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New Music for the Depths

Submitted by Acemodesta on Wed, 12/18/2013 - 23:34
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  • Suggestions

As much as I play, I have found that much of the game music has gotten a bit stale. I do love to hear classic music like that of the Aurora Isles, but music like the Gremlin theme, the music of the Royal Jelly Palace, Firestorm Citadel's theme, etc. have become rather repetitive over time. Now I do realize that this comes with the territory of a game such as this, yet I find that the addition of a few new themes would be very nice (i.e. the changing of the theme in the Owlite Keep.) Anyone agree?

  • 5 comments

Put a Basil in D29

Submitted by Canine-Vladmir on Wed, 12/18/2013 - 11:20
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  • Suggestions

many players ditch the party at the T3 Terminal. Reason: Looking for boss recipes to sell or finding recipes for themselves

Put a Basil Merchant at d29/the Core but instead of having a mixed inventory of Four-Star Recipes and Five-Star Recipes, make him have only Five-Star Recipes. Why?

To encourage players to get to d29. As of right now, Basil just trolls us having a majority of Four-Star recipes and only 3 or less Five Star Recipes. If you give d29 Basil, an inventory stocked with 5* recipes, I guarantee that most players will do their best to reach the core.

  • 22 comments

Special Veteran Player Item or Icon

Submitted by Tailsy on Wed, 12/18/2013 - 11:05
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Recently I came back online and a lot has changed from the days when all there was arcade and that was really it. There was no such thing as missions or pets etc. Those were the good old days when the game was simple for us veteran players. I also miss the old days when you could revive a team mate with your own health. Any who when I came on a good amount of players were calling me hacker because I was wearing rank 5 gear when I had earned them back then through arcade.

  • 17 comments
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Derp-gestion 2: The Second Coming

Submitted by Sonosuke on Wed, 12/18/2013 - 09:25
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The sequel to this amazing thread is now here.

I need a new gun. You *points at post 1* need a new gun. We all need a new gun. I'm not talking about reskins, I'm talking a truly new gun.

Introducing the Fists of Wrath. Basically, its a gun that's like gauntlets or gloves or something. The gun is a 5* promo item or gunner update gun, your choice OOO, that has unlimited ammo and max attack speed by default. Whoa whoa whoa *slaps your mouse away from the back button* No.

  • 2 comments
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"Ascend" and "Descend" buttons...

Submitted by Lanieu on Wed, 12/18/2013 - 08:00
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So why is the button to go up below the button to go down?

I'm used to it now but the "Advance" and "Quit Expedition" buttons are still dangerously close to one another.

Seems like a UI overlook and flaw to me.

I'd vote "Quit Expedition" to be at the top in-line with the heat meter but centered. That way you'd have to be pretty clumsy to press the wrong one.

  • 16 comments

Status Immunity, /walk Command, and Spear series~

Submitted by Mini-Gunide on Tue, 12/17/2013 - 21:48
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  • Suggestions

Here are some ideas that I've came up with whether you like it or not:

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1. Permanent Status Condition Immunity.

Depending on how OOO would approach this, each knight should be given 1 permanent immunity to an element such as Fire or Stun. After doing so, the knight will never have to worry about being effected elements in regular situations such as: walking through fire vents or poisonous thorns.

2. The /walk Command.

  • 23 comments
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PVP: Shieldball and Dodgeslime

Submitted by Gasguzzler on Tue, 12/17/2013 - 07:46
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Basically, both are fixed-equipment PVP modes involving shield bumps as your main weapon.

Shieldball: Soccer with shield-bumps. There are goals for each team, and the goal is to knock a ball into the enemy's goal using shieldbumps. Teams of 4-6 each, and costume gear is allowed, although anyone in MSI gear (Mercurial, BKC, Mercurial Demo, and whatever I missed) get their MSI deactivated. Also, everyone gets team-colored shields, because apparently, Proto Shields are no good at shieldbumping. Oh and you can't kill each other. Team with most points when time runs out wins.

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daily bonus

Submitted by Sachindra-Kumars on Tue, 12/17/2013 - 04:59
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i think three rings design will create a daily bonus it will be good for all knights

  • 8 comments

Silver set and Radiant Silver set

Submitted by Xtweeterx on Tue, 12/17/2013 - 03:08
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Why make the Silvermail and Radiant Silvermail if there's no helms to go along with them?

Please, just do it.

EDIT: Removed something that would make me look silly.

  • 3 comments

Perfect Bonus

Submitted by Acemodesta on Mon, 12/16/2013 - 18:31
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  • Suggestions

While playing the game I just thought of something. What if, in addition to the wheel at the end of every level, you received a bonus for going through a level without taking damage! I have seen this concept used in dozens of other games, and it always seems to offer a little more incentive to do well, in this case to fight better! Thoughts?

  • 11 comments
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