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Have a suggestion for Spiral Knights? We would like to hear it.

Increase the drop rate of the new trinkets

Submitted by Draycos on Wed, 12/11/2013 - 20:19
in
  • Suggestions

I've done over a dozen runs of the new Danger Mission and I haven't gotten one. I've only even seen a party member get it once...

  • 3 comments

Coliseum Ideas

Submitted by Juvon on Wed, 12/11/2013 - 07:48
in
  • Suggestions

I have a few idea's which could make the Coliseum more interesting.

Here's a quick summary of the ideas I have.

  • A new interface (mission-like interface, less scrolling, more compact)
  • Duel Mode (1v1 lockdown)
  • New points system: Ladder points (0 - 100.000 points, increase on play, decrease on not playing, no point refreshing, show points through inspect)
  • Leaderboards (overall top 10, most progress in a week, global + friends + guild leaderboards organized into tabs, search for player or guild on leaderboard)
  • Here is are all the ideas written out.

    • 3 comments
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    Guilds.

    Submitted by Scirio on Wed, 12/11/2013 - 05:30
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    • General Discussion
    • Suggestions

    Why aren't guilds more elaborate?

    Guild content is so..small.

    I'd love to see guilds being able to form alliances and then use /a chat to let the officers and GMs of said guild talk.

    And for some reason I'd like to see a special part of haven that's divided in sections, Alpha, beta, gamma, etc etc where you can actually see the outside of your guildhall. With maybe a garden and stuff. The strongests guilds would reside in Alpha and the smaller ones obviously lower.

    That would be so much cooler than just entering a building then selecting the hall you want to be in.

    • 8 comments
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    Vitasuit Health Revives

    Submitted by Qwez on Wed, 12/11/2013 - 00:14
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    • Suggestions

    hurr durr give back old health revives for Vitasuits. /jk

    New Health Revives:
    Requires more than 50% of current max hp, Player loses 50% of max hp and gives 25% of max hp to targeted player; 25% of Player's max hp goes poof.
    Requires that some Vitasuit be worn.

    Think about it, seems pretty reasonable, right?

    This suggestion has no relation to the stats of the Vitasuits.

    • 13 comments

    Guild Hall Crafting Machine

    Submitted by Aplauses on Tue, 12/10/2013 - 17:54
    in
    • Suggestions

    > GM buy a recipe
    > Put it on [title] for xxx xxx amount of crowns
    > Anyone who are veteran(s) from the guild can craft the item without buying the recipe.
    > Recipes that can be put into : 3, can be upgrade to 5.
    > Recipes can be removed for xxx xxx amount of crowns.
    > ??
    > Good crown sinks
    > CE prices go down
    > ??
    > Profit!

    Thoughts?

    • 4 comments

    LD - Guardian Shield Bash

    Submitted by Scramineagle on Tue, 12/10/2013 - 15:52
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    • Suggestions

    Guardian Shield Bash

    I was wondering if Three Rings could introduce a shield bash for guardians in LD.
    There will always be a ton of strikers in a game, less recons, and almost no guardians.
    I think if guardians had a shield bash, there would be more players playing it and enjoying it.
    Also, a guardian in a team could be more usefull! Let's say we're in a teamfight, the guardian can just bash into them,
    stun them, and teammates could start attacking them without having a problem.

    I will be really happy if guardians can shield bash.

    So, tell me what you think about it?

    • 8 comments

    Spiral Knights Novel II- On The Arcade, The Selling Point at Spiral Knights

    Submitted by Fehzor on Tue, 12/10/2013 - 14:52
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    • Suggestions

    Introduction

    First and foremost, the purpose of this small book is to detail what I would like to see in the arcade, and how I would like to see them. Before I start however, I would like to outline some basic expectations that I feel would define the arcade as it is meant to be:

    0. Players should be able to change the arcade depending on how much they play.
    1. Players should not be motivated by any outside factors when editing the arcade.

    • 32 comments
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    Slimes' spike attack is too hard to notice

    Submitted by The-Vindicar on Tue, 12/10/2013 - 10:32
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    • Suggestions

    I'd appreciate if more noticeable attack warning was added, because right now those cracks on the ground simply blend in. Ice cubes are especially bad, since their freeze cloud renders those cracks pretty much invisible.

    In fact, it would be even better if attack was modified into a line of spikes emerging from the ground, much like retrode's explosions (or a lurker from Starcraft). That would be more visible AND more dangerous.

    • 16 comments

    heat pass

    Submitted by Father-Frost on Mon, 12/09/2013 - 23:13
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    • Suggestions

    Anyone remember the elevator pass from SK's past well this is basically the same thing. For a set time when weapons reach their required heat to level up they do so without the use of fire crystals

    *hides and leaves a sign behind himself saying, "Judge!" *

    • 4 comments

    Let us drop the static flash.

    Submitted by Dagoth-Ur on Mon, 12/09/2013 - 22:10
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    • Suggestions

    I don't know why you would punish paying players by forcing them to keep this eyesore in their inventory. It's been suggested and ignored plenty of times before, but here it is again: let us drop this worthless bomb.

    Seriously OOO, can't you just pay attention to fans for just this once? It would take no more than 5 minutes to implement this into the next patch and there would be no downside whatsoever. seriously.

    • 5 comments
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