12, Nrm 5|Prc 0|Ele 0|Shd 0) [H1]
[]Plank (L4 Shd, H12/25, HP 35/35, Nrm 22|Prc 0|Ele 0|Shd 0) [D1]
[]Proto Shield (L4 Shd, H12/25, HP 25/25, Nrm 32|Prc 0|Ele 0|Shd 0)
[]Proto Shield (L8 Shd, H11/45, HP 32/32, Nrm 32|Prc 0|Ele 0|Shd 0, +0.5 All Resistances) [D1 H6 R1]
[]Proto Shield (L10 Shd, H MAX, HP 21/27, Nrm 30|Prc 0|Ele 0|Shd 0) [H1]
[]** Owlite Shield (L6 Shd, H 88/120, HP 450/450 Nrm 150|Prc 0|Ele 400|Shd 0 (Resistance: 2 vs. All)) [2R]
[]** Support Shield (L6 Shd, H 88/120, HP 400/400, Nrm 300, 8 Fir/Poi/Stn/Slp Resistance)
{}Ex-Motocross Plate Mail (L4 Arm, H12/25, Nrm 44, Stn + 1, Slp - 1, ASD -1) [D1]
{}Rusty Brigandine (L4 Arm, H12/25, Nrm 27) [D1]
{}Kevlar Knock-Off (L4 Arm, H12/25, Nrm 25)
{}Cruddy Cuirass (L4 Arm, H12/25, Nrm 27) [D1]
{}Asbestos Armor (L4 Arm, H12/25, Nrm 22, Frz +1, Fir -1)
{}Badly Battered Brigandine (L10 Arm, HMax) [D1]
{}Base Mail (L1 Arm, H0/15)
{}** Desperado Jacket (L6 Armor, H 88/120)
/\Iron Plate Bucket (L4 Hlm, H12/25, Nrm 44, Stn +1, Slp - 1 ASD -1) [D1]
/\Old Mecha-Visor (L4 Hlm, H12/25, Nrm 27) [D1]
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25)
/\Rusted Retro Visor (L4 Hlm, H12/25, Nrm 25) [D1]
/\Compute-O-Vision (L4 Hlm, H12/25, Nrm 22, Frz +1, Shk - 1)
/\* Base Helm (L1 Hlm, H0/15)
/\Man With A Moon (L10 Hlm, H MAX) [D1]
/\* Warm Hat (L8 Arm, H5/85) [6D 2R]
/\** Desperado Hat (L6 Hlm, H 87/120)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Bomber Gauntlets (Boost a throwable item, Vial, or Bomb Charge Attack (once each); each Boost increases damage by 25% and targets by 2)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Default Coil (Defending generates BP, 1 BP -> +2 ASI/CTR on next attack)
<>* Knight Bracer (Can take incoming hits for allies below 10% HP, cannot evade hits taken for allies)
<>* Periodic Block of Elements (Creates 1 random Vial/3 turns)
<>* Boxer Belt (Charges a 20-point KO meter each time 10+ damage is dealt or taken, Sword damage dealt is tripled and pierces defense if attack is used while KO meter is full)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Rocket Boots (Adds Jump Attack, Jump renders user invulnerable on first turn, then attacks w/ 2x Reflexes/WeaponSpd, Sword attacks condensed)
<>* Fledglite Tome of Impact Retribution (1/4 damage taken by self or shield added to next attack, Retribution Cap + 33%)
<>* Critical Scope (Chances for Acc-Based Bonus Damage on Charge Attacks are doubled, Standard Attacks gain target's chance to deal Acc-Based Bonus Damage)
<>** Title-Seeker Belt (Charges an 18-point KO meter each time 50+ damage is dealt or taken, Sword Combo damage dealt is tripled or Sword Charge damage dealt is doubled, and pierces defense if attack is used while KO meter is full)
<>** Powercooled Risk vs. Reload (Can use with a standard Gun Attack, either halves Reload Time (65% chance) or take 50 recoil damage during attack (35% chance))

