Suggestions
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| Topic | Replies | Created | Last reply | |
|---|---|---|---|---|
| Spiral Knights 2.0 |
5
|
by Ratacious 05/28/2016 - 11:20 |
by Bopp 05/28/2016 - 12:26 |
|
| Spiral Knights should have... (Shh!) ...secret bosses |
16
|
by Bernston 05/25/2016 - 18:24 |
by Bernston 05/28/2016 - 10:19 |
|
| The casino is bad; let's make it better |
21
|
by Fangel 05/24/2016 - 19:52 |
by Hypo-Valence 05/28/2016 - 05:48 |
|
| Emergency Revive Revamp |
4
|
by Putkisen-Seta 05/27/2016 - 02:31 |
by Diskthree 05/27/2016 - 11:47 |
|
| Dane's Suggestion for Spiral Knights |
2
|
by Danegaman-Xz 05/24/2016 - 17:05 |
by Danegaman-Xz 05/27/2016 - 10:15 |
|
| big change: when a battle sprite triggers a skill it does not trigger cooldown for all skills. |
17
|
by Fight-Beetle 05/08/2016 - 19:22 |
by Putkisen-Seta 05/27/2016 - 00:55 |
|
| The forgotten art of dueling |
6
|
by Crusaderxix 05/26/2016 - 07:35 |
by Crusaderxix 05/26/2016 - 18:22 |
|
| Allow weapon stat bonuses to stack up to +/-10 instead of +/-6 |
2
|
by Fehzor 05/26/2016 - 00:38 |
by Nizada 05/26/2016 - 06:07 |
|
| Why not be a Recon Ranger instead? (Complete) |
6
|
by Varriscious 05/24/2016 - 20:22 |
by Fangel 05/25/2016 - 20:03 |
|
| Suggestion for better experience in the game. |
1
|
by Toyoti 05/25/2016 - 10:25 |
by Technical-Failure 05/25/2016 - 11:02 |
|
| Easier access to auction house? |
3
|
by Squiddum 05/23/2016 - 17:56 |
by Squiddum 05/24/2016 - 16:56 |
|
| Non-bumping shield |
9
|
by Sir-Pandabear 05/24/2016 - 02:07 |
by Nizada 05/24/2016 - 16:27 |
|
| New weapon system idea! |
2
|
by Varriscious 05/23/2016 - 15:15 |
by Fangel 05/24/2016 - 11:09 |
|
| Sword Movement |
11
|
by Frosty-Pretender 05/22/2016 - 04:11 |
by Nizada 05/24/2016 - 01:04 |
|
| Golden Slime Coin - Arsenal Classification |
4
|
by Dracora-Speaking 05/21/2016 - 09:04 |
by Sciger 05/23/2016 - 21:13 |
|
| a new/old catalizer |
6
|
by Shadow-Drake 05/22/2016 - 13:46 |
by Shadow-Drake 05/23/2016 - 12:21 |
|
| Spiral Knights on Steamed Linux? |
4
|
by Autofire 05/22/2016 - 13:17 |
by Flowchart 05/23/2016 - 09:46 |
|
| Auto Turret Kit spinoff: Rotary Turret! |
0
|
by Umbra-Lunatis 05/22/2016 - 17:35 |
n/a | |
| Augmenting the Arcade! (Spice Up the Clockworks) |
1
|
by Umbra-Lunatis 05/22/2016 - 13:09 |
by Nizada 05/22/2016 - 14:54 |
|
| Some New Combat Parts |
6
|
by Monsterbrine 05/18/2016 - 17:26 |
by Monsterbrine 05/22/2016 - 11:46 |
|
| Suggestions for new pickups |
2
|
by Squiddum 05/22/2016 - 02:46 |
by Corporal-Shade 05/22/2016 - 08:43 |
|
| More ideas for Guild Hall Furnishings |
7
|
by Umbra-Lunatis 05/14/2016 - 10:57 |
by Nizada 05/22/2016 - 02:59 |
|
| You're tasked with designing a new unique enemy. What is it? |
47
|
by Fangel 04/08/2016 - 13:09 |
by Nizada 05/22/2016 - 02:51 |
|
| new bomb types |
7
|
by Shadow-Drake 05/15/2016 - 22:23 |
by Squiddum 05/22/2016 - 02:48 |
|
| Navigate menus with controller |
1
|
by Neekkoth 05/21/2016 - 16:30 |
by Sir-Pandabear 05/21/2016 - 16:37 |

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