This idea is about adding a new equipment slot that would augment the abilities of other pre-existing actions in-game. The slot would not be required to be unlocked like a trinket slot, but would instead be unlocked at the start. Augmentations must be crafted from a special alchemy machine inside the Lab in the Garrison. Augmentations start at 3* and can be upgraded to 5*. There are multiple categories of augmentations, each category having 2 variations. Only one augmentation can be worn at a time. No Augmentation can be used in Lock Down
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