-Rarities-
33 Sparks of Life

-Known Recipes-
* {Heavy Hatchet, Kat Claw, Metal Fists, SmallCalibur, Tempered Dueling Sword, Weighted Anchor, Weighted Frying Pan, Apprentistick, Heightened Plasmator, Overclocked Light Scope, Pummel Gun, Six-Shooter, Super Arm Arm, Apprentice Orb, Asteroid Bomb Mk II, Lil' Gelato, Lil' Wiz, Shiny Shards, Bolted Non-Shield, Bone Shield, Tough Plank, Base Mail, Hefty Plate Armor, Vitasuit, Base Helm, Hefty Plate Helm, Vitacap, Warm Hat, Bomber Gauntlets, Bucket Dimension, Default Coil, Fledglite Tome of Impact Retribution, Fledglite Tome of Hearty Fortune, Periodic Block of Elements, Risk Vs. Reload, Rocket Boots, Knight Bracer}
** {Calibur, Cutter, Energy Saber, Flourish, Iron Knuckles, Katscratch, Ray Shamshir, Snarl of Cerberus, Spat-O-War, Autogun, Catalyzer, Featherbow, Mire Crossbow, Monster Buster, Pulsar, Wallbreaker, Cannon Puppy, Doom Watch, Magic Orb, Meteotillery, Surge Mail Polyp, Demo Suit, Desperado Jacket, Medisuit, Plate Armor, Wolver Coat, Cobalt Helm, Demo Helm, Desperado Hat, Plate Helm, Wolver Cap, Defender, Non-Shield, Owlite Shield, Support Shield, Advanced Periodic Block of Elements, Binocular Critical Scope, Bucket Dimension Mk II, Burst Module, Combo Chronopacitor, Default Coil Mk II, Master's Gauntlet, Mega Rocket Boots, Owlite Tome of Hearty Fortune, Owlite Tome of Impact Retribution, Pauldrons of the Knights of Rounds, Power Gauntlets, Powercooled Risk vs. Reload, Title-Seeker Belt, True Knight Bracer}
*** {Beam Shamshir, Capacitant Energy Halberd, Dire Katscratch, Gaze of Cerberus, Magna Lance, Sealed Sword, Shining Energy Saber, Striker, Swift Flourish, Tempered Calibur, Antigua, Bird's-Eye Featherbow, Cryotech Alchemer Mk II, Mobile Siege Ram, Multiburst Brandish, Pepperbox, Radiant Prisma Scope, Supercharged Buster, Faeflare, Graviton Charge, Mega Cannon Puppy, Tactical Meteotillery, Great Defender, Luxury Support Shield, Tempered Non-Shield, Boosted Plate Armor, Dusker Coat, Fused Demo Suit, Gunslinger Sash, Medisuit Plus, Solid Cobalt Armor, Boosted Plate Helm, Dusker Cap, Gunslinger Hat, Medicap Plus, Solid Cobalt Helm, Brave Default Coil, Challenger Belt, Charging Combo Chronopacitor, Defender's Bracer, Dragonblaster Boots, Elemental Tome of Hearty Fortune, Elemental Tome of Retribution, Honed Master's Gauntlet, Incredibucket, Risk vs. Reload Deluxe, Serial Periodic Block of Elements, SMART Critical Scope, Super Burst Module, Super Power Gauntlets}
**** {SWORD: Forceful Energy Halberd, Grand Flourish, Iron Chef's Spat-o-War, Ironwood Lumberdirk, Maul of Cerberus, Silent Nightblade, Spectral Scissorsword, Supercharged Gunsaber, Vile Striker, Zero Energy Saber; GUN: Cryo Driver, Ionic Double Bow, Master Blaster, Proto Buster, Strike Needle, Virulent Catalyzer, Volt Driver; BOMB: Giga Cannon Puppy, Graviton Bomb, Heavy Splinter Bomb, Luminous Faeflare, Mega Gravitant Rocket, Meteotillery Prime, Plasma Capacitor, Wizardry Orb; SHIELD: Bombastic Network Block, Mighty Defender, Sturdy Support Shield; ARMOR: Fencer's Garb, Heavy Demo Suit, Heavy Plate Mail, Medisuit Prime, Mighty Cobalt Armor, Sunset Duster; HELM: Blast Boost Basinet, Fencer's Helm, Heavy Plate Helm, Medicap Prime, Mighty Cobalt Helm, Sunset Stetson}
*****

Wed, 05/10/2017 - 02:58
#3799
Midnight-Dj's picture
Midnight-Dj
Mezizas would be proud

"More of them... three eyes, these must be apocreans," KV-103 said, "I only heard them from legends of the old, these soulless dregs wondered for eternity in the lightless realm of Apocrea where only dark seas clashed against the obsidian obelisks that littered the land. I wonder why they came to this world and more importantly,why the mirror knight wanted us to avenge him."

[Halberd standard + Tome of retribution -> Eldritch eyes C]

[All heraldic armor -> Eldritch eyes C]

[Mute unleash wizardry orb -> Eldritch eyes D]

[Thyrnn lumber dirk standard -> Eldritch eyes D]

Wed, 05/10/2017 - 12:31
#3800
Xaurian's picture
Xaurian
No AMBUSH for me

"Hmm..." I mumbled to myself. "While ambushing them would be a way to take heat off of KV-103...doing so would probably be inadvisable."

Then I jumped on the radio, sneaking away.

"I'm going to wait for them to leave before trying to investigate the machine." I said. "Surely you could handle them, right?"

[Go To: Hidden Basement]

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