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Have a suggestion for Spiral Knights? We would like to hear it.

This game is dying. with so much potencial waste.

Submitted by Deus-Machina on Fri, 04/01/2016 - 00:39
in
  • General Discussion
  • Suggestions

Im gonna say beforehand im not a native english speaker so this message may looks confusing since i often mistake the way the Sentences form in english.

this game has go a long trip until now the first time i play was a lot diferent of what is today (times of the mist system) and most of those changes was for the best. but is now stuck in a hole. this is a real good game. funny, adictive (at first), well balanced most of the times (im talking about PvE since i was never fan PvP) has a realy good minimalistic graphics with charm.

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[Name Pending] Gun

Submitted by Green-Neko on Thu, 03/31/2016 - 16:52
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  • Suggestions

Basically, this is how the gun would work: http://i.imgur.com/iLpQivX.gifv
(P.S. shots rotate around the player)
(P.P.S. shots have a 5 block distance away from the player)
(P.P.P.S. it's like a Flame Barrier except on a gun and does not deal fire)
(P.P.P.P.S. I'd like to think of this as an "oh-duck-I'm-surrounded-what-can-I-do-to-keep-them-off-my-cute-little-butt" gun)
(P.P.P.P.P.S. forgot to mention that shots stack up to 6 shots, whoops)

  • 2 comments

Normal-damage Mixmaster idea: Chainsnipe Cannon

Submitted by Umbra-Lunatis on Tue, 03/29/2016 - 04:40
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  • Suggestions

So, imagine a Snipe. Colorful little bird with a penchant for hovering using helicopter-like wings.
Now imagine that those wings were made of sharp metal instead of organic material.
Now, imagine something like a wooden Polaris that has a snipe perch inside its barrel. A weapon that flying, razor-winged snipes fly out of at a very high speed. It's perfect for a gun.

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Shield bash upgrade...?

Submitted by Rodent-Queen on Mon, 03/28/2016 - 23:36
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  • Suggestions

First off, I'm not sure how many players there are who are like me and frequently use their shield bash. As I'm sure you all know, charging into a monster with your SB will stun it and use about half of your shield's health.

But today I had an idea: what if your shield bash could inflict status effects other than stun?

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Armor style-swapping.

Submitted by Umbra-Lunatis on Mon, 03/28/2016 - 09:40
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  • Suggestions

Similarly to the Splendid Screen in TF2, I'm proposing an option to switch cosmetic styles for certain pieces of equipment.

Crescent Helms (including Galactic Guardian but excluding 4* Cobalt):
-Addition of "open" and "closed" states, in which the visor is raised or lowered.
-Frontal accessory slots for all Crescent Helms

1* and 3* Masks of Seerus:
-Addition of "left" and "right" sides for the fractured portion to be on--essentially a mirror variant.

Cloak armors and costumes:
-Option to remove the Cloak's collar, if applicable.
-Frontal accessory slots for all Cloaks

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Catalyzer Detonation Changes

Submitted by Midnight-Violet on Sun, 03/27/2016 - 16:30
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  • Suggestions

Catalyzer's been a weapon I've liked just because of the interesting mechanic behind the weapon's shots. While I do like the weapon and it is fun to use, there is one glaring problem with the weapon. The weapon is very ill-suited for bringing into groups of other players that do not have a catalyzer themselves (which is rather often). It's biggest problem is when monsters die, the charges stacked onto a monster when it disappears just vanish, making it entirely pointless to use aside from larger mobs or when nobody's piling on their Brandish charges all on an enemy at once.

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Some Ideas?

Submitted by Valenlisima on Fri, 03/25/2016 - 18:02
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  • General Discussion
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These are just some ideas that run through my head about SK a lot. They are somewhat simple in fact a lot are. I'm just going to put this in a listing type of form. So lets get started with some ideas.

1. Add some new achievements?
1a, Why don't we have any GOOD achievements? Do T1-T3 no die seems the hardest. Even then its not that hard is it?

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Fixing "Legacy Achievements"

Submitted by Cobalt-Conqueror on Wed, 03/23/2016 - 11:03
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  • Suggestions

Ill keep this short and simple, Restoring the means of restoring the Achievements that can "No longer be obtained", Such as
for Minor, Moderate, Major, Marvelous, and Master Miner:
-Bringing Mineral deposits on Clockworks Gates back, Which would make Moonstone and Valestone No longer useless. (Unless Three rings has something BIG planned for their future, which I Sincerely doubt!)
And for "Walk it off":
-Bringing back picking up a downed party member by sharing health. Which would also make Playing in a party more attractive and restore the actual feeling of "Teamwork" to the game.

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Mixed Monster Madness - a short suggestion for April's Fools event

Submitted by Jenovasforumchar on Tue, 03/22/2016 - 05:54
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  • Suggestions

I would like to suggest to mix up the spawned Monsters while exploring the clockworks in a mission or in the arcarde.

Each Monster spawn has a Chance that there could be Monsters spawning that usually do not belong to said spawn. Like in the Black Kat Event: a black kat could spawn instead of a normal kat by a certain Chance. To make things interesting, this said Chance should be much higher of course.

Harmless variant:
The harmless variant of my Suggestion would be to get (by chance) a random Monster of a random Status type instead of the usual Monster.

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Cobalt Tortodrone shield?

Submitted by Umbra-Lunatis on Thu, 03/17/2016 - 06:05
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  • Suggestions

I honestly like the Cobalt coloration more than the Purple one; although the latter looks pretty cool on my current set. However, the main reason I changed it was because of the Gorgomega's Magenta coloring.
There's no Cobalt-blue Tortodrone set yet, so I'm proposing one for admittedly selfish purposes. Also because RoK had it.
Shield: Protects against shadow/elemental, but not Normal.
Tortofist: Deals Elemental damage as well as minor Shock, but has reduced CTR.

  • 1 comment
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